[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ObBlACxqkP/springsettings.742059.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1274-g77ce312 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] #archives=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f044c0010f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4153 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/742059/replay.sdfz" for game data... [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc2a5ffe80 (TDFParserVFS) global=0x7f044c0010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f044c0010f0 (SpringVFS) global=0x7ffc2a5ffe80 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x45f594f0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc2a600610 (TDFParserVFS) global=0x7f044c0010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f044c0010f0 (SpringVFS) global=0x7ffc2a600610 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x45f57ff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc2a5ffe70 (TDFParserVFS) global=0x7f044c0010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f044c0010f0 (SpringVFS) global=0x7ffc2a5ffe70 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x45f57ff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc2a600050 (TDFParserVFS) global=0x7f044c0010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f044c0010f0 (SpringVFS) global=0x7ffc2a600050 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x45f57ff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc2a5ffd50 (TDFParserVFS) global=0x7f044c0010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f044c0010f0 (SpringVFS) global=0x7ffc2a5ffd50 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x45f594f0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Shifting Sands v1.5 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (45 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 138ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/742059/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b440f6c0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f0289670 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a19e16b7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=a19e16b7 file="cache/104dev-maintenance/paths/Shifting Sands v1.5.pe-a19e16b7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b440f6c0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f0289670 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a19e16c7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=a19e16c7 file="cache/104dev-maintenance/paths/Shifting Sands v1.5.pe2-a19e16c7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (248ms, checksum ba0649a4)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11853,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 37 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/742059/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=604a55aea9d367e4e56d55370042832c68af6c6b1ff2a9823ea8a5fbcd037d8016ed005c4bc4152d229350fcd12c311354b5a47413f46dce846764b3e3987e00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=787abb1afe2ac92334b0d94568f69d7839a57a2b82ef44ab128e121e951b455ab13947849d4b6c68ef7068c2bc665ce5eb8681e23e50c8a3aef93d312f08340f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x52e20f50,0x5956a2c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 60351e5de9ace8356f68c8e210e569f5 [f=-000001] Connection attempt from Casex [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Casex changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from lokisar [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: lokisar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Casex" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Casex" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=604a55aea9d367e4e56d55370042832c68af6c6b1ff2a9823ea8a5fbcd037d8016ed005c4bc4152d229350fcd12c311354b5a47413f46dce846764b3e3987e00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=787abb1afe2ac92334b0d94568f69d7839a57a2b82ef44ab128e121e951b455ab13947849d4b6c68ef7068c2bc665ce5eb8681e23e50c8a3aef93d312f08340f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[Game::LoadGame][lua{Rules,Gaia}={07856860,2216b4d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Casex" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=604a55aea9d367e4e56d55370042832c68af6c6b1ff2a9823ea8a5fbcd037d8016ed005c4bc4152d229350fcd12c311354b5a47413f46dce846764b3e3987e00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Casex" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=787abb1afe2ac92334b0d94568f69d7839a57a2b82ef44ab128e121e951b455ab13947849d4b6c68ef7068c2bc665ce5eb8681e23e50c8a3aef93d312f08340f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Casex" string="[Game::LoadGame][lua{Rules,Gaia}={7d105fc0,7d0d6de8}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: you pikachu! [f=-000001] [0] Event [1221,97.2706299,633]: 0 finished unit Strike