[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gsaTzRwpbQ/springsettings.738402.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1251-g69e556f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4054 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/738402/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Izki Channel v1.0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 538ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 607ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rewdrfe2 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/738402/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e604b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e604b file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-f14e604b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e605b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e605b file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-f14e605b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (222ms, checksum b6062297)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11852,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/738402/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x52af1570,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5217115d6a80f8f386d0605b2a13d591 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::LoadGame][lua{Rules,Gaia}={171f4b70,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::LoadGame][lua{Rules,Gaia}={3bd2bb90,00000000}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] Allies: I choose: Firepluk with me! [f=-000001] [0] Event [1462,-18.708519,702]: 0 finished unit Recon Commander [f=-000001] [0] Event [4702,-18.938599,4403]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 0, elo:2644, userid: 352411 [f=0000000] [0] KingLunchBox, team: 1, elo:2239, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [4736,-1,4256]: 1 finished unit Hovercraft Platform [f=0000009] [9] Event [1488,0,832]: 0 finished unit Shipyard [f=0000009] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000009] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000009] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000009] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000009] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000009] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000009] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000009] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000009] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000281] [281] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000333] [333] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0000481] [481] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000585] [585] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000591] [591] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0000719] [719] Event [1592,0,664]: 0 finished unit Wind/Tidal Generator [f=0000761] [761] Event [1488,0,824.000061]: 0 finished unit Mariner [f=0000839] [839] Event [1592,0,712]: 0 finished unit Wind/Tidal Generator [f=0000849] [849] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0000971] [971] Event [1544,0,712]: 0 finished unit Wind/Tidal Generator [f=0001001] [1001] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0001029] [1029] Event [1488,-2,824.000061]: 0 finished unit Cutter [f=0001271] [1271] Event [5192,20.7073364,4440]: 1 finished unit Wind/Tidal Generator [f=0001330] [1330] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0001431] [1431] Event [1488,-2,824.000061]: 0 finished unit Cutter [f=0001478] [1478] Event [5272,75.9003601,4392]: 1 finished unit Wind/Tidal Generator [f=0001615] [1615] Event [2304,0,1392]: 0 finished unit Radar Tower [f=0001663] [1663] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0001676] [1676] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0001799] [1799] Event [5352,109.300171,4360]: 1 finished unit Wind/Tidal Generator [f=0001950] [1950] Event [1048,3.74810791,648]: 0 finished unit Wind/Tidal Generator [f=0002058] [2058] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0002080] [2080] Event [4735.95068,0,4288]: 1 finished unit Quill [f=0002118] [2118] Event [1488,-2,824.000061]: 0 finished unit Cutter [f=0002144] [2144] Event [5432,124.265381,4312]: 1 finished unit Wind/Tidal Generator [f=0002168] [2168] Event [1112,0,664]: 0 finished unit Wind/Tidal Generator [f=0002325] [2325] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0002434] [2434] Event [1176,0,680]: 0 finished unit Wind/Tidal Generator [f=0002505] [2505] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0002563] [2563] Event [1488,-2,824.000061]: 0 finished unit Cutter [f=0002580] [2580] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0002594] [2594] Event [5512,152.589508,4264]: 1 finished unit Wind/Tidal Generator [f=0002620] [2620] Event [1240,0,680]: 0 finished unit Wind/Tidal Generator [f=0002775] [2775] Event [1304,0,696]: 0 finished unit Wind/Tidal Generator [f=0002786] [2786] Event [1488,-2,824.000061]: 0 finished unit Cutter [f=0002835] [2835] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0002936] [2936] Event [2214.86987,-2,1170.48914]: 0 lost unit Cutter [f=0002939] [2939] Event [1368,0,712]: 0 finished unit Wind/Tidal Generator [f=0002948] [2948] Event [4632,-1,4376]: 1 finished unit Urchin [f=0002963] [2963] Event [2291.86865,-2,1196.13318]: 0 lost unit Cutter [f=0003090] [3090] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0003158] [3158] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0003172] [3172] Event [2572.25195,0,1424.74829]: 1 lost unit Dagger [f=0003190] [3190] Event [1432,0,728]: 0 finished unit Wind/Tidal Generator [f=0003295] [3295] Event [2605.93945,0,1434.474]: 1 lost unit Dagger [f=0003345] [3345] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0003358] [3358] Event [2432,-5,1440]: 0 finished unit Lotus [f=0003395] [3395] Event [2856.06885,-2,1722.6543]: 0 lost unit Cutter [f=0003539] [3539] Event [1232,-5,592]: 0 finished unit Lotus [f=0003749] [3749] Event [4735.95068,0,4288]: 1 finished unit Quill [f=0003840] [3840] Event [3952,139.457184,4256]: 1 finished unit Radar Tower [f=0003869] [3869] Event [1480,0,632]: 