[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TU0qD6CUo7/springsettings.744005.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1289-gfd5619c maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] #archives=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2ba00010f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4222 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/744005/replay.sdfz" for game data... [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffdd157f6f0 (TDFParserVFS) global=0x7f2ba00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2ba00010f0 (SpringVFS) global=0x7ffdd157f6f0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x4503edd0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffdd157fe80 (TDFParserVFS) global=0x7f2ba00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2ba00010f0 (SpringVFS) global=0x7ffdd157fe80 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x4503d860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffdd157f6e0 (TDFParserVFS) global=0x7f2ba00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2ba00010f0 (SpringVFS) global=0x7ffdd157f6e0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x4503d860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffdd157f8c0 (TDFParserVFS) global=0x7f2ba00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2ba00010f0 (SpringVFS) global=0x7ffdd157f8c0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x4503d860) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 243ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffdd157f5c0 (TDFParserVFS) global=0x7f2ba00010f0 (SpringVFS) [f=-000001] [VFS] [TDFParserVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2ba00010f0 (SpringVFS) global=0x7ffdd157f5c0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x4503edd0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Into Battle v4 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Into Battle v4", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 508ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 578ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 667ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/744005/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37d50fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38d25c55 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38d25c55 file="cache/104dev-maintenance/paths/Into Battle v4.pe-38d25c55.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37d50fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38d25c65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38d25c65 file="cache/104dev-maintenance/paths/Into Battle v4.pe2-38d25c65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (250ms, checksum b5afb728)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11856,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/744005/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x530cc750,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9fe6245dff9520012cc7820110e569f5 [f=-000001] Connection attempt from StStephenHawking [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: StStephenHawking changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Ice9448 [f=-000001] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Ice9448 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[Game::LoadGame][lua{Rules,Gaia}={3d7518f8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[Game::LoadGame][lua{Rules,Gaia}={1b900800,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Rat Daddo! [f=-000001] [0] Event [1360,40.0075684,4603]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4767,40.0025024,1346]: 1 finished unit Engineer Commander [f=0000000] [0] StStephenHawking, team: 0, elo:2232, userid: 405793 [f=0000000] [0] Ice9448, team: 1, elo:1777, userid: 467126 [f=0000000] [0] ?, team: 2, elo:0 [f=0000012] [12] Event [1344,40,4736]: 0 finished unit Tank Foundry [f=0000012] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000012] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000012] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000012] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000012] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000012] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000012] Playback continued [f=0000013] [13] Event [4672,40,1448]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [4664,40,1192]: 1 finished unit Metal Extractor [f=0000310] [310] Event [1372,41.3199997,4736]: 0 finished unit Kodachi [f=0000466] [466] Event [4744,40,1176]: 1 finished unit Solar Collector [f=0000472] [472] Event [1352,40,4536]: 0 finished unit Metal Extractor [f=0000483] [483] Event [4662.3999,40,1448]: 1 finished unit Conjurer [f=0000691] [691] Event [4712,40,1272]: 1 finished unit Solar Collector [f=0000862] [862] Event [1372,40,4736]: 0 finished unit Kodachi [f=0000877] [877] Event [4608,40,1552]: 1 finished unit Radar Tower [f=0000941] [941] Event [1272,40,4520]: 0 finished unit Solar Collector [f=0001141] [1141] Event [5176,40,1144]: 1 finished unit Metal Extractor [f=0001194] [1194] Event [1192,40,4664]: 0 finished unit Solar Collector [f=0001291] [1291] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0001496] [1496] Event [4856,40,1144]: 1 finished unit Solar Collector [f=0001665] [1665] Event [1496,40,4968]: 0 finished unit Metal Extractor [f=0001672] [1672] Event [4792,40,1624]: 1 finished unit Metal Extractor [f=0001775] [1775] Event [4968,40,1112]: 1 finished unit Solar Collector [f=0001905] [1905] Event [1400,40,5000]: 0 finished unit Solar Collector [f=0002032] [2032] Event [5064,40,1096]: 1 finished unit Solar Collector [f=0002110] [2110] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0002250] [2250] Event [1456,40,4832]: 0 finished unit Radar Tower [f=0002320] [2320] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0002464] [2464] Event [5176,40,1048]: 1 lost unit Solar Collector [f=0002484] [2484] Event [1408,40,4832]: 0 finished unit Lotus [f=0002682] [2682] Event [5176,40,1144]: 1 lost unit Metal Extractor [f=0002759] [2759] Event [4560,40,1168]: 1 finished unit Lotus [f=0002835] [2835] Event [984,40,5016]: 0 finished unit Metal Extractor [f=0002987] [2987] Event [5912,40,1144]: 1 finished unit Metal Extractor [f=0003066] [3066] Event [4664,40,1192]: 1 lost unit Metal Extractor [f=0003066] [3066] Event [984,40,4952]: 0 finished unit Solar Collector [f=0003108] [3108] Event [4414.31494,40,1763.75]: 1 lost unit Glaive [f=0003191] [3191] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0003201] [3201] Event [1372,41.3199997,4736]: 0 finished unit Welder [f=0003329] [3329] Event [4637.08594,40,1811.81799]: 0 lost unit Kodachi [f=0003336] [3336] Event [4792,40,1624]: 1 lost unit Metal Extractor [f=0003403] [3403] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0003574] [3574] Event [4175.7666,40,1949.56494]: 1 lost unit Glaive [f=0003576] [3576] Event [4792,38.984642,1624]: 1 lost unit Metal Extractor [f=0003612] [3612] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0003640] [3640] Event [4045.01147,40,1749.18066]: 1 lost unit Glaive [f=0003678] [3678] Event [3942.61792,40,1703.07935]: 1 lost unit Glaive [f=0003823] [3823] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0004032] [4032] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0004080] [4080] Event [5176,38.984642,1144]: 1 finished unit Metal Extractor [f=0004080] [4080] Event [5288,148.494415,2024]: 1 finished unit Metal Extractor [f=0004117] [4117] Event [1372,41.3199997,4736]: 0 finished unit Blitz [f=0004426] [4426] Event [4662.3999,40,1448]: 1 finished unit Imp [f=0004500] [4500] Event [5176,38.984642,1144]: 1 lost unit Metal Extractor [f=0004611] [4611] Event [2168,40,5608]: 0 finished unit Metal Extractor [f=0004785] [4785] Event [248,40,5016]: 0 finished unit Metal Extractor [f=0004860] [4860] Event [5176,38.0628586,1144]: 1 finished unit Metal Extractor [f=0005010] [5010] Event [344,40,5000]: 0 finished unit Solar Collector [f=0005113] [5113] Event [4662.3999,40,1448]: 1 finished unit Conjurer [f=0005151] [5151] Event [2728,40,5592]: 0 finished unit Metal Extractor [f=0005190] [5190] Event [1372,41.3199997,4736]: 0 finished unit Blitz [f=0005363] [5363] Event [440,40,5000]: 0 finished unit Solar Collector [f=0005595] [5595] Event [4664,38.984642,1192]: 1 finished unit Metal Extractor [f=0005695] [5695] Event [4792,38.984642,1624]: 1 finished unit Metal Extractor [f=0005708] [5708] Event [2720,40,5472]: 0 finished unit Lotus [f=0005895] [5895] Event [5688,40,3208]: 1 finished unit Metal Extractor [f=0005912] [5912] Event [4662.3999,40,1448]: 1 finished unit Conjurer [f=0006149] [6149] Event [4888,40,1400]: 1 finished unit Caretaker [f=0006179] [6179] Event [128,40,4880]: 0 finished unit Lotus [f=0006237] [6237] Event [1372,41.3199997,4736]: 0 finished unit Blitz [f=0006244] [6244] Event [2192,40,5456]: 0 finished unit Lotus [f=0006488] [6488] Event [4662.3999,40,1448]: 1 finished unit Imp [f=0006509] [6509] Event [576,40,4816]: 0 finished unit Lotus [f=0006599] [6599] Event [2232,40,5640]: 0 finished unit Solar Collector [f=0006694] [6694] Event [4662.3999,40,1448]: 1 finished unit Imp [f=0006784] [6784] Event [5192,40.0041962,1272]: 1 finished unit Solar Collector [f=0006884] [6884] Event [2312,40,5640]: 0 finished unit Solar Collector [f=0006950] [6950] Event [5176,40,1352]: 1 finished unit Solar Collector [f=0007031] [7031] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0007076] [7076] Event [1444.31372,40.0137558,3179.40259]: 1 lost unit Glaive [f=0007108] [7108] Event [5176,40,1432]: 1 finished unit Solar Collector [f=0007169] [7169] Event [2392,40,5640]: 0 finished unit Solar Collector [f=0007181] [7181] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0007256] [7256] Event [5144,40,1544]: 1 finished unit Solar Collector [f=0007329] [7329] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0007392] [7392] Event [1372,41.3199997,4736]: 0 finished unit Blitz [f=0007421] [7421] Event [5064,40,1592]: 1 finished unit Solar Collector [f=0007483] [7483] Event [2472,40,5656]: 0 finished unit Solar Collector [f=0007487] [7487] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0007594] [7594] Event [4984,40,1640]: 1 finished unit Solar Collector [f=0007644] [7644] Event [5688,40,3208]: 1 lost unit Metal Extractor [f=0007646] [7646] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0007795] [7795] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0007813] [7813] Event [2552,40,5656]: 0 finished unit Solar Collector [f=0007868] [7868] Event [1272,40,4840]: 0 finished unit Caretaker [f=0007916] [7916] Event [4904,40.0020981,1688]: 1 finished unit Solar Collector [f=0008043] [8043] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0008088] [8088] Event [1372,41.3199997,4736]: 0 finished unit Welder [f=0008143] [8143] Event [2632,40,5656]: 0 finished unit Solar Collector [f=0008236] [8236] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0008448] [8448] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0008473] [8473] Event [2712,40,5656]: 0 finished unit Solar Collector [f=0008477] [8477] Event [1552,40,4624]: 0 finished unit Lotus [f=0008667] [8667] Event [1372,41.3199997,4736]: 0 finished unit Welder [f=0008723] [8723] Event [5000,148.710938,3912]: 1 finished unit Metal Extractor [f=0008746] [8746] Event [5581.71924,40,6070.35742]: 1 lost unit Glaive [f=0008760] [8760] Event [252.104126,40,4669.90967]: 1 lost unit Glaive [f=0008898] [8898] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0008986] [8986] Event [3992,40,552]: 1 finished unit Metal Extractor [f=0008989] [8989] Event [4840,40,1464]: 1 finished unit Caretaker [f=0009124] [9124] Event [1372,41.3199997,4736]: 0 finished unit Blitz [f=0009227] [9227] Event [4328,40,1720]: 1 finished unit Caretaker [f=0009267] [9267] Event [1487.48218,40,3631.85669]: 1 lost unit Glaive [f=0009298] [9298] Event [4936,40,1464]: 1 finished unit Caretaker [f=0009369] [9369] Event [1396.36206,40,3607.54321]: 1 lost unit Glaive [f=0009394] [9394] Event [1532.99487,40,4269.94287]: 1 lost unit Glaive [f=0009410] [9410] Event [4888,148.704224,4616]: 1 lost unit Metal Extractor [f=0009489] [9489] Event [5010.16602,148.710938,4536.00049]: 1 lost unit Conjurer [f=0009557] [9557] Event [2288.21362,40,5116.93848]: 1 lost unit Imp [f=0009644] [9644] Event [2261.3623,40,5036.20313]: 1 lost unit Glaive [f=0009669] [9669] Event [5000,148.710938,3912]: 1 lost unit Metal Extractor [f=0009688] [9688] Event [3432,40,568]: 1 finished unit Metal Extractor [f=0009698] [9698] Event [1184,46.2841797,3648]: 0 finished unit Lotus [f=0009734] [9734] Event [2306.47949,40,5041.50439]: 1 lost unit Glaive [f=0009977] [9977] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0010036] [10036] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0010096] [10096] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0010156] [10156] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0010245] [10245] Event [872,148.704224,4136]: 0 finished unit Metal Extractor [f=0010509] [10509] Event [4662.3999,40,1448]: 1 finished unit Imp [f=0010922] [10922] Event [1624,40,4856]: 0 finished unit Caretaker [f=0010980] [10980] Event [4662.3999,40,1448]: 1 finished unit Imp [f=0011050] [11050] Event [1608,40,3480]: 0 finished unit Metal Extractor [f=0011264] [11264] Event [3432,40,568]: 1 lost unit Metal Extractor [f=0011392] [11392] Event [976,136.951599,3760]: 0 finished unit Radar Tower [f=0011522] [11522] Event [3992,40,552]: 1 lost unit Metal Extractor [f=0011677] [11677] Event [2680,148.514557,1064]: 1 finished unit Metal Extractor [f=0011702] [11702] Event [4960,40,1320]: 1 finished unit Fusion Reactor [f=0011816] [11816] Event [3908.96753,40.1473961,507.468842]: 0 lost unit Kodachi [f=0011869] [11869] Event [2744,40,4024]: 0 finished unit Metal Extractor [f=0011873] [11873] Event [3819.78076,40,422.491699]: 0 lost unit Blitz [f=0011891] [11891] Event [4662.3999,40,1448]: 1 finished unit Scythe [f=0011914] [11914] Event [3938.95068,40,351.413452]: 1 lost unit Glaive [f=0011943] [11943] Event [4056.10059,39.958416,519.372986]: 0 lost unit Blitz [f=0012106] [12106] Event [1544,40,4856]: 0 finished unit Caretaker [f=0012234] [12234] Event [4662.3999,40,1448]: 1 finished unit Scythe [f=0012335] [12335] Event [3112,40,4472]: 0 finished unit Metal Extractor [f=0012383] [12383] Event [472,40,2952]: 0 finished unit Metal Extractor [f=0012649] [12649] Event [4662.3999,40,1448]: 1 finished unit Conjurer [f=0012657] [12657] Event [3048,40,1688]: 1 finished unit Metal Extractor [f=0012752] [12752] Event [4662.3999,40,1448]: 1 finished unit Conjurer [f=0013081] [13081] Event [3016,40,4184]: 0 finished unit Stardust [f=0013208] [13208] Event [3104,40,4240]: 0 finished unit Radar Tower [f=0013281] [13281] Event [1372,41.3199997,4736]: 0 finished unit Cyclops [f=0013364] [13364] Event [1504,148.710938,2976]: 0 finished unit Radar Tower [f=0013398] [13398] Event [3992,38.984642,552]: 1 finished unit Metal Extractor [f=0013429] [13429] Event [3416,40,2136]: 1 finished unit Metal Extractor [f=0013557] [13557] Event [4344,40,872]: 1 finished unit Energy Pylon [f=0013586] [13586] Event [4240.36328,40,981.017212]: 1 finished unit Engineer Commander [f=0013663] [13663] Event [4662.3999,40,1448]: 1 finished unit Knight [f=0013834] [13834] Event [1372,41.3199997,4736]: 0 finished unit Ogre [f=0014047] [14047] Event [4662.3999,40,1448]: 1 finished unit Knight [f=0014210] [14210] Event [3424,40.7855225,4016]: 0 finished unit Lotus [f=0014223] [14223] Event [2176,148.605194,3168]: 0 finished unit Lotus [f=0014468] [14468] Event [3432,38.984642,568]: 1 finished unit Metal Extractor [f=0014483] [14483] Event [4662.3999,40,1448]: 1 finished unit Knight [f=0014554] [14554] Event [1372,41.3199997,4736]: 0 finished unit Ogre [f=0014792] [14792] Event [3392,41.2219238,4336]: 0 finished unit Lotus [f=0014863] [14863] Event [4662.3999,40,1448]: 1 finished unit Knight [f=0014881] [14881] Event [1372,41.3199997,4736]: 0 finished unit Kodachi [f=0014921] [14921] Event [4552,40,2680]: 1 finished unit Metal Extractor [f=0015040] [15040] Event [3886.66504,63.7705612,4020.76904]: 1 lost unit Glaive [f=0015051] [15051] Event [3941.05542,68.0317612,4051.6687]: 1 lost unit Glaive [f=0015063] [15063] Event [592,40,2832]: 0 finished unit Radar Tower [f=0015204] [15204] Event [976,136.951599,3760]: 0 finished unit Sparrow [f=0015204] game_message: Morph complete: Radar Tower -> Sparrow [f=0015204] [15204] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0015238] [15238] Event [1372,41.3199997,4736]: 0 finished unit Welder [f=0015309] [15309] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0015309] [15309] Event [2406.79858,38.6118088,3863.17603]: 1 lost unit Scythe [f=0015331] [15331] Event [1456,40,4832]: 0 finished unit Sparrow [f=0015331] game_message: Morph complete: Radar Tower -> Sparrow [f=0015334] [15334] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0015373] [15373] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0015423] [15423] Event [1272,148.657227,1544]: 1 finished unit Metal Extractor [f=0015433] [15433] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0015493] [15493] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0015553] [15553] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0015613] [15613] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0015673] [15673] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0015733] [15733] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0015792] [15792] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0015852] [15852] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0015895] [15895] Event [1172.87109,148.710938,2158.80078]: 1 lost unit Conjurer [f=0015903] [15903] Event [1144,148.710938,2248]: 0 finished unit Metal Extractor [f=0016162] [16162] Event [3191.35986,40,3204.24756]: 1 lost unit Glaive [f=0016194] [16194] Event [5688,38.984642,3208]: 1 finished unit Metal Extractor [f=0016223] [16223] Event [3050.72827,40,3262.56763]: 1 lost unit Glaive [f=0016286] [16286] Event [2955.73804,40.0529366,3334.65234]: 1 lost unit Glaive [f=0016321] [16321] Event [3042.44287,39.8797455,3315.63428]: 1 lost unit Glaive [f=0016370] [16370] Event [3464,39.9539948,632]: 1 finished unit Solar Collector [f=0016377] [16377] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0016422] [16422] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0016455] [16455] Event [1272,148.657227,1544]: 1 lost unit Metal Extractor [f=0016482] [16482] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0016542] [16542] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0016579] [16579] Event [3544,40.0020981,632]: 1 finished unit Solar Collector [f=0016602] [16602] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0016662] [16662] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0016722] [16722] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0016759] [16759] Event [3624,40,632]: 1 finished unit Solar Collector [f=0016782] [16782] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0016808] [16808] Event [712,40,376]: 1 finished unit Metal Extractor [f=0016809] [16809] Event [1136,148.710938,1504]: 0 finished unit Lotus [f=0016842] [16842] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0016882] [16882] Event [2858.63062,52.4861755,2944.95801]: 1 lost unit Knight [f=0016902] [16902] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0016921] [16921] Event [3018.48071,40,3053.97754]: 0 lost unit Ogre [f=0016939] [16939] Event [3704,40,632]: 1 finished unit Solar Collector [f=0016962] [16962] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0016962] [16962] Event [3027.08838,40,2970.09375]: 1 lost unit Glaive [f=0016965] [16965] Event [2993.65576,39.8461647,2996.82202]: 1 lost unit Glaive [f=0016970] [16970] Event [2992.40088,39.4992638,3002.9187]: 1 lost unit Glaive [f=0017001] [17001] Event [3000.14819,40.0501366,3088.16626]: 1 lost unit Glaive [f=0017021] [17021] Event [2623.83862,138.62149,2753.02319]: 0 lost unit Blitz [f=0017022] [17022] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017026] [17026] Event [3045.1416,40,3106.07861]: 1 lost unit Glaive [f=0017028] [17028] Event [3050.62036,39.890686,3088.26733]: 1 lost unit Glaive [f=0017031] [17031] Event [3072.97803,39.7008934,3116.05957]: 1 lost unit Glaive [f=0017061] [17061] Event [1272,147.641907,1544]: 0 finished unit Metal Extractor [f=0017082] [17082] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017119] [17119] Event [3784,40,616]: 1 finished unit Solar Collector [f=0017142] [17142] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017145] [17145] Event [3059.2749,38.97575,3306.40332]: 1 lost unit Glaive [f=0017149] [17149] Event [3089.15747,39.8854904,3308.27393]: 1 lost unit Glaive [f=0017154] [17154] Event [3072.60181,38.6152954,3294.46387]: 1 lost unit Glaive [f=0017202] [17202] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017257] [17257] Event [3106.3396,40,3456.67944]: 1 lost unit Glaive [f=0017262] [17262] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017299] [17299] Event [3864,40,616]: 1 finished unit Solar Collector [f=0017322] [17322] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017382] [17382] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017409] [17409] Event [3096,40,3848]: 0 finished unit Stinger [f=0017442] [17442] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017501] [17501] Event [2991.4668,39.4634781,3010.65356]: 0 lost unit Blitz [f=0017502] [17502] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017527] [17527] Event [248,40,280]: 1 finished unit Metal Extractor [f=0017565] [17565] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017574] [17574] Event [3944,40.0510025,616]: 1 finished unit Solar Collector [f=0017622] [17622] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017682] [17682] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017745] [17745] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017814] [17814] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017873] [17873] Event [4024,39.9539948,616]: 1 finished unit Solar Collector [f=0017887] [17887] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0017910] [17910] Event [1483.79895,144.731247,1578.76917]: 1 lost unit Imp [f=0017942] [17942] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018000] [18000] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018045] [18045] Event [1336,147.384949,1672]: 0 lost unit Stinger [f=0018052] [18052] Event [1088,148.710938,1648]: 0 finished unit Lotus [f=0018059] [18059] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018061] [18061] Event [1341.73328,147.611832,1621.06665]: 1 lost unit Glaive [f=0018082] [18082] Event [1288.20264,147.652435,1739.71558]: 1 lost unit Glaive [f=0018086] [18086] Event [1233.81506,148.707489,1653.53174]: 1 lost unit Glaive [f=0018118] [18118] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018119] [18119] Event [1272,147.641907,1544]: 0 lost unit Metal Extractor [f=0018122] [18122] Event [1164.4696,148.710938,1773.44128]: 1 lost unit Glaive [f=0018124] [18124] Event [1372,41.3199997,4736]: 0 finished unit Cyclops [f=0018149] [18149] Event [1146.4679,148.710938,1661.49207]: 1 lost unit Glaive [f=0018164] [18164] Event [2820.15991,72.3694687,2960.90527]: 1 lost unit Knight [f=0018177] [18177] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018184] [18184] Event [296,40,680]: 1 finished unit Metal Extractor [f=0018192] [18192] Event [1031.42346,148.710938,1744.35339]: 1 lost unit Glaive [f=0018206] [18206] Event [983.094727,148.710938,1695.5448]: 1 lost unit Glaive [f=0018222] [18222] Event [1058.11792,148.710938,1792.12219]: 1 lost unit Glaive [f=0018238] [18238] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018242] [18242] Event [1019.81879,148.725327,1765.47656]: 1 lost unit Glaive [f=0018261] [18261] Event [1009.53735,148.710938,1719.48877]: 1 lost unit Glaive [f=0018277] [18277] Event [1050.23828,148.711044,1726.32666]: 0 lost unit Engineer Commander [f=0018282] [18282] Event [1043.83582,147.17334,1770.45691]: 1 lost unit Glaive [f=0018286] [18286] Event [985.354492,146.029083,1719.99475]: 1 lost unit Glaive [f=0018297] [18297] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018357] [18357] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018416] [18416] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018476] [18476] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018528] [18528] Event [2787.56592,38.6165581,3782.3938]: 1 lost unit Scythe [f=0018536] [18536] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018554] [18554] Event [1144,148.710938,2248]: 0 lost unit Metal Extractor [f=0018594] [18594] Event [5000,147.695618,3912]: 1 finished unit Metal Extractor [f=0018596] [18596] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018656] [18656] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018676] [18676] Event [1372,41.3199997,4736]: 0 finished unit Ogre [f=0018716] [18716] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018730] [18730] Event [1093.0509,148.843475,2173.41187]: 1 lost unit Knight [f=0018776] [18776] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018836] [18836] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018882] [18882] Event [1016.1499,148.710938,2194.03027]: 0 lost unit Blitz [f=0018897] [18897] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0018957] [18957] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019017] [19017] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019020] [19020] Event [4888,147.711334,4616]: 1 lost unit Metal Extractor [f=0019077] [19077] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019137] [19137] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019165] [19165] Event [1088,148.710938,1648]: 0 lost unit Lotus [f=0019197] [19197] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019218] [19218] Event [1312.3418,147.007797,1524.3855]: 1 lost unit Glaive [f=0019257] [19257] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019258] [19258] Event [4909.48535,148.688187,4520.08545]: 1 lost unit Conjurer [f=0019292] [19292] Event [1304.06799,146.574493,1546.94568]: 1 lost unit Glaive [f=0019318] [19318] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019339] [19339] Event [1210.7959,149.058212,1566.82703]: 1 lost unit Glaive [f=0019345] [19345] Event [1136,148.710938,1504]: 0 lost unit Lotus [f=0019356] [19356] Event [1160.99451,149.031677,1590.27039]: 0 lost unit Welder [f=0019381] [19381] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019435] [19435] Event [1056,149.297333,1488]: 0 lost unit Lotus [f=0019445] [19445] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019507] [19507] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019569] [19569] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019575] [19575] Event [1640,40,4968]: 0 finished unit Storage [f=0019634] [19634] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019694] [19694] Event [1372,41.3199997,4736]: 0 finished unit Ogre [f=0019699] [19699] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019761] [19761] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019822] [19822] Event [3862.21704,65.8519669,3935.56299]: 1 lost unit Glaive [f=0019823] [19823] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019860] [19860] Event [4093.77344,112.318825,3688.00269]: 0 lost unit Kodachi [f=0019889] [19889] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019891] [19891] Event [888,40,4856]: 0 finished unit Energy Pylon [f=0019896] [19896] Event [2404.58838,40,5699.40527]: 1 lost unit Glaive [f=0019909] [19909] Event [2728,40,5592]: 0 lost unit Metal Extractor [f=0019919] [19919] Event [2710.24463,39.7288361,5538.19873]: 1 lost unit Glaive [f=0019946] [19946] Event [2720,40.0265503,5472]: 0 lost unit Lotus [f=0019954] [19954] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0019972] [19972] Event [3301.74292,40,1312.0105]: 1 finished unit Engineer Commander [f=0020025] [20025] Event [2383.23193,40,5584.30078]: 1 lost unit Glaive [f=0020028] [20028] Event [2712,39.8198318,5656]: 0 lost unit Solar Collector [f=0020043] [20043] Event [4662.3999,40,1448]: 1 finished unit Imp [f=0020068] [20068] Event [2323.56689,40,5533.896]: 1 lost unit Glaive [f=0020126] [20126] Event [2317.89355,40,5505.30957]: 1 lost unit Glaive [f=0020131] [20131] Event [4662.3999,40,1448]: 1 finished unit Imp [f=0020141] [20141] Event [2168,40,5608]: 0 lost unit Metal Extractor [f=0020148] [20148] Event [2192,40,5456]: 0 lost unit Lotus [f=0020185] [20185] Event [2095.01831,39.9776649,5617.95459]: 1 lost unit Glaive [f=0020191] [20191] Event [2130.82593,39.7153549,5649.20557]: 1 lost unit Glaive [f=0020196] [20196] Event [1372,41.3199997,4736]: 0 finished unit Kodachi [f=0020220] [20220] Event [4662.3999,40,1448]: 1 finished unit Imp [f=0020310] [20310] Event [4662.3999,40,1448]: 1 finished unit Imp [f=0020377] [20377] Event [3416,40,2136]: 1 lost unit Metal Extractor [f=0020476] [20476] Event [3352.81714,40.0009155,2255.21069]: 1 lost unit Imp [f=0020521] [20521] Event [1372,41.3199997,4736]: 0 finished unit Welder [f=0020546] [20546] Event [3048,40,1688]: 1 lost unit Metal Extractor [f=0020588] [20588] Event [2701.10425,40,5969.4668]: 1 lost unit Glaive [f=0020592] [20592] Event [2698.47803,39.6407318,5989.38086]: 1 lost unit Glaive [f=0020605] [20605] Event [3442.19971,40,1839.1593]: 1 lost unit Glaive [f=0020605] [20605] Event [3448.1626,40,1815.08875]: 1 lost unit Glaive [f=0020609] [20609] Event [3462.84644,39.6660309,1817.40625]: 1 lost unit Glaive [f=0020612] [20612] Event [3461.27612,39.2939606,1847.14856]: 1 lost unit Imp [f=0020615] [20615] Event [3481.35791,39.4942169,1835.23889]: 1 lost unit Glaive [f=0020616] [20616] Event [3457.98438,39.8872261,1878.46167]: 1 lost unit Imp [f=0020645] [20645] Event [2608.81665,40,6039.35156]: 1 lost unit Glaive [f=0020677] [20677] Event [3536.01489,40.0001144,1834.0094]: 1 lost unit Glaive [f=0020677] [20677] Event [3556.76196,40,1821.74341]: 1 lost unit Imp [f=0020681] [20681] Event [3516.48022,39.8397598,1819.82874]: 1 lost unit Glaive [f=0020681] [20681] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0020686] [20686] Event [3519.79565,39.640316,1856.31042]: 1 lost unit Imp [f=0020687] [20687] Event [3524.98462,39.6702347,1774.8938]: 1 lost unit Glaive [f=0020687] [20687] Event [3500.78735,39.7908401,1840.14355]: 1 lost unit Glaive [f=0020691] [20691] Event [3483.32251,39.7214737,1821.43298]: 1 lost unit Glaive [f=0020740] [20740] Event [3461.05786,39.8523483,1793.34961]: 1 lost unit Glaive [f=0020741] [20741] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0020744] [20744] Event [3475.34082,40.0839081,1764.6311]: 1 lost unit Glaive [f=0020744] [20744] Event [3487.10864,40.1682243,1786.25171]: 1 lost unit Glaive [f=0020756] [20756] Event [3513.42627,40.4968719,1749.95532]: 1 lost unit Glaive [f=0020801] [20801] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0020811] [20811] Event [3535.13379,40.2692108,1737.67188]: 1 lost unit Glaive [f=0020861] [20861] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0020921] [20921] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0020941] [20941] Event [2728,38.8882065,5592]: 0 finished unit Metal Extractor [f=0020981] [20981] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021014] [21014] Event [2168,39.1222382,5608]: 0 finished unit Metal Extractor [f=0021041] [21041] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021081] [21081] Event [3227.09448,39.1864357,1263.32568]: 1 lost unit Engineer Commander [f=0021101] [21101] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021173] [21173] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021248] [21248] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021302] [21302] Event [3741.18018,40,1297.98926]: 1 lost unit Imp [f=0021322] [21322] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021369] [21369] Event [3871.34839,40,1292.16797]: 1 lost unit Glaive [f=0021376] [21376] Event [3903.71069,39.7639008,1281.87561]: 1 lost unit Glaive [f=0021398] [21398] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021472] [21472] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021547] [21547] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021611] [21611] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021633] [21633] Event [4202.40479,40,1499.47595]: 1 lost unit Glaive [f=0021659] [21659] Event [4163.63184,40,1624.63367]: 1 lost unit Glaive [f=0021665] [21665] Event [4085.77051,40,1564.18713]: 1 lost unit Glaive [f=0021682] [21682] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021703] [21703] Event [4103.39355,40,1385.87415]: 1 lost unit Glaive [f=0021705] [21705] Event [4106.80469,39.8863678,1419.26563]: 1 lost unit Glaive [f=0021729] [21729] Event [4066.94556,39.6950569,1513.9834]: 1 lost unit Glaive [f=0021738] [21738] Event [4080.8938,37.9906998,1550.95544]: 1 lost unit Glaive [f=0021744] [21744] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021766] [21766] Event [4016.36304,40.0002823,1744.29285]: 1 lost unit Glaive [f=0021792] [21792] Event [3879.80591,40,1663.49426]: 1 lost unit Glaive [f=0021818] [21818] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021852] [21852] Event [3979.88403,40,1346.74084]: 1 lost unit Glaive [f=0021856] [21856] Event [3980.48755,39.8303261,1317.13135]: 1 lost unit Glaive [f=0021892] [21892] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021914] [21914] Event [3922.30615,40,1442.37207]: 1 lost unit Glaive [f=0021968] [21968] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0021990] [21990] Event [3791.71729,40.1085205,1640.18982]: 1 lost unit Glaive [f=0022041] [22041] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0022102] [22102] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0022178] [22178] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0022196] [22196] Event [4134.0249,40,1813.70557]: 1 lost unit