[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MuGPrMXn4b/springsettings.742366.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1274-g77ce312 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] #archives=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f617c0010f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4169 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/742366/replay.sdfz" for game data... [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd2579c580 (TDFParserVFS) global=0x7f617c0010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f617c0010f0 (SpringVFS) global=0x7ffd2579c580 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x44f7a0e0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd2579cd10 (TDFParserVFS) global=0x7f617c0010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f617c0010f0 (SpringVFS) global=0x7ffd2579cd10 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x44efbff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd2579c570 (TDFParserVFS) global=0x7f617c0010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f617c0010f0 (SpringVFS) global=0x7ffd2579c570 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x44efbff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd2579c750 (TDFParserVFS) global=0x7f617c0010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f617c0010f0 (SpringVFS) global=0x7ffd2579c750 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x44efbff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 248ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffd2579c450 (TDFParserVFS) global=0x7f617c0010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f617c0010f0 (SpringVFS) global=0x7ffd2579c450 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x44f7a0e0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Into Battle v4 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 510ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 576ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 661ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [XIII]_Axel was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/742366/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37d50fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38d25c55 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38d25c55 file="cache/104dev-maintenance/paths/Into Battle v4.pe-38d25c55.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37d50fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38d25c65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38d25c65 file="cache/104dev-maintenance/paths/Into Battle v4.pe2-38d25c65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (298ms, checksum b5afb728)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11854,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/742366/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x52e93ae0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b16a1f5d0df400ebc2f07234b86b43a3 [f=-000001] Connection attempt from Casex [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Casex changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from arkashahan [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: arkashahan changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Casex" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Casex" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Casex" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Casex" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Casex" string="[Game::LoadGame][lua{Rules,Gaia}={35dd7c70,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[Game::LoadGame][lua{Rules,Gaia}={900cfe30,00000000}]" [f=-000001] !fORCE [f=-000001] Allies: I choose: Engineer! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] [0] Event [4940,40.005249,1397]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1238,40.012207,4854]: 1 finished unit Engineer Commander [f=0000000] [0] arkashahan, team: 1, elo:1235, userid: 460460 [f=0000000] [0] Casex, team: 0, elo:1209, userid: 409936 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [4944,40,1312]: 0 finished unit Tank Foundry [f=0000005] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000005] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000005] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000005] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000005] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000005] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000244] [244] Event [1296,40,4992]: 1 finished unit Tank Foundry [f=0000390] [390] Event [4792,40,1624]: 0 finished unit Metal Extractor [f=0000596] [596] Event [4872,40,1624]: 0 finished unit Wind/Tidal Generator [f=0000652] [652] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0000692] [692] Event [1448,40,5080]: 1 finished unit Solar Collector [f=0000729] [729] Event [4920,40,1624]: 0 finished unit Wind/Tidal Generator [f=0000897] [897] Event [4968,40,1624]: 0 finished unit Wind/Tidal Generator [f=0001081] [1081] Event [984,40,5016]: 1 finished unit Metal Extractor [f=0001199] [1199] Event [1324,41.3199997,4992]: 1 finished unit Welder [f=0001394] [1394] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0001534] [1534] Event [5016,40,1624]: 0 finished unit Wind/Tidal Generator [f=0001794] [1794] Event [1352,40,4536]: 1 finished unit Metal Extractor [f=0001819] [1819] Event [1324,41.3199997,4992]: 1 finished unit Welder [f=0002173] [2173] Event [4552,40,2680]: 0 finished unit Metal Extractor [f=0002245] [2245] Event [4664,40,1192]: 0 finished unit Metal Extractor [f=0002249] [2249] Event [1320,40,4760]: 1 finished unit Solar Collector [f=0002492] [2492] Event [2168,40,5608]: 1 finished unit Metal Extractor [f=0002586] [2586] Event [1336,40,4632]: 1 finished unit Solar Collector [f=0002684] [2684] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0003244] [3244] Event [1272,40,4536]: 1 finished unit Solar Collector [f=0003347] [3347] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0003355] [3355] Event [1324,41.3199997,4992]: 1 finished unit Kodachi [f=0003387] [3387] Event [3112,40,4472]: 1 finished unit Metal Extractor [f=0003463] [3463] Event [2728,40,5592]: 1 finished unit Metal Extractor [f=0003702] [3702] Event [5176,40,1144]: 0 finished unit Metal Extractor [f=0003958] [3958] Event [1448,40,4552]: 1 finished unit Solar Collector [f=0004009] [4009] Event [1324,41.3199997,4992]: 1 finished unit Kodachi [f=0004015] [4015] Event [2744,40,4024]: 1 finished unit Metal Extractor [f=0004187] [4187] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0004216] [4216] Event [5688,40,3208]: 0 finished unit Metal Extractor [f=0004359] [4359] Event [2664,40,5512]: 1 finished unit Solar Collector [f=0004496] [4496] Event [1016,40,4936]: 1 finished unit Solar Collector [f=0004496] [4496] Event [4544,40,2752]: 0 finished unit Faraday [f=0004684] [4684] Event [2776,40,5512]: 1 finished unit Solar Collector [f=0004689] [4689] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0004956] [4956] Event [1064,40,5064]: 1 finished unit Solar Collector [f=0004996] [4996] Event [2600,40,5656]: 1 finished unit Solar Collector [f=0005166] [5166] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0005174] [5174] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0005400] [5400] Event [2184,40,5688]: 1 finished unit Solar Collector [f=0005539] [5539] Event [3416,40,2136]: 0 finished unit Metal Extractor [f=0005625] [5625] Event [2264,40,5656]: 1 finished unit Solar Collector [f=0005801] [5801] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0005914] [5914] Event [5912,40,1144]: 0 finished unit Metal Extractor [f=0005958] [5958] Event [2667.33813,78.0792542,3319.66235]: 0 lost unit Kodachi [f=0005996] [5996] Event [2711.49292,63.4468422,3381.99854]: 0 lost unit Kodachi [f=0006146] [6146] Event [2883.88135,40.319252,3425.45898]: 0 lost unit Kodachi [f=0006373] [6373] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0006565] [6565] Event [3032,40,2904]: 0 lost unit Stardust [f=0006752] [6752] Event [4840,40,5912]: 0 finished unit Stardust [f=0006839] [6839] Event [3157.72607,40,2675.7998]: 1 lost unit Blitz [f=0006866] [6866] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0007120] [7120] Event [3317.6333,40,2232.62305]: 1 lost unit Kodachi [f=0007210] [7210] Event [3372.68604,40,2165.27417]: 1 lost unit Kodachi [f=0007381] [7381] Event [4872,40,1560]: 0 finished unit Solar Collector [f=0007543] [7543] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0007920] [7920] Event [2272,40,5472]: 1 finished unit Lotus [f=0007930] [7930] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0008024] [8024] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0008204] [8204] Event [2336,40,5504]: 1 finished unit Lotus [f=0008326] [8326] Event [5448,40,5784]: 0 finished unit Metal Extractor [f=0008489] [8489] Event [2416,40,5504]: 1 finished unit Lotus [f=0008684] [8684] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0008774] [8774] Event [2560,40,5520]: 1 finished unit Lotus [f=0008836] [8836] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0008912] [8912] Event [1192,40,5032]: 1 finished unit Caretaker [f=0009167] [9167] Event [3064,40,2808]: 0 finished unit Stardust [f=0009292] [9292] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0009452] [9452] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0009598] [9598] Event [2872,40,4104]: 1 finished unit Stardust [f=0009617] [9617] Event [1496,40,4968]: 1 finished unit Metal Extractor [f=0009906] [9906] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0009993] [9993] Event [248,40,5016]: 1 finished unit Metal Extractor [f=0010301] [10301] Event [3416,38.984642,2136]: 0 finished unit Metal Extractor [f=0010327] [10327] Event [4952,67.8625488,5384]: 0 finished unit Stardust [f=0010566] [10566] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0010888] [10888] Event [2744,40.3038025,2312]: 0 finished unit Stardust [f=0011067] [11067] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0011346] [11346] Event [872,148.704224,4136]: 1 finished unit Metal Extractor [f=0011549] [11549] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0011795] [11795] Event [3048,40,1688]: 0 finished unit Metal Extractor [f=0011970] [11970] Event [5288,148.494415,2024]: 0 finished unit Metal Extractor [f=0012029] [12029] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0012076] [12076] Event [2440,40,5736]: 1 finished unit Gunship Plant [f=0012180] [12180] Event [5864,40,5480]: 0 finished unit Metal Extractor [f=0012195] [12195] Event [1324,41.3199997,4992]: 1 finished unit Minotaur [f=0012509] [12509] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0012579] [12579] Event [2762.69263,40,3876.2793]: 0 lost unit Kodachi [f=0012582] [12582] Event [2744,40,4024]: 1 lost unit Metal Extractor [f=0012640] [12640] Event [2806.06909,39.9092827,3994.68823]: 0 lost unit Kodachi [f=0012662] [12662] Event [2777.16284,39.3104172,4024.23315]: 0 lost unit Kodachi [f=0012871] [12871] Event [1324,41.3199997,4992]: 1 finished unit Welder [f=0012957] [12957] Event [472,40,2952]: 1 finished unit Metal Extractor [f=0012989] [12989] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0013147] [13147] Event [2441,60.8842659,5736]: 1 finished unit Wasp [f=0013368] [13368] Event [472,40,2952]: 1 lost unit Metal Extractor [f=0013469] [13469] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0013506] [13506] Event [2744,39.0587616,4024]: 1 finished unit Metal Extractor [f=0013665] [13665] Event [5912,40,5880]: 0 finished unit Metal Extractor [f=0013801] [13801] Event [1608,40,3480]: 1 finished unit Metal Extractor [f=0013949] [13949] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0014056] [14056] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0014429] [14429] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0014524] [14524] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0014650] [14650] Event [2922.73853,40,3934.06958]: 0 lost unit Kodachi [f=0014656] [14656] Event [3432,40,568]: 0 finished unit Metal Extractor [f=0014677] [14677] Event [2930.45996,40,4070.79272]: 0 lost unit Kodachi [f=0014703] [14703] Event [4745.87109,123.998413,5657.58984]: 1 lost unit Wasp [f=0014704] [14704] Event [2688,179.347183,4240]: 1 finished unit Advanced Radar [f=0014705] [14705] Event [2936.53979,39.6378822,4082.38794]: 0 lost unit Kodachi [f=0014722] [14722] Event [2936,40,4136]: 1 lost unit Stardust [f=0014729] [14729] Event [2913.49072,39.8798943,4087.86816]: 0 lost unit Kodachi [f=0014740] [14740] Event [2946.72412,39.5209503,4073.46533]: 0 lost unit Kodachi [f=0014756] [14756] Event [2983.02637,40.0030594,4103.44482]: 0 lost unit Kodachi [f=0014767] [14767] Event [2941.86401,40.1154556,4103.51367]: 0 lost unit Kodachi [f=0014775] [14775] Event [2921.24194,39.4753723,4066.04712]: 0 lost unit Kodachi [f=0014909] [14909] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0015138] [15138] Event [472,38.984642,2952]: 1 lost unit Metal Extractor [f=0015389] [15389] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0015636] [15636] Event [338.477264,40,2860.79126]: 0 lost unit Kodachi [f=0015676] [15676] Event [82.2117386,40,2899.79346]: 1 lost unit Welder [f=0015839] [15839] Event [757.379883,40.0033417,2658.69019]: 0 lost unit Kodachi [f=0015869] [15869] Event [4916,41.3199997,1312]: 0 finished unit Kodachi [f=0016038] [16038] Event [291.881104,40,2927.62622]: 0 lost unit Kodachi [f=0016265] [16265] Event [326.481842,40,3005.26245]: 0 lost unit Kodachi [f=0016307] [16307] Event [2441,60.8842659,5736]: 1 finished unit Nimbus [f=0016495] [16495] Event [3464,146.371155,5000]: 0 finished unit Stardust [f=0016707] [16707] Event [3361.35522,40,3502.73438]: 0 lost unit Kodachi [f=0016770] [16770] Event [4916,41.3199997,1312]: 0 finished unit Blitz [f=0016869] [16869] Event [3171.28589,41.7353745,2974.1626]: 1 lost unit Blitz [f=0016967] [16967] Event [3104.15649,40,2966.77515]: 1 lost unit Blitz [f=0017065] [17065] Event [3140.05347,40.0846405,2984.78906]: 1 lost unit Blitz [f=0017516] [17516] Event [3464,146.371155,5000]: 0 lost unit Stardust [f=0017826] [17826] Event [1080,148.710938,1976]: 0 finished unit Stardust [f=0018339] [18339] Event [3480,147.399139,5096]: 1 finished unit Metal Extractor [f=0019266] [19266] Event [1324,41.3199997,4992]: 1 finished unit Minotaur [f=0019414] [19414] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0019414] [19414] Event [1144,148.710938,2248]: 0 finished unit Metal Extractor [f=0019890] [19890] Event [2792,38.2887268,4104]: 1 finished unit Gauss [f=0019990] [19990] Event [5160,148.316498,2096]: 0 finished unit Airplane Plant [f=0019990] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0019990] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0019990] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0019990] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0019990] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0019990] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0019990] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0019990] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0019990] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0019990] !transmitlobby @voice@buildUnit@reload [f=0020744] [20744] Event [376,40,1400]: 0 finished unit Stardust [f=0020923] [20923] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0020977] [20977] Event [1324,41.3199997,4992]: 1 finished unit Minotaur [f=0021130] [21130] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0021332] [21332] Event [5416,139.276276,2008]: 0 finished unit Solar Collector [f=0021615] [21615] Event [4888,148.704224,4616]: 1 finished unit Metal Extractor [f=0021664] [21664] Event [2441,60.8842659,5736]: 1 finished unit Nimbus [f=0021808] [21808] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0022145] [22145] Event [2696,40,5720]: 1 finished unit Caretaker [f=0022148] [22148] Event [5416,128.428345,2088]: 0 finished unit Solar Collector [f=0022149] [22149] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0022216] [22216] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0022230] [22230] Event [1324,41.3199997,4992]: 1 finished unit Welder [f=0022333] [22333] Event [5000,148.710938,3912]: 1 finished unit Metal Extractor [f=0022358] [22358] Event [2712,40.2867889,4088]: 1 finished unit Gauss [f=0022509] [22509] Event [2712,40,5816]: 1 finished unit Airpad [f=0023144] [23144] Event [5416,146.126099,1928]: 0 finished unit Solar Collector [f=0023229] [23229] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0023677] [23677] Event [5032,40,1816]: 0 finished unit Solar Collector [f=0023703] [23703] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0023726] [23726] Event [5064,148.710938,4120]: 1 finished unit Razor [f=0023965] [23965] Event [2888,37.6970291,4168]: 1 finished unit Gauss [f=0024071] [24071] Event [4840,40,5912]: 0 lost unit Stardust [f=0024122] [24122] Event [5168,40,5792]: 0 finished unit Chainsaw [f=0024171] [24171] Event [1272,148.657227,1544]: 0 finished unit Metal Extractor [f=0024243] [24243] Event [296,40,680]: 0 finished unit Metal Extractor [f=0024251] [24251] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0024590] [24590] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0024712] [24712] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0024734] [24734] Event [4952,67.8625488,5384]: 0 lost unit Stardust [f=0024883] [24883] Event [5152,40,5936]: 0 finished unit Picket [f=0025090] [25090] Event [2792,40.4983139,4264]: 1 finished unit Razor [f=0025198] [25198] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0025246] [25246] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0025328] [25328] Event [5363.69873,53.8361092,5835.85254]: 1 lost unit Nimbus [f=0025434] [25434] Event [2441,60.8842659,5736]: 1 finished unit Wasp [f=0025756] [25756] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0025838] [25838] Event [5136,40,5872]: 0 finished unit Picket [f=0025846] [25846] Event [5192,148.710938,4008]: 1 finished unit Razor [f=0026018] [26018] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0026133] [26133] Event [1324,41.3199997,4992]: 1 finished unit Welder [f=0026255] [26255] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0026288] [26288] Event [5104.55811,40,5786.7041]: 0 lost unit Welder [f=0026349] [26349] Event [5099.67236,39.998745,5833.85889]: 1 lost unit Blitz [f=0026462] [26462] Event [1324,41.3199997,4992]: 1 finished unit Welder [f=0026517] [26517] Event [5136,40,5872]: 0 lost unit Picket [f=0026625] [26625] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0026707] [26707] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0026782] [26782] Event [5398.74316,40,5642.46582]: 1 lost unit Blitz [f=0026783] [26783] Event [2441,60.8842659,5736]: 1 finished unit Nimbus [f=0026941] [26941] Event [5571.67725,40,5644.79932]: 0 lost unit Welder [f=0027076] [27076] Event [5560.32324,40.0556946,5611.30713]: 0 lost unit Welder [f=0027188] [27188] Event [5152,40,5936]: 0 lost unit Picket [f=0027197] [27197] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0027276] [27276] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0027296] [27296] Event [5168,40,5792]: 0 lost unit Chainsaw [f=0027425] [27425] Event [5448,40,5784]: 0 lost unit Metal Extractor [f=0027511] [27511] Event [5037.52539,228.103851,4276.77637]: 0 lost unit Swift [f=0027570] [27570] Event [5185.27441,451.68988,4303.2915]: 0 lost unit Swift [f=0027652] [27652] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0027681] [27681] Event [5246.63867,456.126709,3900.32813]: 0 lost unit Swift [f=0027693] [27693] Event [5704,40,5544]: 0 lost unit Stardust [f=0027768] [27768] Event [5238.53564,430.176422,3629.50317]: 0 lost unit Swift [f=0027846] [27846] Event [5202.33936,453.615234,3711.64331]: 0 lost unit Swift [f=0027850] [27850] Event [5864,40.4755402,5480]: 0 lost unit Metal Extractor [f=0027883] [27883] Event [5346.46582,424.472198,3801.71875]: 0 lost unit Swift [f=0027899] [27899] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0027958] [27958] Event [5478.85303,440.089508,4161.97461]: 0 lost unit Swift [f=0028008] [28008] Event [5912,40,5880]: 0 lost unit Metal Extractor [f=0028045] [28045] Event [4984.82129,446.418457,3757.46509]: 0 lost unit Swift [f=0028080] [28080] Event [5009.30713,231.250763,4238.94482]: 0 lost unit Swift [f=0028105] [28105] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0028155] [28155] Event [5108.98584,446.866486,3961.45386]: 0 lost unit Swift [f=0028352] [28352] Event [5002.7207,437.335876,3949.64258]: 0 lost unit Swift [f=0028466] [28466] Event [4952,148.69751,4040]: 1 finished unit Razor [f=0028500] [28500] Event [4916,41.3199997,1312]: 0 finished unit Welder [f=0028566] [28566] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0029152] [29152] Event [2856,40.3327942,4264]: 1 finished unit Razor [f=0029262] [29262] Event [5139.5,152.316498,2058.00024]: 0 finished unit Swift [f=0029282] [29282] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0029761] [29761] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0030227] [30227] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0030280] [30280] Event [2952,40.464592,4280]: 1 finished unit Razor [f=0030451] [30451] Event [4916,41.3199997,1312]: 0 finished unit Blitz [f=0030550] [30550] Event [712,40,376]: 0 finished unit Metal Extractor [f=0031288] [31288] Event [5546.54639,59.8171997,5767.87598]: 1 lost unit Wasp [f=0031415] [31415] Event [2680,148.514557,1064]: 0 finished unit Metal Extractor [f=0031588] [31588] Event [5704,40.0120544,5768]: 1 finished unit Thresher [f=0031690] [31690] Event [5250.11914,390.545929,5309.85693]: 0 lost unit Swift [f=0031754] [31754] Event [6484.08936,48.4326515,5670.76904]: 0 lost unit Swift [f=0031765] [31765] Event [5393.20313,49.331707,5650.04736]: 0 lost unit Swift [f=0031853] [31853] Event [5448,38.984642,5784]: 1 finished unit Metal Extractor [f=0032340] [32340] Event [5772.36377,40,6025.771]: 0 lost unit Blitz [f=0032677] [32677] Event [5912,38.984642,5880]: 1 finished unit Metal Extractor [f=0033129] [33129] Event [5848,40,3640]: 0 finished unit Stardust [f=0033229] [33229] Event [4916,41.3199997,1312]: 0 finished unit Blitz [f=0033286] [33286] Event [5139.5,152.316498,2058.00024]: 0 finished unit Phoenix [f=0033692] [33692] Event [5864,39.4601822,5480]: 1 finished unit Metal Extractor [f=0034022] [34022] Event [5464,40.0644684,5864]: 1 finished unit Solar Collector [f=0034154] [34154] Event [4916,41.3199997,1312]: 0 finished unit Blitz [f=0034355] [34355] Event [5656,40,3672]: 0 finished unit Stardust [f=0034376] [34376] Event [5139.5,152.316498,2058.00024]: 0 finished unit Phoenix [f=0034448] [34448] Event [5544,40.0092697,5864]: 1 finished unit Solar Collector [f=0034861] [34861] Event [5480,40,5944]: 1 finished unit Solar Collector [f=0035257] [35257] Event [5800,40.049057,5912]: 1 finished unit Solar Collector [f=0036285] [36285] Event [4916,41.3199997,1312]: 0 finished unit Blitz [f=0037452] [37452] Event [3021.30176,40,3063.73779]: 