[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9mTqLQ911S/springsettings.740368.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1251-g69e556f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4104 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/740368/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Eye of Horus v13 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 521ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 590ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] UlTima_RaTio was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/740368/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b133b [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b133b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b133b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b134b [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b134b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b134b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (380ms, checksum 804ef985)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11852,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/740368/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x5529a7c0,0x54f811b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6c58185db25adca516ae3f05e086a7df [f=-000001] Connection attempt from chaplol [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: chaplol changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from furiousNugget [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: furiousNugget changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="furiousNugget" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="furiousNugget" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[Game::LoadGame][lua{Rules,Gaia}={0x460cf870,0x4b7411e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="furiousNugget" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="furiousNugget" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="furiousNugget" string="[Game::LoadGame][lua{Rules,Gaia}={07e0b528,1d871518}]" [f=-000001] Allies: I choose: oh no! [f=-000001] [0] Event [3233,5.78979492,6031]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2827,8.31665039,1077]: 1 finished unit Strike Commander [f=0000000] [0] furiousNugget, team: 1, elo:1917, userid: 393789 [f=0000000] [0] chaplol, team: 0, elo:1358, userid: 472888 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] Playback continued [f=0000013] [13] Event [2848,5.72937012,1216]: 1 finished unit Rover Assembly [f=0000033] [33] Event [3232,12.1096802,5936]: 0 finished unit Tank Foundry [f=0000033] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000033] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000033] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000033] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000033] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000033] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000033] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000033] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000033] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000033] !transmitlobby @voice@buildUnit@reload [f=0000270] [270] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0000331] [331] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0000478] [478] Event [3128,4.64172363,6104]: 0 finished unit Wind/Tidal Generator [f=0000557] [557] Event [2680,16.072998,1192]: 1 finished unit Solar Collector [f=0000584] [584] Event [3176,4.89440918,6088]: 0 finished unit Wind/Tidal Generator [f=0000620] [620] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Scorcher [f=0000704] [704] Event [3224,5.66345215,6088]: 0 finished unit Wind/Tidal Generator [f=0000960] [960] Event [2592,15.2764893,1328]: 1 finished unit Lotus [f=0001021] [1021] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Scorcher [f=0001080] [1080] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0001165] [1165] Event [3272,5.34484863,6072]: 0 finished unit Wind/Tidal Generator [f=0001319] [1319] Event [3320,7.60803223,6088]: 0 finished unit Wind/Tidal Generator [f=0001425] [1425] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0001439] [1439] Event [3368,9.48669434,6088]: 0 finished unit Wind/Tidal Generator [f=0001592] [1592] Event [3416,12.9858398,6072]: 0 finished unit Wind/Tidal Generator [f=0001695] [1695] Event [3144,9.37683105,1192]: 1 finished unit Solar Collector [f=0001765] [1765] Event [3464,15.6060791,6072]: 0 finished unit Wind/Tidal Generator [f=0001861] [1861] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Mason [f=0001926] [1926] Event [3512,15.4083252,6072]: 0 finished unit Wind/Tidal Generator [f=0002074] [2074] Event [3040,14.0625,1328]: 1 finished unit Lotus [f=0002346] [2346] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Scorcher [f=0002369] [2369] Event [3360,10.211792,5856]: 0 finished unit Lotus [f=0002719] [2719] Event [3096,6.8939209,6024]: 0 lost unit Metal Extractor [f=0002748] [2748] Event [3128,4.694314,6104]: 0 lost unit Wind/Tidal Generator [f=0002770] [2770] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0002771] [2771] Event [3176,4.76087093,6088]: 0 lost unit Wind/Tidal Generator [f=0002773] [2773] Event [3360,11.7553711,6176]: 0 finished unit Lotus [f=0002800] [2800] Event [3224,5.51678658,6088]: 0 lost unit Wind/Tidal Generator [f=0002817] [2817] Event [3272,5.2171278,6072]: 0 lost unit Wind/Tidal Generator [f=0002834] [2834] Event [3249.65723,6.22712374,6194.10693]: 1 lost unit Scorcher [f=0002858] [2858] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Scorcher [f=0002858] [2858] Event [3291.41528,5.83817482,6030.31543]: 1 lost unit Scorcher [f=0003154] [3154] Event [2872,25.6036377,616]: 1 finished unit Solar Collector [f=0003254] [3254] Event [3272,5.03056526,6088]: 0 finished unit Wind/Tidal Generator [f=0003424] [3424] Event [3224,4.82546806,6088]: 0 finished unit Wind/Tidal Generator [f=0003584] [3584] Event [3176,4.12647724,6088]: 0 finished unit Wind/Tidal Generator [f=0003617] [3617] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0003640] [3640] Event [2784,22.4615479,672]: 1 finished unit Lotus [f=0003706] [3706] Event [3128,3.98509264,6088]: 0 finished unit Wind/Tidal Generator [f=0003745] [3745] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0004035] [4035] Event [3096,6.50862217,6024]: 0 finished unit Metal Extractor [f=0004053] [4053] Event [2872,21.3574219,696]: 1 finished unit Solar Collector [f=0004144] [4144] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Mason [f=0004383] [4383] Event [2952,22.5054932,696]: 1 finished unit Solar Collector [f=0004630] [4630] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0004689] [4689] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Scorcher [f=0004707] [4707] Event [3048,14.0625,856]: 1 finished unit Solar Collector [f=0004965] [4965] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0005090] [5090] Event [3096,6.94335938,1016]: 1 finished unit Solar Collector [f=0005172] [5172] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Scorcher [f=0005193] [5193] Event [3832,12.6507568,600]: 1 finished unit Metal Extractor [f=0005359] [5359] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0005520] [5520] Event [2896,12.2662354,1360]: 1 finished unit Radar Tower [f=0005594] [5594] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0005968] [5968] Event [3301.91235,8.65238571,6157.63379]: 0 finished unit Engineer Commander [f=0005968] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005968] [5968] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005972] [5972] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Mason [f=0006125] [6125] Event [2968,10.6677246,1224]: 1 finished unit Caretaker [f=0006242] [6242] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [f=0006261] [6261] Event [4952,10.8215332,968]: 1 finished unit Metal Extractor [f=0006327] [6327] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0006615] [6615] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0006648] [6648] Event [2808,9.97558594,856]: 1 finished unit Solar Collector [f=0006789] [6789] Event [3232.04297,14.6738777,5908]: 0 finished unit Cyclops [f=0007002] [7002] Event [2760,11.6125488,1032]: 1 finished unit Solar Collector [f=0007006] [7006] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0007274] [7274] Event [5400,13.0682373,968]: 1 finished unit Metal Extractor [f=0007336] [7336] Event [4024,19.6875,2056]: 1 finished unit Metal Extractor [f=0007447] [7447] Event [2936,5.64147949,1096]: 1 finished unit Caretaker [f=0007519] [7519] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0007659] [7659] Event [2648,17.3529053,920]: 1 finished unit Solar Collector [f=0007749] [7749] Event [1000,13.9801025,2104]: 1 finished unit Metal Extractor [f=0007864] [7864] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0007963] [7963] Event [2696,24.4226074,760]: 1 finished unit Solar Collector [f=0008091] [8091] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Mason [f=0008202] [8202] Event [5112,7.4432373,328]: 1 finished unit Metal Extractor [f=0008266] [8266] Event [2136,19.6875,5144]: 0 finished unit Metal Extractor [f=0008327] [8327] Event [2664,30.1574707,584]: 1 finished unit Solar Collector [f=0008338] [8338] Event [4712,12.2277832,2712]: 1 finished unit Metal Extractor [f=0008551] [8551] Event [648,14.8974609,2824]: 1 finished unit Metal Extractor [f=0008631] [8631] Event [5176,9.84924316,344]: 1 finished unit Solar Collector [f=0008843] [8843] Event [1984,18.8745117,5040]: 0 finished unit Lotus [f=0009027] [9027] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0009064] [9064] Event [1902.60571,16.9200001,5071.89697]: 0 finished unit Engineer Commander [f=0009064] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0009064] [9064] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0009066] [9066] Event [5096,8.4375,392]: 1 finished unit Solar Collector [f=0009175] [9175] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0009276] [9276] Event [5560,34.6234131,2952]: 1 finished unit Metal Extractor [f=0009301] [9301] Event [2827.98169,15.2529144,1612.04431]: 1 lost unit Fencer [f=0009333] [9333] Event [1256,8.51989746,3160]: 1 finished unit Metal Extractor [f=0009368] [9368] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0009396] [9396] Event [2631.72754,11.2722588,1543.77649]: 1 lost unit Fencer [f=0009484] [9484] Event [2899.59082,13.9123631,1541.1283]: 1 lost unit Fencer [f=0009546] [9546] Event [5048,7.02575684,312]: 1 finished unit Solar Collector [f=0009611] [9611] Event [2972.89819,11.5225201,1485.22717]: 1 lost unit Fencer [f=0009668] [9668] Event [3232.04297,14.6738777,5908]: 0 finished unit Welder [f=0009708] [9708] Event [1336.00146,11.2025852,4388.60352]: 1 lost unit Fencer [f=0009728] [9728] Event [2865.58789,16.7453632,1520.03748]: 1 lost unit Fencer [f=0009729] [9729] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0009817] [9817] Event [2896,12.2662354,1360]: 1 lost unit Radar Tower [f=0009970] [9970] Event [2745.87939,13.9512119,1373.6366]: 1 finished unit Strike Commander [f=0009970] [9970] Event [2745.87939,13.9512119,1373.6366]: 1 lost unit Strike Commander [f=0009973] [9973] Event [2790.98779,17.5276489,1554.49207]: 1 lost unit Fencer [f=0009979] [9979] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0010120] [10120] Event [5784,58.9361572,3304]: 1 finished unit Metal Extractor [f=0010161] [10161] Event [5128,8.23974609,264]: 1 finished unit Solar Collector [f=0010323] [10323] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0010437] [10437] Event [2261.11182,19.2236423,1075.40454]: 1 lost unit Ripper [f=0010493] [10493] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0010569] [10569] Event [2175.70557,34.3493271,986.023132]: 0 lost unit Cyclops [f=0010698] [10698] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0010834] [10834] Event [5016,8.4375,984]: 1 finished unit Solar Collector [f=0010954] [10954] Event [1543.36499,21.8573227,4456.99609]: 0 finished unit Engineer Commander [f=0010954] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0010954] [10954] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0010993] [10993] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0011058] hey man, i'm sorry, but i have to leave. some friends want to play zero k [f=0011239] [11239] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0011268] no prob lol [f=0011302] [11302] Event [4936,10.4699707,1032]: 1 finished unit Solar Collector [f=0011305] gg [f=0011407] gg friend :) [f=0011514] [11514] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0011586] [11586] Event [5208,10.4425049,1864]: 1 finished unit Metal Extractor [f=0011629] Player chaplol left the game: normal quit [f=0011629] [11629] Event [undefined]: chaplol quit [f=0011720] furiousNugget has forced a win due to dropped opposition. [f=0011720] game_message: chaplol has been destroyed! [f=0011720] [11720] Event [undefined]: chaplol resigned [f=0011720] game_message: furiousNugget wins! [f=0011720] Submitting stats [f=0011720] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011720] Part| Total Time|Time of the last 0.5s [f=0011720] Draw 10655.12ms 35.84% [f=0011720] Lua 21436.12ms 53.17% [f=0011720] Misc::Profiler::AddTime 35.80ms 0.10% [f=0011720] Sim 15273.82ms 27.72% [f=0011720] [11720] Received