Commander [f=-000001] [0] Event [5931,97.2679443,3656]: 1 finished unit Engineer Commander [f=0000000] [0] Casex, team: 1, elo:1341, userid: 409936 [f=0000000] [0] lokisar, team: 0, elo:1205, userid: 445742 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000012] [12] Event [1336,97.265625,616]: 0 finished unit Amphbot Factory [f=0000012] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000012] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000012] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000012] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000012] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000012] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000012] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000012] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000012] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000012] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000157] [157] Event [6048,97.265625,3680]: 1 finished unit Tank Foundry [f=0000240] [240] Event [1192,97.265625,536]: 0 finished unit Metal Extractor [f=0000338] [338] Event [1372,97.265625,616]: 0 finished unit Duck [f=0000480] [480] Event [1256,97.265625,728]: 0 finished unit Metal Extractor [f=0000480] [480] Event [5816,97.265625,3592]: 1 finished unit Metal Extractor [f=0000590] [590] Event [1372,97.265625,616]: 0 finished unit Duck [f=0000841] [841] Event [5928,97.265625,3400]: 1 finished unit Metal Extractor [f=0000849] [849] Event [1372,97.265625,616]: 0 finished unit Duck [f=0000851] [851] Event [6076,98.5856247,3680]: 1 finished unit Welder [f=0000893] [893] Event [1128,97.265625,536]: 0 finished unit Solar Collector [f=0001110] [1110] Event [1128,97.265625,616]: 0 finished unit Solar Collector [f=0001335] [1335] Event [1128,97.265625,696]: 0 finished unit Solar Collector [f=0001461] [1461] Event [6076,98.5856247,3680]: 1 finished unit Welder [f=0001709] [1709] Event [1072,97.265625,800]: 0 finished unit Lotus [f=0001935] [1935] Event [1192,97.265625,792]: 0 finished unit Solar Collector [f=0001941] [1941] Event [1372,97.265625,616]: 0 finished unit Duck [f=0002010] Allies: hi [f=0002380] [2380] Event [5944,97.265625,2280]: 1 finished unit Metal Extractor [f=0002638] [2638] Event [1264,97.265625,432]: 0 finished unit Picket [f=0002850] [2850] Event [1176,97.265625,456]: 0 finished unit Solar Collector [f=0003176] [3176] Event [1372,97.265625,616]: 0 finished unit Conch [f=0003451] [3451] Event [5992,97.265625,2072]: 1 finished unit Metal Extractor [f=0003972] [3972] Event [2184,194.921875,616]: 0 finished unit Metal Extractor [f=0004140] [4140] Event [1256,97.265625,856]: 0 finished unit Stardust [f=0004537] [4537] Event [1372,97.265625,616]: 0 finished unit Conch [f=0004703] [4703] Event [2696,194.921875,1144]: 0 finished unit Metal Extractor [f=0004771] [4771] Event [1372,97.265625,616]: 0 finished unit Duck [f=0004807] [4807] Event [5912,97.265625,728]: 1 finished unit Metal Extractor [f=0004857] [4857] Event [5176,17.1875,3480]: 1 finished unit Geothermal Generator [f=0004925] [4925] Event [1372,97.265625,616]: 0 finished unit Duck [f=0005029] [5029] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0005075] [5075] Event [1372,97.265625,616]: 0 finished unit Duck [f=0005159] [5159] Event [2184,194.921875,664]: 0 finished unit Wind/Tidal Generator [f=0005225] [5225] Event [1372,97.265625,616]: 0 finished unit Duck [f=0005369] [5369] Event [2264,194.921875,744]: 0 finished unit Wind/Tidal Generator [f=0005373] [5373] Event [5976,97.265625,536]: 1 finished unit Metal Extractor [f=0005376] [5376] Event [1372,97.265625,616]: 0 finished unit Duck [f=0005526] [5526] Event [1372,97.265625,616]: 0 finished unit Duck [f=0005579] [5579] Event [2328,194.921875,824]: 0 finished unit Wind/Tidal Generator [f=0005633] [5633] Event [3576,194.921875,552]: 0 finished unit Metal Extractor [f=0005691] [5691] Event [1372,97.265625,616]: 0 finished unit Duck [f=0005850] [5850] Event [2408,194.921875,904]: 0 finished unit Wind/Tidal Generator [f=0005885] [5885] Event [1372,97.265625,616]: 0 finished unit Duck [f=0005946] [5946] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0006070] [6070] Event [1372,97.265625,616]: 0 finished unit Duck [f=0006092] [6092] Event [4984,194.921875,616]: 1 finished unit Metal Extractor [f=0006099] [6099] Event [2472,194.921875,984]: 0 finished unit Wind/Tidal Generator [f=0006225] [6225] Event [1372,97.265625,616]: 0 finished unit Duck [f=0006442] [6442] Event [2552,194.921875,1064]: 0 finished unit Wind/Tidal Generator [f=0006609] [6609] Event [4472,194.921875,1144]: 1 finished unit Metal Extractor [f=0006660] [6660] Event [1372,97.265625,616]: 0 finished unit Conch [f=0006753] [6753] Event [2616,194.921875,1144]: 0 finished unit Wind/Tidal Generator [f=0006777] [6777] Event [4472,194.921875,1144]: 1 lost unit Metal Extractor [f=0006855] [6855] Event [2768,292.578125,944]: 0 finished unit Picket [f=0006863] [6863] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0006957] [6957] Event [2760,194.921875,1176]: 0 finished unit Wind/Tidal Generator [f=0007137] [7137] Event [2840,194.921875,1128]: 0 finished unit Wind/Tidal Generator [f=0007345] [7345] Event [2920,194.921875,1064]: 0 finished unit Wind/Tidal Generator [f=0007349] [7349] Event [4888,194.921875,744]: 1 finished unit Stardust [f=0007425] [7425] Event [4600,17.1875,3288]: 1 finished unit Metal Extractor [f=0007540] [7540] Event [3000,194.921875,1016]: 0 finished unit Wind/Tidal Generator [f=0007765] [7765] Event [3080,194.921875,952]: 0 finished unit Wind/Tidal Generator [f=0007780] [7780] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0007876] [7876] Event [1372,97.265625,616]: 0 finished unit Buoy [f=0007930] [7930] Event [360,97.265625,1176]: 0 finished unit Metal Extractor [f=0007978] [7978] Event [4656,194.921875,864]: 1 finished unit Terraform [f=0007990] [7990] Event [3160,194.921875,904]: 0 finished unit Wind/Tidal Generator [f=0008085] [8085] Event [408,97.265625,1208]: 0 finished unit Wind/Tidal Generator [f=0008213] [8213] Event [3240,194.921875,840]: 0 finished unit Wind/Tidal Generator [f=0008231] [8231] Event [4722.09131,194.921875,937.986145]: 1 finished unit Terraform [f=0008266] [8266] Event [376,97.265625,1288]: 0 finished unit Wind/Tidal Generator [f=0008289] [8289] Event [4566.04639,194.921875,708.578735]: 0 lost unit Duck [f=0008322] [8322] Event [4634.71729,194.921875,673.944153]: 0 lost unit Duck [f=0008332] [8332] Event [4632.6665,194.247681,661.52417]: 0 lost unit Duck [f=0008334] [8334] Event [4647.6499,195.064255,704.000366]: 0 lost unit Duck [f=0008369] [8369] Event [4684.82422,195.010925,697.724365]: 0 lost unit Duck [f=0008376] [8376] Event [4671.10547,195.062363,724.082581]: 0 lost unit Duck [f=0008400] [8400] Event [4686.06201,194.058533,708.998413]: 0 lost unit Duck [f=0008427] [8427] Event [4650.2124,194.390717,703.390503]: 0 lost unit Duck [f=0008441] [8441] Event [1372,97.265625,616]: 0 finished unit Buoy [f=0008470] [8470] Event [3320,194.921875,792]: 0 finished unit Wind/Tidal Generator [f=0008470] [8470] Event [4718.26172,194.921875,600.206665]: 0 lost unit Duck [f=0008475] [8475] Event [4726.0874,194.914658,574.6698]: 0 lost unit Duck [f=0008568] [8568] Event [328,97.265625,1368]: 0 finished unit Wind/Tidal Generator [f=0008695] [8695] Event [3400,194.921875,744]: 0 finished unit Wind/Tidal Generator [f=0008696] [8696] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0008918] [8918] Event [248,97.265625,1384]: 0 finished unit Metal Extractor [f=0008993] [8993] Event [3480,194.921875,680]: 0 finished unit Wind/Tidal Generator [f=0009067] [9067] Event [4368,194.921875,752]: 1 finished unit Terraform [f=0009260] [9260] Event [1372,97.265625,616]: 0 finished unit Buoy [f=0009394] [9394] Event [4368.45703,194.921875,664.601685]: 1 finished unit Terraform [f=0009399] [9399] Event [304,97.265625,1264]: 0 finished unit Picket [f=0009611] [9611] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0009830] [9830] Event [3512,194.921875,616]: 0 finished unit Wind/Tidal Generator [f=0010397] [10397] Event [3704,194.921875,680]: 0 finished unit Stardust [f=0010528] [10528] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0010570] [10570] Event [4351.33301,294.53125,493.187103]: 1 finished unit Terraform [f=0010802] [10802] Event [1272,97.265625,808]: 0 finished unit Storage [f=0010926] [10926] Event [1372,97.265625,616]: 0 finished unit Buoy [f=0011170] [11170] Event [4349.3501,211.570343,368.381104]: 1 finished unit Terraform [f=0011404] [11404] Event [4448,196.875,208]: 1 finished unit Terraform [f=0011406] [11406] Event [1372,97.265625,616]: 0 finished unit Buoy [f=0011441] [11441] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0011886] [11886] Event [1372,97.265625,616]: 0 finished unit Buoy [f=0012223] [12223] Event [5000,194.921875,360]: 1 finished unit Stardust [f=0012357] [12357] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0012503] [12503] Event [1368,97.265625,808]: 0 finished unit Caretaker [f=0012600] [12600] Event [1372,97.265625,616]: 0 finished unit Buoy [f=0012969] [12969] Event [1272,97.265625,1064]: 0 finished unit Stinger [f=0013048] [13048] Event [1372,97.265625,616]: 0 finished unit Buoy [f=0013054] [13054] Event [4472,192.891083,1144]: 0 finished unit Metal Extractor [f=0013110] [13110] Event [5864,97.265625,2784]: 1 finished unit Airplane Plant [f=0013142] [13142] Event [5302.80762,194.921875,1224.86951]: 0 lost unit Buoy [f=0013214] [13214] Event [4990.7334,291.585541,1126.64478]: 1 finished unit Terraform [f=0013273] [13273] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0013440] [13440] Event [1372,97.265625,616]: 0 finished unit Buoy [f=0013709] [13709] Event [4896,273.535156,1216]: 1 finished unit Terraform [f=0013756] [13756] Event [1576,120.703125,760]: 0 finished unit Stardust [f=0014146] [14146] Event [4432,194.733887,1200]: 0 finished unit Radar Tower [f=0014188] [14188] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0014863] [14863] Event [4832,290.634857,1312]: 0 finished unit Picket [f=0014887] [14887] Event [5884.5,101.265625,2821.99976]: 1 finished unit Raven [f=0015126] [15126] Event [1336,97.265625,872]: 0 finished unit Storage [f=0015221] [15221] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0015291] [15291] Event [1384,97.265625,872]: 0 finished unit Storage [f=0015354] [15354] Event [4422.31396,19.980217,1420.56104]: 0 lost unit Buoy [f=0015456] [15456] Event [1372,97.265625,616]: 0 finished unit Duck [f=0015590] [15590] Event [1372,97.265625,616]: 0 finished unit Duck [f=0015725] [15725] Event [1372,97.265625,616]: 0 finished unit Duck [f=0015729] [15729] Event [6198.54736,95.3125,3046.3728]: 1 finished unit Terraform [f=0015975] [15975] Event [1372,97.265625,616]: 0 finished unit Duck [f=0015980] [15980] Event [1320,97.265625,760]: 0 finished unit Caretaker [f=0016178] [16178] Event [1368,97.265625,760]: 0 finished unit Caretaker [f=0016194] [16194] Event [1372,97.265625,616]: 0 finished unit Duck [f=0016230] [16230] Event [6352,81.9613419,3056]: 1 finished unit Terraform [f=0016283] [16283] Event [1372,97.265625,616]: 0 finished unit Duck [f=0016418] [16418] Event [1432,97.265625,856]: 0 finished unit Caretaker [f=0016443] [16443] Event [1372,97.265625,616]: 0 finished unit Duck [f=0016474] [16474] Event [5884.5,101.265625,2821.99976]: 1 finished unit Raven [f=0016512] [16512] Event [1372,97.265625,616]: 0 finished unit Duck [f=0016572] [16572] Event [1372,97.265625,616]: 0 finished unit Duck [f=0016610] [16610] Event [1176,97.265625,2072]: 0 finished unit Metal Extractor [f=0016632] [16632] Event [1372,97.265625,616]: 0 finished unit Duck [f=0016634] [16634] Event [3626.72705,194.921875,1159.47949]: 1 lost unit Blitz [f=0016658] [16658] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0016692] [16692] Event [1372,97.265625,616]: 0 finished unit Duck [f=0016700] [16700] Event [3606.12451,178.883698,1233.69238]: 1 lost unit Blitz [f=0016752] [16752] Event [1372,97.265625,616]: 0 finished unit Duck [f=0016793] [16793] Event [3540.71655,194.921875,1086.35437]: 0 lost unit Buoy [f=0016812] [16812] Event [1372,97.265625,616]: 0 finished unit Duck [f=0016872] [16872] Event [1372,97.265625,616]: 0 finished unit Duck [f=0016932] [16932] Event [1372,97.265625,616]: 0 finished unit Duck [f=0016991] [16991] Event [3580.97925,194.987167,1080.87036]: 1 lost unit Blitz [f=0016992] [16992] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017045] [17045] Event [1224,97.265625,2280]: 0 finished unit Metal Extractor [f=0017051] [17051] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017062] [17062] Event [3642.92261,194.921875,864.338257]: 0 lost unit Buoy [f=0017081] [17081] Event [3400.66333,194.921875,807.823547]: 1 lost unit Blitz [f=0017111] [17111] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017133] [17133] Event [3552.62402,194.921875,925.762451]: 1 lost unit Blitz [f=0017171] [17171] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017231] [17231] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017245] [17245] Event [3652.79614,194.921875,964.53949]: 1 lost unit Blitz [f=0017291] [17291] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017351] [17351] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017409] [17409] Event [3596.25952,194.921875,775.550415]: 1 lost unit Blitz [f=0017411] [17411] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017471] [17471] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017507] [17507] Event [3554.65869,193.081268,770.052979]: 1 lost unit Blitz [f=0017531] [17531] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017533] [17533] Event [3576,194.921875,552]: 0 lost unit Metal Extractor [f=0017546] [17546] Event [3591.91064,194.995956,684.152161]: 1 lost unit Blitz [f=0017591] [17591] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017599] [17599] Event [3637.46826,195.012619,501.089111]: 1 lost unit Blitz [f=0017651] [17651] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017684] [17684] Event [5884.5,101.265625,2821.99976]: 1 finished unit Raven [f=0017711] [17711] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017770] [17770] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017785] [17785] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0017830] [17830] Event [1372,97.265625,616]: 0 finished unit Duck [f=0017900] [17900] Event [1372,97.265625,616]: 0 finished unit Duck [f=0018035] [18035] Event [1372,97.265625,616]: 0 finished unit Duck [f=0018147] [18147] Event [4832,290.634857,1312]: 0 lost unit Picket [f=0018165] [18165] Event [1372,97.265625,616]: 0 finished unit Duck [f=0018296] [18296] Event [1372,97.265625,616]: 0 finished unit Duck [f=0018420] [18420] Event [1372,97.265625,616]: 0 finished unit Duck [f=0018545] [18545] Event [1372,97.265625,616]: 0 finished unit Duck [f=0018573] [18573] Event [280,97.265625,2792]: 0 finished unit Metal Extractor [f=0018650] [18650] Event [1372,97.265625,616]: 0 finished unit Duck [f=0018693] [18693] Event [5884.5,101.265625,2821.99976]: 1 finished unit Raven [f=0018722] [18722] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0018751] [18751] Event [1372,97.265625,616]: 0 finished unit Duck [f=0018848] [18848] Event [1372,97.265625,616]: 0 finished unit Duck [f=0018987] [18987] Event [1372,97.265625,616]: 0 finished unit Duck [f=0019137] [19137] Event [392,97.265625,3000]: 0 finished unit Metal Extractor [f=0019235] [19235] Event [3576,192.891083,552]: 0 finished unit Metal Extractor [f=0019334] [19334] Event [4864,194.921875,576]: 1 finished unit Chainsaw [f=0019482] [19482] Event [3704,194.921875,680]: 0 lost unit Stardust [f=0019663] [19663] Event [3703.20508,47.8495598,1537.60156]: 1 lost unit Blitz [f=0019671] [19671] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0019677] [19677] Event [4021.24951,13.28125,1476.12036]: 1 lost unit Blitz [f=0019695] [19695] Event [5884.5,101.265625,2821.99976]: 1 finished unit Raven [f=0019787] [19787] Event [1368,97.265625,1768]: 0 finished unit Geothermal Generator [f=0019994] [19994] Event [1320,97.265625,1848]: 0 finished unit Wind/Tidal Generator [f=0020189] [20189] Event [1272,97.265625,1928]: 0 finished unit Wind/Tidal Generator [f=0020369] [20369] Event [1224,97.265625,2008]: 0 finished unit Wind/Tidal Generator [f=0020610] [20610] Event [6076,98.5856247,3680]: 1 finished unit Blitz [f=0020624] [20624] Event [1208,97.265625,2136]: 0 finished unit Wind/Tidal Generator [f=0020682] [20682] Event [5884.5,101.09549,2821.99976]: 1 finished unit Raven [f=0020687] [20687] Event [4814.57129,194.921875,1262.58069]: 1 finished unit Terraform [f=0020699] [20699] Event [5992,97.265625,2072]: 1 lost unit Metal Extractor [f=0020747] [20747] Event [5944,97.265625,2280]: 1 lost unit Metal Extractor [f=0020789] [20789] Event [1224,97.265625,2216]: 0 finished unit Wind/Tidal Generator [f=0021074] [21074] Event [6480.26953,139.668198,1468.17078]: 1 lost unit Raven [f=0021197] [21197] Event [6444.84912,49.2667198,1438.12415]: 0 lost unit Duck [f=0021197] [21197] Event [6426.74854,31.5903664,1449.92395]: 0 lost unit Duck [f=0021243] [21243] Event [6642.69873,222.211929,1380.32117]: 1 lost unit Raven [f=0021651] [21651] Event [5884.5,101.265625,2821.99976]: 1 finished unit Raven [f=0021660] [21660] Event [1432,97.265625,1784]: 0 finished unit Stardust [f=0022011] [22011] Event [6597.28418,169.350586,2526.37769]: 1 lost unit Raven [f=0022365] [22365] Event [6064.87793,97.265625,2679.14282]: 0 lost unit Duck [f=0022391] [22391] Event [6057.15137,97.3727417,2643.94263]: 0 lost unit Duck [f=0022445] [22445] Event [6062.48584,96.4174728,2678.24097]: 0 lost unit Duck [f=0022471] [22471] Event [5864,97.2602081,2784]: 1 lost unit Airplane Plant [f=0022472] [22472] Event [6073.63672,97.5147171,2714.62207]: 0 lost unit Duck [f=0022473] [22473] Event [5884.17188,107.089294,2746.12891]: 1 lost unit Raven [f=0022509] [22509] Event [6087.5376,97.4987259,2767.24976]: 0 lost unit Duck [f=0022528] [22528] Event [6214.69043,349.582489,2877.0625]: 1 lost unit Raven [f=0022573] [22573] Event [6133.68213,97.265625,2864.61816]: 0 lost unit Duck [f=0022578] [22578] Event [6093.22461,97.2691574,2891.60205]: 0 lost unit Duck [f=0022584] [22584] Event [6098.75244,96.9431839,2880.85669]: 0 lost unit Duck [f=0022591] [22591] Event [6080.82617,97.3288727,2865.40991]: 0 lost unit Duck [f=0022651] [22651] Event [6076,98.5856247,3680]: 1 finished unit Welder [f=0022678] [22678] Event [5999.92139,97.265625,3026.05591]: 0 lost unit Duck [f=0022706] [22706] Event [6019.43115,97.265625,3143.42456]: 1 lost unit Engineer Commander [f=0022718] [22718] Event [5956.65771,91.5020523,3091.10303]: 0 lost unit Duck [f=0022724] [22724] Event [5931.91846,93.2296906,3079.83862]: 0 lost unit Duck [f=0022724] [22724] Event [5912.12012,93.787117,3098.17358]: 0 lost unit Duck [f=0022725] [22725] Event [5971.34033,92.4394684,3061.95654]: 0 lost unit Duck [f=0022729] [22729] Event [5996.07666,92.3276672,3051.67896]: 0 lost unit Duck [f=0022730] [22730] Event [5930.52393,94.3621979,3055.81177]: 0 lost unit Duck [f=0022730] [22730] Event [5894.19922,94.7646484,3095.36353]: 0 lost unit Duck [f=0022731] [22731] Event [5902.82324,95.0256882,3075.41016]: 0 lost unit Duck [f=0022734] [22734] Event [5966.62598,94.0574951,3037.71582]: 0 lost unit Duck [f=0022833] [22833] Event [5928,97.265625,3400]: 1 lost unit Metal Extractor [f=0022846] [22846] Event [5897.95459,94.4889679,3178.74365]: 0 lost unit Duck [f=0022970] [22970] Event [5816,97.265625,3592]: 1 lost unit Metal Extractor [f=0023509] [23509] Event [6048,97.265625,3680]: 1 lost unit Tank Foundry [f=0023634] [23634] Event [1372,97.265625,616]: 0 finished unit Duck [f=0023694] [23694] Event [1372,97.265625,616]: 