0 finished unit Wind/Tidal Generator [f=0004001] [4001] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0004027] [4027] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0004099] [4099] Event [4568,0,4504]: 1 finished unit Wind/Tidal Generator [f=0004214] [4214] Event [1536,-5,576]: 0 finished unit Lotus [f=0004257] [4257] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0004369] [4369] Event [4616,0,4584]: 1 finished unit Wind/Tidal Generator [f=0004513] [4513] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0004655] [4655] Event [1488,0,824.000061]: 0 finished unit Mariner [f=0004695] [4695] Event [4664,0,4664]: 1 finished unit Wind/Tidal Generator [f=0004756] [4756] Event [2640,-5,1392]: 0 finished unit Lotus [f=0004827] [4827] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0004835] [4835] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0004862] [4862] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0004980] [4980] Event [4744,0,4680]: 1 finished unit Wind/Tidal Generator [f=0005108] [5108] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0005240] [5240] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0005265] [5265] Event [2600,-1,1496]: 0 finished unit Urchin [f=0005391] [5391] Event [839.106934,0,1727.90601]: 1 lost unit Dagger [f=0005437] [5437] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0005461] [5461] Event [720.967285,0,1921.80786]: 1 lost unit Dagger [f=0005501] [5501] Event [5256,-1,2936]: 1 finished unit Urchin [f=0005547] [5547] Event [4912.35156,-2,4949.08252]: 0 lost unit Cutter [f=0005713] [5713] Event [896,-5,1600]: 0 finished unit Lotus [f=0005722] [5722] Event [4302.62305,0,5068.85205]: 1 lost unit Dagger [f=0005725] [5725] Event [4171.59473,-2,5102.8584]: 0 lost unit Cutter [f=0005731] [5731] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0005961] [5961] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0005961] [Game::ClientReadNet] added new player Zydrunas with number 2 to team 0 [f=0005961] > SPRINGIE:User Zydrunas|shieldcon|0_0||False|||LT [f=0005992] Connection attempt from Zydrunas [f=0005992] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=0005992] -> Connection established (given id 2) [f=0006015] [6015] Event [3360.36572,0,4242.61816]: 0 lost unit Hunter [f=0006017] [6017] Event [5064,3.77832031,4520]: 1 finished unit Urchin [f=0006083] [6083] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0006093] [6093] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0006103] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0006103] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006206] [6206] Event [4735.95068,0,4288]: 1 finished unit Quill [f=0006320] [6320] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0006465] [6465] Event [4992,159.7146,2960]: 1 finished unit Radar Tower [f=0006601] [6601] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0006836] [6836] Event [3624,-1,3768]: 1 finished unit Urchin [f=0006920] [6920] Event [3161.66504,0,3780.31421]: 0 lost unit Hunter [f=0006951] [6951] Event [3215.87549,0,3761.38525]: 1 lost unit Dagger [f=0006971] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=0007029] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=0007029] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[Game::LoadGame][lua{Rules,Gaia}={3f2fa478,00000000}]" [f=0007141] [7141] Event [3536.15308,0,3826.15186]: 1 lost unit Dagger [f=0007209] [7209] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0007252] [7252] Event [3532.4248,0,3877.47144]: 1 lost unit Dagger [f=0007253] [7253] Event [3538.64453,0,3856.35742]: 1 lost unit Dagger [f=0007258] [7258] Event [3467.69434,0,3905.65137]: 0 lost unit Corsair [f=0007260] [7260] Event [3581.22656,0,3832.60962]: 1 lost unit Dagger [f=0007261] [7261] Event [3550.96436,0,3815.85107]: 1 lost unit Dagger [f=0007317] [7317] Event [3420.50171,0,3964.38501]: 1 lost unit Dagger [f=0007422] [7422] Event [4735.95068,0,4288]: 1 finished unit Mace [f=0007437] [7437] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0007488] [7488] Event [3624,-1,3768]: 1 lost unit Urchin [f=0007547] [7547] Event [3640,-1,3624]: 1 lost unit Metal Extractor [f=0007606] Spectator Zydrunas left the game: normal quit [f=0007606] [7606] Event [undefined]: Zydrunas quit [f=0007667] [7667] Event [3851.27979,0,3766.79956]: 1 lost unit Quill [f=0007728] [7728] Event [3704,-1,3880]: 1 lost unit Metal Extractor [f=0007784] [7784] Event [2680,0,1464]: 0 finished unit Stinger [f=0007785] [7785] Event [3692.61255,0,3815.46802]: 1 lost unit Dagger [f=0007856] [7856] Event [1488,0,824.000061]: 0 finished unit Mariner [f=0008053] [8053] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0008112] [8112] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0008127] [8127] Event [4824,0,4664]: 1 finished unit Wind/Tidal Generator [f=0008141] [8141] Event [904,-1,2184]: 0 finished unit Urchin [f=0008236] [8236] Event [3776.87671,0,4622.96924]: 0 lost unit Corsair [f=0008480] [8480] Event [3424.27905,0,2075.86255]: 1 lost unit Dagger [f=0008518] [8518] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0008526] [8526] Event [3551.14868,0,2101.78271]: 1 lost unit Dagger [f=0008588] > SPRINGIE:User Zydrunas|shieldcon|0_0||False|||LT [f=0008610] Connection attempt from Zydrunas [f=0008610] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=0008610] -> Connection established (given id 2) [f=0008621] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0008621] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008732] [8732] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0008758] [8758] Event [856,-1,2296]: 0 finished unit Urchin [f=0008788] [8788] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0008835] [8835] Event [5272,-1,2760]: 1 finished unit Urchin [f=0008954] [8954] Event [5256,0,3096]: 1 finished unit Wind/Tidal Generator [f=0008973] [8973] Event [4808,-1,4744]: 1 finished unit Urchin [f=0009047] [9047] Event [5530.43164,0,2578.67139]: 0 lost unit Hunter [f=0009074] [9074] Event [5336,0,3016]: 1 finished unit Wind/Tidal Generator [f=0009194] [9194] Event [5400,0,2936]: 1 finished unit Wind/Tidal Generator [f=0009212] [9212] Event [4888,0,4696]: 1 finished unit Wind/Tidal