[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GFOtLaKPoe/springsettings.742843.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1274-g77ce312 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] #archives=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa6b00010f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4187 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/742843/replay.sdfz" for game data... [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd3e36fba0 (TDFParserVFS) global=0x7fa6b00010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa6b00010f0 (SpringVFS) global=0x7ffd3e36fba0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x460aa880) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd3e370330 (TDFParserVFS) global=0x7fa6b00010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa6b00010f0 (SpringVFS) global=0x7ffd3e370330 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x460a9ff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd3e36fb90 (TDFParserVFS) global=0x7fa6b00010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa6b00010f0 (SpringVFS) global=0x7ffd3e36fb90 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x460a9ff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd3e36fd70 (TDFParserVFS) global=0x7fa6b00010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa6b00010f0 (SpringVFS) global=0x7ffd3e36fd70 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x460a9ff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd3e36fa70 (TDFParserVFS) global=0x7fa6b00010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa6b00010f0 (SpringVFS) global=0x7ffd3e36fa70 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x460aa880) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Into Battle v4 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 180ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 562ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 636ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] n2o was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/742843/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37d50fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38d25c55 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38d25c55 file="cache/104dev-maintenance/paths/Into Battle v4.pe-38d25c55.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37d50fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38d25c65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38d25c65 file="cache/104dev-maintenance/paths/Into Battle v4.pe2-38d25c65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (306ms, checksum b5afb728)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11854,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/742843/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x543d4ed0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9d05215d02c88f53557b2b8510e569f5 [f=-000001] Connection attempt from lokisar [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: lokisar changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[Game::LoadGame][lua{Rules,Gaia}={5b9b0308,00000000}]" [f=-000001] Allies: I choose: you pikachu! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::LoadGame][lua{Rules,Gaia}={2d7b9d98,00000000}]" [f=-000001] Allies: I choose: Napalm! [f=-000001] [0] Event [1371,40.0292969,4743]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4675,40.0026855,1419]: 1 finished unit Strike Commander [f=0000000] [0] brianfreeman, team: 0, elo:1619, userid: 420866 [f=0000000] [0] lokisar, team: 1, elo:1596, userid: 445742 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000012] [12] Event [4568,40,1368]: 1 finished unit Amphbot Factory [f=0000075] [75] Event [1552,40,4720]: 0 finished unit Hovercraft Platform [f=0000075] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000075] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000075] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000075] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000075] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000075] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000075] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000075] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000075] !transmitlobby @voice@buildUnit@reload [f=0000361] [361] Event [4664,40,1192]: 1 finished unit Metal Extractor [f=0000390] [390] Event [1352,40,4536]: 0 finished unit Metal Extractor [f=0000616] [616] Event [4728,40,1176]: 1 finished unit Solar Collector [f=0000633] [633] Event [4568,40,1404]: 1 finished unit Duck [f=0000886] [886] Event [4808,40,1160]: 1 finished unit Solar Collector [f=0000891] [891] Event [4568,40,1404]: 1 finished unit Duck [f=0001036] [1036] Event [1520,40,4720]: 0 finished unit Mace [f=0001171] [1171] Event [4888,40,1144]: 1 finished unit Solar Collector [f=0001456] [1456] Event [4968,40,1144]: 1 finished unit Solar Collector [f=0001484] [1484] Event [1664,40,4592]: 0 finished unit Lotus [f=0001815] [1815] Event [1520,40,4720]: 0 finished unit Quill [f=0001865] [1865] Event [5048,40,1112]: 1 finished unit Solar Collector [f=0001893] [1893] Event [4568,40,1404]: 1 finished unit Conch [f=0002052] [2052] Event [1352,40,4600]: 0 finished unit Solar Collector [f=0002192] [2192] Event [5128,40,1080]: 1 finished unit Solar Collector [f=0002314] [2314] Event [1384,40,4728]: 0 finished unit Solar Collector [f=0002594] [2594] Event [4792,40,1624]: 1 finished unit Metal Extractor [f=0002635] [2635] Event [5176,40,1144]: 1 finished unit Metal Extractor [f=0002658] [2658] Event [1400,40,4856]: 0 finished unit Solar Collector [f=0002799] [2799] Event [4590.96045,40,1599.64832]: 1 finished unit Terraform [f=0002975] [2975] Event [5200,40,1104]: 1 finished unit Lotus [f=0003038] [3038] Event [4456.57471,40,1710.17346]: 1 lost unit Duck [f=0003086] [3086] Event [1432,40,4984]: 0 finished unit Solar Collector [f=0003099] [3099] Event [2168,40,5608]: 0 finished unit Metal Extractor [f=0003099] [3099] Event [4512,82,1584]: 1 lost unit Radar Tower [f=0003174] [3174] Event [4552.71387,40,1492.17249]: 1 lost unit Conch [f=0003214] [3214] Event [4568,40,1404]: 1 finished unit Duck [f=0003227] [3227] Event [4792,40,1624]: 1 lost unit Metal Extractor [f=0003266] [3266] Event [4610.96582,40,1536.08264]: 1 lost unit Duck [f=0003337] [3337] Event [1496,40,4968]: 0 finished unit Metal Extractor [f=0003612] [3612] Event [4353.37598,40,1103.04797]: 1 lost unit Duck [f=0003746] [3746] Event [2728,40,5592]: 0 finished unit Metal Extractor [f=0003814] [3814] Event [4568,40,1368]: 1 lost unit Amphbot Factory [f=0003885] [3885] Event [984,40,5016]: 0 finished unit Metal Extractor [f=0003944] [3944] Event [4567.98828,37.6583977,1432.00171]: 1 finished unit Strike Commander [f=0003944] [3944] Event [4567.98828,37.6583977,1432.00171]: 1 lost unit Strike Commander [f=0004063] [4063] Event [4664,40,1192]: 1 lost unit Metal Extractor [f=0004110] [4110] Event [1064,40,5000]: 0 finished unit Solar Collector [f=0004335] [4335] Event [1192,40,5000]: 0 finished unit Solar Collector [f=0004457] [4457] Event [5184.47266,40,827.795044]: 0 lost unit Mace [f=0004665] [4665] Event [1320,40,4984]: 0 finished unit Solar Collector [f=0005038] [5038] Event [4692.88672,40.1832008,1548.06055]: 1 finished unit Strike Commander [f=0005168] [5168] Event [4792,38.984642,1624]: 1 finished unit Metal Extractor [f=0005238] [5238] Event [5448,40,5784]: 0 finished unit Metal Extractor [f=0005443] [5443] Event [1520,40,4720]: 0 finished unit Mace [f=0005656] [5656] Event [4744,40.3934479,1464]: 1 finished unit Caretaker [f=0005841] [5841] Event [4512,82.0237274,1584]: 1 finished unit Radar Tower [f=0005898] [5898] Event [5912,40,5880]: 0 finished unit