[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.57QYIFjR3X/springsettings.740829.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1251-g69e556f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4112 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/740829/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 238ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Trojan Hills v05 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 501ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] goldspaghetti was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/740829/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37af6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37af6 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37af6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b06 [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b06 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b06.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (291ms, checksum d0cdb114)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11852,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/740829/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x53db53a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d7e2195d276de6995a8925d05ad38664 [f=-000001] Connection attempt from OA [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OA changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Pozeizeus [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Pozeizeus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pozeizeus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pozeizeus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[Game::LoadGame][lua{Rules,Gaia}={2a108690,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pozeizeus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pozeizeus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pozeizeus" string="[Game::LoadGame][lua{Rules,Gaia}={1e508d48,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [3533,350.500824,5553]: 0 finished unit Strike Commander [f=-000001] [0] Event [2624,351.098267,591]: 1 finished unit Recon Commander [f=0000000] [0] OA, team: 1, elo:1604, userid: 472624 [f=0000000] [0] Pozeizeus, team: 0, elo:1284, userid: 426598 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000023] [23] Event [2696,350.166687,680]: 1 finished unit Jumpbot Factory [f=0000120] [120] Event [3680,337.721069,5424]: 0 finished unit Rover Assembly [f=0000120] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000120] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000120] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000120] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000120] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000120] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000120] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000120] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000120] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000120] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000120] !transmitlobby @voice@buildUnit@reload [f=0000256] [256] Event [2696,358.553772,536]: 1 finished unit Metal Extractor [f=0000375] [375] Event [2632,354.266113,472]: 1 finished unit Wind/Tidal Generator [f=0000399] [399] Event [3480,350.731262,5496]: 0 finished unit Metal Extractor [f=0000514] [514] Event [2696,346.631287,704]: 1 finished unit Constable [f=0000570] [570] Event [2568,350.109406,392]: 1 finished unit Wind/Tidal Generator [f=0000575] [575] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Mason [f=0000765] [765] Event [2504,346.727295,312]: 1 