[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vY11g0wNPZ/springsettings.743213.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1274-g77ce312 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] #archives=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1bc00010f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4191 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/743213/replay.sdfz" for game data... [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc8ab455c0 (TDFParserVFS) global=0x7f1bc00010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1bc00010f0 (SpringVFS) global=0x7ffc8ab455c0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x44b75880) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc8ab45d50 (TDFParserVFS) global=0x7f1bc00010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1bc00010f0 (SpringVFS) global=0x7ffc8ab45d50 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x44b74ff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc8ab455b0 (TDFParserVFS) global=0x7f1bc00010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1bc00010f0 (SpringVFS) global=0x7ffc8ab455b0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x44b74ff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc8ab45790 (TDFParserVFS) global=0x7f1bc00010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1bc00010f0 (SpringVFS) global=0x7ffc8ab45790 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x44b74ff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 234ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc8ab45490 (TDFParserVFS) global=0x7f1bc00010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1bc00010f0 (SpringVFS) global=0x7ffc8ab45490 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x44b75880) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Eye of Horus v13 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 564ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 633ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] StStephenHawking was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/743213/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b133b [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b133b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b133b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b134b [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b134b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b134b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (325ms, checksum 804ef985)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11854,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/743213/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x536b6580,0x533a08f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b036225dea163d01eaad408f10e569f5 [f=-000001] Connection attempt from Archangel [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Archangel changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from merck25 [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: merck25 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[Game::LoadGame][lua{Rules,Gaia}={0x5cab7d90,0x68301650}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[Game::LoadGame][lua{Rules,Gaia}={2355db38,1e9c16d8}]" [f=-000001] Allies: I choose: Speedstar! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [3332,10.1641846,6166]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2707,14.8193359,1156]: 1 finished unit Recon Commander [f=0000000] [0] Archangel, team: 0, elo:2204, userid: 398712 [f=0000000] [0] merck25, team: 1, elo:2113, userid: 460924 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000016] [16] Event [3280,5.60852051,6032]: 0 finished unit Tank Foundry [f=0000016] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000016] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000016] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000016] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000016] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000016] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000016] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000016] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000016] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000016] !transmitlobby @voice@buildUnit@reload [f=0000158] [158] Event [2736,11.3735962,1272]: 1 finished unit Shieldbot Factory [f=0000190] [190] Event [undefined]: Archangel changed status [f=0000220] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 0 [f=0000318] gl hf :) [f=0000391] [391] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0000425] u2 [f=0000480] [480] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0000500] [500] Event [3280.04297,8.24578285,6004]: 0 finished unit Kodachi [f=0000616] [616] Event [2616,13.9801025,1096]: 1 finished unit Solar Collector [f=0000659] [659] Event [3608,15.7104492,6024]: 0 finished unit Wind/Tidal Generator [f=0000815] [815] Event [2672,16.2762451,1216]: 1 finished unit Radar Tower [f=0000815] [815] Event [2736,12.7155752,1284]: 1 finished unit Convict [f=0000886] [886] Event [3480,16.7980957,6024]: 0 finished unit Solar Collector [f=0001024] [1024] Event [3280.04297,8.24578285,6004]: 0 finished unit Kodachi [f=0001058] [1058] Event [2736,12.7155752,1284]: 1 finished unit Bandit [f=0001261] [1261] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0001295] [1295] Event [2736,12.7155752,1284]: 1 finished unit Bandit [f=0001365] [1365] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0001538] [1538] Event [2736,12.7155752,1284]: 1 finished unit Bandit [f=0001574] [1574] Event [3080,12.8704834,5784]: 0 finished unit Wind/Tidal Generator [f=0001779] [1779] Event [2736,12.7155752,1284]: 1 finished unit Bandit [f=0001814] [1814] Event [3032,8.34960938,6024]: 0 finished unit Solar Collector [f=0001960] [1960] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0002258] [2258] Event [3056,8.69750977,5968]: 0 finished unit Lotus [f=0002284] [2284] Event [2736,12.7155752,1284]: 1 finished unit Bandit [f=0002436] [2436] Event [2984,6.07543945,1144]: 1 finished unit Solar Collector [f=0002585] [2585] Event [3296,8.07495117,6144]: 0 finished unit Radar Tower [f=0002638] [2638] Event [3280.04297,8.24578285,6004]: 0 finished unit Blitz [f=0002718] [2718] Event [3396.23071,16.7099323,5747.10498]: 1 lost unit Bandit [f=0002973] [2973] Event [608,12.6507568,1232]: 1 finished unit Lotus [f=0003001] [3001] Event [3472,12.6507568,6176]: 0 finished unit Lotus [f=0003016] [3016] Event [2848,5.88317871,1216]: 1 finished unit Lotus [f=0003312] [3312] Event [3080,7.14111328,1176]: 1 lost unit Metal Extractor [f=0003495] [3495] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0003524] [3524] Event [3280.04297,8.24578285,6004]: 0 finished unit Welder [f=0003667] [3667] Event [2736,12.7155752,1284]: 1 finished unit Outlaw [f=0003798] [3798] Event [3384,28.7237549,6664]: 0 finished unit Solar Collector [f=0003854] [3854] Event [2904,10.0579834,6056]: 0 finished unit Wind/Tidal Generator [f=0003921] [3921] Event [3352,24.7302246,6552]: 0 finished unit Wind/Tidal Generator [f=0004013] [4013] Event [3032,7.39379883,6136]: 0 finished unit Wind/Tidal Generator [f=0004027] [4027] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0004029] [4029] Event [2736,12.7155752,1284]: 1 finished unit Bandit [f=0004167] [4167] Event [3144,5.61950684,6136]: 0 finished unit Wind/Tidal Generator [f=0004301] [4301] Event [3832,12.6507568,600]: 1 finished unit Metal Extractor [f=0004319] [4319] Event [2936,6.6192627,6168]: 0 finished unit Wind/Tidal Generator [f=0004376] [4376] Event [3351.97046,9.48854828,6120.12891]: 0 finished unit Engineer Commander [f=0004376] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004376] [4376] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004423] [4423] Event [2736,12.7155752,1284]: 1 finished unit Bandit [f=0004858] [4858] Event [3592,13.6450195,5912]: 0 finished unit Solar Collector [f=0004932] [4932] Event [2736,12.7155752,1284]: 1 finished unit Bandit [f=0004962] [4962] Event [1272,16.9683838,648]: 1 lost unit Metal Extractor [f=0004993] [4993] Event [4032,9.93713379,592]: 1 finished unit Lotus [f=0005021] [5021] Event [3440,13.996582,5856]: 0 finished unit Lotus [f=0005118] [5118] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0005234] [5234] Event [2736,12.7155752,1284]: 1 finished unit Bandit [f=0005448] [5448] Event [808,15.2709961,1080]: 1 lost unit Metal Extractor [f=0005478] [5478] Event [2736,12.7155752,1284]: 1 finished unit Bandit [f=0005490] [5490] Event [804.610657,12.669631,1128.37659]: 1 lost unit Bandit [f=0005646] [5646] Event [3600,9.84924316,5168]: 0 finished unit Lotus [f=0005685] [5685] Event [3280.04297,8.24578285,6004]: 0 finished unit Ogre [f=0005689] [5689] Event [3640,9.84924316,5176]: 0 finished unit Metal Extractor [f=0005798] [5798] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0006003] [6003] Event [4296,16.940918,488]: 1 finished unit Solar Collector [f=0006224] [6224] Event [492.362183,10.5261183,655.316345]: 1 lost unit Bandit [f=0006271] [6271] Event [4264,13.2110596,600]: 1 finished unit Solar Collector [f=0006313] [6313] Event [296,28.0206299,232]: 1 lost unit Metal Extractor [f=0006331] [6331] Event [2736,12.7155752,1284]: 1 finished unit Convict [f=0006390] [6390] Event [1319.51965,14.3193932,1606.30591]: 1 lost unit Bandit [f=0006591] [6591] Event [3736,12.8320313,3992]: 0 finished unit Metal Extractor [f=0006622] [6622] Event [3280.04297,8.24578285,6004]: 0 finished unit Blitz [f=0006630] [6630] Event [638.50415,7.04219055,621.768311]: 1 lost unit Convict [f=0006683] [6683] Event [3368,11.0522461,6152]: 0 finished unit Caretaker [f=0006824] [6824] Event [3856,10.0469971,4032]: 0 finished unit Radar Tower [f=0006877] [6877] Event [2404.47363,14.4154158,1589.72363]: 0 lost unit Blitz [f=0007094] [7094] Event [2736,12.7155752,1284]: 1 finished unit Outlaw [f=0007248] [7248] Event [376,18.2757568,1080]: 1 lost unit Metal Extractor [f=0007287] [7287] Event [3776,15.4083252,3872]: 0 finished unit Lotus [f=0007345] [7345] Event [2536,9.84924316,2024]: 1 finished unit Metal Extractor [f=0007718] [7718] Event [2696,17.177124,2472]: 1 lost unit Stardust [f=0007740] [7740] Event [4952,10.8215332,968]: 1 finished unit Metal Extractor [f=0007871] [7871] Event [2736,12.7155752,1284]: 1 finished unit Outlaw [f=0007902] [7902] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [f=0008094] [8094] Event [3112,16.8859863,4280]: 0 finished unit Metal Extractor [f=0008158] [8158] Event [3280.04297,8.24578285,6004]: 0 finished unit Minotaur [f=0008248] [8248] Event [2736,12.7155752,1284]: 1 finished unit Convict [f=0008258] [8258] Event [2352,12.1673584,6704]: 0 finished unit Lotus [f=0008325] [8325] Event [5112,7.4432373,328]: 1 finished unit Metal Extractor [f=0008430] [8430] Event [2536,9.84924316,2024]: 1 lost unit Metal Extractor [f=0008498] [8498] Event [3176,17.4353027,4264]: 0 finished unit Solar Collector [f=0008533] [8533] Event [2392,11.315918,6568]: 0 finished unit Solar Collector [f=0008802] [8802] Event [2312,12.5079346,6536]: 0 finished unit Solar Collector [f=0008837] [8837] Event [3280.04297,8.24578285,6004]: 0 finished unit Blitz [f=0008914] [8914] Event [3112,20.4730225,4344]: 0 finished unit Solar Collector [f=0008925] [8925] Event [5400,13.0682373,968]: 1 finished unit Metal Extractor [f=0009010] [9010] Event [2736,12.7155752,1284]: 1 finished unit Outlaw [f=0009033] [9033] Event [2264,11.6235352,6616]: 0 finished unit Solar Collector [f=0009173] [9173] Event [2536,9.34156418,2024]: 1 finished unit Metal Extractor [f=0009190] [9190] Event [3080,6.63342953,1176]: 1 finished unit Metal Extractor [f=0009191] [9191] Event [3280.04297,8.24578285,6004]: 0 finished unit Welder [f=0009499] [9499] Event [2720,19.4073486,4080]: 0 finished unit Lotus [f=0009582] [9582] Event [3280.04297,8.24578285,6004]: 0 finished unit Welder [f=0009666] [9666] Event [4952,10.8215332,968]: 1 lost