[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.D14FbjcGXx/springsettings.747637.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1305-gf2c1261 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1305-gf2c1261/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1305-gf2c1261/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f262c01bbb0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28906 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/747637/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ed4b30] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ed4b30] using game "Zero-K v1.7.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged_v2 (checksum 06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive f35f403427d63965bc3509eba29edccd.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 576ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 648ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 659ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ParzivalBio was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline_no_shader.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline No Shader [f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/747637/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: MetalFeatures [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline_no_shader.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline No Shader [f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba74a [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba74a file="cache/104dev-maintenance/paths/Ravaged_v2.pe-e01ba74a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba75a [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba75a file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-e01ba75a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (265ms, checksum 5e363244)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11115,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/747637/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x5191ae70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1044315d1bca28c68f0c8a67bf54ffe2 [f=-000001] Connection attempt from OhagiMan [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OhagiMan changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Morjor [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Morjor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OhagiMan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OhagiMan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player ParzivalBio with number 2 to team 0 [f=-000001] > SPRINGIE:User ParzivalBio|vehcon|3_2||False||Empire|US [f=-000001] Connection attempt from ParzivalBio [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ParzivalBio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ParzivalBio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[Game::LoadGame][lua{Rules,Gaia}={287b2878,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OhagiMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OhagiMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OhagiMan" string="[Game::LoadGame][lua{Rules,Gaia}={4953a760,00000000}]" [f=-000001] Allies: I choose: Big Hands Morrison! [f=-000001] Allies: I choose: Engineer! [f=-000001] Glhf [f=-000001] [0] Event [4193,341.875244,1166]: 0 finished unit Guardian Commander [f=-000001] [0] Event [658,341.574768,4211]: 1 finished unit Engineer Commander [f=0000000] [0] Morjor, team: 0, elo:1993 [f=0000000] [0] OhagiMan, team: 1, elo:1282 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4072,342.349915,1192]: 0 finished unit Gunship Plant [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000015] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000015] !transmitlobby @voice@buildUnit@reload [f=0000017] [17] Event [672,342.026917,4072]: 1 finished unit Cloakbot Factory [f=0000030] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000030] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000135] [135] Event [568,341.339874,4056]: 1 finished unit Wind/Tidal Generator [f=0000198] [Game::ClientReadNet][LOGMSG] sender="ParzivalBio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=0000255] [255] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000255] [255] Event [568,341.485535,4104]: 1 finished unit Wind/Tidal Generator [f=0000258] [Game::ClientReadNet][LOGMSG] sender="ParzivalBio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=0000258] [Game::ClientReadNet][LOGMSG] sender="ParzivalBio" string="[Game::LoadGame][lua{Rules,Gaia}={4296ea10,00000000}]" [f=0000375] [375] Event [568,341.251221,4152]: 1 finished unit Wind/Tidal Generator [f=0000495] [495] Event [568,341.061249,4200]: 1 finished unit Wind/Tidal Generator [f=0000505] [505] Event [681.599976,342.536682,4072]: 1 finished unit Conjurer [f=0000585] [585] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000615] [615] Event [568,341.225891,4248]: 1 finished unit Wind/Tidal Generator [f=0000735] [735] Event [520,341.149902,4248]: 1 finished unit Wind/Tidal Generator [f=0000854] [854] Event [520,340.972595,4200]: 1 finished unit Wind/Tidal Generator [f=0000934] [934] Event [4296,341.453857,1176]: 0 finished unit Solar Collector [f=0000979] [979] Event [4071,362.889038,1192]: 0 finished unit Wasp [f=0001032] [1032] Event [472,341.466522,4200]: 1 finished unit Wind/Tidal Generator [f=0001178] [1178] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0001379] [1379] Event [472,341.403198,4248]: 1 finished unit Wind/Tidal Generator [f=0001447] [1447] Event [4168,341.377869,1128]: 0 finished unit Solar Collector [f=0001670] [1670] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0001835] [1835] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0002105] [2105] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0002182] [2182] Event [3984,341.365204,1072]: 0 finished unit Lotus [f=0002322] [2322] Event [681.599976,342.536682,4072]: 1 finished unit Conjurer [f=0002371] [2371] Event [1064,341.099243,4520]: 1 finished unit Solar Collector [f=0002373] [2373] Event [4071,362.889038,1192]: 0 finished unit Wasp [f=0002437] [2437] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0002526] [2526] Event [984,340.744629,4568]: 1 finished unit Solar Collector [f=0002676] [2676] Event [936,341.466522,4488]: 1 finished unit Solar Collector [f=0002912] [2912] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0002996] [2996] Event [1032,341.263885,4440]: 1 finished unit Solar Collector [f=0003078] [3078] Event [4648,0,2296]: 0 finished unit Wind/Tidal Generator [f=0003158] [3158] Event [681.599976,342.536682,4072]: 1 finished unit Conjurer [f=0003223] [3223] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0003297] [3297] Event [1328,340.535645,4176]: 1 finished unit Lotus [f=0003373] [3373] Event [984,343.049622,4024]: 1 finished unit Solar Collector [f=0003413] [3413] Event [4712,0,2296]: 0 finished unit Wind/Tidal Generator [f=0003437] [3437] Event [648,342.498718,4312]: 1 finished unit Wind/Tidal Generator [f=0003626] [3626] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0003656] [3656] Event [1032,342.093445,3944]: 1 finished unit Solar Collector [f=0003684] [3684] Event [728,343.15094,4376]: 1 finished unit Wind/Tidal Generator [f=0003719] [3719] Event [4776,0,2296]: 0 finished unit Wind/Tidal Generator [f=0003756] [3756] Event [4071,362.889038,1192]: 0 finished unit Locust [f=0003836] [3836] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0003891] [3891] Event [952,342.37207,3896]: 1 finished unit Solar Collector [f=0003920] [3920] Event [4840,0,2296]: 0 finished unit Wind/Tidal Generator [f=0003923] [3923] Event [1312,340.054382,4016]: 1 finished unit Lotus [f=0003958] [3958] Event [824,342.220093,4440]: 1 finished unit Wind/Tidal Generator [f=0004056] [4056] Event [904,342.986298,3976]: 1 finished unit Solar Collector [f=0004088] [4088] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0004206] [4206] Event [4904,0,2296]: 0 finished unit Wind/Tidal Generator [f=0004292] [4292] Event [3936,342.03009,800]: 0 finished unit Lotus [f=0004342] [4342] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0004479] [4479] Event [4968,0,2296]: 0 finished unit Wind/Tidal Generator [f=0004626] [4626] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0004706] [4706] Event [681.599976,342.536682,4072]: 1 finished unit Glaive [f=0004754] [4754] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0004760] [4760] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0004776] [4776] Event [5032,0,2296]: 0 finished unit Wind/Tidal Generator [f=0004874] [4874] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0004904] [4904] Event [681.599976,342.536682,4072]: 1 finished unit Glaive [f=0005071] [5071] Event [5096,0,2296]: 0 finished unit Wind/Tidal Generator [f=0005099] [5099] Event [681.599976,342.536682,4072]: 1 finished unit Glaive [f=0005136] [5136] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0005161] [5161] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0005252] [5252] Event [4072,341.536194,1016]: 0 finished unit Caretaker [f=0005290] [5290] Event [5096,0,2232]: 0 finished unit Wind/Tidal Generator [f=0005294] [5294] Event [681.599976,342.536682,4072]: 1 finished unit Glaive [f=0005345] [5345] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0005348] [5348] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0005449] [5449] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0005474] [5474] Event [5032,0,2232]: 0 finished unit Wind/Tidal Generator [f=0005488] [5488] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0005489] [5489] Event [681.599976,342.536682,4072]: 1 finished