[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.v9ldY3syWe/springsettings.739601.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1251-g69e556f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4080 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/739601/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2.2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 572ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 642ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 118ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/739601/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd0f8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd0f8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd0f8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd108 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd108 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd108.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (193ms, checksum a1247b8d)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11852,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/739601/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x5196e940,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fddf155d7aa1441ae6077856829dffc7 [f=-000001] Connection attempt from CatLady [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: CatLady changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatLady" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatLady" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Ctlas [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Ctlas changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ctlas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ctlas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatLady" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatLady" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatLady" string="[Game::LoadGame][lua{Rules,Gaia}={0x886a14b0,(nil)}]" [f=-000001] Allies: I choose: Carrier! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ctlas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ctlas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ctlas" string="[Game::LoadGame][lua{Rules,Gaia}={3f5d6020,00000000}]" [f=-000001] Allies: I choose: E12-d21! [f=-000001] [0] Event [443,175.941635,445]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4695,171.716309,4750]: 1 finished unit Engineer Commander [f=0000000] [0] CatLady, team: 0, elo:1955, userid: 414758 [f=0000000] [0] Ctlas, team: 1, elo:1447, userid: 475170 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [448,177.724335,560]: 0 finished unit Rover Assembly [f=0000011] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000011] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000011] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000011] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000011] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000011] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000011] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000011] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000011] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000011] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000011] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000300] [300] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000361] [361] Event [4584,178.522552,4752]: 1 finished unit Cloakbot Factory [f=0000465] [465] Event [552,175.819244,408]: 0 finished unit Solar Collector [f=0000582] [582] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0000810] [810] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000956] [956] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Conjurer [f=0001070] [1070] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0001138] [1138] Event [648,175.812134,504]: 0 finished unit Solar Collector [f=0001163] [1163] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0001186] [1186] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001370] [1370] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0001515] [1515] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0001581] [1581] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0001665] [1665] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001792] [1792] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0001926] [1926] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0002003] [2003] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0002028] [2028] Event [4040,177.883972,5096]: 1 finished unit Wind/Tidal Generator [f=0002214] [2214] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0002253] [2253] Event [4120,175.819244,5096]: 1 finished unit Wind/Tidal Generator [f=0002297] [2297] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0002525] [2525] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0002594] [2594] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002619] [2619] Event [4200,175.641846,5096]: 1 finished unit Wind/Tidal Generator [f=0002714] [2714] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0002769] [2769] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0002912] [2912] Event [4280,175.812134,5096]: 1 finished unit Wind/Tidal Generator [f=0002964] [2964] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0003046] [3046] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0003139] [3139] Event [328,177.635651,904]: 0 finished unit Wind/Tidal Generator [f=0003315] [3315] Event [328,175.755371,824]: 0 finished unit Wind/Tidal Generator [f=0003348] [3348] Event [448.029633,178.280746,577.99231]: 0 finished unit Mason [f=0003373] [3373] Event [4360,173.995728,5096]: 1 finished unit Wind/Tidal Generator [f=0003435] [3435] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0003480] [3480] Event [328,175.755371,744]: 0 finished unit Wind/Tidal Generator [f=0003674] [3674] Event [328,175.570923,664]: 0 finished unit Wind/Tidal Generator [f=0003757] [3757] Event [4440,175.691528,5096]: 1 finished unit Wind/Tidal Generator [f=0003757] [3757] Event [3896,186.760254,4760]: 1 lost unit Metal Extractor [f=0003822] [3822] Event [4040,177.883972,5096]: 1 lost unit Wind/Tidal Generator [f=0003832] [3832] Event [448.029633,178.280746,577.99231]: 0 finished unit Mason [f=0003841] [3841] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0003841] [3841] Event [4120,175.853271,5096]: 1 lost unit Wind/Tidal Generator [f=0003865] [3865] Event [4200,175.675873,5096]: 1 lost unit Wind/Tidal Generator [f=0003885] [3885] Event [4280,175.846161,5096]: 1 lost unit Wind/Tidal Generator [f=0003911] [3911] Event [344,175.826355,584]: 0 finished unit Wind/Tidal Generator [f=0003923] [3923] Event [4360,174.029755,5096]: 1 lost unit Wind/Tidal Generator [f=0003940] [3940] Event [4390.47217,177.492172,4974.84033]: 0 lost unit Scorcher [f=0004004] [4004] Event [4404.29248,179.336945,4949.83398]: 0 lost unit Scorcher [f=0004008] [4008] Event [4451.70947,181.331314,4905.38477]: 1 finished unit Engineer Commander [f=0004008] [4008] Event [4451.70947,181.331314,4905.38477]: 1 lost unit Engineer Commander [f=0004031] [4031] Event [4474.57715,183.108841,4876.34473]: 0 lost unit Scorcher [f=0004049] [4049] Event [4463.13525,183.109024,4849.09668]: 0 lost unit Scorcher [f=0004052] [4052] Event [4520,174.002838,5096]: 1 finished unit Wind/Tidal Generator [f=0004088] [4088] Event [4365.36328,181.282715,4820.03711]: 1 lost unit Glaive [f=0004147] [4147] Event [4423.42773,181.225433,4917.74121]: 0 lost unit Scorcher [f=0004199] [4199] Event [344,177.642761,504]: 0 finished unit Wind/Tidal Generator [f=0004261] [4261] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0004263] [4263] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0004414] [4414] Event [4600,170.419678,5096]: 1 finished unit Wind/Tidal Generator [f=0004482] [4482] Event [344,175.826355,424]: 0 finished unit Wind/Tidal Generator [f=0004545] [4545] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0004666] [4666] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0004775] [4775] Event [4680,168.709717,5096]: 1 finished unit Wind/Tidal Generator [f=0004825] [4825] Event [344,175.819244,344]: 0 finished unit Wind/Tidal