game_message: chaplol has been destroyed! [f=0011720] [11720] Received game_message: furiousNugget wins! [f=0011721] [11721] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011721] [11721] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011721] [11721] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011721] [11721] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.55499935,5.98199987,5.98199987,6.55499935,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011721] [11721] Game End Stats Values: 3,2180,2275,2275,2180,0,0.93361777,0.93361777,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.98742962,9.33333302,9.33333302,8.98742962,2000,2000,2000,2000,8.86499882,8.92724037,8.92724037,8.86499882,0,130,130,0,0,0,0,0,180,145,145,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011721] [11721] Game End Stats Values: 4,2325,2495,2495,2325,1.00346994,6.53562546,6.53562546,1.00346994,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,11.6778564,10,10,11.6778564,2000,2000,2000,2000,10.459898,9.23846722,9.23846722,10.459898,0,260,260,0,0,0,0,0,325,145,145,325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011721] [11721] Game End Stats Values: 5,2430,2640,2640,2430,7.78540039,8.32803345,8.32803345,7.78540039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,18.0408497,10.2666664,10.2666664,18.0408497,2000,2000,2000,2000,12.1821299,11.085494,11.085494,12.1821299,0,260,260,0,0,0,0,0,430,290,290,430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011721] [11721] Game End Stats Values: 6,2465,2850,2850,2465,32.9549026,9.55817795,9.55817795,32.9549026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,22.4445,12,12,22.4445,2000,2000,2000,2000,13.4079676,11.8120108,11.8120108,13.4079676,0,380,380,0,0,0,0,0,465,290,290,465,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011721] [11721] Game End Stats Values: 7,2555,2980,2980,2555,65.043045,13.8204727,13.8204727,65.043045,0,0,0,0,0,0,0,0,0,0,0,0,0,18.2868176,18.2868176,0,90,180,180,90,23.2097797,12,12,23.2097797,2000,2000,2000,2000,13.8692102,12.0141516,12.0141516,13.8692102,0,510,510,0,0,0,0,0,465,290,290,465,0,0,0,0,0,0,0,0,18.2868176,0,0,18.2868176 [f=0011721] [11721] Game End Stats Values: 8,2430,2925,2925,2430,87.3911362,13.9229116,13.9229116,87.3911362,0,0,0,0,0,0,0,0,0,0,0,0,219.809845,341.054596,341.054596,219.809845,180,180,180,180,18.5552807,12,12,18.5552807,2000,2000,2000,2000,10.7368727,13.8378296,13.8378296,10.7368727,0,380,380,0,260,215,215,260,250,365,365,250,215,260,260,215,0,0,0,0,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 9,2535,2995,2995,2535,108.870895,14.3190355,14.3190355,108.870895,0,0,0,0,0,0,0,0,0,0,0,0,219.809845,341.054596,341.054596,219.809845,180,180,180,180,19.0439491,13.7333336,13.7333336,19.0439491,2000,2000,2000,2000,12.1636505,14.6214094,14.6214094,12.1636505,0,380,380,0,260,215,215,260,355,435,435,355,215,260,260,215,28.0000153,0,0,28.0000153,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 10,2645,3300,3300,2645,139.283875,14.6133642,14.6133642,139.283875,0,0,0,0,0,0,0,0,0,0,0,0,219.809845,341.054596,341.054596,219.809845,180,270,270,180,24.2949581,14,14,24.2949581,2000,2000,2000,2000,12.8925343,16.333622,16.333622,12.8925343,0,520,520,0,260,215,215,260,465,510,510,465,215,260,260,215,57.9999237,0,0,57.9999237,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 11,2645,3560,3560,2645,195.545685,16.4858799,16.4858799,195.545685,0,0,0,0,0,0,0,0,0,0,0,0,219.809845,341.054596,341.054596,219.809845,180,270,270,180,28.1233406,16,16,28.1233406,2000,2000,2000,2000,15.2897892,17.5848351,17.5848351,15.2897892,0,640,640,0,260,215,215,260,465,650,650,465,215,260,260,215,57.9999237,0,0,57.9999237,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 12,2645,3835,3835,2645,248.252396,19.383009,19.383009,248.252396,0,0,0,0,0,0,0,0,0,0,0,0,219.809845,341.054596,341.054596,219.809845,180,270,270,180,27.598278,18.9333324,18.9333324,27.598278,2000,2000,2000,2000,15.2437811,19.3721428,19.3721428,15.2437811,0,770,770,0,260,215,215,260,465,795,795,465,215,260,260,215,57.9999237,0,0,57.9999237,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 13,2720,4185,4185,2720,255.803635,26.2582283,26.2582283,255.803635,0,0,0,0,0,0,0,0,0,0,0,0,219.809845,341.054596,341.054596,219.809845,180,270,270,180,12.2018385,21.2000008,21.2000008,12.2018385,2000,2000,2000,2000,17.7386379,21.738348,21.738348,17.7386379,0,900,900,0,260,215,215,260,540,1015,1015,540,215,260,260,215,110.333588,0,0,110.333588,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 