unit Glaive [f=0005491] [5491] Event [696,341.992126,4216]: 1 finished unit Caretaker [f=0005588] [5588] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0005591] [5591] Event [681.599976,342.536682,4072]: 1 finished unit Glaive [f=0005696] [5696] Event [681.599976,342.536682,4072]: 1 finished unit Glaive [f=0005712] [5712] Event [4968,0,2232]: 0 finished unit Wind/Tidal Generator [f=0005714] [5714] Event [3760,341.061249,1296]: 0 finished unit Radar Tower [f=0005795] [5795] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0005801] [5801] Event [681.599976,342.536682,4072]: 1 finished unit Glaive [f=0005870] [5870] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0005905] [5905] Event [4904,0,2232]: 0 finished unit Wind/Tidal Generator [f=0005906] [5906] Event [681.599976,342.536682,4072]: 1 finished unit Glaive [f=0005913] [5913] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0006011] [6011] Event [681.599976,342.536682,4072]: 1 finished unit Glaive [f=0006041] [6041] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0006106] [6106] Event [4840,0,2232]: 0 finished unit Wind/Tidal Generator [f=0006187] [6187] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0006256] [6256] Event [984,340.769958,4648]: 1 finished unit Solar Collector [f=0006291] [6291] Event [3760,341.428528,1120]: 0 finished unit Lotus [f=0006363] [6363] Event [4776,0,2232]: 0 finished unit Wind/Tidal Generator [f=0006370] [6370] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0006415] [6415] Event [904,341.30188,4648]: 1 finished unit Solar Collector [f=0006437] [6437] Event [720,341.415863,2304]: 0 finished unit Lotus [f=0006467] [6467] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0006565] [6565] Event [824,341.992126,4648]: 1 finished unit Solar Collector [f=0006576] [6576] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0006580] [6580] Event [4712,0,2232]: 0 finished unit Wind/Tidal Generator [f=0006689] [6689] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0006699] [6699] Event [2828.13013,257.789459,4168.33643]: 0 lost unit Blastwing [f=0006714] [6714] Event [2488,235.246887,4632]: 1 finished unit Solar Collector [f=0006744] [6744] Event [2393.61401,266.488464,3609.99951]: 0 lost unit Blastwing [f=0006759] [6759] Event [744,342.840637,4648]: 1 finished unit Solar Collector [f=0006778] [6778] Event [736,339.864441,2480]: 0 finished unit Radar Tower [f=0006793] [6793] Event [4648,0,2232]: 0 finished unit Wind/Tidal Generator [f=0006813] [6813] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0006880] [6880] Event [1364.10986,352.439697,3960.56519]: 0 lost unit Blastwing [f=0006894] [6894] Event [948.297424,375.622467,3920.30469]: 0 lost unit Blastwing [f=0006911] [6911] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0006942] [6942] Event [4648,0,2168]: 0 finished unit Wind/Tidal Generator [f=0006951] [6951] Event [1083.29944,372.724976,3887.19678]: 0 lost unit Blastwing [f=0006971] [6971] Event [2536,235.683838,4552]: 1 finished unit Solar Collector [f=0006993] [6993] Event [664,342.777344,4648]: 1 finished unit Solar Collector [f=0007000] [7000] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0007058] [7058] Event [520,340.66864,4200]: 1 lost unit Wind/Tidal Generator [f=0007058] [7058] Event [472,340.794525,4200]: 1 lost unit Wind/Tidal Generator [f=0007058] [7058] Event [568,340.897675,4200]: 1 lost unit Wind/Tidal Generator [f=0007058] [7058] Event [520,340.74585,4248]: 1 lost unit Wind/Tidal Generator [f=0007058] [7058] Event [472,340.19928,4248]: 1 lost unit Wind/Tidal Generator [f=0007087] [7087] Event [4712,0,2168]: 0 finished unit Wind/Tidal Generator [f=0007090] [7090] Event [1376.78931,376.829895,4122.22314]: 0 lost unit Blastwing [f=0007090] [7090] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0007180] [7180] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0007236] [7236] Event [4776,0,2168]: 0 finished unit Wind/Tidal Generator [f=0007270] [7270] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0007303] there is no defenced againgts that [f=0007362] [7362] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0007393] [7393] Event [4840,0,2168]: 0 finished unit Wind/Tidal Generator [f=0007409] [7409] Event [1528,135.777588,968]: 0 lost unit Metal Extractor [f=0007413] defence* [f=0007455] [7455] Event [1448,135.473633,1192]: 0 lost unit Metal Extractor [f=0007481] [7481] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0007562] [7562] Event [1784,226.501831,4616]: 1 finished unit Solar Collector [f=0007606] [7606] Event [4904,0,2168]: 0 finished unit Wind/Tidal Generator [f=0007616] [7616] Event [4071,362.889038,1192]: 0 finished unit Blastwing [f=0007733] [7733] Event [1720,135.448303,808]: 0 lost unit Metal Extractor [f=0007779] Playing more aggressively [f=0007787] [7787] Event [1864,225.615295,4552]: 