[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.YOUCPTE2CS/springsettings.737583.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1251-g69e556f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4036 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/737583/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Rogues River v1.2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 534ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 607ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 77ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 152ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Rex1246Mx was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/737583/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a8302f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5abf8ef6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=244817 [f=-000001] [Path] [PathEstimator::ReadFile] hash=244817 file="cache/104dev-maintenance/paths/Rogues River v1.2.pe-244817.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a8302f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5abf8ef6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=244827 [f=-000001] [Path] [PathEstimator::ReadFile] hash=244827 file="cache/104dev-maintenance/paths/Rogues River v1.2.pe2-244827.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (347ms, checksum 59a904db)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11851,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/737583/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x516c9d60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 70830e5dd7c98a2f439f2822829dffc7 [f=-000001] Connection attempt from DeinFreund [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: DeinFreund changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PetTurtle [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: PetTurtle changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[Game::LoadGame][lua{Rules,Gaia}={25bc9c18,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] Allies: I choose: Sprung! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[Game::LoadGame][lua{Rules,Gaia}={0x4a960400,(nil)}]" [f=-000001] Allies: I choose: Sneaky Peaky! [f=-000001] gl hf [f=-000001] what is this map [f=-000001] so i just found a bug [f=-000001] if i use the experimental renderer [f=-000001] i get a 10s chat delay [f=-000001] alt key and terraform does not work [f=-000001] what's the experimental renderer [f=-000001] i dont know this game [f=-000001] its the settings under graphings [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4347,127.999207,6941]: 0 finished unit Recon Commander [f=-000001] [0] Event [2810,127.998779,137]: 1 finished unit Recon Commander [f=0000000] [0] DeinFreund, team: 0, elo:2921, userid: 232028 [f=0000000] [0] PetTurtle, team: 1, elo:2843, userid: 402721 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000008] [8] Event [4240,127.995789,6960]: 0 finished unit Tank Foundry [f=0000008] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000008] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000008] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000008] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000008] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000008] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000014] [14] Event [2912,127.995789,128]: 1 finished unit Rover Assembly [f=0000193] [193] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dart [f=0000240] [240] Event [4424,127.995789,7048]: 0 finished unit Metal Extractor [f=0000241] [241] Event [2744,127.995789,120]: 1 finished unit Metal Extractor [f=0000465] [465] Event [4408,127.995789,6936]: 0 finished unit Solar Collector [f=0000492] better tell googley [f=0000561] [561] Event [2912.02954,128.640884,145.99234]: 1 finished unit Mason [f=0000571] [571] Event [3096,127.995789,88]: 