[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Mzjxrl025G/springsettings.737877.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1251-g69e556f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4042 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/737877/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 233ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: AlienDesert [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 776ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 849ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 52ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] hellokieren was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/737877/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a92 [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a92 file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a92.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aa2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aa2 file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aa2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (177ms, checksum 55607762)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11852,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/737877/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x516df330,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 90740f5d283d7ee02f114a46b86b43a3 [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Connection attempt from BlackRaven [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: BlackRaven changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlackRaven" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlackRaven" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::LoadGame][lua{Rules,Gaia}={84f82aa8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlackRaven" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlackRaven" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlackRaven" string="[Game::LoadGame][lua{Rules,Gaia}={37f9ca08,00000000}]" [f=-000001] Allies: I choose: Napalm! [f=-000001] Allies: I choose: Br-2! [f=-000001] [0] Event [5260,58.1821289,478]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1073,57.3432922,3685]: 1 finished unit Guardian Commander [f=0000000] [0] BlackRaven, team: 1, elo:1916, userid: 446074 [f=0000000] [0] brianfreeman, team: 0, elo:1738, userid: 420866 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000075] [75] Event [5056,56.6719055,472]: 0 finished unit Cloakbot Factory [f=0000075] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000075] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000075] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000075] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000075] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000075] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000075] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000075] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000075] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000075] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000075] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000075] !transmitlobby @voice@buildUnit@reload [f=0000076] [76] Event [1216,58.8510513,3536]: 1 finished unit Tank Foundry [f=0000315] [315] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000316] [316] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000551] [551] Event [5046.3999,56.9198608,472]: 0 finished unit Conjurer [f=0000585] [585] Event [5144,55.5618286,664]: 0 finished unit Solar Collector [f=0000736] [736] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000737] [737] Event [1216.04297,59.5673752,3508]: 1 finished unit Welder [f=0000810] [810] Event [5256,57.6904297,520]: 