[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uZae0gaeTY/springsettings.741712.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1274-g77ce312 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] #archives=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98580010f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4139 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/741712/replay.sdfz" for game data... [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc97d31030 (TDFParserVFS) global=0x7f98580010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98580010f0 (SpringVFS) global=0x7ffc97d31030 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x45bd50a0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc97d317c0 (TDFParserVFS) global=0x7f98580010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98580010f0 (SpringVFS) global=0x7ffc97d317c0 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x45b56ff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc97d31020 (TDFParserVFS) global=0x7f98580010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98580010f0 (SpringVFS) global=0x7ffc97d31020 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x45b56ff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc97d31200 (TDFParserVFS) global=0x7f98580010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98580010f0 (SpringVFS) global=0x7ffc97d31200 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x45b56ff0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 249ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [VFS] [TDFParserVFS::ReserveArchives] #archives=0 [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffc97d30f00 (TDFParserVFS) global=0x7f98580010f0 (SpringVFS) [f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98580010f0 (SpringVFS) global=0x7ffc97d30f00 (TDFParserVFS) [f=-000001] [VFS] [TDFParserVFS::DeleteArchives] #archives=1 [f=-000001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x45bd50a0) [f=-000001] [VFS] #files[0]=0 [f=-000001] [VFS] #files[1]=0 [f=-000001] [VFS] #files[2]=181 [f=-000001] [VFS] #files[3]=0 [f=-000001] [VFS] #files[4]=181 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2.2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 131ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 546ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 615ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PetTurtle was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/741712/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd0f8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd0f8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd0f8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd108 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd108 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd108.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (255ms, checksum a1247b8d)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11853,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/741712/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x5227e080,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 01fa1c5de5d4dbf835c4bd58829dffc7 [f=-000001] Connection attempt from CodeLenny [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: CodeLenny changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CodeLenny" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CodeLenny" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DoctorMoo121 [f=-000001] -> Version: 104.0.1-1274-g77ce312 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: DoctorMoo121 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorMoo121" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorMoo121" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CodeLenny" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CodeLenny" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CodeLenny" string="[Game::LoadGame][lua{Rules,Gaia}={0x8a175030,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorMoo121" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorMoo121" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorMoo121" string="[Game::LoadGame][lua{Rules,Gaia}={5419d870,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [275,175.820129,456]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4736,172.154663,4766]: 1 finished unit Engineer Commander [f=0000000] [0] DoctorMoo121, team: 0, elo:1432, userid: 446769 [f=0000000] [0] CodeLenny, team: 1, elo:1100, userid: 479374 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [432,177.662247,472]: 0 finished unit Cloakbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000009] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000009] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000009] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000009] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000009] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000009] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000009] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000009] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000009] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000009] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000025] [25] Event [4880,171.290649,4624]: 1 finished unit Tank Foundry [f=0000240] [240] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000256] [256] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000473] [473] Event [441.600006,174.066711,472]: 0 finished unit Conjurer [f=0000680] [680] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0000692] [692] Event [4880.04297,169.819687,4596]: 1 finished unit Kodachi [f=0000739] [739] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000781] [781] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000892] [892] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0001006] [1006] Event [4648,168.525238,4632]: 1 finished unit Solar Collector [f=0001269] [1269] Event [360,175.819244,328]: 0 finished unit Solar Collector [f=0001413] [1413] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0001562] [1562] Event [760,173.995728,536]: 0 finished unit Solar Collector [f=0001564] [1564] Event [4520,173.804169,4520]: 1 finished unit Solar Collector [f=0001720] [1720] Event [440,175.755371,264]: 0 finished unit Solar Collector [f=0001776] [1776] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0001787] [Game::ClientReadNet] added new player KingLunchBox with number 2 to team 0 [f=0001787] > SPRINGIE:User KingLunchBox|turretemp|6_4|donator_0|False|||GB [f=0001805] Connection attempt from KingLunchBox [f=0001805] -> Version: 104.0.1-1274-g77ce312 maintenance [Windows 32-bit (emulated)] [f=0001805] -> Connection established (given id 2) [f=0001813] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0001813] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001868] [1868] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0001988] [1988] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0002026] [2026] Event [4472,175.578003,4408]: 1 finished unit Solar Collector [f=0002226] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=0002229] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=0002229] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::LoadGame][lua{Rules,Gaia}={43019b10,00000000}]" [f=0002285] [2285] Event [808,175.819244,616]: 0 finished unit Solar Collector [f=0002388] [2388] Event [541.581482,170.973053,567.144836]: 0 lost unit Glaive [f=0002394] [2394] Event [483.071411,174.066711,485.172058]: 1 lost unit Kodachi [f=0002427] [2427] Event [441.600006,174.0616,472]: 0 finished unit Conjurer [f=0002518] [2518] Event [4648,179.650726,4808]: 1 finished unit Solar Collector [f=0002800] [2800] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0002887] [2887] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0003008] [3008] Event [4824,173.995728,4808]: 1 finished unit Solar Collector [f=0003111] [3111] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0003207] [3207] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0003402] [3402] Event [344,175.819244,936]: 0 finished unit Solar Collector [f=0003865] [3865] Event [4880.04297,169.819687,4596]: 1 finished unit Welder [f=0003911] [3911] Event [392,175.819244,1016]: 0 finished unit Solar Collector [f=0003952] [3952] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0004259] [4259] Event [4329.271,172.117798,3623.1582]: 0 lost unit Glaive [f=0004374] [4374] Event [441.600006,174.066711,472]: 0 finished unit Conjurer [f=0004416] [4416] Event [312,177.394409,1064]: 0 finished unit Solar Collector [f=0004511] [4511] Event [3884.90674,175.762329,4330.24658]: 0 lost unit Glaive [f=0004834] [4834] Event [4449.104,179.524963,4953.74756]: 0 lost unit Glaive [f=0004879] [4879] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0004918] [4918] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0004950] [4950] Event [264,179.217896,984]: 0 finished unit Solar Collector [f=0004971] [4971] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0004988] [4988] Event [4416,181.289734,4816]: 1 finished unit Lotus [f=0005163] [5163] Event [744,175.128174,600]: 0 finished unit Metal Extractor [f=0005223] [5223] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0005477] [5477] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0005643] [5643] Event [4320,173.995728,4544]: 1 finished unit Lotus [f=0005723] [5723] Event [656,177.451172,896]: 0 finished unit Radar Tower [f=0005783] [5783] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0005812] [5812] Event [4368,170.348755,3520]: 1 finished unit Picket [f=0005876] [5876] Event [4042.28638,177.626724,3142.68677]: 0 lost unit Glaive [f=0005962] [5962] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0006271] [6271] Event [4944,171.923889,4768]: 1 finished unit Lotus [f=0006298] [6298] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0006401] [6401] Event [441.600006,174.066711,472]: 0 finished unit Conjurer [f=0006657] [6657] Event [624,177.642761,1632]: 0 finished unit Lotus [f=0006784] [6784] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0006906] [6906] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0006977] [6977] Event [792,175.819244,840]: 0 finished unit Stinger [f=0007038] [7038] Event [4920,163.118591,4936]: 1 finished unit Solar Collector [f=0007042] [7042] Event [1288,177.642761,200]: 0 finished unit Solar Collector [f=0007062] [7062] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0007064] [7064] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0007065] [7065] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0007285] [7285] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0007556] [7556] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0007567] [7567] Event [1336,175.819244,280]: 0 finished unit Solar Collector [f=0007624] [7624] Event [4712,182.864929,4952]: 1 finished unit Solar Collector [f=0007675] [7675] Event [488,179.657837,1544]: 0 finished unit Solar Collector [f=0007719] [7719] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0007826] [7826] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0007946] [7946] Event [441.600006,174.066711,472]: 0 finished unit Conjurer [f=0008027] [8027] Event [4520,182.935852,4952]: 1 finished unit Solar Collector [f=0008070] [8070] Event [1256,175.634766,328]: 0 finished unit Solar Collector [f=0008156] [8156] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0008188] [8188] Event [536,179.473328,1624]: 0 finished unit Solar Collector [f=0008367] [8367] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0008370] [8370] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0008416] [8416] Event [4360,175.819244,5016]: 1 finished unit Solar Collector [f=0008577] [8577] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0008579] [8579] Event [3527.80835,173.750778,3192.56567]: 0 lost unit Glaive [f=0008610] [8610] Event [1208,175.819244,248]: 0 finished unit Solar Collector [f=0008649] [8649] Event [3621.99341,165.564178,3049.01636]: 0 lost unit Glaive [f=0008695] [8695] Event [1800,181.296844,664]: 0 finished unit Solar Collector [f=0008740] [8740] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0008762] [8762] Event [3408.24634,177.642761,3353.51807]: 0 lost unit Glaive [f=0008788] [8788] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0008807] [8807] Event [3672,170.348755,3224]: 1 lost unit Metal Extractor [f=0008871] [8871] Event [3548.7959,172.636658,3198.49365]: 0 lost unit Glaive [f=0008950] [8950] Event [3471.62695,173.861771,3135.2793]: 0 lost unit Glaive [f=0008971] [8971] Event [5016,164.878235,5048]: 1 finished unit Solar Collector [f=0009085] [9085] Event [3435.75513,175.819244,3242.68188]: 0 lost unit Glaive [f=0009130] [9130] Event [1848,181.289734,744]: 0 finished unit Solar Collector [f=0009135] [9135] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0009164] [9164] Event [441.600006,174.066711,472]: 0 finished unit Conjurer [f=0009373] [9373] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0009381] [9381] Event [408,181.282654,1592]: 0 finished unit Solar Collector [f=0009581] [9581] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0009644] [9644] Event [1768,179.52301,792]: 0 finished unit Solar Collector [f=0009791] [9791] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0009923] [9923] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0010001] [10001] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0010155] [10155] Event [3616,168.347839,4576]: 1 finished unit Picket [f=0010164] [10164] Event [1720,181.275574,712]: 0 finished unit Solar Collector [f=0010256] [10256] Event [4880.04297,169.819687,4596]: 1 finished unit Ogre [f=0010378] [10378] Event [441.600006,174.066711,472]: 0 finished unit Conjurer [f=0010457] [10457] Event [5032,166.88623,4600]: 1 finished unit Caretaker [f=0010587] [10587] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0010798] [10798] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0010815] [10815] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0011008] [11008] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0011126] [11126] Event [4880.04297,169.819687,4596]: 1 finished unit Ogre [f=0011176] [11176] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0011216] [11216] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0011445] [11445] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0011460] [11460] Event [3672,169.671875,3224]: 1 finished unit Metal Extractor [f=0011491] [11491] Event [792,175.819244,2392]: 0 finished unit Solar Collector [f=0011613] [11613] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0011892] [11892] Event [441.600006,174.066711,472]: 0 finished unit Reaver [f=0011966] [11966] Event [3640,174.002838,568]: 0 finished unit Solar Collector [f=0012003] [12003] Event [840,175.819244,2472]: 0 finished unit Solar Collector [f=0012094] [12094] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0012112] [12112] Event [376,177.642761,552]: 0 finished unit Caretaker [f=0012154] [12154] Event [441.600006,174.066711,472]: 0 finished unit Ronin [f=0012400] [12400] Event [3688,173.995728,648]: 0 finished unit Solar Collector [f=0012509] [12509] Event [376,175.826355,600]: 0 finished unit Caretaker [f=0012544] [12544] Event [760,175.691528,2520]: 0 finished unit Solar Collector [f=0012574] [12574] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0012923] [12923] Event [3608,173.995728,696]: 0 finished unit Solar Collector [f=0012960] [12960] Event [776,177.578888,2904]: 0 finished unit Stinger [f=0012997] [12997] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0013096] [13096] Event [712,176.010803,2440]: 0 finished unit Solar Collector [f=0013165] [13165] Event [2733.36646,181.25267,3414.08887]: 0 lost unit Glaive [f=0013199] [13199] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0013206] [13206] Event [441.600006,174.066711,472]: 0 finished unit Phantom [f=0013311] [13311] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0013401] [13401] Event [441.600006,174.066711,472]: 0 finished unit Conjurer [f=0013518] [13518] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0013524] [13524] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0013557] [13557] Event [3560,172.186432,616]: 0 finished unit Solar Collector [f=0013557] [13557] Event [3035.38428,173.955902,2966.90869]: 0 lost unit Glaive [f=0013613] [13613] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0013648] [13648] Event [2640.03003,179.312042,3346.5166]: 0 lost unit Glaive [f=0013673] [13673] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0013693] [13693] Event [4424,173.747406,856]: 0 finished unit Solar Collector [f=0013710] [13710] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0013727] [13727] Event [2698.86157,175.200943,3610.79028]: 0 lost unit Glaive [f=0013799] [13799] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0013862] [13862] Event [2784.77393,177.649155,3567.19458]: 0 lost unit Glaive [f=0013941] [13941] Event [2802.60034,174.031219,3890.13452]: 0 lost unit Glaive [f=0013947] [13947] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0014052] [14052] Event [2743.47388,179.746857,3809.11572]: 0 lost unit Glaive [f=0014094] [14094] Event [441.600006,174.066711,472]: 0 finished unit Reaver [f=0014178] [14178] Event [792,177.642761,2648]: 0 finished unit Solar Collector [f=0014214] [14214] Event [4472,174.05249,936]: 0 finished unit Solar Collector [f=0014224] [14224] Event [441.600006,174.066711,472]: 0 finished unit Ronin [f=0014306] [14306] Event [4032,175.698608,2576]: 1 finished unit Picket [f=0014428] [14428] Event [1032,173.995728,2760]: 0 finished unit Stinger [f=0014455] [14455] Event [4128,183.240967,4704]: 1 finished unit Advanced Radar [f=0014659] [14659] Event [4392,172.243195,984]: 0 finished unit Solar Collector [f=0014735] [14735] Event [840,177.635651,2728]: 0 finished unit Solar Collector [f=0014863] [14863] Event [4880.04297,169.819687,4596]: 1 finished unit Ogre [f=0015016] [15016] Event [728,175.729065,664]: 0 finished unit Solar Collector [f=0015036] [15036] Event [441.600006,174.066711,472]: 0 finished unit Phantom [f=0015114] [15114] Event [680,173.905548,584]: 0 finished unit Solar Collector [f=0015182] [15182] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0015223] [15223] Event [3510.62671,175.819244,2295.83765]: 0 lost unit Glaive [f=0015247] [15247] Event [441.600006,174.066711,472]: 0 finished unit Conjurer [f=0015252] [15252] Event [4344,172.186432,904]: 0 finished unit Solar Collector [f=0015296] [15296] Event [896,173.789978,2624]: 0 finished unit Radar Tower [f=0015322] [15322] Event [760,179.452057,2776]: 0 finished unit Solar Collector [f=0015340] [15340] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0015380] [15380] Event [3621.54688,173.995728,2360.0083]: 0 lost unit Glaive [f=0015430] [15430] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0015438] [15438] Event [3665.15991,159.415878,2324.99927]: 0 lost unit Glaive [f=0015456] [15456] Event [3840,175.819244,2416]: 1 finished unit Lotus [f=0015521] [15521] Event [488,175.819244,344]: 0 finished unit Solar Collector [f=0015569] [15569] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0015655] [15655] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0015690] [15690] Event [4880.04297,169.819687,4596]: 1 finished unit Ogre [f=0015858] [15858] Event [712,175.819244,2696]: 0 finished unit Solar Collector [f=0015900] [15900] Event [441.600006,174.066711,472]: 0 finished unit Reaver [f=0015909] [15909] Event [408,175.819244,392]: 0 finished unit Wind/Tidal Generator [f=0016024] [16024] Event [441.600006,174.066711,472]: 0 finished unit Ronin [f=0016172] [16172] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0016624] [16624] Event [2634.97534,180.555069,3458.0752]: 0 lost unit Glaive [f=0016633] [16633] Event [2783.27417,177.959183,3426.53052]: 1 lost unit Blitz [f=0016638] [16638] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0016659] [16659] Event [2750.47168,181.07225,3555.43555]: 0 lost unit Glaive [f=0016805] [16805] Event [441.600006,174.066711,472]: 0 finished unit Phantom [f=0016954] [16954] Event [441.600006,174.066711,472]: 0 finished unit Conjurer [f=0017049] [17049] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0017101] [17101] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0017139] [17139] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0017147] [17147] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0017229] [17229] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0017278] [17278] Event [2768.6311,179.295197,2329.81543]: 0 lost unit Glaive [f=0017317] [17317] Event [2733.021,177.502792,2453.57471]: 1 lost unit Blitz [f=0017319] [17319] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0017423] [17423] Event [3448,173.995728,2568]: 1 finished unit Stinger [f=0017565] [17565] Event [441.600006,174.066711,472]: 0 finished unit Reaver [f=0017658] [17658] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0017689] [17689] Event [441.600006,174.066711,472]: 0 finished unit Ronin [f=0017965] [17965] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0018005] [18005] Event [4184,166.701721,4952]: 1 finished unit Solar Collector [f=0018014] [18014] Event [3388.88696,172.862213,2367.85962]: 0 lost unit Phantom [f=0018043] [18043] Event [2280,170.47644,1112]: 0 finished unit Solar Collector [f=0018189] [18189] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0018276] [18276] Event [2328,174.116364,1192]: 0 finished unit Solar Collector [f=0018297] [18297] Event [4040,175.819244,4872]: 1 finished unit Solar Collector [f=0018469] [18469] Event [441.600006,174.066711,472]: 0 finished unit Phantom [f=0018501] [18501] Event [2248,174.180237,1240]: 0 finished unit Solar Collector [f=0018593] [18593] Event [2853.80029,177.78038,2384.00513]: 0 lost unit Glaive [f=0018596] [18596] Event [2988.95117,177.706161,2250.65625]: 0 lost unit Glaive [f=0018619] [18619] Event [441.600006,174.066711,472]: 0 finished unit Conjurer [f=0018635] [18635] Event [2979.28076,179.466248,2302.6084]: 0 lost unit Glaive [f=0018689] [18689] Event [3992,184.99353,4744]: 1 finished unit Solar Collector [f=0018714] [18714] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0018715] [18715] Event [3505.26074,183.169128,1661.35474]: 0 lost unit Reaver [f=0018763] [18763] Event [3501.92505,173.862579,1941.71375]: 0 lost unit Glaive [f=0018763] [18763] Event [2834.99609,174.946442,2251.56665]: 0 lost unit Reaver [f=0018804] [18804] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0018828] [18828] Event [3011.9917,160.979614,2076.42993]: 0 lost unit Glaive [f=0018832] [18832] Event [2200,173.747406,1160]: 0 finished unit Solar Collector [f=0018894] [18894] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0018984] [18984] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0019008] [19008] Event [3300.52295,175.603394,2418.95923]: 1 lost unit Ogre [f=0019014] [19014] Event [3635.95361,168.586929,1515.59399]: 0 lost unit Glaive [f=0019074] [19074] Event [3601.69995,168.440521,1522.35498]: 0 lost unit Glaive [f=0019123] [19123] Event [4376,181.098175,4872]: 1 finished unit Solar Collector [f=0019229] [19229] Event [441.600006,174.066711,472]: 0 finished unit Reaver [f=0019353] [19353] Event [441.600006,174.066711,472]: 0 finished unit Ronin [f=0019487] [19487] Event [4880.04297,169.819687,4596]: 1 finished unit Minotaur [f=0019491] [19491] Event [3073.72461,175.73172,1618.07092]: 0 lost unit Glaive [f=0019709] [19709] Event [1128,179.274658,1864]: 0 finished unit Solar Collector [f=0019742] [19742] Event [3389.84839,170.344055,1872.58594]: 1 lost unit Ogre [f=0019755] [19755] Event [1592,177.642761,2424]: 0 finished unit Stinger [f=0019807] [19807] Event [2879.1731,179.562729,2423.92432]: 1 lost unit Blitz [f=0019928] [19928] Event [2984.09546,170.309265,2207.88525]: 0 lost unit Glaive [f=0020001] [20001] Event [3151.38306,139.655838,2065.52441]: 0 lost unit Glaive [f=0020005] [20005] Event [3387.35815,178.082245,1734.72839]: 0 lost unit Glaive [f=0020046] [20046] Event [1176,177.649841,1944]: 0 finished unit Solar Collector [f=0020089] [20089] Event [2671.29858,164.327606,2669.17432]: 0 lost unit Glaive [f=0020119] [20119] Event [441.600006,174.066711,472]: 0 finished unit Phantom [f=0020201] [20201] Event [3079.02051,173.144562,1891.46741]: 1 lost unit Blitz [f=0020213] [20213] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0020303] [20303] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0020353] [20353] Event [1096,175.897278,1992]: 0 finished unit Solar Collector [f=0020393] [20393] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0020470] [20470] Event [1953.17236,170.413254,3111.80615]: 0 lost unit Ronin [f=0020483] [20483] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0020484] [20484] Event [3639.00928,175.624924,2169.06641]: 1 lost unit Ogre [f=0020549] [20549] Event [2474.3833,176.902313,3029.12061]: 1 lost unit Blitz [f=0020577] [20577] Event [2423.20752,179.459869,2965.81323]: 0 lost unit Glaive [f=0020629] [20629] Event [2239.00928,170.53302,2966.05542]: 0 lost unit Glaive [f=0020709] [20709] Event [2250.02344,175.820526,3251.46265]: 0 lost unit Glaive [f=0020726] [20726] Event [3122.4873,153.218369,2080.62524]: 0 lost unit Reaver [f=0020729] [20729] Event [441.600006,174.066711,472]: 0 finished unit Reaver [f=0020740] [20740] Event [2315.59766,174.087311,3451.53076]: 1 lost unit Blitz [f=0020748] [20748] Event [1048,177.83432,1912]: 0 finished unit Solar Collector [f=0020813] [20813] Event [2191.19775,175.599594,3403.36279]: 0 lost unit Glaive [f=0020821] [20821] Event [424,177.642761,552]: 0 finished unit Caretaker [f=0020828] [20828] Event [2313.38379,174.899933,1884.36133]: 1 lost unit Blitz [f=0020878] [20878] Event [441.600006,174.066711,472]: 0 finished unit Ronin [f=0021275] [21275] Event [456,179.338531,1672]: 0 finished unit Solar Collector [f=0021285] [21285] Event [1912,181.20459,2056]: 0 finished unit Stinger [f=0021463] [21463] Event [441.600006,174.066711,472]: 0 finished unit Phantom [f=0021487] [21487] Event [1584,175.826355,3152]: 0 finished unit Lotus [f=0021549] [21549] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0021604] [21604] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0021624] [21624] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0021699] [21699] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0021774] [21774] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0021966] [21966] Event [441.600006,174.066711,472]: 0 finished unit Reaver [f=0022063] [22063] Event [441.600006,174.066711,472]: 0 finished unit Ronin [f=0022082] [22082] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0022312] [22312] Event [3385.22754,170.530273,1982.78308]: 0 lost unit Ronin [f=0022317] [22317] Event [2918.13525,178.718719,2269.01587]: 1 lost unit Ogre [f=0022547] [22547] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0022648] [22648] Event [441.600006,174.066711,472]: 0 finished unit Phantom [f=0022781] [22781] Event [424,177.451172,600]: 0 finished unit Caretaker [f=0022812] [22812] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0022883] [22883] Event [376,175.819244,648]: 0 finished unit Caretaker [f=0022912] [22912] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0022975] [22975] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0023012] [23012] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0023035] [23035] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0023053] [23053] Event [2970.59351,177.73938,2246.19458]: 0 lost unit Ronin [f=0023173] [23173] Event [441.600006,174.066711,472]: 0 finished