[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UZpQqEqW9h/springsettings.745884.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1289-gfd5619c maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] #archives=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6e100010f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4278 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/745884/replay.sdfz" for game data... [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffea7023380 (TDFParserVFS) global=0x7f6e100010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6e100010f0 (SpringVFS) global=0x7ffea7023380 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x4652e0f0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffea7023b10 (TDFParserVFS) global=0x7f6e100010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6e100010f0 (SpringVFS) global=0x7ffea7023b10 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x4652d860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffea7023370 (TDFParserVFS) global=0x7f6e100010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6e100010f0 (SpringVFS) global=0x7ffea7023370 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x4652d860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffea7023550 (TDFParserVFS) global=0x7f6e100010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6e100010f0 (SpringVFS) global=0x7ffea7023550 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x4652d860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 233ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffea7023250 (TDFParserVFS) global=0x7f6e100010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6e100010f0 (SpringVFS) global=0x7ffea7023250 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x4652e0f0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Fairyland 1.31 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 522ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 596ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] spaci was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/745884/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a03 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a03 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a03.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a13 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a13 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a13.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (233ms, checksum 75d02ab0)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11855,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/745884/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x53235f30,0x52ce4070}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 98552b5d897235e71e4e9ca7655f24a4 [f=-000001] Connection attempt from gajop [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: gajop changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Anir changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gajop" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gajop" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gajop" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gajop" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gajop" string="[Game::LoadGame][lua{Rules,Gaia}={0x7f44757df330,0x7f44744dc500}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::LoadGame][lua{Rules,Gaia}={1f3cbc08,45adce18}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4743,399.980225,372]: 0 finished unit Engineer Commander [f=-000001] [0] Event [449,399.980347,4733]: 1 finished unit Engineer Commander [f=0000000] [0] Anir, team: 0, elo:2792, userid: 220940 [f=0000000] [0] gajop, team: 1, elo:2264, userid: 89992 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000016] [16] Event [4712,399.978638,528]: 0 finished unit Cloakbot Factory [f=0000016] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000016] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000016] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000016] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000016] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000016] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000016] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000016] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000016] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000016] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000016] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000016] !transmitlobby @voice@buildUnit@reload [f=0000040] [40] Event [584,399.978638,4672]: 1 finished unit Shieldbot Factory [f=0000255] [255] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000271] [271] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000478] [478] Event [4712,399.978638,537.599976]: 0 finished unit Conjurer [f=0000495] [495] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000495] [495] Event [596,399.978638,4672]: 1 finished unit Convict [f=0000511] [511] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000614] [614] Event [4696,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0000676] [676] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0000734] [734] Event [4776,399.978638,328]: 0 finished unit Wind/Tidal Generator [f=0000736] [736] Event [376,399.978638,4856]: 1 finished unit Solar Collector [f=0000902] [902] Event [4856,399.967957,360]: 0 finished unit Wind/Tidal Generator [f=0000946] [946] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0001122] [1122] Event [360,399.978638,4632]: 1 finished unit Solar Collector [f=0001323] [1323] Event [4512,249.000549,1568]: 0 finished unit Radar Tower [f=0001491] [1491] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001555] [1555] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0001590] [1590] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001630] [1630] Event [596,399.978638,4672]: 1 finished unit Outlaw [f=0001765] [1765] Event [4248,399.925232,872]: 0 finished unit Wind/Tidal Generator [f=0001856] [1856] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0001974] [1974] Event [4264,399.967957,792]: 0 finished unit Wind/Tidal Generator [f=0002069] [2069] Event [560,384.181213,4032]: 1 finished unit Lotus [f=0002124] [2124] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0002180] [2180] Event [4296,399.957275,712]: 0 finished unit Wind/Tidal Generator [f=0002227] [2227] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0002279] [2279] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002338] [2338] Event [968,395.73822,4360]: 1 finished unit Solar Collector [f=0002382] [2382] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0002539] [2539] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0002641] [2641] Event [4080,365.617371,624]: 0 finished unit Lotus [f=0002644] [2644] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0002766] [2766] Event [960,397.970581,4256]: 1 finished unit Radar Tower [f=0002793] [2793] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0002922] [2922] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0003018] [3018] Event [2111.97314,218.746155,4259.91748]: 0 lost unit Glaive [f=0003021] [3021] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0003103] [3103] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0003118] [3118] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0003270] [3270] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0003314] [3314] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0003345] [3345] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0003416] [3416] Event [1199.70728,167.407471,2330.28564]: 0 lost unit Glaive [f=0003496] [3496] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0003509] [3509] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0003621] [3621] Event [4448,249.000549,1696]: 0 finished unit Lotus [f=0003673] [3673] Event [3760,249.000549,1056]: 0 finished unit Lotus [f=0003722] [3722] Event [1072,361.141968,4384]: 1 finished unit Lotus [f=0003733] [3733] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0003920] [3920] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0003929] [3929] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0003945] [3945] Event [4744,249.000549,1896]: 0 finished unit Wind/Tidal Generator [f=0003949] [3949] Event [2682.22241,158.660126,3899.62915]: 1 lost unit Bandit [f=0003969] [3969] Event [2782.23389,153.470825,3811.05786]: 0 lost unit Glaive [f=0004052] [4052] Event [2777.34082,165.10733,4026.39868]: 0 lost unit Glaive [f=0004156] [4156] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0004194] [4194] Event [528,249.000549,3328]: 1 finished unit Lotus [f=0004199] [4199] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0004200] [4200] Event [4824,249.000549,1864]: 0 finished unit Wind/Tidal Generator [f=0004365] [4365] Event [336,249.000549,3248]: 1 finished unit Radar Tower [f=0004470] [4470] Event [4904,249.000549,1848]: 0 finished unit Wind/Tidal Generator [f=0004590] [4590] Event [328,249.000549,3336]: 1 finished unit Solar Collector [f=0004636] [4636] Event [4712,399.978638,537.599976]: 0 finished unit Conjurer [f=0004815] [4815] Event [248,249.000549,3368]: 1 finished unit Solar Collector [f=0004858] [4858] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0004910] [4910] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0004933] [4933] Event [4712,399.978638,537.599976]: 