[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6b0mjGUVwr/springsettings.751597.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1322-gd3b03b5 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f26bc01bbb0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28992 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/751597/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 178ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4539c770] using map "Thornford 2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Thornford 2", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4539c770] using game "Zero-K v1.7.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Thornford 2 (checksum 499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive f35f403427d63965bc3509eba29edccd.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 87ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 579ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 72ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] n2o was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline_no_shader.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline No Shader [f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/751597/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: MetalFeatures [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline_no_shader.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline No Shader [f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=faa7a3d4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=69a79c93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6183c9ef [f=-000001] [Path] [PathEstimator::ReadFile] hash=6183c9ef file="cache/104dev-maintenance/paths/Thornford 2.pe-6183c9ef.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=faa7a3d4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=69a79c93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6183c9ff [f=-000001] [Path] [PathEstimator::ReadFile] hash=6183c9ff file="cache/104dev-maintenance/paths/Thornford 2.pe2-6183c9ff.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (363ms, checksum 9a57a777)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11115,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/751597/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=50cb116c2d38a3fd6d37a55f62f8e7beb66beb3fb4d11f64dd997e96c9b6ac4f414a12f992b938f32bf50c31a3ba8a9f5104558170685403e6ba8e4734207037]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=498c960b6b8444f1751b99a6209e9e00cf594af591df2556d50ebb00b5c202a4e46b07fed2f1b761ba29cf1e30a316ae8660c648b02174c6bdb5ad6eb5d4ed2b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50c88190,0x5544bfe0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ebea3d5deb1b7a22a665c8214596f592 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Rhade [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Windows 32-bit (native)] [f=-000001] [0] Event [undefined]: Rhade changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=50cb116c2d38a3fd6d37a55f62f8e7beb66beb3fb4d11f64dd997e96c9b6ac4f414a12f992b938f32bf50c31a3ba8a9f5104558170685403e6ba8e4734207037]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=498c960b6b8444f1751b99a6209e9e00cf594af591df2556d50ebb00b5c202a4e46b07fed2f1b761ba29cf1e30a316ae8660c648b02174c6bdb5ad6eb5d4ed2b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={1d78a038,3eb14ce8}]" [f=-000001] Allies: I choose: Nabaal! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=50cb116c2d38a3fd6d37a55f62f8e7beb66beb3fb4d11f64dd997e96c9b6ac4f414a12f992b938f32bf50c31a3ba8a9f5104558170685403e6ba8e4734207037]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=498c960b6b8444f1751b99a6209e9e00cf594af591df2556d50ebb00b5c202a4e46b07fed2f1b761ba29cf1e30a316ae8660c648b02174c6bdb5ad6eb5d4ed2b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[Game::Load][lua{Rules,Gaia}={0e49e7b8,055c5770}]" [f=-000001] Allies: I choose: Omega Weltall! [f=-000001] [0] Event [689,-1.6367798,5890]: 0 finished unit Recon Commander [f=-000001] [0] Event [6256,11.9481201,1783]: 1 finished unit Engineer