Generator [f=0004826] [4826] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0005030] [5030] Event [448.029633,177.635651,577.99231]: 0 finished unit Scorcher [f=0005054] [5054] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0005314] [5314] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0005382] [5382] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0005534] [5534] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0005638] [5638] Event [1030.30872,175.819244,1196.9762]: 1 lost unit Glaive [f=0005641] [5641] Event [1156.22839,175.819244,1105.52087]: 0 lost unit Scorcher [f=0005751] [5751] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0005810] [5810] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0005830] [5830] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0005856] [5856] Event [744,175.805054,600]: 0 lost unit Metal Extractor [f=0005867] [5867] Event [749.36261,177.662048,700.059753]: 1 lost unit Glaive [f=0005911] [5911] Event [668.441589,176.970291,758.264099]: 1 lost unit Glaive [f=0005914] [5914] Event [655.56665,177.628754,714.446777]: 1 lost unit Glaive [f=0005932] [5932] Event [796.743164,175.819244,750.029297]: 0 lost unit Scorcher [f=0005963] [5963] Event [570.355835,172.282608,697.11615]: 1 lost unit Glaive [f=0005968] [5968] Event [625.017578,174.75293,551.882751]: 0 lost unit Mason [f=0006004] [6004] Event [503.829865,176.50061,645.517517]: 1 lost unit Glaive [f=0006054] [6054] Event [548.729126,171.130814,625.086182]: 1 lost unit Glaive [f=0006115] [6115] Event [539.827637,171.295837,581.51886]: 1 lost unit Glaive [f=0006125] [6125] Event [527.741821,173.987274,611.237244]: 1 lost unit Glaive [f=0006166] [6166] Event [521.14447,175.349503,635.008789]: 1 lost unit Glaive [f=0006169] [6169] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0006185] [6185] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0006215] [6215] Event [594.307007,170.305023,596.748535]: 1 lost unit Glaive [f=0006573] [6573] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0006579] [6579] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0006606] [6606] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0006631] [6631] Event [3784,179.466248,4840]: 1 finished unit Stardust [f=0006852] [6852] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Glaive [f=0006876] [6876] Event [601.456543,173.900558,673.159851]: 0 finished unit Engineer Commander [f=0006876] game_message: Morph complete: Carrier lvl 1 -> Carrier lvl 2 [f=0006876] [6876] Received game_message: Morph complete: Carrier lvl 1 -> Carrier lvl 2 [f=0006956] [6956] Event [448.029633,178.280746,577.99231]: 0 finished unit Mason [f=0007143] [7143] Event [3896,186.083374,4760]: 1 finished unit Metal Extractor [f=0007143] [7143] Event [4888,165.069824,3928]: 1 lost unit Metal Extractor [f=0007297] [7297] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0007302] [7302] Event [4631.44287,170.358902,4350.44287]: 1 lost unit Glaive [f=0007307] [7307] Event [1888,168.716797,1072]: 0 finished unit Lotus [f=0007315] [7315] Event [4691.06787,171.103714,4417.125]: 0 lost unit Scorcher [f=0007414] [7414] Event [4728,170.107483,4696]: 1 lost unit Metal Extractor [f=0007651] [7651] Event [4584.01465,174.059601,4742.3999]: 1 finished unit Conjurer [f=0007687] [7687] Event [4584,174.059601,4752]: 1 lost unit Cloakbot Factory [f=0007706] [7706] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0007730] [7730] Event [4584.26025,170.83577,4585.99658]: 1 lost unit Conjurer [f=0007788] [7788] Event [4760,168.539429,5096]: 1 lost unit Wind/Tidal Generator [f=0007816] [7816] Event [4680,168.709717,5096]: 1 lost unit Wind/Tidal Generator [f=0007854] [7854] Event [711.164063,176.277344,761.405151]: 1 lost unit Glaive [f=0007873] [7873] Event [4527.25195,185.258514,4894.31738]: 0 lost unit Scorcher [f=0007915] [7915] Event [632.560303,173.954269,611.208618]: 1 lost unit Glaive [f=0007948] [7948] Event [576.951477,168.93959,562.713928]: 1 lost unit Glaive [f=0007983] [7983] Event [542.844666,172.095551,535.889587]: 1 lost unit Glaive [f=0008023] [8023] Event [520.026428,175.814911,520.846619]: 