unit Reaver [f=0023258] [23258] Event [441.600006,174.066711,472]: 0 finished unit Ronin [f=0023326] [23326] Event [2824,173.998016,3896]: 1 finished unit Metal Extractor [f=0023491] [23491] Event [4880.04297,169.819687,4596]: 1 finished unit Blitz [f=0023496] [23496] Event [2101.95557,177.214478,2547.30835]: 1 lost unit Blitz [f=0023663] [23663] Event [441.600006,174.066711,472]: 0 finished unit Phantom [f=0023725] [23725] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0023785] [23785] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0023845] [23845] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0023905] [23905] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0024020] [24020] Event [2052.27515,179.510803,2334.43848]: 1 lost unit Minotaur [f=0024042] [24042] Event [441.600006,174.066711,472]: 0 finished unit Reaver [f=0024127] [24127] Event [441.600006,174.066711,472]: 0 finished unit Ronin [f=0024402] [24402] Event [2925.02539,177.261398,2464.94727]: 0 lost unit Glaive [f=0024410] [24410] Event [2914.448,177.60022,2458.77295]: 0 lost unit Glaive [f=0024427] [24427] Event [2980.43213,174.003052,2499.88159]: 0 lost unit Glaive [f=0024485] [24485] Event [3209.97974,174.036957,2546.38672]: 1 lost unit Blitz [f=0024495] [24495] Event [3448,173.995728,2568]: 1 lost unit Stinger [f=0024529] [24529] Event [3144,173.995728,2600]: 1 lost unit Metal Extractor [f=0024532] [24532] Event [441.600006,174.066711,472]: 0 finished unit Phantom [f=0024595] [24595] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0024607] [24607] Event [3536.55249,173.826462,2599.82227]: 0 lost unit Glaive [f=0024611] [24611] Event [3491.42773,173.124069,2578.41602]: 0 lost unit Glaive [f=0024638] [24638] Event [3606.53857,177.682098,2635.08325]: 0 lost unit Glaive [f=0024655] [24655] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0024676] [24676] Event [3670.92627,175.819244,2600.64722]: 0 lost unit Glaive [f=0024714] [24714] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0024733] [24733] Event [3748.74658,167.630478,2789.62842]: 0 lost unit Glaive [f=0024740] [24740] Event [3732.90601,159.654831,2802.30664]: 0 lost unit Glaive [f=0024773] [24773] Event [3832.88696,174.059555,2796.82324]: 0 lost unit Glaive [f=0024774] [24774] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0024799] [24799] Event [3808.46826,160.003235,2865.9043]: 0 lost unit Glaive [f=0024849] [24849] Event [3834.90137,173.970444,2906.81909]: 0 lost unit Glaive [f=0024912] [24912] Event [441.600006,174.066711,472]: 0 finished unit Reaver [f=0024997] [24997] Event [441.600006,174.066711,472]: 0 finished unit Ronin [f=0025212] [25212] Event [3326.64551,175.819244,2831.27686]: 0 lost unit Ronin [f=0025300] [25300] Event [3195.87109,173.995728,2838.34204]: 1 lost unit Blitz [f=0025402] [25402] Event [441.600006,174.066711,472]: 0 finished unit Phantom [f=0025464] [25464] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0025486] [25486] Event [3672,169.671875,3224]: 1 lost unit Metal Extractor [f=0025524] [25524] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0025529] [25529] Event [undefined]: CodeLenny resigned [f=0025529] game_message: CodeLenny has been destroyed! [f=0025529] game_message: DoctorMoo121 wins! [f=0025529] Submitting stats [f=0025529] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0025529] Part| Total Time|Time of the last 0.5s [f=0025529] Draw 24262.35ms 25.07% [f=0025529] Lua 47424.66ms 70.45% [f=0025529] Misc::Profiler::AddTime 113.67ms 0.10% [f=0025529] Sim 40638.69ms 58.91% [f=0025529] [25529] Received game_message: CodeLenny has been destroyed! [f=0025529] [25529] Received game_message: DoctorMoo121 wins! [f=0025530] [25530] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0025530] [25530] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0025530] [25530] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0025530] [25530] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,7.20155382,6.40186453,7.20155382,6.40186453,0,0,0,0,0,0,0,0,75,75,75,75,14.0000038,0,14.0000038,0,0,0,0,0,0,0,0,0 [f=0025530] [25530] Game End Stats Values: 3,2310,2400,2310,2400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,8.27194881,8.53923702,8.27194881,8.53923702,160,250,160,250,0,0,0,0,150,150,150,150,14.0000038,0,14.0000038,0,0,0,0,0,0,0,0,0 [f=0025530] [25530] Game End Stats Values: 4,2380,2470,2380,2470,0.16548887,0.15834373,0.16548887,0.15834373,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,8.13333321,9.33333302,8.13333321,2000,2000,2000,2000,10.0203533,10.0198774,10.0203533,10.0198774,160,250,160,250,0,0,0,0,220,220,220,220,14.0000038,0,14.0000038,0,0,0,0,0,0,0,0,0 [f=0025530] [25530] Game End Stats Values: 5,2450,2740,2450,2740,1.01431298,0.60589182,1.01431298,0.60589182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,10.9333334,10.8000002,10.9333334,2000,2000,2000,2000,10.0659084,10.0391569,10.0659084,10.0391569,160,380,160,380,0,0,0,0,290,360,290,360,14.0000038,0,14.0000038,0,0,0,0,0,0,0,0,0 [f=0025530] [25530] Game End Stats Values: 6,2820,2805,2820,2805,2.41799831,3.32705665,2.41799831,3.32705665,0,0,0,0,0,0,0,0,0,0,0,0,44.3630104,11.1627913,44.3630104,11.1627913,0,0,0,0,12.8000002,14,12.8000002,14,2000,2000,2000,2000,10.1028996,10.190733,10.1028996,10.190733,460,445,460,445,0,0,0,0,360,360,360,360,14.0000038,0,14.0000038,0,0,0,0,0,11.1627913,44.3630104,11.1627913,44.3630104 [f=0025530] [25530] Game End Stats Values: 