0 lost unit Kodachi [f=0037693] [37693] Event [5784,38.6770248,5576]: 1 finished unit Stardust [f=0037904] [37904] Event [2984,40.0975037,4200]: 1 finished unit Gauss [f=0037936] [37936] Event [5139.5,152.316498,2058.00024]: 0 finished unit Phoenix [f=0037961] [37961] Event [3992,40,552]: 0 finished unit Metal Extractor [f=0037980] [37980] Event [3064,40,2808]: 0 lost unit Stardust [f=0038383] [38383] Event [2441,60.8842659,5736]: 1 finished unit Krow [f=0038764] [38764] Event [6072,40,3656]: 0 finished unit Stardust [f=0039046] [39046] Event [5864,40.6103134,5576]: 1 finished unit Stardust [f=0039477] [39477] Event [2910.46069,40,3641.22314]: 0 lost unit Kodachi [f=0039534] [39534] Event [2846.32397,40,3735.40186]: 0 lost unit Kodachi [f=0039535] [39535] Event [2913.66895,40,3727.94824]: 0 lost unit Kodachi [f=0039916] [39916] Event [2865.08398,40,3549.5105]: 0 lost unit Kodachi [f=0039939] [39939] Event [4916,41.3199997,1312]: 0 finished unit Blitz [f=0040097] [40097] Event [464,146.231842,5944]: 1 finished unit Fusion Reactor [f=0040158] [40158] Event [2600,40,4056]: 1 finished unit Gauss [f=0040246] [40246] Event [5960,40,5592]: 1 finished unit Stardust [f=0040350] [40350] Event [3089.07715,52.1786308,3334.9397]: 0 lost unit Phoenix [f=0042090] [42090] Event [472,38.984642,2952]: 1 finished unit Metal Extractor [f=0042160] [42160] Event [5139.5,152.316498,2058.00024]: 0 finished unit Phoenix [f=0043104] [43104] Event [2336,40,5920]: 1 finished unit Big Bertha [f=0043232] [43232] Event [2441,60.8842659,5736]: 1 finished unit Nimbus [f=0043364] [43364] Event [4916,41.3199997,1312]: 0 finished unit Blitz [f=0043381] [43381] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0043783] [43783] Event [2816,38.5203552,4176]: 1 finished unit Aegis [f=0043993] [43993] Event [5712,147.128143,256]: 0 finished unit Big Bertha [f=0043994] [43994] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0044056] [44056] Event [4916,41.4118385,1312]: 0 lost unit Blitz [f=0044408] [44408] Event [5704,38.4264755,5624]: 1 finished unit Stinger [f=0044567] [44567] Event [1324,41.3199997,4992]: 1 finished unit Blitz [f=0044652] [44652] Event [2441,60.8842659,5736]: 1 finished unit Nimbus [f=0044686] [44686] Event [2688,179.347183,4240]: 1 lost unit Advanced Radar [f=0044799] [44799] Event [2976,40,2496]: 0 finished unit Picket [f=0044868] [44868] Event [5168,148.710938,4080]: 1 finished unit Chainsaw [f=0044928] [44928] Event [2976,40,2496]: 0 lost unit Picket [f=0045118] [45118] Event [3416,38.984642,2136]: 0 lost unit Metal Extractor [f=0045128] [45128] Event [5680,148.386993,336]: 0 finished unit Aegis [f=0045526] [45526] Event [3096,40.0993729,2584]: 0 finished unit Stardust [f=0045527] [45527] Event [4461.6416,40,1711.16077]: 0 lost unit Blitz [f=0045529] [45529] Event [4872,40,1624]: 0 lost unit Wind/Tidal Generator [f=0045549] [45549] Event [4920,39.5554352,1624]: 0 lost unit Wind/Tidal Generator [f=0045569] [45569] Event [4968,39.8845139,1624]: 0 lost unit Wind/Tidal Generator [f=0045580] [45580] Event [4470.75488,40.029808,1670.59595]: 1 lost unit Blitz [f=0045587] [45587] Event [5016,39.7070313,1624]: 0 lost unit Wind/Tidal Generator [f=0045602] [45602] Event [4792,40.0547791,1624]: 0 lost unit Metal Extractor [f=0045625] [45625] Event [5032,40,1816]: 0 lost unit Solar Collector [f=0045704] [45704] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0045752] [45752] Event [5176,40,1144]: 0 lost unit Metal Extractor [f=0045763] [45763] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0045768] [45768] Event [4631.50879,40,1598.2793]: 0 lost unit Blitz [f=0045777] [45777] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0045792] [45792] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0045794] [45794] Event [4607.67383,40.0737381,1744.70959]: 1 lost unit Blitz [f=0045808] [45808] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0045845] [45845] Event [4523.28027,38.9854698,1711.7699]: 0 lost unit Blitz [f=0045879] [45879] Event [4528,40.0190735,1488]: 0 lost unit Chainsaw [f=0045941] [45941] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0045966] [45966] Event [5139.5,152.316498,2058.00024]: 0 finished unit Phoenix [f=0045987] [45987] Event [5356.61572,40,795.035034]: 0 lost unit Blitz [f=0046020] [46020] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0046085] [46085] Event [4606.85742,40.4620934,1709.94275]: 1 lost unit Blitz [f=0046099] [46099] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0046111] [46111] Event [5631.17773,64.7688217,712.524414]: 0 lost unit Blitz [f=0046135] [46135] Event [5896,40.056839,5640]: 1 finished unit Stinger [f=0046336] [46336] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0046559] [46559] Event [5712,147.128143,256]: 0 lost unit Big Bertha [f=0046563] [46563] Event [5680,148.386993,336]: 0 lost unit Aegis [f=0046573] [46573] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0046646] [46646] Event [4655.64844,40.0253525,1530.10352]: 1 lost unit Blitz [f=0046652] [46652] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0046841] [46841] Event [5699.76514,146.008591,397.204834]: 0 lost unit Engineer Commander [f=0046842] [46842] Event [5750.14844,146.158951,401.20459]: 0 lost unit Welder [f=0046848] [46848] Event [5789.65674,144.44902,383.037201]: 0 lost unit Welder [f=0046857] [46857] Event [5796.41406,144.184845,418.164551]: 0 lost unit Welder [f=0046897] [46897] Event [5832.83398,145.001114,356.788696]: 0 lost unit Welder [f=0047112] [47112] Event [4893.52881,38.5196571,1620.40112]: 0 lost unit Blitz [f=0047114] [47114] Event [4664,40.0161743,1192]: 0 lost unit Metal Extractor [f=0047220] [47220] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047293] [47293] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047306] [47306] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047307] [47307] Event [4872,40,1560]: 0 lost unit Solar Collector [f=0047397] [47397] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047411] [47411] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047427] [47427] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047442] [47442] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047457] [47457] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047473] [47473] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047488] [47488] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047504] [47504] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047591] [47591] Event [3161.35718,317.690369,3974.84033]: 0 lost unit Phoenix [f=0047617] [47617] Event [2895.56421,310.360107,4208.43262]: 0 lost unit Phoenix [f=0047626] [47626] Event [2969.10229,313.369293,4168.23682]: 0 lost unit Phoenix [f=0047661] [47661] Event [3198.05811,317.994751,4290.13281]: 0 lost unit Phoenix [f=0047752] [47752] Event [4512,40,1408]: 0 lost unit Trinity [f=0047831] [47831] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047910] [47910] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0047919] [47919] Event [5139.5,152.316498,2058.00024]: 0 lost unit Phoenix [f=0047919] [47919] Event [5160,148.316498,2096]: 0 lost unit Airplane Plant [f=0047919] !transmitlobby @voice@buildUnit@remove;planecon [f=0047919] !transmitlobby @voice@buildUnit@remove;planefighter [f=0047919] !transmitlobby @voice@buildUnit@remove;planeheavyfighter [f=0047919] !transmitlobby @voice@buildUnit@remove;bomberprec [f=0047919] !transmitlobby @voice@buildUnit@remove;bomberriot [f=0047919] !transmitlobby @voice@buildUnit@remove;bomberdisarm [f=0047919] !transmitlobby @voice@buildUnit@remove;bomberheavy [f=0047919] !transmitlobby @voice@buildUnit@remove;planescout [f=0047919] !transmitlobby @voice@buildUnit@remove;planelightscout [f=0047919] !transmitlobby @voice@buildUnit@reload [f=0047956] [47956] Event [5288,148.591919,2024]: 0 lost unit Metal Extractor [f=0047967] [47967] Event [undefined]: Casex resigned [f=0047967] game_message: Casex has been destroyed! [f=0047967] game_message: arkashahan wins! [f=0047967] Submitting stats [f=0047967] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0047967] Part| Total Time|Time of the last 0.5s [f=0047967] Draw 34206.27ms 14.09% [f=0047967] Lua 74582.44ms 70.34% [f=0047967] Misc::Profiler::AddTime 169.55ms 0.00% [f=0047967] Sim 74252.62ms 73.71% [f=0047967] [47967] Received game_message: Casex has been destroyed! [f=0047967] [47967] Received game_message: arkashahan wins! [f=0047968] [47968] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0047968] [47968] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0047968] [47968] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0047968] [47968] Game End Stats Values: 2,2075,2000,2000,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.72607136,5.5999999,5.5999999,5.72607136,0,0,0,0,0,0,0,0,75,0,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0047968] [47968] Game End Stats Values: 3,2380,2070,2070,2380,0.32295212,0,0,0.32295212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.81162739,8.66666698,8.66666698,9.81162739,2000,2000,2000,2000,7.91259909,6,6,7.91259909,200,0,0,200,0,0,0,0,180,70,70,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0047968] [47968] Game End Stats Values: 4,2380,2345,2345,2380,6.04599667,0,0,6.04599667,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4096699,10,10,13.4096699,2000,2000,2000,2000,8.2726059,6.88353491,6.88353491,8.2726059,200,200,200,200,0,0,0,0,180,145,145,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0047968] [47968] Game End Stats Values: 5,2615,2420,2420,2615,13.9445763,0,0,13.9445763,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9650698,10,10,12.9650698,2000,2000,2000,2000,8.41764259,7.89328909,7.89328909,8.41764259,400,200,200,400,0,0,0,0,215,220,220,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0047968] [47968] Game End Stats Values: 6,2765,2690,2690,2765,23.6630955,0,0,23.6630955,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.1753845,10,10,14.1753845,2000,2000,2000,2000,14.2432775,9.65828991,9.65828991,14.2432775,400,400,400,400,0,0,0,0,365,290,290,365,83.6665039,0,0,83.6665039,0,0,0,0,0,0,0,0 [f=0047968] [47968] Game End Stats Values: 7,2925,2835,2835,2925,33.167675,0.66960341,0.66960341,33.167675,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.2171221,12.1333332,12.1333332,15.2171221,2000,2000,2000,2000,12.1957502,10.4609594,10.4609594,12.1957502,560,400,400,560,0,0,0,0,365,435,435,365,83.6665039,0,0,83.6665039,0,0,0,0,0,0,0,0 [f=0047968] [47968] Game End Stats Values: 8,2925,2835,2835,2925,37.654438,6.56424761,6.56424761,37.654438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.2873564,14,14,15.2873564,2000,2000,2000,2000,11.9878683,12.0732164,12.0732164,11.9878683,560,400,400,560,0,0,0,0,365,435,435,365,83.6665039,0,0,83.6665039,0,0,0,0,0,0,0,0 [f=0047968] [47968] Game End Stats Values: 9,3085,3215,3215,3085,45.7961121,14.5311337,14.5311337,45.7961121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.5858402,15.333333,15.333333,15.5858402,2000,2000,2000,2000,12.2315302,13.3505964,13.3505964,12.2315302,720,560,560,720,0,0,0,0,365,655,655,365,131.33313,0,0,131.33313,0,0,0,0,0,0,0,0 [f=0047968] [47968] Game End Stats Values: 10,3160,3520,3520,3160,51.8400764,18.0225544,18.0225544,51.8400764,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0781517,16.2666664,16.2666664,15.0781517,2000,2000,2000,2000,16.5316505,15.7088327,15.7088327,16.5316505,720,720,720,720,0,0,0,0,440,800,800,440,131.33313,0,0,131.33313,0,0,0,0,0,0,0,0 [f=0047968] [47968] Game End Stats Values: 