0 finished unit Duck [f=0023724] [23724] Event [5958.67627,97.9619751,3484.78687]: 0 lost unit Duck [f=0023727] [23727] Event [5924.12842,97.8763885,3496.79175]: 0 lost unit Duck [f=0023754] [23754] Event [1372,97.265625,616]: 0 finished unit Duck [f=0023814] [23814] Event [1372,97.265625,616]: 0 finished unit Duck [f=0023874] [23874] Event [1372,97.265625,616]: 0 finished unit Duck [f=0023901] [23901] Event [1352,97.265625,1960]: 0 finished unit Caretaker [f=0023934] [23934] Event [1372,97.265625,616]: 0 finished unit Duck [f=0023994] [23994] Event [1372,97.265625,616]: 0 finished unit Duck [f=0024000] dante almost complete ;) [f=0024069] [24069] Event [1372,97.265625,616]: 0 finished unit Duck [f=0024096] [24096] Event [4970.56787,17.1875,3414.25659]: 0 lost unit Duck [f=0024096] [24096] Event [4994.63037,17.1875,3416.16553]: 0 lost unit Duck [f=0024144] [24144] Event [1372,97.265625,616]: 0 finished unit Duck [f=0024186] [24186] Event [1416,97.265625,1960]: 0 finished unit Caretaker [f=0024219] [24219] Event [1372,97.265625,616]: 0 finished unit Duck [f=0024294] [24294] Event [1372,97.265625,616]: 0 finished unit Duck [f=0024369] [24369] Event [1372,97.265625,616]: 0 finished unit Duck [f=0024383] [24383] Event [1480,93.359375,1960]: 0 finished unit Caretaker [f=0024444] [24444] Event [1372,97.265625,616]: 0 finished unit Duck [f=0024518] [24518] Event [1372,97.265625,616]: 0 finished unit Duck [f=0024579] [24579] Event [1544,87.5,1960]: 0 finished unit Caretaker [f=0024593] [24593] Event [1372,97.265625,616]: 0 finished unit Duck [f=0024668] [24668] Event [1372,97.265625,616]: 0 finished unit Duck [f=0024732] [24732] Event [1544,87.5,2024]: 0 finished unit Caretaker [f=0024848] [24848] Event [1372,97.265625,616]: 0 finished unit Angler [f=0024983] [24983] Event [1372,97.265625,616]: 0 finished unit Angler [f=0025118] [25118] Event [1372,97.265625,616]: 0 finished unit Angler [f=0025145] [25145] Event [1472,95.3125,2032]: 0 finished unit Strider Hub [f=0025253] [25253] Event [1372,97.265625,616]: 0 finished unit Angler [f=0025388] [25388] Event [1372,97.265625,616]: 0 finished unit Angler [f=0025523] [25523] Event [1372,97.265625,616]: 0 finished unit Angler [f=0025658] [25658] Event [1372,97.265625,616]: 0 finished unit Angler [f=0025793] [25793] Event [1372,97.265625,616]: 0 finished unit Angler [f=0025928] [25928] Event [1372,97.265625,616]: 0 finished unit Angler [f=0026063] [26063] Event [1372,97.265625,616]: 0 finished unit Angler [f=0026064] [26064] Event [4600,17.1875,3288]: 1 lost unit Metal Extractor [f=0026108] [26108] Event [5176,17.1875,3480]: 1 lost unit Geothermal Generator [f=0026345] [26345] Event [undefined]: Casex resigned [f=0026345] game_message: Casex has been destroyed! [f=0026345] game_message: lokisar wins! [f=0026345] Submitting stats [f=0026345] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0026345] Part| Total Time|Time of the last 0.5s [f=0026345] Draw 29926.92ms 14.74% [f=0026345] Lua 48153.55ms 39.37% [f=0026345] Misc::Profiler::AddTime 109.40ms 0.00% [f=0026345] Sim 52212.04ms 73.99% [f=0026345] [26345] Received game_message: Casex has been destroyed! [f=0026345] [26345] Received game_message: lokisar wins! [f=0026346] [26346] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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54,10675,4880,4880,10675,3501.34204,0,0,3501.34204,0,0,0,0,0,0,0,0,4262.73535,1545.07043,1545.07043,4262.73535,8765.77051,3806.25854,3806.25854,8765.77051,1470,1340,1340,1470,74.6816864,27,27,74.6816864,2775,0,0,2775,39.4490814,9.99200249,9.99200249,39.4490814,3470,2740,2740,3470,8055,4155,4155,8055,2960,800,800,2960,4783,9012.99902,9012.99902,4783,30.25,0,0,30.25,5168.4873,9260.80957,9260.80957,5168.4873 [f=0026346] [26346] Game End Stats Values: 55,11435,4880,4880,11435,3608.12476,0,0,3608.12476,0,0,0,0,0,0,0,0,4262.73535,1582.44958,1582.44958,4262.73535,9028.62695,3834.9751,3834.9751,9028.62695,1470,1340,1340,1470,76.6385269,27,27,76.6385269,3135,0,0,3135,37.094841,9.99200249,9.99200249,37.094841,3870,2740,2740,3870,8055,4315,4315,8055,2960,800,800,2960,4943,9012.99902,9012.99902,4943,30.25,0,0,30.25,5201.36865,9523.66602,9523.66602,5201.36865 [f=0026346] [26346] Game End Stats Values: 56,12375,4880,4880,12375,3700.01782,0,0,3700.01782,0,0,0,0,0,0,0,0,4262.73535,1619.82874,1619.82874,4262.73535,9028.62695,3834.9751,3834.9751,9028.62695,1470,1340,1340,1470,82.7808456,27,27,82.7808456,3675,0,0,3675,36.4800186,9.99200249,9.99200249,36.4800186,4270,2740,2740,4270,8055,4315,4315,8055,2960,800,800,2960,4948.6665,9012.99902,9012.99902,4948.6665,30.25,0,0,30.25,5201.36865,9523.66602,9523.66602,5201.36865 [f=0026346] [26346] Game End Stats Values: 57,13715,4880,4880,13715,3730.12915,0,0,3730.12915,0,0,0,0,0,0,0,0,4262.73535,1651.224,1651.224,4262.73535,9028.62695,3834.9751,3834.9751,9028.62695,1470,1340,1340,1470,84.5596466,27,27,84.5596466,4475,0,0,4475,31.9834213,9.99200249,9.99200249,31.9834213,4810,2740,2740,4810,8055,4315,4315,8055,2960,800,800,2960,4948.6665,9012.99902,9012.99902,4948.6665,30.25,0,0,30.25,5201.36865,9523.66602,9523.66602,5201.36865 [f=0026346] [26346] Game End Stats Values: 58,14255,4880,4880,14255,3882.4812,0,0,3882.4812,0,0,0,0,0,0,0,0,4262.73535,1651.224,1651.224,4262.73535,9028.62695,3834.9751,3834.9751,9028.62695,1470,1340,1340,1470,94.6599274,27,27,94.6599274,4475,0,0,4475,40.1328278,9.99200249,9.99200249,40.1328278,5350,2740,2740,5350,8055,4315,4315,8055,2960,800,800,2960,4948.6665,9012.99902,9012.99902,4948.6665,30.25,0,0,30.25,5201.36865,9523.66602,9523.66602,5201.36865 [f=0026346] [26346] Game End Stats Values: 59,14975,4805,4805,14975,4035.55713,0,0,4035.55713,0,0,0,0,0,0,0,0,4262.73535,1651.224,1651.224,4262.73535,9103.62695,3834.9751,3834.9751,9103.62695,1470,1340,1340,1470,93.9767075,27,27,93.9767075,4475,0,0,4475,40.1810532,9.99200249,9.99200249,40.1810532,6070,2740,2740,6070,8130,4315,4315,8130,2960,725,725,2960,4948.6665,9087.99902,9087.99902,4948.6665,30.25,0,0,30.25,5201.36865,9598.66602,9598.66602,5201.36865 [f=0026346] [26346] Game End Stats Values: 60,14415,4305,4305,14415,4139.77393,0,0,4139.77393,0,0,0,0,0,0,0,0,4262.73535,1684.41406,1684.41406,4262.73535,9350.77344,3834.9751,3834.9751,9350.77344,1470,1340,1340,1470,80.453392,7.55555534,7.55555534,80.453392,4475,0,0,4475,41.5556374,7.99399996,7.99399996,41.5556374,5510,2740,2740,5510,8630,4315,4315,8630,2960,225,225,2960,5508.6665,9587.99902,9587.99902,5508.6665,30.25,0,0,30.25,5899.64746,9845.8125,9845.8125,5899.64746 [f=0026408] [Casex (replay)] Allies: gg [f=0026426] [26426] Event [4368,292.578125,928]: 0 finished unit Picket [f=0026497] Spectator Casex left the game: normal quit [f=0026497] [26497] Event [undefined]: Casex quit [f=0026638] No clients connected, shutting down server [f=0026638] Server shutdown [f=0029587] Autoquit sending quit command. [f=0029587] [QuitAction] user exited to system [f=0029587] [SpringApp::Kill][1] fromRun=1 [f=0029587] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029587] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029587] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029587] [ThreadPool::SetThreadCount][2] workers=0 [f=0029587] [SpringApp::Kill][2] [f=0029587] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029587] [Game::KillLua][3] dtor=0 luaUI=0x534c3870 [f=0029587] Start widgetHandler:Shutdown [f=0029587] Shutdown - SaveOrderList Complete [f=0029587] Writing last game win data [f=0029587] Shutdown - SaveConfigData Complete [f=0029587] Shutdown Widget - Save/Load API [f=0029587] Shutdown Widget - Chili Highlight [f=0029587] Shutdown Widget - Draw After Chili [f=0029587] Shutdown Widget - EPIC Menu [f=0029587] Shutdown Widget - Chili Widget Selector [f=0029587] Shutdown Widget - Chili Minimap [f=0029587] Shutdown Widget - Local Team Colors [f=0029587] Shutdown Widget - Display Keys 2 [f=0029587] Shutdown Widget - Save Game Menu [f=0029587] Shutdown Widget - Unit Icons [f=0029587] Shutdown Widget - Noises [f=0029587] Shutdown Widget - HealthBars [f=0029587] Shutdown Widget - Win Counter [f=0029587] Shutdown Widget - SpringRTS Replay Stats [f=0029587] Shutdown Widget - BuildETA [f=0029587] Shutdown Widget - Modular Comm Info [f=0029587] Shutdown Widget - Mex Placement Handler [f=0029587] Shutdown Widget - Stereo3D [f=0029587] Shutdown Widget - Showeco and Grid Drawer [f=0029587] Shutdown Widget - Point Tracker [f=0029587] Shutdown Widget - Missile Silo Range [f=0029587] Shutdown Widget - MinimapEvents [f=0029587] Shutdown Widget - Local Widgets Config [f=0029587] Shutdown Widget - Highlight Geos [f=0029587] Shutdown Widget - Grab Input [f=0029587] Input grabbing is disabled! [f=0029587] Shutdown Widget - Music Player [f=0029587] Shutdown Widget - Darkening [f=0029587] Shutdown Widget - Context Menu [f=0029587] Shutdown Widget - Chili Spectator Panels [f=0029587] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029587] Shutdown Widget - Chili Nuke Warning [f=0029587] Shutdown Widget - Chili EndGame Window [f=0029587] Shutdown Widget - Chili Economy Panel Default [f=0029587] Shutdown Widget - CameraShake [f=0029587] Shutdown Widget - Attack AoE [f=0029587] Shutdown Widget - Map Edge Extension [f=0029587] Shutdown Widget - Selection Send [f=0029587] Shutdown Widget - LupsManager [f=0029587] Shutdown Widget - Newton Firezone [f=0029587] Shutdown Widget - Chili Crude Player List [f=0029587] Shutdown Widget - Chili Pro Console [f=0029587] Shutdown Widget - Lasso Terraform GUI [f=0029587] Shutdown Widget - Lups [f=0029587] Shutdown Widget - Chili Framework [f=0029587] Shutdown Widget - Chili Core Selector [f=0029587] Shutdown Widget - Custom Markers [f=0029587] Shutdown Widget - Pause Screen [f=0029587] Shutdown Widget - Text To Speech Control [f=0029587] Shutdown Widget - Layout Handler [f=0029587] Shutdown Widget - Persistent Build Height [f=0029587] End