7,2730,2855,2730,2855,10.5834436,7.75516176,10.5834436,7.75516176,0,0,0,0,0,0,0,0,0,0,0,0,241.378662,152.017715,241.378662,152.017715,0,0,0,0,14.666667,12.8000002,14.666667,12.8000002,2000,2000,2000,2000,10.5536833,9.90359497,10.5536833,9.90359497,300,500,300,500,65,160,65,160,430,355,430,355,174,140,174,140,0,0,0,0,160.000046,349.070679,160.000046,349.070679 [f=0025530] [25530] Game End Stats Values: 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Game End Stats Values: 55,9965,19330,9965,19330,1278.10474,5040.22119,1278.10474,5040.22119,0,0,0,0,0,0,0,0,2585.90381,2369.65088,2585.90381,2369.65088,4913.94141,6774.8667,4913.94141,6774.8667,1080,2280,1080,2280,36,104.131996,36,104.131996,2680,3010,2680,3010,30.5861835,44.4091759,30.5861835,44.4091759,4400,9665,4400,9665,4280,5485,4280,5485,1805,4375,1805,4375,5499,4394.3335,5499,4394.3335,82.2501068,88.0000229,82.2501068,88.0000229,6914.46094,5272.97217,6914.46094,5272.97217 [f=0025530] [25530] Game End Stats Values: 56,9170,19690,9170,19690,1312.27979,5184.65283,1312.27979,5184.65283,0,0,0,0,0,0,0,0,2728.83325,2369.65088,2728.83325,2369.65088,5465.18213,7699.55127,5465.18213,7699.55127,660,2280,660,2280,36,103.416153,36,103.416153,2680,3010,2680,3010,29.5277214,43.6940193,29.5277214,43.6940193,4100,10025,4100,10025,4800,6280,4800,6280,1730,4375,1730,4375,6294,4979.3335,6294,4979.3335,82.2501068,88.0000229,82.2501068,88.0000229,7860.33301,5881.44922,7860.33301,5881.44922 [f=0025530] [25530] Game End Stats Values: 57,9170,19870,9170,19870,1357.64246,5331.73535,1357.64246,5331.73535,0,0,0,0,0,0,0,0,2846.15747,2369.65088,2846.15747,2369.65088,5694.229,7904.01367,5694.229,7904.01367,660,2280,660,2280,36,103.451057,36,103.451057,2680,3010,2680,3010,29.070797,43.8706741,29.070797,43.8706741,4100,10205,4100,10205,4995,6280,4995,6280,1730,4375,1730,4375,6294,5174.3335,6294,5174.3335,82.2501068,88.0000229,82.2501068,88.0000229,8072.37451,6130.08936,8072.37451,6130.08936 [f=0025530] [25530] Game End Stats Values: 58,8795,20660,8795,20660,1380.03589,5431.06836,1380.03589,5431.06836,0,0,0,0,0,0,0,0,2852.56787,2369.65088,2852.56787,2369.65088,5784.22852,8229.92285,5784.22852,8229.92285,660,2280,660,2280,36,103.688133,36,103.688133,2680,3010,2680,3010,28.0823383,43.0955353,28.0823383,43.0955353,3800,10995,3800,10995,5085,6655,5085,6655,1655,4375,1655,4375,6669,5264.3335,6669,5264.3335,82.2501068,88.0000229,82.2501068,88.0000229,8398.2832,6220.08887,8398.2832,6220.08887 [f=0025584] [25584] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0025643] [25643] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0025661] Spectator CodeLenny left the game: normal quit [f=0025661] [25661] Event [undefined]: CodeLenny quit [f=0025708] gg [f=0025765] Spectator KingLunchBox left the game: normal quit [f=0025765] [25765] Event [undefined]: KingLunchBox quit [f=0025781] [25781] Event [441.600006,174.066711,472]: 0 finished unit Reaver [f=0025792] No clients connected, shutting down server [f=0025792] Server shutdown [f=0025866] [25866] Event [441.600006,174.066711,472]: 0 finished unit Ronin [f=0026271] [26271] Event [441.600006,174.066711,472]: 0 finished unit Phantom [f=0026334] [26334] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0026394] [26394] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0026454] [26454] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0026514] [26514] Event [441.600006,174.066711,472]: 0 finished unit Glaive [f=0026651] [26651] Event [441.600006,174.066711,472]: 0 finished unit Reaver [f=0026735] [26735] Event [441.600006,174.066711,472]: 0 finished unit Ronin [f=0026997] Autoquit sending quit command. [f=0026997] [QuitAction] user exited to system [f=0026997] [SpringApp::Kill][1] fromRun=1 [f=0026997] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026997] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026997] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026997] [ThreadPool::SetThreadCount][2] workers=0 [f=0026997] [SpringApp::Kill][2] [f=0026997] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026997] [Game::KillLua][3] dtor=0 luaUI=0x523c5450 [f=0026997] Start widgetHandler:Shutdown [f=0026997] Shutdown - SaveOrderList Complete [f=0026997] Writing last game win data [f=0026997] Shutdown - SaveConfigData Complete [f=0026997] Shutdown Widget - Save/Load API [f=0026997] Shutdown Widget - Chili Highlight [f=0026997] Shutdown Widget - Draw After Chili [f=0026997] Shutdown Widget - EPIC Menu [f=0026997] Shutdown Widget - Chili Widget Selector [f=0026997] Shutdown Widget - Chili Minimap [f=0026997] Shutdown Widget - Local Team Colors [f=0026997] Shutdown Widget - Display Keys 2 [f=0026997] Shutdown Widget - Save Game Menu [f=0026997] Shutdown Widget - Unit Icons [f=0026997] Shutdown Widget - Noises [f=0026997] Shutdown Widget - HealthBars [f=0026997] Shutdown Widget - Win Counter [f=0026997] Shutdown Widget - SpringRTS Replay Stats [f=0026997] Shutdown Widget - BuildETA [f=0026997] Shutdown Widget - Modular Comm Info [f=0026997] Shutdown Widget - Mex Placement Handler [f=0026997] Shutdown Widget - Stereo3D [f=0026997] Shutdown Widget - Showeco and Grid Drawer [f=0026997] Shutdown Widget - Point Tracker [f=0026997] Shutdown Widget - Missile Silo Range [f=0026997] Shutdown Widget - MinimapEvents [f=0026997] Shutdown Widget - Local Widgets Config [f=0026997] Shutdown Widget - Highlight Geos [f=0026997] Shutdown Widget - Grab Input [f=0026997] Input grabbing is disabled! [f=0026997] Shutdown Widget - Music Player [f=0026997] Shutdown Widget - Darkening [f=0026997] Shutdown Widget - Context Menu [f=0026997] Shutdown Widget - Chili Spectator Panels [f=0026997] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026997] Shutdown Widget - Chili Nuke Warning [f=0026997] Shutdown Widget - Chili EndGame Window [f=0026997] Shutdown Widget - Chili Economy Panel Default [f=0026997] Shutdown Widget - CameraShake [f=0026997] Shutdown Widget - Attack AoE [f=0026997] Shutdown Widget - Map Edge Extension [f=0026997] Shutdown Widget - Selection Send [f=0026997] Shutdown Widget - LupsManager [f=0026997] Shutdown Widget - Newton Firezone [f=0026997] Shutdown Widget - Chili Crude Player List [f=0026997] Shutdown Widget - Chili Pro Console [f=0026997] Shutdown Widget - Lasso Terraform GUI [f=0026997] Shutdown Widget - Lups [f=0026997] Shutdown Widget - Chili Framework [f=0026997] Shutdown Widget - Chili Core Selector [f=0026997] Shutdown Widget - Custom Markers [f=0026997] Shutdown Widget - Pause Screen [f=0026997] Shutdown Widget - Text To Speech Control [f=0026997] Shutdown Widget - Layout Handler [f=0026997] Shutdown Widget - Persistent Build Height [f=0026997] End widgetHandler:Shutdown [f=0026997] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={283215,50711264} {int,ext,rec}Allocs={25170334,0,0} {chunk,block}Bytes={50711264,0} [f=0026997] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0026997] [Game::KillLua][2] dtor=0 luaRules=0x5227e080 [f=0026997] Start gadgetHandler:Shutdown [f=0026997] Shutdown - StartSetup [f=0026997] Shutdown - UnitMorph [f=0026997] Shutdown - LupsNanoSpray [f=0026997] Shutdown - Missile Silo Controller [f=0026997] Shutdown - Modular Comm Info [f=0026997] Shutdown - Terrain Texture Handler [f=0026997] Shutdown - UnitCloakShield [f=0026997] End gadgetHandler:Shutdown [f=0026997] Start gadgetHandler:Shutdown [f=0026997] Shutdown - Save/Load [f=0026997] Shutdown - UnitMorph [f=0026997] Shutdown - Modular Comm Info [f=0026997] Shutdown - Retreat Command [f=0026997] Shutdown - Shockwaves [f=0026997] Shutdown - Teleport Throw [f=0026997] Shutdown - UnitCloakShield [f=0026997] Shutdown - Lups Cloak FX [f=0026997] Shutdown - Lups [f=0026997] Shutdown - Lups Shield [f=0026997] End gadgetHandler:Shutdown [f=0026997] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25170487,0,0} {chunk,block}Bytes={0,0} [f=0026997] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25170487,0,0} {chunk,block}Bytes={0,0} [f=0026997] [Game::KillLua][4] dtor=0 [f=0026997] [Game::~CGame][1] [f=0026997] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026997] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026997] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026997] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026997] [Game::KillLua][4] dtor=1 [f=0026997] [Game::KillMisc][1] [f=0026997] [Game::KillMisc][2] [f=0026997] [Game::KillMisc][3] [f=0026997] [Game::KillRendering][1] [f=0026997] [3DOParser::Kill] allocated 1 pieces [f=0026997] [S3OParser::Kill] allocated 392 pieces [f=0026997] [AssParser::Kill] allocated 2 pieces [f=0026997] [Game::KillInterface][1] [f=0026997] [Game::KillInterface][2] [f=0026997] [Game::KillSimulation][1] [f=0026997] [Game::KillSimulation][2] [f=0026997] [CCollisionHandler] dis-/continuous tests: 0/148960 [f=0026997] [Game::KillSimulation][3] [f=0026997] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026997] [~CPathCache(20x20)] cacheHits=75 hitPercentage=32% numHashColls=0 maxCacheSize=15 [f=0026997] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026997] [~CPathCache(40x40)] cacheHits=262 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026997] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026997] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026997] [LosHandler::Kill] raycast instance cache-{hits,misses}={9249,15917}; shared=3%; cached=33% [f=0026997] [Game::KillSimulation][4] [f=0026997] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0026997] [Game::~CGame][2] [f=0026997] [Game::~CGame][3] [f=0026997] [SpringApp::Kill][3] [f=0026997] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 283463 bytes sent 208258 bytes recv'd [f=0026997] [SpringApp::Kill][4] font=0x45aec510 [f=0026997] [SpringApp::Kill][5] [f=0026997] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] #archives=5 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz (0x45bd50a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x45bed9f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2279ms file="unittextures/factorytank_1.png" indx=7168 inflSize=4103kb readTime=57ms file="luarules/gadgets/game_perks.lua" indx=1632 inflSize=6kb readTime=36ms file="unittextures/factorytank_2.png" indx=7169 inflSize=4103kb readTime=27ms file="luaui/widgets/chili_old/skins/twilight/skin.lua" indx=4597 inflSize=1kb readTime=21ms file="unitpics/chickend.png" indx=6370 inflSize=10kb readTime=20ms file="luaui/configs/nubtron_config.lua" indx=3018 inflSize=8kb readTime=16ms file="bitmaps/loadpictures/selectionkeys.png" indx=506 inflSize=2340kb readTime=16ms file="bitmaps/gpl/plasma.tga" indx=468 inflSize=16kb readTime=15ms file="luaui/widgets/cmd_keep_target.lua" indx=4611 inflSize=4kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 39187465 bytes cached in 2677 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/spring/bitmaps.sdz (0x45b56ff0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45bc24e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1274-g77ce312/base/maphelper.sdz (0x45be7020) [VFS] #files[0]=7797 [VFS] #files[1]=13 [VFS] #files[2]=319 [VFS] #files[3]=0 [VFS] #files[4]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d53890 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]