[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ap62Gtdioz/springsettings.745776.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1289-gfd5619c maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] #archives=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb8b00010f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4266 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/745776/replay.sdfz" for game data... [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffcbabd9e00 (TDFParserVFS) global=0x7fb8b00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb8b00010f0 (SpringVFS) global=0x7ffcbabd9e00 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44ecc0f0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffcbabda590 (TDFParserVFS) global=0x7fb8b00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb8b00010f0 (SpringVFS) global=0x7ffcbabda590 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44ecb860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffcbabd9df0 (TDFParserVFS) global=0x7fb8b00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb8b00010f0 (SpringVFS) global=0x7ffcbabd9df0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44ecb860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffcbabd9fd0 (TDFParserVFS) global=0x7fb8b00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb8b00010f0 (SpringVFS) global=0x7ffcbabd9fd0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44ecb860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 254ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffcbabd9cd0 (TDFParserVFS) global=0x7fb8b00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb8b00010f0 (SpringVFS) global=0x7ffcbabd9cd0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44ecc0f0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Red Comet v1.3 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 532ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 601ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/745776/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd06 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd06 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd06.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd16 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd16 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd16.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (183ms, checksum 3e56c4d6)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11851,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/745776/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x51328410,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c7092b5d1355ff2da94577adb86b43a3 [f=-000001] Connection attempt from Schickelmooser [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Schickelmooser changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from SkuZzi [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SkuZzi changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[Game::LoadGame][lua{Rules,Gaia}={1ef4e5f8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[Game::LoadGame][lua{Rules,Gaia}={1e4f63e8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Skuz Com! [f=-000001] [0] Event [5524,199.575195,2164]: 0 finished unit Engineer Commander [f=-000001] [0] Event [915,199.571777,3328]: 1 finished unit Engineer Commander [f=0000000] [0] Schickelmooser, team: 1, elo:1903, userid: 458821 [f=0000000] [0] SkuZzi, team: 0, elo:1883, userid: 194099 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000016] [16] Event [1112,199.562531,3288]: 1 finished unit Amphbot Factory [f=0000016] [16] Event [5408,199.562531,2192]: 0 finished unit Rover Assembly [f=0000016] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000016] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000016] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000016] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000016] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000016] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000016] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000016] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000016] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000016] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000016] !transmitlobby @voice@buildUnit@reload [f=0000255] [255] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0000284] [284] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0000435] [435] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Mason [f=0000480] [480] Event [5592,199.562531,2344]: 0 finished unit Solar Collector [f=0000496] [496] Event [872,199.562531,3384]: 1 finished unit Solar Collector [f=0000561] [561] Event [1148,199.562531,3288]: 1 finished unit Conch [f=0000576] [576] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0000721] [721] Event [712,199.562531,3288]: 1 finished unit Solar Collector [f=0000726] [726] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0000819] [819] Event [5560,199.562531,2424]: 0 finished unit Solar Collector [f=0001051] [1051] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0001095] [1095] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0001258] [1258] Event [536,199.562531,3096]: 1 finished unit Solar Collector [f=0001413] [1413] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0001466] [1466] Event [5512,196.761017,2504]: 0 finished unit Solar Collector [f=0001503] [1503] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0001668] [1668] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0001843] [1843] Event [1312,228.978424,2880]: 1 finished unit Radar Tower [f=0001892] [1892] Event [376,199.562531,3000]: 1 finished unit Solar Collector [f=0001957] [1957] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0002000] [2000] Event [5480,191.235809,2584]: 0 finished unit Solar Collector [f=0002183] [2183] Event [1148,199.562531,3288]: 1 finished unit Duck [f=0002205] [2205] Event [5328,199.562531,1968]: 0 finished unit Radar Tower [f=0002233] [2233] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0002260] [2260] Event [699.962097,199.562531,3018.64551]: 1 finished unit Engineer Commander [f=0002312] [2312] Event [625.539551,199.562531,3336.43408]: 0 lost unit Dart [f=0002451] [2451] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0002507] [2507] Event [5504,199.562531,2272]: 0 finished unit Lotus [f=0002616] [2616] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0002685] [2685] Event [1312,228.978424,2880]: 1 lost unit Radar Tower [f=0002691] [2691] Event [1148,199.562531,3288]: 1 finished unit Duck [f=0002755] [2755] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0002763] [2763] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0002775] [2775] Event [1296.05872,199.622818,2792.91064]: 0 lost unit Dart [f=0002815] [2815] Event [1341.62769,199.566895,2756.36133]: 0 lost unit Dart [f=0003283] [3283] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0003330] [3330] Event [5328,199.562531,1968]: 0 finished unit Sparrow [f=0003330] game_message: Morph complete: Radar Tower -> Sparrow [f=0003330] [3330] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0003358] [3358] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0003555] [3555] Event [1440,229.507599,2960]: 1 finished unit Picket [f=0003734] [3734] Event [4312,199.562531,1944]: 0 finished unit Metal Extractor [f=0003762] [3762] Event [328,199.562531,2792]: 1 finished unit Solar Collector [f=0003795] [3795] Event [1344,215.492706,2864]: 1 finished unit Picket [f=0003802] [3802] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0003906] [3906] Event [1392,203.011017,2896]: 1 finished unit Radar Tower [f=0004047] [4047] Event [408,199.562531,2616]: 1 finished unit Solar Collector [f=0004073] [4073] Event [1148,199.562531,3288]: 1 finished unit Conch [f=0004190] [4190] Event [1912,199.562531,2968]: 1 finished unit Solar Collector [f=0004209] [4209] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0004332] [4332] Event [1148,199.562531,3288]: 1 finished unit Duck [f=0004467] [4467] Event [440,199.562531,2440]: 1 finished unit Solar Collector [f=0004495] [4495] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0004503] [4503] Event [2072,199.562531,3048]: 1 finished unit Solar Collector [f=0004662] [4662] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0004669] [4669] Event [4200,199.562531,3016]: 0 finished unit Metal Extractor [f=0004836] [4836] Event [2248,199.562531,3128]: 1 finished unit Solar Collector [f=0004917] [4917] Event [568,199.562531,2312]: 1 finished unit Solar Collector [f=0004941] [4941] Event [984,199.562531,3240]: 1 finished unit Solar Collector [f=0005066] [5066] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0005097] [5097] Event [1148,199.562531,3288]: 1 finished unit Duck [f=0005212] [5212] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0005220] [5220] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0005397] [5397] Event [1064,199.562531,3064]: 1 finished unit Solar Collector [f=0005418] [5418] Event [2344,199.562531,3256]: 1 finished unit Solar Collector [f=0005460] [5460] Event [664,199.562531,2200]: 1 finished unit Solar Collector [f=0005595] [5595] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0005679] [5679] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0005730] [5730] Event [247.807571,199.562531,1581.07898]: 0 lost unit Dart [f=0005760] [5760] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0005784] [5784] Event [1148,199.562531,3288]: 1 finished unit Duck [f=0005823] [5823] Event [1128,197.484741,2888]: 1 finished unit Solar Collector [f=0005831] [5831] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Ravager [f=0006035] [6035] Event [1148,199.562531,3288]: 1 finished unit Duck [f=0006210] [6210] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0006227] [6227] Event [1256,199.582977,2776]: 1 finished unit Solar Collector [f=0006319] [6319] Event [2488,199.562531,3128]: 1 finished unit Solar Collector [f=0006399] [6399] Event [2478.37012,201.844467,1732.43701]: 1 lost unit Duck [f=0006466] [6466] Event [2648,199.562531,3080]: 1 finished unit Solar Collector [f=0006510] [6510] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0006538] [6538] Event [2614.60352,199.562531,1574.3042]: 0 lost unit Dart [f=0006538] [6538] Event [2585.31445,199.562531,1570.86462]: 0 lost unit Dart [f=0006581] [6581] Event [2659.14868,199.560669,1936.69531]: 0 lost unit Dart [f=0006609] [6609] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Ravager [f=0006617] [6617] Event [1448,199.562531,2760]: 1 finished unit Solar Collector [f=0006885] [6885] Event [3168,199.562531,3504]: 0 finished unit Picket [f=0006963] [6963] Event [3000.33057,199.562531,3377.01099]: 1 lost unit Duck [f=0006991] [6991] Event [1624,199.562531,2840]: 1 finished unit Solar Collector [f=0007070] [7070] Event [2767.25073,199.562531,3304.62695]: 0 lost unit Dart [f=0007155] [7155] Event [2690.5354,199.562531,3285.09692]: 0 lost unit Scorcher [f=0007165] [7165] Event [2943.75562,218.923187,3142.25659]: 1 lost unit Duck [f=0007170] [7170] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0007215] [7215] Event [3248,199.562531,3360]: 0 finished unit Picket [f=0007221] [7221] Event [2600.86938,199.562531,3274.42798]: 1 lost unit Engineer Commander [f=0007221] [7221] Event [2588.57178,199.562531,3297.36816]: 0 lost unit Scorcher [f=0007221] [7221] Event [2599.77563,199.562531,3247.99805]: 0 lost unit Scorcher [f=0007276] [7276] Event [1148,199.562531,3288]: 1 finished unit Conch [f=0007276] [7276] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0007320] gg [f=0007335] [7335] Event [2712,199.562531,3224]: 1 lost unit Stinger [f=0007387] [7387] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Ravager [f=0007414] [7414] Event [1816,199.562531,2792]: 1 finished unit Solar Collector [f=0007473] [7473] Event [2408,199.562531,3352]: 1 lost unit Metal Extractor [f=0007533] [7533] Event [undefined]: Schickelmooser resigned [f=0007533] game_message: Schickelmooser has been destroyed! [f=0007533] game_message: SkuZzi wins! [f=0007533] Submitting stats [f=0007533] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007533] Part| Total Time|Time of the last 0.5s [f=0007533] Draw 8563.78ms 18.20% [f=0007533] Lua 12724.79ms 42.20% [f=0007533] Misc::Profiler::AddTime 27.58ms 0.10% [f=0007533] Sim 6490.34ms 57.40% [f=0007533] [7533] Received game_message: Schickelmooser has been destroyed! [f=0007533] [7533] Received game_message: SkuZzi wins! [f=0007534] [7534] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007534] [7534] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007534] [7534] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007534] [7534] Game End Stats Values: 2,2195,2075,2075,2195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.36117363,6.20945024,6.20945024,6.36117363,120,0,0,120,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007534] [7534] Game End Stats Values: 3,2415,2365,2365,2415,0.8436209,3.78474975,3.78474975,0.8436209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,10.1333332,10.1333332,9.86666679,2000,2000,2000,2000,8.33976173,8.53775501,8.53775501,8.33976173,200,150,150,200,0,0,0,0,215,215,215,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007534] [7534] Game End Stats Values: 4,2455,2510,2510,2455,6.00116682,9.51034641,9.51034641,6.00116682,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.2666664,12.2666664,12,2000,2000,2000,2000,8.62735558,9.73368549,9.73368549,8.62735558,240,150,150,240,0,0,0,0,215,360,360,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007534] [7534] Game End Stats Values: 5,2680,2510,2510,2680,13.0179148,14.9933653,14.9933653,13.0179148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,14,14,13.333333,2000,2000,2000,2000,9.96969223,11.3364134,11.3364134,9.96969223,320,150,150,320,0,0,0,0,360,360,360,360,0,5.99999857,5.99999857,0,0,0,0,0,0,0,0,0 [f=0007534] [7534] Game End Stats Values: 6,2885,2715,2715,2885,21.8027573,23.4346008,23.4346008,21.8027573,0,0,0,0,0,0,0,0,0,0,0,0,61.6463318,0,0,61.6463318,0,0,0,0,14.9333334,14.6397123,14.6397123,14.9333334,2055,2055,2055,2055,11.1536551,10.4708519,10.4708519,11.1536551,400,230,230,400,0,0,0,0,430,430,430,430,0,5.99999857,5.99999857,0,0,0,0,0,0,61.6463318,61.6463318,0 [f=0007534] [7534] Game End Stats Values: 7,3015,2970,2970,3015,33.1509628,34.3910828,34.3910828,33.1509628,0,0,0,0,0,0,0,0,0,0,0,0,129.771332,40,40,129.771332,90,0,0,90,16,15.99438,15.99438,16,2055,2230,2230,2055,11.3245487,10.6652632,10.6652632,11.3245487,440,310,310,440,55,40,40,55,430,430,430,430,40,61,61,40,0,0,0,0,40,129.771332,129.771332,40 [f=0007534] [7534] Game End Stats Values: 8,2975,3045,3045,2975,43.4576302,68.5448151,68.5448151,43.4576302,0,0,0,0,0,0,0,0,0,0,0,0,129.771332,115.464142,115.464142,129.771332,90,0,0,90,16,16,16,16,2055,2230,2230,2055,11.2551117,14.5176888,14.5176888,11.2551117,400,310,310,400,55,120,120,55,430,505,505,430,120,61,61,120,0,0,0,0,120.000008,129.771332,129.771332,120.000008 [f=0007534] [7534] Game End Stats Values: 9,3185,3220,3220,3185,56.5002594,83.8080521,83.8080521,56.5002594,0,0,0,0,0,0,0,0,0,0,0,0,129.771332,115.464142,115.464142,129.771332,90,100,100,90,16,16,16,16,2000,2230,2230,2000,11.4375095,14.9404058,14.9404058,11.4375095,665,310,310,665,55,120,120,55,430,580,580,430,120,61,61,120,0,0,0,0,120.000008,129.771332,129.771332,120.000008 [f=0007534] [7534] Game End Stats Values: 10,3390,3515,3515,3390,72.2448807,86.8572006,86.8572006,72.2448807,0,0,0,0,0,0,0,0,0,0,0,0,129.771332,115.464142,115.464142,129.771332,90,200,200,90,16,17.0666676,17.0666676,16,2000,2285,2285,2000,12.9883299,15.3450336,15.3450336,12.9883299,795,310,310,795,55,120,120,55,505,720,720,505,120,61,61,120,0,0,0,0,120.000008,129.771332,129.771332,120.000008 [f=0007534] [7534] Game End Stats Values: 