0 finished unit Solar Collector [f=0000922] [922] Event [5046.3999,56.9198608,472]: 0 finished unit Conjurer [f=0001125] [1125] Event [936,58.9645386,3784]: 1 finished unit Solar Collector [f=0001301] [1301] Event [1216.04297,59.5673752,3508]: 1 finished unit Kodachi [f=0001443] [1443] Event [5046.3999,56.9198608,472]: 0 finished unit Glaive [f=0001519] [1519] Event [5368,57.0419312,376]: 0 finished unit Solar Collector [f=0001668] [1668] Event [1016,59.0522766,3640]: 1 finished unit Solar Collector [f=0001745] [1745] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0001994] [1994] Event [5046.3999,56.9198608,472]: 0 finished unit Glaive [f=0002177] [2177] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0002221] [2221] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0002238] [2238] Event [4960,58.2817078,720]: 0 finished unit Picket [f=0002353] [2353] Event [928,58.0184937,3568]: 1 finished unit Lotus [f=0002377] [2377] Event [5046.3999,56.9198608,472]: 0 finished unit Glaive [f=0002670] [2670] Event [4960,58.2817078,720]: 0 lost unit Picket [f=0002684] [2684] Event [5046.3999,56.9198608,472]: 0 finished unit Glaive [f=0002800] [2800] Event [5516.15625,54.501152,396.375641]: 0 lost unit Glaive [f=0002826] [2826] Event [88,57.6904297,3048]: 1 finished unit Solar Collector [f=0002838] [2838] Event [1104,58.0375671,3360]: 1 finished unit Radar Tower [f=0002856] [2856] Event [5128,56.0501099,600]: 0 lost unit Metal Extractor [f=0002966] [2966] Event [5200,54.6577454,192]: 0 lost unit Picket [f=0003132] [3132] Event [5968,55.9585571,2192]: 0 finished unit Picket [f=0003153] [3153] Event [5046.3999,56.9198608,472]: 0 finished unit Glaive [f=0003161] [3161] Event [5182.28271,52.9454079,300.470581]: 1 lost unit Kodachi [f=0003225] [3225] Event [168,58.8729858,3160]: 1 finished unit Solar Collector [f=0003371] [3371] Event [1216.04297,59.5673752,3508]: 1 finished unit Blitz [f=0003555] [3555] Event [232,58.5029602,3272]: 1 finished unit Solar Collector [f=0003645] [3645] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0003917] [3917] Event [320,57.0304871,2992]: 1 finished unit Lotus [f=0004143] [4143] Event [5046.3999,56.9198608,472]: 0 finished unit Ronin [f=0004215] [4215] Event [32.3999176,57.318634,2995.93579]: 0 lost unit Glaive [f=0004331] [4331] Event [256,58.605957,2960]: 1 finished unit Picket [f=0004338] [4338] Event [1216.04297,59.5673752,3508]: 1 finished unit Kodachi [f=0004384] [4384] Event [98.2110672,56.7713928,3571.59839]: 0 lost unit Glaive [f=0004457] [4457] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0004605] [4605] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0004745] [4745] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0004936] [4936] Event [5046.3999,56.9198608,472]: 0 finished unit Ronin [f=0004960] [4960] Event [1216.04297,59.5673752,3508]: 1 finished unit Welder [f=0004989] [4989] Event [6072,54.1160583,1048]: 0 finished unit Solar Collector [f=0005250] [5250] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0005315] [5315] Event [5184,54.0855408,208]: 0 finished unit Picket [f=0005421] [5421] Event [5960,56.8893433,904]: 0 finished unit Solar Collector [f=0005482] [5482] Event [5046.3999,56.9198608,472]: 0 finished unit Ronin [f=0005644] [5644] Event [2768,53.9634705,2816]: 1 finished unit Picket [f=0005774] [5774] Event [6016,52.9563904,2352]: 0 finished unit Lotus [f=0005961] [5961] Event [5864,55.8708191,760]: 0 finished unit Solar Collector [f=0006130] [6130] Event [1216.04297,59.5673752,3508]: 1 finished unit Blitz [f=0006160] [6160] Event [2872,57.0419312,3128]: 1 finished unit Solar Collector [f=0006163] [6163] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0006215] [6215] Event [1240,59.3345642,3672]: 1 finished unit Caretaker [f=0006445] [6445] Event [5752,58.1825256,616]: 0 finished unit Solar Collector [f=0006494] [6494] Event [5046.3999,56.9198608,472]: 0 finished unit Reaver [f=0006497] [6497] Event [5024,54.9247742,768]: 0 finished unit Picket [f=0006786] [6786] Event [2776,58.2702637,3048]: 1 finished unit Solar Collector [f=0006798] [6798] Event [6008,58.9797974,1144]: 0 lost unit Metal Extractor [f=0006825] [6825] Event [5640,55.6648254,472]: 0 finished unit Solar Collector [f=0006907] [6907] Event [1176,57.5874329,3672]: 1 finished unit Caretaker [f=0006959] [6959] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0007112] [7112] Event [320,57.900238,1920]: 1 finished unit Picket [f=0007124] [7124] Event [5896,55.0125122,1016]: 0 lost unit Metal Extractor [f=0007207] [7207] Event [5544,53.9634705,328]: 0 finished unit Solar Collector [f=0007238] [7238] Event [5968,55.9585571,2192]: 0 lost unit Picket [f=0007275] [7275] Event [2952,52.9563904,3032]: 1 finished unit Solar Collector [f=0007320] [7320] Event [6088,58.0490112,2216]: 0 lost unit Metal Extractor [f=0007328] [7328] Event [1216.04297,59.5673752,3508]: 1 finished unit Blitz [f=0007473] [7473] Event [1048,58.0184937,3768]: 1 finished unit Storage [f=0007519] [7519] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0007546] [7546] Event [6040.33594,54.0692825,2727.99512]: 1 lost unit Blitz [f=0007550] [7550] Event [6016,52.9563904,2352]: 0 lost unit Lotus [f=0007579] [7579] Event [5128,56.0230255,600]: 0 finished unit Metal Extractor [f=0007681] [7681] Event [72,58.2473755,2024]: 1 finished unit Solar Collector [f=0007878] [7878] Event [6104,57.232666,3272]: 0 lost unit Metal Extractor [f=0008002] [8002] Event [5896,55.9204102,3304]: 0 lost unit Metal Extractor [f=0008051] [8051] Event [5931.58203,54.5259285,3354.18042]: 0 lost unit Conjurer [f=0008083] [8083] Event [2424,56.0691833,2744]: 1 finished unit Solar Collector [f=0008171] [8171] Event [776,57.8086853,3816]: 1 finished unit Solar Collector [f=0008202] [8202] Event [5872,52.9296875,3424]: 0 lost unit Lotus [f=0008224] [8224] Event [5046.3999,56.9198608,472]: 0 finished unit Glaive [f=0008262] [8262] Event [184,57.7362061,1912]: 1 finished unit Solar Collector [f=0008358] [8358] Event [1216.04297,59.5673752,3508]: 1 finished unit Ogre [f=0008400] [8400] Event [5288,53.0056,328]: 0 finished unit Metal Extractor [f=0008429] [8429] Event [5046.3999,56.9198608,472]: 0 finished unit Glaive [f=0008436] [8436] Event [2312,58.8577271,2840]: 1 finished unit Solar Collector [f=0008622] [8622] Event [40,54.2800903,1800]: 1 finished unit Solar Collector [f=0008636] [8636] Event [5046.3999,56.9198608,472]: 0 finished unit Glaive [f=0008745] [8745] Event [2216,58.1062317,2744]: 1 finished unit Solar Collector [f=0008820] [8820] Event [6008,58.952713,1144]: 0 finished unit Metal Extractor [f=0008837] [8837] Event [5144.44482,57.0829849,1999.3501]: 0 lost unit Glaive [f=0008944] [8944] Event [5104,56.5193176,848]: 0 finished unit Lotus [f=0008970] [8970] Event [2328,58.4877014,2648]: 1 finished unit Solar Collector [f=0008970] [8970] Event [664,58.2702637,3784]: 1 finished unit Solar Collector [f=0009012] [9012] Event [5046.3999,56.9198608,472]: 0 finished unit Conjurer [f=0009060] [9060] Event [5896,54.9854279,1016]: 0 finished unit Metal Extractor [f=0009155] [9155] Event [1216.04297,59.5673752,3508]: 1 finished unit Blitz [f=0009221] [9221] Event [5046.3999,56.9198608,472]: 0 finished unit Glaive [f=0009300] [9300] Event [568,58.06427,3672]: 1 finished unit Solar Collector [f=0009484] [9484] Event [1216.04297,59.5673752,3508]: 1 finished unit Blitz [f=0009508] [9508] Event [5046.3999,56.9198608,472]: 0 finished unit Ronin [f=0009555] [9555] Event [2872,55.4244995,2936]: 1 finished unit Solar Collector [f=0009566] [9566] Event [1264,56.2294006,1472]: 1 finished unit Picket [f=0009660] [9660] Event [472,58.4762573,3560]: 1 finished unit Solar Collector [f=0009971] [9971] Event [1216.04297,59.5673752,3508]: 1 finished unit Kodachi [f=0010019] [10019] Event [376,57.5569153,3448]: 1 finished unit Solar Collector [f=0010020] [10020] Event [1392,53.9329529,1296]: 1 finished unit Lotus [f=0010182] [10182] Event [5046.3999,56.9198608,472]: 0 finished unit Reaver [f=0010185] [10185] Event [5720,56.4964294,1128]: 0 finished unit Stardust [f=0010277] [10277] Event [2768,293.274689,2448]: 1 finished unit Radar Tower [f=0010331] [10331] Event [3832,54.8789978,1416]: 0 lost unit Metal Extractor [f=0010380] [10380] Event [264,54.6806335,3384]: 1 finished unit Solar Collector [f=0010434] [10434] Event [3776.91577,58.8565483,1305.52173]: 0 lost unit Conjurer [f=0010540] [10540] Event [1504,54.196167,1136]: 1 finished unit Picket [f=0010556] [10556] Event [4119.36816,56.5161324,1025.45386]: 0 lost unit Glaive [f=0010572] [10572] Event [5046.3999,56.9198608,472]: 0 finished unit Conjurer [f=0010616] [10616] Event [4109.38818,58.5389061,1113.17578]: 0 lost unit Glaive [f=0010635] [10635] Event [4136.52393,58.7619705,1150.83972]: 0 lost unit Glaive [f=0010669] [10669] Event [undefined]: brianfreeman resigned [f=0010669] game_message: brianfreeman has been destroyed! [f=0010669] game_message: BlackRaven wins! [f=0010669] Submitting stats [f=0010669] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010669] Part| Total Time|Time of the last 0.5s [f=0010669] Draw 9327.35ms 22.37% [f=0010669] Lua 16455.73ms 40.06% [f=0010669] Misc::Profiler::AddTime 37.96ms 0.10% [f=0010669] Sim 10375.75ms 42.74% [f=0010669] [10669] Received game_message: brianfreeman has been destroyed! [f=0010669] [10669] Received game_message: BlackRaven wins! [f=0010670] [10670] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,3900,4720,4720,3900,118.947243,52.9884453,52.9884453,118.947243,0,0,0,0,0,0,0,0,0,0,0,0,253.059769,650.952271,650.952271,253.059769,390,380,380,390,21.0666676,20,20,21.0666676,2000,2235,2235,2000,14.8926134,22.5109863,22.5109863,14.8926134,795,1160,1160,795,160,409.999969,409.999969,160,715,945,945,715,550,188.666656,188.666656,550,0,0,0,0,779.850159,278.765564,278.765564,779.850159 [f=0010670] [10670] Game End Stats Values: 17,3895,5070,5070,3895,137.16452,54.0773888,54.0773888,137.16452,0,0,0,0,0,0,0,0,0,0,0,0,348.786682,844.002808,844.002808,348.786682,390,480,480,390,22.1333332,21.6000004,21.6000004,22.1333332,2000,2415,2415,2000,13.3244877,22.5225964,22.5225964,13.3244877,795,1160,1160,795,160,560,560,160,710,1015,1015,710,700,188.666656,188.666656,700,0,0,0,0,973.196899,374.492493,374.492493,973.196899 [f=0010670] [10670] Game End Stats Values: 18,3850,5240,5240,3850,139.657074,55.3203697,55.3203697,139.657074,0,0,0,0,0,0,0,0,0,0,0,0,545.747498,1037.70923,1037.70923,545.747498,200,480,480,200,25.7333336,23.4666672,23.4666672,25.7333336,2000,2415,2415,2000,9.9261694,22.5328655,22.5328655,9.9261694,795,1160,1160,795,460,825,825,460,855,1185,1185,855,965,488.666656,488.666656,965,0,0,0,0,1166.90466,615.531921,615.531921,1166.90466 [f=0010670] [10670] Game End Stats Values: 19,3580,5380,5380,3580,176.330963,56.3018112,56.3018112,176.330963,0,0,0,0,0,0,0,0,0,0,0,0,545.747498,1336.12329,1336.12329,545.747498,200,480,480,200,26,25.6000004,25.6000004,26,2000,2415,2415,2000,16.2415905,22.5154305,22.5154305,16.2415905,675,1160,1160,675,460,1095,1095,460,705,1325,1325,705,1235,488.666656,488.666656,1235,29.999958,0,0,29.999958,1475.38928,625.044678,625.044678,1475.38928 [f=0010670] [10670] Game End Stats Values: 