[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nmAWEc9rUL/springsettings.738702.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1251-g69e556f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4061 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/738702/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Izki Channel v1.0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 523ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 666ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 130ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/738702/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e604b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e604b file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-f14e604b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e605b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e605b file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-f14e605b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (237ms, checksum b6062297)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11852,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/738702/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x5228e9e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0d3b125d0473d8537ad36090b86b43a3 [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from antonuglow [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: antonuglow changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonuglow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonuglow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::LoadGame][lua{Rules,Gaia}={5416b758,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonuglow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonuglow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonuglow" string="[Game::LoadGame][lua{Rules,Gaia}={3e9a64c8,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: dan je borec! [f=-000001] [0] Event [4867,-17.49646,4453]: 0 finished unit Recon Commander [f=-000001] [0] Event [1482,-23.284729,531]: 1 finished unit Guardian Commander [f=0000000] [0] Loocheenchancz, team: 0, elo:1519, userid: 465969 [f=0000000] [0] antonuglow, team: 1, elo:1100, userid: 479154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000195] [195] Event [4888,-16.771149,4520]: 0 finished unit Amphbot Factory [f=0000195] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000195] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000195] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000195] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000195] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000195] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000195] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000195] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000195] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000195] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000195] !transmitlobby @voice@buildUnit@reload [f=0000397] [397] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000585] [585] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000751] [751] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000829] [829] Event [4888.05518,-16.916166,4484]: 0 finished unit Conch [f=0000885] [885] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0001064] [1064] Event [4568,0,4616]: 0 finished unit Wind/Tidal Generator [f=0001085] [1085] Event [4888.05518,-16.916166,4484]: 0 finished unit Duck [f=0001184] [1184] Event [4616,0,4616]: 0 finished unit Wind/Tidal Generator [f=0001304] [1304] Event [4616,0,4664]: 0 finished unit Wind/Tidal Generator [f=0001343] [1343] Event [4888.05518,-16.916166,4484]: 0 finished unit Duck [f=0001439] [1439] Event [4568,0,4664]: 0 finished unit Wind/Tidal Generator [f=0001485] [1485] Event [1152,-1,624]: 1 finished unit Hovercraft Platform [f=0001589] [1589] Event [4520,0,4664]: 0 finished unit Wind/Tidal Generator [f=0001672] [1672] Event [936,15.9337769,488]: 1 finished unit Solar Collector [f=0001709] [1709] Event [4520,0,4616]: 0 finished unit Wind/Tidal Generator [f=0001870] [1870] Event [4520,0,4568]: 0 finished unit Wind/Tidal Generator [f=0001945] [1945] Event [1152,0,592]: 1 finished unit Dagger [f=0002062] [2062] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0002075] [2075] Event [4568,0,4568]: 0 finished unit Wind/Tidal Generator [f=0002199] [2199] Event [1152,0,592]: 1 finished unit Dagger [f=0002345] [2345] Event [1152,0,592]: 1 finished unit Dagger [f=0002529] [2529] Event [1152,0,592]: 1 finished unit Dagger [f=0002561] [2561] Event [4616,0,4568]: 0 finished unit Wind/Tidal Generator [f=0002765] [2765] Event [1016,6.2104187,472]: 1 finished unit Storage [f=0002788] [2788] Event [1152,0,592]: 1 finished unit Dagger [f=0002828] [2828] Event [4664,0,4664]: 0 finished unit Wind/Tidal Generator [f=0003004] [3004] Event [1152,0,592]: 1 finished unit Dagger [f=0003090] [3090] Event [4664,0,4712]: 0 finished unit Wind/Tidal Generator [f=0003133] [3133] Event [3320,-1,3608]: 0 finished unit Urchin [f=0003155] [3155] Event [1152,0,592]: 1 finished unit Dagger [f=0003185] [3185] Event [4888.05518,-16.916166,4484]: 0 finished unit Scallop [f=0003305] [3305] Event [1152,0,592]: 1 finished unit Dagger [f=0003338] [3338] Event [4616,0,4712]: 0 finished unit Wind/Tidal Generator [f=0003369] [3369] Event [3792.91089,0,3625.88208]: 1 lost unit Dagger [f=0003566] [3566] Event [1152,0,592]: 1 finished unit Dagger [f=0003601] [3601] Event [904,24.6601257,616]: 1 finished unit Solar Collector [f=0003607] [3607] Event [4568,0,4712]: 0 finished unit Wind/Tidal Generator [f=0003822] [3822] Event [1152,0,592]: 1 finished unit Dagger [f=0003839] [3839] Event [4737.19727,0,4456.44336]: 1 lost unit Dagger [f=0003955] [3955] Event [4664,0,4616]: 0 finished unit Wind/Tidal Generator [f=0004078] [4078] Event [1152,0,592]: 1 finished unit Dagger [f=0004089] [4089] Event [4888.05518,-16.916166,4484]: 0 finished unit Archer [f=0004143] [4143] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0004333] [4333] Event [1152,0,592]: 1 finished unit Dagger [f=0004527] [4527] Event [1152,0,592]: 1 finished unit Dagger [f=0004565] [4565] Event [4683.83447,0,4901.40674]: 1 lost unit Dagger [f=0004605] [4605] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0004670] [4670] Event [1152,0,592]: 1 finished unit Dagger [f=0004820] [4820] Event [1152,0,592]: 1 finished unit Dagger [f=0005081] [5081] Event [1152,0,592]: 1 finished unit Dagger [f=0005085] [5085] Event [4888.05518,-16.916166,4484]: 0 finished unit Buoy [f=0005295] [5295] Event [3018.64209,-81.237236,3235.27222]: 0 lost unit Conch [f=0005297] [5297] Event [824,21.5281067,536]: 1 finished unit Solar Collector [f=0005316] [5316] Event [3016.42236,0.72157848,3273.53833]: 1 lost unit Dagger [f=0005328] [5328] Event [3083.87012,-84.66925,3335.83203]: 0 lost unit Duck [f=0005336] [5336] Event [1152,0,592]: 1 finished unit Dagger [f=0005347] [5347] Event [3154.55933,-83.96711,3331.96729]: 0 lost unit Duck [f=0005370] [5370] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0005453] [5453] Event [3176.17188,0,3309.61865]: 1 lost unit Dagger [f=0005496] [5496] Event [3250.73901,0,3493.50122]: 1 lost unit Dagger [f=0005529] [5529] Event [3267.10791,0,3478.60767]: 1 lost unit Dagger [f=0005589] [5589] Event [3320,-1,3608]: 0 lost unit Urchin [f=0005591] [5591] Event [1152,0,592]: 1 finished unit Dagger [f=0005681] [5681] Event [3640,-1,3624]: 0 lost unit Metal Extractor [f=0005776] [5776] Event [3704,-1,3880]: 0 lost unit Metal Extractor [f=0005846] [5846] Event [1152,0,592]: 1 finished unit Dagger [f=0005887] [5887] Event [3777.07471,-0.2732432,3698.46924]: 1 lost unit Dagger [f=0005927] [5927] Event [3677.20898,0,3710.53394]: 1 lost unit Dagger [f=0005949] [5949] Event [4888.05518,-16.916166,4484]: 0 finished unit Scallop [f=0005961] [5961] Event [3733.87036,0.29425013,3722.81665]: 1 lost unit Dagger [f=0006038] [6038] Event [3785.18677,0,3640.51538]: 1 lost unit Dagger [f=0006039] [6039] Event [3753.83105,0,3640.39233]: 1 lost unit Dagger [f=0006104] [6104] Event [1152,0,592]: 1 finished unit Dagger [f=0006357] [6357] Event [1152,0,592]: 1 finished unit Dagger [f=0006613] [6613] Event [1152,0,592]: 1 finished unit Dagger [f=0006727] [6727] Event [1016,11.0997925,536]: 1 finished unit Solar Collector [f=0006733] [6733] Event [4888.05518,-16.916166,4484]: 0 finished unit Conch [f=0006868] [6868] Event [1152,0,592]: 1 finished unit Dagger [f=0006988] [6988] Event [4968,0,4568]: 0 finished unit Caretaker [f=0007115] [7115] Event [1152,0,592]: 1 finished unit Dagger [f=0007234] [7234] Event [4153.94775,-0.2637644,3464.25391]: 1 lost unit Dagger [f=0007265] [7265] Event [1152,0,592]: 1 finished unit Dagger [f=0007287] [7287] Event [4167.15576,0,3716.71313]: 1 lost unit Dagger [f=0007299] [7299] Event [4888.05518,-16.916166,4484]: 0 finished unit Scallop [f=0007357] [7357] Event [4727.16992,0,4521.01758]: 1 lost unit Dagger [f=0007398] [7398] Event [4796.1582,0,4493.9082]: 1 lost unit Dagger [f=0007415] [7415] Event [1152,0,592]: 1 finished unit Dagger [f=0007460] [7460] Event [4750.44238,0,4392.97803]: 1 lost unit Dagger [f=0007565] [7565] Event [1152,0,592]: 1 finished unit Dagger [f=0007715] [7715] Event [1152,0,592]: 1 finished unit Dagger [f=0007865] [7865] Event [1152,0,592]: 1 finished unit Dagger [f=0007865] [7865] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0007939] [7939] Event [4888.05518,-16.916166,4484]: 0 finished unit Buoy [f=0007965] [7965] Event [3614.76099,0,3486.52173]: 1 lost unit Dagger [f=0008016] [8016] Event [1152,0,592]: 1 finished unit Dagger [f=0008058] [8058] Event [4582.62061,0,4495.97363]: 1 lost unit Dagger [f=0008126] [8126] Event [4612.83203,0,4397.65479]: 1 lost unit Dagger [f=0008165] [8165] Event [4168.80713,-0.2942923,3799.44897]: 1 lost unit Dagger [f=0008171] [8171] Event [4635.3877,0,4466.83545]: 1 lost unit Dagger [f=0008182] [8182] Event [1152,0,592]: 1 finished unit Dagger [f=0008182] [8182] Event [4548.06299,0,4433.31885]: 1 lost unit Dagger [f=0008330] [8330] Event [1152,0,592]: 1 finished unit Dagger [f=0008480] [8480] Event [1152,0,592]: 1 finished unit Dagger [f=0008631] [8631] Event [1152,0,592]: 1 finished unit Dagger [f=0008740] [8740] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0008781] [8781] Event [1152,0,592]: 1 finished unit Dagger [f=0008931] [8931] Event [1152,0,592]: 1 finished unit Dagger [f=0009081] [9081] Event [1152,0,592]: 1 finished unit Dagger [f=0009343] [9343] Event [1152,0,592]: 1 finished unit Dagger [f=0009440] [9440] Event [840,11.9407043,456]: 1 finished unit Solar Collector [f=0009527] [9527] Event [3360,-5,3776]: 0 finished unit Lotus [f=0009588] [9588] Event [1152,0,592]: 1 finished unit Dagger [f=0009763] [9763] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0009774] [9774] Event [1152,0,592]: 1 finished unit Dagger [f=0010026] [10026] Event [3456,-5,3616]: 0 finished unit Lotus [f=0010213] [10213] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0010604] [10604] Event [5264,-5,2880]: 0 finished unit Lotus [f=0010619] [10619] Event [2996.96875,0,2869.10864]: 1 lost unit Dagger [f=0010758] [10758] Event [3350.40942,0,3219.85132]: 1 lost unit Dagger [f=0010795] [10795] Event [3693.94775,0,2949.51733]: 1 lost unit Dagger [f=0010866] [10866] Event [3962.59351,0,2938.58374]: 1 lost unit Dagger [f=0010921] [10921] Event [5376,-5,2800]: 0 finished unit Lotus [f=0011222] [11222] Event [4600,-1,4456]: 0 lost unit Metal Extractor [f=0011761] [11761] Event [4888.05518,-16.916166,4484]: 0 lost unit Grizzly [f=0011770] [11770] Event [4754.80518,0,4377.95801]: 1 lost unit Dagger [f=0011808] [11808] Event [4888.05518,-17.083021,4484]: 0 lost unit Grizzly [f=0011832] [11832] Event [4888.05518,-17.083021,4484]: 0 lost unit Grizzly [f=0011846] [11846] Event [4888.05518,-17.083021,4484]: 0 lost unit Grizzly [f=0011862] [11862] Event [4888.05518,-17.083021,4484]: 0 lost unit Grizzly [f=0011917] [11917] Event [4836.8916,0,4369.16602]: 1 lost unit Dagger [f=0011917] [11917] Event [4814.60791,0,4381.97607]: 1 lost unit Dagger [f=0011922] [11922] Event [4888.05518,-17.083021,4484]: 0 lost unit Grizzly [f=0011926] [11926] Event [4857.021,0,4398.23096]: 1 lost unit Dagger [f=0011936] [11936] Event [4888.05518,-17.083021,4484]: 0 lost unit Grizzly [f=0012026] [12026] Event [4968,0,4568]: 0 lost unit Caretaker [f=0012068] [12068] Event [4888.05518,-16.88975,4484]: 0 lost unit Grizzly [f=0012073] [12073] Event [4696,-1,4568]: 0 lost unit Metal Extractor [f=0012116] [12116] Event [4888.05518,-16.88975,4484]: 0 lost unit Grizzly [f=0012133] [12133] Event [4888.05518,-16.88975,4484]: 0 lost unit Grizzly [f=0012159] [12159] Event [4888.05518,-16.88975,4484]: 0 lost unit Grizzly [f=0012174] [12174] Event [4571.74561,0,4437.34131]: 1 lost unit Dagger [f=0012309] [12309] Event [4837.11475,0,4376.71631]: 1 lost unit Dagger [f=0012343] [12343] Event [4768.60303,0,4410.41504]: 1 lost unit Dagger [f=0012372] [12372] Event [1152,0,592]: 1 finished unit Lance [f=0012386] [12386] Event [4888,-16.916166,4520]: 0 lost unit Amphbot Factory [f=0012386] !transmitlobby @voice@buildUnit@remove;amphcon [f=0012386] !transmitlobby @voice@buildUnit@remove;amphraid [f=0012386] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0012386] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0012386] !transmitlobby @voice@buildUnit@remove;amphriot [f=0012386] !transmitlobby @voice@buildUnit@remove;amphassault [f=0012386] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0012386] !transmitlobby @voice@buildUnit@remove;amphaa [f=0012386] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0012386] !transmitlobby @voice@buildUnit@remove;amphtele [f=0012386] !transmitlobby @voice@buildUnit@reload [f=0012409] [12409] Event [4815.52197,0,4463.62988]: 1 lost unit Dagger [f=0012411] [12411] Event [4824.07324,0,4445.46289]: 1 lost unit Dagger [f=0012589] [12589] Event [undefined]: Loocheenchancz resigned [f=0012589] game_message: Loocheenchancz has been destroyed! [f=0012589] game_message: antonuglow wins! [f=0012589] Submitting stats [f=0012589] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012589] Part| Total Time|Time of the last 0.5s [f=0012589] Draw 9063.43ms 22.30% [f=0012589] Lua 18827.44ms 52.70% [f=0012589] Misc::Profiler::AddTime 38.51ms 0.00% [f=0012589] Sim 13456.89ms 53.40% [f=0012589] [12589] Received game_message: Loocheenchancz has been destroyed! [f=0012589] [12589] Received game_message: antonuglow wins! [f=0012590] [12590] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012590] [12590] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012590] [12590] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 2,1275,2000,1275,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,1200,2000,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 3,1350,2300,1350,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1200,2000,1200,2000,8.39999962,7.19999981,8.39999962,7.19999981,0,150,0,150,0,0,0,0,150,150,150,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 4,1350,2565,1350,2565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.96000004,8,8.96000004,1200,2000,1200,2000,10,9.86666679,10,9.86666679,0,310,0,310,0,0,0,0,150,255,150,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 5,2220,2670,2220,2670,0,3.61721349,0,3.61721349,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,0,0,0,0,0,0,0,0,8.39999962,13.1199999,8.39999962,13.1199999,2000,2000,2000,2000,10,10.241148,10,10.241148,0,310,0,310,0,0,0,0,220,360,220,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 6,2455,2740,2455,2740,0.00178078,10.7945156,0.00178078,10.7945156,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,0,0,0,0,0,0,0,0,10,16.3999996,10,16.3999996,2000,2000,2000,2000,10.6667843,10.478487,10.6667843,10.478487,160,310,160,310,0,0,0,0,295,430,295,430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 7,2615,2775,2615,2775,1.41599441,22.3790035,1.41599441,22.3790035,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,0,0,0,0,0,0,0,0,10,17.8400002,10,17.8400002,2000,2000,2000,2000,12.0942812,10.7722979,12.0942812,10.7722979,320,310,320,310,0,0,0,0,295,465,295,465,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 8,2875,2965,2875,2965,2.45671296,37.5169258,2.45671296,37.5169258,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,0,0,0,0,0,120,0,120,10,19.6000004,10,19.6000004,2000,2000,2000,2000,12.0693808,11.0091963,12.0693808,11.0091963,480,310,480,310,0,0,0,0,395,535,395,535,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 9,3035,3280,3035,3280,3.55543017,56.2077637,3.55543017,56.2077637,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,17.6647053,157.174774,17.6647053,157.174774,0,120,0,120,10,21.7599983,10,21.7599983,2000,2000,2000,2000,12.0732479,11.2460575,12.0732479,11.2460575,640,590,640,590,0,80,0,80,395,570,395,570,80,0,80,0,0,0,0,0,158.052429,17.6647053,158.052429,17.6647053 [f=0012590] [12590] Game End Stats Values: 10,3105,3350,3105,3350,7.35148954,78.5499496,7.35148954,78.5499496,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,111.508453,183.148972,111.508453,183.148972,0,120,0,120,11.7333336,23.6000004,11.7333336,23.6000004,2000,2000,2000,2000,12.2530699,11.4894772,12.2530699,11.4894772,640,590,640,590,0,160,0,160,465,640,465,640,160,0,160,0,0,0,0,0,186.372955,119.000549,186.372955,119.000549 [f=0012590] [12590] Game End Stats Values: 11,3265,3605,3265,3605,12.3641596,101.384491,12.3641596,101.384491,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,268.107178,208.748291,268.107178,208.748291,0,120,0,120,12,24.7999973,12,24.7999973,2000,2000,2000,2000,12.334178,12.8556356,12.334178,12.8556356,800,770,800,770,0,160,0,160,465,715,465,715,160,0,160,0,0,0,0,0,211.972275,275.599274,211.972275,275.599274 [f=0012590] [12590] Game End Stats Values: 12,3425,3680,3425,3680,14.3020124,127.139999,14.3020124,127.139999,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,305.067169,236.776001,305.067169,236.776001,0,120,0,120,12,24.7999973,12,24.7999973,2000,2000,2000,2000,12.1291895,15.0503664,12.1291895,15.0503664,960,770,960,770,0,240,0,240,465,790,465,790,240,0,240,0,0,0,0,0,239.999969,313.267395,239.999969,313.267395 [f=0012590] [12590] Game End Stats Values: 13,3575,3745,3575,3745,16.6880436,149.932358,16.6880436,149.932358,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,617.569214,442.544373,617.569214,442.544373,0,120,0,120,12.2666664,24.7999954,12.2666664,24.7999954,2000,2000,2000,2000,12.1590691,15.5194893,12.1590691,15.5194893,1040,760,1040,760,310,320,310,320,535,865,535,865,320,310,320,310,0,0,0,0,499.154999,629.639832,499.154999,629.639832 [f=0012590] [12590] Game End Stats Values: 14,3415,3475,3415,3475,22.7223034,177.170212,22.7223034,177.170212,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,887.569275,585.807373,887.569275,585.807373,0,0,0,0,14,24.7999973,14,24.7999973,2000,2000,2000,2000,12.4022837,17.1491909,12.4022837,17.1491909,880,760,880,760,580,480,580,480,535,715,535,715,640,580,640,580,0,0,0,0,768.032715,899.639893,768.032715,899.639893 [f=0012590] [12590] Game End Stats Values: 15,3095,3755,3095,3755,29.9565048,205.701324,29.9565048,205.701324,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,1091.40918,857.774658,1091.40918,857.774658,0,0,0,0,14,24.7999973,14,24.7999973,2000,2000,2000,2000,12.4822807,13.9020739,12.4822807,13.9020739,560,1040,560,1040,580,880,580,880,535,715,535,715,1040,685.33374,1040,685.33374,0,0,0,0,1039.99988,1103.47974,1039.99988,1103.47974 [f=0012590] [12590] Game End Stats Values: 16,3325,3905,3325,3905,34.6993179,227.59082,34.6993179,227.59082,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,1091.40918,857.774658,1091.40918,857.774658,0,0,0,0,14,24.7999973,14,24.7999973,2000,2000,2000,2000,12.3161879,20.4815464,12.3161879,20.4815464,720,1190,720,1190,580,880,580,880,605,715,605,715,1040,685.33374,1040,685.33374,0,0,0,0,1039.99988,1103.47974,1039.99988,1103.47974 [f=0012590] [12590] Game End Stats Values: 17,3485,4085,3485,4085,43.7005348,244.726334,43.7005348,244.726334,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,1181.53784,897.801331,1181.53784,897.801331,0,0,0,0,15.8666668,24.7999973,15.8666668,24.7999973,2000,2180,2000,2180,12.6000814,13.1423683,12.6000814,13.1423683,880,1190,880,1190,580,880,580,880,605,715,605,715,1040,685.33374,1040,685.33374,0,0,0,0,1080.02649,1193.6084,1080.02649,1193.6084 [f=0012590] [12590] Game End Stats Values: 18,3325,4365,3325,4365,47.0525322,267.023834,47.0525322,267.023834,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,1299.90479,1256.07446,1299.90479,1256.07446,0,0,0,0,16,24.7999973,16,24.7999973,2000,2180,2000,2180,12.2234678,13.4864988,12.2234678,13.4864988,720,1470,720,1470,580,1280,580,1280,605,715,605,715,1440,685.33374,1440,685.33374,0,0,0,0,1439.99988,1326.61487,1439.99988,1326.61487 [f=0012590] [12590] Game End Stats Values: 