1 finished unit Metal Extractor [f=0000705] [705] Event [4264,127.995789,6824]: 0 finished unit Metal Extractor [f=0000773] [773] Event [4212,129.315796,6960]: 0 finished unit Welder [f=0000796] [796] Event [3112,127.995789,184]: 1 finished unit Solar Collector [f=0001020] [1020] Event [3048,127.995789,312]: 1 finished unit Solar Collector [f=0001024] units are so shiny here [f=0001069] bright sun [f=0001104] [1104] Event [4072,127.995789,7096]: 0 finished unit Metal Extractor [f=0001239] what? [f=0001320] [1320] Event [2904,127.995789,344]: 1 finished unit Metal Extractor [f=0001461] [1461] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0001481] [1481] Event [4152,127.995789,7112]: 0 finished unit Solar Collector [f=0001682] [1682] Event [4256,127.879974,6560]: 0 finished unit Radar Tower [f=0001732] you ok? [f=0001742] [1742] Event [2808,127.995789,56]: 1 finished unit Solar Collector [f=0001842] [1842] Event [4212,129.315796,6960]: 0 finished unit Kodachi [f=0001921] [1921] Event [2960,127.995789,496]: 1 finished unit Radar Tower [f=0001975] [1975] Event [2840,127.995789,248]: 1 finished unit Solar Collector [f=0001991] [1991] Event [4232,127.995789,7128]: 0 finished unit Solar Collector [f=0002148] [2148] Event [3542.08594,78.14608,6444.05273]: 1 lost unit Dart [f=0002288] [2288] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0002293] [2293] Event [4312,127.995789,7128]: 0 finished unit Solar Collector [f=0002490] [2490] Event [4168,78.4904785,5944]: 0 finished unit Metal Extractor [f=0002508] just letting you know that units are shiny [f=0002539] [2539] Event [2960,127.995789,496]: 1 finished unit Sparrow [f=0002795] [2795] Event [2960,125.483673,784]: 1 finished unit Radar Tower [f=0002815] so your not ok [f=0002970] [2970] Event [3720,75.5719604,5784]: 0 finished unit Metal Extractor [f=0002975] [2975] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0002993] [2993] Event [4296,70.7983093,408]: 1 finished unit Metal Extractor [f=0003122] [3122] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dart [f=0003272] [3272] Event [4212,129.315796,6960]: 0 finished unit Welder [f=0003278] [3278] Event [3000,77.0122681,1224]: 1 finished unit Metal Extractor [f=0003297] [3297] Event [4200,127.995789,6744]: 0 finished unit Solar Collector [f=0003586] [3586] Event [3888,79.014801,5648]: 0 finished unit Picket [f=0003605] [3605] Event [4408,69.5601501,136]: 1 finished unit Metal Extractor [f=0003685] [3685] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0003773] [3773] Event [4212,129.315796,6960]: 0 finished unit Kodachi [f=0003810] [3810] Event [3448,78.7305298,1384]: 1 finished unit Metal Extractor [f=0003945] [3945] Event [3840,79.0906067,5376]: 0 finished unit Radar Tower [f=0004035] [4035] Event [3336,78.9726868,1432]: 1 finished unit Solar Collector [f=0004090] [4090] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0004129] [4129] Event [4488,127.995789,7064]: 0 finished unit Solar Collector [f=0004187] [4187] Event [2872,79.697052,6776]: 0 finished unit Metal Extractor [f=0004260] [4260] Event [2881.88989,-9.1347656,2170.52075]: 1 lost unit Dart [f=0004260] [4260] Event [3224,79.1158752,1384]: 1 finished unit Solar Collector [f=0004275] [4275] Event [3106.29883,1.19002235,2192.52637]: 0 lost unit Kodachi [f=0004366] [4366] Event [4256,127.879974,6560]: 0 finished unit Sparrow [f=0004366] game_message: Morph complete: Radar Tower -> Sparrow [f=0004367] [4367] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0004422] [4422] Event [4408,127.995789,7112]: 0 finished unit Solar Collector [f=0004575] [4575] Event [3112,78.9747925,1352]: 1 finished unit Solar Collector [f=0004621] [4621] Event [2776,79.6612549,7032]: 0 finished unit Metal Extractor [f=0004764] [4764] Event [2912.02954,128.640884,145.99234]: 1 finished unit Crasher [f=0004813] [4813] Event [4360,127.995789,7032]: 0 finished unit Solar