0 finished unit Conjurer [f=0005085] [5085] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0005132] [5132] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0005210] [5210] Event [2538.46924,181.643814,973.971497]: 0 finished unit Engineer Commander [f=0005210] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005210] [5210] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005236] [5236] Event [504,250.196838,3192]: 1 finished unit Solar Collector [f=0005255] [5255] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0005375] [5375] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0005396] [5396] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0005495] [5495] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0005593] [5593] Event [1472,249.000549,4112]: 1 finished unit Lotus [f=0005615] [5615] Event [4712,399.978638,537.599976]: 0 finished unit Glaive [f=0005637] [5637] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0005720] [5720] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0005744] [5744] Event [608,287.677002,2976]: 1 finished unit Lotus [f=0005887] [5887] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0006029] [6029] Event [672,268.077087,3136]: 1 finished unit Lotus [f=0006057] [6057] Event [4659.87158,159.871429,4630.5791]: 0 lost unit Glaive [f=0006078] [6078] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0006174] [6174] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0006196] [6196] Event [1738.26782,155.263748,3244.7998]: 0 lost unit Glaive [f=0006200] [6200] Event [1610.68152,165.591431,3249.86206]: 1 lost unit Bandit [f=0006267] [6267] Event [4712,399.978638,537.599976]: 0 finished unit Scythe [f=0006344] [6344] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0006364] [6364] Event [1568,240.989685,3728]: 1 lost unit Picket [f=0006417] [6417] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0006460] [6460] Event [1568.63379,241.189758,3729.33618]: 0 lost unit Glaive [f=0006550] [6550] Event [1888,159.161377,1152]: 0 finished unit Lotus [f=0006585] [6585] Event [864,238.842773,3264]: 1 finished unit Picket [f=0006645] [6645] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0006656] [6656] Event [4712,399.978638,537.599976]: 0 finished unit Scythe [f=0006790] [6790] Event [2000,157.441711,1120]: 0 finished unit Lotus [f=0006992] [6992] Event [4743.73779,153.844421,3031.54639]: 0 lost unit Conjurer [f=0007014] [7014] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0007020] [7020] Event [596,399.978638,4672]: 1 finished unit Rogue [f=0007069] [7069] Event [4840,153.778076,3032]: 0 lost unit Metal Extractor [f=0007133] [7133] Event [4712,399.978638,537.599976]: 0 finished unit Scythe [f=0007141] [7141] Event [1848,155.198669,1064]: 0 finished unit Solar Collector [f=0007144] [7144] Event [1728,246.138,3920]: 1 finished unit Lotus [f=0007148] [7148] Event [4568,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0007372] [7372] Event [4536,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0007395] [7395] Event [596,399.978638,4672]: 1 finished unit Rogue [f=0007416] [7416] Event [2032,162.365723,1040]: 0 finished unit Radar Tower [f=0007508] [7508] Event [1720,157.206726,1080]: 0 finished unit Solar Collector [f=0007563] [7563] Event [3548.33472,229.588013,3046.77905]: 1 lost unit Bandit [f=0007659] [7659] Event [4472,399.978638,424]: 0 finished unit Wind/Tidal Generator [f=0007694] [7694] Event [4712,399.978638,537.599976]: 0 finished unit Scythe [f=0007750] [7750] Event [3179.64819,160.731262,3912.95581]: 0 lost unit Glaive [f=0007754] [7754] Event [3352.14209,218.952576,3543.51733]: 1 lost unit Bandit [f=0007755] [7755] Event [1088,183.140564,2976]: 1 finished unit Picket [f=0007770] [7770] Event [596,399.978638,4672]: 1 finished unit Convict [f=0007824] [7824] Event [3412.82129,193.200516,3795.52344]: 0 lost unit Ronin [f=0007830] [7830] Event [1616,246.351624,3808]: 1 finished unit Picket [f=0008007] [8007] Event [4408,399.978638,504]: 0 finished unit Wind/Tidal Generator [f=0008145] [8145] Event [596,399.978638,4672]: 1 finished unit Convict [f=0008276] [8276] Event [1792,171.829224,1232]: 0 finished unit Faraday [f=0008313] [8313] Event [4344,399.978638,584]: 0 finished unit Wind/Tidal Generator [f=0008520] [8520] Event [596,399.978638,4672]: 1 finished unit Convict [f=0008565] [8565] Event [496,153.158569,2448]: 1 finished unit Radar Tower [f=0008586] [8586] Event [4280,399.700928,664]: 0 finished unit Wind/Tidal Generator [f=0008742] [8742] Event [4712,399.978638,537.599976]: 0 finished unit Conjurer [f=0008760] [8760] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0008865] [8865] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0008894] [8894] Event [2839.14429,158.565781,3944.50635]: 0 lost unit Glaive [f=0008909] [8909] Event [2864.08472,166.664795,4072.22656]: 1 lost unit Bandit [f=0008941] [8941] Event [2752.198,167.856171,4056.7085]: 0 lost unit Glaive [f=0008980] [8980] Event [2804.79932,180.195435,4189.01221]: 1 lost unit Rogue [f=0009000] [9000] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0009072] [9072] Event [2446.08423,203.246506,4262.19922]: 0 lost unit Glaive [f=0009100] [9100] Event [2389.72119,224.334946,4433.5376]: 1 lost unit Rogue [f=0009117] [9117] Event [4712,399.978638,537.599976]: 0 finished unit Reaver [f=0009119] [9119] Event [2319.2168,209.917206,4270.29053]: 0 lost unit Glaive [f=0009133] [9133] Event [2395.04028,215.956573,4353.41846]: 0 lost unit Glaive [f=0009187] [9187] Event [2482.04272,225.505035,4468.90332]: 0 lost unit Glaive [f=0009248] [9248] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0009390] [9390] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0009420] [9420] Event [4888,399.978638,568]: 0 finished unit Caretaker [f=0009452] [9452] Event [4712,399.978638,537.599976]: 0 finished unit Reaver [f=0009692] [9692] Event [1928,161.383057,1208]: 0 finished unit Stinger [f=0009750] [9750] Event [464,154.18396,2032]: 1 finished unit Picket [f=0009765] [9765] Event [424,399.978638,4472]: 1 finished unit Caretaker [f=0009816] [9816] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0009974] [9974] Event [4920,399.925232,424]: 0 finished unit Wind/Tidal Generator [f=0010065] [10065] Event [592,152.944946,2208]: 1 finished unit Picket [f=0010087] [10087] Event [4936,399.978638,488]: 0 finished unit Wind/Tidal Generator [f=0010161] [10161] Event [4712,399.978638,537.599976]: 0 finished unit Reaver [f=0010186] [10186] Event [4952,399.978638,568]: 0 finished unit Wind/Tidal Generator [f=0010309] [10309] Event [504,155.657959,2264]: 1 finished unit Solar Collector [f=0010351] [10351] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0010379] [10379] Event [4984,399.882507,648]: 0 finished unit Wind/Tidal Generator [f=0010519] [10519] Event [4712,399.978638,537.599976]: 0 finished unit Reaver [f=0010531] [10531] Event [424,157.206726,2152]: 1 finished unit Solar Collector [f=0010576] [10576] Event [1632,160.731506,2880]: 1 finished unit Radar Tower [f=0010651] [10651] Event [424,399.978638,4760]: 1 finished unit Solar Collector [f=0010788] [10788] Event [3980.24487,187.469345,3114.73853]: 1 lost unit Bandit [f=0010801] [10801] Event [596,399.978638,4672]: 1 finished unit Bandit [f=0010818] [10818] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0010860] [10860] Event [312,153.393555,1944]: 1 finished unit Solar Collector [f=0010872] [10872] Event [2640,179.508972,4144]: 1 finished unit Radar Tower [f=0010969] [10969] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0011085] [11085] Event [232,153.382874,1960]: 1 finished unit Solar Collector [f=0011119] [11119] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0011226] [11226] Event [1736.11731,241.083755,1751.67639]: 1 lost unit Bandit [f=0011237] [11237] Event [1738.54065,239.701248,1742.83838]: 1 lost unit Bandit [f=0011314] [11314] Event [4712,399.978638,537.599976]: 0 finished unit Conjurer [f=0011357] [11357] Event [1688.92725,232.692917,1623.95825]: 1 lost unit Bandit [f=0011382] [11382] Event [472,399.978638,4648]: 1 finished unit Caretaker [f=0011467] [11467] Event [596,399.978638,4672]: 1 finished unit Rogue [f=0011513] [11513] Event [4712,399.978638,537.599976]: 0 finished unit Conjurer [f=0011554] [11554] Event [4584,161.680756,2776]: 0 finished unit Metal Extractor [f=0011672] [11672] Event [472,399.978638,4568]: 1 finished unit Solar Collector [f=0011681] [11681] Event [424,399.978638,4472]: 1 lost unit Caretaker [f=0011719] [11719] Event [579.449585,399.978638,4506.88574]: 1 lost unit Convict [f=0011781] [11781] Event [4712,399.978638,537.599976]: 0 finished unit Reaver [f=0011787] [11787] Event [376,154.312134,2040]: 1 finished unit Solar Collector [f=0011791] [11791] Event [1680,192.00592,2576]: 1 finished unit Picket [f=0011801] [11801] Event [596,399.978638,4672]: 1 lost unit Rogue [f=0011906] [11906] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0012002] [12002] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0012026] [12026] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0012053] [12053] Event [584,399.978638,4672]: 1 lost unit Shieldbot Factory [f=0012078] [12078] Event [472,398.487854,4648]: 1 lost unit Caretaker [f=0012080] [12080] Event [514.740906,398.36142,4761.6499]: 0 lost unit Scythe [f=0012108] [12108] Event [424,400.011902,4760]: 1 lost unit Solar Collector [f=0012146] [12146] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0012165] [12165] Event [384,153.948975,1808]: 1 finished unit Picket [f=0012229] [12229] Event [4840,151.792297,3032]: 0 finished unit Metal Extractor [f=0012265] [12265] Event [472,399.997864,4888]: 1 lost unit Metal Extractor [f=0012396] [12396] Event [4712,399.978638,537.599976]: 0 finished unit Reaver [f=0012423] [12423] Event [296,399.978638,4696]: 1 lost unit Metal Extractor [f=0012507] [12507] Event [360,400.014954,4632]: 1 lost unit Solar Collector [f=0012520] [12520] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0012523] [12523] Event [376.767517,400.496582,4695.3667]: 0 lost unit Scythe [f=0012545] [12545] Event [1904,190.339661,2752]: 1 finished unit Picket [f=0012577] [12577] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0012646] [12646] Event [3260.50098,240.90477,2873.4834]: 1 lost unit Bandit [f=0012677] [12677] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0012707] Player gajop left the game: normal quit [f=0012707] [12707] Event [undefined]: gajop quit [f=0012726] [12726] Event [464,156.832886,384]: 0 lost unit Lotus [f=0012755] [12755] Event [464,156.832886,384]: 0 lost unit Lotus [f=0012872] [12872] Event [352,163.059998,400]: 0 lost unit Lotus [f=0012895] [12895] Event [4888,399.978638,504]: 0 finished unit Caretaker [f=0012899] [12899] Event [352,163.059998,400]: 0 lost unit Lotus [f=0012921] [12921] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0012955] [12955] Event [520,153.265381,232]: 0 lost unit Metal Extractor [f=0012962] Anir has forced a win due to dropped opposition. [f=0012962] game_message: gajop has been destroyed! [f=0012962] [12962] Event [undefined]: gajop resigned [f=0012962] game_message: Anir wins! [f=0012962] Submitting stats [f=0012962] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012962] Part| Total Time|Time of the last 0.5s [f=0012962] Draw 11070.40ms 15.60% [f=0012962] Lua 19117.89ms 46.60% [f=0012962] Misc::Profiler::AddTime 47.78ms 0.10% [f=0012962] Sim 17277.12ms 69.40% [f=0012962] [12962] Received game_message: gajop has been destroyed! [f=0012962] [12962] Received game_message: Anir wins! [f=0012963] [12963] Game End Stats Header: 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29,5835,7865,5835,7865,130.237274,701.331604,130.237274,701.331604,0,0,0,0,0,0,0,0,0,212.696381,0,212.696381,1756.65417,2912.00684,1756.65417,2912.00684,1430,1120,1430,1120,27.0666676,39.1147537,27.0666676,39.1147537,1475,2445,1475,2445,23.255352,32.1210785,23.255352,32.1210785,1630,2745,1630,2745,1510.66675,2446.1665,1510.66675,2446.1665,1300,1555,1300,1555,2764.8335,2474.16797,2764.8335,2474.16797,0,74.3343735,0,74.3343735,3148.64087,2555.34009,3148.64087,2555.34009 [f=0012963] [12963] Game End Stats Values: 30,5760,8225,5760,8225,170.031982,731.561279,170.031982,731.561279,0,0,0,0,0,0,0,0,221.539307,222.338623,221.539307,222.338623,1960.26794,2987.00708,1960.26794,2987.00708,1430,1120,1430,1120,28,39.9820213,28,39.9820213,1475,2625,1475,2625,24.9072838,28.9792271,24.9072838,28.9792271,1555,2925,1555,2925,1516.47009,2521.1665,1516.47009,2521.1665,1300,1555,1300,1555,2839.8335,2479.97144,2839.8335,2479.97144,0,78.1676483,0,78.1676483,3223.64111,2761.5105,3223.64111,2761.5105 [f=0012979] [12979] Event [824.862854,399.944611,4626.90527]: 1 lost unit Bandit [f=0013000] [13000] Event [2816.7644,248.865906,2764.44263]: 1 lost unit Bandit [f=0013001] [13001] Event [773.747925,400.857727,4623.57324]: 1 lost unit Bandit [f=0013172] Player Anir left the game: normal quit [f=0013172] [13172] Event [undefined]: Anir quit [f=0013173] [13173] Event [4768,155.559692,3008]: 0 finished unit Lotus [f=0013178] No clients connected, shutting down server [f=0013178] Server shutdown [f=0013670] [13670] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0013762] [13762] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0013770] [13770] Event [4712,399.978638,537.599976]: 0 finished unit Reaver [f=0013828] [13828] Event [4568,399.978638,488]: 0 finished unit Gunship Plant [f=0013828] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0013828] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0013828] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0013828] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0013828] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0013828] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0013828] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0013828] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0013828] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0013828] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0013828] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0013828] !transmitlobby @voice@buildUnit@reload [f=0013919] [13919] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0013972] [13972] Event [4608,154.472504,2864]: 0 finished unit Lotus [f=0014015] [14015] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0014134] [14134] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0014384] [14384] Event [4712,399.978638,537.599976]: 0 finished unit Reaver [f=0014509] [14509] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0014629] [14629] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0014735] [14735] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0014984] [14984] Event [4712,399.978638,537.599976]: 0 finished unit Reaver [f=0015109] [15109] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0015229] [15229] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0015349] [15349] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0015599] [15599] Event [4712,399.978638,537.599976]: 0 finished unit Reaver [f=0015724] [15724] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0015830] [15830] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0015935] [15935] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0016170] [16170] Event [4712,399.978638,537.599976]: 0 finished unit Reaver [f=0016294] [16294] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0016413] [16413] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0016533] [16533] Event [4712,399.978638,537.599976]: 0 finished unit Ronin [f=0016769] [16769] Event [4712,399.978638,537.599976]: 0 finished unit Reaver [f=0016808] Autoquit sending quit command. [f=0016808] [QuitAction] user exited to system [f=0016808] [SpringApp::Kill][1] fromRun=1 [f=0016808] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016808] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016808] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016808] [ThreadPool::SetThreadCount][2] workers=0 [f=0016808] [SpringApp::Kill][2] [f=0016808] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016808] [Game::KillLua][3] dtor=0 luaUI=0x530e5d40 [f=0016808] Start widgetHandler:Shutdown [f=0016808] Shutdown - SaveOrderList Complete [f=0016808] Writing last game win data [f=0016808] Shutdown - SaveConfigData Complete [f=0016808] Shutdown Widget - Save/Load API [f=0016808] Shutdown Widget - Chili Highlight [f=0016808] Shutdown Widget - Draw After Chili [f=0016808] Shutdown Widget - EPIC Menu [f=0016808] Shutdown Widget - Chili Widget Selector [f=0016808] Shutdown Widget - Chili Minimap [f=0016808] Shutdown Widget - Local Team Colors [f=0016808] Shutdown Widget - Display Keys 2 [f=0016808] Shutdown Widget - Save Game Menu [f=0016808] Shutdown Widget - Unit Icons [f=0016808] Shutdown Widget - Noises [f=0016808] Shutdown Widget - HealthBars [f=0016808] Shutdown Widget - Win Counter [f=0016808] Shutdown Widget - SpringRTS Replay Stats [f=0016808] Shutdown Widget - BuildETA [f=0016808] Shutdown Widget - Modular Comm Info [f=0016808] Shutdown Widget - Mex Placement Handler [f=0016808] Shutdown Widget - Stereo3D [f=0016808] Shutdown Widget - Showeco and Grid Drawer [f=0016808] Shutdown Widget - Point Tracker [f=0016808] Shutdown Widget - Missile Silo Range [f=0016808] Shutdown Widget - MinimapEvents [f=0016808] Shutdown Widget - Local Widgets Config [f=0016808] Shutdown Widget - Highlight Geos [f=0016808] Shutdown Widget - Grab Input [f=0016808] Input grabbing is disabled! [f=0016808] Shutdown Widget - Music Player [f=0016808] Shutdown Widget - Darkening [f=0016808] Shutdown Widget - Context Menu [f=0016808] Shutdown Widget - Chili Spectator Panels [f=0016808] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016808] Shutdown Widget - Chili Nuke Warning [f=0016808] Shutdown Widget - Chili EndGame Window [f=0016808] Shutdown Widget - Chili Economy Panel Default [f=0016808] Shutdown Widget - CameraShake [f=0016808] Shutdown Widget - Attack AoE [f=0016808] Shutdown Widget - Map Edge Extension [f=0016808] Shutdown Widget - Selection Send [f=0016808] Shutdown Widget - LupsManager [f=0016808] Shutdown Widget - Newton Firezone [f=0016808] Shutdown Widget - Chili Crude Player List [f=0016808] Shutdown Widget - Chili Pro Console [f=0016808] Shutdown Widget - Lasso Terraform GUI [f=0016808] Shutdown Widget - Lups [f=0016808] Shutdown Widget - Chili Framework [f=0016808] Shutdown Widget - Chili Core Selector [f=0016808] Shutdown Widget - Custom Markers [f=0016808] Shutdown Widget - Pause Screen [f=0016808] Shutdown Widget - Text To Speech Control [f=0016808] Shutdown Widget - Layout Handler [f=0016808] Shutdown Widget - Persistent Build Height [f=0016808] End widgetHandler:Shutdown [f=0016808] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={471807,61993305} {int,ext,rec}Allocs={20060399,0,0} {chunk,block}Bytes={61993305,0} [f=0016808] [Game::KillLua][1] dtor=0 