19,3405,4740,3405,4740,50.3582954,276.650391,50.3582954,276.650391,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,1470.09753,1501.6842,1470.09753,1501.6842,0,0,0,0,16,24.7999973,16,24.7999973,2000,2180,2000,2180,12.2203846,13.4417696,12.2203846,13.4417696,800,1770,800,1770,580,1440,580,1440,605,790,605,790,1600,685.33374,1600,685.33374,0,0,0,0,1685.60962,1531.26794,1685.60962,1531.26794 [f=0012590] [12590] Game End Stats Values: 20,3325,4740,3325,4740,54.1149902,287.723328,54.1149902,287.723328,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,1513.09509,1734.34644,1513.09509,1734.34644,0,0,0,0,16,24.7999973,16,24.7999973,2000,2180,2000,2180,12.2504454,14.7381954,12.2504454,14.7381954,720,1770,720,1770,580,1760,580,1760,605,790,605,790,1920,685.33374,1920,685.33374,0,0,0,0,1919.99951,1588.23669,1919.99951,1588.23669 [f=0012590] [12590] Game End Stats Values: 21,3565,4815,3565,4815,57.722641,308.919434,57.722641,308.919434,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,1513.09509,1734.34644,1513.09509,1734.34644,0,0,0,0,16,24.7999973,16,24.7999973,2000,2180,2000,2180,12.24051,16.3464031,12.24051,16.3464031,960,1770,960,1770,580,1760,580,1760,605,865,605,865,1920,685.33374,1920,685.33374,0,0,0,0,1919.99951,1588.23669,1919.99951,1588.23669 [f=0012590] [12590] Game End Stats Values: 22,3795,4815,3795,4815,62.0369301,328.90274,62.0369301,328.90274,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,1513.09509,1734.34644,1513.09509,1734.34644,0,0,0,0,16,24.7999973,16,24.7999973,2000,2180,2000,2180,12.2876186,17.3322182,12.2876186,17.3322182,1120,1770,1120,1770,580,1760,580,1760,675,865,675,865,1920,685.33374,1920,685.33374,0,0,0,0,1919.99951,1588.23669,1919.99951,1588.23669 [f=0012590] [12590] Game End Stats Values: 23,3955,4980,3955,4980,70.3213577,348.254333,70.3213577,348.254333,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,1513.09509,1734.34644,1513.09509,1734.34644,0,90,0,90,17.8666668,24.7999973,17.8666668,24.7999973,2000,2180,2000,2180,12.5522947,17.6901035,12.5522947,17.6901035,1280,1770,1280,1770,580,1760,580,1760,675,940,675,940,1920,685.33374,1920,685.33374,0,0,0,0,1919.99951,1588.23669,1919.99951,1588.23669 [f=0012590] [12590] Game End Stats Values: 24,3955,5145,3955,5145,71.8455734,365.879395,71.8455734,365.879395,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,1513.09509,1734.34644,1513.09509,1734.34644,0,180,0,180,18,24.7999954,18,24.7999954,2000,2180,2000,2180,12.101613,19.5750084,12.101613,19.5750084,1280,1770,1280,1770,580,1760,580,1760,675,1015,675,1015,1920,685.33374,1920,685.33374,0,0,0,0,1919.99951,1588.23669,1919.99951,1588.23669 [f=0012590] [12590] Game End Stats Values: 25,3715,5235,3715,5235,84.1501236,378.425934,84.1501236,378.425934,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,1854.46338,2054.39819,1854.46338,2054.39819,0,270,0,270,18,24.7999973,18,24.7999973,2000,2180,2000,2180,12.8203039,20.8364372,12.8203039,20.8364372,1040,1770,1040,1770,580,2000,580,2000,675,1015,675,1015,2160,685.33374,2160,685.33374,0,0,0,0,2240.05151,1929.60498,2240.05151,1929.60498 [f=0012590] [12590] Game End Stats Values: 26,3635,5250,3635,5250,97.7639771,394.384125,97.7639771,394.384125,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,2275.54175,2094.37158,2275.54175,2094.37158,0,360,0,360,18,24.7999954,18,24.7999954,2000,2180,2000,2180,12.907589,21.063879,12.907589,21.063879,960,1770,960,1770,655,2080,655,2080,675,940,675,940,2240,760.33374,2240,760.33374,0,0,0,0,2280.0249,2350.68286,2280.0249,2350.68286 [f=0012590] [12590] Game End Stats Values: 27,3635,5250,3635,5250,112.440498,410.425873,112.440498,410.425873,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,3586.37061,2094.37158,3586.37061,2094.37158,0,360,0,360,18,24.7999973,18,24.7999973,2000,2180,2000,2180,12.9784346,19.2027836,12.9784346,19.2027836,960,1770,960,1770,655,2080,655,2080,675,940,675,940,2240,760.33374,2240,760.33374,0,0,0,0,2280.0249,3661.51172,2280.0249,3661.51172 [f=0012590] [12590] Game End Stats Values: 28,3315,4995,3315,4995,127.998276,434.358856,127.998276,434.358856,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,4591.57813,2604.39429,4591.57813,2604.39429,0,360,0,360,18,24.7999973,18,24.7999973,2000,2000,2000,2000,13.0371857,25.7495213,13.0371857,25.7495213,640,1770,640,1770,2856.90845,2400,2856.90845,2400,675,865,675,865,2560,2962.24243,2560,2962.24243,0,94.310257,0,94.310257,2824.24121,4775.61182,2824.24121,4775.61182 [f=0012590] [12590] Game End Stats Values: 29,3915,4195,3915,4195,145.160477,434.358856,145.160477,434.358856,0,0,0,0,0,0,0,0,17.9931335,0,17.9931335,0,4937.93652,2718.76489,4937.93652,2718.76489,0,360,0,360,18,24.7999973,18,24.7999973,2000,1200,2000,1200,13.144146,16,13.144146,16,1240,1770,1240,1770,3665.2417,2640,3665.2417,2640,675,865,675,865,2960,3844.57544,2960,3844.57544,0,94.310257,0,94.310257,3089.07544,5121.97021,3089.07544,5121.97021 [f=0012603] [12603] Event [4747.98828,-22.412634,4334.39502]: 0 lost unit Scallop [f=0012604] [12604] Event [4664,0,4616]: 0 lost unit Wind/Tidal Generator [f=0012630] [12630] Event [4664,0,4712]: 0 lost unit Wind/Tidal Generator [f=0012704] Spectator Loocheenchancz left the game: normal quit [f=0012704] [12704] Event [undefined]: Loocheenchancz quit [f=0012877] No clients connected, shutting down server [f=0012877] Server shutdown [f=0015415] [15415] Event [1152,0,592]: 1 finished unit Lance [f=0016923] Autoquit sending quit command. [f=0016923] [QuitAction] user exited to system [f=0016923] [SpringApp::Kill][1] fromRun=1 [f=0016923] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016923] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016923] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016923] [ThreadPool::SetThreadCount][2] workers=0 [f=0016923] [SpringApp::Kill][2] [f=0016923] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016923] [Game::KillLua][3] dtor=0 luaUI=0x529045d0 [f=0016923] Start widgetHandler:Shutdown [f=0016923] Shutdown - SaveOrderList Complete [f=0016923] Writing last game win data [f=0016923] Shutdown - SaveConfigData Complete [f=0016923] Shutdown Widget - Chili Highlight [f=0016923] Shutdown Widget - Save/Load API [f=0016923] Shutdown Widget - Draw After Chili [f=0016923] Shutdown Widget - EPIC Menu [f=0016923] Shutdown Widget - Chili Minimap [f=0016923] Shutdown Widget - Chili Widget Selector [f=0016923] Shutdown Widget - Local Team Colors [f=0016923] Shutdown Widget - Display Keys 2 [f=0016923] Shutdown Widget - Save Game Menu [f=0016923] Shutdown Widget - HealthBars [f=0016923] Shutdown Widget - Noises [f=0016923] Shutdown Widget - Unit Icons [f=0016923] Shutdown Widget - Win Counter [f=0016923] Shutdown Widget - BuildETA [f=0016923] Shutdown Widget - SpringRTS Replay Stats [f=0016923] Shutdown Widget - Modular Comm Info [f=0016923] Shutdown Widget - CameraShake [f=0016923] Shutdown Widget - Chili Economy Panel Default [f=0016923] Shutdown Widget - Chili EndGame Window [f=0016923] Shutdown Widget - Chili Nuke Warning [f=0016923] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016923] Shutdown Widget - Chili Spectator Panels [f=0016923] Shutdown Widget - Context Menu [f=0016923] Shutdown Widget - Darkening [f=0016923] Shutdown Widget - Music Player [f=0016923] Shutdown Widget - Grab Input [f=0016923] Input grabbing is disabled! [f=0016923] Shutdown Widget - Highlight Geos [f=0016923] Shutdown Widget - Local Widgets Config [f=0016923] Shutdown Widget - MinimapEvents [f=0016923] Shutdown Widget - Missile Silo Range [f=0016923] Shutdown Widget - Point Tracker [f=0016923] Shutdown Widget - Showeco and Grid Drawer [f=0016923] Shutdown Widget - Stereo3D [f=0016923] Shutdown Widget - Mex Placement Handler [f=0016923] Shutdown Widget - Attack AoE [f=0016923] Shutdown Widget - Map Edge Extension [f=0016923] Shutdown Widget - Selection Send [f=0016923] Shutdown Widget - LupsManager [f=0016923] Shutdown Widget - Newton Firezone [f=0016923] Shutdown Widget - Chili Pro Console [f=0016923] Shutdown Widget - Chili Crude Player List [f=0016923] Shutdown Widget - Lasso Terraform GUI [f=0016923] Shutdown Widget - Chili Framework [f=0016923] Shutdown Widget - Lups [f=0016923] Shutdown Widget - Custom Markers [f=0016923] Shutdown Widget - Chili Core Selector [f=0016923] Shutdown Widget - Pause Screen [f=0016923] Shutdown Widget - Persistent Build Height [f=0016923] Shutdown Widget - Layout Handler [f=0016923] Shutdown Widget - Text To Speech Control [f=0016923] End