unit Metal Extractor [f=0009859] [9859] Event [3232,5.81726074,6144]: 0 finished unit Faraday [f=0009936] [9936] Event [2504,22.06604,3976]: 0 finished unit Metal Extractor [f=0009971] [9971] Event [2736,12.7155752,1284]: 1 finished unit Outlaw [f=0009996] [9996] Event [5112,7.4432373,328]: 1 lost unit Metal Extractor [f=0010124] [10124] Event [2575.58984,20.2641506,3750.21802]: 1 lost unit Outlaw [f=0010189] [10189] Event [2531.52856,16.3757248,3753.02637]: 1 lost unit Outlaw [f=0010196] [10196] Event [2493.48218,16.3082905,3755.32056]: 1 lost unit Bandit [f=0010199] [10199] Event [2504,22.06604,3976]: 0 lost unit Metal Extractor [f=0010245] [10245] Event [undefined]: merck25 resigned [f=0010245] game_message: merck25 has been destroyed! [f=0010245] game_message: Archangel wins! [f=0010245] Submitting stats [f=0010245] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010245] Part| Total Time|Time of the last 0.5s [f=0010245] Draw 10474.41ms 23.51% [f=0010245] Lua 16725.69ms 44.74% [f=0010245] Misc::Profiler::AddTime 37.12ms 0.10% [f=0010245] Sim 9499.73ms 46.33% [f=0010245] [10245] Received game_message: merck25 has been destroyed! [f=0010245] [10245] Received game_message: Archangel wins! [f=0010246] [10246] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010246] [10246] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010246] [10246] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 2,2075,2000,2075,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,1200,2000,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 3,2320,2340,2320,2340,0.88969606,0,0.88969606,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,9.0666666,8.8883543,9.0666666,8.8883543,1255,2000,1255,2000,8.92431164,8.48299885,8.92431164,8.48299885,120,160,120,160,0,0,0,0,145,180,145,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 4,2470,2575,2470,2575,1.61761141,4.56521606,1.61761141,4.56521606,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,10,11.4412994,10,11.4412994,1255,2000,1255,2000,8.91352654,9.36034775,8.91352654,9.36034775,270,320,270,320,0,0,0,0,145,255,145,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 5,2695,2610,2695,2610,2.24225879,6.84878445,2.24225879,6.84878445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,10,10.9711342,10,10.9711342,1255,2000,1255,2000,11.3896437,11.8822374,11.3896437,11.8822374,420,320,420,320,0,0,0,0,220,290,220,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 6,2770,2680,2770,2680,2.53134012,12.5273266,2.53134012,12.5273266,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,10,13.7013588,10,13.7013588,1255,2000,1255,2000,13.2772732,12.1085701,13.2772732,12.1085701,420,320,420,320,0,0,0,0,295,360,295,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 7,2915,3125,2915,3125,4.86745214,23.6411972,4.86745214,23.6411972,0,0,0,0,0,0,0,0,0,0,0,0,0,62.4104004,0,62.4104004,800,90,800,90,10.9333334,15.1666403,10.9333334,15.1666403,1255,2055,1255,2055,14.750742,12.4709253,14.750742,12.4709253,495,620,495,620,0,0,0,0,365,360,365,360,0,0,0,0,0,0,0,0,62.4104004,0,62.4104004,0 [f=0010246] [10246] Game End Stats Values: 8,3020,3215,3020,3215,5.74889469,33.8848801,5.74889469,33.8848801,0,0,0,0,0,0,0,0,0,0,0,0,63.6008453,111.961243,63.6008453,111.961243,980,180,980,180,12,14.7137594,12,14.7137594,1255,2055,1255,2055,14.6537638,12.4129133,14.6537638,12.4129133,420,620,420,620,0,75,0,75,365,360,365,360,75,0,75,0,0,0,0,0,111.961243,66.1999435,111.961243,66.1999435 [f=0010246] [10246] Game End Stats Values: 9,2945,3490,2945,3490,6.22980785,41.2177391,6.22980785,41.2177391,0,0,0,0,0,0,0,0,0,0,0,0,67.1481476,247.502319,67.1481476,247.502319,980,180,980,180,10.2666664,12.7890301,10.2666664,12.7890301,1255,2055,1255,2055,13.099061,12.6008587,13.099061,12.6008587,420,820,420,820,0,150,0,150,290,435,290,435,150,0,150,0,0,0,0,0,266.973663,69.7472458,266.973663,69.7472458 [f=0010246] [10246] Game End Stats Values: 