Glaive [f=0022217] [22217] Event [4193.43262,40,1254.52441]: 1 lost unit Glaive [f=0022231] [22231] Event [4152.64453,40,1744.16528]: 1 lost unit Glaive [f=0022240] [22240] Event [4185.82422,39.7763901,1713.08289]: 1 lost unit Glaive [f=0022241] [22241] Event [4105.02344,39.5209084,1728.52637]: 1 lost unit Glaive [f=0022248] [22248] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0022290] [22290] Event [4328,40,1720]: 1 lost unit Caretaker [f=0022299] [22299] Event [4370.31104,39.4664574,1728.66748]: 1 lost unit Glaive [f=0022311] [22311] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0022324] [22324] Event [4394.14893,40,1339.42371]: 1 lost unit Glaive [f=0022355] [22355] Event [4345.67236,36.9198952,1739.5708]: 1 lost unit Glaive [f=0022384] [22384] Event [4383.52637,40.2514915,1263.6261]: 1 lost unit Glaive [f=0022389] [22389] Event [4662.3999,40,1448]: 1 finished unit Glaive [f=0022402] [22402] Event [4308.75586,40,1427.72803]: 0 lost unit Ogre [f=0022421] [22421] Event [4406.59277,40.214283,1400.59778]: 1 lost unit Glaive [f=0022444] [Game::ClientReadNet] added new player zehanbabay with number 2 to team 0 [f=0022444] > SPRINGIE:User zehanbabay|staticmissilesilo|1_0||False|||BY [f=0022466] Connection attempt from zehanbabay [f=0022466] -> Version: 104.0.1-1289-gfd5619c maintenance [Windows 32-bit (emulated)] [f=0022466] -> Connection established (given id 2) [f=0022485] [22485] Event [4608,40,1552]: 1 lost unit Radar Tower [f=0022610] [Game::ClientReadNet][LOGMSG] sender="zehanbabay" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=0022610] [Game::ClientReadNet][LOGMSG] sender="zehanbabay" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0022658] [22658] Event [undefined]: Ice9448 resigned [f=0022658] game_message: Ice9448 has been destroyed! [f=0022658] game_message: StStephenHawking wins! [f=0022658] Submitting stats [f=0022658] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022658] Part| Total Time|Time of the last 0.5s [f=0022658] Draw 25681.09ms 14.39% [f=0022658] Lua 45490.11ms 55.64% [f=0022658] Misc::Profiler::AddTime 100.16ms 0.00% [f=0022658] Sim 38010.74ms 72.73% [f=0022658] [22658] Received game_message: Ice9448 has been destroyed! [f=0022658] [22658] Received game_message: StStephenHawking wins! [f=0022659] [22659] Game End Stats Header: 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[f=0022659] [22659] Game End Stats Values: 52,6840,11460,6840,11460,2666.49219,1014.03046,2666.49219,1014.03046,0,0,0,0,0,0,0,0,1697.19812,81.638588,1697.19812,81.638588,6651.95898,13633.54,6651.95898,13633.54,90,1360,90,1360,77,26,77,26,1340,1505,1340,1505,41.3516502,22.8968449,41.3516502,22.8968449,1760,6630,1760,6630,5257.8335,11966.834,5257.8335,11966.834,3650,1965,3650,1965,12639.834,5294.8335,12639.834,5294.8335,432.331635,256.25,432.331635,256.25,14317.5039,7445.27197,14317.5039,7445.27197 [f=0022688] [22688] Event [4481.74365,40.0035973,1523.11682]: 1 lost unit Glaive [f=0022703] [22703] Event [4672,39.7624969,1448]: 1 lost unit Cloakbot Factory [f=0022781] Spectator Ice9448 left the game: normal quit [f=0022781] [22781] Event [undefined]: Ice9448 quit [f=0022952] No clients connected, shutting down server [f=0022952] Server shutdown [f=0023505] [23505] Event [1372,41.3199997,4736]: 0 finished unit Cyclops [f=0024153] [24153] Event [1372,41.3199997,4736]: 0 finished unit Ogre [f=0024788] [24788] Event [1372,41.3199997,4736]: 0 finished unit Ogre [f=0024998] [24998] Event [1372,41.3199997,4736]: 0 finished unit Kodachi [f=0025248] [25248] Event [1372,41.3199997,4736]: 0 finished unit Welder [f=0026033] Autoquit sending quit command. [f=0026033] [QuitAction] user exited to system [f=0026033] [SpringApp::Kill][1] fromRun=1 [f=0026033] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026033] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026033] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026033] [ThreadPool::SetThreadCount][2] workers=0 [f=0026033] [SpringApp::Kill][2] [f=0026033] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026033] [Game::KillLua][3] dtor=0 luaUI=0x531d05c0 [f=0026033] Start widgetHandler:Shutdown [f=0026033] Shutdown - SaveOrderList Complete [f=0026033] Writing last game win data [f=0026033] Shutdown - SaveConfigData Complete [f=0026033] Shutdown Widget - Chili Highlight [f=0026033] Shutdown Widget - Save/Load API [f=0026033] Shutdown Widget - Draw After Chili [f=0026033] Shutdown Widget - EPIC Menu [f=0026033] Shutdown Widget - Chili Minimap [f=0026033] Shutdown Widget - Chili Widget Selector [f=0026033] Shutdown Widget - Local Team Colors [f=0026033] Shutdown Widget - Display Keys 2 [f=0026033] Shutdown Widget - Save Game Menu [f=0026033] Shutdown Widget - HealthBars [f=0026033] Shutdown Widget - Noises [f=0026033] Shutdown Widget - Unit Icons [f=0026033] Shutdown Widget - Win Counter [f=0026033] Shutdown Widget - BuildETA [f=0026033] Shutdown Widget - SpringRTS Replay Stats [f=0026033] Shutdown Widget - Modular Comm Info [f=0026033] Shutdown Widget - CameraShake [f=0026033] Shutdown Widget - Chili Economy Panel Default [f=0026033] Shutdown Widget - Chili EndGame Window [f=0026033] Shutdown Widget - Chili Nuke Warning [f=0026033] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026033] Shutdown Widget - Chili Spectator Panels [f=0026033] Shutdown Widget - Context Menu [f=0026033] Shutdown Widget - Darkening [f=0026033] Shutdown Widget - Music Player [f=0026033] Shutdown Widget - Grab Input [f=0026033] Input grabbing is disabled! [f=0026033] Shutdown Widget - Highlight Geos [f=0026033] Shutdown Widget - Local Widgets Config [f=0026033] Shutdown Widget - MinimapEvents [f=0026033] Shutdown Widget - Missile Silo Range [f=0026033] Shutdown Widget - Point Tracker [f=0026033] Shutdown Widget - Showeco and Grid Drawer [f=0026033] Shutdown Widget - Stereo3D [f=0026033] Shutdown Widget - Mex Placement Handler [f=0026033] Shutdown Widget - Attack AoE [f=0026033] Shutdown Widget - Map Edge Extension [f=0026033] Shutdown Widget - Selection Send [f=0026033] Shutdown Widget - LupsManager [f=0026033] Shutdown Widget - Newton Firezone [f=0026033] Shutdown Widget - Chili Pro Console [f=0026033] Shutdown Widget - Chili Crude Player List [f=0026033] Shutdown Widget - Lasso Terraform GUI [f=0026033] Shutdown Widget - Chili Framework [f=0026033] Shutdown Widget - Lups [f=0026033] Shutdown Widget - Custom Markers [f=0026033] Shutdown Widget - Chili Core Selector [f=0026033] Shutdown Widget - Pause Screen [f=0026033] Shutdown Widget - Persistent Build Height [f=0026033] Shutdown Widget - Layout Handler [f=0026033] Shutdown Widget - Text To Speech Control [f=0026033] End widgetHandler:Shutdown [f=0026033] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={335387,51765415} {int,ext,rec}Allocs={26230087,0,0} {chunk,block}Bytes={51765415,0} [f=0026033] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0026033] [Game::KillLua][2] dtor=0 luaRules=0x530cc750 [f=0026033] Start gadgetHandler:Shutdown [f=0026033] Shutdown - StartSetup [f=0026033] Shutdown - UnitMorph [f=0026033] Shutdown - LupsNanoSpray [f=0026033] Shutdown - Missile Silo Controller [f=0026033] Shutdown - Modular Comm Info [f=0026033] Shutdown - Terrain Texture Handler [f=0026033] Shutdown - UnitCloakShield [f=0026033] End gadgetHandler:Shutdown [f=0026033] Start gadgetHandler:Shutdown [f=0026033] Shutdown - Save/Load [f=0026033] Shutdown - UnitMorph [f=0026033] Shutdown - Modular Comm Info [f=0026033] Shutdown - Retreat Command [f=0026033] Shutdown - Shockwaves [f=0026033] Shutdown - Teleport Throw [f=0026033] Shutdown - UnitCloakShield [f=0026033] Shutdown - Lups Cloak FX [f=0026033] Shutdown - Lups [f=0026033] Shutdown - Lups Shield [f=0026033] End gadgetHandler:Shutdown [f=0026033] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26230114,0,0} {chunk,block}Bytes={0,0} [f=0026033] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26230114,0,0} {chunk,block}Bytes={0,0} [f=0026033] [Game::KillLua][4] dtor=0 [f=0026033] [Game::~CGame][1] [f=0026033] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026033] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026033] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026033] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026033] [Game::KillLua][4] dtor=1 [f=0026033] [Game::KillMisc][1] [f=0026033] [Game::KillMisc][2] [f=0026033] [Game::KillMisc][3] [f=0026033] [Game::KillRendering][1] [f=0026033] [3DOParser::Kill] allocated 19 pieces [f=0026033] [S3OParser::Kill] allocated 370 pieces [f=0026033] [AssParser::Kill] allocated 23 pieces [f=0026033] [Game::KillInterface][1] [f=0026033] [Game::KillInterface][2] [f=0026033] [Game::KillSimulation][1] [f=0026033] [Game::KillSimulation][2] [f=0026033] [CCollisionHandler] dis-/continuous tests: 0/532335 [f=0026033] [Game::KillSimulation][3] [f=0026033] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026033] [~CPathCache(24x24)] cacheHits=59 hitPercentage=38% numHashColls=0 maxCacheSize=7 [f=0026033] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026033] [~CPathCache(48x48)] cacheHits=159 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026033] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026033] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026033] [LosHandler::Kill] raycast instance cache-{hits,misses}={12395,22323}; shared=7%; cached=29% [f=0026033] [Game::KillSimulation][4] [f=0026033] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0026033] [Game::~CGame][2] [f=0026033] [Game::~CGame][3] [f=0026033] [SpringApp::Kill][3] [f=0026033] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 274275 bytes sent 204999 bytes recv'd [f=0026033] [SpringApp::Kill][4] font=0x44fd2950 [f=0026033] [SpringApp::Kill][5] [f=0026033] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] #archives=5 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/maphelper.sdz (0x450bea20) [VFS] archive=/var/lib/zkreplay/Zero-K/maps/into_battle_v4.sd7 (0x450b2940) [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x450d61a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2117ms file="unittextures/factorytank_1.png" indx=7168 inflSize=4103kb readTime=57ms file="luarules/configs/constants.lua" indx=1211 inflSize=0kb readTime=30ms file="unittextures/factorytank_2.png" indx=7169 inflSize=4103kb readTime=24ms file="luarules/utilities/pmap.lua" indx=1857 inflSize=5kb readTime=24ms file="unittextures/factoryveh1.png" indx=7172 inflSize=1077kb readTime=23ms file="bitmaps/loadpictures/communication.png" indx=491 inflSize=2799kb readTime=23ms file="luaui/widgets/gui_chili_share.lua" indx=4705 inflSize=46kb readTime=19ms file="anims/cursorattack.txt" indx=3 inflSize=0kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=16ms file="luaui/widgets/dbg_widgetprofiler.lua" indx=4645 inflSize=11kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 42065931 bytes cached in 2690 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz (0x4503d860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz (0x4503edd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1289-gfd5619c/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] #files[0]=7797 [VFS] #files[1]=13 [VFS] #files[2]=319 [VFS] #files[3]=0 [VFS] #files[4]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d54a30 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]