[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ALP4kN3Cyw/springsettings.745554.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1289-gfd5619c maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] #archives=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd0280010f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4255 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/745554/replay.sdfz" for game data... [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffeb0f31180 (TDFParserVFS) global=0x7fd0280010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd0280010f0 (SpringVFS) global=0x7ffeb0f31180 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44b830f0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffeb0f31910 (TDFParserVFS) global=0x7fd0280010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd0280010f0 (SpringVFS) global=0x7ffeb0f31910 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44b82860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffeb0f31170 (TDFParserVFS) global=0x7fd0280010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd0280010f0 (SpringVFS) global=0x7ffeb0f31170 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44b82860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffeb0f31350 (TDFParserVFS) global=0x7fd0280010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd0280010f0 (SpringVFS) global=0x7ffeb0f31350 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44b82860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 260ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffeb0f31050 (TDFParserVFS) global=0x7fd0280010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd0280010f0 (SpringVFS) global=0x7ffeb0f31050 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44b830f0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Into Battle v4 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Into Battle v4", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 553ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 623ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 49ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/745554/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37d50fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38d25c55 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38d25c55 file="cache/104dev-maintenance/paths/Into Battle v4.pe-38d25c55.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37d50fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38d25c65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38d25c65 file="cache/104dev-maintenance/paths/Into Battle v4.pe2-38d25c65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (299ms, checksum b5afb728)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11854,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/745554/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x530929e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ae4e2a5dae41a92b5c523ea5829dffc7 [f=-000001] Connection attempt from Ice9448 [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Ice9448 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Archangel [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Archangel changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[Game::LoadGame][lua{Rules,Gaia}={0x624d0060,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[Game::LoadGame][lua{Rules,Gaia}={1b0962e8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4771,40.0042725,1441]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1044,40.0028687,4927]: 1 finished unit Recon Commander [f=0000000] [0] Archangel, team: 0, elo:2150, userid: 398712 [f=0000000] [0] Ice9448, team: 1, elo:1769, userid: 467126 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] Playback continued [f=0000016] [16] Event [4664,40,1456]: 0 finished unit Shieldbot Factory [f=0000016] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000016] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000016] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000016] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000016] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000016] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000016] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000016] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000016] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000016] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000016] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000016] !transmitlobby @voice@buildUnit@reload [f=0000017] [17] Event [1120,40,5008]: 1 finished unit Rover Assembly [f=0000040] [40] Event [undefined]: Archangel changed status [f=0000062] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 0 [f=0000262] [262] Event [984,40,5016]: 1 finished unit Metal Extractor [f=0000290] [290] Event [4792,40,1624]: 0 finished unit Metal Extractor [f=0000455] [455] Event [4652,40,1456]: 0 finished unit Rogue [f=0000523] [523] Event [4728,40,1640]: 0 finished unit Solar Collector [f=0000526] [526] Event [888,40,5000]: 1 finished unit Solar Collector [f=0000595] [595] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Mason [f=0000626] [626] Event [4652,40,1456]: 0 finished unit Bandit [f=0000796] [796] Event [904,40,5096]: 1 finished unit Solar Collector [f=0000931] [931] Event [4688,40,1248]: 0 finished unit Lotus [f=0001125] [1125] Event [1016,40,5160]: 1 finished unit Solar Collector [f=0001176] [1176] Event [1496,40,4968]: 1 finished unit Metal Extractor [f=0001261] [1261] Event [4664,40,1192]: 