10,3345,3665,3345,3665,6.73561287,44.3848228,6.73561287,44.3848228,0,0,0,0,0,0,0,0,0,0,0,0,83.1053772,247.502319,83.1053772,247.502319,980,180,980,180,12,13.8684826,12,13.8684826,1255,2055,1255,2055,11.7637205,14.8061399,11.7637205,14.8061399,745,820,745,820,0,150,0,150,365,610,365,610,150,0,150,0,0,0,0,0,266.973663,85.7044754,266.973663,85.7044754 [f=0010246] [10246] Game End Stats Values: 11,3495,3815,3495,3815,7.20989418,52.9603004,7.20989418,52.9603004,0,0,0,0,0,0,0,0,0,0,0,0,83.1053772,247.502319,83.1053772,247.502319,980,180,980,180,12,16.8469353,12,16.8469353,1255,2135,1255,2135,15.3906212,15.1666994,15.3906212,15.1666994,820,820,820,820,0,150,0,150,440,680,440,680,150,0,150,0,0,9.59999943,0,9.59999943,266.973663,85.7044754,266.973663,85.7044754 [f=0010246] [10246] Game End Stats Values: 12,3570,3885,3570,3885,7.57269382,62.7929878,7.57269382,62.7929878,0,0,0,0,0,0,0,0,0,0,0,0,83.1053772,324.164886,83.1053772,324.164886,980,180,980,180,12,18.0014839,12,18.0014839,1255,2135,1255,2135,17.4841881,17.2505131,17.4841881,17.2505131,895,820,895,820,0,150,0,150,440,750,440,750,150,0,150,0,0,30.3999805,0,30.3999805,343.636383,90.8610306,343.636383,90.8610306 [f=0010246] [10246] Game End Stats Values: 13,3735,3975,3735,3975,9.401124,96.1684265,9.401124,96.1684265,0,0,0,0,0,0,0,0,21.4363098,0,21.4363098,0,150.046616,503.859985,150.046616,503.859985,1070,270,1070,270,12,25.2024422,12,25.2024422,1255,2135,1255,2135,16.6268959,16.8200321,16.6268959,16.8200321,970,820,970,820,0,225,0,225,440,750,440,750,225,0,225,0,0,30.3999805,0,30.3999805,523.331421,158.930435,523.331421,158.930435 [f=0010246] [10246] Game End Stats Values: 14,3735,4640,3735,4640,15.4747849,123.415878,15.4747849,123.415878,0,0,0,0,0,0,0,0,142.694183,0,142.694183,0,153.592667,543.108215,153.592667,543.108215,1070,360,1070,360,12,26.1641235,12,26.1641235,1255,2135,1255,2135,15.5729122,17.175499,15.5729122,17.175499,970,1320,970,1320,0,375,0,375,440,825,440,825,375,0,375,0,0,30.3999805,0,30.3999805,576.0401,166.508301,576.0401,166.508301 [f=0010246] [10246] Game End Stats Values: 15,3800,4640,3800,4640,17.4029026,186.248566,17.4029026,186.248566,0,0,0,0,0,0,0,0,188.096649,0,188.096649,0,153.592667,639.943665,153.592667,639.943665,1070,360,1070,360,13.0666666,29.3485107,13.0666666,29.3485107,1255,2135,1255,2135,17.5885429,21.6488438,17.5885429,21.6488438,895,1320,895,1320,0,450,0,450,580,825,580,825,450,0,450,0,0,30.3999805,0,30.3999805,672.875549,196.943192,672.875549,196.943192 [f=0010246] [10246] Game End Stats Values: 16,3725,5195,3725,5195,25.5032063,199.986633,25.5032063,199.986633,0,0,0,0,0,0,0,0,291.689972,0,291.689972,0,211.704758,810.403625,211.704758,810.403625,1070,360,1070,360,15.8666668,30.3630047,15.8666668,30.3630047,1255,2315,1255,2315,18.000021,19.1398716,18.000021,19.1398716,820,1620,820,1620,0,653.5,0,653.5,580,900,580,900,653.5,0,653.5,0,0,30.3999805,0,30.3999805,843.33551,292.430695,843.33551,292.430695 [f=0010246] [10246] Game End Stats Values: 17,3975,4950,3975,4950,33.2396584,215.222961,33.2396584,215.222961,0,0,0,0,0,0,0,0,374.496216,0,374.496216,0,484.249725,930.926636,484.249725,930.926636,1070,360,1070,360,16,28.3533649,16,28.3533649,1255,2370,1255,2370,17.9757652,21.3407574,17.9757652,21.3407574,1070,1320,1070,1320,300,653.5,300,653.5,580,900,580,900,653.5,300,653.5,300,0,30.3999805,0,30.3999805,977.023438,565.425171,977.023438,565.425171 [f=0010246] [10246] Game End Stats Values: 18,3975,5040,3975,5040,38.9111099,243.417435,38.9111099,243.417435,0,0,0,0,0,0,0,0,426.594208,0,426.594208,0,484.249725,942.120667,484.249725,942.120667,1070,450,1070,450,16,27.1898975,16,27.1898975,1255,2370,1255,2370,17.2650986,22.2046375,17.2650986,22.2046375,1070,1320,1070,1320,300,728.5,300,728.5,580,900,580,900,728.5,300,728.5,300,0,30.3999805,0,30.3999805,988.217468,565.425171,988.217468,565.425171 [f=0010246] [10246] Game End Stats Values: 