1 lost unit Glaive [f=0008027] [8027] Event [2064,175.819244,1296]: 0 finished unit Lotus [f=0008035] [8035] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0008063] [8063] Event [543.090088,172.084854,526.460754]: 1 lost unit Glaive [f=0008087] [8087] Event [551.971558,172.173004,503.13031]: 1 lost unit Glaive [f=0008283] [8283] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0008567] [8567] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0008567] [8567] Event [744,175.128174,600]: 0 finished unit Metal Extractor [f=0008576] [8576] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0008695] [8695] Event [560,169.874237,592]: 0 finished unit Terraform [f=0008858] [8858] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0008896] [8896] Event [4120,171.994873,4936]: 1 finished unit Solar Collector [f=0009179] [9179] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0009253] [9253] Event [2416,174.002838,1328]: 0 finished unit Lotus [f=0009363] [9363] Event [520,213.811279,664]: 0 finished unit Stardust [f=0009412] [9412] Event [4390.67871,173.98407,4576.26904]: 1 lost unit Conjurer [f=0009434] [9434] Event [4427.2334,174.307175,4640.89746]: 1 lost unit Engineer Commander [f=0009446] [9446] Event [4412.36084,170.611649,4547.29199]: 0 lost unit Scorcher [f=0009446] [9446] Event [4386.52979,170.950012,4536.6001]: 0 lost unit Scorcher [f=0009450] [9450] Event [4360.57617,173.275299,4517.38135]: 0 lost unit Scorcher [f=0009451] [9451] Event [4388.54004,171.373306,4520.04102]: 0 lost unit Scorcher [f=0009456] [9456] Event [4290.65039,174.12207,4515.96533]: 0 lost unit Scorcher [f=0009470] [9470] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0009489] [9489] Event [undefined]: Ctlas resigned [f=0009489] game_message: Ctlas has been destroyed! [f=0009489] game_message: CatLady wins! [f=0009489] Submitting stats [f=0009489] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009489] Part| Total Time|Time of the last 0.5s [f=0009489] Draw 9491.00ms 31.00% [f=0009489] Lua 16714.47ms 58.10% [f=0009489] Misc::Profiler::AddTime 36.93ms 0.10% [f=0009489] Sim 10430.96ms 26.80% [f=0009489] [9489] Received game_message: Ctlas has been destroyed! [f=0009489] [9489] Received game_message: CatLady wins! [f=0009490] [9490] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009490] [9490] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009490] [9490] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009490] [9490] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.13457632,6.40186453,6.13457632,6.40186453,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009490] [9490] Game End Stats Values: 3,2075,2350,2075,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.73333359,8,9.73333359,2000,2000,2000,2000,8.00466061,8.27194881,8.00466061,8.27194881,0,130,0,130,0,0,0,0,75,220,75,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009490] [9490] Game End Stats Values: 4,2335,2550,2335,2550,0,1.36540008,0,1.36540008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.8000002,8,10.8000002,2000,2000,2000,2000,8.53923702,10.1003466,8.53923702,10.1003466,185,260,185,260,0,0,0,0,150,290,150,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009490] [9490] Game End Stats Values: 5,2605,2680,2605,2680,0,5.64806938,0,5.64806938,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,8,12,2000,2000,2000,2000,10.4102526,10.2948322,10.4102526,10.2948322,380,390,380,390,0,0,0,0,225,290,225,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009490] [9490] Game End Stats Values: 6,2770,2810,2770,2810,0,10.6927319,0,10.6927319,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.65454674,12,8.65454674,12,2000,2000,2000,2000,12.013979,10.3456316,12.013979,10.3456316,510,520,510,520,0,0,0,0,260,290,260,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009490] [9490] Game End Stats Values: 7,2980,2940,2980,2940,0,15.2923069,0,15.2923069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8014851,12,12.8014851,12,2000,2000,2000,2000,12.2812681,10.3159599,12.2812681,10.3159599,575,650,575,650,0,0,0,0,405,290,405,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009490] [9490] Game