Metal Extractor [f=0006465] [6465] Event [1256,40,4744]: 0 finished unit Caretaker [f=0006466] [6466] Event [5864,40,5480]: 0 finished unit Metal Extractor [f=0006488] [6488] Event [1520,40,4720]: 0 finished unit Mace [f=0006709] [6709] Event [4664,38.984642,1192]: 1 finished unit Metal Extractor [f=0007081] [7081] Event [5808,40,5360]: 0 finished unit Lotus [f=0007119] [7119] Event [1520,40,4720]: 0 finished unit Mace [f=0007485] [7485] Event [248,40,5016]: 0 finished unit Metal Extractor [f=0007546] [7546] Event [4512,82.0237274,1584]: 1 lost unit Radar Tower [f=0007654] [7654] Event [4792,38.984642,1624]: 1 lost unit Metal Extractor [f=0007709] [7709] Event [4744,40.3934479,1464]: 1 lost unit Caretaker [f=0007712] [7712] Event [5920,40,5408]: 0 finished unit Picket [f=0007757] [7757] Event [1520,40,4720]: 0 finished unit Mace [f=0007799] [7799] Event [328,40,5032]: 0 finished unit Solar Collector [f=0008043] [8043] Event [5176,40,1144]: 1 lost unit Metal Extractor [f=0008092] [8092] Event [5200,39.5301056,1104]: 1 lost unit Lotus [f=0008168] [8168] Event [456,40,5032]: 0 finished unit Solar Collector [f=0008223] [8223] Event [3992,40,552]: 1 finished unit Metal Extractor [f=0008471] [8471] Event [1520,40,4720]: 0 finished unit Mace [f=0008573] [8573] Event [5456,40,5696]: 0 finished unit Picket [f=0008580] [8580] Event [584,40,5032]: 0 finished unit Solar Collector [f=0008899] [8899] Event [3616,40,640]: 1 finished unit Radar Tower [f=0008903] [8903] Event [4728,40,1176]: 1 lost unit Solar Collector [f=0008922] [8922] Event [5128,40,1080]: 1 lost unit Solar Collector [f=0009000] [9000] Event [3563.92944,40,581.191956]: 1 finished unit Strike Commander [f=0009014] [9014] Event [712,40,5016]: 0 finished unit Solar Collector [f=0009026] [9026] Event [5048,40,1112]: 1 lost unit Solar Collector [f=0009081] [9081] Event [4888,40.0001526,1144]: 1 lost unit Solar Collector [f=0009122] [9122] Event [4968,39.9464035,1144]: 1 lost unit Solar Collector [f=0009201] [9201] Event [4808,39.9919891,1160]: 1 lost unit Solar Collector [f=0009244] [9244] Event [1520,40,4720]: 0 finished unit Mace [f=0009305] [9305] Event [5344,40,5728]: 0 finished unit Lotus [f=0009338] [9338] Event [840,40,5016]: 0 finished unit Solar Collector [f=0009476] [9476] Event [4664,38.984642,1192]: 1 lost unit Metal Extractor [f=0009661] [9661] Event [920,40,5016]: 0 finished unit Solar Collector [f=0009700] [9700] Event [3432,40,568]: 1 finished unit Metal Extractor [f=0010011] [10011] Event [1520,40,4720]: 0 finished unit Mace [f=0010141] [10141] Event [5984,40,5808]: 0 finished unit Lotus [f=0010441] [10441] Event [1470.46765,40,4393.52686]: 0 finished unit Guardian Commander [f=0010441] game_message: Morph complete: Napalm lvl 1 -> Napalm lvl 2 [f=0010441] [10441] Received game_message: Morph complete: Napalm lvl 1 -> Napalm lvl 2 [f=0010714] [10714] Event [1520,40,4720]: 0 finished unit Mace [f=0010941] [10941] Event [1520,40,4720]: 0 finished unit Quill [f=0011764] [11764] Event [2855.52637,42.5543289,3416.47217]: 0 finished unit Guardian Commander [f=0011764] game_message: Morph complete: Napalm lvl 2 -> Napalm lvl 3 [f=0011764] [11764] Received game_message: Morph complete: Napalm lvl 2 -> Napalm lvl 3 [f=0011811] [11811] Event [1520,40,4720]: 0 finished unit Mace [f=0012302] [12302] Event [2810.15356,110.103645,3021.56763]: 1 finished unit Strike Commander [f=0012302] [12302] Event [2810.15356,110.103645,3021.56763]: 1 lost unit Strike Commander [f=0012360] [12360] Event [3108.79614,40,3142.43335]: 0 lost unit Mace [f=0012451] [12451] Event [2762.36914,138.652313,2999.34058]: 1 lost unit Strike Commander [f=0012465] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0012465] [12465] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0012593] [12593] Event [undefined]: lokisar resigned [f=0012593] game_message: lokisar has been