[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NLi2vdY0Nl/springsettings.744058.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1289-gfd5619c maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] #archives=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcc780010f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4224 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/744058/replay.sdfz" for game data... [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd6613b580 (TDFParserVFS) global=0x7fcc780010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcc780010f0 (SpringVFS) global=0x7ffd6613b580 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x46031eb0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd6613bd10 (TDFParserVFS) global=0x7fcc780010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcc780010f0 (SpringVFS) global=0x7ffd6613bd10 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x46030860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd6613b570 (TDFParserVFS) global=0x7fcc780010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcc780010f0 (SpringVFS) global=0x7ffd6613b570 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x46030860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd6613b750 (TDFParserVFS) global=0x7fcc780010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcc780010f0 (SpringVFS) global=0x7ffd6613b750 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x46030860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd6613b450 (TDFParserVFS) global=0x7fcc780010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcc780010f0 (SpringVFS) global=0x7ffd6613b450 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x46031eb0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: AlienDesert [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/744058/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a92 [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a92 file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a92.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aa2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aa2 file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aa2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (362ms, checksum 55607762)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11856,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/744058/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x526d0ad0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: feff245dd42339772260db9510e569f5 [f=-000001] Connection attempt from captaindabhglas [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: captaindabhglas changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from CarilynPlays [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: CarilynPlays changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaindabhglas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaindabhglas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CarilynPlays" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CarilynPlays" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CarilynPlays" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CarilynPlays" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CarilynPlays" string="[Game::LoadGame][lua{Rules,Gaia}={1ea6c528,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaindabhglas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaindabhglas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaindabhglas" string="[Game::LoadGame][lua{Rules,Gaia}={78c65030,00000000}]" [f=-000001] Allies: I choose: Hard Carry! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1115,58.6320801,3537]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5127,57.9949341,496]: 1 finished unit Strike Commander [f=0000000] [0] captaindabhglas, team: 0, elo:1606, userid: 409602 [f=0000000] [0] CarilynPlays, team: 1, elo:1295, userid: 456391 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [4992,58.4209442,552]: 1 finished unit Cloakbot Factory [f=0000018] [18] Event [1248,58.2406998,3552]: 0 finished unit Rover Assembly [f=0000018] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000018] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000018] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000018] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000018] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000018] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000018] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000018] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000018] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000018] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000018] !transmitlobby @voice@buildUnit@reload [f=0000255] [255] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000256] [256] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000446] [446] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Mason [f=0000591] [591] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Dart [f=0000601] [601] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000645] [645] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000729] [729] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Dart [f=0000780] [780] Event [5176,55.2833557,600]: 1 finished unit Wind/Tidal Generator [f=0000865] [865] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Dart [f=0000900] [900] Event [776,58.556366,3784]: 0 finished unit Solar Collector [f=0000900] [900] Event [5224,57.0877075,520]: 1 finished unit Wind/Tidal Generator [f=0001019] [1019] Event [5272,57.6904297,440]: 1 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [808,59.1590881,3704]: 0 finished unit Solar Collector [f=0001199] [1199] Event [5336,56.2789917,360]: 1 finished unit Wind/Tidal Generator [f=0001360] [1360] Event [856,58.7432861,3624]: 0 finished unit Solar Collector [f=0001364] [1364] Event [5384,56.1264038,360]: 1 finished unit Wind/Tidal Generator [f=0001381] [1381] Event [4982.3999,56.6871643,552]: 1 finished unit Conjurer [f=0001541] [1541] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Dart [f=0001544] [1544] Event [5464,55.4512024,440]: 1 finished unit Wind/Tidal Generator [f=0001586] [1586] Event [888,56.6413879,3544]: 0 finished unit Solar Collector [f=0001739] [1739] Event [5528,66.6435242,520]: 1 finished unit Wind/Tidal Generator [f=0001764] [1764] Event [4982.3999,56.6871643,552]: 1 finished unit Conjurer [f=0001806] [1806] Event [920,57.5721741,3464]: 0 finished unit Solar Collector [f=0001964] [1964] Event [5608,55.8708191,600]: 1 finished unit Wind/Tidal Generator [f=0001992] [1992] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Dart [f=0002142] [2142] Event [4982.3999,56.6871643,552]: 1 finished unit Conjurer [f=0002159] [2159] Event [5672,57.0343018,680]: 1 finished unit Wind/Tidal Generator [f=0002251] [2251] Event [5288,53.0326843,328]: 1 lost unit Metal Extractor [f=0002399] [2399] Event [5752,57.2937012,760]: 1 finished unit Wind/Tidal Generator [f=0002488] [2488] Event [5128,56.0501099,600]: 1 lost unit Metal Extractor [f=0002524] [2524] Event [1120,58.9073181,3536]: 0 finished unit Lotus [f=0002554] [2554] Event [5176,55.271492,600]: 1 lost unit Wind/Tidal Generator [f=0002584] [2584] Event [5224,57.0918274,520]: 1 lost unit Wind/Tidal Generator [f=0002594] [2594] Event [5816,55.2108765,840]: 1 finished unit Wind/Tidal Generator [f=0002670] [2670] Event [5272,57.6943207,440]: 1 lost unit Wind/Tidal Generator [f=0002677] [2677] Event [5336,56.2808609,360]: 1 lost unit Wind/Tidal Generator [f=0002717] [2717] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0002804] [2804] Event [5896,56.0806274,920]: 1 finished unit Wind/Tidal Generator [f=0002824] [2824] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0002838] [2838] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0002937] [2937] Event [1112,59.765625,3608]: 0 finished unit Caretaker [f=0002940] [2940] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0003123] [3123] Event [5960,54.4250488,1000]: 1 finished unit Wind/Tidal Generator [f=0003310] [3310] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0003415] [3415] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0003772] [3772] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0003794] [3794] Event [6040,55.2871704,1080]: 1 finished unit Wind/Tidal Generator [f=0003975] [3975] Event [1240,59.3345642,3672]: 0 finished unit Caretaker [f=0004125] [4125] Event [6072,59.1819763,1128]: 1 finished unit Wind/Tidal Generator [f=0004217] [4217] Event [936,56.9084167,3848]: 0 finished unit Solar Collector [f=0004218] [4218] Event [1072,57.6446533,3440]: 0 finished unit Picket [f=0004332] [4332] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0004401] [4401] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0004404] [4404] Event [2939.30371,56.15942,1802.68018]: 0 lost unit Dart [f=0004422] [4422] Event [3019.98706,57.7571678,1839.93933]: 0 lost unit Dart [f=0004438] [4438] Event [2989.66626,56.3683929,1784.27002]: 0 lost unit Dart [f=0004458] [4458] Event [2921.44849,54.5676231,1761.5144]: 0 lost unit Dart [f=0004484] [4484] Event [856,56.2103271,3896]: 0 finished unit Solar Collector [f=0004534] [4534] Event [2999.42896,57.6459541,1708.06262]: 1 lost unit Glaive [f=0004553] [4553] Event [2897.09668,55.6154137,1528.41138]: 0 lost unit Dart [f=0004585] [4585] Event [2988.25317,54.5924492,1488.73108]: 1 lost unit Glaive [f=0004666] [4666] Event [3199.63037,57.5175629,1866.45227]: 0 lost unit Scorcher [f=0004697] [4697] Event [3136.23975,56.6696396,1852.40344]: 1 lost unit Glaive [f=0004730] [4730] Event [888,58.8157654,3768]: 0 finished unit Solar Collector [f=0004748] [4748] Event [3192.32666,55.8634033,1970.81689]: 1 lost unit Glaive [f=0004806] [4806] Event [5128,56.0114288,600]: 1 finished unit Metal Extractor [f=0004825] [4825] Event [6072,58.5945129,1208]: 1 finished unit Wind/Tidal Generator [f=0004874] [4874] Event [3493.77246,53.3601494,2103.19287]: 1 lost unit Glaive [f=0004984] [4984] Event [1000,58.9225769,3608]: 0 finished unit Solar Collector [f=0005025] [5025] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0005055] [5055] Event [6072,58.3732605,1288]: 1 finished unit Wind/Tidal Generator [f=0005167] [5167] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0005262] [5262] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0005501] [5501] Event [664,58.2321167,3832]: 0 finished unit Solar Collector [f=0005568] [5568] Event [6056,57.1868896,1368]: 1 finished unit Wind/Tidal Generator [f=0005576] [5576] Event [5288,53.0002975,328]: 1 finished unit Metal Extractor [f=0005624] [5624] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0005724] [5724] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0005808] [5808] Event [6056,57.3738098,1448]: 1 finished unit Wind/Tidal Generator [f=0005829] [5829] Event [600,57.2669983,3752]: 0 finished unit Solar Collector [f=0005841] [5841] Event [5176,55.2483368,600]: 1 finished unit Wind/Tidal Generator [f=0005907] [5907] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0005926] [5926] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0006018] [6018] Event [6056,58.9645386,1528]: 1 finished unit Wind/Tidal Generator [f=0006126] [6126] Event [5224,57.068634,520]: 1 finished unit Wind/Tidal Generator [f=0006196] [6196] Event [520,59.7503662,3672]: 0 finished unit Solar Collector [f=0006234] [6234] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0006259] [6259] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0006263] [6263] Event [6056,58.2588196,1608]: 1 finished unit Wind/Tidal Generator [f=0006459] [6459] Event [5288,57.6725388,440]: 1 finished unit Wind/Tidal Generator [f=0006504] [6504] Event [6040,55.5923462,1688]: 1 finished unit Wind/Tidal Generator [f=0006523] [6523] Event [456,58.5678101,3592]: 0 finished unit Solar Collector [f=0006551] [6551] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0006677] [6677] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0006712] [6712] Event [6040,56.5689087,1768]: 1 finished unit Wind/Tidal Generator [f=0006744] [6744] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0006755] [6755] Event [5336,56.2556458,360]: 1 finished unit Wind/Tidal Generator [f=0006816] [6816] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0006843] [6843] Event [392,55.9013367,3512]: 0 finished unit Solar Collector [f=0006959] [6959] Event [6040,58.8386536,1848]: 1 finished unit Wind/Tidal Generator [f=0006996] [6996] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0007003] [7003] Event [5384,53.337059,280]: 1 finished unit Wind/Tidal Generator [f=0007072] [7072] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0007140] [7140] Event [6040,59.765625,1928]: 1 finished unit Wind/Tidal Generator [f=0007174] [7174] Event [312,56.0157776,3432]: 0 finished unit Solar Collector [f=0007293] [7293] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Mason [f=0007364] [7364] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0007430] [7430] Event [6040,58.6975098,2008]: 1 finished unit Wind/Tidal Generator [f=0007494] [7494] Event [5360,57.5874329,560]: 1 finished unit Lotus [f=0007495] [7495] Event [248,56.7749023,3352]: 0 finished unit Solar Collector [f=0007591] [7591] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0007621] [7621] Event [6024,58.7127686,2088]: 1 finished unit Wind/Tidal Generator [f=0007637] [7637] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0007674] [7674] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0007809] [7809] Event [184,57.8239441,3272]: 0 finished unit Solar Collector [f=0007835] [7835] Event [6024,57.2059631,2168]: 1 finished unit Wind/Tidal Generator [f=0007906] [7906] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0007924] [7924] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0008053] [8053] Event [5680,56.0386658,832]: 1 finished unit Lotus [f=0008101] [8101] Event [6024,56.4888,2248]: 1 finished unit Wind/Tidal Generator [f=0008116] [8116] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0008205] [8205] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0008209] [8209] Event [1751.27576,81.1568451,2159.84106]: 0 lost unit Mason [f=0008249] [8249] Event [6024,56.3591003,2296]: 1 finished unit Wind/Tidal Generator [f=0008316] [8316] Event [216,58.5487366,3016]: 0 finished unit Solar Collector [f=0008431] [8431] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0008470] [8470] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0008524] [8524] Event [6024,52.9296875,2376]: 1 finished unit Wind/Tidal Generator [f=0008536] [8536] Event [1232,57.9307556,1744]: 0 lost unit Lotus [f=0008545] [8545] Event [136,57.6904297,3064]: 0 finished unit Solar Collector [f=0008584] [8584] Event [5888,59.0179443,1200]: 1 finished unit Lotus [f=0008698] [8698] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0008709] [8709] Event [6024,54.4593811,2456]: 1 finished unit Wind/Tidal Generator [f=0008734] [8734] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0008786] [8786] Event [88,57.2479248,2984]: 0 finished unit Solar Collector [f=0008879] [8879] Event [6024,54.0397644,2536]: 1 finished unit Wind/Tidal Generator [f=0008961] [8961] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0008983] [8983] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0009049] [9049] Event [168,58.7585449,2936]: 0 finished unit Solar Collector [f=0009183] [9183] Event [6024,53.90625,2616]: 1 finished unit Wind/Tidal Generator [f=0009206] [9206] Event [5872,56.0348511,1712]: 1 finished unit Lotus [f=0009243] [9243] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0009278] [9278] Event [312,57.7819824,3160]: 0 finished unit Solar Collector [f=0009320] [9320] Event [4982.3999,56.6871643,552]: 1 finished unit Glaive [f=0009359] [9359] Event [6024,53.40271,2696]: 1 finished unit Wind/Tidal Generator [f=0009552] [9552] Event [1104,55.2719116,1472]: 0 finished unit Lotus [f=0009646] [9646] Event [6024,54.2877197,2776]: 1 finished unit Wind/Tidal Generator [f=0009661] [9661] Event [168,58.8729858,3160]: 0 finished unit Solar Collector [f=0009663] [9663] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ripper [f=0009667] [9667] Event [5872,57.0419312,2000]: 1 finished unit Lotus [f=0009824] [9824] Event [6040,61.9438171,2856]: 1 finished unit Wind/Tidal Generator [f=0009905] [9905] Event [4982.3999,56.6871643,552]: 1 finished unit Ronin [f=0010012] [10012] Event [6040,71.4920044,2936]: 1 finished unit Wind/Tidal Generator [f=0010032] [10032] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ripper [f=0010087] [10087] Event [4716.28369,53.5481148,510.175262]: 1 lost unit Ronin [f=0010102] [10102] Event [4645.48242,57.7009506,617.769714]: 1 lost unit Glaive [f=0010120] [10120] Event [280,58.0909729,3240]: 0 finished unit Solar Collector [f=0010127] [10127] Event [4585.0459,54.6012421,538.015625]: 1 lost unit Glaive [f=0010129] [10129] Event [4533.88916,54.8602524,465.0737]: 0 lost unit Scorcher [f=0010139] [10139] Event [4615.51953,53.8735313,461.863556]: 1 lost unit Glaive [f=0010143] [10143] Event [4465.36963,56.8941727,486.584198]: 0 lost unit Scorcher [f=0010150] [10150] Event [4603.6748,54.7941132,451.584045]: 1 lost unit Glaive [f=0010153] [10153] Event [5872,52.9296875,2432]: 1 finished unit Lotus [f=0010173] [10173] Event [4507.93701,56.6923676,380.552032]: 1 lost unit Glaive [f=0010188] [10188] Event [4341.26123,55.9052582,324.356354]: 0 lost unit Scorcher [f=0010189] [10189] Event [4488.16553,54.3474197,325.800293]: 1 lost unit Glaive [f=0010198] [10198] Event [4435.09473,55.5881844,341.489288]: 1 lost unit Glaive [f=0010199] [10199] Event [4480.22705,54.994278,309.570251]: 1 lost unit Glaive [f=0010213] [10213] Event [4406.48584,56.3624458,295.212646]: 1 lost unit Glaive [f=0010224] [10224] Event [4387.28369,56.3866997,311.486023]: 1 lost unit Glaive [f=0010252] [10252] Event [6040,66.7045593,3016]: 1 finished unit Wind/Tidal Generator [f=0010285] [10285] Event [4982.3999,56.6871643,552]: 1 finished unit Ronin [f=0010388] [10388] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ripper [f=0010523] [10523] Event [6040,55.4168701,3096]: 1 finished unit Wind/Tidal Generator [f=0010598] [10598] Event [5888,55.0735474,2688]: 1 finished unit Lotus [f=0010698] [10698] Event [5288,53.0002975,328]: 1 lost unit Metal Extractor [f=0010706] [10706] Event [5384,53.3382339,280]: 1 lost unit Wind/Tidal Generator [f=0010724] [10724] Event [6040,54.2915344,3176]: 1 finished unit Wind/Tidal Generator [f=0010725] [10725] Event [4982.3999,56.6871643,552]: 1 finished unit Ronin [f=0010726] [10726] Event [5384,56.1316299,360]: 1 lost unit Wind/Tidal Generator [f=0010737] [10737] Event [5336,56.2452316,360]: 1 lost unit Wind/Tidal Generator [f=0010753] [10753] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ripper [f=0010760] [10760] Event [5464,55.4531097,440]: 1 lost unit Wind/Tidal Generator [f=0010771] [10771] Event [5570.5752,53.9772224,366.098969]: 0 lost unit Scorcher [f=0010781] [10781] Event [5528,66.6472626,520]: 1 lost unit Wind/Tidal Generator [f=0010817] [10817] Event [5608,55.8727264,600]: 1 lost unit Wind/Tidal Generator [f=0010838] [10838] Event [5672,57.0369186,680]: 1 lost unit Wind/Tidal Generator [f=0010854] [10854] Event [312,57.2174072,3064]: 0 finished unit Solar Collector [f=0010864] [10864] Event [5751.31543,59.1111794,638.815369]: 0 lost unit Scorcher [f=0010879] [10879] Event [5752,57.2956085,760]: 1 lost unit Wind/Tidal Generator [f=0010894] [10894] Event [5896.0791,56.9737015,657.239807]: 0 lost unit Scorcher [f=0010915] [10915] Event [5816,55.2146149,840]: 1 lost unit Wind/Tidal Generator [f=0010963] [10963] Event [5896,56.0825348,920]: 1 lost unit Wind/Tidal Generator [f=0010986] [10986] Event [5921.31885,55.8430176,949.333069]: 0 lost unit Scorcher [f=0010986] [10986] Event [5960,54.4287872,1000]: 1 lost unit Wind/Tidal Generator [f=0011017] [11017] Event [6040,55.2890778,1080]: 1 lost unit Wind/Tidal Generator [f=0011031] [11031] Event [6040,54.7607422,3256]: 1 finished unit Wind/Tidal Generator [f=0011096] [11096] Event [5888,59.0179443,1200]: 1 lost unit Lotus [f=0011136] [11136] Event [5894.05518,56.3834724,1324.99817]: 0 lost unit Scorcher [f=0011142] [11142] Event [6072,59.1819763,1128]: 1 lost unit Wind/Tidal Generator [f=0011169] [11169] Event [6072,58.3732605,1288]: 1 lost unit Wind/Tidal Generator [f=0011183] [11183] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ripper [f=0011197] [11197] Event [6056,57.1886063,1368]: 1 lost unit Wind/Tidal Generator [f=0011208] [11208] Event [5997.71289,55.9515381,1395.08008]: 0 lost unit Scorcher [f=0011285] [11285] Event [288,57.7056885,2944]: 0 finished unit Lotus [f=0011436] [11436] Event [5992,54.3373108,3256]: 1 finished unit Wind/Tidal Generator [f=0011464] [11464] Event [4982.3999,56.6871643,552]: 1 finished unit Ronin [f=0011525] [11525] Event [1176,57.4996948,1560]: 0 finished unit Stardust [f=0011606] [11606] Event [5936,87.0597839,3104]: 1 finished unit Lotus [f=0011617] [11617] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ravager [f=0011765] [11765] Event [5912,57.4577332,3240]: 1 finished unit Wind/Tidal Generator [f=0012055] [12055] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ravager [f=0012346] [12346] Event [248,58.2855225,2824]: 0 finished unit Stardust [f=0012383] [12383] Event [1216,58.802681,1680]: 0 finished unit Lotus [f=0012448] [12448] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ravager [f=0012502] [12502] Event [5680,66.9906616,2928]: 1 finished unit Lotus [f=0012669] [12669] Event [4982.3999,56.6871643,552]: 1 finished unit Conjurer [f=0012730] [12730] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ravager [f=0012869] [12869] Event [5896,55.9204102,3304]: 1 finished unit Metal Extractor [f=0013014] [13014] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ravager [f=0013102] [13102] Event [5440,53.8909912,2736]: 1 finished unit Lotus [f=0013236] [13236] Event [6104,57.232666,3272]: 1 finished unit Metal Extractor [f=0013334] [13334] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ravager [f=0013455] [13455] Event [5232,54.8179626,2560]: 1 finished unit Lotus [f=0013695] [13695] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ravager [f=0013749] [13749] Event [656,52.9296875,1344]: 0 finished unit Lotus [f=0013840] [13840] Event [4848,56.0806274,2528]: 1 finished unit Lotus [f=0014104] [14104] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ravager [f=0014133] [14133] Event [4982.3999,56.6871643,552]: 1 finished unit Ronin [f=0014177] [14177] Event [4958.98926,53.9096222,428.039032]: 1 lost unit Glaive [f=0014190] [14190] Event [4592,57.30896,2768]: 1 finished unit Lotus [f=0014210] [14210] Event [4868.10938,56.8202629,554.485229]: 1 lost unit Ronin [f=0014219] [14219] Event [5004.69141,55.2352371,386.841827]: 1 lost unit Glaive [f=0014228] [14228] Event [4975.24805,54.6836128,388.63501]: 1 lost unit Glaive [f=0014267] [14267] Event [4762.30664,57.0328445,748.234741]: 1 lost unit Glaive [f=0014294] [14294] Event [4836.11572,58.5092087,699.121704]: 0 lost unit Scorcher [f=0014324] [14324] Event [4891.65039,58.7904663,665.523804]: 1 lost unit Glaive [f=0014354] [14354] Event [4982.3999,56.6871643,552]: 1 lost unit Ronin [f=0014356] [14356] Event [4881.25732,58.6927605,717.317993]: 0 lost unit Scorcher [f=0014363] [14363] Event [undefined]: CarilynPlays resigned [f=0014363] game_message: CarilynPlays has been destroyed! [f=0014363] game_message: captaindabhglas wins! [f=0014363] Submitting stats [f=0014363] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014363] Part| Total Time|Time of the last 0.5s [f=0014363] Draw 11848.80ms 14.43% [f=0014363] Lua 20611.39ms 37.55% [f=0014363] Misc::Profiler::AddTime 52.77ms 0.10% [f=0014363] Sim 16144.33ms 62.25% [f=0014363] [14363] Received game_message: CarilynPlays has been destroyed! [f=0014363] [14363] Received game_message: captaindabhglas wins! [f=0014364] [14364] Game End Stats Header: 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26,4490,6810,4490,6810,926.740723,1075.99719,926.740723,1075.99719,0,0,0,0,0,0,0,0,0,0,0,0,1531.8269,2021.31165,1531.8269,2021.31165,540,280,540,280,31.1369934,57.5999985,31.1369934,57.5999985,2000,2360,2000,2360,9.2020607,26.6485634,9.2020607,26.6485634,930,1970,930,1970,1703.00024,2045,1703.00024,2045,1020,2200,1020,2200,2247.99951,1708.00024,2247.99951,1708.00024,74.0000381,0,74.0000381,0,2281.95825,1728.99402,2281.95825,1728.99402 [f=0014364] [14364] Game End Stats Values: 27,4705,7370,4705,7370,938.885376,1174.96716,938.885376,1174.96716,0,0,0,0,0,0,0,0,0,0,0,0,1531.8269,2021.31165,1531.8269,2021.31165,630,590,630,590,25.4570122,58,25.4570122,58,2000,2360,2000,2360,9.5818634,26.6980057,9.5818634,26.6980057,1020,2220,1020,2220,1703.00024,2045,1703.00024,2045,1055,2200,1055,2200,2254.33276,1708.00024,2254.33276,1708.00024,74.0000381,0,74.0000381,0,2281.95825,1728.99402,2281.95825,1728.99402 [f=0014364] [14364] Game End Stats Values: 28,4740,7620,4740,7620,945.03894,1273.78979,945.03894,1273.78979,0,0,0,0,0,0,0,0,0,0,0,0,1531.8269,2021.31165,1531.8269,2021.31165,630,590,630,590,13.1428576,58,13.1428576,58,2000,2360,2000,2360,8.76023769,26.6881886,8.76023769,26.6881886,1020,2470,1020,2470,1703.00024,2045,1703.00024,2045,1090,2200,1090,2200,2254.33276,1708.00024,2254.33276,1708.00024,74.0000381,0,74.0000381,0,2281.95825,1728.99402,2281.95825,1728.99402 [f=0014364] [14364] Game End Stats Values: 29,4830,8180,4830,8180,950.404114,1371.43103,950.404114,1371.43103,0,0,0,0,0,0,0,0,0,0,0,0,1531.8269,2021.31165,1531.8269,2021.31165,720,900,720,900,11.6239386,58,11.6239386,58,2000,2360,2000,2360,8.70767689,26.6094284,8.70767689,26.6094284,1020,2720,1020,2720,1703.00024,2045,1703.00024,2045,1090,2200,1090,2200,2254.33276,1708.00024,2254.33276,1708.00024,74.0000381,0,74.0000381,0,2281.95825,1728.99402,2281.95825,1728.99402 [f=0014364] [14364] Game End Stats Values: 30,5025,8680,5025,8680,955.651672,1468.04272,955.651672,1468.04272,0,0,0,0,0,0,0,0,0,0,0,0,1531.8269,2021.31165,1531.8269,2021.31165,720,900,720,900,10.9612036,58,10.9612036,58,2000,2360,2000,2360,10.9942884,26.5407658,10.9942884,26.5407658,1140,3220,1140,3220,1703.00024,2045,1703.00024,2045,1165,2200,1165,2200,2276.99951,1708.00024,2276.99951,1708.00024,74.0000381,0,74.0000381,0,2281.95825,1728.99402,2281.95825,1728.99402 [f=0014364] [14364] Game End Stats Values: 31,5280,8930,5280,8930,963.97644,1565.0531,963.97644,1565.0531,0,0,0,0,0,0,0,0,0,0,0,0,1531.8269,2021.31165,1531.8269,2021.31165,900,900,900,900,10.8052664,58,10.8052664,58,2000,2360,2000,2360,12.3516531,26.5673466,12.3516531,26.5673466,1140,3470,1140,3470,1703.00024,2045,1703.00024,2045,1240,2200,1240,2200,2276.99951,1708.00024,2276.99951,1708.00024,74.0000381,0,74.0000381,0,2281.95825,1728.99402,2281.95825,1728.99402 [f=0014364] [14364] Game End Stats Values: 32,5370,9270,5370,9270,1054.56555,1663.34888,1054.56555,1663.34888,0,0,0,0,0,0,0,0,0,0,0,0,1531.8269,2021.31165,1531.8269,2021.31165,990,990,990,990,50.7477074,58,50.7477074,58,2000,2360,2000,2360,19.0892735,26.6530514,19.0892735,26.6530514,1140,3720,1140,3720,1703.00024,2045,1703.00024,2045,1240,2200,1240,2200,2276.99951,1708.00024,2276.99951,1708.00024,74.0000381,0,74.0000381,0,2281.95825,1728.99402,2281.95825,1728.99402 [f=0014364] [14364] Game End Stats Values: 33,5135,9260,5135,9260,1153.37805,1755.05408,1153.37805,1755.05408,0,0,0,0,0,0,0,0,0,0,0,0,1818.04248,2740.83179,1818.04248,2740.83179,1080,990,1080,990,67.8658981,58,67.8658981,58,2000,2360,2000,2360,20.1080303,26.6503906,20.1080303,26.6503906,815,3710,815,3710,1963.00024,2528.3335,1963.00024,2528.3335,1240,2200,1240,2200,2760.33301,1968.00024,2760.33301,1968.00024,74.0000381,0,74.0000381,0,3146.27881,2175.42041,3146.27881,2175.42041 [f=0014411] [14411] Event [4992,56.6855774,552]: 1 lost unit Cloakbot Factory [f=0014487] Spectator CarilynPlays left the game: normal quit [f=0014487] [14487] Event [undefined]: CarilynPlays quit [f=0014506] Player captaindabhglas left the game: normal quit [f=0014506] [14506] Event [undefined]: captaindabhglas quit [f=0014512] No clients connected, shutting down server [f=0014512] Server shutdown [f=0014536] [14536] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ravager [f=0014598] [14598] Event [1608,223.290253,2360]: 0 finished unit Stardust [f=0014812] [14812] Event [240,54.8522949,1440]: 0 finished unit Lotus [f=0014877] [14877] Event [1552,228.127289,2432]: 0 finished unit Radar Tower [f=0014934] [14934] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ravager [f=0015225] [15225] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ripper [f=0015546] [15546] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ripper [f=0015712] [15712] Event [480,57.8392029,816]: 0 finished unit Lotus [f=0015860] [15860] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ripper [f=0016183] [16183] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ripper [f=0016505] [16505] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Ripper [f=0016683] [16683] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0016858] [16858] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0017032] [17032] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0017207] [17207] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0017300] [17300] Event [488,57.7056885,712]: 0 finished unit Stardust [f=0017371] [17371] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0017532] [17532] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0017705] [17705] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0017881] [17881] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0017973] [17973] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0018051] [18051] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0018213] [18213] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Scorcher [f=0018388] [18388] Event [1247.99792,58.7246284,3534.00757]: 0 finished unit Fencer [f=0018427] Autoquit sending quit command. [f=0018427] [QuitAction] user exited to system [f=0018427] [SpringApp::Kill][1] fromRun=1 [f=0018427] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018427] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018427] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018427] [ThreadPool::SetThreadCount][2] workers=0 [f=0018427] [SpringApp::Kill][2] [f=0018427] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018427] [Game::KillLua][3] dtor=0 luaUI=0x52817e00 [f=0018427] Start widgetHandler:Shutdown [f=0018427] Shutdown - SaveOrderList Complete [f=0018427] Writing last game win data [f=0018427] Shutdown - SaveConfigData Complete [f=0018427] Shutdown Widget - Chili Highlight [f=0018427] Shutdown Widget - Save/Load API [f=0018427] Shutdown Widget - Draw After Chili [f=0018427] Shutdown Widget - EPIC Menu [f=0018427] Shutdown Widget - Chili Minimap [f=0018427] Shutdown Widget - Chili Widget Selector [f=0018427] Shutdown Widget - Local Team Colors [f=0018427] Shutdown Widget - Display Keys 2 [f=0018427] Shutdown Widget - Save Game Menu [f=0018427] Shutdown Widget - HealthBars [f=0018427] Shutdown Widget - Noises [f=0018427] Shutdown Widget - Unit Icons [f=0018427] Shutdown Widget - Win Counter [f=0018427] Shutdown Widget - BuildETA [f=0018427] Shutdown Widget - SpringRTS Replay Stats [f=0018427] Shutdown Widget - Modular Comm Info [f=0018427] Shutdown Widget - CameraShake [f=0018427] Shutdown Widget - Chili Economy Panel Default [f=0018427] Shutdown Widget - Chili EndGame Window [f=0018427] Shutdown Widget - Chili Nuke Warning [f=0018427] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018427] Shutdown Widget - Chili Spectator Panels [f=0018427] Shutdown Widget - Context Menu [f=0018427] Shutdown Widget - Darkening [f=0018427] Shutdown Widget - Music Player [f=0018427] Shutdown Widget - Grab Input [f=0018427] Input grabbing is disabled! [f=0018427] Shutdown Widget - Highlight Geos [f=0018427] Shutdown Widget - Local Widgets Config [f=0018427] Shutdown Widget - MinimapEvents [f=0018427] Shutdown Widget - Missile Silo Range [f=0018427] Shutdown Widget - Point Tracker [f=0018427] Shutdown Widget - Showeco and Grid Drawer [f=0018427] Shutdown Widget - Stereo3D [f=0018427] Shutdown Widget - Mex Placement Handler [f=0018427] Shutdown Widget - Attack AoE [f=0018427] Shutdown Widget - Map Edge Extension [f=0018427] Shutdown Widget - Selection Send [f=0018427] Shutdown Widget - LupsManager [f=0018427] Shutdown Widget - Newton Firezone [f=0018427] Shutdown Widget - Chili Pro Console [f=0018427] Shutdown Widget - Chili Crude Player List [f=0018427] Shutdown Widget - Lasso Terraform GUI [f=0018427] Shutdown Widget - Chili Framework [f=0018427] Shutdown Widget - Lups [f=0018427] Shutdown Widget - Custom Markers [f=0018427] Shutdown Widget - Chili Core Selector [f=0018427] Shutdown Widget - Pause Screen [f=0018427] Shutdown Widget - Persistent Build