1 finished unit Solar Collector [f=0007878] [7878] Event [4968,0,2168]: 0 finished unit Wind/Tidal Generator [f=0007889] [7889] Event [672,340.130371,2096]: 0 finished unit Lotus [f=0008102] [8102] Event [1880,225.748291,4632]: 1 finished unit Solar Collector [f=0008182] [8182] Event [5032,0,2168]: 0 finished unit Wind/Tidal Generator [f=0008273] [8273] Event [1080,342.815308,4104]: 1 finished unit Razor [f=0008280] [8280] Event [4071,362.889038,1192]: 0 finished unit Wasp [f=0008316] [8316] Event [3592.18384,302.069702,838.851685]: 1 lost unit Glaive [f=0008364] [8364] Event [3655.13135,328.289917,859.044189]: 1 lost unit Glaive [f=0008393] [8393] Event [3701.75269,341.247742,928.768188]: 1 lost unit Glaive [f=0008440] [8440] Event [3756.94751,341.435577,920.649353]: 1 lost unit Glaive [f=0008459] [8459] Event [3760.9104,341.858337,893.479797]: 1 lost unit Glaive [f=0008462] [8462] Event [3879.32397,342.115936,803.550415]: 1 lost unit Glaive [f=0008536] [8536] Event [2104,227.275757,4680]: 1 finished unit Metal Extractor [f=0008571] [8571] Event [5096,0,2168]: 0 finished unit Wind/Tidal Generator [f=0008664] [8664] Event [2289.19629,257.981842,1832.45667]: 0 lost unit Blastwing [f=0008772] [8772] Event [496,340.358337,2080]: 0 finished unit Lotus [f=0008868] shouldnt have to play ta like its starcraft [f=0008933] [8933] Event [1322.52295,376.975342,3881.30127]: 0 lost unit Blastwing [f=0008940] [8940] Event [1418.43176,371.866089,4141.11768]: 0 lost unit Blastwing [f=0008967] [8967] Event [5096,0,2104]: 0 finished unit Wind/Tidal Generator [f=0008981] [8981] Event [982.990601,375.234802,3913.28491]: 0 lost unit Blastwing [f=0009012] [9012] Event [1082.24121,371.50943,4478.76758]: 0 lost unit Blastwing [f=0009022] [9022] Event [3968,342.169434,912]: 0 finished unit Lotus [f=0009042] [9042] Event [1253.80896,371.371155,4555.36084]: 0 lost unit Blastwing [f=0009054] [9054] Event [2546.77148,269.717865,4658.1792]: 0 lost unit Blastwing [f=0009195] [9195] Event [610.735229,376.637878,4244.02441]: 0 lost unit Blastwing [f=0009205] This isnt ta [f=0009311] [9311] Event [623.441223,368.238129,4202.28955]: 0 lost unit Blastwing [f=0009341] [9341] Event [4071,362.889038,1192]: 0 finished unit Wasp [f=0009355] [9355] Event [5032,0,2104]: 0 finished unit Wind/Tidal Generator [f=0009401] freudian slip [f=0009585] [9585] Event [3904,341.466522,1152]: 0 finished unit Lotus [f=0009657] [9657] Event [4968,0,2104]: 0 finished unit Wind/Tidal Generator [f=0009696] [9696] Event [681.599976,342.536682,4072]: 1 finished unit Gremlin [f=0009713] [9713] Event [640,342.093445,1920]: 0 finished unit Lotus [f=0009752] [9752] Event [3903.36841,341.650848,1025.86597]: 0 finished unit Guardian Commander [f=0009752] game_message: Morph complete: Big Hands Morrison lvl 1 -> Big Hands Morrison lvl 2 [f=0009752] [9752] Received game_message: Morph complete: Big Hands Morrison lvl 1 -> Big Hands Morrison lvl 2 [f=0009764] [9764] Event [968,340.608582,3960]: 1 finished unit Metal Extractor [f=0009915] [9915] Event [4904,0,2104]: 0 finished unit Wind/Tidal Generator [f=0009939] I came from sc too tho [f=0010104] [10104] Event [2408,234.939026,4632]: 1 finished unit Solar Collector [f=0010136] [10136] Event [736,341.162567,1824]: 0 finished unit Radar Tower [f=0010144] [10144] Event [4071,362.889038,1192]: 0 finished unit Locust [f=0010150] ya [f=0010171] [10171] Event [4840,0,2104]: 0 finished unit Wind/Tidal Generator [f=0010184] [10184] Event [681.599976,342.536682,4072]: 1 finished unit Gremlin [f=0010193] sc sucks [f=0010305] [10305] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0010383] [10383] Event [4776,0,2104]: 0 finished unit Wind/Tidal Generator [f=0010388] I loved it [f=0010405] i hate the way you need to play that game [f=0010434] [10434] Event [2376,229.693359,4536]: 1 finished unit Solar Collector [f=0010454] [10454] Event [4124.09717,265.358521,2885.10547]: 1 lost unit Glaive [f=0010477] [10477] Event [3096.65015,226.88092,798.308899]: 1 finished unit Engineer Commander [f=0010517] [10517] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0010530] [10530] Event [3914.34668,233.972031,3046.01099]: 1 lost unit Glaive [f=0010566] [10566] Event [4712,0,2104]: 0 finished unit Wind/Tidal Generator [f=0010616] [10616] Event [4045.77979,234.396011,3178.38501]: 1 lost unit Glaive [f=0010646] [10646] Event [681.599976,342.536682,4072]: 1 finished unit Gremlin [f=0010719] [10719] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0010745] [10745] Event [4648,0,2104]: 0 finished unit Wind/Tidal Generator [f=0010822] [10822] Event [4702.91162,340.901245,3164.09155]: 1 lost unit Glaive [f=0010829] [10829] Event [632,339.670105,3992]: 1 finished unit Metal Extractor [f=0010925] [10925] Event [4648,0,2040]: 0 finished unit Wind/Tidal Generator [f=0010931] massive