[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eQti27sL7F/springsettings.745755.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1289-gfd5619c maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] #archives=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fea8c0010f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4260 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/745755/replay.sdfz" for game data... [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc91a715e0 (TDFParserVFS) global=0x7fea8c0010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fea8c0010f0 (SpringVFS) global=0x7ffc91a715e0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x45d37990) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc91a71d70 (TDFParserVFS) global=0x7fea8c0010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fea8c0010f0 (SpringVFS) global=0x7ffc91a71d70 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x45d38e20) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc91a715d0 (TDFParserVFS) global=0x7fea8c0010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fea8c0010f0 (SpringVFS) global=0x7ffc91a715d0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x45d38e20) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc91a717b0 (TDFParserVFS) global=0x7fea8c0010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fea8c0010f0 (SpringVFS) global=0x7ffc91a717b0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x45d38e20) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc91a714b0 (TDFParserVFS) global=0x7fea8c0010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fea8c0010f0 (SpringVFS) global=0x7ffc91a714b0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x45d37990) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Eye of Horus v13 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 496ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 565ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/745755/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b133b [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b133b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b133b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b134b [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b134b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b134b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (296ms, checksum 804ef985)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11852,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/745755/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x54842b00,0x5455ff60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 24f22a5d6ee465db644e155cc5049ac0 [f=-000001] Connection attempt from skay_bow [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: skay_bow changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from arkashahan [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: arkashahan changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="skay_bow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="skay_bow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="skay_bow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="skay_bow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="skay_bow" string="[Game::LoadGame][lua{Rules,Gaia}={1f67bcb8,1f679468}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[Game::LoadGame][lua{Rules,Gaia}={41928478,4dd863b0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5966,18.0085449,6697]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2899,7.2681427,882]: 1 finished unit Engineer Commander [f=0000000] [0] skay_bow, team: 0, elo:1421, userid: 479377 [f=0000000] [0] arkashahan, team: 1, elo:1389, userid: 460460 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000020] [20] Event [6080,19.6875,6720]: 0 finished unit Rover Assembly [f=0000020] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000020] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000020] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000020] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000020] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000020] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000020] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000020] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000020] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000020] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000020] !transmitlobby @voice@buildUnit@reload [f=0000062] [62] Event [2784,10.8270264,880]: 1 finished unit Hovercraft Platform [f=0000330] [330] Event [5864,28.1304932,6968]: 0 finished unit Metal Extractor [f=0000421] [421] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0000539] [539] Event [2784,12.6606445,848]: 1 finished unit Dagger [f=0000542] [542] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Mason [f=0000783] [783] Event [2784,12.6606445,848]: 1 finished unit Dagger [f=0000856] [856] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0000920] [920] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Mason [f=0001043] [1043] Event [2784,12.6606445,848]: 1 finished unit Dagger [f=0001275] [1275] Event [4904,17.8417969,6552]: 0 finished unit Metal Extractor [f=0001328] [1328] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Scorcher [f=0001380] [1380] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0001861] [1861] Event [2840,6.94335938,1128]: 1 finished unit Solar Collector [f=0001934] [1934] Event [4800,20.5828857,6384]: 0 finished unit Lotus [f=0001974] [1974] Event [2784,12.6606445,848]: 1 finished unit Scalpel [f=0002200] [2200] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Scorcher [f=0002284] [2284] Event [5368,15.3863525,6104]: 0 finished unit Metal Extractor [f=0002405] [2405] Event [2984,5.44921875,1064]: 1 finished unit Solar Collector [f=0002767] [2767] Event [2968,8.23425293,888]: 1 finished unit Solar Collector [f=0002979] [2979] Event [2784,12.6606445,848]: 1 finished unit Scalpel [f=0002985] [2985] Event [5168,8.3770752,6016]: 0 finished unit Lotus [f=0003090] [3090] Event [3883.57471,18.2757568,5686.26465]: 1 lost unit Dagger [f=0003138] [3138] Event [2632,16.7431641,936]: 1 finished unit Solar Collector [f=0003174] [3174] Event [4007.22583,19.7189331,5682.27783]: 1 lost unit Dagger [f=0003280] [3280] Event [5784,18.2757568,6104]: 0 finished unit Metal Extractor [f=0003335] [3335] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Scorcher [f=0003435] [3435] Event [2784,12.6606445,848]: 1 finished unit Quill [f=0003825] [3825] Event [2784,12.6606445,848]: 1 finished unit Quill [f=0004027] [4027] Event [5728,7.02575684,5872]: 0 finished unit Lotus [f=0004142] [4142] Event [4904,21.3354492,6600]: 0 finished unit Wind/Tidal Generator [f=0004411] [4411] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Scorcher [f=0004447] [4447] Event [4856,18.4295654,6552]: 0 finished unit Wind/Tidal Generator [f=0004747] [4747] Event [3832,12.6507568,600]: 1 finished unit Metal Extractor [f=0004773] [4773] Event [4952,17.4462891,6552]: 0 finished unit Wind/Tidal Generator [f=0005078] [5078] Event [4904,16.8859863,6504]: 0 finished unit Wind/Tidal Generator [f=0005123] [5123] Event [3064,19.6655273,2920]: 1 finished unit Metal Extractor [f=0005270] [5270] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Mason [f=0005493] [5493] Event [6112,22.5054932,6000]: 0 finished unit Lotus [f=0005504] [5504] Event [5320,14.6447754,6104]: 0 finished unit Wind/Tidal Generator [f=0005712] [5712] Event [5368,13.0682373,6056]: 0 finished unit Wind/Tidal Generator [f=0005798] [5798] Event [6120,27.69104,7144]: 0 finished unit Storage [f=0005829] [5829] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Mason [f=0005881] [5881] Event [5416,15.3643799,6104]: 0 finished unit Wind/Tidal Generator [f=0005910] [5910] Event [2616,15.6500244,1176]: 1 lost unit Metal Extractor [f=0005955] [5955] Event [2784,12.6606445,848]: 1 finished unit Halberd [f=0005971] [5971] Event [2817.24512,8.35900879,1067.94983]: 0 lost unit Scorcher [f=0006103] [6103] Event [5368,17.2814941,6152]: 0 finished unit Wind/Tidal Generator [f=0006553] [6553] Event [6072,28.1304932,7144]: 0 finished unit Storage [f=0006571] [6571] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Mason [f=0006604] [6604] Event [5112,7.4432373,328]: 1 finished unit Metal Extractor [f=0006638] [6638] Event [2496,20.2642822,1056]: 1 finished unit Rover Assembly [f=0006695] [6695] Event [5784,16.2872314,6056]: 0 finished unit Wind/Tidal Generator [f=0006911] [6911] Event [5736,17.4682617,6104]: 0 finished unit Wind/Tidal Generator [f=0006977] [6977] Event [5840,18.6273193,6720]: 0 finished unit Picket [f=0007053] [7053] Event [5832,19.6875,6104]: 0 finished unit Wind/Tidal Generator [f=0007082] [7082] Event [6024,29.96521,7144]: 0 finished unit Storage [f=0007124] [7124] Event [2616,15.1423454,1176]: 1 finished unit Metal Extractor [f=0007151] [7151] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Mason [f=0007169] [7169] Event [5784,18.2757568,6152]: 0 finished unit Wind/Tidal Generator [f=0007202] [7202] Event [3176,19.6875,2936]: 1 finished unit Stardust [f=0007333] [7333] Event [2784,12.6606445,848]: 1 finished unit Halberd [f=0007400] [7400] Event [5976,32.1459961,7144]: 0 finished unit Storage [f=0007527] [7527] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Mason [f=0007571] [7571] Event [2496.02954,19.2954922,1073.99231]: 1 finished unit Fencer [f=0007713] [7713] Event [5400,13.0682373,968]: 1 finished unit Metal Extractor [f=0007714] [7714] Event [5928,32.77771,7144]: 0 finished unit Storage [f=0007859] [7859] Event [5816,27.086792,6968]: 0 finished unit Wind/Tidal Generator [f=0007979] [7979] Event [5864,26.71875,6920]: 0 finished unit Wind/Tidal Generator [f=0008029] [8029] Event [5928,31.5362549,7096]: 0 finished unit Storage [f=0008106] [8106] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0008129] [8129] Event [5928,27.8887939,6968]: 0 finished unit Wind/Tidal Generator [f=0008264] [8264] Event [5864,29.53125,7016]: 0 finished unit Wind/Tidal Generator [f=0008285] [8285] Event [2784,12.6606445,848]: 1 finished unit Quill [f=0008344] [8344] Event [5976,30.9375,7096]: 0 finished unit Storage [f=0008346] [8346] Event [2496.02954,19.2954922,1073.99231]: 1 finished unit Fencer [f=0008618] [8618] Event [5160,13.0847168,5096]: 0 finished unit Metal Extractor [f=0008622] [8622] Event [5786.33643,21.6645565,6814.79639]: 0 finished unit Engineer Commander [f=0008622] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008622] [8622] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008658] [8658] Event [6024,29.4433594,7096]: 0 finished unit Storage [f=0008676] [8676] Event [4952,10.8215332,968]: 1 finished unit Metal Extractor [f=0008780] [8780] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0008786] [8786] Event [5752,25.8178711,7000]: 0 finished unit Caretaker [f=0008880] [8880] Event [6072,28.1304932,7096]: 0 finished unit Storage [f=0008942] [8942] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Ravager [f=0008959] [8959] Event [2784,12.6606445,848]: 1 finished unit Quill [f=0009051] [9051] Event [2496.02954,19.2954922,1073.99231]: 1 finished unit Fencer [f=0009091] [9091] Event [6120,26.9165039,7096]: 0 finished unit Storage [f=0009340] [9340] Event [2888,14.1064453,2968]: 1 finished unit Stardust [f=0009380] [9380] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0009696] [9696] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Ravager [f=0009842] [9842] Event [5208,10.4425049,1864]: 1 finished unit Metal Extractor [f=0009943] [9943] Event [6120,26.71875,7048]: 0 finished unit Caretaker [f=0010313] [10313] Event [4232,16.9628906,2088]: 1 finished unit Stardust [f=0010722] [10722] Event [5000,17.3309326,6632]: 0 finished unit Caretaker [f=0010780] [10780] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [f=0010862] [10862] Event [5240,15.1062012,5208]: 0 finished unit Caretaker [f=0010897] [10897] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Ravager [f=0011053] [11053] Event [5112,12.65625,5096]: 0 finished unit Wind/Tidal Generator [f=0011196] [11196] Event [3336,9.6295166,6280]: 0 finished unit Caretaker [f=0011265] [11265] Event [5160,15.2270508,5048]: 0 finished unit Wind/Tidal Generator [f=0011373] [11373] Event [6056,27.6416016,7048]: 0 finished unit Caretaker [f=0011422] [11422] Event [4024,19.6875,2056]: 1 finished unit Metal Extractor [f=0011496] [11496] Event [5208,13.5736084,5096]: 0 finished unit Wind/Tidal Generator [f=0011496] [11496] Event [3096,6.0534668,6072]: 0 finished unit Wind/Tidal Generator [f=0011704] [11704] Event [3048,7.64099121,6024]: 0 finished unit Wind/Tidal Generator [f=0011733] [11733] Event [5160,11.7608643,5144]: 0 finished unit Wind/Tidal Generator [f=0011813] [11813] Event [4693.09131,8.94687176,3699.44897]: 1 lost unit Fencer [f=0011858] [11858] Event [3080,8.34960938,5976]: 0 finished unit Wind/Tidal Generator [f=0012004] [12004] Event [3144,7.11364746,6008]: 0 finished unit Wind/Tidal Generator [f=0012070] [12070] Event [5512,14.5404053,4376]: 0 finished unit Metal Extractor [f=0012181] [12181] Event [5432,17.4517822,6200]: 0 finished unit Caretaker [f=0012246] [12246] Event [3496,16.8640137,6024]: 0 finished unit Wind/Tidal Generator [f=0012370] [12370] Event [1224,11.8267822,6232]: 0 finished unit Metal Extractor [f=0012396] [12396] Event [2496.02954,19.2954922,1073.99231]: 1 finished unit Scorcher [f=0012406] [12406] Event [3544,15.7928467,5976]: 0 finished unit Wind/Tidal Generator [f=0012556] [12556] Event [3592,14.5019531,6024]: 0 finished unit Wind/Tidal Generator [f=0012578] [12578] Event [4168,19.6875,2216]: 1 finished unit Stardust [f=0012674] [12674] Event [3544,13.7384033,6072]: 0 finished unit Wind/Tidal Generator [f=0012696] [12696] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Ravager [f=0013069] [13069] Event [3368,25.0708008,6552]: 0 finished unit Wind/Tidal Generator [f=0013091] [13091] Event [5848,16.0070801,6200]: 0 finished unit Caretaker [f=0013214] [13214] Event [2496.02954,19.2954922,1073.99231]: 1 finished unit Scorcher [f=0013257] [13257] Event [3304,28.7896729,6600]: 0 finished unit Wind/Tidal Generator [f=0013369] [13369] Event [6104,23.9941406,6976]: 0 finished unit Fusion Reactor [f=0013402] [13402] Event [3352,28.2348633,6648]: 0 finished unit Wind/Tidal Generator [f=0013458] [13458] Event [4904,8.94836426,4040]: 0 finished unit Metal Extractor [f=0013468] [13468] Event [5992,28.190918,7032]: 0 finished unit Caretaker [f=0013535] [13535] Event [3416,25.8508301,6600]: 0 finished unit Wind/Tidal Generator [f=0013661] [13661] Event [776,12.6507568,6232]: 0 finished unit Metal Extractor [f=0013704] [13704] Event [5048,21.5057373,5000]: 0 finished unit Stinger [f=0013750] [13750] Event [1309.21875,9.87991714,4429.43359]: 0 lost unit Scorcher [f=0014077] [14077] Event [2496.02954,19.2954922,1073.99231]: 1 finished unit Scorcher [f=0014354] [14354] Event [3080,8.34960938,5976]: 0 lost unit Wind/Tidal Generator [f=0014406] [14406] Event [3144,7.0906353,6008]: 0 lost unit Wind/Tidal Generator [f=0014419] [14419] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Ravager [f=0014555] [14555] Event [3229.03979,5.56349134,6051.03467]: 0 lost unit Mason [f=0014739] [14739] Event [3284.95483,5.65122175,6044.85303]: 0 lost unit Mason [f=0014795] [14795] Event [3096,6.0534668,6072]: 0 lost unit Wind/Tidal Generator [f=0014906] [14906] Event [3096,6.67164326,6024]: 0 lost unit Metal Extractor [f=0014931] [14931] Event [6104,22.9174805,6912]: 0 finished unit Fusion Reactor [f=0014948] [14948] Event [2496.02954,19.2954922,1073.99231]: 1 finished unit Scorcher [f=0014971] [14971] Event [1048,7.41577148,6872]: 0 finished unit Metal Extractor [f=0015019] [15019] Event [3192,14.0185547,5912]: 0 lost unit Stinger [f=0015054] [15054] Event [3736,12.8320313,3992]: 0 finished unit Metal Extractor [f=0015058] [15058] Event [5928,29.5092773,7032]: 0 finished unit Caretaker [f=0015087] [15087] Event [4354.22119,119.732307,4767.28369]: 0 finished unit Engineer Commander [f=0015087] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0015087] [15087] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0015111] [15111] Event [3145.33545,9.3927536,5960.68359]: 1 lost unit Scorcher [f=0015126] [15126] Event [5352,15.1831055,1768]: 1 finished unit Gauss [f=0015279] [15279] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Ripper [f=0015323] [15323] Event [5752,22.5274658,6872]: 0 finished unit Energy Pylon [f=0015408] [15408] Event [5224,9.27246094,4968]: 0 finished unit Gauss [f=0015458] [15458] Event [6104,22.5054932,6808]: 0 finished unit Caretaker [f=0015626] [15626] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Ripper [f=0015701] [15701] Event [6040,22.4835205,6808]: 0 finished unit Caretaker [f=0015865] [15865] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Ripper [f=0016010] [16010] Event [5976,21.4178467,6808]: 0 finished unit Caretaker [f=0016067] [16067] Event [5592,16.2597656,6264]: 0 finished unit Energy Pylon [f=0016151] [16151] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Ripper [f=0016206] [16206] Event [5656,14.0625,1632]: 1 finished unit Fusion Reactor [f=0016276] [16276] Event [5912,22.5054932,6808]: 0 finished unit Caretaker [f=0016476] [16476] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Ripper [f=0016485] [16485] Event [968,8.95385742,5336]: 0 finished unit Metal Extractor [f=0016507] [16507] Event [3024,202.485199,3072]: 1 finished unit Advanced Radar [f=0016511] [16511] Event [3096,5.96384048,6024]: 0 finished unit Metal Extractor [f=0016611] [16611] Event [5848,22.5054932,6808]: 0 finished unit Caretaker [f=0016689] [16689] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Fencer [f=0016784] [16784] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Fencer [f=0016858] [16858] Event [5112,9.61303711,6472]: 0 finished unit Energy Pylon [f=0016936] [16936] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Fencer [f=0016967] [16967] Event [5784,21.3189697,6808]: 0 finished unit Caretaker [f=0016977] [16977] Event [5480,18.7316895,1816]: 1 finished unit Gauss [f=0017039] [17039] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Fencer [f=0017125] [17125] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Fencer [f=0017207] [17207] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Scorcher [f=0017229] [17229] Event [4176,262.562256,4560]: 0 finished unit Advanced Radar [f=0017292] [17292] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Scorcher [f=0017314] [17314] Event [2496.02954,19.2954922,1073.99231]: 1 finished unit Fencer [f=0017376] [17376] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Scorcher [f=0017456] [17456] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Scorcher [f=0017622] [17622] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Scorcher [f=0017677] [17677] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Dart [f=0017763] [17763] Event [2496.02954,19.2954922,1073.99231]: 1 finished unit Fencer [f=0017773] [17773] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Dart [f=0017845] [17845] Event [1464,14.3261719,4488]: 0 finished unit Metal Extractor [f=0017853] [17853] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Dart [f=0017932] [17932] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Dart [f=0018021] [18021] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Dart [f=0018060] [18060] Event [4296,161.674805,4488]: 0 finished unit Caretaker [f=0018108] [18108] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Dart [f=0018128] [18128] Event [5600,22.5274658,7096]: 0 finished unit Airplane Plant [f=0018128] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0018128] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0018128] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0018128] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0018128] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0018128] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0018128] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0018128] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0018128] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0018128] !transmitlobby @voice@buildUnit@reload [f=0018150] [18150] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Dart [f=0018186] [18186] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Dart [f=0018228] [18228] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Dart [f=0018258] [18258] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Dart [f=0018301] [18301] Event [4716.49414,7.30463982,2482.9668]: 1 lost unit Quill [f=0018369] [18369] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Badger [f=0018380] [18380] Event [4008,21.5771484,2184]: 1 finished unit Gauss [f=0018491] [18491] Event [4774.95703,6.09054232,2418.92065]: 0 lost unit Scorcher [f=0018526] [18526] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Badger [f=0018547] [18547] Event [2439.31299,23.8130665,3988.4502]: 0 lost unit Ravager [f=0018596] [18596] Event [3448,13.62854,5912]: 0 finished unit Gauss [f=0018686] [18686] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Badger [f=0018830] [18830] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Badger [f=0018994] [18994] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Badger [f=0019031] [19031] Event [2136,19.6875,5144]: 0 finished unit Metal Extractor [f=0019104] [19104] Event [2534.78369,22.4309654,4080.48462]: 0 lost unit Fencer [f=0019138] [19138] Event [2539.56494,22.1829071,4087.06152]: 0 lost unit Fencer [f=0019166] [19166] Event [2540.96094,22.6846333,4128.06543]: 0 lost unit Fencer [f=0019213] [19213] Event [2500.84961,23.9262714,4127.83643]: 0 lost unit Fencer [f=0019230] [19230] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Owl [f=0019270] [19270] Event [5336,8.05847168,6584]: 0 finished unit Airpad [f=0019270] !transmitlobby @voice@buildUnit@reload [f=0019361] [19361] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Badger [f=0019369] [19369] Event [2270.99683,43.9920502,4195.06445]: 0 lost unit Ravager [f=0019601] [19601] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Badger [f=0019737] [19737] Event [3521.39307,17.7029057,4203.20068]: 1 lost unit Scorcher [f=0019740] [19740] Event [3593.05786,13.5296049,4038.91797]: 0 lost unit Ripper [f=0019747] [19747] Event [3513.34839,15.3202448,4174.42041]: 1 lost