destroyed! [f=0012593] game_message: brianfreeman wins! [f=0012593] Submitting stats [f=0012593] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012593] Part| Total Time|Time of the last 0.5s [f=0012593] Draw 10779.95ms 51.50% [f=0012593] Lua 20545.40ms 66.47% [f=0012593] Misc::Profiler::AddTime 40.61ms 0.10% [f=0012593] Sim 13755.72ms 20.96% [f=0012593] [12593] Received game_message: lokisar has been destroyed! [f=0012593] [12593] Received game_message: brianfreeman wins! [f=0012594] [12594] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012594] [12594] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012594] [12594] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.28219414,5.72607136,6.28219414,5.72607136,0,0,0,0,0,0,0,0,75,75,75,75,8.33333111,0,8.33333111,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 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6,2805,2765,2805,2765,25.0166187,0.6451472,25.0166187,0.6451472,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,17.4666672,8.66666698,17.4666672,8.66666698,2000,2000,2000,2000,8.7575388,7.93408012,8.7575388,7.93408012,310,530,310,530,0,0,0,0,495,145,495,145,8.33333111,0,8.33333111,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 7,2955,2905,2955,2905,43.0573997,4.61049032,43.0573997,4.61049032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,20,11.4666662,20,11.4666662,2000,2000,2000,2000,9.48066044,8.15542507,9.48066044,8.15542507,310,530,310,530,0,0,0,0,645,285,645,285,8.33333111,0,8.33333111,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 8,2965,3050,2965,3050,63.5369034,12.288228,63.5369034,12.288228,0,0,0,0,0,0,0,0,0,0,0,0,0,223.067368,0,223.067368,90,90,90,90,20,14.1333332,20,14.1333332,2000,2000,2000,2000,13.0492411,8.40291977,13.0492411,8.40291977,230,530,230,530,0,116.499969,0,116.499969,645,430,645,430,124.833298,0,124.833298,0,0,0,0,0,223.067368,70.7692337,223.067368,70.7692337 [f=0012594] [12594] Game End Stats Values: 9,2740,3125,2740,3125,91.9002991,27.2682667,91.9002991,27.2682667,0,0,0,0,0,0,0,0,0,0,0,0,158.461594,1079.09717,158.461594,1079.09717,90,90,90,90,20,16,20,16,2000,2000,2000,2000,12.1880493,11.6720896,12.1880493,11.6720896,80,530,80,530,0,421.499969,0,421.499969,570,505,570,505,429.833313,0,429.833313,0,0,0,0,0,1079.09717,229.23111,1079.09717,229.23111 [f=0012594] [12594] Game End Stats Values: 10,2090,3275,2090,3275,121.273346,44.8581657,121.273346,44.8581657,0,0,0,0,0,0,0,0,0,0,0,0,221.538757,1675.71216,221.538757,1675.71216,90,90,90,90,20,16,20,16,1430,2000,1430,2000,11.7510738,14.5013733,11.7510738,14.5013733,0,530,0,530,0,1301.5,0,1301.5,570,655,570,655,1309.83325,0,1309.83325,0,0,0,0,0,1775.82117,292.307922,1775.82117,292.307922 [f=0012594] [12594] Game End Stats Values: 11,2015,3015,2015,3015,132.729736,74.3553543,132.729736,74.3553543,0,0,0,0,0,0,0,0,0,0,0,0,329.23172,2429.75415,329.23172,2429.75415,90,90,90,90,16.1333332,18.1333332,16.1333332,18.1333332,1430,2000,1430,2000,8.910326,17.4418087,8.910326,17.4418087,0,130,0,130,400,1376.5,400,1376.5,495,795,495,795,1384.83325,400,1384.83325,400,0,0,0,0,2537.20923,400.000885,2537.20923,400.000885 [f=0012594] [12594] Game End Stats Values: 12,2015,3085,2015,3085,146.045929,108.070953,146.045929,108.070953,0,0,0,0,0,0,0,0,0,0,0,0,329.23172,2429.75415,329.23172,2429.75415,90,90,90,90,19.0666676,21.0666676,19.0666676,21.0666676,1430,2000,1430,2000,10.7810354,17.7230358,10.7810354,17.7230358,0,130,0,130,400,1376.5,400,1376.5,495,865,495,865,1384.83325,400,1384.83325,400,30.3333569,0,30.3333569,0,2537.20923,400.000885,2537.20923,400.000885 [f=0012594] [12594] Game End Stats Values: 13,2490,3160,2490,3160,167.400421,118.558647,167.400421,118.558647,0,0,0,0,0,0,0,0,0,0,0,0,329.23172,2429.75415,329.23172,2429.75415,90,90,90,90,20,22,20,22,1830,2000,1830,2000,10.07335,16.6804714,10.07335,16.6804714,0,130,0,130,400,1376.5,400,1376.5,570,940,570,940,1384.83325,400,1384.83325,400,30.3333569,0,30.3333569,0,2537.20923,400.000885,2537.20923,400.000885 [f=0012594] [12594] Game End Stats Values: 14,2725,3560,2725,3560,185.149994,143.060303,185.149994,143.060303,0,0,0,0,0,0,0,0,0,0,0,0,329.23172,2429.75415,329.23172,2429.75415,90,90,90,90,20,22,20,22,2065,2000,2065,2000,10.9676657,19.006134,10.9676657,19.006134,0,530,0,530,400,1376.5,400,1376.5,570,940,570,940,1384.83325,400,1384.83325,400,30.3333569,0,30.3333569,0,2537.20923,400.000885,2537.20923,400.000885 [f=0012594] [12594] Game End Stats Values: 15,2725,3635,2725,3635,203.238525,146.054443,203.238525,146.054443,0,0,0,0,0,0,0,0,0,0,0,0,329.23172,2429.75415,329.23172,2429.75415,90,90,90,90,20,22,20,22,2065,2000,2065,2000,10.990263,19.0901871,10.990263,19.0901871,0,530,0,530,400,1376.5,400,1376.5,570,1015,570,1015,1384.83325,400,1384.83325,400,30.3333569,0,30.3333569,0,2537.20923,400.000885,2537.20923,400.000885 [f=0012594] [12594] Game End Stats Values: 16,2800,4290,2800,4290,217.097412,151.75322,217.097412,151.75322,0,0,0,0,0,0,0,0,0,0,0,0,329.23172,2429.75415,329.23172,2429.75415,90,90,90,90,20,22,20,22,2065,2180,2065,2180,12.7082863,20.6634731,12.7082863,20.6634731,0,930,0,930,400,1376.5,400,1376.5,645,1090,645,1090,1384.83325,400,1384.83325,400,60.6667213,0,60.6667213,0,2537.20923,400.000885,2537.20923,400.000885 [f=0012594] [12594] Game End Stats Values: 17,2800,4780,2800,4780,227.645615,154.721405,227.645615,154.721405,0,0,0,0,0,0,0,0,0,0,0,0,329.23172,2429.75415,329.23172,2429.75415,90,180,90,180,20,22,20,22,2065,2180,2065,2180,15.1249533,21.368248,15.1249533,21.368248,0,1330,0,1330,400,1376.5,400,1376.5,645,1090,645,1090,1384.83325,400,1384.83325,400,124.600227,0,124.600227,0,2537.20923,400.000885,2537.20923,400.000885 [f=0012594] [12594] Game End Stats Values: 18,2745,4855,2745,4855,227.646408,156.503525,227.646408,156.503525,0,0,0,0,0,0,0,0,0,0,0,0,329.23172,2551.53418,329.23172,2551.53418,90,180,90,180,20,22,20,22,2010,2180,2010,2180,27.612957,21.7949409,27.612957,21.7949409,0,1330,0,1330,400,1431.5,400,1431.5,645,1165,645,1165,1439.83325,400,1439.83325,400,350.667786,0,350.667786,0,2658.98926,400.000885,2658.98926,400.000885 [f=0012594] [12594] Game End Stats Values: 19,2325,5425,2325,5425,227.65831,160.665588,227.65831,160.665588,0,0,0,0,0,0,0,0,0,0,0,0,429.698944,2865.14209,429.698944,2865.14209,0,280,0,280,20.0000019,23.2000008,20.0000019,23.2000008,1830,2180,1830,2180,12.0458107,23.3444576,12.0458107,23.3444576,0,1730,0,1730,400,1851.5,400,1851.5,495,1235,495,1235,1859.83325,400,1859.83325,400,371.00174,0,371.00174,0,2984.14404,500.468109,2984.14404,500.468109 [f=0012594] [12594] Game End Stats Values: 20,2400,5895,2400,5895,227.662216,167.387756,227.662216,167.387756,0,0,0,0,0,0,0,0,0,0,0,0,429.698944,2898.03491,429.698944,2898.03491,0,280,0,280,19.0666676,25.4666672,19.0666676,25.4666672,1830,2180,1830,2180,9.03737068,23.5151348,9.03737068,23.5151348,0,2130,0,2130,400,1851.5,400,1851.5,570,1305,570,1305,1859.83325,400,1859.83325,400,371.00174,0,371.00174,0,3018.56445,500.468109,3018.56445,500.468109 [f=0012594] [12594] Game End Stats Values: 21,3570,6065,3570,6065,229.768646,179.187241,229.768646,179.187241,0,0,0,0,0,0,0,0,0,0,0,0,429.698944,3194.21777,429.698944,3194.21777,0,380,0,380,13.0666666,27.7333336,13.0666666,27.7333336,3140,2180,3140,2180,9.93588734,23.8536205,9.93588734,23.8536205,0,2130,0,2130,400,1991.5,400,1991.5,430,1375,430,1375,1999.83325,400,1999.83325,400,371.00174,0,371.00174,0,3332.302,500.468109,3332.302,500.468109 [f=0012594] [12594] Game End Stats Values: 22,3290,6695,3290,6695,229.768646,198.266571,229.768646,198.266571,0,0,0,0,0,0,0,0,0,0,0,0,429.698944,3282.32568,429.698944,3282.32568,0,470,0,470,8.13333321,30,8.13333321,30,3140,2180,3140,2180,9.79545784,24.3389454,9.79545784,24.3389454,0,2530,0,2530,400,2271.5,400,2271.5,150,1515,150,1515,2279.83325,400,2279.83325,400,371.00174,0,371.00174,0,3424.3689,500.468109,3424.3689,500.468109 [f=0012594] [12594] Game End Stats Values: 23,3290,6765,3290,6765,229.768646,223.248245,229.768646,223.248245,0,0,0,0,0,0,0,0,0,0,0,0,429.698944,3331.45679,429.698944,3331.45679,0,470,0,470,8,32.7999992,8,32.7999992,3140,2180,3140,2180,8.78099442,24.7324333,8.78099442,24.7324333,0,2530,0,2530,400,2346.5,400,2346.5,150,1585,150,1585,2354.83325,400,2354.83325,400,371.00174,0,371.00174,0,3473.5,500.468109,3473.5,500.468109 [f=0012594] [12594] Game End Stats Values: 24,3290,7255,3290,7255,229.768646,252.684311,229.768646,252.684311,0,0,0,0,0,0,0,0,0,0,0,0,429.698944,3331.45679,429.698944,3331.45679,0,560,0,560,8,34,8,34,3140,2180,3140,2180,9.79139137,25.0293922,9.79139137,25.0293922,0,2930,0,2930,400,2346.5,400,2346.5,150,1585,150,1585,2354.83325,400,2354.83325,400,371.00174,0,371.00174,0,3473.5,500.468109,3473.5,500.468109 [f=0012594] [12594] Game End Stats Values: 25,3290,7810,3290,7810,229.768646,294.435852,229.768646,294.435852,0,0,0,0,0,0,0,0,0,0,0,0,429.698944,3331.45679,429.698944,3331.45679,0,560,0,560,8,34,8,34,3140,2335,3140,2335,9.79139137,25.8504257,9.79139137,25.8504257,0,3330,0,3330,400,2346.5,400,2346.5,150,1585,150,1585,2354.83325,400,2354.83325,400,371.00174,0,371.00174,0,3473.5,500.468109,3473.5,500.468109 [f=0012594] [12594] Game End Stats Values: 26,3290,7940,3290,7940,229.768646,314.819885,229.768646,314.819885,0,0,0,0,0,0,0,0,0,0,0,0,429.698944,3331.45679,429.698944,3331.45679,0,560,0,560,8,34,8,34,3140,2335,3140,2335,9.79139137,24.4259281,9.79139137,24.4259281,0,3460,0,3460,400,2346.5,400,2346.5,150,1585,150,1585,2354.83325,400,2354.83325,400,371.00174,0,371.00174,0,3473.5,500.468109,3473.5,500.468109 [f=0012594] [12594] Game End Stats Values: 27,3290,7940,3290,7940,229.768646,351.66452,229.768646,351.66452,0,0,0,0,0,0,0,0,0,0,0,0,429.698944,3331.45679,429.698944,3331.45679,0,560,0,560,8,34,8,34,3140,2335,3140,2335,9.79139137,25.5232983,9.79139137,25.5232983,0,3460,0,3460,400,2346.5,400,2346.5,150,1585,150,1585,2354.83325,400,2354.83325,400,371.00174,0,371.00174,0,3473.5,500.468109,3473.5,500.468109 [f=0012594] [12594] Game End Stats Values: 28,3290,8740,3290,8740,229.768646,387.986023,229.768646,387.986023,0,0,0,0,0,0,0,0,0,0,0,0,1480.1781,5747.67773,1480.1781,5747.67773,0,560,0,560,8,34,8,34,3140,2735,3140,2735,9.79139137,25.4884224,9.79139137,25.4884224,0,3860,0,3860,400,2346.5,400,2346.5,150,1585,150,1585,2354.83325,400,2354.83325,400,371.00174,0,371.00174,0,5889.72119,1554.4198,5889.72119,1554.4198 [f=0012594] [12594] Game End Stats Values: 29,205,8340,205,8340,229.768646,426.385162,229.768646,426.385162,0,0,0,0,0,0,0,0,244.151733,0,244.151733,0,1858.24146,6716.3501,1858.24146,6716.3501,0,560,0,560,6.80000019,34,6.80000019,34,55,2735,55,2735,8.99139118,25.6269283,8.99139118,25.6269283,0,3460,0,3460,800,6256.5,800,6256.5,150,1585,150,1585,6264.83301,800,6264.83301,800,371.00174,0,371.00174,0,6858.39355,1932.48315,6858.39355,1932.48315 [f=0012726] Spectator lokisar left the game: normal quit [f=0012726] [12726] Event [undefined]: lokisar quit [f=0012885] No clients connected, shutting down server [f=0012885] Server shutdown [f=0013566] [13566] Event [3480,148.668976,5096]: 0 finished unit Metal Extractor [f=0013834] [13834] Event [1520,40,4720]: 0 finished unit Mace [f=0014693] [14693] Event [3112,40,4472]: 0 finished unit Metal Extractor [f=0015084] [15084] Event [976,40,4856]: 0 finished unit Fusion Reactor [f=0015107] [15107] Event [3693.0769,40,346.150574]: 0 finished unit Guardian Commander [f=0015107] game_message: Morph complete: Napalm lvl 3 -> Napalm lvl 4 [f=0015107] [15107] Received game_message: Morph complete: Napalm lvl 3 -> Napalm lvl 4 [f=0015352] [15352] Event [1520,40,4720]: 0 finished unit Mace [f=0015447] [15447] Event [2744,40,4024]: 0 finished unit Metal Extractor [f=0015988] [15988] Event [1520,40,4720]: 0 finished unit Mace [f=0016620] [16620] Event [1520,40,4720]: 0 finished unit Mace [f=0016630] Autoquit sending quit command. [f=0016630] [QuitAction] user exited to system [f=0016630] [SpringApp::Kill][1] fromRun=1 [f=0016630] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016630] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016630] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016630] [ThreadPool::SetThreadCount][2] workers=0 [f=0016630] [SpringApp::Kill][2] [f=0016630] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016630] [Game::KillLua][3] dtor=0 luaUI=0x544ed1f0 [f=0016630] Start widgetHandler:Shutdown [f=0016630] Shutdown - SaveOrderList Complete [f=0016630] Writing last game win data [f=0016630] Shutdown - SaveConfigData Complete [f=0016630] Shutdown Widget - Save/Load API [f=0016630] Shutdown Widget - Chili Highlight [f=0016630] Shutdown Widget - Draw After Chili [f=0016630] Shutdown Widget - EPIC Menu [f=0016630] Shutdown Widget - Chili Widget Selector [f=0016630] Shutdown Widget - Chili Minimap [f=0016630] Shutdown Widget - Local Team Colors [f=0016630] Shutdown Widget - Display Keys 2 [f=0016630] Shutdown Widget - Save Game Menu [f=0016630] Shutdown Widget - Unit Icons [f=0016630] Shutdown Widget - Noises [f=0016630] Shutdown Widget - HealthBars [f=0016630] Shutdown Widget - Win Counter [f=0016630] Shutdown Widget - SpringRTS Replay Stats [f=0016630] Shutdown Widget - BuildETA [f=0016630] Shutdown Widget - Modular Comm Info [f=0016630] Shutdown Widget - Mex Placement Handler [f=0016630] Shutdown Widget - Stereo3D [f=0016630] Shutdown Widget - Showeco and Grid Drawer [f=0016630] Shutdown Widget - Point Tracker [f=0016630] Shutdown Widget - Missile Silo Range [f=0016630] Shutdown Widget - MinimapEvents [f=0016630] Shutdown Widget - Local Widgets Config [f=0016630] Shutdown Widget - Highlight Geos [f=0016630] Shutdown Widget - Grab Input [f=0016630] Input grabbing is disabled! [f=0016630] Shutdown Widget - Music Player [f=0016630] Shutdown Widget - Darkening [f=0016630] Shutdown Widget - Context Menu [f=0016630] Shutdown Widget - Chili Spectator Panels [f=0016630] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016630] Shutdown Widget - Chili Nuke Warning [f=0016630] Shutdown Widget - Chili EndGame Window [f=0016630] Shutdown Widget - Chili Economy Panel Default [f=0016630] Shutdown Widget - CameraShake [f=0016630] Shutdown Widget - Attack AoE [f=0016630] Shutdown Widget - Map Edge Extension [f=0016630] Shutdown Widget - Selection Send [f=0016630] Shutdown Widget - LupsManager [f=0016630] Shutdown Widget - Newton Firezone [f=0016630] Shutdown Widget - Chili Crude Player List [f=0016630] Shutdown Widget - Chili Pro Console [f=0016630] Shutdown Widget - Lasso Terraform GUI [f=0016630] Shutdown Widget - Lups [f=0016630] Shutdown Widget - Chili Framework [f=0016630] Shutdown Widget - Chili Core Selector [f=0016630] Shutdown Widget - Custom Markers [f=0016630] Shutdown Widget - Pause Screen [f=0016630] Shutdown Widget - Text To Speech Control [f=0016630] Shutdown Widget - Layout Handler [f=0016630] Shutdown Widget - Persistent Build Height [f=0016630] End widgetHandler:Shutdown [f=0016630] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={362657,53561716} {int,ext,rec}Allocs={20840010,0,0} {chunk,block}Bytes={53561716,0} [f=0016630] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016630] [Game::KillLua][2] dtor=0 luaRules=0x543d4ed0 [f=0016630] Start gadgetHandler:Shutdown [f=0016630] Shutdown - StartSetup [f=0016630] Shutdown - UnitMorph [f=0016630] Shutdown - LupsNanoSpray [f=0016630] Shutdown - Missile Silo Controller [f=0016630] Shutdown - Modular Comm Info [f=0016630] Shutdown - Terrain Texture Handler [f=0016630] Shutdown - UnitCloakShield [f=0016630] End gadgetHandler:Shutdown [f=0016630] Start gadgetHandler:Shutdown [f=0016630] Shutdown - Save/Load [f=0016630] Shutdown - UnitMorph [f=0016630] Shutdown - Modular Comm Info [f=0016630] Shutdown - Retreat Command [f=0016630] Shutdown - Shockwaves [f=0016630] Shutdown - Teleport Throw [f=0016630] Shutdown - UnitCloakShield [f=0016630] Shutdown - Lups Cloak FX [f=0016630] Shutdown - Lups [f=0016630] Shutdown - Lups Shield [f=0016630] End gadgetHandler:Shutdown [f=0016630] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20840037,0,0} {chunk,block}Bytes={0,0} [f=0016630] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20840037,0,0} {chunk,block}Bytes={0,0} [f=0016630] [Game::KillLua][4] dtor=0 [f=0016630] [Game::~CGame][1] [f=0016630] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016630] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016630] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016630] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016630] [Game::KillLua][4] dtor=1 [f=0016630] [Game::KillMisc][1] [f=0016630] [Game::KillMisc][2] [f=0016630] [Game::KillMisc][3] [f=0016630] [Game::KillRendering][1] [f=0016630] [3DOParser::Kill] allocated 1 pieces [f=0016630] [S3OParser::Kill] allocated 276 pieces [f=0016630] [AssParser::Kill] allocated 130 pieces [f=0016630] [Game::KillInterface][1] [f=0016630] [Game::KillInterface][2] [f=0016630] [Game::KillSimulation][1] [f=0016630] [Game::KillSimulation][2] [f=0016630] [CCollisionHandler] dis-/continuous tests: 0/63398 [f=0016630] [Game::KillSimulation][3] [f=0016630] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016630] [~CPathCache(24x24)] cacheHits=7 hitPercentage=23% numHashColls=0 maxCacheSize=3 [f=0016630] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016630] [~CPathCache(48x48)] cacheHits=37 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016630] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016630] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016630] [LosHandler::Kill] raycast instance cache-{hits,misses}={1344,2899}; shared=0%; cached=32% [f=0016630] [Game::KillSimulation][4] [f=0016630] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0016630] [Game::~CGame][2] [f=0016630] [Game::~CGame][3] [f=0016630] [SpringApp::Kill][3] [f=0016630] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173858 bytes sent 89831 bytes recv'd [f=0016630] [SpringApp::Kill][4] font=0x4603f510 [f=0016630] [SpringApp::Kill][5] [f=0016630] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] #archives=5 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x460aa880) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/maps/into_battle_v4.sd7 (0x461df170) [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x4625f0c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2307ms file="luaai.lua" indx=1186 inflSize=1kb readTime=35ms file="gamedata/modrules.lua" indx=842 inflSize=4kb readTime=32ms file="objects3d/strikecom_dead_1.dae" indx=5521 inflSize=1986kb readTime=24ms file="bitmaps/pd/bloodsplat.tga" indx=529 inflSize=16kb readTime=24ms file="objects3d/strikecom_1.dae" indx=5511 inflSize=1500kb readTime=19ms file="objects3d/strikecom_2.dae" indx=5513 inflSize=1499kb readTime=19ms file="bitmaps/loadpictures/markers.png" indx=502 inflSize=2489kb readTime=19ms file="bitmaps/pd/blooddropwhite.tga" indx=528 inflSize=10kb readTime=18ms file="objects3d/strikecom.dae" indx=5509 inflSize=1500kb readTime=18ms file="objects3d/strikecom_3.dae" indx=5515 inflSize=1499kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 38826969 bytes cached in 2672 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/spring/bitmaps.sdz (0x460a9ff0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/maphelper.sdz (0x4625bb20) [VFS] #files[0]=7797 [VFS] #files[1]=13 [VFS] #files[2]=319 [VFS] #files[3]=0 [VFS] #files[4]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d53890 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]