Collector [f=0004876] [4876] Event [4408,69.6191101,232]: 1 finished unit Solar Collector [f=0004890] [4890] Event [3000,79.1011353,1304]: 1 finished unit Solar Collector [f=0005080] [5080] Event [2784,79.6759949,6864]: 0 finished unit Lotus [f=0005093] [5093] Event [4212,129.315796,6960]: 0 finished unit Blitz [f=0005311] [5311] Event [4408,69.9307556,328]: 1 finished unit Solar Collector [f=0005440] [5440] Event [2912.02954,128.640884,145.99234]: 1 finished unit Crasher [f=0005625] [5625] Event [4344,127.995789,6936]: 0 finished unit Caretaker [f=0005763] [5763] Event [4392,73.0851135,440]: 1 finished unit Solar Collector [f=0005823] [5823] Event [4212,129.315796,6960]: 0 finished unit Blitz [f=0005847] [5847] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0005981] [5981] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dart [f=0006144] [6144] Event [4212,129.315796,6960]: 0 finished unit Welder [f=0006386] [6386] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0006600] [6600] Event [5944,78.1367188,4168]: 0 finished unit Metal Extractor [f=0006618] [6618] Event [4212,129.315796,6960]: 0 finished unit Blitz [f=0006762] [6762] Event [2912.02954,128.640884,145.99234]: 1 finished unit Mason [f=0006766] [6766] Event [5216,126.44809,656]: 1 finished unit Radar Tower [f=0007089] [7089] Event [4212,129.315796,6960]: 0 finished unit Blitz [f=0007125] [7125] Event [5784,76.6479797,3720]: 0 finished unit Metal Extractor [f=0007166] [7166] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0007167] [7167] Event [4328,127.995789,6840]: 0 finished unit Solar Collector [f=0007212] [7212] Event [4919.43604,71.0484924,513.913452]: 1 lost unit Dart [f=0007295] [7295] Event [2872,79.697052,6776]: 0 lost unit Metal Extractor [f=0007322] [7322] Event [2816.02051,79.6569138,6823.54346]: 1 lost unit Scorcher [f=0007328] [7328] Event [5518.61279,446.322113,1096.25476]: 0 lost unit Sparrow [f=0007432] [7432] Event [2784,79.6937714,6864]: 0 lost unit Lotus [f=0007457] [7457] Event [4280,127.995789,6760]: 0 finished unit Solar Collector [f=0007506] [7506] Event [4212,129.315796,6960]: 0 finished unit Welder [f=0007529] [7529] Event [2776,79.6612549,7032]: 0 lost unit Metal Extractor [f=0007571] [7571] Event [2698.90503,79.2927551,6608.50586]: 1 lost unit Scorcher [f=0007572] [7572] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0007601] [Game::ClientReadNet] added new player matthewwightman with number 2 to team 0 [f=0007601] > SPRINGIE:User matthewwightman|jumpscout|4_3||False|||GB [f=0007639] Connection attempt from matthewwightman [f=0007639] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=0007639] -> Connection established (given id 2) [f=0007650] [7650] Event [2680.08789,79.2927551,6287.48389]: 1 lost unit Scorcher [f=0007657] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=0007657] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007708] [7708] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dart [f=0007732] [7732] Event [4536,127.995789,7128]: 0 finished unit Wind/Tidal Generator [f=0007770] [7770] Event [1768,69.5706787,5400]: 0 finished unit Metal Extractor [f=0007821] [7821] Event [6122.05566,74.2511368,107.928169]: 0 lost unit Kodachi [f=0007901] [7901] Event [4600,127.995789,7128]: 0 finished unit Wind/Tidal Generator [f=0007935] [7935] Event [6568,79.2801208,600]: 1 finished unit Metal Extractor [f=0008060] [8060] Event [5712,79.1579895,3808]: 0 finished unit Radar Tower [f=0008095] [8095] Event [4664,127.995789,7128]: 0 finished unit Wind/Tidal Generator [f=0008112] [8112] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0008252] [8252] Event [5752.27344,77.6694489,3747.63354]: 0 finished unit Terraform [f=0008291] [8291] Event [4728,127.995789,7128]: 0 finished unit Wind/Tidal Generator [f=0008397] [8397] Event [4212,129.315796,6960]: 0 finished unit Blitz [f=0008428] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=0008440] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=0008440] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::LoadGame][lua{Rules,Gaia}={07068d20,00000000}]" [f=0008488] [8488] Event [2912.02954,128.640884,145.99234]: 1 finished unit Mason [f=0008520] [8520] Event [344,127.995789,2904]: 1 finished unit Metal Extractor [f=0008602] [8602] Event [2872,78.0902252,6776]: 0 finished unit Metal Extractor [f=0008665] [8665] Event [4792,127.995789,7128]: 0 finished unit Wind/Tidal Generator [f=0008806] [8806] Event [618.189148,127.995789,2930.97803]: 0 lost unit Blitz [f=0008824] [8824] Event [5400,69.75177,1768]: 1 finished unit Metal Extractor [f=0008843] [8843] Event [600,76.7406311,6568]: 0 finished unit Metal Extractor [f=0008879] [8879] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0008898] [8898] Event [352,79.2927551,4416]: 0 finished unit Picket [f=0008942] [8942] Event [4792,127.936829,7064]: 0 finished unit Wind/Tidal Generator [f=0008952] [8952] Event [384,127.995789,2976]: 1 finished unit Lotus [f=0009217] [9217] Event [4728,127.993683,7064]: 0 finished unit Wind/Tidal Generator [f=0009268] [9268] Event [408,79.2927551,4296]: 0 finished unit Metal Extractor [f=0009282] [9282] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0009343] [9343] Event [2752,78.382019,6864]: 0 finished unit Lotus [f=0009367] [9367] Event [5672,137.193359,3688]: 0 finished unit Stardust [f=0009417] [9417] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dart [f=0009492] [9492] Event [4664,127.995789,7064]: 0 finished unit Wind/Tidal Generator [f=0009572] [9572] Event [4212,129.315796,6960]: 0 finished unit Blitz [f=0009642] [9642] Event [3016,127.995789,56]: 1 finished unit Caretaker [f=0009651] [9651] Event [4600,127.995789,7064]: 0 finished unit Wind/Tidal Generator [f=0009664] [9664] Event [136,79.2927551,4408]: 0 finished unit Metal Extractor [f=0009690] [9690] Event [120,127.995789,2744]: 1 finished unit Metal Extractor [f=0009821] [9821] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0009834] [9834] Event [2776,78.0366516,7032]: 0 finished unit Metal Extractor [f=0009866] [9866] Event [6512,72.0154114,2480]: 1 finished unit Lotus [f=0009925] [9925] Event [5181.34521,78.9738007,3348.04053]: 0 lost unit Blitz [f=0009965] [9965] Event [4212,129.315796,6960]: 0 finished unit Welder [f=0009971] [9971] Event [5488.40674,76.1821442,3304.08228]: 0 lost unit Blitz [f=0010015] [10015] Event [3016,127.995789,136]: 1 finished unit Caretaker [f=0010080] [10080] Event [88,127.995789,3096]: 1 finished unit Metal Extractor [f=0010087] [10087] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0010247] [10247] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0010321] [10321] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dart [f=0010368] [10368] Event [6776,75.5698547,2872]: 1 finished unit Metal Extractor [f=0010401] [10401] Event [4488,127.995789,6904]: 0 finished unit Caretaker [f=0010424] [10424] Event [192,127.995789,3200]: 1 finished unit Lotus [f=0010462] [10462] Event [2912.02954,128.640884,145.99234]: 1 finished unit Mason [f=0010570] [10570] Event [4212,129.315796,6960]: 0 finished unit Blitz [f=0010636] [10636] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0010653] [10653] Event [5752,17.5595703,6872]: 0 finished unit Metal Extractor [f=0010682] [10682] Event [7032,77.5892334,2776]: 1 finished unit Metal Extractor [f=0010710] [10710] Event [6224,127.989471,3856]: 0 finished unit Picket [f=0010801] [10801] Event [2912.02954,128.640884,145.99234]: 1 finished unit Scorcher [f=0010894] [10894] Event [4212,129.315796,6960]: 0 finished unit Blitz [f=0010920] [10920] Event [576,127.833649,3456]: 1 finished unit Radar Tower [f=0010997] [10997] Event [6832,78.3114929,2992]: 1 finished unit Lotus [f=0011118] [11118] Event [4212,129.315796,6960]: 0 finished unit Welder [f=0011347] [11347] Event [1416,17.5974731,296]: 1 finished unit Metal Extractor [f=0011423] [11423] Event [528,127.80838,3632]: 1 finished unit Lotus [f=0011436] [11436] Event [6832,78.3114929,2992]: 1 lost unit Lotus [f=0011449] [11449] Event [4212,129.315796,6960]: 0 finished unit Blitz [f=0011469] [11469] Event [623.252808,76.5746841,4367.92334]: 1 lost unit Dart [f=0011504] [11504] Event [2040,0,1432]: 1 finished unit Wind/Tidal Generator [f=0011527] [11527] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dominatrix [f=0011599] [11599] Event [6776,75.5698547,2872]: 1 lost unit Metal Extractor [f=0011615] [11615] Event [3008,69.70755,5648]: 0 finished unit Radar Tower [f=0011707] [11707] Event [4184,127.995789,6824]: 0 finished unit Caretaker [f=0011742] [11742] Event [408,79.2927551,4296]: 0 lost unit Metal Extractor [f=0011768] [11768] Event [352,79.2927551,4416]: 0 lost unit Picket [f=0011768] [11768] Event [199.094131,79.2927551,4408.3042]: 1 lost unit Dart [f=0011772] [11772] Event [336,79.2927551,4160]: 0 finished unit Lotus [f=0011781] [11781] Event [7032,77.5892334,2776]: 1 lost unit Metal Extractor [f=0011792] [11792] Event [1960,0,1432]: 1 finished unit Wind/Tidal Generator [f=0011877] [11877] Event [4212,129.315796,6960]: 0 finished unit Blitz [f=0011887] [11887] Event [455.473297,79.1277695,4247.37988]: 1 lost unit Scorcher [f=0011898] [11898] Event [336,79.2927551,4160]: 0 lost unit Lotus [f=0011945] [11945] Event [147.966873,79.2927551,4372.76758]: 1 lost unit Scorcher [f=0011952] [11952] Event [185.740326,79.3103027,4428.74414]: 0 lost unit Welder [f=0011999] [11999] Event [384,127.861023,3728]: 1 finished unit Lotus [f=0012013] [12013] Event [136,79.3949127,4408]: 0 lost unit Metal Extractor [f=0012106] [12106] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dominatrix [f=0012127] [12127] Event [1880,0,1432]: 1 finished unit Wind/Tidal Generator [f=0012385] [12385] Event [968,0,392]: 1 finished unit Wind/Tidal Generator [f=0012405] [12405] Event [2912.02954,128.640884,145.99234]: 1 finished unit Ripper [f=0012411] [12411] Event [1800,0,1432]: 1 finished unit Wind/Tidal Generator [f=0012493] [12493] Event [6407.67383,69.5517273,3103.7373]: 1 lost unit Dart [f=0012494] [12494] Event [4212,129.315796,6960]: 0 finished unit Welder [f=0012607] [12607] Event [1016,0,472]: 1 finished unit Wind/Tidal Generator [f=0012611] [12611] Event [6401.08008,69.6239243,3249.85962]: 1 lost unit Scorcher [f=0012619] [12619] Event [600,76.7406311,6568]: 0 lost unit Metal Extractor [f=0012667] [12667] Event [6249.63184,69.5517273,3407.10645]: 0 lost unit Recon Commander [f=0012675] [12675] Event [4168,127.995789,6608]: 0 finished unit Airplane Plant [f=0012675] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0012675] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0012675] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0012675] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0012675] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0012675] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0012675] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0012675] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0012675] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0012675] !transmitlobby @voice@buildUnit@reload [f=0012706] [12706] Event [1720,0,1432]: 1 finished unit Wind/Tidal Generator [f=0012857] [12857] Event [1064,0,552]: 1 finished unit Wind/Tidal Generator [f=0012861] [12861] Event [6224,127.989471,3856]: 0 lost unit Picket [f=0012879] [12879] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dominatrix [f=0012926] [12926] Event [730.711548,70.6626358,5983.50146]: 0 lost unit Welder [f=0012984] [12984] Event [1640,0,1432]: 1 finished unit Wind/Tidal Generator [f=0012989] [12989] Event [4212,129.315796,6960]: 0 finished unit Blitz [f=0013078] [13078] Event [undefined]: DeinFreund resigned [f=0013078] game_message: DeinFreund has