14,2720,4380,4380,2720,255.803635,34.4021721,34.4021721,255.803635,0,0,0,0,0,0,0,0,0,0,0,0,219.809845,341.054596,341.054596,219.809845,180,270,270,180,9.70021248,22,22,9.70021248,2000,2055,2055,2000,19.4394531,26.597929,26.597929,19.4394531,0,1040,1040,0,260,215,215,260,540,1015,1015,540,215,260,260,215,177.332962,0,0,177.332962,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 15,2875,4830,4830,2875,273.324585,34.8978615,34.8978615,273.324585,0,0,0,0,0,0,0,0,0,0,0,0,219.809845,341.054596,341.054596,219.809845,180,270,270,180,24.0555096,22,22,24.0555096,2155,2235,2235,2155,15.7630653,26.0880451,26.0880451,15.7630653,0,1160,1160,0,260,215,215,260,540,1165,1165,540,215,260,260,215,177.332962,0,0,177.332962,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 16,2875,5180,5180,2875,305.558075,37.4067802,37.4067802,305.558075,0,0,0,0,0,0,0,0,0,0,0,0,219.809845,341.054596,341.054596,219.809845,180,270,270,180,28.6288776,22.2666664,22.2666664,28.6288776,2155,2235,2235,2155,16.7438965,31.9522648,31.9522648,16.7438965,0,1440,1440,0,260,215,215,260,540,1235,1235,540,215,260,260,215,177.332962,0,0,177.332962,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 17,5075,5390,5390,5075,354.627869,38.5778656,38.5778656,354.627869,0,0,0,0,0,0,0,0,0,64.0709839,64.0709839,0,219.809845,341.054596,341.054596,219.809845,180,270,270,180,22.4023132,24.666666,24.666666,22.4023132,2155,2235,2235,2155,17.8663235,31.8630714,31.8630714,17.8663235,2200,1580,1580,2200,260,215,215,260,540,1305,1305,540,215,260,260,215,177.332962,0,0,177.332962,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 18,5075,5860,5860,5075,404.554321,39.4705925,39.4705925,404.554321,0,0,0,0,0,0,0,0,16.7367554,221.047272,221.047272,16.7367554,219.809845,341.054596,341.054596,219.809845,180,270,270,180,18.7974663,26,26,18.7974663,2155,2415,2415,2155,17.9234352,35.6645126,35.6645126,17.9234352,2200,1720,1720,2200,260,215,215,260,540,1455,1455,540,215,260,260,215,177.332962,0,0,177.332962,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 19,5075,6335,6335,5075,452.004272,40.9793854,40.9793854,452.004272,0,0,0,0,0,0,0,0,229.611816,404.273804,404.273804,229.611816,219.809845,341.054596,341.054596,219.809845,180,270,270,180,18.9115601,28.1333332,28.1333332,18.9115601,2155,2415,2415,2155,17.7583332,39.525589,39.525589,17.7583332,2200,1980,1980,2200,260,215,215,260,540,1670,1670,540,215,260,260,215,177.332962,0,0,177.332962,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 20,5150,6555,6555,5150,467.655518,59.6607857,59.6607857,467.655518,0,0,0,0,0,0,0,0,229.611816,757.814209,757.814209,229.611816,219.809845,341.054596,341.054596,219.809845,180,270,270,180,19.0256519,30.7999992,30.7999992,19.0256519,2155,2415,2415,2155,17.1664143,44.6814308,44.6814308,17.1664143,2200,1980,1980,2200,260,215,215,260,615,1890,1890,615,215,260,260,215,177.332962,0,0,177.332962,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 21,5240,6700,6700,5240,475.453186,104.435249,104.435249,475.453186,0,0,0,0,0,0,0,0,229.611816,1186.86536,1186.86536,229.611816,219.809845,341.054596,341.054596,219.809845,270,270,270,270,17.1692524,33.4666672,33.4666672,17.1692524,2155,2415,2415,2155,17.979847,51.577961,51.577961,17.979847,2200,1980,1980,2200,260,215,215,260,615,2035,2035,615,215,260,260,215,177.332962,0,0,177.332962,427.813446,260.000549,260.000549,427.813446 [f=0011721] [11721] Game End Stats Values: 22,5790,7060,7060,5790,484.430573,106.005005,106.005005,484.430573,0,0,0,0,0,0,0,0,229.611816,1281.37085,1281.37085,229.611816,489.807343,697.948669,697.948669,489.807343,270,270,270,270,13.9627495,35.4666672,35.4666672,13.9627495,2705,2415,2415,2705,18.0584965,51.2256546,51.2256546,18.0584965,2200,2120,2120,2200,540,215,215,540,615,2255,2255,615,215,540,540,215,177.332962,24.6666756,24.6666756,177.332962,784.707153,550.823608,550.823608,784.707153 [f=0011721] [11721] Game End Stats Values: 23,5990,6755,6755,5990,487.81073,109.171654,109.171654,487.81073,0,0,0,0,0,0,0,0,229.611816,1539.12988,1539.12988,229.611816,1103.11279,1396.65442,1396.65442,1103.11279,270,270,270,270,17.1176624,37.3333321,37.3333321,17.1176624,2705,2360,2360,2705,21.1075726,55.7827835,55.7827835,21.1075726,2400,1800,1800,2400,1155,215,215,1155,615,2325,2325,615,215,1155,1155,215,233.798767,28.0000153,28.0000153,233.798767,1498.63721,1178.20764,1178.20764,1498.63721 [f=0011721] [11721] Game End Stats Values: 