11,3595,3885,3885,3595,79.8119812,96.8735809,96.8735809,79.8119812,0,0,0,0,0,0,0,0,0,0,0,0,129.771332,115.464142,115.464142,129.771332,90,200,200,90,16,21.0666676,21.0666676,16,2000,2285,2285,2000,13.3569527,15.8095179,15.8095179,13.3569527,925,540,540,925,55,120,120,55,580,860,860,580,120,61,61,120,0,0,0,0,120.000008,129.771332,129.771332,120.000008 [f=0007534] [7534] Game End Stats Values: 12,3800,4165,4165,3800,88.3672791,126.585121,126.585121,88.3672791,0,0,0,0,0,0,0,0,0,0,0,0,129.771332,115.464142,115.464142,129.771332,90,200,200,90,16,26,26,16,2000,2285,2285,2000,16.7737865,17.1225281,17.1225281,16.7737865,1055,540,540,1055,55,120,120,55,655,1140,1140,655,120,61,61,120,0,0,0,0,120.000008,129.771332,129.771332,120.000008 [f=0007534] [7534] Game End Stats Values: 13,4005,4390,4390,4005,97.8320465,169.867157,169.867157,97.8320465,0,0,0,0,0,0,0,0,0,0,0,0,129.771332,115.464142,115.464142,129.771332,90,200,200,90,16,31.8666668,31.8666668,16,2000,2285,2285,2000,18.8142357,18.7890434,18.7890434,18.8142357,1185,620,620,1185,55,120,120,55,730,1285,1285,730,120,61,61,120,0,0,0,0,120.000008,129.771332,129.771332,120.000008 [f=0007534] [7534] Game End Stats Values: 14,4365,4755,4755,4365,101.228119,234.907745,234.907745,101.228119,0,0,0,0,0,0,0,0,0,0,0,0,129.771332,155.464142,155.464142,129.771332,90,200,200,90,16,37.2000008,37.2000008,16,2000,2285,2285,2000,21.3039742,22.3724308,22.3724308,21.3039742,1395,700,700,1395,55,160,160,55,880,1570,1570,880,160,61,61,160,0,0,0,0,160.000015,129.771332,129.771332,160.000015 [f=0007534] [7534] Game End Stats Values: 15,4440,4905,4905,4440,108.815346,333.003174,333.003174,108.815346,0,0,0,0,0,0,0,0,0,0,0,0,129.771332,155.464142,155.464142,129.771332,90,200,200,90,16,40,40,16,2000,2285,2285,2000,25.0863819,26.2513752,26.2513752,25.0863819,1395,780,780,1395,55,160,160,55,955,1640,1640,955,160,61,61,160,0,0,0,0,160.000015,129.771332,129.771332,160.000015 [f=0007534] [7534] Game End Stats Values: 16,4645,5035,5035,4645,115.195442,444.350494,444.350494,115.195442,0,0,0,0,0,0,0,0,0,10.300354,10.300354,0,230.96492,346.654633,346.654633,230.96492,90,200,200,90,16,45.2000008,45.2000008,16,2000,2285,2285,2000,28.0531578,27.1348343,27.1348343,28.0531578,1525,700,700,1525,135,280,280,135,1030,1850,1850,1030,280,141,141,280,0,0,0,0,351.190491,230.96492,230.96492,351.190491 [f=0007534] [7534] Game End Stats Values: 17,4650,4945,4945,4650,115.195442,531.875122,531.875122,115.195442,0,0,0,0,0,0,0,0,42.2584839,31.3039551,31.3039551,42.2584839,1667.93628,723.578552,723.578552,1667.93628,190,200,200,190,16,48.6412315,48.6412315,16,2000,2285,2285,2000,28.8467159,25.5296955,25.5296955,28.8467159,1355,540,540,1355,295,450,450,295,1105,1920,1920,1105,450,301,301,450,0,0,0,0,739.266663,1667.93628,1667.93628,739.266663 [f=0007534] [7534] Game End Stats Values: 18,4740,3735,3735,4740,120.124756,610.544189,610.544189,120.124756,0,0,0,0,0,0,0,0,262.945465,468.776825,468.776825,262.945465,2045.29492,904.331055,904.331055,2045.29492,290,200,200,290,16,43.5,43.5,16,2000,855,855,2000,31.5429382,24.2667179,24.2667179,31.5429382,1345,690,690,1345,2024.75281,710,710,2024.75281,1105,1990,1990,1105,710,2030.75281,2030.75281,710,0,0,0,0,920.019165,2201.68896,2201.68896,920.019165 [f=0007547] gg [f=0007576] [7576] Event [2067.36328,199.576294,2187.87891]: 1 lost unit Duck [f=0007747] Player SkuZzi left the game: normal quit [f=0007747] [7747] Event [undefined]: SkuZzi quit [f=0007785] [7785] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0007805] [7805] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0007821] No clients connected, shutting down server [f=0007821] Server shutdown [f=0008009] [8009] Event [2816,199.565735,3488]: 0 finished unit Picket [f=0008214] [8214] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0008325] [8325] Event [2704,199.562531,3616]: 0 finished unit Picket [f=0008619] [8619] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0009025] [9025] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0009430] [9430] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0009836] [9836] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0010241] [10241] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0010646] [10646] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0011052] [11052] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0011457] [11457] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0011892] [11892] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0012337] [12337] Event [5390.