Height [f=0018427] Shutdown Widget - Layout Handler [f=0018427] Shutdown Widget - Text To Speech Control [f=0018427] End widgetHandler:Shutdown [f=0018427] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={272417,46790042} {int,ext,rec}Allocs={20824780,0,0} {chunk,block}Bytes={46790042,0} [f=0018427] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018427] [Game::KillLua][2] dtor=0 luaRules=0x526d0ad0 [f=0018427] Start gadgetHandler:Shutdown [f=0018427] Shutdown - StartSetup [f=0018427] Shutdown - UnitMorph [f=0018427] Shutdown - LupsNanoSpray [f=0018427] Shutdown - Missile Silo Controller [f=0018427] Shutdown - Modular Comm Info [f=0018427] Shutdown - Terrain Texture Handler [f=0018427] Shutdown - UnitCloakShield [f=0018427] End gadgetHandler:Shutdown [f=0018427] Start gadgetHandler:Shutdown [f=0018427] Shutdown - Save/Load [f=0018427] Shutdown - UnitMorph [f=0018427] Shutdown - Modular Comm Info [f=0018427] Shutdown - Retreat Command [f=0018427] Shutdown - Shockwaves [f=0018427] Shutdown - Teleport Throw [f=0018427] Shutdown - UnitCloakShield [f=0018427] Shutdown - Lups Cloak FX [f=0018427] Shutdown - Lups [f=0018427] Shutdown - Lups Shield [f=0018427] End gadgetHandler:Shutdown [f=0018427] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20824807,0,0} {chunk,block}Bytes={0,0} [f=0018427] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20824807,0,0} {chunk,block}Bytes={0,0} [f=0018427] [Game::KillLua][4] dtor=0 [f=0018427] [Game::~CGame][1] [f=0018427] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018427] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018427] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018427] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018427] [Game::KillLua][4] dtor=1 [f=0018427] [Game::KillMisc][1] [f=0018427] [Game::KillMisc][2] [f=0018427] [Game::KillMisc][3] [f=0018427] [Game::KillRendering][1] [f=0018427] [3DOParser::Kill] allocated 1 pieces [f=0018427] [S3OParser::Kill] allocated 331 pieces [f=0018427] [AssParser::Kill] allocated 55 pieces [f=0018427] [Game::KillInterface][1] [f=0018427] [Game::KillInterface][2] [f=0018427] [Game::KillSimulation][1] [f=0018427] [Game::KillSimulation][2] [f=0018427] [CCollisionHandler] dis-/continuous tests: 0/68756 [f=0018427] [Game::KillSimulation][3] [f=0018427] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018427] [~CPathCache(24x16)] cacheHits=81 hitPercentage=52% numHashColls=0 maxCacheSize=14 [f=0018427] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018427] [~CPathCache(48x32)] cacheHits=217 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018427] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018427] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018427] [LosHandler::Kill] raycast instance cache-{hits,misses}={7064,10343}; shared=13%; cached=28% [f=0018427] [Game::KillSimulation][4] [f=0018427] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0018427] [Game::~CGame][2] [f=0018427] [Game::~CGame][3] [f=0018427] [SpringApp::Kill][3] [f=0018427] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192711 bytes sent 184078 bytes recv'd [f=0018427] [SpringApp::Kill][4] font=0x45fc5950 [f=0018427] [SpringApp::Kill][5] [f=0018427] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] #archives=5 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/maphelper.sdz (0x46031eb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x46034420) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2103ms file="bitmaps/loadpictures/facplop.png" indx=494 inflSize=3075kb readTime=53ms file="luaui/configs/keyboard_layout.lua" indx=2966 inflSize=0kb readTime=26ms file="unittextures/factoryveh1.png" indx=7172 inflSize=1077kb readTime=24ms file="luaui/headers/overdrive.lua" indx=3050 inflSize=0kb readTime=23ms file="objects3d/strikecom.dae" indx=5509 inflSize=1500kb readTime=22ms file="objects3d/rocko_d.dae" indx=5421 inflSize=153kb readTime=19ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=16ms file="scripts/shieldscout.lua" indx=5825 inflSize=6kb readTime=14ms file="bitmaps/gpl/groundflash.tga" indx=442 inflSize=188kb readTime=14ms file="unitpics/shieldscout.png" indx=6565 inflSize=11kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 34646887 bytes cached in 2676 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz (0x460c1c00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x46094af0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x46030860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] #files[0]=7797 [VFS] #files[1]=3 [VFS] #files[2]=319 [VFS] #files[3]=0 [VFS] #files[4]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d54a30 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]