been destroyed! [f=0013078] game_message: PetTurtle wins! [f=0013078] Submitting stats [f=0013078] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013078] Part| Total Time|Time of the last 0.5s [f=0013078] Draw 17049.71ms 10.20% [f=0013078] Lua 24891.89ms 39.60% [f=0013078] Misc::Profiler::AddTime 65.34ms 0.00% [f=0013078] Sim 17514.56ms 78.70% [f=0013078] [13078] Received game_message: DeinFreund has been destroyed! [f=0013078] [13078] Received game_message: PetTurtle wins! [f=0013079] [13079] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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31,9020,7955,9020,7955,728.102417,327.94812,728.102417,327.94812,0,0,0,0,0,0,0,0,1302.12744,9.37935925,1302.12744,9.37935925,4205.34668,2503.67334,4205.34668,2503.67334,450,410,450,410,44.5051079,37.9685059,44.5051079,37.9685059,2525,2305,2525,2305,42.4253006,27.2674713,42.4253006,27.2674713,3985,3400,3985,3400,3710,1260,3710,1260,2060,1840,2060,1840,1328.66675,3729.33325,1328.66675,3729.33325,63.6666908,60.5009918,63.6666908,60.5009918,2734.24438,4227.63086,2734.24438,4227.63086 [f=0013085] [13085] Event [1405.84705,79.2846375,5546.65771]: 0 lost unit Blitz [f=0013108] [13108] Event [5944,78.1367188,4168]: 0 lost unit Metal Extractor [f=0013116] !transmitlobby @voice@buildUnit@remove;tankcon [f=0013116] !transmitlobby @voice@buildUnit@remove;tankraid [f=0013116] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0013116] !transmitlobby @voice@buildUnit@remove;tankriot [f=0013116] !transmitlobby @voice@buildUnit@remove;tankassault [f=0013116] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0013116] !transmitlobby @voice@buildUnit@remove;tankarty [f=0013116] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0013116] !transmitlobby @voice@buildUnit@remove;tankaa [f=0013116] !transmitlobby @voice@buildUnit@reload [f=0013116] [13116] Event [1670.56384,70.9365616,4969.01758]: 0 lost unit Blitz [f=0013124] !transmitlobby @voice@buildUnit@remove;planecon [f=0013124] !transmitlobby @voice@buildUnit@remove;planefighter [f=0013124] !transmitlobby @voice@buildUnit@remove;planeheavyfighter [f=0013124] !transmitlobby @voice@buildUnit@remove;bomberprec [f=0013124] !transmitlobby @voice@buildUnit@remove;bomberriot [f=0013124] !transmitlobby @voice@buildUnit@remove;bomberdisarm [f=0013124] !transmitlobby @voice@buildUnit@remove;bomberheavy [f=0013124] !transmitlobby @voice@buildUnit@remove;planescout [f=0013124] !transmitlobby @voice@buildUnit@remove;planelightscout [f=0013124] !transmitlobby @voice@buildUnit@reload [f=0013131] [13131] Event [1112,0,632]: 1 finished unit Wind/Tidal Generator [f=0013215] Player PetTurtle left the game: normal quit [f=0013215] [13215] Event [undefined]: PetTurtle quit [f=0013232] [13232] Event [6776,73.9452515,2872]: 1 finished unit Metal Extractor [f=0013269] [13269] Event [1560,0,1432]: 1 finished unit Wind/Tidal Generator [f=0013325] [13325] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dominatrix [f=0013368] No clients connected, shutting down server [f=0013368] Server shutdown [f=0013415] [13415] Event [1144,0,712]: 1 finished unit Wind/Tidal Generator [f=0013493] [13493] Event [1560,0,1352]: 1 finished unit Wind/Tidal Generator [f=0013593] [13593] Event [2912.02954,128.640884,145.99234]: 1 finished unit Ripper [f=0013659] [13659] Event [7032,75.9646301,2776]: 1 finished unit Metal Extractor [f=0013714] [13714] Event [1192,0,792]: 1 finished unit Wind/Tidal Generator [f=0013716] [13716] Event [1640,0,1352]: 1 finished unit Wind/Tidal Generator [f=0013941] [13941] Event [1720,0,1352]: 1 finished unit Wind/Tidal Generator [f=0013999] [13999] Event [1240,0,872]: 1 finished unit Wind/Tidal Generator [f=0014043] [14043] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dominatrix [f=0014166] [14166] Event [1800,0,1352]: 1 finished unit Wind/Tidal Generator [f=0014299] [14299] Event [1288,0,952]: 1 finished