micro managing and raiding is incredibly annoying [f=0011057] [11057] Event [4071,362.889038,1192]: 0 finished unit Locust [f=0011075] [11075] Event [4712,0,2040]: 0 finished unit Wind/Tidal Generator [f=0011111] [11111] Event [681.599976,342.536682,4072]: 1 finished unit Gremlin [f=0011207] i prefer playing slow defence game [f=0011225] [11225] Event [4776,0,2040]: 0 finished unit Wind/Tidal Generator [f=0011259] [11259] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0011335] where you have to think ahead [f=0011413] [11413] Event [4840,0,2040]: 0 finished unit Wind/Tidal Generator [f=0011456] [11456] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0011513] [11513] Event [1448,134.119873,1192]: 0 finished unit Metal Extractor [f=0011542] Thats why you keep losing [f=0011549] instead of just throwing shit at the enemy [f=0011577] [11577] Event [681.599976,342.536682,4072]: 1 finished unit Gremlin [f=0011650] [11650] Event [4904,0,2040]: 0 finished unit Wind/Tidal Generator [f=0011665] [11665] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0011870] Play a tower defense game then [f=0011908] [11908] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0011931] [11931] Event [4968,0,2040]: 0 finished unit Wind/Tidal Generator [f=0012182] [12182] Event [4071,362.889038,1192]: 0 finished unit Locust [f=0012196] [12196] Event [5032,0,2040]: 0 finished unit Wind/Tidal Generator [f=0012202] [12202] Event [3289.36255,289.438873,868.711853]: 0 lost unit Gnat [f=0012248] [12248] Event [1528,134.423828,968]: 0 finished unit Metal Extractor [f=0012294] there's an awful lot of dfence stuf fin this game [f=0012380] [12380] Event [5096,0,2040]: 0 finished unit Wind/Tidal Generator [f=0012390] [12390] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0012421] [12421] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0012545] [12545] Event [5096,0,1976]: 0 finished unit Wind/Tidal Generator [f=0012588] maybe it just needs a buff [f=0012593] [12593] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0012695] [12695] Event [5032,0,1976]: 0 finished unit Wind/Tidal Generator [f=0012805] [12805] Event [1720,134.094543,808]: 0 finished unit Metal Extractor [f=0012854] [12854] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0012883] [12883] Event [4968,0,1976]: 0 finished unit Wind/Tidal Generator [f=0013025] [13025] Event [4904,0,1976]: 0 finished unit Wind/Tidal Generator [f=0013057] [13057] Event [undefined]: OhagiMan resigned [f=0013057] game_message: OhagiMan has been destroyed! [f=0013057] game_message: Morjor wins! [f=0013057] Submitting stats [f=0013057] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013057] Part| Total Time|Time of the last 0.5s [f=0013057] Draw 16782.35ms 10.77% [f=0013057] Lua 25281.41ms 70.99% [f=0013057] Misc::Profiler::AddTime 54.27ms 0.00% [f=0013057] Sim 19605.71ms 74.18% [f=0013057] [13057] Received game_message: OhagiMan has been destroyed! [f=0013057] [13057] Received game_message: Morjor wins! [f=0013058] [13058] Game End Stats Header: 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28,5555,7770,5555,7770,1304.12817,239.508026,1304.12817,239.508026,0,0,0,0,0,0,0,0,1760.81592,0,1760.81592,0,1117.85107,1405.13586,1117.85107,1405.13586,370,810,370,810,51.7486839,56.880024,51.7486839,56.880024,2155,2575,2155,2575,20.7368145,23.5763874,20.7368145,23.5763874,1110,2240,1110,2240,500,825,500,825,1920,2145,1920,2145,1571.5,1671,1571.5,1671,198.001999,138.500153,198.001999,138.500153,3014.84937,1180.14758,3014.84937,1180.14758 [f=0013058] [13058] Game End Stats Values: 29,5555,8335,5555,8335,1359.94055,258.98175,1359.94055,258.98175,0,0,0,0,0,0,0,0,2027.86816,0,2027.86816,0,1207.85083,1873.80981,1207.85083,1873.80981,370,810,370,810,47.2177734,59.0400124,47.2177734,59.0400124,2155,2575,2155,2575,17.8034801,31.0025234,17.8034801,31.0025234,1110,2550,1110,2550,590,825,590,825,1920,2400,1920,2400,1571.5,1761,1571.5,1761,198.001999,220.749359,198.001999,220.749359,3483.60889,1270.14734,3483.60889,1270.14734 [f=0013058] [13058] Game End Stats Values: 30,5555,8590,5555,8590,1415.75293,278.455475,1415.75293,278.455475,0,0,0,0,0,0,0,0,2258.91992,0,2258.91992,0,1207.85083,2004.18274,1207.85083,2004.18274,370,810,370,810,44.6770706,62.3200226,44.6770706,62.3200226,2155,2575,2155,2575,16.7368145,28.9630527,16.7368145,28.9630527,1110,2550,1110,2550,590,825,590,825,1920,2655,1920,2655,1571.5,1761,1571.5,1761,198.001999,220.749359,198.001999,220.749359,3614.00562,1270.14734,3614.00562,1270.14734 [f=0013058] [13058] Game End Stats Values: 31,5555,8590,5555,8590,1419.47375,279.753723,1419.47375,279.753723,0,0,0,0,0,0,0,0,2265.65649,0,2265.65649,0,1207.85083,2004.18274,1207.85083,2004.18274,370,810,370,810,44.4557228,63.6000214,44.4557228,63.6000214,2155,2575,2155,2575,16.7368126,31.1662521,16.7368126,31.1662521,1110,2550,1110,2550,590,825,590,825,1920,2655,1920,2655,1571.5,1761,1571.5,1761,198.001999,220.749359,198.001999,220.749359,3614.00562,1270.14734,3614.00562,1270.14734 [f=0013106] [13106] Event [3355.95557,234.888458,817.939148]: 1 lost unit Engineer Commander [f=0013177] [13177] Event [4840,0,1976]: 0 finished unit Wind/Tidal Generator [f=0013210] Player Morjor left the game: normal quit [f=0013210] [13210] Event [undefined]: Morjor quit [f=0013216] Spectator ParzivalBio left the game: normal quit [f=0013216] [13216] Event [undefined]: ParzivalBio quit [f=0013308] Spectator OhagiMan left the game: normal quit [f=0013308] [13308] Event [undefined]: OhagiMan quit [f=0013314] No clients connected, shutting down server [f=0013314] Server shutdown [f=0013359] [13359] Event [4464,342.562012,2768]: 0 finished unit Lotus [f=0013366] [13366] Event [4776,0,1976]: 0 finished unit Wind/Tidal Generator [f=0013571] [13571] Event [4712,0,1976]: 0 finished unit Wind/Tidal Generator [f=0013754] [13754] Event [4416,341.936096,2960]: 0 finished unit Lotus [f=0013755] [13755] Event [4648,0,1976]: 0 finished unit Wind/Tidal Generator [f=0013801] [13801] Event [4071,362.889038,1192]: 0 finished unit Hercules [f=0013910] [13910] Event [4648,0,1912]: 0 finished unit Wind/Tidal Generator [f=0013988] [13988] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0014060] [14060] Event [4712,0,1912]: 0 finished unit Wind/Tidal Generator [f=0014210] [14210] Event [4776,0,1912]: 0 finished unit Wind/Tidal Generator [f=0014226] [14226] Event [4496,341.700806,3280]: 0 finished unit Lotus [f=0014326] [14326] Event [4071,362.889038,1192]: 0 finished unit Locust [f=0014360] [14360] Event [4840,0,1912]: 0 finished unit Wind/Tidal Generator [f=0014475] [14475] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0014510] [14510] Event [4904,0,1912]: 0 finished unit Wind/Tidal Generator [f=0014625] [14625] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0014705] [14705] Event [4968,0,1912]: 0 finished unit Wind/Tidal Generator [f=0014775] [14775] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0014885] [14885] Event [5032,0,1912]: 0 finished unit Wind/Tidal Generator [f=0015065] [15065] Event [5096,0,1912]: 0 finished unit Wind/Tidal Generator [f=0015121] [15121] Event [4071,362.889038,1192]: 0 finished unit Locust [f=0015230] [15230] Event [5096,0,1848]: 0 finished unit Wind/Tidal Generator [f=0015270] [15270] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0015380] [15380] Event [5032,0,1848]: 0 finished unit Wind/Tidal Generator [f=0015420] [15420] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0015530] [15530] Event [4968,0,1848]: 0 finished unit Wind/Tidal Generator [f=0015570] [15570] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0015680] [15680] Event [4904,0,1848]: 0 finished unit Wind/Tidal Generator [f=0015830] [15830] Event [4840,0,1848]: 0 finished unit Wind/Tidal Generator [f=0015916] [15916] Event [4071,362.889038,1192]: 0 finished unit Locust [f=0016025] [16025] Event [4776,0,1848]: 0 finished unit Wind/Tidal Generator [f=0016065] [16065] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0016205] [16205] Event [4712,0,1848]: 0 finished unit Wind/Tidal Generator [f=0016215] [16215] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0016365] [16365] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0016385] [16385] Event [4648,0,1848]: 0 finished unit Wind/Tidal Generator [f=0016550] [16550] Event [4648,0,1784]: 0 finished unit Wind/Tidal Generator [f=0016700] [16700] Event [4712,0,1784]: 0 finished unit Wind/Tidal Generator [f=0016711] [16711] Event [4071,362.889038,1192]: 0 finished unit Locust [f=0016850] [16850] Event [4776,0,1784]: 0 finished unit Wind/Tidal Generator [f=0016860] [16860] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0017000] [17000] Event [4840,0,1784]: 0 finished unit Wind/Tidal Generator [f=0017010] [17010] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0017150] [17150] Event [4904,0,1784]: 0 finished unit Wind/Tidal Generator [f=0017160] [17160] Event [4071,362.889038,1192]: 0 finished unit Gnat [f=0017191] Autoquit sending quit command. [f=0017191] [QuitAction] user exited to system [f=0017191] [SpringApp::Kill][1] fromRun=1 [f=0017191] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017191] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017191] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017191] [ThreadPool::SetThreadCount][2] workers=0 [f=0017191] [SpringApp::Kill][2] [f=0017191] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017191] [Game::KillLua][3] dtor=0 luaUI=0x519d3180 [f=0017191] Start widgetHandler:Shutdown [f=0017191] Shutdown - SaveOrderList Complete [f=0017191] Writing last game win data [f=0017191] Shutdown - SaveConfigData Complete [f=0017191] Shutdown Widget - Save/Load API [f=0017191] Shutdown Widget - Chili Highlight [f=0017191] Shutdown Widget - Draw After Chili [f=0017191] Shutdown Widget - EPIC Menu [f=0017191] Shutdown Widget - Chili Widget Selector [f=0017191] Shutdown Widget - Chili Minimap [f=0017191] Shutdown Widget - Local Team Colors [f=0017191] Shutdown Widget - Display Keys 2 [f=0017191] Shutdown Widget - Save Game Menu [f=0017191] Shutdown Widget - Unit Icons [f=0017191] Shutdown Widget - Noises [f=0017191] Shutdown Widget - HealthBars [f=0017191] Shutdown Widget - Win Counter [f=0017191] Shutdown Widget - SpringRTS Replay Stats [f=0017191] Shutdown Widget - BuildETA [f=0017191] Shutdown Widget - Modular Comm Info [f=0017191] Shutdown Widget - Stereo3D [f=0017191] Shutdown Widget - Showeco and Grid Drawer [f=0017191] Shutdown Widget - Point Tracker [f=0017191] Shutdown Widget - Music Player [f=0017191] Shutdown Widget - Missile Silo Range [f=0017191] Shutdown Widget - MinimapEvents [f=0017191] Shutdown Widget - Mex Placement Handler [f=0017191] Shutdown Widget - Local Widgets Config [f=0017191] Shutdown Widget - Highlight Geos [f=0017191] Shutdown Widget - Grab Input [f=0017191] Input grabbing is disabled! [f=0017191] Shutdown Widget - Darkening [f=0017191] Shutdown Widget - Context Menu [f=0017191] Shutdown Widget - Chili Spectator Panels [f=0017191] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017191] Shutdown Widget - Chili Nuke Warning [f=0017191] Shutdown Widget - Chili EndGame Window [f=0017191] Shutdown Widget - Chili Economy Panel Default [f=0017191] Shutdown Widget - CameraShake [f=0017191] Shutdown Widget - Attack AoE [f=0017191] Shutdown Widget - Map Edge Extension [f=0017191] Shutdown Widget - Selection Send [f=0017191] Shutdown Widget - LupsManager [f=0017191] Shutdown Widget - Newton Firezone [f=0017191] Shutdown Widget - Chili Crude Player List [f=0017191] Shutdown Widget - Chili Pro Console [f=0017191] Shutdown Widget - Lasso Terraform GUI [f=0017191] Shutdown Widget - Lups [f=0017191] Shutdown Widget - Chili Framework [f=0017191] Shutdown Widget - Chili Core Selector [f=0017191] Shutdown Widget - Custom Markers [f=0017191] Shutdown Widget - Pause Screen [f=0017191] Shutdown Widget - Text To Speech Control [f=0017191] Shutdown Widget - Persistent Build Height [f=0017191] Shutdown Widget - Layout Handler [f=0017191] End widgetHandler:Shutdown [f=0017191] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399715,57547278} {int,ext,rec}Allocs={20837682,0,0} {chunk,block}Bytes={57547278,0} [f=0017191] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017191] [Game::KillLua][2] dtor=0 luaRules=0x5191ae70 [f=0017191] Start gadgetHandler:Shutdown [f=0017191] Shutdown - StartSetup [f=0017191] Shutdown - UnitMorph [f=0017191] Shutdown - LupsNanoSpray [f=0017191] Shutdown - Missile Silo Controller [f=0017191] Shutdown - Modular Comm Info [f=0017191] Shutdown - Terrain Texture Handler [f=0017191] Shutdown - UnitCloakShield [f=0017191] End gadgetHandler:Shutdown [f=0017191] Start gadgetHandler:Shutdown [f=0017191] Shutdown - Save/Load [f=0017191] Shutdown - UnitMorph [f=0017191] Shutdown - Modular Comm Info [f=0017191] Shutdown - Retreat Command [f=0017191] Shutdown - Shockwaves [f=0017191] Shutdown - Teleport Throw [f=0017191] Shutdown - UnitCloakShield [f=0017191] Shutdown - Lups Cloak FX [f=0017191] Shutdown - Lups [f=0017191] Shutdown - Lups Shield [f=0017191] End gadgetHandler:Shutdown [f=0017191] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20837709,0,0} {chunk,block}Bytes={0,0} [f=0017191] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20837709,0,0} {chunk,block}Bytes={0,0} [f=0017191] [Game::KillLua][4] dtor=0 [f=0017191] [Game::~CGame][1] [f=0017191] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017191] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017191] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017191] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017191] [Game::KillLua][4] dtor=1 [f=0017191] [Game::KillMisc][1] [f=0017191] [Game::KillMisc][2] [f=0017191] [Game::KillMisc][3] [f=0017191] [Game::KillRendering][1] [f=0017191] [3DOParser::Kill] allocated 1 pieces [f=0017191] [S3OParser::Kill] allocated 331 pieces [f=0017191] [AssParser::Kill] allocated 27 pieces [f=0017191] [Game::KillInterface][1] [f=0017191] [Game::KillInterface][2] [f=0017191] [Game::KillSimulation][1] [f=0017191] [Game::KillSimulation][2] [f=0017191] [CCollisionHandler] dis-/continuous tests: 57/1434383 [f=0017191] [Game::KillSimulation][3] [f=0017191] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017191] [~CPathCache(20x20)] cacheHits=12 hitPercentage=43% numHashColls=0 maxCacheSize=4 [f=0017191] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017191] [~CPathCache(40x40)] cacheHits=2177 