finished unit Wind/Tidal Generator [f=0000870] [870] Event [3768,346.323608,5880]: 0 finished unit Metal Extractor [f=0000949] [949] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Mason [f=0001112] [1112] Event [4008,346.97821,5528]: 0 finished unit Metal Extractor [f=0001303] [1303] Event [2472,345.26535,248]: 1 finished unit Metal Extractor [f=0001631] [1631] Event [2696,346.631287,704]: 1 finished unit Pyro [f=0001641] [1641] Event [3416,362.023163,5640]: 0 finished unit Solar Collector [f=0001680] [1680] Event [2464,344.327087,448]: 1 finished unit Radar Tower [f=0001726] [1726] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0001827] [1827] Event [2248,334.769897,696]: 1 finished unit Metal Extractor [f=0001875] [1875] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0001952] [1952] Event [3496,354.975281,5640]: 0 finished unit Solar Collector [f=0001997] [1997] Event [2480,344.578003,512]: 1 finished unit Lotus [f=0002068] [2068] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0002192] [2192] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0002274] [2274] Event [2424,342.417847,328]: 1 finished unit Solar Collector [f=0002327] [2327] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0002660] [2660] Event [2344,339.090271,328]: 1 finished unit Solar Collector [f=0002895] [2895] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0003093] [3093] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0003124] [3124] Event [2264,336.788269,328]: 1 finished unit Solar Collector [f=0003204] [3204] Event [2696,346.631287,704]: 1 finished unit Moderator [f=0003394] [3394] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0003517] [3517] Event [904,361.303101,760]: 1 finished unit Metal Extractor [f=0003547] [3547] Event [2184,335.719055,328]: 1 finished unit Solar Collector [f=0004040] [4040] Event [2696,346.631287,704]: 1 finished unit Pyro [f=0004268] [4268] Event [584,402.095703,552]: 1 finished unit Metal Extractor [f=0004410] [4410] Event [2696,346.631287,704]: 1 finished unit Constable [f=0004477] [4477] Event [3432,361.357666,6000]: 0 lost unit Fusion Reactor [f=0004565] [4565] Event [3768,346.323608,5880]: 0 lost unit Metal Extractor [f=0004619] [4619] Event [3680.02954,341.398102,5441.99219]: 0 lost unit Scorcher [f=0004623] [4623] Event [3680.02954,341.398102,5441.99219]: 0 lost unit Scorcher [f=0004726] [4726] Event [3680.02954,341.398102,5441.99219]: 0 lost unit Scorcher [f=0004745] [4745] Event [3680.02954,341.398102,5441.99219]: 0 lost unit Scorcher [f=0004758] [4758] Event [3680.02954,341.398102,5441.99219]: 0 lost unit Scorcher [f=0004780] [4780] Event [3680.02954,341.398102,5441.99219]: 0 lost unit Scorcher [f=0004788] [4788] Event [4008,346.97821,5528]: 0 lost unit Metal Extractor [f=0004907] [4907] Event [3480,350.731262,5496]: 0 lost unit Metal Extractor [f=0005003] [5003] Event [616,357.473694,1016]: 1 finished unit Metal Extractor [f=0005235] [5235] Event [1736,605.589661,1640]: 1 finished unit Metal Extractor [f=0005294] [5294] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Scorcher [f=0005477] [5477] Event [2785.66431,365.987335,544.770264]: 0 lost unit Dart [f=0005523] [5523] Event [2696,358.553772,536]: 1 lost unit Metal Extractor [f=0005530] [5530] Event [2742.00928,359.207458,590.631653]: 0 lost unit Dart [f=0005564] [5564] Event [2632,354.808411,472]: 1 lost unit Wind/Tidal Generator [f=0005567] [5567] Event [2688.72729,354.01886,571.428345]: 0 lost unit Dart [f=0005600] [5600] Event [2667.6875,353.990082,483.192078]: 0 lost unit Dart [f=0005643] [5643] Event [2603.90942,349.254211,476.439575]: 0 lost unit Dart [f=0005689] [5689] Event [2650.83887,354.313446,434.186432]: 0 lost unit Dart [f=0005838] [5838] Event [2647.94849,506.26358,4459.89844]: 0 lost unit Dart [f=0005850] [5850] Event [2696,346.631287,704]: 1 finished unit Constable [f=0005911] [5911] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Scorcher [f=0006264] [6264] Event [4430.18506,568.945557,4499.02002]: 0 lost unit Dart [f=0006365] [6365] Event [3480,346.669678,5496]: 0 finished unit Metal Extractor [f=0006415] [6415] Event [3560,344.741669,5096]: 0 finished unit Geothermal Generator [f=0006660] [6660] Event [920,338.337463,1720]: 1 finished unit Metal Extractor [f=0006739] [6739] Event [4516.08594,523.344604,4855.81787]: 1 lost unit Pyro [f=0006830] [6830] Event [2696,346.631287,704]: 1 finished unit Pyro [f=0006976] [6976] Event [4008,342.916626,5528]: 0 finished unit Metal Extractor [f=0007063] [7063] Event [2424,333.962555,808]: 1 finished unit Caretaker [f=0007152] [7152] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0007276] [7276] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0007292] [7292] Event [2696,346.631287,704]: 1 finished unit Pyro [f=0007332] [7332] Event [4008,342.916626,5528]: 0 lost unit Metal Extractor [f=0007358] [7358] Event [4330.96338,366.895844,5471.60107]: 0 lost unit Scorcher [f=0007411] [7411] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0007546] [7546] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0007656] [7656] Event [4104.13428,353.504944,5585.25732]: 0 lost unit Dart [f=0007658] [7658] Event [4097.30225,351.42276,5516.38818]: 0 lost unit Dart [f=0007666] [7666] Event [4110.79492,353.241547,5562.43262]: 0 lost unit Dart [f=0007681] [7681] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0007808] [7808] Event [3947.93994,338.632843,5407.79736]: 0 lost unit Mason [f=0007832] [7832] Event [4112.73633,349.530304,5441.94092]: 0 lost unit Dart [f=0007869] [7869] Event [4050.39209,344.463623,5374.13281]: 0 lost unit Dart [f=0007937] [7937] Event [3680.02954,341.398102,5441.99219]: 0 finished unit Dart [f=0007945] [7945] Event [undefined]: Pozeizeus resigned [f=0007945] game_message: Pozeizeus has been destroyed! [f=0007945] game_message: OA wins! [f=0007945] Submitting stats [f=0007945] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007945] Part| Total Time|Time of the last 0.5s [f=0007945] Draw 8783.41ms 9.24% [f=0007945] Lua 13473.86ms 48.91% [f=0007945] Misc::Profiler::AddTime 30.78ms 0.00% [f=0007945] Sim 7378.00ms 72.07% [f=0007945] [7945] Received game_message: Pozeizeus has been destroyed! [f=0007945] [7945] Received game_message: OA wins! [f=0007946] [7946] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007946] [7946] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007946] [7946] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007946] [7946] Game End Stats Values: 2,2075,2110,2110,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,6.2383008,6.2383008,5.5999999,0,0,0,0,0,0,0,0,75,110,110,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007946] [7946] Game End Stats Values: 3,2270,2300,2300,2270,0,0.94654161,0.94654161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.6645184,10.6645184,8,2000,2000,2000,2000,7.91490126,7.9780035,7.9780035,7.91490126,120,120,120,120,0,0,0,0,150,180,180,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007946] [7946] Game End Stats Values: 4,2465,2375,2375,2465,0,6.09139967,6.09139967,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.6720209,12.6720209,8,2000,2000,2000,2000,15.5068722,8.25789165,8.25789165,15.5068722,240,120,120,240,0,0,0,0,225,255,255,225,73.6666718,0,0,73.6666718,0,0,0,0,0,0,0,0 [f=0007946] [7946] Game