End Stats Values: 8,3145,3180,3145,3180,0,17.7409935,0,17.7409935,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.3519945,12,15.3519945,12,2000,2000,2000,2000,14.0186424,10.8407869,14.0186424,10.8407869,705,780,705,780,0,0,0,0,440,400,440,400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009490] [9490] Game End Stats Values: 9,3245,3370,3245,3370,0,22.4540424,0,22.4540424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5511913,13.4797564,12.5511913,13.4797564,2000,2000,2000,2000,14.0186424,12.3281832,14.0186424,12.3281832,770,900,770,900,0,0,0,0,475,470,475,470,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009490] [9490] Game End Stats Values: 10,3325,3040,3325,3040,0,32.2481689,0,32.2481689,0,0,0,0,0,0,0,0,0,0,0,0,497.932831,1081.66516,497.932831,1081.66516,0,0,0,0,11.9826365,15.7280388,11.9826365,15.7280388,2230,2000,2230,2000,12.9494877,12.6669207,12.9494877,12.6669207,835,500,835,500,520,250,520,250,260,540,260,540,250,520,250,520,0,0,0,0,1134.95117,520.000488,1134.95117,520.000488 [f=0009490] [9490] Game End Stats Values: 11,3395,3110,3395,3110,0,41.8618317,0,41.8618317,0,0,0,0,0,0,0,0,0,0,0,0,627.933105,1232.95288,627.933105,1232.95288,0,0,0,0,9.29960346,15.7684517,9.29960346,15.7684517,2230,2000,2230,2000,12.013979,12.654891,12.013979,12.654891,835,500,835,500,650,315,650,315,330,610,330,610,315,650,315,650,0,0,0,0,1286.23889,650.000793,1286.23889,650.000793 [f=0009490] [9490] Game End Stats Values: 12,3560,3275,3560,3275,0,55.0273552,0,55.0273552,0,0,0,0,0,0,0,0,0,0,0,0,627.933105,1232.95288,627.933105,1232.95288,0,0,0,0,10.1588964,16.7137394,10.1588964,16.7137394,2230,2000,2230,2000,20.680645,12.8916817,20.680645,12.8916817,965,630,965,630,650,315,650,315,365,645,365,645,315,650,315,650,142.400085,0,142.400085,0,1286.23889,650.000793,1286.23889,650.000793 [f=0009490] [9490] Game End Stats Values: 13,3690,3535,3690,3535,0,74.6668243,0,74.6668243,0,0,0,0,0,0,0,0,19.5149536,0,19.5149536,0,627.933105,1232.95288,627.933105,1232.95288,0,0,0,0,11.1325779,18.3267212,11.1325779,18.3267212,2230,2000,2230,2000,22.5473099,13.3232784,22.5473099,13.3232784,1095,890,1095,890,650,315,650,315,365,645,365,645,315,650,315,650,290.667725,0,290.667725,0,1286.23889,650.000793,1286.23889,650.000793 [f=0009490] [9490] Game End Stats Values: 14,3755,3610,3755,3610,0,95.656311,0,95.656311,0,0,0,0,0,0,0,0,74.8545532,0,74.8545532,0,810.469116,1328.82776,810.469116,1328.82776,0,0,0,0,11.242815,18.5462093,11.242815,18.5462093,2230,2000,2230,2000,12.9473114,13.4132814,12.9473114,13.4132814,1160,890,1160,890,780,380,780,380,365,720,365,720,380,780,380,780,305.60083,0,305.60083,0,1397.77502,836.251099,1397.77502,836.251099 [f=0009490] [9490] Game End Stats Values: 15,3170,3415,3170,3415,0,125.017525,0,125.017525,0,0,0,0,0,0,0,0,82.4188232,0,82.4188232,0,1722.12866,1834.84058,1722.12866,1834.84058,0,0,0,0,14.0464935,23.3284321,14.0464935,23.3284321,2230,2000,2230,2000,12.013979,14.3494844,12.013979,14.3494844,575,770,575,770,1105,1030,1105,1030,365,645,365,645,1030,1105,1030,1105,305.60083,13.3333292,305.60083,13.3333292,2022.4884,1767.05872,2022.4884,1767.05872 [f=0009490] [9490] Game End Stats Values: 16,3455,3620,3455,3620,0,146.692749,0,146.692749,0,0,0,0,0,0,0,0,82.4188232,0,82.4188232,0,1722.12866,1834.84058,1722.12866,1834.84058,220,0,220,0,14.9397011,25.9068375,14.9397011,25.9068375,2230,2000,2230,2000,12.013979,22.7713585,12.013979,22.7713585,640,900,640,900,1105,1030,1105,1030,365,720,365,720,1030,1105,1030,1105,320.533936,145.000122,320.533936,145.000122,2022.4884,1767.05872,2022.4884,1767.05872 [f=0009490] [9490] Game End Stats Values: 17,3520,3895,3520,3895,0,159.882477,0,159.882477,0,0,0,0,0,0,0,0,136.948303,0,136.948303,0,1722.12866,1909.8407,1722.12866,1909.8407,220,0,220,0,12.1725292,20.3973064,12.1725292,20.3973064,2230,2155,2230,2155,14.0139771,24.9423923,14.0139771,24.9423923,705,1020,705,1020,1105,1105,1105,1105,365,720,365,720,1105,1105,1105,1105,336.000366,294.397858,336.000366,294.397858,2097.48877,1774.92151,2097.48877,1774.92151 [f=0009490] [9490] Game End Stats Values: 