widgetHandler:Shutdown [f=0016923] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={280864,46286583} {int,ext,rec}Allocs={19699283,0,0} {chunk,block}Bytes={46286583,0} [f=0016923] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016923] [Game::KillLua][2] dtor=0 luaRules=0x5228e9e0 [f=0016923] Start gadgetHandler:Shutdown [f=0016923] Shutdown - StartSetup [f=0016923] Shutdown - UnitMorph [f=0016923] Shutdown - LupsNanoSpray [f=0016923] Shutdown - Missile Silo Controller [f=0016923] Shutdown - Modular Comm Info [f=0016923] Shutdown - Terrain Texture Handler [f=0016923] Shutdown - UnitCloakShield [f=0016923] End gadgetHandler:Shutdown [f=0016923] Start gadgetHandler:Shutdown [f=0016923] Shutdown - Save/Load [f=0016923] Shutdown - UnitMorph [f=0016923] Shutdown - Modular Comm Info [f=0016923] Shutdown - Retreat Command [f=0016923] Shutdown - Shockwaves [f=0016923] Shutdown - Teleport Throw [f=0016923] Shutdown - UnitCloakShield [f=0016923] Shutdown - Lups Cloak FX [f=0016923] Shutdown - Lups [f=0016923] Shutdown - Lups Shield [f=0016923] End gadgetHandler:Shutdown [f=0016923] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19699309,0,0} {chunk,block}Bytes={0,0} [f=0016923] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19699309,0,0} {chunk,block}Bytes={0,0} [f=0016923] [Game::KillLua][4] dtor=0 [f=0016923] [Game::~CGame][1] [f=0016923] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016923] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016923] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016923] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016923] [Game::KillLua][4] dtor=1 [f=0016923] [Game::KillMisc][1] [f=0016923] [Game::KillMisc][2] [f=0016923] [Game::KillMisc][3] [f=0016923] [Game::KillRendering][1] [f=0016923] [3DOParser::Kill] allocated 1 pieces [f=0016923] [S3OParser::Kill] allocated 311 pieces [f=0016923] [AssParser::Kill] allocated 32 pieces [f=0016923] [Game::KillInterface][1] [f=0016923] [Game::KillInterface][2] [f=0016923] [Game::KillSimulation][1] [f=0016923] [Game::KillSimulation][2] [f=0016923] [CCollisionHandler] dis-/continuous tests: 0/914214 [f=0016923] [Game::KillSimulation][3] [f=0016923] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016923] [~CPathCache(24x20)] cacheHits=49 hitPercentage=34% numHashColls=0 maxCacheSize=13 [f=0016923] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016923] [~CPathCache(48x40)] cacheHits=333 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016923] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016923] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016923] [LosHandler::Kill] raycast instance cache-{hits,misses}={5309,4745}; shared=10%; cached=43% [f=0016923] [Game::KillSimulation][4] [f=0016923] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0016923] [Game::~CGame][2] [f=0016923] [Game::~CGame][3] [f=0016923] [SpringApp::Kill][3] [f=0016923] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177079 bytes sent 98849 bytes recv'd [f=0016923] [SpringApp::Kill][4] font=0x44dea210 [f=0016923] [SpringApp::Kill][5] [f=0016923] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/springcontent.sdz] 179081 bytes cached in 71 files [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2002ms file="luaui/widgets/missilesilo_range.lua" indx=4780 inflSize=5kb readTime=30ms file="luaui/widgets/api_preselection.lua" indx=3880 inflSize=6kb readTime=27ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4700 inflSize=46kb readTime=26ms file="luaui/widgets/unit_default_commands.lua" indx=4822 inflSize=1kb readTime=25ms file="objects3d/strikecom.dae" indx=5509 inflSize=1500kb readTime=18ms file="bitmaps/loadpictures/cloaking.png" indx=489 inflSize=3633kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=14ms file="luarules/gadgets/lups_napalm.lua" indx=1643 inflSize=2kb readTime=14ms file="luaui/widgets/gui_command_indicator.lua" indx=4709 inflSize=6kb readTime=12ms file="objects3d/penetrator_lordmuffe.s3o" indx=5335 inflSize=463kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 33645470 bytes cached in 2668 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d517b0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]