luaGaia=0x52ce4070 [f=0016808] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={392192,54540353} {int,ext,rec}Allocs={20060399,0,0} {chunk,block}Bytes={54540353,0} [f=0016808] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={392192,54540353} {int,ext,rec}Allocs={20060399,0,0} {chunk,block}Bytes={54540353,0} [f=0016808] [Game::KillLua][2] dtor=0 luaRules=0x53235f30 [f=0016808] Start gadgetHandler:Shutdown [f=0016808] Shutdown - StartSetup [f=0016808] Shutdown - UnitMorph [f=0016808] Shutdown - LupsNanoSpray [f=0016808] Shutdown - Missile Silo Controller [f=0016808] Shutdown - Modular Comm Info [f=0016808] Shutdown - Terrain Texture Handler [f=0016808] Shutdown - UnitCloakShield [f=0016808] End gadgetHandler:Shutdown [f=0016808] Start gadgetHandler:Shutdown [f=0016808] Shutdown - Save/Load [f=0016808] Shutdown - UnitMorph [f=0016808] Shutdown - Modular Comm Info [f=0016808] Shutdown - Retreat Command [f=0016808] Shutdown - Shockwaves [f=0016808] Shutdown - Teleport Throw [f=0016808] Shutdown - UnitCloakShield [f=0016808] Shutdown - Lups Cloak FX [f=0016808] Shutdown - Lups [f=0016808] Shutdown - Lups Shield [f=0016808] End gadgetHandler:Shutdown [f=0016808] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20060456,0,0} {chunk,block}Bytes={0,0} [f=0016808] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20060456,0,0} {chunk,block}Bytes={0,0} [f=0016808] [Game::KillLua][4] dtor=0 [f=0016808] [Game::~CGame][1] [f=0016808] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016808] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016808] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016808] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016808] [Game::KillLua][4] dtor=1 [f=0016808] [Game::KillMisc][1] [f=0016808] [Game::KillMisc][2] [f=0016808] [Game::KillMisc][3] [f=0016808] [Game::KillRendering][1] [f=0016808] [3DOParser::Kill] allocated 19 pieces [f=0016808] [S3OParser::Kill] allocated 360 pieces [f=0016808] [AssParser::Kill] allocated 7 pieces [f=0016808] [Game::KillInterface][1] [f=0016808] [Game::KillInterface][2] [f=0016808] [Game::KillSimulation][1] [f=0016808] [Game::KillSimulation][2] [f=0016808] [CCollisionHandler] dis-/continuous tests: 0/178668 [f=0016808] [Game::KillSimulation][3] [f=0016808] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016808] [~CPathCache(20x20)] cacheHits=70 hitPercentage=36% numHashColls=0 maxCacheSize=12 [f=0016808] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016808] [~CPathCache(40x40)] cacheHits=213 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016808] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016808] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016808] [LosHandler::Kill] raycast instance cache-{hits,misses}={8831,12447}; shared=14%; cached=28% [f=0016808] [Game::KillSimulation][4] [f=0016808] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0016808] [Game::~CGame][2] [f=0016808] [Game::~CGame][3] [f=0016808] [SpringApp::Kill][3] [f=0016808] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176549 bytes sent 140360 bytes recv'd [f=0016808] [SpringApp::Kill][4] font=0x464c2950 [f=0016808] [SpringApp::Kill][5] [f=0016808] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] #archives=5 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/maphelper.sdz (0x465c6cb0) [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x465ce040) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2044ms file="bitmaps/other/foam.tga" indx=518 inflSize=12kb readTime=23ms file="unitpics/factorycloak.png" indx=6450 inflSize=11kb readTime=22ms file="bitmaps/loadpictures/fkeys.png" indx=497 inflSize=4463kb readTime=19ms file="luarules/utilities/clustertool.lua" indx=1846 inflSize=24kb readTime=18ms file="luaui/widgets/unit_global_build_command.lua" indx=4825 inflSize=102kb readTime=16ms file="luarules/utilities.lua" indx=1842 inflSize=0kb readTime=16ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4625 inflSize=13kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=14ms file="luarules/utilities/debugfunctions.lua" indx=1847 inflSize=0kb readTime=13ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4682 inflSize=29kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 32838725 bytes cached in 2675 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz (0x4652d860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x4652e0f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x465a61a0) [VFS] #files[0]=7797 [VFS] #files[1]=174 [VFS] #files[2]=319 [VFS] #files[3]=0 [VFS] #files[4]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d54a30 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]