Generator [f=0009304] [9304] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0009340] [9340] Event [5272,-1,2760]: 1 lost unit Urchin [f=0009389] [9389] Event [5480,0,2856]: 1 finished unit Wind/Tidal Generator [f=0009403] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=0009409] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=0009409] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[Game::LoadGame][lua{Rules,Gaia}={3f2f3ba8,00000000}]" [f=0009425] [9425] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0009452] [9452] Event [4968,0,4664]: 1 finished unit Wind/Tidal Generator [f=0009463] [9463] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0009467] [9467] Event [5241.55518,0,2886.98535]: 0 lost unit Corsair [f=0009502] [9502] Event [744,-1,2360]: 0 finished unit Urchin [f=0009667] Spectator Zydrunas left the game: normal quit [f=0009667] [9667] Event [undefined]: Zydrunas quit [f=0009744] [9744] Event [1488,-4,824.000061]: 0 finished unit Mistral [f=0009827] [9827] Event [5048,0,4632]: 1 finished unit Wind/Tidal Generator [f=0009921] [9921] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0010082] [10082] Event [5128,13.6728821,4600]: 1 finished unit Wind/Tidal Generator [f=0010151] [10151] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0010284] [10284] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0010311] [10311] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0010352] [10352] Event [5208,22.5150452,4568]: 1 finished unit Wind/Tidal Generator [f=0010494] [10494] Event [4486.03076,0,4577.47803]: 0 lost unit Hunter [f=0010528] [10528] Event [4664,0,4664]: 1 lost unit Wind/Tidal Generator [f=0010557] [10557] Event [4735.95068,0,4288]: 1 finished unit Quill [f=0010640] [10640] Event [4616,0,4584]: 1 lost unit Wind/Tidal Generator [f=0010674] [10674] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0010701] [10701] Event [1488,-4,824.000061]: 0 finished unit Mistral [f=0010702] [10702] Event [4568,0,4504]: 1 lost unit Wind/Tidal Generator [f=0010758] [10758] Event [4600,-1,4456]: 1 lost unit Metal Extractor [f=0010795] [10795] Event [4696,-1,4568]: 1 lost unit Metal Extractor [f=0010802] [10802] Event [4565.29102,0,4515.87305]: 0 lost unit Corsair [f=0010881] [10881] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0010886] [10886] Event [5320,-1,2840]: 1 finished unit Urchin [f=0010963] [10963] Event [4735.95068,0,4288]: 1 finished unit Quill [f=0011039] [11039] Event [4145.104,0,2469.53687]: 0 lost unit Hunter [f=0011064] [11064] Event [816,-5,4544]: 0 finished unit Lotus [f=0011067] [11067] Event [4151.50488,0.21424226,2477.5896]: 0 lost unit Hunter [f=0011121] [11121] Event [4223.78174,0,2681.92041]: 1 lost unit Scalpel [f=0011172] [11172] Event [4197.76953,0,2678.5625]: 0 lost unit Corsair [f=0011250] [11250] Event [5400,-1,2744]: 1 finished unit Urchin [f=0011291] [11291] Event [2552,0,1464]: 0 finished unit Wind/Tidal Generator [f=0011372] [11372] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0011504] [11504] Event [2488,0,1400]: 0 finished unit Wind/Tidal Generator [f=0011613] [11613] Event [4712,0,4472]: 1 finished unit Caretaker [f=0011628] [11628] Event [912,-5,4672]: 0 finished unit Lotus [f=0011639] [11639] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0011706] [11706] Event [2440,0,1336]: 0 finished unit Wind/Tidal Generator [f=0011893] [11893] Event [1216,0,896]: 0 finished unit Radar Tower [f=0012023] [12023] Event [4808,0,4488]: 1 finished unit Caretaker [f=0012024] [12024] Event [2376,0,1272]: 0 finished unit Wind/Tidal Generator [f=0012036] [12036] Event [4735.95068,0,4288]: 1 finished unit Quill [f=0012060] [12060] Event [1488,-4,824.000061]: 0 finished unit Mistral [f=0012139] [12139] Event [872,-1,4472]: 0 finished unit Urchin [f=0012157] [12157] Event [5304,-1,2888]: 1 finished unit Urchin [f=0012166] [12166] Event [4807.40869,0,2588.91113]: 0 lost unit Corsair [f=0012173] [12173] Event [4868.08838,0,2530.48267]: 0 lost unit Corsair [f=0012203] [12203] Event [4896.72754,0,2482.85645]: 0 lost unit Hunter [f=0012275] [12275] Event [2232,0,1160]: 0 finished unit Wind/Tidal Generator [f=0012387] [12387] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0012410] [12410] Event [4797.91162,0,2527.49683]: 1 lost unit Mace [f=0012427] [12427] Event [4735.95068,0,4288]: 1 finished unit Claymore [f=0012455] [12455] Event [2168,0,1128]: 0 finished unit Wind/Tidal Generator [f=0012459] [12459] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0012623] [12623] Event [4764.04736,0,2138.13672]: 1 lost unit Scalpel [f=0012636] [12636] Event [984,-1,4600]: 0 finished unit Urchin [f=0012650] [12650] Event [2104,0,1080]: 0 finished unit Wind/Tidal Generator [f=0012676] [12676] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0012839] [12839] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0012845] [12845] Event [2040,0,1048]: 0 finished unit Wind/Tidal Generator [f=0012908] [12908] Event [5034.48633,0,1631.62939]: 1 lost unit Scalpel [f=0012994] [12994] Event [5480,-1,536]: 1 finished unit Metal Extractor [f=0013021] [13021] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0013036] [13036] Event [4632,0,4552]: 1 finished unit Wind/Tidal Generator [f=0013040] [13040] Event [1976,0,1000]: 0 finished unit Wind/Tidal Generator [f=0013137] [13137] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0013149] [13149] Event [5480,-1,536]: 1 lost unit Metal Extractor [f=0013235] [13235] Event [1912,0,952]: 0 finished unit Wind/Tidal Generator [f=0013235] [13235] Event [1096,-1,4808]: 0 finished unit Urchin [f=0013276] [13276] Event [4648,0,4648]: 1 finished unit Wind/Tidal Generator [f=0013364] [13364] Event [5464.93701,0,443.811005]: 1 lost unit Quill [f=0013381] [13381] Event [1368,0,1016]: 0 finished unit Caretaker [f=0013390] [13390] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0013411] [13411] Event [1216,0,896]: 0 finished unit Sparrow [f=0013411] game_message: Morph complete: Radar Tower -> Sparrow [f=0013411] [13411] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0013430] [13430] Event [1848,0,920]: 0 finished unit Wind/Tidal Generator [f=0013602] [13602] Event [5512,-1,344]: 1 lost unit Metal Extractor [f=0013639] [13639] Event [1488,-4,824.000061]: 0 finished unit Mistral [f=0013640] [13640] Event [1784,0,872]: 0 finished unit Wind/Tidal Generator [f=0013660] [13660] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0013813] [13813] Event [1448,0,1016]: 0 finished unit Caretaker [f=0013835] [13835] Event [1720,0,840]: 0 finished unit Wind/Tidal Generator [f=0013868] [13868] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0013906] [13906] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0013921] [13921] Event [1496,0,712]: 0 finished unit Wind/Tidal Generator [f=0014015] [14015] Event [1656,0,792]: 0 finished unit Wind/Tidal Generator [f=0014057] [14057] Event [3221.71704,0,1684.08679]: 1 lost unit Scalpel [f=0014124] [14124] Event [4735.95068,0,4288]: 1 finished unit Quill [f=0014158] [14158] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0014330] [14330] Event [2312,0,1192]: 0 finished unit Wind/Tidal Generator [f=0014453] [14453] Event [3127.77441,-4,3646.82178]: 0 lost unit Mistral [f=0014465] [14465] Event [3458.22949,0,3854.94189]: 1 lost unit Scalpel [f=0014476] [14476] Event [3438.71558,0,3482.33276]: 0 lost unit Corsair [f=0014480] [14480] Event [1488,-4,824.000061]: 0 finished unit Mistral [f=0014497] [14497] Event [4735.95068,0,4288]: 1 finished unit Claymore [f=0014624] [14624] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0014739] [14739] Event [2160,-5,3760]: 0 finished unit Lotus [f=0014861] [14861] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0014954] [14954] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0015141] [15141] Event [2288,-5,3920]: 0 finished unit Lotus [f=0015225] [15225] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0015288] [15288] Event [1488,-4,824.000061]: 0 finished unit Mistral [f=0015378] [15378] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0015436] [15436] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0015514] [15514] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0015531] [15531] Event [2384,-5,4016]: 0 finished unit Lotus [f=0015649] [15649] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0015745] [15745] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0015760] [15760] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0015849] [15849] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0015929] [15929] Event [5400,-1,2744]: 1 lost unit Urchin [f=0015930] [15930] Event [4992,159.7146,2960]: 1 lost unit Radar Tower [f=0015954] [15954] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0016059] [16059] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0016133] [16133] Event [1272,0,1016]: 0 finished unit Caretaker [f=0016214] [16214] Event [5320,-1,2840]: 1 lost unit Urchin [f=0016283] [16283] Event [4751.51025,-0.0381598,2693.15552]: 1 lost unit Quill [f=0016304] [16304] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0016316] [16316] Event [5171.23828,0,2226.90063]: 1 lost unit Dagger [f=0016345] [16345] Event [1488,-4,824.000061]: 0 finished unit Mistral [f=0016411] > SPRINGIE:User Zydrunas|shieldcon|0_0||False|||LT [f=0016435] Connection attempt from Zydrunas [f=0016435] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=0016435] -> Connection established (given id 2) [f=0016438] [16438] Event [4859.66309,0,2279.82983]: 1 lost unit Dagger [f=0016441] [16441] Event [4888.23682,0,2284.37378]: 1 lost unit Dagger [f=0016446] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0016446] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0016491] [16491] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0016497] [16497] Event [4743.2793,-4,2281.64063]: 0 lost unit Mistral [f=0016510] [16510] Event [4765.89697,0,2278.12329]: 1 lost unit Dagger [f=0016537] [16537] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0016544] [16544] Event [4182.69971,0,3151.60742]: 1 lost unit Dagger [f=0016544] [16544] Event [4093.75952,0,3077.23218]: 0 lost unit Corsair [f=0016564] [16564] Event [4632.6626,0,2194.98462]: 1 lost unit Dagger [f=0016627] [16627] Event [5326.73242,0,2376.80151]: 0 lost unit Hunter [f=0016731] [16731] Event [4206.5415,0,2638.85718]: 1 lost unit Claymore [f=0016788] [16788] Event [4198.82617,0,2632.76538]: 0 lost unit Corsair [f=0016822] [16822] Event [1488,0,824.000061]: 0 finished unit Corsair [f=0016894] [16894] Event [3901.50659,0,2429.99438]: 1 lost unit Dagger [f=0016917] [16917] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0016958] [16958] Event [4035.68408,0,2598.89624]: 0 lost unit Hunter [f=0017033] [17033] Event [4033.11621,0,2458.64502]: 0 lost unit Corsair [f=0017135] [17135] Event [4735.95068,0,4288]: 1 finished unit Quill [f=0017154] [17154] Event [1488,-4,824.000061]: 0 finished unit Mistral [f=0017231] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=0017250] [17250] Event [4431.9126,0,2708.03784]: 0 lost unit Hunter [f=0017251] [17251] Event [4417.38525,0,2659.88037]: 0 lost unit Hunter [f=0017266] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=0017266] [Game::ClientReadNet][LOGMSG] sender="Zydrunas" string="[Game::LoadGame][lua{Rules,Gaia}={3ed5a6d0,00000000}]" [f=0017269] [17269] Event [2152,0,3880]: 0 finished unit Stinger [f=0017295] [17295] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0017463] Spectator Zydrunas left the game: normal quit [f=0017463] [17463] Event [undefined]: Zydrunas quit [f=0017542] [17542] Event [1488,-4,824.000061]: 0 finished unit Mistral [f=0017629] [17629] Event [3693.06348,0,2537.5]: 0 lost unit Hunter [f=0017649] [17649] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0017649] [17649] Event [3592.27295,0,2784.00659]: 1 lost unit Scalpel [f=0017677] [17677] Event [4735.95068,0,4288]: 1 finished unit Claymore [f=0017835] [17835] Event [2745.08643,0,3809.11694]: 1 lost unit Claymore [f=0018000] [18000] Event [2724.72827,0,3833.14429]: 1 lost unit Scalpel [f=0018070] [18070] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0018106] [18106] Event [2554.06763,0,3826.35522]: 1 lost unit Scalpel [f=0018133] [18133] Event [2635.3396,0,3766.6814]: 1 lost unit Scalpel [f=0018181] [18181] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0018192] [18192] Event [2384,-5,4016]: 0 lost unit Lotus [f=0018268] [18268] Event [2528.13354,0,3743.354]: 1 lost unit Scalpel [f=0018272] [18272] Event [2520.19824,0,3641.53735]: 1 lost unit Scalpel [f=0018328] [18328] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0018331] [18331] Event [1488,0,824.000061]: 0 finished unit Siren [f=0018391] [18391] Event [2559.70459,0,3793.93481]: 1 lost unit Scalpel [f=0018428] [18428] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0018513] [18513] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0018625] [18625] Event [1488,-4,824.000061]: 0 finished unit Mistral [f=0018754] [18754] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0018791] [18791] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0018835] [18835] Event [3640,-1,3624]: 1 lost unit Metal Extractor [f=0018849] [18849] Event [3704,-1,3880]: 1 lost unit Metal Extractor [f=0018862] [18862] Event [1752,-1,2856]: 0 finished unit Metal Extractor [f=0018906] [18906] Event [5424,-5,336]: 0 finished unit Lotus [f=0018960] [18960] Event [3710.95386,0,3730.38965]: 1 lost unit Quill [f=0019038] [19038] Event [3827.88623,0,3921.36475]: 0 lost unit Corsair [f=0019041] [19041] Event [3733.79492,0,4091.52539]: 1 lost unit Scalpel [f=0019129] [19129] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0019156] [19156] Event [3678.92334,0,4206.2998]: 1 lost unit Scalpel [f=0019212] [19212] Event [3607.34009,0,4084.58228]: 1 lost unit Scalpel [f=0019286] [19286] Event [3426.00366,0,4294.51025]: 0 lost unit Corsair [f=0019309] [19309] Event [3221.43848,0,4267.41211]: 0 lost unit Hunter [f=0019311] [19311] Event [5376,-5,592]: 0 finished unit Lotus [f=0019455] [19455] Event [1488,0,824.000061]: 0 finished unit Siren [f=0019467] [19467] Event [4735.95068,0,4288]: 1 finished unit Scalpel [f=0019672] [19672] Event [4735.95068,0,4288]: 1 finished unit Quill [f=0019816] [19816] Event [5208,-1,648]: 0 finished unit Urchin [f=0020071] [20071] Event [4797.61523,0,2668.3042]: 1 lost unit Scalpel [f=0020327] [20327] Event [5384,-1,744]: 0 finished unit Urchin [f=0020388] [20388] Event [3420.49194,0,3997.05542]: 0 lost unit Hunter [f=0020420] [20420] Event [3473.20825,0,4150.81201]: 1 lost unit Claymore [f=0020445] [20445] Event [1488,0,824.000061]: 0 finished unit Envoy [f=0020529] [20529] Event [3455.77783,-4,3726.12646]: 0 lost unit Mistral [f=0020618] [20618] Event [3267.79785,0,4170.76123]: 1 lost unit Scalpel [f=0020623] [20623] Event [5256,-1,2936]: 1 lost unit Urchin [f=0020634] [20634] Event [5304,-1,2888]: 1 lost unit Urchin [f=0020741] [20741] Event [2072,0,2744]: 0 finished unit Stinger [f=0020757] [20757] Event [1488,-4,824.000061]: 0 finished unit Mistral [f=0020808] [20808] Event [5400,-1,2872]: 1 lost unit Metal Extractor [f=0020844] [20844] Event [5496,-1,760]: 0 finished unit Urchin [f=0020867] [20867] Event [5208,-1,3080]: 1 lost unit Metal Extractor [f=0020872] [20872] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0020884] [20884] Event [3618.56641,0,4115.34473]: 1 lost unit Quill [f=0020928] [20928] Event [5400,0,2936]: 1 lost unit Wind/Tidal Generator [f=0020943] [20943] Event [5256,0,3096]: 1 lost unit Wind/Tidal Generator [f=0020966] [20966] Event [5480,0,2856]: 1 lost unit Wind/Tidal Generator [f=0021070] [21070] Event [3952,139.457184,4256]: 1 lost unit Radar Tower [f=0021089] [21089] Event [4735.95068,0,4288]: 1 finished unit Lance [f=0021095] [21095] Event [5336,0,3016]: 1 lost unit Wind/Tidal Generator [f=0021221] [21221] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0021222] [21222] Event [3974.21631,0,3697.87769]: 0 lost unit Siren [f=0021363] [21363] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0021428] [21428] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0021459] [21459] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0021472] [21472] Event [1488,0,824.000061]: 0 finished unit Siren [f=0021563] [21563] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0021668] [21668] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0021696] [21696] Event [1488,-4,824.000061]: 0 finished unit Mistral [f=0021735] [21735] Event [5240.59375,-4,3603.82813]: 0 lost unit Mistral [f=0021752] [21752] Event [3717.69531,0,4014.2002]: 1 lost unit Quill [f=0021773] [21773] Event [4735.95068,0,4288]: 1 finished unit Dagger [f=0021801] [21801] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0021874] [21874] Event [4217.10986,0,4008.67969]: 1 lost unit Scalpel [f=0021897] [21897] Event [5194.1543,-4,3627.00977]: 0 lost unit Mistral [f=0021991] [21991] Event [4252.4375,-4,3693.82617]: 0 lost unit Mistral [f=0022083] [22083] Event [4646.57324,-4,3556.85913]: 0 lost unit Mistral [f=0022153] [22153] Event [4626.89258,-4,3595.86768]: 0 lost unit Mistral [f=0022266] [22266] Event [3249.93262,0,4329.48975]: 1 lost unit Quill [f=0022275] [22275] Event [4326.58691,-4,3673.84766]: 0 lost unit Mistral [f=0022302] [22302] Event [4377.04639,0,3617.18604]: 1 lost unit Dagger [f=0022313] [22313] Event [1488,0,824.000061]: 0 finished unit Siren [f=0022384] [22384] Event [4294.12158,0,3546.04565]: 1 lost unit Dagger [f=0022431] [22431] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0022454] [22454] Event [4058.15039,0,3748.77319]: 1 lost unit Dagger [f=0022470] [22470] Event [4147.64014,0,3758.60986]: 1 lost unit Dagger [f=0022537] [22537] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0022552] [22552] Event [5320,0,664]: 0 finished unit Stinger [f=0022575] [22575] Event [4210.2334,0,3889.59326]: 0 lost unit Siren [f=0022642] [22642] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0022747] [22747] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0022751] [22751] Event [3225.31665,0,4363.2207]: 1 lost unit Quill [f=0022770] [22770] Event [4449.23828,0,3990.18311]: 1 lost unit Scalpel [f=0022852] [22852] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0022931] [22931] Event [4410.75439,-4,3713.61377]: 0 lost unit Mistral [f=0022957] [22957] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0023029] [23029] Event [4814.97803,0,4099.20557]: 1 lost unit Lance [f=0023042] gg [f=0023061] [23061] Event [4660.63281,0,4066.58008]: 0 lost unit Hunter [f=0023062] [23062] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0023120] gg [f=0023126] [23126] Event [undefined]: KingLunchBox resigned [f=0023126] game_message: KingLunchBox has been destroyed! [f=0023126] game_message: izirayd wins! [f=0023126] Submitting stats [f=0023126] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023126] Part| Total Time|Time of the last 0.5s [f=0023126] Draw 29247.29ms 23.53% [f=0023126] Lua 51612.87ms 38.15% [f=0023126] Misc::Profiler::AddTime 102.77ms 0.00% [f=0023126] Sim 42829.43ms 57.58% [f=0023126] [23126] Received game_message: KingLunchBox has been destroyed! [f=0023126] [23126] Received game_message: izirayd wins! [f=0023127] [23127] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0023127] [23127] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0023127] [23127] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023127] [23127] Game End Stats Values: 2,2155,2075,2155,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.26666689,6.48888922,6.26666689,6.48888922,80,0,80,0,0,0,0,0,75,75,75,75,0,5.33333397,0,5.33333397,0,0,0,0,0,0,0,0 [f=0023127] [23127] Game End Stats Values: 3,2390,2420,2390,2420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.47999954,8,8.47999954,2000,2000,2000,2000,9.60000038,9.19999981,9.60000038,9.19999981,240,200,240,200,0,0,0,0,150,220,150,220,0,5.33333397,0,5.33333397,0,0,0,0,0,0,0,0 [f=0023127] [23127] Game End Stats Values: 4,2580,2525,2580,2525,0.14434654,1.34710288,0.14434654,1.34710288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.11262035,11.2800007,8.11262035,11.2800007,2000,2000,2000,2000,11.3429565,10.0898066,11.3429565,10.0898066,320,270,320,270,0,0,0,0,260,255,260,255,0,5.33333397,0,5.33333397,0,0,0,0,0,0,0,0 [f=0023127] [23127] Game End Stats Values: 5,2730,2725,2730,2725,2.16944766,3.32812572,2.16944766,3.32812572,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5534201,11.6000013,13.5534201,11.6000013,2000,2055,2000,2055,12.1350756,10.5320683,12.1350756,10.5320683,400,340,400,340,0,0,0,0,330,330,330,330,0,5.33333397,0,5.33333397,0.00100833,0,0.00100833,0,0,0,0,0 [f=0023127] [23127] Game End Stats Values: 6,2895,2940,2895,2940,5.93503952,4.43076086,5.93503952,4.43076086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.596714,12.906539,16.596714,12.906539,2000,2055,2000,2055,12.2511091,12.7401752,12.2511091,12.7401752,530,410,530,410,0,0,0,0,365,475,365,475,0,5.33333397,0,5.33333397,0.00201667,0,0.00201667,0,0,0,0,0 [f=0023127] [23127] Game End Stats Values: 7,3090,3155,3090,3155,11.8864241,8.1495409,11.8864241,8.1495409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.6280575,17.1345825,20.6280575,17.1345825,2000,2055,2000,2055,12.3968258,14.9145851,12.3968258,14.9145851,690,480,690,480,0,0,0,0,400,620,400,620,0,5.33333397,0,5.33333397,0.00302499,0,0.00302499,0,0,0,0,0 [f=0023127] [23127] Game End Stats Values: 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[f=0023127] [23127] Game End Stats Values: 41,6980,9965,6980,9965,670.445068,529.645874,670.445068,529.645874,0,0,0,0,0,0,0,0,527.524902,0,527.524902,0,4716.24512,6180.44092,4716.24512,6180.44092,600,2580,600,2580,43.6824341,42.2000237,43.6824341,42.2000237,2415,2595,2415,2595,19.7498779,30.8635216,19.7498779,30.8635216,2960,3095,2960,3095,4430,5476.83301,4430,5476.83301,1005,1695,1005,1695,5591.83301,4782.3335,5591.83301,4782.3335,1663.65552,178.25,1663.65552,178.25,6879.25977,5292.23145,6879.25977,5292.23145 [f=0023127] [23127] Game End Stats Values: 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[f=0023127] [23127] Game End Stats Values: 44,5750,10450,5750,10450,840.704163,639.974365,840.704163,639.974365,0,0,0,0,0,0,0,0,527.524902,0,527.524902,0,5237.84277,8248.11426,5237.84277,8248.11426,600,2580,600,2580,39.6917229,43.5969772,39.6917229,43.5969772,2415,2595,2415,2595,19.6218643,37.1879158,19.6218643,37.1879158,1730,3355,1730,3355,5100,7577.99951,5100,7577.99951,1005,1920,1005,1920,7822.99951,5642.3335,7822.99951,5642.3335,1663.65552,294.5,1663.65552,294.5,9053.83203,6208.30078,9053.83203,6208.30078 [f=0023127] [23127] Game End Stats Values: 45,6100,11050,6100,11050,893.640137,651.698059,893.640137,651.698059,0,0,0,0,0,0,0,0,527.524902,0,527.524902,0,5237.84277,8248.11426,5237.84277,8248.11426,600,2580,600,2580,36.555378,40.2116241,36.555378,40.2116241,2415,2595,2415,2595,19.5292358,39.9316025,19.5292358,39.9316025,2080,3955,2080,3955,5100,7577.99951,5100,7577.99951,1005,1920,1005,1920,7822.99951,5642.3335,7822.99951,5642.3335,1663.65552,401.75,1663.65552,401.75,9053.83203,6208.30078,9053.83203,6208.30078 [f=0023127] [23127] Game End Stats Values: 46,5880,11170,5880,11170,933.372925,655.993835,933.372925,655.993835,0,0,0,0,0,0,0,0,527.524902,0,527.524902,0,5237.84277,8433.30371,5237.84277,8433.30371,600,2700,600,2700,37.3963737,40.0929909,37.3963737,40.0929909,2415,2595,2415,2595,23.026804,39.5197334,23.026804,39.5197334,1860,3955,1860,3955,5100,7797.99951,5100,7797.99951,1005,1920,1005,1920,8042.99951,5642.3335,8042.99951,5642.3335,1734.13831,510.25,1734.13831,510.25,9239.02148,6208.30078,9239.02148,6208.30078 [f=0023127] [23127] Game End Stats Values: 47,5090,11800,5090,11800,937.650085,673.161194,937.650085,673.161194,0,0,0,0,0,0,0,0,527.524902,0,527.524902,0,5826.07715,8906.0459,5826.07715,8906.0459,360,2820,360,2820,38.6094551,40.5529633,38.6094551,40.5529633,2415,2595,2415,2595,20.5298233,40.2111931,20.5298233,40.2111931,1310,4465,1310,4465,5440,8468,5440,8468,1005,1920,1005,1920,8833,5982.3335,8833,5982.3335,1797.95605,616.25,1797.95605,616.25,9810.72363,6797.28857,9810.72363,6797.28857 [f=0023127] [23127] Game End Stats Values: 48,5395,12680,5395,12680,972.369629,690.765869,972.369629,690.765869,0,0,0,0,0,0,0,0,527.524902,0,527.524902,0,6219.68555,9511.32422,6219.68555,9511.32422,360,3360,360,3360,35.7742386,40.699501,35.7742386,40.699501,2360,2595,2360,2595,19.9036522,40.3403549,19.9036522,40.3403549,1960,4805,1960,4805,5440,8943,5440,8943,715,1920,715,1920,9528,5982.3335,9528,5982.3335,1857.94141,723.75,1857.94141,723.75,10645.4053,7245.51855,10645.4053,7245.51855 [f=0023127] [23127] Game End Stats Values: 49,5715,12755,5715,12755,994.794922,704.587463,994.794922,704.587463,0,0,0,0,0,0,0,0,527.524902,0,527.524902,0,6318.6543,9609.65039,6318.6543,9609.65039,360,3360,360,3360,23.2323494,39.9070244,23.2323494,39.9070244,2360,2595,2360,2595,27.8839226,40.5714226,27.8839226,40.5714226,2280,4805,2280,4805,6040,8943,6040,8943,715,1995,715,1995,9528,6582.3335,9528,6582.3335,2084.09546,830.5,2084.09546,830.5,10743.7314,7344.4873,10743.7314,7344.4873 [f=0023127] [23127] Game End Stats Values: 50,5525,12375,5525,12375,1002.76965,715.017578,1002.76965,715.017578,0,0,0,0,0,0,0,0,527.524902,0,527.524902,0,7271.74658,9926.14063,7271.74658,9926.14063,360,3360,360,3360,21.4570999,39.4482193,21.4570999,39.4482193,2360,2595,2360,2595,17.8872051,39.3120041,17.8872051,39.3120041,2090,4425,2090,4425,6760,9293,6760,9293,715,1995,715,1995,9878,7302.3335,9878,7302.3335,2150.29443,899,2150.29443,899,11102.3145,8326.97363,11102.3145,8326.97363 [f=0023127] [23127] Game End Stats Values: 51,4995,12355,4995,12355,1035.96924,722.839172,1035.96924,722.839172,0,0,0,0,0,0,0,0,527.524902,0,527.524902,0,8180.7583,10442.2764,8180.7583,10442.2764,360,3360,360,3360,23.9028034,40.0802879,23.9028034,40.0802879,2360,2595,2360,2595,14.2133131,41.9549828,14.2133131,41.9549828,1560,4405,1560,4405,7480,9743,7480,9743,715,1995,715,1995,10408,8022.3335,10408,8022.3335,2150.29443,1011.5,2150.29443,1011.5,11699.7266,9289.89355,11699.7266,9289.89355 [f=0023127] [23127] Game End Stats Values: 52,4565,12335,4565,12335,1076.72107,752.712891,1076.72107,752.712891,0,0,0,0,0,0,0,0,527.524902,0,527.524902,0,8359.51758,10935.1592,8359.51758,10935.1592,360,3780,360,3780,26.3485031,41.0790443,26.3485031,41.0790443,2360,2595,2360,2595,14.7167778,41.8915405,14.7167778,41.8915405,1130,3965,1130,3965,8320,10093,8320,10093,715,1995,715,1995,10838,8862.33398,10838,8862.33398,2150.29443,1092.75,2150.29443,1092.75,12254.0752,9468.65234,12254.0752,9468.65234 [f=0023127] [23127] Game End Stats Values: 53,3565,12435,3565,12435,1093.33728,759.609375,1093.33728,759.609375,0,0,0,0,0,0,0,0,527.524902,0,527.524902,0,8420.80762,11204.2266,8420.80762,11204.2266,360,3780,360,3780,26.4001637,46.4757233,26.4001637,46.4757233,2360,2595,2360,2595,14.7693644,36.7746391,14.7693644,36.7746391,130,4065,130,4065,8320,11093,8320,11093,715,1995,715,1995,11838,8962.33398,11838,8962.33398,2150.29443,1109,2150.29443,1109,12848.002,9536.36133,12848.002,9536.36133 [f=0023167] [23167] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0023220] [23220] Event [2720,0,3344]: 0 finished unit Radar Tower [f=0023251] Spectator KingLunchBox left the game: normal quit [f=0023251] [23251] Event [undefined]: KingLunchBox quit [f=0023270] [23270] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0023270] Player izirayd left the game: normal quit [f=0023270] [23270] Event [undefined]: izirayd quit [f=0023276] No clients connected, shutting down server [f=0023276] Server shutdown [f=0023295] [23295] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0023375] [23375] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0023480] [23480] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0023585] [23585] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0023690] [23690] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0023795] [23795] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0023900] [23900] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0024005] [24005] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0024090] [24090] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0024110] [24110] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0024215] [24215] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0024319] [24319] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0024424] [24424] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0024495] [24495] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0024529] [24529] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0024634] [24634] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0024739] [24739] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0024844] [24844] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0024949] [24949] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0025054] [25054] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0025125] [25125] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0025159] [25159] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0025264] [25264] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0025369] [25369] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0025474] [25474] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0025579] [25579] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0025684] [25684] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0025789] [25789] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0025800] [25800] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0025894] [25894] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0025999] [25999] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0026104] [26104] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0026209] [26209] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0026314] [26314] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0026419] [26419] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0026524] [26524] Event [1488,0,824.000061]: 0 finished unit Hunter [f=0026744] Autoquit sending quit command. [f=0026744] [QuitAction] user exited to system [f=0026744] [SpringApp::Kill][1] fromRun=1 [f=0026744] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026744] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026744] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026744] [ThreadPool::SetThreadCount][2] workers=0 [f=0026744] [SpringApp::Kill][2] [f=0026744] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026744] [Game::KillLua][3] dtor=0 luaUI=0x5272ee30 [f=0026744] Start widgetHandler:Shutdown [f=0026744] Shutdown - SaveOrderList Complete [f=0026744] Writing last game win data [f=0026744] Shutdown - SaveConfigData Complete [f=0026744] Shutdown Widget - Save/Load API [f=0026744] Shutdown Widget - Chili Highlight [f=0026744] Shutdown Widget - Draw After Chili [f=0026744] Shutdown Widget - EPIC Menu [f=0026744] Shutdown Widget - Chili Widget Selector [f=0026744] Shutdown Widget - Chili Minimap [f=0026744] Shutdown Widget - Local Team Colors [f=0026744] Shutdown Widget - Display Keys 2 [f=0026744] Shutdown Widget - Save Game Menu [f=0026744] Shutdown Widget - Unit Icons [f=0026744] Shutdown Widget - Noises [f=0026744] Shutdown Widget - HealthBars [f=0026744] Shutdown Widget - Win Counter [f=0026744] Shutdown Widget - SpringRTS Replay Stats [f=0026744] Shutdown Widget - BuildETA [f=0026744] Shutdown Widget - Modular Comm Info [f=0026744] Shutdown Widget - Mex Placement Handler [f=0026744] Shutdown Widget - Stereo3D [f=0026744] Shutdown Widget - Showeco and Grid Drawer [f=0026744] Shutdown Widget - Point Tracker [f=0026744] Shutdown Widget - Missile Silo Range [f=0026744] Shutdown Widget - MinimapEvents [f=0026744] Shutdown Widget - Local Widgets Config [f=0026744] Shutdown Widget - Highlight Geos [f=0026744] Shutdown Widget - Grab Input [f=0026744] Input grabbing is disabled! [f=0026744] Shutdown Widget - Music Player [f=0026744] Shutdown Widget - Darkening [f=0026744] Shutdown Widget - Context Menu [f=0026744] Shutdown Widget - Chili Spectator Panels [f=0026744] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026744] Shutdown Widget - Chili Nuke Warning [f=0026744] Shutdown Widget - Chili EndGame Window [f=0026744] Shutdown Widget - Chili Economy Panel Default [f=0026744] Shutdown Widget - CameraShake [f=0026744] Shutdown Widget - Attack AoE [f=0026744] Shutdown Widget - Map Edge Extension [f=0026744] Shutdown Widget - Selection Send [f=0026744] Shutdown Widget - LupsManager [f=0026744] Shutdown Widget - Newton Firezone [f=0026744] Shutdown Widget - Chili Crude Player List [f=0026744] Shutdown Widget - Chili Pro Console [f=0026744] Shutdown Widget - Lasso Terraform GUI [f=0026744] Shutdown Widget - Lups [f=0026744] Shutdown Widget - Chili Framework [f=0026744] Shutdown Widget - Chili Core Selector [f=0026744] Shutdown Widget - Custom Markers [f=0026744] Shutdown Widget - Pause Screen [f=0026744] Shutdown Widget - Text To Speech Control [f=0026744] Shutdown Widget - Layout Handler [f=0026744] Shutdown Widget - Persistent Build Height [f=0026744] End widgetHandler:Shutdown [f=0026744] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={361694,54162172} {int,ext,rec}Allocs={30390889,0,0} {chunk,block}Bytes={54162172,0} [f=0026744] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0026744] [Game::KillLua][2] dtor=0 luaRules=0x52af1570 [f=0026744] Start gadgetHandler:Shutdown [f=0026744] Shutdown - StartSetup [f=0026744] Shutdown - UnitMorph [f=0026744] Shutdown - LupsNanoSpray [f=0026744] Shutdown - Missile Silo Controller [f=0026744] Shutdown - Modular Comm Info [f=0026744] Shutdown - Terrain Texture Handler [f=0026744] Shutdown - UnitCloakShield [f=0026744] End gadgetHandler:Shutdown [f=0026744] Start gadgetHandler:Shutdown [f=0026744] Shutdown - Save/Load [f=0026744] Shutdown - UnitMorph [f=0026744] Shutdown - Modular Comm Info [f=0026744] Shutdown - Retreat Command [f=0026744] Shutdown - Shockwaves [f=0026744] Shutdown - Teleport Throw [f=0026744] Shutdown - UnitCloakShield [f=0026744] Shutdown - Lups Cloak FX [f=0026744] Shutdown - Lups [f=0026744] Shutdown - Lups Shield [f=0026744] End gadgetHandler:Shutdown [f=0026744] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30390915,0,0} {chunk,block}Bytes={0,0} [f=0026744] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30390915,0,0} {chunk,block}Bytes={0,0} [f=0026744] [Game::KillLua][4] dtor=0 [f=0026744] [Game::~CGame][1] [f=0026744] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026744] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026744] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026744] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026744] [Game::KillLua][4] dtor=1 [f=0026744] [Game::KillMisc][1] [f=0026744] [Game::KillMisc][2] [f=0026744] [Game::KillMisc][3] [f=0026744] [Game::KillRendering][1] [f=0026744] [3DOParser::Kill] allocated 10 pieces [f=0026744] [S3OParser::Kill] allocated 441 pieces [f=0026744] [AssParser::Kill] allocated 2 pieces [f=0026744] [Game::KillInterface][1] [f=0026744] [Game::KillInterface][2] [f=0026744] [Game::KillSimulation][1] [f=0026744] [Game::KillSimulation][2] [f=0026744] [CCollisionHandler] dis-/continuous tests: 0/2036216 [f=0026744] [Game::KillSimulation][3] [f=0026744] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026744] [~CPathCache(24x20)] cacheHits=252 hitPercentage=45% numHashColls=0 maxCacheSize=18 [f=0026744] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026744] [~CPathCache(48x40)] cacheHits=570 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026744] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026744] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026744] [LosHandler::Kill] raycast instance cache-{hits,misses}={13770,22484}; shared=1%; cached=37% [f=0026744] [Game::KillSimulation][4] [f=0026744] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0026744] [Game::~CGame][2] [f=0026744] [Game::~CGame][3] [f=0026744] [SpringApp::Kill][3] [f=0026744] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 281709 bytes sent 258115 bytes recv'd [f=0026744] [SpringApp::Kill][4] font=0x457c0210 [f=0026744] [SpringApp::Kill][5] [f=0026744] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/springcontent.sdz] 179081 bytes cached in 71 files [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2053ms file="bitmaps/loadpictures/facplop.png" indx=494 inflSize=3075kb readTime=51ms file="bitmaps/other/foam.tga" indx=518 inflSize=12kb readTime=28ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=19ms file="luaui/widgets/gui_xrayhaloselect.lua" indx=4763 inflSize=17kb readTime=19ms file="luaui/widgets/unit_shapes.lua" indx=4837 inflSize=23kb readTime=14ms file="luaui/widgets/gui_vertlineaid.lua" indx=4762 inflSize=5kb readTime=13ms file="objects3d/lordmuffe_pene_dead.dae" indx=5309 inflSize=881kb readTime=12ms file="luarules/gadgets/lups_flame_jitter.lua" indx=1641 inflSize=6kb readTime=11ms file="unitpics/cloakcon.png" indx=6382 inflSize=11kb readTime=11ms file="luaui/widgets/gui_chili_rejoin_progress.lua" indx=4702 inflSize=4kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 33218318 bytes cached in 2685 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d517b0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]