[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TlBvYBdRnf/springsettings.746389.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1289-gfd5619c maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] #archives=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa0e00010f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4306 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/746389/replay.sdfz" for game data... [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fff475e4fd0 (TDFParserVFS) global=0x7fa0e00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa0e00010f0 (SpringVFS) global=0x7fff475e4fd0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44818bd0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fff475e5760 (TDFParserVFS) global=0x7fa0e00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa0e00010f0 (SpringVFS) global=0x7fff475e5760 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44817860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fff475e4fc0 (TDFParserVFS) global=0x7fa0e00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa0e00010f0 (SpringVFS) global=0x7fff475e4fc0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44817860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fff475e51a0 (TDFParserVFS) global=0x7fa0e00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa0e00010f0 (SpringVFS) global=0x7fff475e51a0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44817860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fff475e4ea0 (TDFParserVFS) global=0x7fa0e00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa0e00010f0 (SpringVFS) global=0x7fff475e4ea0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44818bd0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Onyx Cauldron 1.9 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Onyx Cauldron 1.9", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (131 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 514ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 585ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 168ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 116ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Ice9448 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] [Weather Particles:Initialize] no shader support [f=-000001] Loaded widget: Precipitation v0.2 [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/746389/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3d0b6ff7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=87b03414 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8a9a2f99 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8a9a2f99 file="cache/104dev-maintenance/paths/Onyx Cauldron 1.9.pe-8a9a2f99.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3d0b6ff7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=87b03414 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8a9a2fa9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8a9a2fa9 file="cache/104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-8a9a2fa9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (612ms, checksum 6b5d0532)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11854,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/746389/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bdb080b12b0d32802a28900dcefa1198c45381f4674994bd2b5de396e53448d8fc093481b91b4f52c1e92f673b210596a0003ef8e329bc50acc496cf8b5e0d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=753c7a150e1b9418be96e0773397342aec872f077e38ad4dceca43f8f64250098dff5ab780e8ca2ba4d43a38de615fae757b862380c6c6f15e4d00d36f270c49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x528b36b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a2df2c5dfdcaed1e11464085829dffc7 [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OrangeSky changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bdb080b12b0d32802a28900dcefa1198c45381f4674994bd2b5de396e53448d8fc093481b91b4f52c1e92f673b210596a0003ef8e329bc50acc496cf8b5e0d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=753c7a150e1b9418be96e0773397342aec872f077e38ad4dceca43f8f64250098dff5ab780e8ca2ba4d43a38de615fae757b862380c6c6f15e4d00d36f270c49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::LoadGame][lua{Rules,Gaia}={1ae10078,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bdb080b12b0d32802a28900dcefa1198c45381f4674994bd2b5de396e53448d8fc093481b91b4f52c1e92f673b210596a0003ef8e329bc50acc496cf8b5e0d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=753c7a150e1b9418be96e0773397342aec872f077e38ad4dceca43f8f64250098dff5ab780e8ca2ba4d43a38de615fae757b862380c6c6f15e4d00d36f270c49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::LoadGame][lua{Rules,Gaia}={280d6c48,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [6687,154.493652,6951]: 0 finished unit Strike Commander [f=-000001] [0] Event [2358,154.522888,2307]: 1 finished unit Engineer Commander [f=0000000] [0] dyth68, team: 1, elo:2467, userid: 438381 [f=0000000] [0] OrangeSky, team: 0, elo:2126, userid: 442541 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000010] [10] Event [2424,154.306122,2432]: 1 finished unit Cloakbot Factory [f=0000030] [30] Event [6584,152.950684,6824]: 0 finished unit Spider Factory [f=0000030] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000030] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000030] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000030] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000030] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000030] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000030] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000030] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000030] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000213] [213] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0000241] [241] Event [2280,154.519531,2152]: 1 finished unit Metal Extractor [f=0000270] [270] Event [6696,154.196533,6824]: 0 finished unit Metal Extractor [f=0000277] gl hf [f=0000307] [307] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0000326] [326] Event [2424,154.035034,2441.6001]: 1 finished unit Glaive [f=0000398] [398] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0000454] h [f=0000466] [466] Event [2296,154.519531,2248]: 1 finished unit Solar Collector [f=0000491] [491] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0000525] [525] Event [6680,153.59668,6760]: 0 finished unit Solar Collector [f=0000577] [577] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0000696] [696] Event [2424,154.035034,2441.6001]: 1 finished unit Conjurer [f=0000721] [721] Event [2296,154.473389,2536]: 1 finished unit Metal Extractor [f=0000990] [990] Event [7080,154.519531,6856]: 0 finished unit Metal Extractor [f=0001101] [1101] Event [6548,152.277008,6824]: 0 finished unit Weaver [f=0001107] [1107] Event [2312,154.519531,2424]: 1 finished unit Solar Collector [f=0001277] [1277] Event [7144,154.519531,6856]: 0 finished unit Solar Collector [f=0001689] [1689] Event [7328,150.689697,6576]: 0 finished unit Radar Tower [f=0001755] [1755] Event [2648,154.127319,2184]: 1 finished unit Metal Extractor [f=0001899] [1899] Event [5951.3042,47.0262451,6469.87744]: 0 lost unit Flea [f=0002021] [2021] Event [5920,44.3079834,6608]: 0 lost unit Lotus [f=0002055] [2055] Event [5848,34.4796143,6728]: 0 lost unit Metal Extractor [f=0002075] [2075] Event [2376,33.4414063,3240]: 1 finished unit Metal Extractor [f=0002106] [2106] Event [5929.33203,41.7970924,6679.78418]: 0 lost unit Flea [f=0002159] [2159] Event [2552,154.381104,2200]: 1 finished unit Solar Collector [f=0002161] [2161] Event [2424,154.035034,2441.6001]: 1 finished unit Scythe [f=0002296] [2296] Event [6548,152.277008,6824]: 0 finished unit Redback [f=0002398] [2398] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0002491] [2491] Event [2392,154.519531,2152]: 1 finished unit Solar Collector [f=0002533] [2533] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0002665] [2665] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0002748] [2748] Event [6712,154.68103,7160]: 0 finished unit Metal Extractor [f=0002785] [2785] Event [2656,151.612549,2352]: 1 finished unit Radar Tower [f=0002796] [2796] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0002870] [2870] Event [2095.24512,30.486105,3301.02808]: 1 lost unit Conjurer [f=0003006] [3006] Event [5848,34.4796143,6728]: 0 finished unit Metal Extractor [f=0003134] [3134] Event [5665.61084,30.6302662,5821.42236]: 1 lost unit Glaive [f=0003182] [3182] Event [2528,153.919678,2336]: 1 finished unit Lotus [f=0003214] [3214] Event [2012.30542,31.2441235,3446.90405]: 0 lost unit Flea [f=0003296] [3296] Event [2424,154.035034,2441.6001]: 1 finished unit Scythe [f=0003317] [3317] Event [6776,154.727173,7176]: 0 finished unit Solar Collector [f=0003537] [3537] Event [2648,154.49646,2040]: 1 finished unit Solar Collector [f=0003550] [3550] Event [6548,152.277008,6824]: 0 finished unit Weaver [f=0003768] [3768] Event [2424,154.035034,2441.6001]: 1 finished unit Conjurer [f=0003795] [3795] Event [5856,31.2034912,6944]: 0 finished unit Lotus [f=0003820] [3820] Event [2504,154.519531,2040]: 1 finished unit Solar Collector [f=0004035] [4035] Event [5736,32.6800537,7112]: 0 finished unit Metal Extractor [f=0004105] [4105] Event [2360,154.519531,2024]: 1 finished unit Solar Collector [f=0004216] [4216] Event [6944,154.519531,6944]: 0 finished unit Lotus [f=0004528] [4528] Event [2216,154.519531,2024]: 1 finished unit Solar Collector [f=0004655] [4655] Event [5321.04443,18.4326153,4750.00635]: 0 lost unit Flea [f=0004682] [4682] Event [6548,152.277008,6824]: 0 finished unit Redback [f=0004779] [4779] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0004821] [4821] Event [2424,154.035034,2441.6001]: 1 finished unit Scythe [f=0004910] [4910] Event [2136,154.519531,2120]: 1 finished unit Solar Collector [f=0004993] [4993] Event [2272,32.0802002,3264]: 1 finished unit Lotus [f=0005094] [5094] Event [2424,154.035034,2441.6001]: 1 finished unit Glaive [f=0005165] [5165] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0005243] [5243] Event [2152,154.519531,2264]: 1 finished unit Solar Collector [f=0005290] [5290] Event [5348.32568,35.690937,5853.30713]: 0 lost unit Flea [f=0005296] [5296] Event [1992,30.8574219,3352]: 1 finished unit Metal Extractor [f=0005385] [5385] Event [5888,32.8415527,7072]: 0 finished unit Faraday [f=0005494] [5494] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0005525] [5525] Event [2424,154.035034,2441.6001]: 1 finished unit Conjurer [f=0005580] [5580] Event [2168,154.519531,2408]: 1 finished unit Solar Collector [f=0005615] [5615] Event [5778.64648,30.2575684,5127.32031]: 0 lost unit Flea [f=0005643] [5643] Event [5864,37.7095947,6664]: 0 finished unit Solar Collector [f=0005673] [5673] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0005832] [5832] Event [5752,31.0419922,7048]: 0 finished unit Solar Collector [f=0005925] [5925] Event [2184,154.519531,2552]: 1 finished unit Solar Collector [f=0005977] [5977] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0006001] [6001] Event [6728,154.542603,7096]: 0 finished unit Solar Collector [f=0006046] [6046] Event [5800,33.8336182,7128]: 0 finished unit Solar Collector [f=0006154] [6154] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0006238] [6238] Event [2072,30.486393,3288]: 1 finished unit Solar Collector [f=0006271] [6271] Event [5720,36.2099609,7176]: 0 finished unit Solar Collector [f=0006296] [6296] Event [2424,154.035034,2441.6001]: 1 finished unit Scythe [f=0006313] [6313] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0006373] [6373] Event [5912,37.3865967,6744]: 0 finished unit Solar Collector [f=0006440] [6440] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0006496] [6496] Event [5672,32.1032715,7096]: 0 finished unit Solar Collector [f=0006530] [6530] Event [6696,155.39624,7224]: 0 finished unit Solar Collector [f=0006555] [6555] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0006666] [6666] Event [2248,31.6879883,3192]: 1 finished unit Solar Collector [f=0006727] [6727] Event [5832,32.3339844,6792]: 0 finished unit Solar Collector [f=0006749] [6749] Event [2424,154.035034,2441.6001]: 1 finished unit Gremlin [f=0006837] [6837] Event [6648,154.657959,7144]: 0 finished unit Solar Collector [f=0007079] [7079] Event [6548,152.277008,6824]: 0 finished unit Weaver [f=0007119] [7119] Event [5784,34.4334717,6712]: 0 finished unit Solar Collector [f=0007143] [7143] Event [7328,150.689697,6576]: 0 lost unit Radar Tower [f=0007182] [7182] Event [6811.27295,154.471985,6833.43994]: 0 finished unit Terraform [f=0007413] [7413] Event [7522.38574,152.54538,6650.22754]: 0 lost unit Flea [f=0007522] [7522] Event [7602.38477,136.194717,6551.37109]: 0 lost unit Flea [f=0007592] [7592] Event [7559.37451,142.457718,6576.1084]: 0 lost unit Flea [f=0007733] [7733] Event [5200,145.429443,2896]: 1 finished unit Radar Tower [f=0007821] [7821] Event [6548,152.277008,6824]: 0 finished unit Redback [f=0007861] [7861] Event [5266.50928,130.978485,6858.25391]: 0 lost unit Weaver [f=0007917] [7917] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0008007] [8007] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0008096] [8096] Event [6856,194.49646,6744]: 0 finished unit Stardust [f=0008097] [8097] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0008187] [8187] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0008272] [8272] Event [6997.17139,18.5431137,6056.19434]: 0 lost unit Flea [f=0008278] [8278] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0008287] [8287] Event [5200,133.20166,2976]: 1 finished unit Lotus [f=0008307] [8307] Event [6760,154.450317,6840]: 0 finished unit Solar Collector [f=0008368] [8368] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0008430] [8430] Event [7192,28.3195801,5464]: 0 finished unit Metal Extractor [f=0008458] [8458] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0008517] [8517] Event [5348.66162,155.595306,6454.4834]: 0 lost unit Flea [f=0008548] [8548] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0008591] [8591] Event [6680,154.358032,6888]: 0 finished unit Solar Collector [f=0008734] [8734] Event [3944,30.0960693,2024]: 1 finished unit Metal Extractor [f=0008805] [8805] Event [6920,27.4197998,5272]: 0 finished unit Metal Extractor [f=0008841] [8841] Event [7096,154.519531,6792]: 0 finished unit Wind/Tidal Generator [f=0008999] [8999] Event [2424,154.035034,2441.6001]: 1 finished unit Phantom [f=0009072] [9072] Event [6548,152.277008,6824]: 0 finished unit Weaver [f=0009146] [9146] Event [7064,154.519531,6920]: 0 finished unit Solar Collector [f=0009162] [9162] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0009252] [9252] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0009289] [9289] Event [4152,28.0657959,2216]: 1 finished unit Metal Extractor [f=0009343] [9343] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0009431] [9431] Event [7016,154.519531,6840]: 0 finished unit Solar Collector [f=0009433] [9433] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0009686] [9686] Event [2424,154.035034,2441.6001]: 1 finished unit Reaver [f=0009873] [9873] Event [4224,26.2200928,2112]: 1 finished unit Lotus [f=0010033] [10033] Event [2312,154.519531,2312]: 1 finished unit Caretaker [f=0010070] [10070] Event [2424,154.035034,2441.6001]: 1 finished unit Conjurer [f=0010081] [10081] Event [7022.30078,26.1458721,5364.20459]: 0 finished unit Terraform [f=0010167] [10167] Event [6548,152.277008,6824]: 0 finished unit Redback [f=0010257] [10257] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0010299] [10299] Event [4296,154.519531,6328]: 0 finished unit Metal Extractor [f=0010307] [10307] Event [5659.78955,30.7592144,5835.95117]: 0 lost unit Weaver [f=0010309] [10309] Event [4040,29.5423584,2168]: 1 finished unit Solar Collector [f=0010310] [10310] Event [2392,154.49646,2280]: 1 finished unit Caretaker [f=0010348] [10348] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0010438] [10438] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0010466] [10466] Event [6904,154.519531,6840]: 0 finished unit Stardust [f=0010492] [10492] Event [2424,154.035034,2441.6001]: 1 finished unit Scythe [f=0010528] [10528] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0010604] [10604] Event [1968,154.565674,2320]: 1 finished unit Lotus [f=0010671] [10671] Event [2114.50293,154.519531,2389.46484]: 1 finished unit Terraform [f=0010770] [10770] Event [7112,68.1811523,5320]: 0 finished unit Stardust [f=0010875] [10875] Event [3880,29.3808594,2088]: 1 finished unit Solar Collector [f=0010944] [10944] Event [2424,154.035034,2441.6001]: 1 finished unit Scythe [f=0011052] [11052] Event [6548,152.277008,6824]: 0 finished unit Weaver [f=0011055] [11055] Event [6936,27.5812988,5208]: 0 finished unit Solar Collector [f=0011078] [11078] Event [3880,41.8162842,7192]: 0 finished unit Metal Extractor [f=0011143] [11143] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0011234] [11234] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0011323] [11323] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0011379] [11379] Event [6984,27.3736572,5288]: 0 finished unit Solar Collector [f=0011413] [11413] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0011571] [11571] Event [6504,154.473389,7080]: 0 finished unit Caretaker [f=0011785] [11785] Event [4072,29.9576416,1992]: 1 finished unit Solar Collector [f=0011851] [11851] Event [6904,25.4587402,5336]: 0 finished unit Solar Collector [f=0011862] [11862] Event [6548,152.277008,6824]: 0 finished unit Redback [f=0011923] [11923] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0011954] [11954] Event [6408,33.9259033,1816]: 1 finished unit Metal Extractor [f=0011958] [11958] Event [3597.23877,112.674904,7242.66699]: 0 lost unit Flea [f=0011983] [11983] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0012043] [12043] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0012055] [12055] Event [3352.81689,40.567131,6959.9458]: 0 lost unit Flea [f=0012103] [12103] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0012235] [12235] Event [3674.86206,67.7835541,7234.87598]: 0 lost unit Flea [f=0012303] [12303] Event [3739.07495,45.2601318,7128.03467]: 1 lost unit Glaive [f=0012327] [12327] Event [6496,32.5877686,1952]: 1 finished unit Radar Tower [f=0012380] [12380] Event [6548,152.277008,6824]: 0 finished unit Weaver [f=0012399] [12399] Event [3776,43.7773438,7024]: 0 finished unit Lotus [f=0012405] [12405] Event [6856,27.2121582,5256]: 0 finished unit Solar Collector [f=0012448] [12448] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0012465] [12465] Event [2424,154.035034,2441.6001]: 1 finished unit Scythe [f=0012508] [12508] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0012567] [12567] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0012696] [12696] Event [5399.80469,30.3807278,5570.51074]: 0 lost unit Redback [f=0012737] [12737] Event [3072,155.511597,4784]: 1 finished unit Radar Tower [f=0012803] [12803] Event [2024,54.5195313,2432]: 1 finished unit Fusion Reactor [f=0012812] [12812] Event [2424,154.035034,2441.6001]: 1 finished unit Glaive [f=0012840] [12840] Event [7208,28.9425049,5400]: 0 finished unit Solar Collector [f=0013021] [13021] Event [5347.08008,30.5405979,5525.2207]: 0 lost unit Flea [f=0013029] [13029] Event [5341.12939,30.6746159,5566.69287]: 0 lost unit Flea [f=0013115] [13115] Event [5329.87939,30.9032364,5613.52441]: 0 lost unit Flea [f=0013125] [13125] Event [7256,28.8502197,5480]: 0 finished unit Solar Collector [f=0013156] [13156] Event [5386.52686,30.5571918,5644.94824]: 0 lost unit Flea [f=0013181] [13181] Event [7192,95.4801025,2008]: 1 finished unit Metal Extractor [f=0013350] [13350] Event [7176,27.0968018,5528]: 0 finished unit Solar Collector [f=0013560] [13560] Event [2992,152.719971,4880]: 1 finished unit Lotus [f=0013598] [13598] Event [5512,30.5574951,2104]: 1 finished unit Metal Extractor [f=0013690] [13690] Event [7128,26.8891602,5448]: 0 finished unit Solar Collector [f=0013769] [13769] Event [6241.39941,26.9628716,5808.19287]: 0 lost unit Redback [f=0013808] [13808] Event [6648,154.519531,7032]: 0 finished unit Caretaker [f=0013829] [13829] Event [2424,154.035034,2441.6001]: 1 finished unit Phantom [f=0013911] [13911] Event [7608,95.2724609,2280]: 1 finished unit Metal Extractor [f=0013995] [13995] Event [7264,12.1235352,5056]: 0 finished unit Radar Tower [f=0014085] [14085] Event [2424,154.035034,2441.6001]: 1 finished unit Reaver [f=0014102] [14102] Event [2920,158.603149,4696]: 1 finished unit Metal Extractor [f=0014119] [14119] Event [5617.52832,52.1167145,6174.24268]: 0 lost unit Weaver [f=0014170] [14170] Event [5360.29932,30.4839764,5526.80713]: 0 lost unit Flea [f=0014203] [14203] Event [5505.84619,30.2575684,5424.07764]: 0 lost unit Flea [f=0014231] [14231] Event [5503.42041,30.2575684,5447.14551]: 0 lost unit Flea [f=0014233] [14233] Event [5624.49072,30.2575684,5621.50684]: 0 lost unit Flea [f=0014236] [14236] Event [5083.37793,30.6625137,5306.59766]: 0 lost unit Flea [f=0014238] [14238] Event [2424,154.035034,2441.6001]: 1 finished unit Conjurer [f=0014404] [14404] Event [5818.2832,43.4847794,6497.09668]: 0 lost unit Flea [f=0014519] [14519] Event [2424,154.035034,2441.6001]: 1 finished unit Scythe [f=0014588] [14588] Event [5661.59326,52.250412,6311.42969]: 0 lost unit Flea [f=0014597] [14597] Event [6548,152.277008,6824]: 0 finished unit