24,5990,7295,7295,5990,512.690552,133.678085,133.678085,512.690552,0,0,0,0,0,0,0,0,229.611816,2055.61182,2055.61182,229.611816,2429.14966,2379.85791,2379.85791,2429.14966,270,270,270,270,27.0205822,36.1435127,36.1435127,27.0205822,2705,2515,2515,2705,19.4297695,55.8026619,55.8026619,19.4297695,2400,2040,2040,2400,1295,215,215,1295,615,2470,2470,615,215,1295,1295,215,233.798767,28.0000153,28.0000153,233.798767,2481.84619,2531.2915,2531.2915,2481.84619 [f=0011721] [11721] Game End Stats Values: 25,3790,7335,7335,3790,537.812805,179.484329,179.484329,537.812805,0,0,0,0,0,0,0,0,229.611816,2637.51416,2637.51416,229.611816,2511.31396,2523.30518,2523.30518,2511.31396,270,270,270,270,25.7543507,37.7535858,37.7535858,25.7543507,2705,2515,2515,2705,19.1348228,62.8594933,62.8594933,19.1348228,200,2080,2080,200,1535,2415,2415,1535,615,2470,2470,615,2415,1535,1535,2415,233.798767,84.0000534,84.0000534,233.798767,2625.29346,2936.07495,2936.07495,2625.29346 [f=0011721] [11721] Game End Stats Values: 26,4940,7885,7885,4940,552.028503,201.634338,201.634338,552.028503,0,0,0,0,0,0,0,0,229.611816,2819.26025,2819.26025,229.611816,2511.31396,2523.30518,2523.30518,2511.31396,270,270,270,270,17.8245182,41.2953224,41.2953224,17.8245182,3855,2515,2515,3855,18.4077206,58.8435555,58.8435555,18.4077206,200,2560,2560,200,1535,2415,2415,1535,615,2540,2540,615,2415,1535,1535,2415,233.798767,84.0000534,84.0000534,233.798767,2625.29346,2936.07495,2936.07495,2625.29346 [f=0011721] [11721] Game End Stats Values: 27,4940,8170,8170,4940,580.377563,202.839508,202.839508,580.377563,0,0,0,0,0,0,0,0,477.144165,3063.33887,3063.33887,477.144165,2511.31396,2523.30518,2523.30518,2511.31396,270,270,270,270,17.8186817,43.5999985,43.5999985,17.8186817,3855,2515,2515,3855,19.3499317,61.7656822,61.7656822,19.3499317,200,2700,2700,200,1535,2415,2415,1535,615,2685,2685,615,2415,1535,1535,2415,233.798767,140.000198,140.000198,233.798767,2625.29346,2936.07495,2936.07495,2625.29346 [f=0011721] [11721] Game End Stats Values: 28,4940,8170,8170,4940,582.70697,202.839508,202.839508,582.70697,0,0,0,0,0,0,0,0,496.933594,3084.10815,3084.10815,496.933594,2511.31396,2523.30518,2523.30518,2511.31396,270,270,270,270,20.2950821,44,44,20.2950821,3855,2515,2515,3855,19.789423,60.4350128,60.4350128,19.789423,200,2700,2700,200,1535,2415,2415,1535,615,2685,2685,615,2415,1535,1535,2415,233.798767,140.000198,140.000198,233.798767,2625.29346,2936.07495,2936.07495,2625.29346 [f=0011767] !transmitlobby @voice@buildUnit@remove;tankcon [f=0011767] !transmitlobby @voice@buildUnit@remove;tankraid [f=0011767] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0011767] !transmitlobby @voice@buildUnit@remove;tankriot [f=0011767] !transmitlobby @voice@buildUnit@remove;tankassault [f=0011767] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0011767] !transmitlobby @voice@buildUnit@remove;tankarty [f=0011767] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0011767] !transmitlobby @voice@buildUnit@remove;tankaa [f=0011767] !transmitlobby @voice@buildUnit@reload [f=0011791] [11791] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0011897] [11897] Event [2501.6272,29.1143227,858.078186]: 1 finished unit Strike Commander [f=0011925] [11925] Event [4888,14.0844727,952]: 1 finished unit Solar Collector [f=0012037] No clients connected, shutting down server [f=0012037] Server shutdown [f=0012068] [12068] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0012161] [12161] Event [2712,15.4305458,1384]: 1 finished unit Caretaker [f=0012328] [12328] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0012573] [12573] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0012618] [12618] Event [4968,9.84924316,904]: 1 finished unit Solar Collector [f=0012710] [12710] Event [2712,13.0078125,1272]: 1 finished unit Caretaker [f=0012792] [12792] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0012905] [12905] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0013114] [13114] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0013304] [13304] Event [5464,15.4742432,984]: 1 finished unit Solar Collector [f=0013322] [13322] Event [2536,28.9105225,736]: 1 finished unit Fusion Reactor [f=0013383] [13383] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0013653] [13653] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0013741] [13741] Event [5384,12.6507568,1032]: 1 finished unit Solar Collector [f=0013823] [13823] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0013908] [13908] Event [3656,21.7199707,3224]: 1 finished unit Metal Extractor [f=0013957] [13957] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0014089] [14089] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0014299] [14299] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0014327] [14327] Event [5336,12.6342773,952]: 1 finished unit Solar Collector [f=0014509] [14509] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0014644] [14644] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0014779] [14779] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0014882] [14882] Event [5416,12.6507568,904]: 1 finished unit Solar Collector [f=0014914] [14914] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0015123] [15123] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0015333] [15333] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0015468] [15468] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0015603] [15603] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0015738] [15738] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0015948] [15948] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0016158] [16158] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Ripper [f=0016293] [16293] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0016428] [16428] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0016563] [16563] Event [2848.02954,8.93977737,1233.99231]: 1 finished unit Fencer [f=0016603] Autoquit sending quit command. [f=0016603] [QuitAction] user exited to system [f=0016603] [SpringApp::Kill][1] fromRun=1 [f=0016603] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016603] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016603] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016603] [ThreadPool::SetThreadCount][2] workers=0 [f=0016603] [SpringApp::Kill][2] [f=0016603] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016603] [Game::KillLua][3] dtor=0 luaUI=0x55b72240 [f=0016603] Start widgetHandler:Shutdown [f=0016603] Shutdown - SaveOrderList Complete [f=0016603] Writing last game win data [f=0016603] Shutdown - SaveConfigData Complete [f=0016603] Shutdown Widget - Save/Load API [f=0016603] Shutdown Widget - Chili Highlight [f=0016603] Shutdown Widget - Draw After Chili [f=0016603] Shutdown Widget - EPIC Menu [f=0016603] Shutdown Widget - Chili Widget Selector [f=0016603] Shutdown Widget - Chili Minimap [f=0016603] Shutdown Widget - Local Team Colors [f=0016603] Shutdown Widget - Display Keys 2 [f=0016603] Shutdown Widget - Save Game Menu [f=0016603] Shutdown Widget - Unit Icons [f=0016603] Shutdown Widget - Noises [f=0016603] Shutdown Widget - HealthBars [f=0016603] Shutdown Widget - Win Counter [f=0016603] Shutdown Widget - SpringRTS Replay Stats [f=0016603] Shutdown Widget - BuildETA [f=0016603] Shutdown Widget - Modular Comm Info [f=0016603] Shutdown Widget - Mex Placement Handler [f=0016603] Shutdown Widget - Stereo3D [f=0016603] Shutdown Widget - Showeco and Grid Drawer [f=0016603] Shutdown Widget - Point Tracker [f=0016603] Shutdown Widget - Missile Silo Range [f=0016603] Shutdown Widget - MinimapEvents [f=0016603] Shutdown Widget - Local Widgets Config [f=0016603] Shutdown Widget - Highlight Geos [f=0016603] Shutdown Widget - Grab Input [f=0016603] Input grabbing is disabled! [f=0016603] Shutdown Widget - Music Player [f=0016603] Shutdown Widget - Darkening [f=0016603] Shutdown Widget - Context Menu [f=0016603] Shutdown Widget - Chili Spectator Panels [f=0016603] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016603] Shutdown Widget - Chili Nuke Warning [f=0016603] Shutdown Widget - Chili EndGame Window [f=0016603] Shutdown Widget - Chili Economy Panel Default [f=0016603] Shutdown Widget - CameraShake [f=0016603] Shutdown Widget - Attack AoE [f=0016603] Shutdown Widget - Map Edge Extension [f=0016603] Shutdown Widget - Selection Send [f=0016603] Shutdown Widget - LupsManager [f=0016603] Shutdown Widget - Newton Firezone [f=0016603] Shutdown Widget - Chili Crude Player List [f=0016603] Shutdown Widget - Chili Pro Console [f=0016603] Shutdown Widget - Lasso Terraform GUI [f=0016603] Shutdown Widget - Lups [f=0016603] Shutdown Widget - Chili Framework [f=0016603] Shutdown Widget - Chili Core Selector [f=0016603] Shutdown Widget - Custom Markers [f=0016603] Shutdown Widget - Pause Screen [f=0016603] Shutdown Widget - Text To Speech Control [f=0016603] Shutdown Widget - Layout Handler [f=0016603] Shutdown Widget - Persistent Build Height [f=0016603] End