0 finished unit Metal Extractor [f=0001346] [1346] Event [4652,40,1456]: 0 finished unit Bandit [f=0001410] [1410] Event [1160,40,5192]: 1 finished unit Solar Collector [f=0001472] [1472] Event [4728,40,1080]: 0 finished unit Wind/Tidal Generator [f=0001607] [1607] Event [4600,40,1096]: 0 finished unit Wind/Tidal Generator [f=0001725] [1725] Event [1304,40,5192]: 1 finished unit Solar Collector [f=0001802] [1802] Event [1352,40,4536]: 1 finished unit Metal Extractor [f=0001856] [1856] Event [4632,40,1256]: 0 finished unit Solar Collector [f=0002073] [2073] Event [1432,40,5128]: 1 finished unit Solar Collector [f=0002144] [2144] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Mason [f=0002315] [2315] Event [4912,40,1328]: 0 finished unit Lotus [f=0002372] [2372] Event [4652,40,1456]: 0 finished unit Convict [f=0002381] [2381] Event [1352,40,4536]: 1 lost unit Metal Extractor [f=0002675] [2675] Event [5176,40,1144]: 0 finished unit Metal Extractor [f=0002736] [2736] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Mason [f=0002797] [2797] Event [248,40,5016]: 1 finished unit Metal Extractor [f=0002963] [2963] Event [4652,40,1456]: 0 finished unit Rogue [f=0003058] [3058] Event [4864,40,1168]: 0 finished unit Radar Tower [f=0003074] [3074] Event [1352,38.984642,4536]: 1 finished unit Metal Extractor [f=0003200] [3200] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0003238] [3238] Event [1496,40,4968]: 1 lost unit Metal Extractor [f=0003300] [3300] Event [4652,40,1456]: 0 finished unit Bandit [f=0003387] [3387] Event [1853.71716,40,5238.78564]: 0 lost unit Bandit [f=0003462] [3462] Event [5240,40,1144]: 0 finished unit Solar Collector [f=0003503] [3503] Event [2019.65393,40,5554.60693]: 1 lost unit Mason [f=0003535] [3535] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0003642] [3642] Event [2168,40,5608]: 1 lost unit Metal Extractor [f=0003949] [3949] Event [872,148.704224,4136]: 1 finished unit Metal Extractor [f=0004000] [4000] Event [5792,40,1072]: 0 finished unit Lotus [f=0004066] [4066] Event [1496,38.984642,4968]: 1 finished unit Metal Extractor [f=0004126] [4126] Event [5912,40,1144]: 0 finished unit Metal Extractor [f=0004240] [4240] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0004445] [4445] Event [4652,40,1456]: 0 finished unit Outlaw [f=0004526] [4526] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0004552] [4552] Event [1312,40,4928]: 1 finished unit Radar Tower [f=0004575] [4575] Event [5668.81543,95.5605621,1610.19702]: 0 finished unit Engineer Commander [f=0004575] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004575] [4575] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004639] [4639] Event [2640.56006,46.8858604,3505.71094]: 0 lost unit Rogue [f=0004689] [4689] Event [4652,40,1456]: 0 finished unit Bandit [f=0004766] [4766] Event [1608,40,3480]: 1 lost unit Metal Extractor [f=0004871] [4871] Event [2750.75073,40,3704.4834]: 1 lost unit Scorcher [f=0004892] [4892] Event [5848,40,1128]: 0 finished unit Solar Collector [f=0004983] [4983] Event [681.770996,40,4878.67432]: 0 lost unit Bandit [f=0005151] [5151] Event [4652,40,1456]: 0 finished unit Convict [f=0005153] [5153] Event [5288,148.494415,2024]: 0 finished unit Metal Extractor [f=0005202] [5202] Event [633.731689,40,3026.10864]: 1 lost unit Mason [f=0005509] [5509] Event [5344,142.707062,2064]: 0 finished unit Lotus [f=0005555] [5555] Event [4652,40,1456]: 0 finished unit Rogue [f=0005787] [5787] Event [5224,148.710938,2008]: 0 finished unit Solar Collector [f=0005800] [5800] Event [4652,40,1456]: 0 finished unit Bandit [f=0006041] [6041] Event [4652,40,1456]: 0 finished unit Bandit [f=0006120] [6120] Event [872,40,4888]: 1 finished unit Solar Collector [f=0006234] [6234] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0006249] [6249] Event [3992,40,552]: 0 finished unit Metal Extractor [f=0006327] [6327] Event [1851.34326,40,4615.2168]: 0 lost unit Rogue [f=0006399] [6399] Event [1352,38.984642,4536]: 1 lost unit Metal Extractor [f=0006417] [6417] Event [4652,40,1456]: 0 finished unit Rogue [f=0006467] [6467] Event [4552,40,2680]: 0 finished unit Metal Extractor [f=0006641] [6641] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0006693] [6693] Event [1560.50122,40,3869.59277]: 1 lost unit Scorcher [f=0006870] [6870] Event [1352,38.0628586,4536]: 1 finished unit Metal Extractor [f=0006924] [6924] Event [3808,40,448]: 0 finished unit Lotus [f=0006941] [6941] Event [5648,40,3152]: 0 finished unit Lotus [f=0007003] [7003] Event [4652,40,1456]: 0 finished unit Convict [f=0007045] [7045] Event [4512,40,2656]: 0 finished unit Lotus [f=0007047] [7047] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0007178] [7178] Event [4652,40,1456]: 0 finished unit Bandit [f=0007220] [7220] Event [1144,40,4888]: 1 finished unit Caretaker [f=0007262] [7262] Event [5688,40,3208]: 0 finished unit Metal Extractor [f=0007310] [7310] Event [3432,40,568]: 0 lost unit Metal Extractor [f=0007338] [7338] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0007343] [7343] Event [1424,40.2759552,4480]: 1 finished unit Lotus [f=0007445] [7445] Event [4652,40,1456]: 0 finished unit Bandit [f=0007468] [7468] Event [1013.98199,85.0467682,3657.05322]: 0 lost unit Bandit [f=0007474] [7474] Event [5736,40,3320]: 0 finished unit Wind/Tidal Generator [f=0007492] [7492] Event [4520,40,1176]: 0 finished unit Wind/Tidal Generator [f=0007593] [7593] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0007594] [7594] Event [5624,40,3336]: 0 finished unit Wind/Tidal Generator [f=0007643] [7643] Event [936,40,4792]: 1 finished unit Solar Collector [f=0007646] [7646] Event [248,40,5016]: 1 lost unit Metal Extractor [f=0007647] [7647] Event [4652,40,1456]: 0 finished unit Bandit [f=0007681] [7681] Event [4664,40,2568]: 0 finished unit Wind/Tidal Generator [f=0007682] [7682] Event [1528,39.9704361,5048]: 1 finished unit Solar Collector [f=0007769] [7769] Event [5464,40,3176]: 0 finished unit Wind/Tidal Generator [f=0007853] [7853] Event [1221.16309,40,3545.76563]: 1 lost unit Scorcher [f=0007872] [7872] Event [1616,40.0265503,4960]: 1 finished unit Lotus [f=0007909] [7909] Event [4652,40,1456]: 0 finished unit Rogue [f=0007932] [7932] Event [3865.54834,40,2456.49341]: 0 lost unit Bandit [f=0007946] [7946] Event [3793.58032,40,2513.60254]: 1 lost unit Scorcher [f=0007962] [7962] Event [5808,40,3136]: 0 finished unit Radar Tower [f=0008019] [8019] Event [3820.16528,44.3037872,2812.72119]: 0 lost unit Bandit [f=0008057] [8057] Event [4664,40,2760]: 0 finished unit Wind/Tidal Generator [f=0008131] [8131] Event [4652,40,1456]: 0 finished unit Bandit [f=0008167] [8167] Event [4416.76221,40,2768]: 1 lost unit Scorcher [f=0008269] [8269] Event [992,40,5296]: 1 finished unit Lotus [f=0008509] [8509] Event [4652,40,1456]: 0 finished unit Thug [f=0008599] [8599] Event [1977.60852,40,4137.06201]: 0 lost unit Outlaw [f=0008722] [8722] Event [4608,40,1648]: 0 finished unit Lotus [f=0008797] [8797] Event [1935.99866,40,3819.83496]: 1 lost unit Scorcher [f=0008842] [8842] Event [4652,40,1456]: 0 finished unit Rogue [f=0009141] [9141] Event [1642.89075,40.6996155,3199.30908]: 0 lost unit Rogue [f=0009183] [9183] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Ripper [f=0009407] [9407] Event [4808,40,1432]: 0 finished unit Caretaker [f=0009407] [9407] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0009515] [9515] Event [4652,40,1456]: 0 finished unit Outlaw [f=0009571] [9571] Event [2452.74585,60.192112,3359.40454]: 0 lost unit Rogue [f=0009631] [9631] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0009701] [9701] Event [2129.09814,40,3885.36694]: 0 lost unit Bandit [f=0009721] [9721] Event [3416,40,2136]: 0 finished unit Metal Extractor [f=0009774] [9774] Event [4784,40,1552]: 0 finished unit Faraday [f=0009856] [9856] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0009892] [9892] Event [2257.83984,40.1815338,3350.99219]: 1 lost unit Scorcher [f=0009893] [9893] Event [4652,40,1456]: 0 finished unit Rogue [f=0009992] [9992] Event [248,38.984642,5016]: 1 finished unit Metal Extractor [f=0010096] [10096] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0010146] [10146] Event [4520,40,1288]: 0 finished unit Wind/Tidal Generator [f=0010336] [10336] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0010350] [10350] Event [2168,40,5608]: 1 finished unit Metal Extractor [f=0010450] [10450] Event [3296,40,1792]: 0 finished unit Lotus [f=0010454] [10454] Event [4824,40,1384]: 0 finished unit Caretaker [f=0010473] [10473] Event [4856,40,1448]: 0 finished unit Caretaker [f=0010576] [10576] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0010612] [10612] Event [3416,40,2136]: 0 lost unit Metal Extractor [f=0010661] [10661] Event [4652,40,1456]: 0 finished unit Racketeer [f=0010661] [10661] Event [3318.90942,40.116909,2093.49731]: 1 lost unit Scorcher [f=0010665] [10665] Event [3473.44897,40.141098,2063.95581]: 1 lost unit Scorcher [f=0010817] [10817] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0010913] [10913] Event [4652,40,1456]: 0 finished unit Convict [f=0010965] [10965] Event [2728,40,5592]: 1 finished unit Metal Extractor [f=0011022] [11022] Event [4652,40,1456]: 0 finished unit Bandit [f=0011177] [11177] Event [4652,40,1456]: 0 finished unit Rogue [f=0011215] [11215] Event [3048,40,1688]: 0 finished unit Metal Extractor [f=0011280] [11280] Event [248,38.984642,5016]: 1 lost unit Metal Extractor [f=0011384] [11384] Event [4648,40,1000]: 0 finished unit Wind/Tidal Generator [f=0011436] [11436] Event [4652,40,1456]: 0 finished unit Rogue [f=0011450] [11450] Event [4488,40,1080]: 0 finished unit Wind/Tidal Generator [f=0011486] [11486] Event [3280,40,1632]: 0 finished unit Radar Tower [f=0011514] [11514] Event [3000,40,1720]: 0 finished unit Wind/Tidal Generator [f=0011596] [11596] Event [570.011353,43.7043457,5348.68506]: 0 lost unit Bandit [f=0011652] [11652] Event [4652,40,1456]: 0 finished unit Thug [f=0011722] [11722] Event [4728,40,1192]: 0 finished unit Solar Collector [f=0011847] [11847] Event [4744,40,1272]: 0 finished unit Solar Collector [f=0011855] [11855] Event [872,148.704224,4136]: 1 lost unit Metal Extractor [f=0011897] [11897] Event [2033.46655,40,3430.14233]: 0 lost unit Rogue [f=0011906] [11906] Event [1956.92151,40,3590.01489]: 1 lost unit Scorcher [f=0012016] [12016] Event [472,40,2952]: 1 finished unit Metal Extractor [f=0012032] [12032] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0012042] [12042] Event [4652,40,1456]: 0 finished unit Thug [f=0012197] [12197] Event [2390.40332,108.455536,3241.03442]: 0 lost unit Bandit [f=0012250] [12250] Event [3112,40,1704]: 0 finished unit Solar Collector [f=0012256] [12256] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0012371] [12371] Event [4652,40,1456]: 0 finished unit Rogue [f=0012467] [12467] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0012481] [12481] Event [2366.57104,40.0002594,4071.27612]: 0 lost unit Outlaw [f=0012487] [12487] Event [3416,38.984642,2136]: 0 finished unit Metal Extractor [f=0012531] [12531] Event [1144,40,4888]: 1 lost unit Caretaker [f=0012542] [12542] Event [2680,148.514557,1064]: 0 finished unit Metal Extractor [f=0012569] [12569] Event [2704,40,5520]: 1 finished unit Lotus [f=0012594] [12594] Event [4416,40,1456]: 0 finished unit Picket [f=0012619] [12619] Event [4652,40,1456]: 0 finished unit Bandit [f=0012818] [12818] Event [3264,40,1968]: 0 finished unit Lotus [f=0012818] [12818] Event [984,40,5016]: 1 lost unit Metal Extractor [f=0012843] [12843] Event [2107.01318,38.3946915,4223.34717]: 1 lost unit Fencer [f=0012869] [12869] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0012884] [12884] Event [872,40,4888]: 1 lost unit Solar Collector [f=0012898] [12898] Event [895.625305,40.0023537,4951.99707]: 0 lost unit Bandit [f=0012954] [12954] Event [3322.24658,40.0548706,4236.08789]: 0 lost unit Rogue [f=0012959] [12959] Event [992.377258,40,4747.74121]: 0 lost unit Bandit [f=0012967] [12967] Event [4652,40,1456]: 0 finished unit Outlaw [f=0013031] [13031] Event [2395.59033,40.1962204,4062.2915]: 1 lost unit Ripper [f=0013051] [13051] Event [758.80835,40.0497551,4916.35596]: 0 lost unit Bandit [f=0013139] [13139] Event [2112,40,5504]: 1 finished unit Lotus [f=0013149] [13149] Event [2713.88379,40,3828.16138]: 0 lost unit Rogue [f=0013178] [13178] Event [4652,40,1456]: 0 finished unit Convict [f=0013225] [13225] Event [4536,40,984]: 0 finished unit Wind/Tidal Generator [f=0013259] [13259] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0013291] [13291] Event [3088,40,1984]: 0 finished unit Picket [f=0013295] [13295] Event [4652,40,1456]: 0 finished unit Bandit [f=0013297] [13297] Event [2784,146.314087,1088]: 0 finished unit Lotus [f=0013416] [13416] Event [4652,40,1456]: 0 finished unit Convict [f=0013670] [13670] Event [4652,40,1456]: 0 finished unit Thug [f=0013979] [13979] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Ripper [f=0014022] [14022] Event [4652,40,1456]: 0 finished unit Outlaw [f=0014186] [14186] Event [2209.82129,144.969086,2915.12231]: 0 lost unit Rogue [f=0014594] [14594] Event [1096,39.6894836,4888]: 1 finished unit Caretaker [f=0014726] [14726] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Ripper [f=0014757] [14757] Event [1217.82129,40.2621231,4860.59961]: 1 finished unit Recon Commander [f=0014799] [14799] Event [3432,40,568]: 0 finished unit Metal Extractor [f=0014872] [14872] Event [2562.23608,40,3818.1438]: 1 lost unit Scorcher [f=0014923] [14923] Event [1160,38.7864685,4856]: 1 finished unit Caretaker [f=0014955] [14955] Event [3112,40,1800]: 0 finished unit Stinger [f=0014963] [14963] Event [4652,40,1456]: 0 finished unit Felon [f=0014971] [14971] Event [296,40,680]: 1 finished unit Metal Extractor [f=0014974] [14974] Event [2536.61694,40.1777687,3827.21558]: 1 lost unit Scorcher [f=0015197] [15197] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Ripper [f=0015334] [15334] Event [4652,40,1456]: 0 finished unit Racketeer [f=0015420] [15420] Event [4652,40,1456]: 0 finished unit Bandit [f=0015474] [15474] Event [616.494629,40,483.555664]: 1 lost unit Mason [f=0015492] [15492] Event [1208,40.0145721,4824]: 1 finished unit Caretaker [f=0015545] [15545] Event [712,40,376]: 1 lost unit Metal Extractor [f=0015561] [15561] Event [4652,40,1456]: 0 finished unit Convict [f=0015637] [15637] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0015656] [15656] Event [1272,148.657227,1544]: 0 finished unit Metal Extractor [f=0015757] [15757] Event [296,40,680]: 1 lost unit Metal Extractor [f=0015798] [15798] Event [4652,40,1456]: 0 finished unit Thug [f=0015840] [15840] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0015881] [15881] Event [984,38.984642,5016]: 1 finished unit Metal Extractor [f=0015945] [15945] Event [4880,148.710938,3808]: 0 finished unit Lotus [f=0016065] [16065] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Mason [f=0016076] [16076] Event [4652,40,1456]: 0 finished unit Outlaw [f=0016119] [16119] Event [5000,148.710938,3912]: 0 finished unit Metal Extractor [f=0016226] [16226] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Mason [f=0016388] [16388] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0016392] [16392] Event [1312,147.977448,1584]: 0 finished unit Lotus [f=0016478] [16478] Event [2036.14551,40.0639305,3465.79834]: 0 lost unit Rogue [f=0016549] [16549] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0016583] [16583] Event [1593.55664,40.0086746,3430.79224]: 0 lost unit Rogue [f=0016591] [16591] Event [472,40,2952]: 1 lost unit Metal Extractor [f=0016624] [16624] Event [1152,148.710938,2208]: 0 finished unit Lotus [f=0016683] [16683] Event [2512.90869,39.6055832,3771.74854]: 0 lost unit Outlaw [f=0016728] [16728] Event [1787.55823,43.6886978,3209.62012]: 0 lost unit Convict [f=0016742] [16742] Event [4652,40,1456]: 0 finished unit Felon [f=0016933] [16933] Event [2510.6604,40.0896225,4042.74731]: 0 lost unit Outlaw [f=0016935] [16935] Event [2344.80884,40,3924.87036]: 1 lost unit Fencer [f=0017191] [17191] Event [1144,148.710938,2248]: 0 finished unit Metal Extractor [f=0017253] [17253] Event [2555.80493,40.2399673,3989.93359]: 1 lost unit Ripper [f=0017271] [17271] Event [2272.82178,40,3650.38037]: 1 lost unit Scorcher [f=0017314] [17314] Event [4652,40,1456]: 0 finished unit Racketeer [f=0017385] [17385] Event [2306.99072,40.0627136,3996.8999]: 1 lost unit Fencer [f=0017407] [17407] Event [4832,40,1648]: 0 finished unit Faraday [f=0017462] [17462] Event [4652,40,1456]: 0 finished unit Bandit [f=0017590] [17590] Event [4652,40,1456]: 0 finished unit Convict [f=0017592] [17592] Event [2783.82837,40.0005684,3611.90503]: 0 lost