widgetHandler:Shutdown [f=0029587] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={519044,63883233} {int,ext,rec}Allocs={26807409,0,0} {chunk,block}Bytes={63883233,0} [f=0029587] [Game::KillLua][1] dtor=0 luaGaia=0x5956a2c0 [f=0029587] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={293736,49527674} {int,ext,rec}Allocs={26807409,0,0} {chunk,block}Bytes={49527674,0} [f=0029587] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={293736,49527674} {int,ext,rec}Allocs={26807409,0,0} {chunk,block}Bytes={49527674,0} [f=0029587] [Game::KillLua][2] dtor=0 luaRules=0x52e20f50 [f=0029587] Start gadgetHandler:Shutdown [f=0029587] Shutdown - StartSetup [f=0029587] Shutdown - UnitMorph [f=0029587] Shutdown - LupsNanoSpray [f=0029587] Shutdown - Missile Silo Controller [f=0029587] Shutdown - Modular Comm Info [f=0029587] Shutdown - Terrain Texture Handler [f=0029587] Shutdown - UnitCloakShield [f=0029587] End gadgetHandler:Shutdown [f=0029587] Start gadgetHandler:Shutdown [f=0029587] Shutdown - Save/Load [f=0029587] Shutdown - UnitMorph [f=0029587] Shutdown - Modular Comm Info [f=0029587] Shutdown - Retreat Command [f=0029587] Shutdown - Shockwaves [f=0029587] Shutdown - Teleport Throw [f=0029587] Shutdown - UnitCloakShield [f=0029587] Shutdown - Lups Cloak FX [f=0029587] Shutdown - Lups [f=0029587] Shutdown - Lups Shield [f=0029587] End gadgetHandler:Shutdown [f=0029587] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26807436,0,0} {chunk,block}Bytes={0,0} [f=0029587] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26807436,0,0} {chunk,block}Bytes={0,0} [f=0029587] [Game::KillLua][4] dtor=0 [f=0029587] [Game::~CGame][1] [f=0029587] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029587] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029587] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029587] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029587] [Game::KillLua][4] dtor=1 [f=0029587] [Game::KillMisc][1] [f=0029587] [Game::KillMisc][2] [f=0029587] [Game::KillMisc][3] [f=0029587] [Game::KillRendering][1] [f=0029587] [3DOParser::Kill] allocated 1 pieces [f=0029587] [S3OParser::Kill] allocated 415 pieces [f=0029587] [AssParser::Kill] allocated 38 pieces [f=0029587] [Game::KillInterface][1] [f=0029587] [Game::KillInterface][2] [f=0029587] [Game::KillSimulation][1] [f=0029587] [Game::KillSimulation][2] [f=0029587] [CCollisionHandler] dis-/continuous tests: 0/3402238 [f=0029587] [Game::KillSimulation][3] [f=0029587] [~CPathCache(28x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029587] [~CPathCache(28x16)] cacheHits=521 hitPercentage=65% numHashColls=0 maxCacheSize=17 [f=0029587] [~CPathCache(56x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029587] [~CPathCache(56x32)] cacheHits=858 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029587] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029587] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029587] [LosHandler::Kill] raycast instance cache-{hits,misses}={20438,17596}; shared=17%; cached=37% [f=0029587] [Game::KillSimulation][4] [f=0029587] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0029587] [Game::~CGame][2] [f=0029587] [Game::~CGame][3] [f=0029587] [SpringApp::Kill][3] [f=0029587] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 309374 bytes sent 191220 bytes recv'd [f=0029587] [SpringApp::Kill][4] font=0x45eed510 [f=0029587] [SpringApp::Kill][5] [f=0029587] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] #archives=5 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x45f594f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x45fde8f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2108ms file="unittextures/factorytank_1.png" indx=7168 inflSize=4103kb readTime=56ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4691 inflSize=12kb readTime=25ms file="unittextures/factorytank_2.png" indx=7169 inflSize=4103kb readTime=24ms file="luaui/widgets/gui_vertlineaid.lua" indx=4762 inflSize=5kb readTime=22ms file="objects3d/strikecom.dae" indx=5509 inflSize=1500kb readTime=18ms file="unitpics/bomberassault.png" indx=6344 inflSize=9kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=14ms file="bitmaps/loadpictures/firestates.png" indx=496 inflSize=2945kb readTime=14ms file="unitpics/factoryamph.png" indx=6449 inflSize=10kb readTime=13ms file="luarules/gadgets/lups_flame_jitter.lua" indx=1641 inflSize=6kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 42192766 bytes cached in 2688 files [VFS] archive=/var/lib/zkreplay/Zero-K/maps/shifting_sands_v1.5.sd7 (0x45fa2a90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/spring/bitmaps.sdz (0x45f57ff0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/maphelper.sdz (0x460fc7a0) [VFS] #files[0]=7797 [VFS] #files[1]=124 [VFS] #files[2]=319 [VFS] #files[3]=0 [VFS] #files[4]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d53890 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]