unit Scorcher [f=0019850] [19850] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Badger [f=0019878] [19878] Event [3486.18506,19.427927,4285.40088]: 1 lost unit Scalpel [f=0019885] [19885] Event [3522.95898,20.6542244,4300.48975]: 1 lost unit Fencer [f=0019914] [19914] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Owl [f=0019924] [19924] Event [3208,22.5439453,6504]: 0 finished unit Stardust [f=0019925] [19925] Event [3753.19312,14.2668009,4467.68457]: 1 lost unit Scorcher [f=0019936] [19936] Event [3352,22.565918,2920]: 1 finished unit Gauss [f=0019977] [19977] Event [2784,12.6606445,848]: 1 finished unit Lance [f=0020110] [20110] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Badger [f=0020361] [20361] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Badger [f=0020397] [20397] Event [5496,7.02575684,6584]: 0 finished unit Airpad [f=0020495] [20495] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Phoenix [f=0020616] [20616] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Badger [f=0020809] [20809] Event [3640,9.84924316,5176]: 0 finished unit Metal Extractor [f=0020823] [20823] Event [4216,15.4742432,2008]: 1 finished unit Gauss [f=0020864] [20864] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Phoenix [f=0021130] [21130] Event [3336,5.625,6008]: 0 finished unit Stardust [f=0021166] [21166] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Impaler [f=0021179] [21179] Event [2496.02954,19.2954922,1073.99231]: 1 finished unit Crasher [f=0021348] [21348] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Phoenix [f=0021516] [21516] Event [3024,202.485199,3072]: 1 lost unit Advanced Radar [f=0021695] [21695] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Impaler [f=0021841] [21841] Event [2496.02954,19.2954922,1073.99231]: 1 finished unit Crasher [f=0021870] [21870] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Phoenix [f=0022223] [22223] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Impaler [f=0022365] [22365] Event [3288,22.1374512,3016]: 1 finished unit Gauss [f=0022434] [22434] Event [3369.36719,22.6420689,2981.68701]: 0 finished unit Claw [f=0022438] [22438] Event [3232.89502,20.5766678,3090.73291]: 0 finished unit Claw [f=0022447] [22447] Event [3198.46997,19.7148342,2987.27124]: 0 finished unit Claw [f=0022452] [22452] Event [3388.62964,24.037466,2943.3418]: 0 finished unit Claw [f=0022468] [22468] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Phoenix [f=0022472] [22472] Event [3372.32593,23.1125031,2932.42041]: 0 finished unit Claw [f=0022487] [22487] Event [3236.34424,39.3447266,2962.8894]: 0 finished unit Claw [f=0022490] [22490] Event [3388.54785,22.5690575,2997.34351]: 0 finished unit Claw [f=0022502] [22502] Event [3268.48193,23.3184032,2965.8479]: 0 finished unit Claw [f=0022556] [22556] Event [5544,15.3643799,1752]: 1 finished unit Thresher [f=0022600] [22600] Event [3289.47266,62.1374512,3017.11499]: 0 finished unit Claw [f=0022604] [22604] Event [3254.75952,20.8018742,3021.43555]: 0 finished unit Claw [f=0022620] [22620] Event [3288.34985,23.9336853,2963.93579]: 0 finished unit Claw [f=0022624] [22624] Event [3339.45337,21.09375,3078.11499]: 0 finished unit Claw [f=0022628] [22628] Event [3288.34985,23.9336853,2963.93579]: 0 lost unit Claw [f=0022639] [22639] Event [3253.39893,20.6009159,3025.03882]: 0 finished unit Claw [f=0022653] [22653] Event [3427.26855,24.5892639,2976.177]: 0 finished unit Claw [f=0022662] [22662] Event [3209.91772,19.6875,3052.17773]: 0 finished unit Claw [f=0022668] [22668] Event [3523.59546,19.5592747,3193.94946]: 1 lost unit Quill [f=0022674] [22674] Event [3294.26196,62.1374512,3011.93555]: 0 finished unit Claw [f=0022684] [22684] Event [3615.59253,21.1701813,3150.26221]: 0 lost unit Scorcher [f=0022739] [22739] Event [3450.24097,20.1200314,3049.82861]: 0 lost unit Scorcher [f=0022743] [22743] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Impaler [f=0022800] [22800] Event [3350.59692,21.09375,3114.90308]: 0 lost unit Scorcher [f=0022865] [22865] Event [3288,20.5281448,3016]: 1 lost unit Gauss [f=0022923] [22923] Event [3521.2832,19.1835594,3181.36475]: 0 lost unit Fencer [f=0022927] [22927] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Phoenix [f=0022974] [22974] Event [3440.67456,19.7009068,3165.23218]: 0 lost unit Ripper [f=0022982] [22982] Event [3411.13843,20.4677792,3192.35962]: 0 lost unit Ripper [f=0023012] [23012] Event [3261.97266,23.8160667,3134.78076]: 0 finished unit Claw [f=0023015] [23015] Event [3480.40967,19.8809414,3173.31128]: 0 lost unit Ripper [f=0023022] [23022] Event [3367.81689,21.0022526,3077.32544]: 0 finished unit Claw [f=0023029] [23029] Event [3385.18994,20.1820526,3068.8645]: 0 finished unit Claw [f=0023035] [23035] Event [3352,20.9587479,2920]: 1 lost unit Gauss [f=0023047] [23047] Event [3232.55347,26.0734329,3159.05176]: 0 finished unit Claw [f=0023052] [23052] Event [3349.97998,20.9587135,3104.26221]: 1 lost unit Dagger [f=0023056] [23056] Event [3395.573,21.0804863,3167.32031]: 0 finished unit Claw [f=0023062] [23062] Event [3274.26758,27.2704163,3197.98047]: 0 finished unit Claw [f=0023068] [23068] Event [3493.79175,19.2515965,3134.58325]: 0 lost unit Ripper [f=0023125] [23125] Event [3344.58765,21.3481541,3060.79126]: 0 finished unit Claw [f=0023171] [23171] Event [3320.43115,48.3753433,3154.63232]: 0 finished unit Claw [f=0023173] [23173] Event [3289.36353,23.0804138,3114.15454]: 0 finished unit Claw [f=0023190] [23190] Event [3386.36255,21.2224083,3179.76978]: 0 finished unit Claw [f=0023207] [23207] Event [3498.90112,18.3213043,3091.67065]: 0 finished unit Claw [f=0023212] [23212] Event [3405.69995,19.6875,3106.61768]: 0 finished unit Claw [f=0023212] [23212] Event [3352.53271,20.9021378,3123.1106]: 0 finished unit Claw [f=0023219] [23219] Event [3362.73218,22.347887,3190.36182]: 0 finished unit Claw [f=0023229] [23229] Event [3498.90112,18.3213043,3091.67065]: 0 lost unit Claw [f=0023252] [23252] Event [3397.09082,21.0307713,3191.63306]: 0 finished unit Claw [f=0023299] [23299] Event [3501.81152,19.1771564,3282.82324]: 0 finished unit Claw [f=0023315] [23315] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Impaler [f=0023341] [23341] Event [3328,7.15764046,6064]: 0 finished unit Aegis [f=0023351] [23351] Event [3532.40405,31.925705,3445.21655]: 0 finished unit Claw [f=0023361] [23361] Event [3655.1228,20.4383144,3345.12329]: 0 finished unit Claw [f=0023375] [23375] Event [3442.49316,72.7512741,3490.72437]: 0 finished unit Claw [f=0023376] [23376] Event [3465.46362,72.0259552,3522.43896]: 0 finished unit Claw [f=0023378] [23378] Event [3577.14258,22.8435822,3565.34204]: 1 lost unit Fencer [f=0023381] [23381] Event [3428.87402,73.9183044,3482.12524]: 0 finished unit Claw [f=0023383] [23383] Event [3482.50488,56.5542831,3500.22339]: 0 finished unit Claw [f=0023389] [23389] Event [3504.86426,38.0905457,3447.5686]: 0 finished unit Claw [f=0023417] [23417] Event [3606.75073,18.4587536,3488.7749]: 0 finished unit Claw [f=0023442] [23442] Event [3442.49316,72.7512741,3490.72437]: 0 lost unit Claw [f=0023442] [23442] Event [3428.87402,73.9183044,3482.12524]: 0 lost unit Claw [f=0023445] [23445] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Raven [f=0023450] [23450] Event [3612.0813,18.1405373,3666.69312]: 0 finished unit Claw [f=0023453] [23453] Event [3465.46362,72.0299683,3522.43896]: 0 lost unit Claw [f=0023456] [23456] Event [3552.07959,17.9383068,3313.65747]: 1 lost unit Scalpel [f=0023469] [23469] Event [3565.45093,22.6861439,3584.98364]: 0 finished unit Claw [f=0023472] [23472] Event [3668.93384,16.9550285,3671.91479]: 1 lost unit Fencer [f=0023482] [23482] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Mason [f=0023516] [23516] Event [3618.60986,16.3958282,3654.23486]: 0 finished unit Claw [f=0023529] [23529] Event [3591.18359,17.5243721,3702.2666]: 0 finished unit Claw [f=0023543] [23543] Event [3591.13232,17.2262058,3711.41699]: 0 finished unit Claw [f=0023547] [23547] Event [3801.07617,17.1991158,3624.59814]: 0 finished unit Claw [f=0023557] [23557] Event [3795.75293,15.4597139,3647.09961]: 0 finished unit Claw [f=0023662] [23662] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Mason [f=0023729] [23729] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Raven [f=0023795] [23795] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Mason [f=0023924] [23924] Event [5624,13.2550049,1752]: 1 finished unit Thresher [f=0023995] [23995] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Raven [f=0024041] [24041] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Mason [f=0024054] Player arkashahan left the game: normal quit [f=0024054] [24054] Event [undefined]: arkashahan quit [f=0024139] [24139] Event [6079.99805,19.3493156,6702.00781]: 0 finished unit Mason [f=0024283] [24283] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Raven [f=0024317] skay_bow has forced a win due to dropped opposition. [f=0024317] game_message: arkashahan has been destroyed! [f=0024317] [24317] Event [undefined]: arkashahan resigned [f=0024317] game_message: skay_bow wins! [f=0024317] Submitting stats [f=0024317] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024317] Part| Total Time|Time of the last 0.5s [f=0024317] Draw 19351.16ms 31.90% [f=0024317] Lua 33560.19ms 46.80% [f=0024317] Misc::Profiler::AddTime 85.66ms 0.10% [f=0024317] Sim 36272.37ms 38.60% [f=0024317] [24317] Received game_message: arkashahan has been destroyed! [f=0024317] [24317] Received game_message: skay_bow wins! [f=0024318] [24318] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0024318] [24318] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0024318] [24318] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024318] [24318] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,6.17299938,5.5999999,6.17299938,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024318] [24318] Game End Stats Values: 3,2310,2195,2310,2195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,8.67399883,8.86499882,8.67399883,8.86499882,160,120,160,120,0,0,0,0,150,75,150,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024318] [24318] Game End Stats Values: 4,2390,2520,2390,2520,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,11.7299995,9.0559988,11.7299995,9.0559988,240,370,240,370,0,0,0,0,150,150,150,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024318] [24318] Game End Stats Values: 5,2465,2520,2465,2520,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,14.2130003,11.7299995,14.2130003,11.7299995,240,370,240,370,0,0,0,0,225,150,225,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024318] [24318] Game End Stats Values: 6,2755,2740,2755,2740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,9.46666622,8,9.46666622,8,2000,2000,2000,2000,14.5950012,11.7299995,14.5950012,11.7299995,460,500,460,500,0,0,0,0,295,150,295,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024318] [24318] Game End 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52,11060,27590,11060,27590,470.446533,3712.11841,470.446533,3712.11841,0,0,0,0,0,0,0,0,8672.46289,459.053497,8672.46289,459.053497,4081.75757,2841.92676,4081.75757,2841.92676,3330,2120,3330,2120,51,136.396698,51,136.396698,2800,8545,2800,8545,36.4044533,74.2809296,36.4044533,74.2809296,2900,10920,2900,10920,2788.33325,2415,2788.33325,2415,2030,6005,2030,6005,2473.6665,2963.33325,2473.6665,2963.33325,30.0000191,245.779907,30.0000191,245.779907,3003.24634,4394.51514,3003.24634,4394.51514 [f=0024318] [24318] Game End Stats Values: 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54,10080,28855,10080,28855,523.0802,3984.31274,523.0802,3984.31274,0,0,0,0,0,0,0,0,9314.5918,459.053497,9314.5918,459.053497,4458.91602,3472.63281,4458.91602,3472.63281,2930,2645,2930,2645,51,94.0620193,51,94.0620193,2800,8545,2800,8545,36.4044533,66.6045074,36.4044533,66.6045074,2320,11660,2320,11660,3748.33325,3395,3748.33325,3395,2030,6005,2030,6005,3453.6665,3923.33325,3453.6665,3923.33325,30.0000191,245.779907,30.0000191,245.779907,3671.11646,4801.56201,3671.11646,4801.56201 [f=0024318] [24318] Game End Stats Values: 55,10530,29735,10530,29735,549.397034,4084.94189,549.397034,4084.94189,0,0,0,0,0,0,0,0,9750.99609,459.053497,9750.99609,459.053497,4458.91602,3472.63281,4458.91602,3472.63281,3380,2645,3380,2645,51,96.5158691,51,96.5158691,2800,8545,2800,8545,36.4044533,67.1436462,36.4044533,67.1436462,2320,12540,2320,12540,3748.33325,3395,3748.33325,3395,2030,6005,2030,6005,3453.6665,3923.33325,3453.6665,3923.33325,30.0000191,245.779907,30.0000191,245.779907,3671.11646,4801.56201,3671.11646,4801.56201 [f=0024318] [24318] Game End Stats Values: 56,10530,29735,10530,29735,551.151489,4093.80713,551.151489,4093.80713,0,0,0,0,0,0,0,0,9782.40039,459.053497,9782.40039,459.053497,4458.91602,3472.63281,4458.91602,3472.63281,3380,2645,3380,2645,51,103.263893,51,103.263893,2800,8545,2800,8545,36.4044495,69.3002853,36.4044495,69.3002853,2320,12540,2320,12540,3748.33325,3395,3748.33325,3395,2030,6005,2030,6005,3453.6665,3923.33325,3453.6665,3923.33325,30.0000191,245.779907,30.0000191,245.779907,3671.11646,4801.56201,3671.11646,4801.56201 [f=0024320] [24320] Event [2888,14.1064453,2968]: 1 lost unit Stardust [f=0024341] [24341] Event [3176,19.6875,2936]: 1 lost unit Stardust [f=0024347] [24347] Event [3064,19.6319084,2920]: 1 lost unit Metal Extractor [f=0024466] [24466] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Raven [f=0024475] Player skay_bow left the game: normal quit [f=0024475] [24475] Event [undefined]: skay_bow quit [f=0024481] No clients connected, shutting down server [f=0024481] Server shutdown [f=0024647] [24647] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Raven [f=0024851] [24851] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Phoenix [f=0025034] [25034] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Raven [f=0025119] [25119] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Swift [f=0025203] [25203] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Swift [f=0025283] [25283] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Swift [f=0025446] [25446] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Raptor [f=0025483] [25483] Event [3344,18.8580322,6432]: 0 finished unit Aegis [f=0025592] [25592] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Raptor [f=0025735] [25735] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Raptor [f=0026704] [26704] Event [5638.03125,26.5274658,7075.55811]: 0 finished unit Likho [f=0027202] Autoquit sending quit command. [f=0027202] [QuitAction] user exited to system [f=0027202] [SpringApp::Kill][1] fromRun=1 [f=0027202] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027202] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027202] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027202] [ThreadPool::SetThreadCount][2] workers=0 [f=0027202] [SpringApp::Kill][2] [f=0027202] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027202] [Game::KillLua][3] dtor=0 luaUI=0x546e02c0 [f=0027202] Start widgetHandler:Shutdown [f=0027202] Shutdown - SaveOrderList Complete [f=0027202] Writing last game win data [f=0027202] Shutdown - SaveConfigData Complete [f=0027202] Shutdown Widget - Save/Load API [f=0027202] Shutdown Widget - Chili Highlight [f=0027202] Shutdown Widget - Draw After Chili [f=0027202] Shutdown Widget - EPIC Menu [f=0027202] Shutdown Widget - Chili Widget Selector [f=0027202] Shutdown Widget - Chili Minimap [f=0027202] Shutdown Widget - Local Team Colors [f=0027202] Shutdown Widget - Display Keys 2 [f=0027202] Shutdown Widget - Save Game Menu [f=0027202] Shutdown Widget - Unit Icons [f=0027202] Shutdown Widget - Noises [f=0027202] Shutdown Widget - HealthBars [f=0027202] Shutdown Widget - Win Counter [f=0027202] Shutdown Widget - SpringRTS Replay Stats [f=0027202] Shutdown Widget - BuildETA [f=0027202] Shutdown Widget - Modular Comm Info [f=0027202] Shutdown Widget - Mex Placement Handler [f=0027202] Shutdown Widget - Stereo3D [f=0027202] Shutdown Widget - Showeco and Grid Drawer [f=0027202] Shutdown Widget - Point Tracker [f=0027202] Shutdown Widget - Missile Silo Range [f=0027202] Shutdown Widget - MinimapEvents [f=0027202] Shutdown Widget - Local Widgets Config [f=0027202] Shutdown Widget - Highlight Geos [f=0027202] Shutdown Widget - Grab Input [f=0027202] Input grabbing is disabled! [f=0027202] Shutdown Widget - Music Player [f=0027202] Shutdown Widget - Darkening [f=0027202] Shutdown Widget - Context Menu [f=0027202] Shutdown Widget - Chili Spectator Panels [f=0027202] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027202] Shutdown Widget - Chili Nuke Warning [f=0027202] Shutdown Widget - Chili EndGame Window [f=0027202] Shutdown Widget - Chili Economy Panel Default [f=0027202] Shutdown Widget - CameraShake [f=0027202] Shutdown Widget - Attack AoE [f=0027202] Shutdown Widget - Map Edge Extension [f=0027202] Shutdown Widget - Selection Send [f=0027202] Shutdown Widget - LupsManager [f=0027202] Shutdown Widget - Newton Firezone [f=0027202] Shutdown Widget - Chili Crude Player List [f=0027202] Shutdown Widget - Chili Pro Console [f=0027202] Shutdown Widget - Lasso Terraform GUI [f=0027202] Shutdown Widget - Lups [f=0027202] Shutdown Widget - Chili Framework [f=0027202] Shutdown Widget - Chili Core Selector [f=0027202] Shutdown Widget - Custom Markers [f=0027202] Shutdown Widget - Pause Screen [f=0027202] Shutdown Widget - Text To Speech Control [f=0027202] Shutdown Widget - Layout Handler [f=0027202] Shutdown Widget - Persistent Build Height [f=0027202] End widgetHandler:Shutdown [f=0027202] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468230,64311565} {int,ext,rec}Allocs={26431193,0,0} {chunk,block}Bytes={64311565,0} [f=0027202] [Game::KillLua][1] dtor=0 luaGaia=0x5455ff60 [f=0027202] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={389297,56805878} {int,ext,rec}Allocs={26431193,0,0} {chunk,block}Bytes={56805878,0} [f=0027202] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={389297,56805878} {int,ext,rec}Allocs={26431193,0,0} {chunk,block}Bytes={56805878,0} [f=0027202] [Game::KillLua][2] dtor=0 luaRules=0x54842b00 [f=0027202] Start gadgetHandler:Shutdown [f=0027202] Shutdown - StartSetup [f=0027202] Shutdown - UnitMorph [f=0027202] Shutdown - LupsNanoSpray [f=0027202] Shutdown - Missile Silo Controller [f=0027202] Shutdown - Modular Comm Info [f=0027202] Shutdown - Terrain Texture Handler [f=0027202] Shutdown - UnitCloakShield [f=0027202] End gadgetHandler:Shutdown [f=0027202] Start gadgetHandler:Shutdown [f=0027202] Shutdown - Save/Load [f=0027202] Shutdown - UnitMorph [f=0027202] Shutdown - Modular Comm Info [f=0027202] Shutdown - Retreat Command [f=0027202] Shutdown - Shockwaves [f=0027202] Shutdown - Teleport Throw [f=0027202] Shutdown - UnitCloakShield [f=0027202] Shutdown - Lups Cloak FX [f=0027202] Shutdown - Lups [f=0027202] Shutdown - Lups Shield [f=0027202] End gadgetHandler:Shutdown [f=0027202] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26431220,0,0} {chunk,block}Bytes={0,0} [f=0027202] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26431220,0,0} {chunk,block}Bytes={0,0} [f=0027202] [Game::KillLua][4] dtor=0 [f=0027202] [Game::~CGame][1] [f=0027202] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027202] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027202] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027202] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027202] [Game::KillLua][4] dtor=1 [f=0027202] [Game::KillMisc][1] [f=0027202] [Game::KillMisc][2] [f=0027202] [Game::KillMisc][3] [f=0027202] [Game::KillRendering][1] [f=0027202] [3DOParser::Kill] allocated 36 pieces [f=0027202] [S3OParser::Kill] allocated 749 pieces [f=0027202] [AssParser::Kill] allocated 47 pieces [f=0027202] [Game::KillInterface][1] [f=0027202] [Game::KillInterface][2] [f=0027202] [Game::KillSimulation][1] [f=0027202] [Game::KillSimulation][2] [f=0027202] [CCollisionHandler] dis-/continuous tests: 0/285879 [f=0027202] [Game::KillSimulation][3] [f=0027202] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027202] [~CPathCache(24x28)] cacheHits=80 hitPercentage=37% numHashColls=0 maxCacheSize=10 [f=0027202] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027202] [~CPathCache(48x56)] cacheHits=2478 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027202] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027202] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027202] [LosHandler::Kill] raycast instance cache-{hits,misses}={24570,25762}; shared=2%; cached=47% [f=0027202] [Game::KillSimulation][4] [f=0027202] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0027202] [Game::~CGame][2] [f=0027202] [Game::~CGame][3] [f=0027202] [SpringApp::Kill][3] [f=0027202] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 286737 bytes sent 164377 bytes recv'd [f=0027202] [SpringApp::Kill][4] font=0x45c4e950 [f=0027202] [SpringApp::Kill][5] [f=0027202] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] #archives=5 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/maphelper.sdz (0x45d4cea0) [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x45d48270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2141ms file="unittextures/gauss3_tex1.png" indx=7185 inflSize=1103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7172 inflSize=1077kb readTime=24ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=22ms file="luarules/gadgets/empiricaldps.lua" indx=1621 inflSize=2kb readTime=22ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=425 inflSize=9kb readTime=21ms file="objects3d/gauss.dae" indx=5247 inflSize=1551kb readTime=20ms file="luaui/widgets/api_preselection.lua" indx=3880 inflSize=6kb readTime=20ms file="luaui/configs/marking_menu_keys.lua" indx=3010 inflSize=1kb readTime=17ms file="bitmaps/loadpictures/buildpower.png" indx=487 inflSize=2718kb readTime=16ms file="unitpics/pw_artefact.png" indx=6526 inflSize=9kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 39527028 bytes cached in 2722 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz (0x45d38e20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x45d265f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x45d37990) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] #files[0]=7797 [VFS] #files[1]=35 [VFS] #files[2]=319 [VFS] #files[3]=0 [VFS] #files[4]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d54a30 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]