End Stats Values: 5,2575,2650,2650,2575,0,15.1530495,15.1530495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,12.767849,12.767849,8.53333378,2000,2055,2055,2000,11.7447014,10.4339123,10.4339123,11.7447014,280,340,340,280,0,0,0,0,295,255,255,295,73.6666718,0,0,73.6666718,0,0,0,0,0,0,0,0 [f=0007946] [7946] Game End Stats Values: 6,2765,2815,2815,2765,1.7006942,19.3033752,19.3033752,1.7006942,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,11.0666666,12.6212826,12.6212826,11.0666666,2000,2055,2055,2000,11.858079,11.7660704,11.7660704,11.858079,400,340,340,400,0,0,0,0,365,330,330,365,73.6666718,0,0,73.6666718,0,0,0,0,0,0,0,0 [f=0007946] [7946] Game End Stats Values: 7,2805,2955,2955,2805,11.1689491,24.9621849,24.9621849,11.1689491,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,14.0126295,14.0126295,12,2000,2055,2055,2000,12.3759174,12.121954,12.121954,12.3759174,440,340,340,440,0,0,0,0,365,470,470,365,73.6666718,0,0,73.6666718,0,0,0,0,0,0,0,0 [f=0007946] [7946] Game End Stats Values: 8,2885,3025,3025,2885,11.82551,35.1970673,35.1970673,11.82551,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,16.6739368,16.6739368,12,2000,2055,2055,2000,11.7884712,12.4270277,12.4270277,11.7884712,520,340,340,520,0,0,0,0,365,540,540,365,73.6666718,0,0,73.6666718,0,0,0,0,0,0,0,0 [f=0007946] [7946] Game End Stats Values: 9,2925,3410,3410,2925,13.8188219,51.4256592,51.4256592,13.8188219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,20.2178173,20.2178173,12,2000,2055,2055,2000,13.366477,12.9542675,12.9542675,13.366477,560,580,580,560,0,0,0,0,365,685,685,365,96,0,0,96,0,0,0,0,0,0,0,0 [f=0007946] [7946] Game End Stats Values: 10,2925,3630,3630,2925,25.2111492,73.5946655,73.5946655,25.2111492,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,22.2340221,22.2340221,12,2000,2055,2055,2000,12.5041895,15.1375341,15.1375341,12.5041895,560,800,800,560,0,0,0,0,365,685,685,365,96,0,0,96,0,0,0,0,0,0,0,0 [f=0007946] [7946] Game End Stats Values: 11,2925,3825,3825,2925,26.3893147,96.8221207,96.8221207,26.3893147,0,0,0,0,0,0,0,0,0,0,0,0,0,333.597351,333.597351,0,0,90,90,0,11.4666662,20.9056034,20.9056034,11.4666662,2000,2055,2055,2000,11.823245,15.9740572,15.9740572,11.823245,560,920,920,560,0,307.334076,307.334076,0,365,760,760,365,403.334076,0,0,403.334076,0,0,0,0,333.597351,0,0,333.597351 [f=0007946] [7946] Game End Stats Values: 12,2700,3825,3825,2700,27.1910496,132.365417,132.365417,27.1910496,0,0,0,0,0,0,0,0,0,0,0,0,122.419312,768.779663,768.779663,122.419312,0,90,90,0,9.60000038,20.8693275,20.8693275,9.60000038,2000,2055,2055,2000,9.88325024,17.9440556,17.9440556,9.88325024,560,920,920,560,0,599.334106,599.334106,0,140,760,760,140,695.334106,0,0,695.334106,0,0,0,0,768.779663,122.419312,122.419312,768.779663 [f=0007946] [7946] Game End Stats Values: 13,2830,3975,3975,2830,27.1910496,167.634155,167.634155,27.1910496,0,0,0,0,0,0,0,0,0,43.020813,43.020813,0,122.419312,827.426758,827.426758,122.419312,0,90,90,0,8,22.3042641,22.3042641,8,2000,2055,2055,2000,6,19.9683113,19.9683113,6,690,920,920,690,0,599.334106,599.334106,0,140,910,910,140,695.334106,0,0,695.334106,0,0,0,0,827.426758,122.419312,122.419312,827.426758 [f=0007946] [7946] Game End Stats Values: 14,2550,3865,3865,2550,27.1910496,193.702896,193.702896,27.1910496,0,0,0,0,0,0,0,0,0,230.011688,230.011688,0,278.22052,1067.90564,1067.90564,278.22052,0,90,90,0,9.60000038,20.9738369,20.9738369,9.60000038,2000,2055,2055,2000,6,19.8017864,19.8017864,6,410,920,920,410,110,879.334106,879.334106,110,140,800,800,140,975.334106,110,110,975.334106,0,0,0,0,1109.52441,282.299072,282.299072,1109.52441 [f=0007946] [7946] Game End Stats Values: 