18,3315,3985,3315,3985,0,167.610245,0,167.610245,0,0,0,0,0,0,0,0,182.261749,0,182.261749,0,1840.54993,2811.72339,1840.54993,2811.72339,220,90,220,90,10.5704851,17.2075768,10.5704851,17.2075768,2230,2155,2230,2155,11.2121172,21.4671593,11.2121172,21.4671593,575,1020,575,1020,1235,1245,1235,1245,290,720,290,720,1310,1235,1310,1235,336.000366,391.996368,336.000366,391.996368,3001.79224,1919.01721,3001.79224,1919.01721 [f=0009490] [9490] Game End Stats Values: 19,2025,4205,2025,4205,0,172.125732,0,172.125732,0,0,0,0,0,0,0,0,365.733246,0,365.733246,0,2714.15991,3539.08618,2714.15991,3539.08618,220,180,220,180,11.2948236,19.9135704,11.2948236,19.9135704,1430,2155,1430,2155,13.2093182,14.3196726,13.2093182,14.3196726,120,1150,120,1150,1365,2669.66675,1365,2669.66675,255,720,255,720,2742.33325,1365,2742.33325,1365,399.466064,391.996368,399.466064,391.996368,3836.20313,2896.76636,3836.20313,2896.76636 [f=0009490] [9490] Game End Stats Values: 20,2025,4335,2025,4335,0,182.512466,0,182.512466,0,0,0,0,0,0,0,0,496.759277,0,496.759277,0,2714.15991,3539.08618,2714.15991,3539.08618,220,180,220,180,11.9706421,22.6195621,11.9706421,22.6195621,1430,2155,1430,2155,12.4270973,19.0844212,12.4270973,19.0844212,120,1280,120,1280,1365,2669.66675,1365,2669.66675,255,720,255,720,2742.33325,1365,2742.33325,1365,420.265747,458.395355,420.265747,458.395355,3836.20313,2896.76636,3836.20313,2896.76636 [f=0009490] [9490] Game End Stats Values: 21,2095,4745,2095,4745,0,185.09642,0,185.09642,0,0,0,0,0,0,0,0,496.759277,0,496.759277,0,2714.15991,3539.08618,2714.15991,3539.08618,220,180,220,180,13.0943155,24.8973408,13.0943155,24.8973408,1430,2155,1430,2155,10.0093212,17.6656494,10.0093212,17.6656494,120,1540,120,1540,1365,2669.66675,1365,2669.66675,325,870,325,870,2742.33325,1365,2742.33325,1365,420.265747,458.395355,420.265747,458.395355,3836.20313,2896.76636,3836.20313,2896.76636 [f=0009490] [9490] Game End Stats Values: 22,545,4925,545,4925,0,200.558411,0,200.558411,0,0,0,0,0,0,0,0,496.759277,0,496.759277,0,3060.46045,4988.7998,3060.46045,4988.7998,220,490,220,490,16.3079262,28.8316879,16.3079262,28.8316879,0,2155,0,2155,10.0093212,19.0587597,10.0093212,19.0587597,0,1410,0,1410,1625,4219.66699,1625,4219.66699,325,870,325,870,4292.33301,1625,4292.33301,1625,420.265747,458.395355,420.265747,458.395355,5285.91699,3265.32227,5285.91699,3265.32227 [f=0009490] [9490] Game End Stats Values: 23,470,4665,470,4665,0,202.853119,0,202.853119,0,0,0,0,0,0,0,0,723.480835,0,723.480835,0,3323.19531,4992.35059,3323.19531,4992.35059,220,490,220,490,13.30793,28.8316841,13.30793,28.8316841,0,2155,0,2155,8.00932026,19.1753139,8.00932026,19.1753139,0,1150,0,1150,1885,4219.66699,1885,4219.66699,250,870,250,870,4367.33301,2015,4367.33301,2015,420.265747,458.395355,420.265747,458.395355,5325.92676,3528.55054,5325.92676,3528.55054 [f=0009657] Player CatLady left the game: normal quit [f=0009657] [9657] Event [undefined]: CatLady quit [f=0009665] [9665] Event [820.36499,175.819244,687.463562]: 0 finished unit Terraform [f=0009713] Spectator Ctlas left the game: normal quit [f=0009713] [9713] Event [undefined]: Ctlas quit [f=0009719] No clients connected, shutting down server [f=0009719] Server shutdown [f=0009751] [9751] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0010065] [10065] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0010302] [10302] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0010328] [10328] Event [3408,173.995728,1104]: 0 finished unit Lotus [f=0010511] [10511] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0010709] [10709] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0010928] [10928] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0011135] [11135] Event [3664,173.995728,832]: 0 finished unit Lotus [f=0011161] [11161] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0011397] [11397] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0011643] [11643] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0011878] [11878] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0011900] [11900] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0012107] [12107] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0012341] [12341] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0012575] [12575] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0012615] [12615] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0012761] [12761] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0012956] [12956] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0013164] [13164] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0013373] [13373] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0013499] [13499] Event [4096,181.41037,992]: 0 finished unit Lotus [f=0013569] [13569] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0013774] [13774] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0014065] [14065] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0014098] [14098] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0014350] [14350] Event [448.029633,178.280746,577.99231]: 0 finished unit Scorcher [f=0014465] Autoquit sending quit command. [f=0014465] [QuitAction] user exited to system [f=0014465] [SpringApp::Kill][1] fromRun=1 [f=0014465] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014465] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014465] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014465] [ThreadPool::SetThreadCount][2] workers=0 [f=0014465] [SpringApp::Kill][2] [f=0014465] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014465] [Game::KillLua][3] dtor=0 luaUI=0x5229d340 [f=0014465] Start widgetHandler:Shutdown [f=0014465] Shutdown - SaveOrderList Complete [f=0014465] Writing last game win data [f=0014465] Shutdown - SaveConfigData Complete [f=0014465] Shutdown Widget - Save/Load API [f=0014465] Shutdown Widget - Chili Highlight [f=0014465] Shutdown Widget - Draw After Chili [f=0014465] Shutdown Widget - EPIC Menu [f=0014465] Shutdown Widget - Chili Widget Selector [f=0014465] Shutdown Widget - Chili Minimap [f=0014465] Shutdown Widget - Local Team Colors [f=0014465] Shutdown Widget - Display Keys 2 [f=0014465] Shutdown Widget - Save Game Menu [f=0014465] Shutdown Widget - Unit Icons [f=0014465] Shutdown Widget - Noises [f=0014465] Shutdown Widget - HealthBars [f=0014465] Shutdown Widget - Win Counter [f=0014465] Shutdown Widget - SpringRTS Replay Stats [f=0014465] Shutdown Widget - BuildETA [f=0014465] Shutdown Widget - Modular Comm Info [f=0014465] Shutdown Widget - Mex Placement Handler [f=0014465] Shutdown Widget - Stereo3D [f=0014465] Shutdown Widget - Showeco and Grid Drawer [f=0014465] Shutdown Widget - Point Tracker [f=0014465] Shutdown Widget - Missile Silo Range [f=0014465] Shutdown Widget - MinimapEvents [f=0014465] Shutdown Widget - Local Widgets Config [f=0014465] Shutdown Widget - Highlight Geos [f=0014465] Shutdown Widget - Grab Input [f=0014465] Input grabbing is disabled! [f=0014465] Shutdown Widget - Music Player [f=0014465] Shutdown Widget - Darkening [f=0014465] Shutdown Widget - Context Menu [f=0014465] Shutdown Widget - Chili Spectator Panels [f=0014465] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014465] Shutdown Widget - Chili Nuke Warning [f=0014465] Shutdown Widget - Chili EndGame Window [f=0014465] Shutdown Widget - Chili Economy Panel Default [f=0014465] Shutdown Widget - CameraShake [f=0014465] Shutdown Widget - Attack AoE [f=0014465] Shutdown Widget - Map Edge Extension [f=0014465] Shutdown Widget - Selection Send [f=0014465] Shutdown Widget - LupsManager [f=0014465] Shutdown Widget - Newton Firezone [f=0014465] Shutdown Widget - Chili Crude Player List [f=0014465] Shutdown Widget - Chili Pro Console [f=0014465] Shutdown Widget - Lasso Terraform GUI [f=0014465] Shutdown Widget - Lups [f=0014465] Shutdown Widget - Chili Framework [f=0014465] Shutdown Widget - Chili Core Selector [f=0014465] Shutdown Widget - Custom Markers [f=0014465] Shutdown Widget - Pause Screen [f=0014465] Shutdown Widget - Text To Speech Control [f=0014465] Shutdown Widget - Layout Handler [f=0014465] Shutdown Widget - Persistent Build Height [f=0014465] End widgetHandler:Shutdown [f=0014465] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={396537,56723385} {int,ext,rec}Allocs={19270386,0,0} {chunk,block}Bytes={56723385,0} [f=0014465] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014465] [Game::KillLua][2] dtor=0 luaRules=0x5196e940 [f=0014465] Start gadgetHandler:Shutdown [f=0014465] Shutdown - StartSetup [f=0014465] Shutdown - UnitMorph [f=0014465] Shutdown - LupsNanoSpray [f=0014465] Shutdown - Missile Silo Controller [f=0014465] Shutdown - Modular Comm Info [f=0014465] Shutdown - Terrain Texture Handler [f=0014465] Shutdown - UnitCloakShield [f=0014465] End gadgetHandler:Shutdown [f=0014465] Start gadgetHandler:Shutdown [f=0014465] Shutdown - Save/Load [f=0014465] Shutdown - UnitMorph [f=0014465] Shutdown - Modular Comm Info [f=0014465] Shutdown - Retreat Command [f=0014465] Shutdown - Shockwaves [f=0014465] Shutdown - Teleport Throw [f=0014465] Shutdown - UnitCloakShield [f=0014465] Shutdown - Lups Cloak FX [f=0014465] Shutdown - Lups [f=0014465] Shutdown - Lups Shield [f=0014465] End gadgetHandler:Shutdown [f=0014465] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19270413,0,0} {chunk,block}Bytes={0,0} [f=0014465] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19270413,0,0} {chunk,block}Bytes={0,0} [f=0014465] [Game::KillLua][4] dtor=0 [f=0014465] [Game::~CGame][1] [f=0014465] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014465] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014465] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014465] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014465] [Game::KillLua][4] dtor=1 [f=0014465] [Game::KillMisc][1] [f=0014465] [Game::KillMisc][2] [f=0014465] [Game::KillMisc][3] [f=0014465] [Game::KillRendering][1] [f=0014465] [3DOParser::Kill] allocated 1 pieces [f=0014465] [S3OParser::Kill] allocated 180 pieces [f=0014465] [AssParser::Kill] allocated 21 pieces [f=0014465] [Game::KillInterface][1] [f=0014465] [Game::KillInterface][2] [f=0014465] [Game::KillSimulation][1] [f=0014465] [Game::KillSimulation][2] [f=0014465] [CCollisionHandler] dis-/continuous tests: 0/14682 [f=0014465] [Game::KillSimulation][3] [f=0014465] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014465] [~CPathCache(20x20)] cacheHits=118 hitPercentage=40% numHashColls=0 maxCacheSize=33 [f=0014465] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014465] [~CPathCache(40x40)] cacheHits=563 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014465] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014465] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014465] [LosHandler::Kill] raycast instance cache-{hits,misses}={9683,5309}; shared=7%; cached=57% [f=0014465] [Game::KillSimulation][4] [f=0014465] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0014465] [Game::~CGame][2] [f=0014465] [Game::~CGame][3] [f=0014465] [SpringApp::Kill][3] [f=0014465] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150996 bytes sent 218885 bytes recv'd [f=0014465] [SpringApp::Kill][4] font=0x45227210 [f=0014465] [SpringApp::Kill][5] [f=0014465] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/springcontent.sdz] 179081 bytes cached in 71 files [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=1995ms file="unittextures/factoryveh1.png" indx=7172 inflSize=1077kb readTime=25ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=444 inflSize=4kb readTime=24ms file="luarules/utilities/numberfunctions.lua" indx=1856 inflSize=5kb readTime=22ms file="luarules/utilities/getunitisbuilding.lua" indx=1850 inflSize=3kb readTime=22ms file="unitpics/commrecon.png" indx=6391 inflSize=9kb readTime=20ms file="luaui/widgets/gui_ingame_guide.lua" indx=4728 inflSize=5kb readTime=18ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4691 inflSize=12kb readTime=16ms file="bitmaps/loadpictures/linemove.png" indx=500 inflSize=3005kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=15ms file="luaui/widgets/unit_attack_warning.lua" indx=4808 inflSize=1kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 32322056 bytes cached in 2657 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d517b0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]