19,4300,5190,4300,5190,47.1516762,251.795578,47.1516762,251.795578,0,0,0,0,0,0,0,0,518.131592,0,518.131592,0,525.015198,960.302002,525.015198,960.302002,1070,450,1070,450,16,23.3341179,16,23.3341179,1255,2370,1255,2370,20.1103745,21.8385429,20.1103745,21.8385429,1320,1320,1320,1320,300,746.666626,300,746.666626,655,1050,655,1050,746.666626,300,746.666626,300,0,30.3999805,0,30.3999805,1006.3988,606.190613,1006.3988,606.190613 [f=0010246] [10246] Game End Stats Values: 20,4420,6270,4420,6270,53.3123055,253.613831,53.3123055,253.613831,0,0,0,0,0,0,0,0,617.100342,0,617.100342,0,639.504395,1163.87341,639.504395,1163.87341,1070,540,1070,540,16,19.478344,16,19.478344,1255,2370,1255,2370,21.3087082,25.9852123,21.3087082,25.9852123,1440,2170,1440,2170,300,821.666626,300,821.666626,655,1190,655,1190,821.666626,300,821.666626,300,0,30.3999805,0,30.3999805,1209.97021,720.67981,1209.97021,720.67981 [f=0010246] [10246] Game End Stats Values: 21,4495,6710,4495,6710,59.6010056,262.410309,59.6010056,262.410309,0,0,0,0,0,0,0,0,684.167419,0,684.167419,0,688.358948,1206.73059,688.358948,1206.73059,1070,540,1070,540,16,26.2972336,16,26.2972336,1255,2370,1255,2370,20.9352474,26.6414261,20.9352474,26.6414261,1440,2470,1440,2470,300,821.666626,300,821.666626,730,1330,730,1330,821.666626,300,821.666626,300,0,30.3999805,0,30.3999805,1252.82739,769.534363,1252.82739,769.534363 [f=0010246] [10246] Game End Stats Values: 22,4895,6980,4895,6980,61.5145836,287.837494,61.5145836,287.837494,0,0,0,0,0,0,0,0,763.043762,0,763.043762,0,688.358948,1206.73059,688.358948,1206.73059,1070,540,1070,540,16,34.9480362,16,34.9480362,1255,2370,1255,2370,26.1825771,27.750145,26.1825771,27.750145,1690,2670,1690,2670,300,821.666626,300,821.666626,880,1400,880,1400,821.666626,300,821.666626,300,0,30.3999805,0,30.3999805,1252.82739,769.534363,1252.82739,769.534363 [f=0010246] [10246] Game End Stats Values: 23,4820,7520,4820,7520,62.0886002,325.904938,62.0886002,325.904938,0,0,0,0,0,0,0,0,952.222656,0,952.222656,0,791.350891,1302.73193,791.350891,1302.73193,1070,880,1070,880,16,36.1129875,16,36.1129875,1255,2370,1255,2370,27.8122692,28.9483871,27.8122692,28.9483871,1690,2870,1690,2870,300,896.666626,300,896.666626,805,1400,805,1400,896.666626,305.333344,896.666626,305.333344,0,30.3999805,0,30.3999805,1348.82861,875.241516,1348.82861,875.241516 [f=0010246] [10246] Game End Stats Values: 24,4420,7520,4420,7520,62.5024948,352.315826,62.5024948,352.315826,0,0,0,0,0,0,0,0,1062.90552,0,1062.90552,0,890.022949,1971.72888,890.022949,1971.72888,1070,880,1070,880,16,38.5087547,16,38.5087547,1255,2370,1255,2370,24.4182434,29.8736973,24.4182434,29.8736973,1365,2870,1365,2870,300,1546.66663,300,1546.66663,730,1400,730,1400,1546.66663,380.333344,1546.66663,380.333344,0,30.3999805,0,30.3999805,2021.65649,978.275208,2021.65649,978.275208 [f=0010247] [10247] Event [2500.98193,18.3951969,3805.71899]: 1 lost unit Outlaw [f=0010248] [10248] Event [5400,13.0682373,968]: 1 lost unit Metal Extractor [f=0010250] [10250] Event [2473.90991,20.8708858,3823.52344]: 1 lost unit Bandit [f=0010261] [10261] Event [2984,6.07608318,1144]: 1 lost unit Solar Collector [f=0010264] [10264] Event [5009.7998,8.39001751,935.506226]: 1 lost unit Recon Commander [f=0010334] [10334] Event [3304,9.50317383,6216]: 0 finished unit Caretaker [f=0010352] Spectator merck25 left the game: normal quit [f=0010352] [10352] Event [undefined]: merck25 quit [f=0010358] [Game::ClientReadNet] remote skirmish AI "ecoOverlay" (ID: 0) being removed from team 0 [f=0010358] [10358] Event [undefined]: Archangel changed status [f=0010358] Player Archangel left the game: normal quit [f=0010358] [10358] Event [undefined]: Archangel quit [f=0010364] No clients connected, shutting down server [f=0010364] Server shutdown [f=0010592] [10592] Event [2392,11.25,6648]: 0 finished unit Solar Collector [f=0010632] [10632] Event [3048,16.8365479,4264]: 0 finished unit Solar Collector [f=0011191] [11191] Event [3280.04297,8.24578285,6004]: 0 finished unit Minotaur [f=0011590] [11590] Event [1224,11.8267822,6232]: 0 finished unit Metal Extractor [f=0011786] [11786] Event [5368,15.3863525,6104]: 0 finished unit Metal Extractor [f=0013766] [13766] Event [3280.04297,8.24578285,6004]: 0 finished unit Minotaur [f=0015163] Autoquit sending quit command. [f=0015163] [QuitAction] user exited to system [f=0015163] [SpringApp::Kill][1] fromRun=1 [f=0015163] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015163] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015163] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015163] [ThreadPool::SetThreadCount][2] workers=0 [f=0015163] [SpringApp::Kill][2] [f=0015163] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015163] [Game::KillLua][3] dtor=0 luaUI=0x53f61900 [f=0015163] Start widgetHandler:Shutdown [f=0015163] Shutdown - SaveOrderList Complete [f=0015163] Writing last game win data [f=0015163] Shutdown - SaveConfigData Complete [f=0015163] Shutdown Widget - Chili Highlight [f=0015163] Shutdown Widget - Save/Load API [f=0015163] Shutdown Widget - Draw After Chili [f=0015163] Shutdown Widget - EPIC Menu [f=0015163] Shutdown Widget - Chili Minimap [f=0015163] Shutdown Widget - Chili Widget Selector [f=0015163] Shutdown Widget - Local Team Colors [f=0015163] Shutdown Widget - Display Keys 2 [f=0015163] Shutdown Widget - Save Game Menu [f=0015163] Shutdown Widget - HealthBars [f=0015163] Shutdown Widget - Noises [f=0015163] Shutdown Widget - Unit Icons [f=0015163] Shutdown Widget - Win Counter [f=0015163] Shutdown Widget - BuildETA [f=0015163] Shutdown Widget - SpringRTS Replay Stats [f=0015163] Shutdown Widget - Modular Comm Info [f=0015163] Shutdown Widget - CameraShake [f=0015163] Shutdown Widget - Chili Economy Panel Default [f=0015163] Shutdown Widget - Chili EndGame Window [f=0015163] Shutdown Widget - Chili Nuke Warning [f=0015163] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015163] Shutdown Widget - Chili Spectator Panels [f=0015163] Shutdown Widget - Context Menu [f=0015163] Shutdown Widget - Darkening [f=0015163] Shutdown Widget - Music Player [f=0015163] Shutdown Widget - Grab Input [f=0015163] Input grabbing is disabled! [f=0015163] Shutdown Widget - Highlight Geos [f=0015163] Shutdown Widget - Local Widgets Config [f=0015163] Shutdown Widget - MinimapEvents [f=0015163] Shutdown Widget - Missile Silo Range [f=0015163] Shutdown Widget - Point Tracker [f=0015163] Shutdown Widget - Showeco and Grid Drawer [f=0015163] Shutdown Widget - Stereo3D [f=0015163] Shutdown Widget - Mex Placement Handler [f=0015163] Shutdown Widget - Attack AoE [f=0015163] Shutdown Widget - Map Edge Extension [f=0015163] Shutdown Widget - Selection Send [f=0015163] Shutdown Widget - LupsManager [f=0015163] Shutdown Widget - Newton Firezone [f=0015163] Shutdown Widget - Chili Pro Console [f=0015163] Shutdown Widget - Chili Crude Player List [f=0015163] Shutdown Widget - Lasso Terraform GUI [f=0015163] Shutdown Widget - Chili Framework [f=0015163] Shutdown Widget - Lups [f=0015163] Shutdown Widget - Custom Markers [f=0015163] Shutdown Widget - Chili Core Selector [f=0015163] Shutdown Widget - Pause Screen [f=0015163] Shutdown Widget - Persistent Build Height [f=0015163] Shutdown Widget - Layout Handler [f=0015163] Shutdown Widget - Text To Speech Control [f=0015163] End widgetHandler:Shutdown [f=0015163] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={349764,54146917} {int,ext,rec}Allocs={19068792,0,0} {chunk,block}Bytes={54146917,0} [f=0015163] [Game::KillLua][1] dtor=0 luaGaia=0x533a08f0 [f=0015163] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={267463,46177194} {int,ext,rec}Allocs={19068792,0,0} {chunk,block}Bytes={46177194,0} [f=0015163] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={267463,46177194} {int,ext,rec}Allocs={19068792,0,0} {chunk,block}Bytes={46177194,0} [f=0015163] [Game::KillLua][2] dtor=0 luaRules=0x536b6580 [f=0015163] Start gadgetHandler:Shutdown [f=0015163] Shutdown - StartSetup [f=0015163] Shutdown - UnitMorph [f=0015163] Shutdown - LupsNanoSpray [f=0015163] Shutdown - Missile Silo Controller [f=0015163] Shutdown - Modular Comm Info [f=0015163] Shutdown - Terrain Texture Handler [f=0015163] Shutdown - UnitCloakShield [f=0015163] End gadgetHandler:Shutdown [f=0015163] Start gadgetHandler:Shutdown [f=0015163] Shutdown - Save/Load [f=0015163] Shutdown - UnitMorph [f=0015163] Shutdown - Modular Comm Info [f=0015163] Shutdown - Retreat Command [f=0015163] Shutdown - Shockwaves [f=0015163] Shutdown - Teleport Throw [f=0015163] Shutdown - UnitCloakShield [f=0015163] Shutdown - Lups Cloak FX [f=0015163] Shutdown - Lups [f=0015163] Shutdown - Lups Shield [f=0015163] End gadgetHandler:Shutdown [f=0015163] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19068819,0,0} {chunk,block}Bytes={0,0} [f=0015163] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19068819,0,0} {chunk,block}Bytes={0,0} [f=0015163] [Game::KillLua][4] dtor=0 [f=0015163] [Game::~CGame][1] [f=0015163] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015163] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015163] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015163] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015163] [Game::KillLua][4] dtor=1 [f=0015163] [Game::KillMisc][1] [f=0015163] [Game::KillMisc][2] [f=0015163] [Game::KillMisc][3] [f=0015163] [Game::KillRendering][1] [f=0015163] [3DOParser::Kill] allocated 19 pieces [f=0015163] [S3OParser::Kill] allocated 322 pieces [f=0015163] [AssParser::Kill] allocated 0 pieces [f=0015163] [Game::KillInterface][1] [f=0015163] [Game::KillInterface][2] [f=0015163] [Game::KillSimulation][1] [f=0015163] [Game::KillSimulation][2] [f=0015163] [CCollisionHandler] dis-/continuous tests: 0/231949 [f=0015163] [Game::KillSimulation][3] [f=0015163] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015163] [~CPathCache(24x28)] cacheHits=51 hitPercentage=32% numHashColls=0 maxCacheSize=15 [f=0015163] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015163] [~CPathCache(48x56)] cacheHits=185 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015163] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015163] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015163] [LosHandler::Kill] raycast instance cache-{hits,misses}={2455,8865}; shared=2%; cached=19% [f=0015163] [Game::KillSimulation][4] [f=0015163] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0015163] [Game::~CGame][2] [f=0015163] [Game::~CGame][3] [f=0015163] [SpringApp::Kill][3] [f=0015163] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159069 bytes sent 225699 bytes recv'd [f=0015163] [SpringApp::Kill][4] font=0x44b0a510 [f=0015163] [SpringApp::Kill][5] [f=0015163] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] #archives=5 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x44b75880) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x44c173b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2062ms file="unittextures/factorytank_1.png" indx=7168 inflSize=4103kb readTime=80ms file="unittextures/factorytank_2.png" indx=7169 inflSize=4103kb readTime=24ms file="luaui/widgets/init_autofirstbuildfacing.lua" indx=4767 inflSize=2kb readTime=22ms file="luaui/widgets/unit_default_commands.lua" indx=4822 inflSize=1kb readTime=21ms file="luaui/widgets/gui_pausescreen.lua" indx=4736 inflSize=12kb readTime=17ms file="bitmaps/loadpictures/manualfire.png" indx=501 inflSize=3361kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=14ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=14ms file="bitmaps/pd/smoketrailthinner.tga" indx=559 inflSize=0kb readTime=13ms file="luaui/widgets/gui_planetwars_info.lua" indx=4739 inflSize=16kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 39688253 bytes cached in 2665 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/spring/bitmaps.sdz (0x44b74ff0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/maphelper.sdz (0x44d2dc30) [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x44bb78c0) [VFS] #files[0]=7797 [VFS] #files[1]=35 [VFS] #files[2]=319 [VFS] #files[3]=0 [VFS] #files[4]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d53890 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]