11,3685,3660,3660,3685,52.591198,23.9078178,23.9078178,52.591198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,250,0,0,250,10.784729,18.3999996,18.3999996,10.784729,2000,2000,2000,2000,14.6444359,17.7650414,17.7650414,14.6444359,920,720,720,920,0,0,0,0,515,940,940,515,131.33313,0,0,131.33313,0,0,0,0,0,0,0,0 [f=0047968] [47968] Game End 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Game End Stats Values: 103,15550,29970,29970,15550,236.58429,3661.89722,3661.89722,236.58429,0,0,0,0,0,0,0,0,16733.8984,9491.88086,9491.88086,16733.8984,7326.84131,12324.3584,12324.3584,7326.84131,2315,6995,6995,2315,16.930479,75,75,16.930479,7800,8510,8510,7800,33.0817604,45.1530724,45.1530724,33.0817604,4180,11070,11070,4180,3607,9981.33203,9981.33203,3607,1255,3395,3395,1255,11920.9971,6783.91602,6783.91602,11920.9971,30.25,91.25,91.25,30.25,13404.8438,8179.26807,8179.26807,13404.8438 [f=0047968] [47968] Game End Stats Values: 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Values: 106,6810,29790,29790,6810,238.062912,3972.25,3972.25,238.062912,0,0,0,0,0,0,0,0,18002.4395,10782.7715,10782.7715,18002.4395,9123.67188,20589.5508,20589.5508,9123.67188,1790,7415,7415,1790,10.8000002,75,75,10.8000002,1600,8510,8510,1600,27.1478043,45.1530724,45.1530724,27.1478043,2240,10470,10470,2240,4207,17652.998,17652.998,4207,1180,3395,3395,1180,21117.6621,7383.91602,7383.91602,21117.6621,30.25,91.25,91.25,30.25,24220.1855,9993.79785,9993.79785,24220.1855 [f=0047968] [47968] Game End Stats Values: 107,5300,29790,29790,5300,238.467636,4075.70093,4075.70093,238.467636,0,0,0,0,0,0,0,0,18253.1777,11235.0713,11235.0713,18253.1777,9123.67188,23461.0039,23461.0039,9123.67188,1790,7415,7415,1790,8.13333321,75,75,8.13333321,1600,8510,8510,1600,24.8052921,45.1530724,45.1530724,24.8052921,800,10470,10470,800,4207,19190.332,19190.332,4207,1110,3395,3395,1110,22654.9961,7383.91602,7383.91602,22654.9961,30.25,91.25,91.25,30.25,27166.6387,10002.1543,10002.1543,27166.6387 [f=0047968] [47968] Game End Stats Values: 108,4425,29790,29790,4425,238.467636,4137.77295,4137.77295,238.467636,0,0,0,0,0,0,0,0,18404.2598,11506.4512,11506.4512,18404.2598,9149.61816,24200.1582,24200.1582,9149.61816,1790,7415,7415,1790,8,75,75,8,800,8510,8510,800,24.778307,45.1530724,45.1530724,24.778307,800,10470,10470,800,4207,20910.5938,20910.5938,4207,1035,3395,3395,1035,24536.2578,7383.91602,7383.91602,24536.2578,30.25,91.25,91.25,30.25,27934.2813,10028.1006,10028.1006,27934.2813 [f=0047973] [47973] Event [5848.49707,144.53038,389.239685]: 0 lost unit Welder [f=0047989] [47989] Event [4916,41.3199997,1312]: 0 lost unit Blitz [f=0048003] [48003] Event [4944,40,1312]: 0 lost unit Tank Foundry [f=0048003] !transmitlobby @voice@buildUnit@remove;tankcon [f=0048003] !transmitlobby @voice@buildUnit@remove;tankraid [f=0048003] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0048003] !transmitlobby @voice@buildUnit@remove;tankriot [f=0048003] !transmitlobby @voice@buildUnit@remove;tankassault [f=0048003] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0048003] !transmitlobby @voice@buildUnit@remove;tankarty [f=0048003] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0048003] !transmitlobby @voice@buildUnit@remove;tankaa [f=0048003] !transmitlobby @voice@buildUnit@reload [f=0048010] [48010] Event [5416,139.260712,2008]: 0 lost unit Solar Collector [f=0048013] [48013] Event [2925.19482,40.7136612,2356.53467]: 0 lost unit Welder [f=0048015] [48015] Event [4544,40,2752]: 0 lost unit Faraday [f=0048016] [48016] Event [4552,40,2680]: 0 lost unit Metal Extractor [f=0048192] Spectator Casex left the game: normal quit [f=0048192] [48192] Event [undefined]: Casex quit [f=0048203] Player arkashahan left the game: normal quit [f=0048203] [48203] Event [undefined]: arkashahan quit [f=0048209] No clients connected, shutting down server [f=0048209] Server shutdown [f=0051067] Autoquit sending quit command. [f=0051067] [QuitAction] user exited to system [f=0051067] [SpringApp::Kill][1] fromRun=1 [f=0051067] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0051067] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0051067] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0051067] [ThreadPool::SetThreadCount][2] workers=0 [f=0051067] [SpringApp::Kill][2] [f=0051067] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0051067] [Game::KillLua][3] dtor=0 luaUI=0x52fdf620 [f=0051067] Start widgetHandler:Shutdown [f=0051067] Shutdown - SaveOrderList Complete [f=0051067] Writing last game win data [f=0051067] Shutdown - SaveConfigData Complete [f=0051067] Shutdown Widget - Save/Load API [f=0051067] Shutdown Widget - Chili Highlight [f=0051067] Shutdown Widget - Draw After Chili [f=0051067] Shutdown Widget - EPIC Menu [f=0051067] Shutdown Widget - Chili Widget Selector [f=0051067] Shutdown Widget - Chili Minimap [f=0051067] Shutdown Widget - Local Team Colors [f=0051067] Shutdown Widget - Display Keys 2 [f=0051067] Shutdown Widget - Save Game Menu [f=0051067] Shutdown Widget - Unit Icons [f=0051067] Shutdown Widget - Noises [f=0051067] Shutdown Widget - HealthBars [f=0051067] Shutdown Widget - Win Counter [f=0051067] Shutdown Widget - SpringRTS Replay Stats [f=0051067] Shutdown Widget - BuildETA [f=0051067] Shutdown Widget - Modular Comm Info [f=0051067] Shutdown Widget - Mex Placement Handler [f=0051067] Shutdown Widget - Stereo3D [f=0051067] Shutdown Widget - Showeco and Grid Drawer [f=0051067] Shutdown Widget - Point Tracker [f=0051067] Shutdown Widget - Missile Silo Range [f=0051067] Shutdown Widget - MinimapEvents [f=0051067] Shutdown Widget - Local Widgets Config [f=0051067] Shutdown Widget - Highlight Geos [f=0051067] Shutdown Widget - Grab Input [f=0051067] Input grabbing is disabled! [f=0051067] Shutdown Widget - Music Player [f=0051067] Shutdown Widget - Darkening [f=0051067] Shutdown Widget - Context Menu [f=0051067] Shutdown Widget - Chili Spectator Panels [f=0051067] Shutdown Widget - Chili Selections & CursorTip v2 [f=0051067] Shutdown Widget - Chili Nuke Warning [f=0051067] Shutdown Widget - Chili EndGame Window [f=0051067] Shutdown Widget - Chili Economy Panel Default [f=0051067] Shutdown Widget - CameraShake [f=0051067] Shutdown Widget - Attack AoE [f=0051067] Shutdown Widget - Map Edge Extension [f=0051067] Shutdown Widget - Selection Send [f=0051067] Shutdown Widget - LupsManager [f=0051067] Shutdown Widget - Newton Firezone [f=0051067] Shutdown Widget - Chili Crude Player List [f=0051067] Shutdown Widget - Chili Pro Console [f=0051067] Shutdown Widget - Lasso Terraform GUI [f=0051067] Shutdown Widget - Lups [f=0051067] Shutdown Widget - Chili Framework [f=0051067] Shutdown Widget - Chili Core Selector [f=0051067] Shutdown Widget - Custom Markers [f=0051067] Shutdown Widget - Pause Screen [f=0051067] Shutdown Widget - Text To Speech Control [f=0051067] Shutdown Widget - Layout Handler [f=0051067] Shutdown Widget - Persistent Build Height [f=0051067] End widgetHandler:Shutdown [f=0051067] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={310825,51090335} {int,ext,rec}Allocs={34439356,0,0} {chunk,block}Bytes={51090335,0} [f=0051067] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0051067] [Game::KillLua][2] dtor=0 luaRules=0x52e93ae0 [f=0051067] Start gadgetHandler:Shutdown [f=0051067] Shutdown - StartSetup [f=0051067] Shutdown - UnitMorph [f=0051067] Shutdown - LupsNanoSpray [f=0051067] Shutdown - Missile Silo Controller [f=0051067] Shutdown - Modular Comm Info [f=0051067] Shutdown - Terrain Texture Handler [f=0051067] Shutdown - UnitCloakShield [f=0051067] End gadgetHandler:Shutdown [f=0051067] Start gadgetHandler:Shutdown [f=0051067] Shutdown - Save/Load [f=0051067] Shutdown - UnitMorph [f=0051067] Shutdown - Modular Comm Info [f=0051067] Shutdown - Retreat Command [f=0051067] Shutdown - Shockwaves [f=0051067] Shutdown - Teleport Throw [f=0051067] Shutdown - UnitCloakShield [f=0051067] Shutdown - Lups Cloak FX [f=0051067] Shutdown - Lups [f=0051067] Shutdown - Lups Shield [f=0051067] End gadgetHandler:Shutdown [f=0051067] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34439383,0,0} {chunk,block}Bytes={0,0} [f=0051067] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34439383,0,0} {chunk,block}Bytes={0,0} [f=0051067] [Game::KillLua][4] dtor=0 [f=0051067] [Game::~CGame][1] [f=0051067] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0051067] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0051067] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0051067] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0051067] [Game::KillLua][4] dtor=1 [f=0051067] [Game::KillMisc][1] [f=0051067] [Game::KillMisc][2] [f=0051067] [Game::KillMisc][3] [f=0051067] [Game::KillRendering][1] [f=0051067] [3DOParser::Kill] allocated 19 pieces [f=0051067] [S3OParser::Kill] allocated 515 pieces [f=0051067] [AssParser::Kill] allocated 90 pieces [f=0051067] [Game::KillInterface][1] [f=0051067] [Game::KillInterface][2] [f=0051067] [Game::KillSimulation][1] [f=0051067] [Game::KillSimulation][2] [f=0051067] [CCollisionHandler] dis-/continuous tests: 0/776299 [f=0051067] [Game::KillSimulation][3] [f=0051067] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0051067] [~CPathCache(24x24)] cacheHits=45 hitPercentage=27% numHashColls=0 maxCacheSize=9 [f=0051067] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0051067] [~CPathCache(48x48)] cacheHits=988 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0051067] [~CRectangleOverlapHandler] 0% overlap reduction [f=0051067] [~CRectangleOverlapHandler] 0% overlap reduction [f=0051067] [LosHandler::Kill] raycast instance cache-{hits,misses}={22033,27126}; shared=2%; cached=43% [f=0051067] [Game::KillSimulation][4] [f=0051067] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0051067] [Game::~CGame][2] [f=0051067] [Game::~CGame][3] [f=0051067] [SpringApp::Kill][3] [f=0051067] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 534709 bytes sent 291872 bytes recv'd [f=0051067] [SpringApp::Kill][4] font=0x44e91510 [f=0051067] [SpringApp::Kill][5] [f=0051067] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] #archives=5 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x44f7a0e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/maps/into_battle_v4.sd7 (0x44ff7530) [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x44f79070) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2343ms file="unittextures/factorytank_1.png" indx=7168 inflSize=4103kb readTime=58ms file="unitpics/skin_strike_chitin.png" indx=6586 inflSize=9kb readTime=36ms file="bitmaps/pd/shield2.png" indx=549 inflSize=119kb readTime=30ms file="unitpics/skin_support_green.png" indx=6589 inflSize=9kb readTime=28ms file="luarules/configs/cloak_shield_defs.lua" indx=1210 inflSize=1kb readTime=27ms file="unittextures/gauss3_tex1.png" indx=7185 inflSize=1103kb readTime=25ms file="unittextures/factorytank_2.png" indx=7169 inflSize=4103kb readTime=25ms file="unitpics/factoryshield.png" indx=6455 inflSize=12kb readTime=25ms file="luaui/widgets/gui_icon_sets.lua" indx=4725 inflSize=3kb readTime=19ms file="bitmaps/loadpictures/manualfire.png" indx=501 inflSize=3361kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 49038635 bytes cached in 2710 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/spring/bitmaps.sdz (0x44efbff0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/maphelper.sdz (0x44f8bd10) [VFS] #files[0]=7797 [VFS] #files[1]=13 [VFS] #files[2]=319 [VFS] #files[3]=0 [VFS] #files[4]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d53890 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]