Crab [f=0014671] [14671] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0014717] [14717] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0014762] [14762] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0014778] [14778] Event [7464,33.3952637,3112]: 1 finished unit Metal Extractor [f=0014790] [14790] Event [2424,154.035034,2441.6001]: 1 finished unit Scythe [f=0014807] [14807] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0014850] [14850] Event [7176,29.4731445,4248]: 0 finished unit Metal Extractor [f=0014852] [14852] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0014888] [14888] Event [4296,154.519531,6328]: 0 lost unit Metal Extractor [f=0014897] [14897] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0014935] [14935] Event [5864,37.7095947,6664]: 0 lost unit Solar Collector [f=0014942] [14942] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0014987] [14987] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0015002] [15002] Event [5886.59619,43.196064,6552.89893]: 0 lost unit Flea [f=0015007] [15007] Event [3640,40.685791,5448]: 1 finished unit Metal Extractor [f=0015013] [15013] Event [5918.09473,45.2469292,6568.64111]: 0 lost unit Flea [f=0015032] [15032] Event [5843.52734,38.4125328,6326.73877]: 1 lost unit Reaver [f=0015032] [15032] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0015060] [15060] Event [2424,154.035034,2441.6001]: 1 finished unit Scythe [f=0015077] [15077] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0015122] [15122] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0015145] [15145] Event [2424,154.035034,2441.6001]: 1 finished unit Glaive [f=0015166] [15166] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0015426] [15426] Event [6548,152.277008,6824]: 0 finished unit Redback [f=0015481] [15481] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0015526] [15526] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0015571] [15571] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0015596] [15596] Event [4463.3208,82.713295,7065.18701]: 0 lost unit Weaver [f=0015616] [15616] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0015687] [15687] Event [4144,30.2344971,3664]: 1 finished unit Radar Tower [f=0015740] Player OrangeSky left the game: normal quit [f=0015740] [15740] Event [undefined]: OrangeSky quit [f=0015806] [15806] Event [6548,152.277008,6824]: 0 finished unit Weaver [f=0015831] [15831] Event [3064,30.6959229,5960]: 1 finished unit Metal Extractor [f=0015856] [15856] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0015901] [15901] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0015918] [15918] Event [2424,154.035034,2441.6001]: 1 finished unit Phantom [f=0015946] [15946] Event [6548,152.277008,6824]: 0 finished unit Flea [f=0015986] [15986] Event [7464,33.3952637,3112]: 1 lost unit Metal Extractor [f=0015990] dyth68 paused the game [f=0015990] > SPRINGIE:User OrangeSky|factorycloak|5_4|donator_0|False|||GB [f=0015990] Connection attempt from OrangeSky [f=0015990] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=0015990] [15990] Event [undefined]: OrangeSky changed status [f=0015990] -> Connection established (given id 0) [f=0015990] > SPRINGIE:User OrangeSky|factorycloak|5_4|donator_0|False|||GB [f=0015990] > SPRINGIE:User OrangeSky|factorycloak|5_4|donator_0|False|||GB [f=0015990] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=0015990] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015990] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bdb080b12b0d32802a28900dcefa1198c45381f4674994bd2b5de396e53448d8fc093481b91b4f52c1e92f673b210596a0003ef8e329bc50acc496cf8b5e0d4]" [f=0015990] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=753c7a150e1b9418be96e0773397342aec872f077e38ad4dceca43f8f64250098dff5ab780e8ca2ba4d43a38de615fae757b862380c6c6f15e4d00d36f270c49]" [f=0015990] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::LoadGame][lua{Rules,Gaia}={69e80540,00000000}]" [f=0015990] Allies: I choose: Strike! [f=0015990] Player OrangeSky left the game: normal quit [f=0015990] [15990] Event [undefined]: OrangeSky quit [f=0015990] Connection attempt from OrangeSky [f=0015990] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=0015990] [15990] Event [undefined]: OrangeSky changed status [f=0015990] -> Connection