20,3785,6090,6090,3785,210.832489,64.5722504,64.5722504,210.832489,0,0,0,0,0,0,0,0,0,0,0,0,545.747498,1357.73889,1357.73889,545.747498,200,480,480,200,26,30.666666,30.666666,26,2000,2415,2415,2000,13.6323261,23.0013638,23.0013638,13.6323261,805,1660,1660,805,460,1169.16687,1169.16687,460,780,1535,1535,780,1309.16687,488.666656,488.666656,1309.16687,74.9999237,0,0,74.9999237,1497.00488,625.044678,625.044678,1497.00488 [f=0010670] [10670] Game End Stats Values: 21,3950,6370,6370,3950,245.011551,102.874008,102.874008,245.011551,0,0,0,0,0,0,0,0,0,0,0,0,598.110779,1422.73889,1422.73889,598.110779,290,480,480,290,26,36.4000015,36.4000015,26,2000,2415,2415,2000,15.4063845,25.0034523,25.0034523,15.4063845,805,1660,1660,805,460,1234.16687,1234.16687,460,855,1815,1815,855,1374.16687,488.666656,488.666656,1374.16687,90.0000381,0,0,90.0000381,1562.00488,680.680664,680.680664,1562.00488 [f=0010670] [10670] Game End Stats Values: 22,4210,6740,6740,4210,308.171234,121.478912,121.478912,308.171234,0,0,0,0,0,0,0,0,0,0,0,0,598.110779,1422.73889,1422.73889,598.110779,290,480,480,290,26,42.5333328,42.5333328,26,2000,2415,2415,2000,19.1406364,23.6903286,23.6903286,19.1406364,990,1960,1960,990,460,1234.16687,1234.16687,460,930,1885,1885,930,1374.16687,488.666656,488.666656,1374.16687,90.0000381,0,0,90.0000381,1562.00488,680.680664,680.680664,1562.00488 [f=0010670] [10670] Game End Stats Values: 23,4300,7280,7280,4300,348.376038,182.528214,182.528214,348.376038,0,0,0,0,0,0,0,0,0,0,0,0,598.110779,1422.73889,1422.73889,598.110779,290,580,580,290,26,46.2666664,46.2666664,26,2000,2415,2415,2000,18.0803223,26.5199509,26.5199509,18.0803223,1080,2260,2260,1080,460,1234.16687,1234.16687,460,930,2025,2025,930,1374.16687,488.666656,488.666656,1374.16687,90.0000381,0,0,90.0000381,1562.00488,680.680664,680.680664,1562.00488 [f=0010670] [10670] Game End Stats Values: 24,4740,7655,7655,4740,377.776672,261.846954,261.846954,377.776672,0,0,0,0,0,0,0,0,0,0,0,0,598.110779,1430.79639,1430.79639,598.110779,510,670,670,510,26,49.3333321,49.3333321,26,2000,2470,2470,2000,17.3600483,27.7379189,27.7379189,17.3600483,1300,2420,2420,1300,460,1237.00024,1237.00024,460,930,2095,2095,930,1377.00024,488.666656,488.666656,1377.00024,90.0000381,0,0,90.0000381,1570.06238,680.680664,680.680664,1570.06238 [f=0010670] [10670] Game End Stats Values: 25,4545,7825,7825,4545,420.974762,342.524689,342.524689,420.974762,0,0,0,0,0,0,0,0,0,0,0,0,721.458801,1736.69153,1736.69153,721.458801,510,770,770,510,26,51.636364,51.636364,26,2000,2470,2470,2000,19.3270988,29.7843437,29.7843437,19.3270988,1105,2420,2420,1105,460,1552.00024,1552.00024,460,930,2165,2165,930,1692.00024,488.666656,488.666656,1692.00024,90.0000381,0,0,90.0000381,1879.85754,818.31189,818.31189,1879.85754 [f=0010698] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0010698] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0010698] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0010698] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0010698] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0010698] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0010698] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0010698] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0010698] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0010698] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0010698] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0010698] !transmitlobby @voice@buildUnit@reload [f=0010703] [10703] Event [4117.50244,58.7906609,1304.47864]: 0 lost unit Glaive [f=0010713] [10713] Event [6072,54.1263962,1048]: 0 lost unit Solar Collector [f=0010791] [10791] Event [2713.9502,56.5816116,2271.88208]: 1 finished unit Guardian Commander [f=0010800] Spectator brianfreeman left the game: normal quit [f=0010800] [10800] Event [undefined]: brianfreeman quit [f=0010814] Player BlackRaven left the game: normal quit [f=0010814] [10814] Event [undefined]: BlackRaven quit [f=0010820] No clients connected, shutting down server [f=0010820] Server shutdown [f=0010820] Playback paused [f=0010820] Autoquit sending quit command. [f=0010820] [QuitAction] user exited to system [f=0010820] [SpringApp::Kill][1] fromRun=1 [f=0010820] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010820] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010820] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010820] [ThreadPool::SetThreadCount][2] workers=0 [f=0010820] [SpringApp::Kill][2] [f=0010820] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010820] [Game::KillLua][3] dtor=0 luaUI=0x5140d770 [f=0010820] Start widgetHandler:Shutdown [f=0010820] Shutdown - SaveOrderList Complete [f=0010820] Writing last game win data [f=0010820] Shutdown - SaveConfigData Complete [f=0010820] Shutdown Widget - Chili Highlight [f=0010820] Shutdown Widget - Save/Load API [f=0010820] Shutdown Widget - Draw After Chili [f=0010820] Shutdown Widget - EPIC Menu [f=0010820] Shutdown Widget - Chili Minimap [f=0010820] Shutdown Widget - Chili Widget Selector [f=0010820] Shutdown Widget - Local Team Colors [f=0010820] Shutdown Widget - Display Keys 2 [f=0010820] Shutdown Widget - Save Game Menu [f=0010820] Shutdown Widget - HealthBars [f=0010820] Shutdown Widget - Noises [f=0010820] Shutdown Widget - Unit Icons [f=0010820] Shutdown Widget - Win Counter [f=0010820] Shutdown Widget - BuildETA [f=0010820] Shutdown Widget - SpringRTS Replay Stats [f=0010820] Shutdown Widget - Modular Comm Info [f=0010820] Shutdown Widget - CameraShake [f=0010820] Shutdown Widget - Chili Economy Panel Default [f=0010820] Shutdown Widget - Chili EndGame Window [f=0010820] Shutdown Widget - Chili Nuke Warning [f=0010820] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010820] Shutdown Widget - Chili Spectator Panels [f=0010820] Shutdown Widget - Context Menu [f=0010820] Shutdown Widget - Darkening [f=0010820] Shutdown Widget - Music Player [f=0010820] Shutdown Widget - Grab Input [f=0010820] Input grabbing is disabled! [f=0010820] Shutdown Widget - Highlight Geos [f=0010820] Shutdown Widget - Local Widgets Config [f=0010820] Shutdown Widget - MinimapEvents [f=0010820] Shutdown Widget - Missile Silo Range [f=0010820] Shutdown Widget - Point Tracker [f=0010820] Shutdown Widget - Showeco and Grid Drawer [f=0010820] Shutdown Widget - Stereo3D [f=0010820] Shutdown Widget - Mex Placement Handler [f=0010820] Shutdown Widget - Attack AoE [f=0010820] Shutdown Widget - Map Edge Extension [f=0010820] Shutdown Widget - Selection Send [f=0010820] Shutdown Widget - LupsManager [f=0010820] Shutdown Widget - Newton Firezone [f=0010820] Shutdown Widget - Chili Pro Console [f=0010820] Shutdown Widget - Chili Crude Player List [f=0010820] Shutdown Widget - Lasso Terraform GUI [f=0010820] Shutdown Widget - Chili Framework [f=0010820] Shutdown Widget - Lups [f=0010820] Shutdown Widget - Custom Markers [f=0010820] Shutdown Widget - Chili Core Selector [f=0010820] Shutdown Widget - Pause Screen [f=0010820] Shutdown Widget - Persistent Build Height [f=0010820] Shutdown Widget - Layout Handler [f=0010820] Shutdown Widget - Text To Speech Control [f=0010820] End widgetHandler:Shutdown [f=0010820] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={272042,46745191} {int,ext,rec}Allocs={20617515,0,0} {chunk,block}Bytes={46745191,0} [f=0010820] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010820] [Game::KillLua][2] dtor=0 luaRules=0x516df330 [f=0010820] Start gadgetHandler:Shutdown [f=0010820] Shutdown - StartSetup [f=0010820] Shutdown - UnitMorph [f=0010820] Shutdown - LupsNanoSpray [f=0010820] Shutdown - Missile Silo Controller [f=0010820] Shutdown - Modular Comm Info [f=0010820] Shutdown - Terrain Texture Handler [f=0010820] Shutdown - UnitCloakShield [f=0010820] End gadgetHandler:Shutdown [f=0010820] Start gadgetHandler:Shutdown [f=0010820] Shutdown - Save/Load [f=0010820] Shutdown - UnitMorph [f=0010820] Shutdown - Modular Comm Info [f=0010820] Shutdown - Retreat Command [f=0010820] Shutdown - Shockwaves [f=0010820] Shutdown - Teleport Throw [f=0010820] Shutdown - UnitCloakShield [f=0010820] Shutdown - Lups Cloak FX [f=0010820] Shutdown - Lups [f=0010820] Shutdown - Lups Shield [f=0010820] End gadgetHandler:Shutdown [f=0010820] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20617542,0,0} {chunk,block}Bytes={0,0} [f=0010820] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20617542,0,0} {chunk,block}Bytes={0,0} [f=0010820] [Game::KillLua][4] dtor=0 [f=0010820] [Game::~CGame][1] [f=0010820] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010820] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010820] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010820] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010820] [Game::KillLua][4] dtor=1 [f=0010820] [Game::KillMisc][1] [f=0010820] [Game::KillMisc][2] [f=0010820] [Game::KillMisc][3] [f=0010820] [Game::KillRendering][1] [f=0010820] [3DOParser::Kill] allocated 19 pieces [f=0010820] [S3OParser::Kill] allocated 315 pieces [f=0010820] [AssParser::Kill] allocated 0 pieces [f=0010820] [Game::KillInterface][1] [f=0010820] [Game::KillInterface][2] [f=0010820] [Game::KillSimulation][1] [f=0010820] [Game::KillSimulation][2] [f=0010820] [CCollisionHandler] dis-/continuous tests: 0/4205 [f=0010820] [Game::KillSimulation][3] [f=0010820] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010820] [~CPathCache(24x16)] cacheHits=10 hitPercentage=20% numHashColls=0 maxCacheSize=6 [f=0010820] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010820] [~CPathCache(48x32)] cacheHits=315 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010820] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010820] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010820] [LosHandler::Kill] raycast instance cache-{hits,misses}={837,4246}; shared=1%; cached=15% [f=0010820] [Game::KillSimulation][4] [f=0010820] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0010820] [Game::~CGame][2] [f=0010820] [Game::~CGame][3] [f=0010820] [SpringApp::Kill][3] [f=0010820] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115757 bytes sent 100259 bytes recv'd [f=0010820] [SpringApp::Kill][4] font=0x44fff210 [f=0010820] [SpringApp::Kill][5] [f=0010820] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/maphelper.sdz] 14008 bytes cached in 3 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/springcontent.sdz] 179081 bytes cached in 71 files [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2296ms file="unittextures/factorytank_1.png" indx=7168 inflSize=4103kb readTime=123ms file="objects3d/logkoda_dead.s3o" indx=5301 inflSize=45kb readTime=30ms file="unittextures/factorytank_2.png" indx=7169 inflSize=4103kb readTime=24ms file="bitmaps/pd/chargeparticles.tga" indx=531 inflSize=256kb readTime=21ms file="bitmaps/loadpictures/markers.png" indx=502 inflSize=2489kb readTime=18ms file="luaui/widgets/gfx_sun_and_atmosphere.lua" indx=4664 inflSize=5kb readTime=18ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=15ms file="luarules/gadgets/init_auto_ready.lua" indx=1638 inflSize=5kb readTime=15ms file="luaui/widgets/gui_news_ticker.lua" indx=4734 inflSize=14kb readTime=13ms file="luarules/gadgets/lockunits_modoption.lua" indx=1639 inflSize=3kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 39104687 bytes cached in 2674 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d517b0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]