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017191] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017191] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017191] [LosHandler::Kill] raycast instance cache-{hits,misses}={10229,9807}; shared=6%; cached=45% [f=0017191] [Game::KillSimulation][4] [f=0017191] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0017191] [Game::~CGame][2] [f=0017191] [Game::~CGame][3] [f=0017191] [SpringApp::Kill][3] [f=0017191] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180575 bytes sent 124495 bytes recv'd [f=0017191] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1305-gf2c1261 maintenance (Headless). [f=0017191] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0017191] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1305-gf2c1261 maintenance (Headless): [f=0017191] [CrashHandler] Warning: <00> /lib/x86_64-linux-gnu/libc.so.6(+0x37840) [0x7f2642f5e840] killpg [f=0017191] [CrashHandler] Warning: [00] 0x37840 ??:? [f=0017191] [CrashHandler] Warning: <01> /lib/x86_64-linux-gnu/libpthread.so.0(+0x9495) [0x7f2642f0f495] __GI___pthread_timedjoin_ex [f=0017191] [CrashHandler] Warning: <01> 0x9495 ??:? [f=0017191] [CrashHandler] Warning: <02> .../spring-headless(_ZNSt6thread4joinEv+0x27) [0x10d2c37] gzclose_w [f=0017191] [CrashHandler] Warning: [02] 0xcd2c37 ??:? [f=0017191] [CrashHandler] Warning: <03> .../spring-headless() [0x65f04a] asio::execution_context::service* asio::detail::service_registry::create, asio::io_context>(void*) [f=0017191] [CrashHandler] Warning: [03] 0x65f04a ??:? [f=0017191] [CrashHandler] Warning: <04> .../spring-headless() [0x9661e7] safe_strcat [f=0017191] [CrashHandler] Warning: [04] 0x9661e7 ??:? [f=0017191] [CrashHandler] Warning: <05> .../spring-headless() [0x969fc2] safe_strcat [f=0017191] [CrashHandler] Warning: [05] 0x969fc2 ??:? [f=0017191] [CrashHandler] Warning: <06> .../spring-headless() [0x953c09] std::_Sp_counted_ptr_inplace, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void>, std::allocator, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void> >, (__gnu_cxx::_Lock_policy)2>::_M_dispose() [f=0017191] [CrashHandler] Warning: [06] 0x953c09 ??:? [f=0017191] [CrashHandler] Warning: <07> /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xeb) [0x7f2642f4b09b] __libc_start_main [f=0017191] [CrashHandler] Warning: <07> 0x2409b ??:? [f=0017191] [CrashHandler] Warning: <08> .../spring-headless(_start+0x29) [0x53c2f9] ?? [f=0017191] [CrashHandler] Warning: <08> 0x13c2f9 ??:0 [f=0017191] [SpringApp::Kill][4] font=0x44df7910 [f=0017191] [SpringApp::Kill][5] [f=0017191] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7797 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x44e67780) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2523ms file="bitmaps/pd/shield2.png" indx=549 inflSize=119kb readTime=31ms file="luaui/widgets/unit_state_icons.lua" indx=4844 inflSize=9kb readTime=16ms file="bitmaps/randdots.tga" indx=565 inflSize=256kb readTime=16ms file="luaui/configs/lang/campaign_units.en.json" indx=2967 inflSize=4kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=14ms file="luaui/widgets/unit_global_build_command.lua" indx=4825 inflSize=102kb readTime=14ms file="luaui/widgets/map_edge_barrier.lua" indx=4774 inflSize=7kb readTime=13ms file="luarules/configs/jump_defs.lua" indx=1220 inflSize=0kb readTime=13ms file="luaui/widgets/unit_stockpile.lua" indx=4845 inflSize=2kb readTime=13ms file="bitmaps/pd/shield3wake.png" indx=552 inflSize=192kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 30476925 bytes cached in 2666 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x44f95400) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1305-gf2c1261/base/maphelper.sdz (0x44df58f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1305-gf2c1261/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1305-gf2c1261/base/springcontent.sdz (0x7f262c002980) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1305-gf2c1261/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1305-gf2c1261/base/spring/bitmaps.sdz (0x44e5c720) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1305-gf2c1261/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d55a30 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1305-gf2c1261/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.D14FbjcGXx/springsettings.747637.cfg demos/747637/replay.sdfz" User time (seconds): 69.66 System time (seconds): 3.74 Percent of CPU this job got: 73% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:39.47 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1872980 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 43512 Minor (reclaiming a frame) page faults: 947795 Voluntary context switches: 77930 Involuntary context switches: 45189 Swaps: 0 File system inputs: 2661528 File system outputs: 608 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0