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0012548] Autoquit sending quit command. [f=0012548] [QuitAction] user exited to system [f=0012548] [SpringApp::Kill][1] fromRun=1 [f=0012548] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012548] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012548] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012548] [ThreadPool::SetThreadCount][2] workers=0 [f=0012548] [SpringApp::Kill][2] [f=0012548] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012548] [Game::KillLua][3] dtor=0 luaUI=0x511be6d0 [f=0012548] Start widgetHandler:Shutdown [f=0012548] Shutdown - SaveOrderList Complete [f=0012548] Writing last game win data [f=0012548] Shutdown - SaveConfigData Complete [f=0012548] Shutdown Widget - Save/Load API [f=0012548] Shutdown Widget - Chili Highlight [f=0012548] Shutdown Widget - Draw After Chili [f=0012548] Shutdown Widget - EPIC Menu [f=0012548] Shutdown Widget - Chili Widget Selector [f=0012548] Shutdown Widget - Chili Minimap [f=0012548] Shutdown Widget - Local Team Colors [f=0012548] Shutdown Widget - Display Keys 2 [f=0012548] Shutdown Widget - Save Game Menu [f=0012548] Shutdown Widget - Unit Icons [f=0012548] Shutdown Widget - Noises [f=0012548] Shutdown Widget - HealthBars [f=0012548] Shutdown Widget - Win Counter [f=0012548] Shutdown Widget - SpringRTS Replay Stats [f=0012548] Shutdown Widget - BuildETA [f=0012548] Shutdown Widget - Modular Comm Info [f=0012548] Shutdown Widget - Mex Placement Handler [f=0012548] Shutdown Widget - Stereo3D [f=0012548] Shutdown Widget - Showeco and Grid Drawer [f=0012548] Shutdown Widget - Point Tracker [f=0012548] Shutdown Widget - Missile Silo Range [f=0012548] Shutdown Widget - MinimapEvents [f=0012548] Shutdown Widget - Local Widgets Config [f=0012548] Shutdown Widget - Highlight Geos [f=0012548] Shutdown Widget - Grab Input [f=0012548] Input grabbing is disabled! [f=0012548] Shutdown Widget - Music Player [f=0012548] Shutdown Widget - Darkening [f=0012548] Shutdown Widget - Context Menu [f=0012548] Shutdown Widget - Chili Spectator Panels [f=0012548] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012548] Shutdown Widget - Chili Nuke Warning [f=0012548] Shutdown Widget - Chili EndGame Window [f=0012548] Shutdown Widget - Chili Economy Panel Default [f=0012548] Shutdown Widget - CameraShake [f=0012548] Shutdown Widget - Attack AoE [f=0012548] Shutdown Widget - Map Edge Extension [f=0012548] Shutdown Widget - Selection Send [f=0012548] Shutdown Widget - LupsManager [f=0012548] Shutdown Widget - Newton Firezone [f=0012548] Shutdown Widget - Chili Crude Player List [f=0012548] Shutdown Widget - Chili Pro Console [f=0012548] Shutdown Widget - Lasso Terraform GUI [f=0012548] Shutdown Widget - Lups [f=0012548] Shutdown Widget - Chili Framework [f=0012548] Shutdown Widget - Chili Core Selector [f=0012548] Shutdown Widget - Custom Markers [f=0012548] Shutdown Widget - Pause Screen [f=0012548] Shutdown Widget - Text To Speech Control [f=0012548] Shutdown Widget - Layout Handler [f=0012548] Shutdown Widget - Persistent Build Height [f=0012548] End widgetHandler:Shutdown [f=0012548] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={390818,55157254} {int,ext,rec}Allocs={18195769,0,0} {chunk,block}Bytes={55157254,0} [f=0012548] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012548] [Game::KillLua][2] dtor=0 luaRules=0x51328410 [f=0012548] Start gadgetHandler:Shutdown [f=0012548] Shutdown - StartSetup [f=0012548] Shutdown - UnitMorph [f=0012548] Shutdown - LupsNanoSpray [f=0012548] Shutdown - Missile Silo Controller [f=0012548] Shutdown - Modular Comm