widgetHandler:Shutdown [f=0016603] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={501046,70090227} {int,ext,rec}Allocs={19690265,0,0} {chunk,block}Bytes={70090227,0} [f=0016603] [Game::KillLua][1] dtor=0 luaGaia=0x54f811b0 [f=0016603] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420612,62373678} {int,ext,rec}Allocs={19690265,0,0} {chunk,block}Bytes={62373678,0} [f=0016603] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420612,62373678} {int,ext,rec}Allocs={19690265,0,0} {chunk,block}Bytes={62373678,0} [f=0016603] [Game::KillLua][2] dtor=0 luaRules=0x5529a7c0 [f=0016603] Start gadgetHandler:Shutdown [f=0016603] Shutdown - StartSetup [f=0016603] Shutdown - UnitMorph [f=0016603] Shutdown - LupsNanoSpray [f=0016603] Shutdown - Missile Silo Controller [f=0016603] Shutdown - Modular Comm Info [f=0016603] Shutdown - Terrain Texture Handler [f=0016603] Shutdown - UnitCloakShield [f=0016603] End gadgetHandler:Shutdown [f=0016603] Start gadgetHandler:Shutdown [f=0016603] Shutdown - Save/Load [f=0016603] Shutdown - UnitMorph [f=0016603] Shutdown - Modular Comm Info [f=0016603] Shutdown - Retreat Command [f=0016603] Shutdown - Shockwaves [f=0016603] Shutdown - Teleport Throw [f=0016603] Shutdown - UnitCloakShield [f=0016603] Shutdown - Lups Cloak FX [f=0016603] Shutdown - Lups [f=0016603] Shutdown - Lups Shield [f=0016603] End gadgetHandler:Shutdown [f=0016603] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19690292,0,0} {chunk,block}Bytes={0,0} [f=0016603] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19690292,0,0} {chunk,block}Bytes={0,0} [f=0016603] [Game::KillLua][4] dtor=0 [f=0016603] [Game::~CGame][1] [f=0016603] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016603] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016603] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016603] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016603] [Game::KillLua][4] dtor=1 [f=0016603] [Game::KillMisc][1] [f=0016603] [Game::KillMisc][2] [f=0016603] [Game::KillMisc][3] [f=0016603] [Game::KillRendering][1] [f=0016603] [3DOParser::Kill] allocated 1 pieces [f=0016603] [S3OParser::Kill] allocated 291 pieces [f=0016603] [AssParser::Kill] allocated 85 pieces [f=0016603] [Game::KillInterface][1] [f=0016603] [Game::KillInterface][2] [f=0016603] [Game::KillSimulation][1] [f=0016603] [Game::KillSimulation][2] [f=0016603] [CCollisionHandler] dis-/continuous tests: 0/259081 [f=0016603] [Game::KillSimulation][3] [f=0016603] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016603] [~CPathCache(24x28)] cacheHits=53 hitPercentage=46% numHashColls=0 maxCacheSize=7 [f=0016603] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016603] [~CPathCache(48x56)] cacheHits=241 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016603] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016603] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016603] [LosHandler::Kill] raycast instance cache-{hits,misses}={1814,4962}; shared=3%; cached=24% [f=0016603] [Game::KillSimulation][4] [f=0016603] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0016603] [Game::~CGame][2] [f=0016603] [Game::~CGame][3] [f=0016603] [SpringApp::Kill][3] [f=0016603] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173589 bytes sent 100911 bytes recv'd [f=0016603] [SpringApp::Kill][4] font=0x46589210 [f=0016603] [SpringApp::Kill][5] [f=0016603] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/springcontent.sdz] 231326 bytes cached in 72 files [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2002ms file="unittextures/factorytank_1.png" indx=7168 inflSize=4103kb readTime=55ms file="unittextures/factorytank_2.png" indx=7169 inflSize=4103kb readTime=25ms file="unittextures/factoryveh1.png" indx=7172 inflSize=1077kb readTime=23ms file="bitmaps/pd/lightningball.tga" indx=538 inflSize=256kb readTime=22ms file="objects3d/commsupport.s3o" indx=5082 inflSize=85kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5511 inflSize=1500kb readTime=18ms file="objects3d/strikecom.dae" indx=5509 inflSize=1500kb readTime=18ms file="bitmaps/loadpictures/forcefiremods.png" indx=498 inflSize=3744kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=15ms file="luaui/configs/snd_music_exception.lua" indx=3021 inflSize=0kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 45146560 bytes cached in 2669 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d517b0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]