Commander [f=0000000] [0] Rhade, team: 0, elo:2254 [f=0000000] [0] eqdw, team: 1, elo:1616 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000020] [20] Event [6136,15.844883,1912]: 1 finished unit Amphbot Factory [f=0000097] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000097] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000105] [105] Event [544,-1,5904]: 0 finished unit Hovercraft Platform [f=0000105] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000105] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000105] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000105] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000105] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000105] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000105] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000105] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000105] !transmitlobby @voice@buildUnit@reload [f=0000256] [256] Event [6392,-0.0395966,1800]: 1 finished unit Metal Extractor [f=0000345] [345] Event [824,3.20892334,5944]: 0 finished unit Metal Extractor [f=0000483] [483] Event [6360,5.11889648,1672]: 1 finished unit Solar Collector [f=0000509] [509] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0000527] [527] Event [6100,17.9078732,1912]: 1 finished unit Conch [f=0000660] [660] Event [760,8.10127258,5704]: 0 finished unit Metal Extractor [f=0000713] [713] Event [6360,14.5904846,1576]: 1 finished unit Solar Collector [f=0000886] [886] Event [808,4.71185303,5832]: 0 finished unit Solar Collector [f=0000918] [918] Event [543.950928,0,5936]: 0 finished unit Quill [f=0001004] [1004] Event [712,0,5944]: 0 finished unit Wind/Tidal Generator [f=0001089] [1089] Event [6100,17.9078732,1912]: 1 finished unit Conch [f=0001142] [1142] Event [6424,9.99559021,1496]: 1 finished unit Metal Extractor [f=0001172] [1172] Event [664,0,5880]: 0 finished unit Wind/Tidal Generator [f=0001225] [1225] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0001448] [1448] Event [6100,17.9078732,1912]: 1 finished unit Duck [f=0001533] [1533] Event [6360,10.5513611,1416]: 1 finished unit Solar Collector [f=0001695] [1695] Event [856,15.357605,5672]: 0 finished unit Solar Collector [f=0001734] [1734] Event [543.950928,0,5936]: 0 finished unit Quill [f=0001744] [1744] Event [6100,17.9078732,1912]: 1 finished unit Duck [f=0001895] [1895] Event [6360,10.3713226,1320]: 1 finished unit Solar Collector [f=0002040] [2040] Event [6100,17.9078732,1912]: 1 finished unit Duck [f=0002056] [2056] Event [872,11.8272858,5480]: 0 finished unit Solar Collector [f=0002134] [2134] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0002225] [2225] Event [6360,9.72161865,1240]: 1 finished unit Metal Extractor [f=0002316] [2316] Event [6100,17.9078732,1912]: 1 finished unit Duck [f=0002353] [2353] Event [792,9.48678589,5400]: 0 finished unit Metal Extractor [f=0002612] [2612] Event [6100,17.9078732,1912]: 1 finished unit Duck [f=0002621] [2621] Event [768,9.99559021,5488]: 0 finished unit Radar Tower [f=0002627] [2627] Event [6320,9.43199158,1184]: 1 finished unit Picket [f=0002839] [2839] Event [6654.70117,0,1102.36694]: 0 lost unit Dagger [f=0002946] [2946] Event [7128,0,1768]: 1 finished unit Wind/Tidal Generator [f=0003111] [3111] Event [7128,0,1688]: 1 finished unit Wind/Tidal Generator [f=0003176] [3176] Event [1552,60.2184906,5504]: 0 finished unit Radar Tower [f=0003275] [3275] Event [768,9.99559021,5488]: 0 finished unit Sparrow [f=0003275] game_message: Morph complete: Radar Tower -> Sparrow [f=0003275] [3275] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0003665] [3665] Event [543.950928,0,5936]: 0 finished unit Mace [f=0003690] [3690] Event [7032,-1,1832]: 1 finished unit Urchin [f=0003779] [3779] Event [5833.46973,87.6771469,1507.33301]: 1 finished unit Terraform [f=0003792] [3792] Event [6100,17.9078732,1912]: 1 finished unit Conch [f=0003818] [3818] Event [7128,0,1608]: 1 finished unit Wind/Tidal Generator [f=0003932] [3932] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0003956] [3956] Event [4504.28027,16.947237,3129.17212]: 0 lost unit Dagger [f=0004041] [4041] Event [7128,0,1528]: 1 finished unit Wind/Tidal Generator [f=0004080] [4080] Event [5744,149.416031,1552]: 1 finished unit Radar Tower [f=0004186] [4186] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0004236] [4236] Event [7128,0,1448]: 1 finished unit Wind/Tidal Generator [f=0004290] [4290] Event [1192,-1,6536]: 0 finished unit Urchin [f=0004334] [4334] Event [6100,17.9078732,1912]: 1 finished unit Archer [f=0004431] [4431] Event [7128,0,1368]: 1 finished unit Wind/Tidal Generator [f=0004436] [4436] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0004641] [4641] Event [7128,0,1288]: 1 finished unit Wind/Tidal Generator [f=0004736] [4736] Event [6200,14.3008575,1784]: 1 finished unit Caretaker [f=0004812] [4812] Event [6100,17.9078732,1912]: 1 finished unit Archer [f=0004836] [4836] Event [7128,0,1208]: 1 finished unit Wind/Tidal Generator [f=0004953] [4953] Event [5924.14551,80.4451675,1447.85779]: 1 finished unit Engineer Commander [f=0004997] [4997] Event [3988.76709,13.0291309,1638.90979]: 0 lost unit Dagger [f=0005031] [5031] Event [7128,0,1128]: 1 finished unit Wind/Tidal Generator [f=0005225] [5225] Event [7128,0,1048]: 1 finished unit Wind/Tidal Generator [f=0005420] [5420] Event [7128,0,968]: 1 finished unit Wind/Tidal Generator [f=0005440] [5440] Event [543.950928,0,5936]: 0 finished unit Claymore [f=0005454] [5454] Event [6104,21.1031799,1784]: 1 finished unit Caretaker [f=0005460] [5460] Event [376,-1,5352]: 0 finished unit Urchin [f=0005498] [5498] Event [6100,17.9078732,1912]: 1 finished unit Buoy [f=0005630] [5630] Event [7128,0,888]: 1 finished unit Wind/Tidal Generator [f=0005830] [5830] Event [7128,0,808]: 1 finished unit Wind/Tidal Generator [f=0006046] [6046] Event [7128,0,728]: 1 finished unit Wind/Tidal Generator [f=0006252] [6252] Event [7128,0,648]: 1 finished unit Wind/Tidal Generator [f=0006264] [6264] Event [4202.86475,51.3543968,3237.9104]: 1 lost unit Duck [f=0006309] [6309] Event [4299.53027,137.632156,3263.09155]: 1 lost unit Duck [f=0006441] [6441] Event [7128,0,568]: 1 finished unit Wind/Tidal Generator [f=0006534] [6534] Event [6100,17.9078732,1912]: 1 finished unit Buoy [f=0006629] [6629] Event [760,10.1599731,5624]: 0 finished unit Caretaker [f=0006646] [6646] Event [7128,0,488]: 1 finished unit Wind/Tidal Generator [f=0006649] [6649] Event [543.950928,0,5936]: 0 finished unit Mace [f=0006849] [6849] Event [7128,0,408]: 1 finished unit Wind/Tidal Generator [f=0006972] [6972] Event [5217.74365,9.95121765,2725.34912]: 1 lost unit Archer [f=0007013] [7013] Event [543.950928,0,5936]: 0 finished unit Scalpel [f=0007054] [7054] Event [5134.71973,9.99559021,2805.30688]: 1 lost unit Archer [f=0007133] [7133] Event [5145.13623,9.99559021,2679.82617]: 0 lost unit Mace [f=0007187] [7187] Event [5213.92041,15.1518173,2581.73535]: 0 lost unit Dagger [f=0007255] [7255] Event [5038.37744,0,2426.4917]: 0 lost unit Dagger [f=0007268] [7268] Event [816,9.51809692,5744]: 0 finished unit Lotus [f=0007273] [7273] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0007461] [7461] Event [6904,-1,312]: 1 finished unit Urchin [f=0007528] [7528] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0007690] [7690] Event [4280,6.88796997,2136]: 1 finished unit Metal Extractor [f=0007783] [7783] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0007793] [7793] Event [744,1.8860321,5816]: 0 finished unit Caretaker [f=0007887] [7887] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0007938] [7938] Event [6100,17.9078732,1912]: 1 finished unit Scallop [f=0007992] [7992] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0008096] [8096] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0008200] [8200] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0008310] [8310] Event [6872,-1,1032]: 1 finished unit Urchin [f=0008384] [8384] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0008545] [8545] Event [3960,9.76858521,1176]: 1 finished unit Metal Extractor [f=0008652] [8652] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0008848] [8848] Event [3392,12.1482239,5632]: 0 finished unit Lotus [f=0008901] [8901] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0008960] [8960] Event [4184,19.9916382,1064]: 1 finished unit Metal Extractor [f=0009021] [9021] Event [5578.41406,26.6508083,2251.26343]: 1 finished unit Engineer Commander [f=0009032] [9032] Event [4280,6.88796997,2136]: 1 lost unit Metal Extractor [f=0009129] [9129] Event [6100,17.9078732,1912]: 1 finished unit Scallop [f=0009150] [9150] Event [6872,-1,1544]: 1 finished unit Urchin [f=0009207] [9207] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0009455] [9455] Event [7032,0,1768]: 1 finished unit Wind/Tidal Generator [f=0009471] [9471] Event [3704,9.97210693,1064]: 1 lost unit Metal Extractor [f=0009490] [9490] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0009547] [9547] Event [3960,9.76858521,1176]: 1 lost unit Metal Extractor [f=0009552] [9552] Event [3568,18.3243256,5776]: 0 finished unit Lotus [f=0009608] [9608] Event [7032,0,1688]: 1 finished unit Wind/Tidal Generator [f=0009734] [9734] Event [4184,19.9916382,1064]: 1 lost unit Metal Extractor [f=0009756] [9756] Event [7032,0,1608]: 1 finished unit Wind/Tidal Generator [f=0009759] [9759] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0009807] [9807] Event [4187.3916,29.7655544,1148.34094]: 1 lost unit Duck [f=0009950] [9950] Event [7032,0,1528]: 1 finished unit Wind/Tidal Generator [f=0010010] [10010] Event [5688,32.1559753,2072]: 1 finished unit Razor [f=0010014] [10014] Event [6100,17.9078732,1912]: 1 finished unit Scallop [f=0010058] [10058] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0010145] [10145] Event [7032,0,1448]: 1 finished unit Wind/Tidal Generator [f=0010269] [10269] Event [3000,18.1521149,6136]: 0 finished unit Metal Extractor [f=0010345] [10345] Event [543.950928,0,5936]: 0 finished unit Dagger [f=0010359] [10359] Event [7032,0,1368]: 1 finished unit Wind/Tidal Generator [f=0010536] [10536] Event [7032,0,1288]: 1 finished unit Wind/Tidal Generator [f=0010543] [10543] Event [4841.51074,-78.645752,179.016876]: 1 lost unit Conch [f=0010595] Warning: [LoadSoundFile] could not load sound "TorpedoHitVariable" from {Unit,Weapon}Def [f=0010643] [10643] Event [6800.3208,0,2761.802]: 0 lost unit Dagger [f=0010725] [10725] Event [6100,17.9078732,1912]: 1 finished unit Scallop [f=0010728] Player eqdw left the game: normal quit [f=0010728] [10728] Event [undefined]: eqdw quit [f=0010753] [10753] Event [7032,0,1208]: 1 finished unit Wind/Tidal Generator [f=0010820] [10820] Event [6864.00439,0,2016.45264]: 0 lost unit Dagger [f=0010905] [10905] Event [6824.30664,0,1858.70776]: 0 lost unit Dagger [f=0010924] [10924] Event [3240,9.99559021,6008]: 0 finished unit Metal Extractor [f=0010952] [10952] Event [7032,0,1128]: 1 finished unit Wind/Tidal Generator [f=0011150] [11150] Event [7032,0,1048]: 1 finished unit Wind/Tidal Generator [f=0011182] Rhade paused the game [f=0011182] Rhade has forced a win due to dropped opposition. [f=0011182] game_message: eqdw has been destroyed! [f=0011182] [11182] Event [undefined]: eqdw resigned [f=0011182] game_message: Rhade wins! [f=0011182] Submitting stats [f=0011182] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011182] Part| Total Time|Time of the last 0.5s [f=0011182] Draw 9788.56ms 12.16% [f=0011182] Lua 14941.48ms 36.89% [f=0011182] Misc::Profiler::AddTime 32.35ms 0.10% [f=0011182] Sim 13359.45ms 61.42% [f=0011182] [11182] Received game_message: eqdw has been destroyed! [f=0011182] [11182] Received game_message: Rhade wins! [f=0011182] Player Rhade left the game: normal quit [f=0011182] [11182] Event [undefined]: Rhade quit [f=0011182] No clients connected, shutting down server [f=0011182] Server shutdown [f=0011182] Playback paused [f=0011182] Autoquit sending quit command. [f=0011182] [QuitAction] user exited to system [f=0011182] [SpringApp::Kill][1] fromRun=1 [f=0011182] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011182] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011182] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011182] [ThreadPool::SetThreadCount][2] workers=0 [f=0011182] [SpringApp::Kill][2] [f=0011182] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011182] [Game::KillLua][3] dtor=0 luaUI=0x514793a0 [f=0011182] Start widgetHandler:Shutdown [f=0011182] Shutdown - SaveOrderList Complete [f=0011182] Writing last game win data [f=0011182] Shutdown - SaveConfigData Complete [f=0011182] Shutdown Widget - Save/Load API [f=0011182] Shutdown Widget - Chili Highlight [f=0011182] Shutdown Widget - Draw After Chili [f=0011182] Shutdown Widget - EPIC Menu [f=0011182] Shutdown Widget - Chili Widget Selector [f=0011182] Shutdown Widget - Chili Minimap [f=0011182] Shutdown Widget - Local Team Colors [f=0011182] Shutdown Widget - Display Keys 2 [f=0011182] Shutdown Widget - Save Game Menu [f=0011182] Shutdown Widget - Unit Icons [f=0011182] Shutdown Widget - Noises [f=0011182] Shutdown Widget - HealthBars [f=0011182] Shutdown Widget - Win Counter [f=0011182] Shutdown Widget - SpringRTS Replay Stats [f=0011182] Shutdown Widget - BuildETA [f=0011182] Shutdown Widget - Modular Comm Info [f=0011182] Shutdown Widget - Stereo3D [f=0011182] Shutdown Widget - Showeco and Grid Drawer [f=0011182] Shutdown Widget - Point Tracker [f=0011182] Shutdown Widget - Music Player [f=0011182] Shutdown Widget - Missile Silo Range [f=0011182] Shutdown Widget - MinimapEvents [f=0011182] Shutdown Widget - Mex Placement Handler [f=0011182] Shutdown Widget - Local Widgets Config [f=0011182] Shutdown Widget - Highlight Geos [f=0011182] Shutdown Widget - Grab Input [f=0011182] Input grabbing is disabled! [f=0011182] Shutdown Widget - Darkening [f=0011182] Shutdown Widget - Context Menu [f=0011182] Shutdown Widget - Chili Spectator Panels [f=0011182] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011182] Shutdown Widget - Chili Nuke Warning [f=0011182] Shutdown Widget - Chili EndGame Window [f=0011182] Shutdown Widget - Chili Economy Panel Default [f=0011182] Shutdown Widget - CameraShake [f=0011182] Shutdown Widget - Attack AoE [f=0011182] Shutdown Widget - Map Edge Extension [f=0011182] Shutdown Widget - Selection Send [f=0011182] Shutdown Widget - LupsManager [f=0011182] Shutdown Widget - Newton Firezone [f=0011182] Shutdown Widget - Chili Crude Player List [f=0011182] Shutdown Widget - Chili Pro Console [f=0011182] Shutdown Widget - Lasso Terraform GUI [f=0011182] Shutdown Widget - Lups [f=0011182] Shutdown Widget - Chili Framework [f=0011182] Shutdown Widget - Chili Core Selector [f=0011182] Shutdown Widget - Custom Markers [f=0011182] Shutdown Widget - Pause Screen [f=0011182] Shutdown Widget - Text To Speech Control [f=0011182] Shutdown Widget - Persistent Build Height [f=0011182] Shutdown Widget - Layout Handler [f=0011182] End widgetHandler:Shutdown [f=0011182] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={789499,82293959} {int,ext,rec}Allocs={21510336,0,0} {chunk,block}Bytes={82293959,0} [f=0011182] [Game::KillLua][1] dtor=0 luaGaia=0x5544bfe0 [f=0011182] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={710932,74962436} {int,ext,rec}Allocs={21510336,0,0} {chunk,block}Bytes={74962436,0} [f=0011182] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={710932,74962436} {int,ext,rec}Allocs={21510336,0,0} {chunk,block}Bytes={74962436,0} [f=0011182] [Game::KillLua][2] dtor=0 luaRules=0x50c88190 [f=0011182] Start gadgetHandler:Shutdown [f=0011182] Shutdown - StartSetup [f=0011182] Shutdown - UnitMorph [f=0011182] Shutdown - LupsNanoSpray [f=0011182] Shutdown - Missile Silo Controller [f=0011182] Shutdown - Modular Comm Info [f=0011182] Shutdown - Terrain Texture Handler [f=0011182] Shutdown - UnitCloakShield [f=0011182] End gadgetHandler:Shutdown [f=0011182] Start gadgetHandler:Shutdown [f=0011182] Shutdown - Save/Load [f=0011182] Shutdown - UnitMorph [f=0011182] Shutdown - Modular Comm Info [f=0011182] Shutdown - Retreat Command [f=0011182] Shutdown - Shockwaves [f=0011182] Shutdown - Teleport Throw [f=0011182] Shutdown - UnitCloakShield [f=0011182] Shutdown - Lups Cloak FX [f=0011182] Shutdown - Lups [f=0011182] Shutdown - Lups Shield [f=0011182] End gadgetHandler:Shutdown [f=0011182] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21510362,0,0} {chunk,block}Bytes={0,0} [f=0011182] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21510362,0,0} {chunk,block}Bytes={0,0} [f=0011182] [Game::KillLua][4] dtor=0 [f=0011182] [Game::~CGame][1] [f=0011182] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011182] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011182] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011182] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011182] [Game::KillLua][4] dtor=1 [f=0011182] [Game::KillMisc][1] [f=0011182] [Game::KillMisc][2] [f=0011182] [Game::KillMisc][3] [f=0011182] [Game::KillRendering][1] [f=0011182] [3DOParser::Kill] allocated 1 pieces [f=0011182] [S3OParser::Kill] allocated 434 pieces [f=0011182] [AssParser::Kill] allocated 30 pieces [f=0011182] [Game::KillInterface][1] [f=0011182] [Game::KillInterface][2] [f=0011182] [Game::KillSimulation][1] [f=0011182] [Game::KillSimulation][2] [f=0011182] [CCollisionHandler] dis-/continuous tests: 0/1463483 [f=0011182] [Game::KillSimulation][3] [f=0011182] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011182] [~CPathCache(28x28)] cacheHits=63 hitPercentage=37% numHashColls=0 maxCacheSize=17 [f=0011182] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011182] [~CPathCache(56x56)] cacheHits=346 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011182] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011182] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011182] [LosHandler::Kill] raycast instance cache-{hits,misses}={4286,9264}; shared=8%; cached=24% [f=0011182] [Game::KillSimulation][4] [f=0011182] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0011182] [Game::~CGame][2] [f=0011182] [Game::~CGame][3] [f=0011182] [SpringApp::Kill][3] [f=0011182] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 119703 bytes sent 110224 bytes recv'd [f=0011182] [SpringApp::Kill][4] font=0x452bf7a0 [f=0011182] [SpringApp::Kill][5] [f=0011182] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7797 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x45330d80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2234ms file="objects3d/lmt2.s3o" indx=5299 inflSize=111kb readTime=37ms file="bitmaps/loadpictures/windgen.png" indx=510 inflSize=2589kb readTime=32ms file="luarules/gadgets/unit_vertical_swarm.lua" indx=1764 inflSize=3kb readTime=22ms file="luarules/gadgets/weapon_projectile_radar_homing.lua" indx=1778 inflSize=2kb readTime=22ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4849 inflSize=1kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=16ms file="luarules/gadgets/unit_wanted_speed.lua" indx=1765 inflSize=3kb readTime=13ms file="luaui/widgets/gui_epicmenu.lua" indx=4718 inflSize=100kb readTime=11ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4840 inflSize=9kb readTime=11ms file="bitmaps/randdots.tga" indx=565 inflSize=256kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 31164597 bytes cached in 2672 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=118 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/thornford_2.sd7 (0x4545d210) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/spring/bitmaps.sdz (0x45325430) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/springcontent.sdz (0x7f26bc002980) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/maphelper.sdz (0x4532bef0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d55950 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.6b0mjGUVwr/springsettings.751597.cfg demos/751597/replay.sdfz" User time (seconds): 55.60 System time (seconds): 3.29 Percent of CPU this job got: 72% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:20.97 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1873352 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 41077 Minor (reclaiming a frame) page faults: 976105 Voluntary context switches: 68784 Involuntary context switches: 40157 Swaps: 0 File system inputs: 2579904 File system outputs: 520 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0