unit Felon [f=0017604] [17604] Event [5864,40,5416]: 0 finished unit Solar Collector [f=0017614] [17614] Event [1328,147.552795,2208]: 0 finished unit Radar Tower [f=0017636] [17636] Event [2744,40,4024]: 0 finished unit Metal Extractor [f=0017743] [17743] Event [2830.61084,40,3973.18994]: 0 lost unit Convict [f=0017814] [17814] Event [2660.95874,39.8517227,3977.08008]: 0 lost unit Convict [f=0017832] [17832] Event [2744,40,4024]: 0 lost unit Metal Extractor [f=0017883] [17883] Event [4652,40,1456]: 0 finished unit Thug [f=0018091] [18091] Event [5864,40,5480]: 0 finished unit Metal Extractor [f=0018120] [18120] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0018170] [18170] Event [4432,40,1632]: 0 finished unit Lotus [f=0018219] [18219] Event [2858.69751,40,3731.76489]: 1 lost unit Scorcher [f=0018258] [18258] Event [2987.82373,40,3606.99023]: 0 lost unit Thug [f=0018273] [18273] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0018296] [18296] Event [173.276077,40,4471.34082]: 0 lost unit Bandit [f=0018404] [18404] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0018407] [18407] Event [4456,40,2632]: 0 finished unit Solar Collector [f=0018518] [18518] Event [4652,40,1456]: 0 finished unit Outlaw [f=0018524] [18524] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0018652] [18652] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0018659] [18659] Event [712,40,376]: 0 finished unit Metal Extractor [f=0018679] [18679] Event [4552,40,2744]: 0 finished unit Solar Collector [f=0018786] [18786] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0018889] [18889] Event [5448,40,5784]: 0 finished unit Metal Extractor [f=0018948] [18948] Event [4472,40,2712]: 0 finished unit Solar Collector [f=0019169] [19169] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0019269] [19269] Event [1608,40,3544]: 0 finished unit Solar Collector [f=0019273] [19273] Event [4552,40,2600]: 0 finished unit Solar Collector [f=0019282] [19282] Event [648,40,376]: 0 finished unit Solar Collector [f=0019288] [19288] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0019291] [19291] Event [1099.5603,40.1307106,2916.31323]: 0 lost unit Bandit [f=0019408] [19408] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Scorcher [f=0019479] [19479] Event [248,38.0628586,5016]: 1 finished unit Metal Extractor [f=0019627] [19627] Event [5040,40,1368]: 0 finished unit Fusion Reactor [f=0019672] [19672] Event [272,40.2759552,4928]: 1 finished unit Lotus [f=0019675] [19675] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0019700] [19700] Event [5912,40,5880]: 0 finished unit Metal Extractor [f=0019731] [19731] Event [1544,40,3464]: 0 finished unit Solar Collector [f=0019884] [19884] Event [2305.60376,40.0653534,4221.79346]: 1 lost unit Scorcher [f=0019911] [19911] Event [2560.66626,40,4142.82422]: 1 lost unit Scorcher [f=0019945] [19945] Event [2472.22998,40,4243.95215]: 1 lost unit Scorcher [f=0019954] [19954] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0019971] [19971] Event [4984,40,1352]: 0 finished unit Energy Pylon [f=0020069] [20069] Event [4652,40,1456]: 0 finished unit Felon [f=0020091] [20091] Event [2269.39453,40,4547.78857]: 1 lost unit Scorcher [f=0020132] [20132] Event [2054.25757,40,4271.89307]: 1 lost unit Scorcher [f=0020152] [20152] Event [2187.9209,40,4308.74658]: 1 lost unit Scorcher [f=0020203] [20203] Event [1608,40,3480]: 0 finished unit Metal Extractor [f=0020228] [20228] Event [2144.7356,40,4278.55664]: 1 lost unit Ripper [f=0020286] [20286] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0020379] [20379] Event [2264.22119,40,4322.82324]: 1 lost unit Scorcher [f=0020380] [20380] Event [5616,40,5712]: 0 finished unit Lotus [f=0020405] [20405] Event [2055.30933,39.9172249,4249.28271]: 1 lost unit Fencer [f=0020413] [20413] Event [4872,40,1560]: 0 finished unit Solar Collector [f=0020548] [20548] Event [2102.15552,40,4417.25928]: 1 lost unit Fencer [f=0020616] [20616] Event [4512,40,1648]: 0 finished unit Advanced Radar [f=0020661] [20661] Event [4904,40,1672]: 0 finished unit Storage [f=0020667] [20667] Event [2160.16675,39.8815269,4288.59473]: 1 lost unit Scorcher [f=0020741] [20741] Event [3112,40,4472]: 1 finished unit Metal Extractor [f=0020748] [20748] Event [4856,40,1496]: 0 finished unit Caretaker [f=0020767] [20767] Event [1600,39.850132,3440]: 0 finished unit Lotus [f=0020823] [20823] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Ripper [f=0021008] [21008] Event [4652,40,1456]: 0 finished unit Aspis [f=0021135] [21135] Event [304,40.087738,4960]: 1 finished unit Lotus [f=0021137] [21137] Event [4808,40,1480]: 0 finished unit Caretaker [f=0021280] [21280] Event [5664,40,5456]: 0 finished unit Radar Tower [f=0021332] [21332] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Ripper [f=0021364] [21364] Event [5152,40,1248]: 0 finished unit Lotus [f=0021428] [21428] Event [4652,40,1456]: 0 finished unit Racketeer [f=0021434] [21434] Event [1600,40,3264]: 0 finished unit Lotus [f=0021514] [21514] Event [4652,40,1456]: 0 finished unit Bandit [f=0021554] [21554] Event [3112,40,4472]: 1 lost unit Metal Extractor [f=0021595] [21595] Event [2168.06152,40.0000191,4060.87402]: 1 lost unit Scorcher [f=0021690] [21690] Event [4824,40,1720]: 0 finished unit Razor [f=0021715] [21715] Event [4968,40,1304]: 0 finished unit Storage [f=0021721] [21721] Event [2625.83545,39.3626289,3718.09619]: 1 lost unit Ripper [f=0021754] [21754] Event [4652,40,1456]: 0 finished unit Convict [f=0021804] [21804] Event [4944,40,1504]: 0 finished unit Lotus [f=0021872] [21872] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Ravager [f=0021918] [21918] Event [4652,40,1456]: 0 finished unit Thug [f=0022166] [22166] Event [2154.50732,40.0009689,4347.11719]: 0 lost unit Bandit [f=0022171] [22171] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0022193] [22193] Event [4652,40,1456]: 0 finished unit Outlaw [f=0022394] [22394] Event [4952,40,1688]: 0 finished unit Stardust [f=0022428] [22428] Event [5672,40,1176]: 0 finished unit Solar Collector [f=0022462] [22462] Event [4888,148.704224,4616]: 0 finished unit Metal Extractor [f=0022496] [22496] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0022526] [22526] Event [1440,40,3536]: 0 finished unit Picket [f=0022738] [22738] Event [1710.26758,40,4268.71484]: 1 lost unit Scorcher [f=0022745] [22745] Event [5528,40,1208]: 0 finished unit Solar Collector [f=0022760] [22760] Event [1729.18665,40,4212.99854]: 0 lost unit Outlaw [f=0022837] [22837] Event [4652,40,1456]: 0 finished unit Felon [f=0022853] [22853] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0022856] [22856] Event [3720,40,568]: 0 finished unit Energy Pylon [f=0023203] [23203] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0023223] [23223] Event [4652,40,1456]: 0 finished unit Aspis [f=0023237] [23237] Event [2034.08459,39.9313889,4107.16602]: 0 lost unit Thug [f=0023250] [23250] Event [2037.04663,40.2089005,4049.92944]: 0 lost unit Thug [f=0023275] [23275] Event [4768,147.574615,4624]: 0 finished unit Lotus [f=0023321] [23321] Event [2322.5083,40,4772.49365]: 1 finished unit Recon Commander [f=0023321] [23321] Event [2322.5083,40,4772.49365]: 1 lost unit Recon Commander [f=0023453] [23453] Event [4652,40,1456]: 0 finished unit Racketeer [f=0023499] [23499] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0023514] [23514] Event [4652,40,1456]: 0 finished unit Bandit [f=0023544] [23544] Event [472,38.984642,2952]: 1 finished unit Metal Extractor [f=0023554] [23554] Event [4408,40,920]: 0 finished unit Solar Collector [f=0023595] [23595] Event [4652,40,1456]: 0 finished unit Convict [f=0023718] [23718] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0023729] [23729] Event [4652,40,1456]: 0 finished unit Thug [f=0023924] [23924] Event [1137.99231,40.6450996,5007.97021]: 1 finished unit Fencer [f=0023925] [23925] Event [2296.5647,40.0690613,4310.22021]: 1 lost unit Ripper [f=0023934] [23934] Event [4652,40,1456]: 0 finished unit Outlaw [f=0023980] [23980] Event [4248,40,840]: 0 finished unit Solar Collector [f=0023997] [23997] Event [2240.30981,40,4395.16064]: 1 lost unit Fencer [f=0024006] [24006] Event [5221.73779,40.2889404,5517.35791]: 1 lost unit Mason [f=0024009] [24009] Event [2278.49487,40.0066795,4427.70361]: 1 lost unit Ripper [f=0024033] [24033] Event [4652,40,1456]: 0 finished unit Rogue [f=0024037] [24037] Event [undefined]: Ice9448 resigned [f=0024037] game_message: Ice9448 has been destroyed! [f=0024037] game_message: Archangel wins! [f=0024037] Submitting stats [f=0024037] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024037] Part| Total Time|Time of the last 0.5s [f=0024037] Draw 28132.63ms 17.52% [f=0024037] Lua 66091.12ms 70.59% [f=0024037] Misc::Profiler::AddTime 113.98ms 0.10% [f=0024037] Sim 59275.69ms 71.19% [f=0024037] [24037] Received game_message: Ice9448 has been destroyed! [f=0024037] [24037] Received game_message: Archangel wins! [f=0024038] [24038] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0024038] [24038] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0024038] [24038] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024038] [24038] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.4666667,7.4666667,7.4666667,2000,1200,2000,1200,6.23109627,6.10428476,6.23109627,6.10428476,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024038] [24038] Game End Stats Values: 3,2335,2340,2335,2340,0.98509794,0.27092153,0.98509794,0.27092153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,9.73333359,9.46666622,9.73333359,9.46666622,2000,1200,2000,1200,7.95896339,7.90913105,7.95896339,7.90913105,120,195,120,195,0,0,0,0,215,145,215,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024038] [24038] Game End Stats Values: 4,2480,2580,2480,2580,6.50137854,3.92741442,6.50137854,3.92741442,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,12.8000002,10,12.8000002,10,2000,1200,2000,1200,8.76759624,8.26147556,8.76759624,8.26147556,120,270,120,270,0,0,0,0,360,220,360,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024038] [24038] Game End Stats Values: 5,2620,2650,2620,2650,13.9026947,6.09330606,13.9026947,6.09330606,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,15.7333336,10.207963,15.7333336,10.207963,2000,1200,2000,1200,10.2862902,9.93504238,10.2862902,9.93504238,120,270,120,270,0,0,0,0,500,290,500,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024038] [24038] Game End Stats Values: 6,2885,2720,2885,2720,22.4324265,12.8042803,22.4324265,12.8042803,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,18.5333328,13.3069706,18.5333328,13.3069706,2000,1200,2000,1200,12.0004454,10.2380486,12.0004454,10.2380486,240,270,240,270,0,0,0,0,645,360,645,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024038] [24038] Game End Stats Values: 7,2810,3005,2810,3005,35.3165245,25.0169029,35.3165245,25.0169029,0,0,0,0,0,0,0,0,0,0,0,0,53.7735596,75.0000305,53.7735596,75.0000305,0,980,0,980,20,16.5778027,20,16.5778027,2000,1200,2000,1200,11.4082384,10.604826,11.4082384,10.604826,240,390,240,390,0,75,0,75,570,435,570,435,75,0,75,0,1,0,1,0,75.0000305,53.7735596,75.0000305,53.7735596 [f=0024038] [24038] Game End Stats Values: 8,3080,3180,3080,3180,48.3540649,37.2931366,48.3540649,37.2931366,0,0,0,0,0,0,0,0,0,0,0,0,53.7735596,106.234566,53.7735596,106.234566,0,980,0,980,20,16.6135693,20,16.6135693,2000,1255,2000,1255,14.0525246,12.3761377,14.0525246,12.3761377,360,510,360,510,0,75,0,75,720,435,720,435,75,0,75,0,30.0000191,0,30.0000191,0,106.234566,53.7735596,106.234566,53.7735596 [f=0024038] [24038] Game End Stats Values: 9,3145,3250,3145,3250,58.1387749,51.3570671,58.1387749,51.3570671,0,0,0,0,0,0,0,0,0,0,0,0,120.798531,395.323364,120.798531,395.323364,0,980,0,980,19.333334,17.1655884,19.333334,17.1655884,2000,1255,2000,1255,14.8398495,12.6215363,14.8398495,12.6215363,500,510,500,510,75,270,75,270,645,505,645,505,270,75,270,75,59.9999161,0,59.9999161,0,406.056122,135.212128,406.056122,135.212128 [f=0024038] [24038] Game End Stats Values: 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[f=0024038] [24038] Game End Stats Values: 42,6315,11310,6315,11310,715.291931,957.58374,715.291931,957.58374,0,0,0,0,0,0,0,0,1382.64917,0,1382.64917,0,4684.88965,4970.99561,4684.88965,4970.99561,450,3270,450,3270,22.7999992,46.2266693,22.7999992,46.2266693,2750,2040,2750,2040,16.5606308,37.729847,16.5606308,37.729847,2180,3645,2180,3645,4362.1665,4106.83301,4362.1665,4106.83301,935,2355,935,2355,4106.83301,4437.1665,4106.83301,4437.1665,370.33609,393.21347,370.33609,393.21347,5148.26416,4757.0415,5148.26416,4757.0415 [f=0024038] [24038] Game End Stats Values: 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[f=0024038] [24038] Game End Stats Values: 55,7175,20110,7175,20110,884.263306,1935.85303,884.263306,1935.85303,0,0,0,0,0,0,0,0,1382.64917,0,1382.64917,0,6469.36523,7660.02393,6469.36523,7660.02393,630,4410,630,4410,24,106.835831,24,106.835831,3150,2955,3150,2955,20.3938923,52.4124146,20.3938923,52.4124146,2310,7645,2310,7645,5122.1665,6981.83301,5122.1665,6981.83301,1085,5100,1085,5100,6981.83301,5197.1665,6981.83301,5197.1665,430.332428,441.377197,430.332428,441.377197,7869.22754,6547.62305,7869.22754,6547.62305 [f=0024062] [24062] Event [1813.54211,40,4337.51074]: 1 lost unit Fencer [f=0024086] [24086] Event [1516.8114,40,4303.55859]: 1 lost unit Fencer [f=0024155] [Game::ClientReadNet] remote skirmish AI "ecoOverlay" (ID: 0) being removed from team 0 [f=0024155] [24155] Event [undefined]: Archangel changed status [f=0024155] Player Archangel left the game: normal quit [f=0024155] [24155] Event [undefined]: Archangel quit [f=0024333] No clients connected, shutting down server [f=0024333] Server shutdown [f=0024393] [24393] Event [5064,148.710938,3912]: 0 finished unit Solar Collector [f=0024486] [24486] Event [4652,40,1456]: 0 finished unit Felon [f=0024592] [24592] Event [4936,140.914459,2328]: 0 finished unit Energy Pylon [f=0024624] [24624] Event [4652,40,1456]: 0 finished unit Rogue [f=0025208] [25208] Event [4652,40,1456]: 0 finished unit Aspis [f=0025559] [25559] Event [4652,40,1456]: 0 finished unit Racketeer [f=0025631] [25631] Event [4652,40,1456]: 0 finished unit Bandit [f=0025749] [25749] Event [4652,40,1456]: 0 finished unit Convict [f=0025857] [25857] Event [2680,147.940521,1112]: 0 finished unit Energy Pylon [f=0025940] [25940] Event [4652,40,1456]: 0 finished unit Thug [f=0026200] [26200] Event [4652,40,1456]: 0 finished unit Outlaw [f=0026333] [26333] Event [4652,40,1456]: 0 finished unit Rogue [f=0026344] [26344] Event [1688,40,3624]: 0 finished unit Stinger [f=0026783] Autoquit sending quit command. [f=0026783] [QuitAction] user exited to system [f=0026783] [SpringApp::Kill][1] fromRun=1 [f=0026783] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026783] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026783] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026783] [ThreadPool::SetThreadCount][2] workers=0 [f=0026783] [SpringApp::Kill][2] [f=0026783] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026783] [Game::KillLua][3] dtor=0 luaUI=0x531654a0 [f=0026783] Start widgetHandler:Shutdown [f=0026783] Shutdown - SaveOrderList Complete [f=0026783] Writing last game win data [f=0026783] Shutdown - SaveConfigData Complete [f=0026783] Shutdown Widget - Chili Highlight [f=0026783] Shutdown Widget - Save/Load API [f=0026783] Shutdown Widget - Draw After Chili [f=0026783] Shutdown Widget - EPIC Menu [f=0026783] Shutdown Widget - Chili Minimap [f=0026783] Shutdown Widget - Chili Widget Selector [f=0026783] Shutdown Widget - Local Team Colors [f=0026783] Shutdown Widget - Display Keys 2 [f=0026783] Shutdown Widget - Save Game Menu [f=0026783] Shutdown Widget - HealthBars [f=0026783] Shutdown Widget - Noises [f=0026783] Shutdown Widget - Unit Icons [f=0026783] Shutdown Widget - Win Counter [f=0026783] Shutdown Widget - BuildETA [f=0026783] Shutdown Widget - SpringRTS Replay Stats [f=0026783] Shutdown Widget - Modular Comm Info [f=0026783] Shutdown Widget - CameraShake [f=0026783] Shutdown Widget - Chili Economy Panel Default [f=0026783] Shutdown Widget - Chili EndGame Window [f=0026783] Shutdown Widget - Chili Nuke Warning [f=0026783] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026783] Shutdown Widget - Chili Spectator Panels [f=0026783] Shutdown Widget - Context Menu [f=0026783] Shutdown Widget - Darkening [f=0026783] Shutdown Widget - Music Player [f=0026783] Shutdown Widget - Grab Input [f=0026783] Input grabbing is disabled! [f=0026783] Shutdown Widget - Highlight Geos [f=0026783] Shutdown Widget - Local Widgets Config [f=0026783] Shutdown Widget - MinimapEvents [f=0026783] Shutdown Widget - Missile Silo Range [f=0026783] Shutdown Widget - Point Tracker [f=0026783] Shutdown Widget - Showeco and Grid Drawer [f=0026783] Shutdown Widget - Stereo3D [f=0026783] Shutdown Widget - Mex Placement Handler [f=0026783] Shutdown Widget - Attack AoE [f=0026783] Shutdown Widget - Map Edge Extension [f=0026783] Shutdown Widget - Selection Send [f=0026783] Shutdown Widget - LupsManager [f=0026783] Shutdown Widget - Newton Firezone [f=0026783] Shutdown Widget - Chili Pro Console [f=0026783] Shutdown Widget - Chili Crude Player List [f=0026783] Shutdown Widget - Lasso Terraform GUI [f=0026783] Shutdown Widget - Chili Framework [f=0026783] Shutdown Widget - Lups [f=0026783] Shutdown Widget - Custom Markers [f=0026783] Shutdown Widget - Chili Core Selector [f=0026783] Shutdown Widget - Pause Screen [f=0026783] Shutdown Widget - Persistent Build Height [f=0026783] Shutdown Widget - Layout Handler [f=0026783] Shutdown Widget - Text To Speech Control [f=0026783] End widgetHandler:Shutdown [f=0026783] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={354500,53316719} {int,ext,rec}Allocs={31613369,0,0} {chunk,block}Bytes={53316719,0} [f=0026783] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0026783] [Game::KillLua][2] dtor=0 luaRules=0x530929e0 [f=0026783] Start gadgetHandler:Shutdown [f=0026783] Shutdown - StartSetup [f=0026783] Shutdown - UnitMorph [f=0026783] Shutdown - LupsNanoSpray [f=0026783] Shutdown - Missile Silo Controller [f=0026783] Shutdown - Modular Comm Info [f=0026783] Shutdown - Terrain Texture Handler [f=0026783] Shutdown - UnitCloakShield [f=0026783] End gadgetHandler:Shutdown [f=0026783] Start gadgetHandler:Shutdown [f=0026783] Shutdown - Save/Load [f=0026783] Shutdown - UnitMorph [f=0026783] Shutdown - Modular Comm Info [f=0026783] Shutdown - Retreat Command [f=0026783] Shutdown - Shockwaves [f=0026783] Shutdown - Teleport Throw [f=0026783] Shutdown - UnitCloakShield [f=0026783] Shutdown - Lups Cloak FX [f=0026783] Shutdown - Lups [f=0026783] Shutdown - Lups Shield [f=0026783] End gadgetHandler:Shutdown [f=0026783] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31613396,0,0} {chunk,block}Bytes={0,0} [f=0026783] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31613396,0,0} {chunk,block}Bytes={0,0} [f=0026783] [Game::KillLua][4] dtor=0 [f=0026783] [Game::~CGame][1] [f=0026783] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026783] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026783] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026783] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026783] [Game::KillLua][4] dtor=1 [f=0026783] [Game::KillMisc][1] [f=0026783] [Game::KillMisc][2] [f=0026783] [Game::KillMisc][3] [f=0026783] [Game::KillRendering][1] [f=0026783] [3DOParser::Kill] allocated 19 pieces [f=0026783] [S3OParser::Kill] allocated 547 pieces [f=0026783] [AssParser::Kill] allocated 23 pieces [f=0026783] [Game::KillInterface][1] [f=0026783] [Game::KillInterface][2] [f=0026783] [Game::KillSimulation][1] [f=0026783] [Game::KillSimulation][2] [f=0026783] [CCollisionHandler] dis-/continuous tests: 0/320509 [f=0026783] [Game::KillSimulation][3] [f=0026783] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026783] [~CPathCache(24x24)] cacheHits=133 hitPercentage=31% numHashColls=0 maxCacheSize=14 [f=0026783] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026783] [~CPathCache(48x48)] cacheHits=400 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026783] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026783] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026783] [LosHandler::Kill] raycast instance cache-{hits,misses}={9086,27108}; shared=3%; cached=22% [f=0026783] [Game::KillSimulation][4] [f=0026783] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0026783] [Game::~CGame][2] [f=0026783] [Game::~CGame][3] [f=0026783] [SpringApp::Kill][3] [f=0026783] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 282160 bytes sent 898688 bytes recv'd [f=0026783] [SpringApp::Kill][4] font=0x44b17950 [f=0026783] [SpringApp::Kill][5] [f=0026783] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] #archives=5 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/maphelper.sdz (0x44ca88e0) [VFS] archive=/var/lib/zkreplay/Zero-K/maps/into_battle_v4.sd7 (0x44bef1a0) [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x44ca7b90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2091ms file="unittextures/factoryveh1.png" indx=7172 inflSize=1077kb readTime=53ms file="bitmaps/other/foam.tga" indx=518 inflSize=12kb readTime=31ms file="bitmaps/loadpictures/fire.png" indx=495 inflSize=3301kb readTime=21ms file="luaui/widgets/dbg_ceg_spawner.lua" indx=4628 inflSize=2kb readTime=19ms file="bitmaps/other/burst.tga" indx=512 inflSize=39kb readTime=17ms file="luaui/widgets/gui_chili_share.lua" indx=4705 inflSize=46kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=15ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4840 inflSize=9kb readTime=15ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4683 inflSize=55kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_6.tga" indx=431 inflSize=18kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 34579348 bytes cached in 2694 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz (0x44b82860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x44b830f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] #files[0]=7797 [VFS] #files[1]=13 [VFS] #files[2]=319 [VFS] #files[3]=0 [VFS] #files[4]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d54a30 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]