15,2640,3985,3985,2640,27.1910496,217.246521,217.246521,27.1910496,0,0,0,0,0,0,0,0,0,450.665863,450.665863,0,278.22052,1107.90601,1107.90601,278.22052,0,90,90,0,12,20.2170925,20.2170925,12,2000,2055,2055,2000,8.82222176,19.0589771,19.0589771,8.82222176,500,1040,1040,500,110,919.334106,919.334106,110,140,800,800,140,1027.66748,110,110,1027.66748,30.0000191,0,0,30.0000191,1149.52478,282.299072,282.299072,1149.52478 [f=0007946] [7946] Game End Stats Values: 16,3215,3840,3840,3215,36.5192719,225.17775,225.17775,36.5192719,0,0,0,0,0,0,0,0,0,473.836945,473.836945,0,375.801178,1180.42029,1180.42029,375.801178,0,90,90,0,28.666666,20.5214119,20.5214119,28.666666,2000,2055,2055,2000,9.44836903,18.2734699,18.2734699,9.44836903,500,820,820,500,330,919.334106,919.334106,330,715,875,875,715,1027.66748,330,330,1027.66748,60.0002251,0,0,60.0002251,1230.44238,379.87973,379.87973,1230.44238 [f=0007946] [7946] Game End Stats Values: 17,3200,4240,4240,3200,50.8810349,233.986145,233.986145,50.8810349,0,0,0,0,0,0,0,0,0,473.836945,473.836945,0,375.801178,1263.21814,1263.21814,375.801178,0,90,90,0,37,20.3070297,20.3070297,37,2000,2235,2235,2000,10.2160807,19.9915257,19.9915257,10.2160807,410,1040,1040,410,330,919.334106,919.334106,330,790,875,875,790,1157.66748,330,330,1157.66748,60.0002251,0,0,60.0002251,1362.32483,379.87973,379.87973,1362.32483 [f=0007946] [7946] Game End Stats Values: 18,3115,4460,4460,3115,65.2427979,250.376633,250.376633,65.2427979,0,0,0,0,0,0,0,0,0,754.682312,754.682312,0,455.123901,1677.29968,1677.29968,455.123901,0,90,90,0,37,20.1829109,20.1829109,37,2000,2235,2235,2000,9.63831043,24.6525536,24.6525536,9.63831043,400,1260,1260,400,330,1124.33411,1124.33411,330,715,875,875,715,1362.66748,330,330,1362.66748,60.0002251,70.9999542,70.9999542,60.0002251,1776.40637,459.202454,459.202454,1776.40637 [f=0007946] [7946] Game End Stats Values: 19,2875,4460,4460,2875,74.8173065,267.032806,267.032806,74.8173065,0,0,0,0,0,0,0,0,0,1036.04395,1036.04395,0,505.725189,1851.74048,1851.74048,505.725189,0,90,90,0,37,20.1054611,20.1054611,37,2000,2235,2235,2000,8.87235165,28.136591,28.136591,8.87235165,160,1260,1260,160,330,1444.33411,1444.33411,330,715,875,875,715,1682.66748,330,330,1682.66748,60.0002251,135.333603,135.333603,60.0002251,1959.05969,541.455933,541.455933,1959.05969 [f=0007965] [7965] Event [3878.9082,337.664917,5438.10742]: 0 lost unit Mason [f=0007970] [7970] Event [3776.75171,343.506226,5550.53125]: 0 lost unit Dart [f=0007986] !transmitlobby @voice@buildUnit@remove;vehcon [f=0007986] !transmitlobby @voice@buildUnit@remove;vehscout [f=0007986] !transmitlobby @voice@buildUnit@remove;vehraid [f=0007986] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0007986] !transmitlobby @voice@buildUnit@remove;vehriot [f=0007986] !transmitlobby @voice@buildUnit@remove;vehassault [f=0007986] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0007986] !transmitlobby @voice@buildUnit@remove;veharty [f=0007986] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0007986] !transmitlobby @voice@buildUnit@remove;vehaa [f=0007986] !transmitlobby @voice@buildUnit@reload [f=0008107] Spectator Pozeizeus left the game: normal quit [f=0008107] [8107] Event [undefined]: Pozeizeus quit [f=0008113] Player OA left the game: normal quit [f=0008113] [8113] Event [undefined]: OA quit [f=0008119] No clients connected, shutting down server [f=0008119] Server shutdown [f=0008775] [8775] Event [2392,570.743042,2200]: 1 finished unit Metal Extractor [f=0009435] [9435] Event [2936,499.227753,2520]: 1 finished unit Metal Extractor [f=0010305] [10305] Event [3432,510.377808,1640]: 1 finished unit Metal Extractor [f=0011910] [11910] Event [1928,693.088135,2920]: 1 finished unit Metal Extractor [f=0012578] Autoquit sending quit command. [f=0012578] [QuitAction] user exited to system [f=0012578] [SpringApp::Kill][1] fromRun=1 [f=0012578] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012578] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012578] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012578] [ThreadPool::SetThreadCount][2] workers=0 [f=0012578] [SpringApp::Kill][2] [f=0012578] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012578] [Game::KillLua][3] dtor=0 luaUI=0x53ec8080 [f=0012578] Start widgetHandler:Shutdown [f=0012578] Shutdown - SaveOrderList Complete [f=0012578] Writing last game win data [f=0012578] Shutdown - SaveConfigData Complete [f=0012578] Shutdown Widget - Chili Highlight [f=0012578] Shutdown Widget - Save/Load API [f=0012578] Shutdown Widget - Draw After Chili [f=0012578] Shutdown Widget - EPIC Menu [f=0012578] Shutdown Widget - Chili Minimap [f=0012578] Shutdown Widget - Chili Widget Selector [f=0012578] Shutdown Widget - Local Team Colors [f=0012578] Shutdown Widget - Display Keys 2 [f=0012578] Shutdown Widget - Save Game Menu [f=0012578] Shutdown Widget - HealthBars [f=0012578] Shutdown Widget - Noises [f=0012578] Shutdown Widget - Unit Icons [f=0012578] Shutdown Widget - Win Counter [f=0012578] Shutdown Widget - BuildETA [f=0012578] Shutdown Widget - SpringRTS Replay Stats [f=0012578] Shutdown Widget - Modular Comm Info [f=0012578] Shutdown Widget - CameraShake [f=0012578] Shutdown Widget - Chili Economy Panel Default [f=0012578] Shutdown Widget - Chili EndGame Window [f=0012578] Shutdown Widget - Chili Nuke Warning [f=0012578] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012578] Shutdown Widget - Chili Spectator Panels [f=0012578] Shutdown Widget - Context Menu [f=0012578] Shutdown Widget - Darkening [f=0012578] Shutdown Widget - Music Player [f=0012578] Shutdown Widget - Grab Input [f=0012578] Input grabbing is disabled! [f=0012578] Shutdown Widget - Highlight Geos [f=0012578] Shutdown Widget - Local Widgets Config [f=0012578] Shutdown Widget - MinimapEvents [f=0012578] Shutdown Widget - Missile Silo Range [f=0012578] Shutdown Widget - Point Tracker [f=0012578] Shutdown Widget - Showeco and Grid Drawer [f=0012578] Shutdown Widget - Stereo3D [f=0012578] Shutdown Widget - Mex Placement Handler [f=0012578] Shutdown Widget - Attack AoE [f=0012578] Shutdown Widget - Map Edge Extension [f=0012578] Shutdown Widget - Selection Send [f=0012578] Shutdown Widget - LupsManager [f=0012578] Shutdown Widget - Newton Firezone [f=0012578] Shutdown Widget - Chili Pro Console [f=0012578] Shutdown Widget - Chili Crude Player List [f=0012578] Shutdown Widget - Lasso Terraform GUI [f=0012578] Shutdown Widget - Chili Framework [f=0012578] Shutdown Widget - Lups [f=0012578] Shutdown Widget - Custom Markers [f=0012578] Shutdown Widget - Chili Core Selector [f=0012578] Shutdown Widget - Pause Screen [f=0012578] Shutdown Widget - Persistent Build Height [f=0012578] Shutdown Widget - Layout Handler [f=0012578] Shutdown Widget - Text To Speech Control [f=0012578] End widgetHandler:Shutdown [f=0012578] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={349188,51420141} {int,ext,rec}Allocs={17918396,0,0} {chunk,block}Bytes={51420141,0} [f=0012578] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012578] [Game::KillLua][2] dtor=0 luaRules=0x53db53a0 [f=0012578] Start gadgetHandler:Shutdown [f=0012578] Shutdown - StartSetup [f=0012578] Shutdown - UnitMorph [f=0012578] Shutdown - LupsNanoSpray [f=0012578] Shutdown - Missile Silo Controller [f=0012578] Shutdown - Modular Comm Info [f=0012578] Shutdown - Terrain Texture Handler [f=0012578] Shutdown - UnitCloakShield [f=0012578] End gadgetHandler:Shutdown [f=0012578] Start gadgetHandler:Shutdown [f=0012578] Shutdown - Save/Load [f=0012578] Shutdown - UnitMorph [f=0012578] Shutdown - Modular Comm Info [f=0012578] Shutdown - Retreat Command [f=0012578] Shutdown - Shockwaves [f=0012578] Shutdown - Teleport Throw [f=0012578] Shutdown - UnitCloakShield [f=0012578] Shutdown - Lups Cloak FX [f=0012578] Shutdown - Lups [f=0012578] Shutdown - Lups Shield [f=0012578] End gadgetHandler:Shutdown [f=0012578] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17918423,0,0} {chunk,block}Bytes={0,0} [f=0012578] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17918423,0,0} {chunk,block}Bytes={0,0} [f=0012578] [Game::KillLua][4] dtor=0 [f=0012578] [Game::~CGame][1] [f=0012578] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012578] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012578] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012578] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012578] [Game::KillLua][4] dtor=1 [f=0012578] [Game::KillMisc][1] [f=0012578] [Game::KillMisc][2] [f=0012578] [Game::KillMisc][3] [f=0012578] [Game::KillRendering][1] [f=0012578] [3DOParser::Kill] allocated 1 pieces [f=0012578] [S3OParser::Kill] allocated 225 pieces [f=0012578] [AssParser::Kill] allocated 56 pieces [f=0012578] [Game::KillInterface][1] [f=0012578] [Game::KillInterface][2] [f=0012578] [Game::KillSimulation][1] [f=0012578] [Game::KillSimulation][2] [f=0012578] [CCollisionHandler] dis-/continuous tests: 0/8754 [f=0012578] [Game::KillSimulation][3] [f=0012578] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012578] [~CPathCache(24x24)] cacheHits=10 hitPercentage=17% numHashColls=0 maxCacheSize=9 [f=0012578] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012578] [~CPathCache(48x48)] cacheHits=63 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012578] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012578] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012578] [LosHandler::Kill] raycast instance cache-{hits,misses}={1509,3646}; shared=9%; cached=20% [f=0012578] [Game::KillSimulation][4] [f=0012578] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0012578] [Game::~CGame][2] [f=0012578] [Game::~CGame][3] [f=0012578] [SpringApp::Kill][3] [f=0012578] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132104 bytes sent 75209 bytes recv'd [f=0012578] [SpringApp::Kill][4] font=0x45e66210 [f=0012578] [SpringApp::Kill][5] [f=0012578] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/springcontent.sdz] 179081 bytes cached in 71 files [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2035ms file="luaui/headers/overdrive.lua" indx=3050 inflSize=0kb readTime=25ms file="objects3d/strikecom.dae" indx=5509 inflSize=1500kb readTime=23ms file="unittextures/factoryveh1.png" indx=7172 inflSize=1077kb readTime=23ms file="luaui/widgets/api_preselection.lua" indx=3880 inflSize=6kb readTime=18ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=15ms file="bitmaps/saktoths/starexplo.tga" indx=567 inflSize=64kb readTime=13ms file="unitpics/amphriot.png" indx=6337 inflSize=9kb readTime=12ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4685 inflSize=46kb readTime=11ms file="bitmaps/gpl/explosion2/exp00_8.tga" indx=433 inflSize=18kb readTime=11ms file="bitmaps/loadpictures/chickenroosts.png" indx=488 inflSize=1999kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 33463344 bytes cached in 2665 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d517b0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]