Info [f=0012548] Shutdown - Terrain Texture Handler [f=0012548] Shutdown - UnitCloakShield [f=0012548] End gadgetHandler:Shutdown [f=0012548] Start gadgetHandler:Shutdown [f=0012548] Shutdown - Save/Load [f=0012548] Shutdown - UnitMorph [f=0012548] Shutdown - Modular Comm Info [f=0012548] Shutdown - Retreat Command [f=0012548] Shutdown - Shockwaves [f=0012548] Shutdown - Teleport Throw [f=0012548] Shutdown - UnitCloakShield [f=0012548] Shutdown - Lups Cloak FX [f=0012548] Shutdown - Lups [f=0012548] Shutdown - Lups Shield [f=0012548] End gadgetHandler:Shutdown [f=0012548] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18195796,0,0} {chunk,block}Bytes={0,0} [f=0012548] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18195796,0,0} {chunk,block}Bytes={0,0} [f=0012548] [Game::KillLua][4] dtor=0 [f=0012548] [Game::~CGame][1] [f=0012548] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012548] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012548] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012548] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012548] [Game::KillLua][4] dtor=1 [f=0012548] [Game::KillMisc][1] [f=0012548] [Game::KillMisc][2] [f=0012548] [Game::KillMisc][3] [f=0012548] [Game::KillRendering][1] [f=0012548] [3DOParser::Kill] allocated 1 pieces [f=0012548] [S3OParser::Kill] allocated 294 pieces [f=0012548] [AssParser::Kill] allocated 21 pieces [f=0012548] [Game::KillInterface][1] [f=0012548] [Game::KillInterface][2] [f=0012548] [Game::KillSimulation][1] [f=0012548] [Game::KillSimulation][2] [f=0012548] [CCollisionHandler] dis-/continuous tests: 0/41500 [f=0012548] [Game::KillSimulation][3] [f=0012548] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012548] [~CPathCache(24x16)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=5 [f=0012548] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012548] [~CPathCache(48x32)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012548] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012548] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012548] [LosHandler::Kill] raycast instance cache-{hits,misses}={3102,5816}; shared=2%; cached=33% [f=0012548] [Game::KillSimulation][4] [f=0012548] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0012548] [Game::~CGame][2] [f=0012548] [Game::~CGame][3] [f=0012548] [SpringApp::Kill][3] [f=0012548] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131439 bytes sent 75071 bytes recv'd [f=0012548] [SpringApp::Kill][4] font=0x44e60950 [f=0012548] [SpringApp::Kill][5] [f=0012548] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] #archives=5 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/maphelper.sdz (0x44f646f0) [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x45079220) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=1879ms file="bitmaps/pd/shield2.png" indx=549 inflSize=119kb readTime=40ms file="unittextures/factoryveh1.png" indx=7172 inflSize=1077kb readTime=24ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4682 inflSize=29kb readTime=22ms file="bitmaps/loadpictures/water.png" indx=509 inflSize=3506kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=15ms file="luaui/images/lobbyranks/4_3.png" indx=3706 inflSize=129kb readTime=9ms file="luaintro/images/barframe.png" indx=1190 inflSize=34kb readTime=8ms file="luarules/gadgets/unit_teleporter.lua" indx=1753 inflSize=28kb readTime=7ms file="luarules/configs/icon_generator.lua" indx=1219 inflSize=9kb readTime=7ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 33114444 bytes cached in 2665 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz (0x44ecb860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x44ed3850) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44ecc0f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] #files[0]=7797 [VFS] #files[1]=16 [VFS] #files[2]=319 [VFS] #files[3]=0 [VFS] #files[4]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d54a30 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]