established (given id 0) [f=0015990] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=0015990] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015990] dyth68 has forced a win due to dropped opposition. [f=0015990] game_message: OrangeSky has been destroyed! [f=0015990] [15990] Event [undefined]: OrangeSky resigned [f=0015990] game_message: dyth68 wins! [f=0015990] Submitting stats [f=0015990] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015990] Part| Total Time|Time of the last 0.5s [f=0015990] Draw 13141.09ms 13.60% [f=0015990] Lua 22008.42ms 39.42% [f=0015990] Misc::Profiler::AddTime 54.73ms 0.00% [f=0015990] Sim 20593.63ms 73.29% [f=0015990] [15990] Received game_message: OrangeSky has been destroyed! [f=0015990] [15990] Received game_message: dyth68 wins! [f=0015990] No clients connected, shutting down server [f=0015990] Server shutdown [f=0015990] Playback paused [f=0015990] Autoquit sending quit command. [f=0015990] [QuitAction] user exited to system [f=0015990] [SpringApp::Kill][1] fromRun=1 [f=0015990] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015990] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015990] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015990] [ThreadPool::SetThreadCount][2] workers=0 [f=0015990] [SpringApp::Kill][2] [f=0015990] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015990] [Game::KillLua][3] dtor=0 luaUI=0x52515cd0 [f=0015990] Start widgetHandler:Shutdown [f=0015990] Shutdown - SaveOrderList Complete [f=0015990] Writing last game win data [f=0015990] Shutdown - SaveConfigData Complete [f=0015990] Shutdown Widget - Save/Load API [f=0015990] Shutdown Widget - Chili Highlight [f=0015990] Shutdown Widget - Draw After Chili [f=0015990] Shutdown Widget - EPIC Menu [f=0015990] Shutdown Widget - Chili Widget Selector [f=0015990] Shutdown Widget - Chili Minimap [f=0015990] Shutdown Widget - Local Team Colors [f=0015990] Shutdown Widget - Display Keys 2 [f=0015990] Shutdown Widget - Save Game Menu [f=0015990] Shutdown Widget - Unit Icons [f=0015990] Shutdown Widget - Noises [f=0015990] Shutdown Widget - HealthBars [f=0015990] Shutdown Widget - Win Counter [f=0015990] Shutdown Widget - SpringRTS Replay Stats [f=0015990] Shutdown Widget - BuildETA [f=0015990] Shutdown Widget - Modular Comm Info [f=0015990] Shutdown Widget - Mex Placement Handler [f=0015990] Shutdown Widget - Stereo3D [f=0015990] Shutdown Widget - Showeco and Grid Drawer [f=0015990] Shutdown Widget - Point Tracker [f=0015990] Shutdown Widget - Missile Silo Range [f=0015990] Shutdown Widget - MinimapEvents [f=0015990] Shutdown Widget - Local Widgets Config [f=0015990] Shutdown Widget - Highlight Geos [f=0015990] Shutdown Widget - Grab Input [f=0015990] Input grabbing is disabled! [f=0015990] Shutdown Widget - Music Player [f=0015990] Shutdown Widget - Darkening [f=0015990] Shutdown Widget - Context Menu [f=0015990] Shutdown Widget - Chili Spectator Panels [f=0015990] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015990] Shutdown Widget - Chili Nuke Warning [f=0015990] Shutdown Widget - Chili EndGame Window [f=0015990] Shutdown Widget - Chili Economy Panel Default [f=0015990] Shutdown Widget - CameraShake [f=0015990] Shutdown Widget - Attack AoE [f=0015990] Shutdown Widget - Map Edge Extension [f=0015990] Shutdown Widget - Selection Send [f=0015990] Shutdown Widget - LupsManager [f=0015990] Shutdown Widget - Newton Firezone [f=0015990] Shutdown Widget - Chili Crude Player List [f=0015990] Shutdown Widget - Chili Pro Console [f=0015990] Shutdown Widget - Lasso Terraform GUI [f=0015990] Shutdown Widget - Lups [f=0015990] Shutdown Widget - Chili Framework [f=0015990] Shutdown Widget - Chili Core Selector [f=0015990] Shutdown Widget - Custom Markers [f=0015990] Shutdown Widget - Pause Screen [f=0015990] Shutdown Widget - Text To Speech Control [f=0015990] Shutdown Widget - Layout Handler [f=0015990] Shutdown Widget - Persistent Build Height [f=0015990] End widgetHandler:Shutdown [f=0015990] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={389727,54649724} {int,ext,rec}Allocs={21777286,0,0} {chunk,block}Bytes={54649724,0} [f=0015990] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015990] [Game::KillLua][2] dtor=0 luaRules=0x528b36b0 [f=0015990] Start gadgetHandler:Shutdown [f=0015990] Shutdown - StartSetup [f=0015990] Shutdown - UnitMorph [f=0015990] Shutdown - LupsNanoSpray [f=0015990] Shutdown - Missile Silo Controller [f=0015990] Shutdown - Modular Comm Info [f=0015990] Shutdown - Terrain Texture Handler [f=0015990] Shutdown - UnitCloakShield [f=0015990] End gadgetHandler:Shutdown [f=0015990] Start gadgetHandler:Shutdown [f=0015990] Shutdown - Save/Load [f=0015990] Shutdown - UnitMorph [f=0015990] Shutdown - Modular Comm Info [f=0015990] Shutdown - Retreat Command [f=0015990] Shutdown - Shockwaves [f=0015990] Shutdown - Teleport Throw [f=0015990] Shutdown - UnitCloakShield [f=0015990] Shutdown - Lups Cloak FX [f=0015990] Shutdown - Lups [f=0015990] Shutdown - Lups Shield [f=0015990] End gadgetHandler:Shutdown [f=0015990] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21777626,0,0} {chunk,block}Bytes={0,0} [f=0015990] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21777626,0,0} {chunk,block}Bytes={0,0} [f=0015990] [Game::KillLua][4] dtor=0 [f=0015990] [Game::~CGame][1] [f=0015990] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015990] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015990] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015990] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015990] [Game::KillLua][4] dtor=1 [f=0015990] [Game::KillMisc][1] [f=0015990] [Game::KillMisc][2] [f=0015990] [Game::KillMisc][3] [f=0015990] [Game::KillRendering][1] [f=0015990] [3DOParser::Kill] allocated 40 pieces [f=0015990] [S3OParser::Kill] allocated 307 pieces [f=0015990] [AssParser::Kill] allocated 34 pieces [f=0015990] [Game::KillInterface][1] [f=0015990] [Game::KillInterface][2] [f=0015990] [Game::KillSimulation][1] [f=0015990] [Game::KillSimulation][2] [f=0015990] [CCollisionHandler] dis-/continuous tests: 0/70146 [f=0015990] [Game::KillSimulation][3] [f=0015990] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015990] [~CPathCache(36x36)] cacheHits=70 hitPercentage=22% numHashColls=0 maxCacheSize=7 [f=0015990] [~CPathCache(72x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015990] [~CPathCache(72x72)] cacheHits=329 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015990] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015990] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015990] [LosHandler::Kill] raycast instance cache-{hits,misses}={8574,13336}; shared=6%; cached=33% [f=0015990] [Game::KillSimulation][4] [f=0015990] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0015990] [Game::~CGame][2] [f=0015990] [Game::~CGame][3] [f=0015990] [SpringApp::Kill][3] [f=0015990] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169347 bytes sent 139749 bytes recv'd [f=0015990] [SpringApp::Kill][4] font=0x447ac950 [f=0015990] [SpringApp::Kill][5] [f=0015990] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] #archives=5 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/maphelper.sdz (0x449bafd0) [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x448ac810) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2166ms file="luaui/configs/snd_music_exception.lua" indx=3021 inflSize=0kb readTime=26ms file="bitmaps/loadpictures/communication.png" indx=491 inflSize=2799kb readTime=23ms file="objects3d/strikecom.dae" indx=5509 inflSize=1500kb readTime=20ms file="unitpics/shieldassault.png" indx=6559 inflSize=11kb readTime=18ms file="unittextures/tatex/arm6d00.tga" indx=7447 inflSize=16kb readTime=18ms file="unitpics/shieldarty.png" indx=6558 inflSize=11kb readTime=17ms file="luaintro/images/barframe.png" indx=1190 inflSize=34kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=15ms file="luarules/gadgets/unit_transport_speed.lua" indx=1760 inflSize=2kb readTime=15ms file="luaui/widgets/cmd_missile_silo.lua" indx=4614 inflSize=6kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 32295470 bytes cached in 2670 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz (0x44817860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/maps/onyx_cauldron_1.9.sd7 (0x44882f80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44818bd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] #files[0]=7797 [VFS] #files[1]=15 [VFS] #files[2]=319 [VFS] #files[3]=0 [VFS] #files[4]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d54a30 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]