unit Wind/Tidal Generator [f=0014391] [14391] Event [1880,0,1352]: 1 finished unit Wind/Tidal Generator [f=0014493] [14493] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dominatrix [f=0014584] [14584] Event [1336,0,1032]: 1 finished unit Wind/Tidal Generator [f=0014763] [14763] Event [2912.02954,128.640884,145.99234]: 1 finished unit Ripper [f=0014781] [14781] Event [1960,0,1352]: 1 finished unit Wind/Tidal Generator [f=0014884] [14884] Event [1384,0,1112]: 1 finished unit Wind/Tidal Generator [f=0015050] [15050] Event [2040,0,1352]: 1 finished unit Wind/Tidal Generator [f=0015183] [15183] Event [1432,0,1192]: 1 finished unit Wind/Tidal Generator [f=0015213] [15213] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dominatrix [f=0015662] [15662] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dominatrix [f=0015932] [15932] Event [2912.02954,128.640884,145.99234]: 1 finished unit Ripper [f=0016383] [16383] Event [2912.02954,128.640884,145.99234]: 1 finished unit Dominatrix [f=0016654] Autoquit sending quit command. [f=0016654] [QuitAction] user exited to system [f=0016654] [SpringApp::Kill][1] fromRun=1 [f=0016654] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016654] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016654] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016654] [ThreadPool::SetThreadCount][2] workers=0 [f=0016654] [SpringApp::Kill][2] [f=0016654] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016654] [Game::KillLua][3] dtor=0 luaUI=0x51eba780 [f=0016654] Start widgetHandler:Shutdown [f=0016654] Shutdown - SaveOrderList Complete [f=0016654] Writing last game win data [f=0016654] Shutdown - SaveConfigData Complete [f=0016654] Shutdown Widget - Save/Load API [f=0016654] Shutdown Widget - Chili Highlight [f=0016654] Shutdown Widget - Draw After Chili [f=0016654] Shutdown Widget - EPIC Menu [f=0016654] Shutdown Widget - Chili Widget Selector [f=0016654] Shutdown Widget - Chili Minimap [f=0016654] Shutdown Widget - Local Team Colors [f=0016654] Shutdown Widget - Display Keys 2 [f=0016654] Shutdown Widget - Save Game Menu [f=0016654] Shutdown Widget - Unit Icons [f=0016654] Shutdown Widget - Noises [f=0016654] Shutdown Widget - HealthBars [f=0016654] Shutdown Widget - Win Counter [f=0016654] Shutdown Widget - SpringRTS Replay Stats [f=0016654] Shutdown Widget - BuildETA [f=0016654] Shutdown Widget - Modular Comm Info [f=0016654] Shutdown Widget - Mex Placement Handler [f=0016654] Shutdown Widget - Stereo3D [f=0016654] Shutdown Widget - Showeco and Grid Drawer [f=0016654] Shutdown Widget - Point Tracker [f=0016654] Shutdown Widget - Missile Silo Range [f=0016654] Shutdown Widget - MinimapEvents [f=0016654] Shutdown Widget - Local Widgets Config [f=0016654] Shutdown Widget - Highlight Geos [f=0016654] Shutdown Widget - Grab Input [f=0016654] Input grabbing is disabled! [f=0016654] Shutdown Widget - Music Player [f=0016654] Shutdown Widget - Darkening [f=0016654] Shutdown Widget - Context Menu [f=0016654] Shutdown Widget - Chili Spectator Panels [f=0016654] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016654] Shutdown Widget - Chili Nuke Warning [f=0016654] Shutdown Widget - Chili EndGame Window [f=0016654] Shutdown Widget - Chili Economy Panel Default [f=0016654] Shutdown Widget - CameraShake [f=0016654] Shutdown Widget - Attack AoE [f=0016654] Shutdown Widget - Map Edge Extension [f=0016654] Shutdown Widget - Selection Send [f=0016654] Shutdown Widget - LupsManager [f=0016654] Shutdown Widget - Newton Firezone [f=0016654] Shutdown Widget - Chili Crude Player List [f=0016654] Shutdown Widget - Chili Pro Console [f=0016654] Shutdown Widget - Lasso Terraform GUI [f=0016654] Shutdown Widget - Lups [f=0016654] Shutdown Widget - Chili Framework [f=0016654] Shutdown Widget - Chili Core Selector [f=0016654] Shutdown Widget - Custom Markers [f=0016654] Shutdown Widget - Pause Screen [f=0016654] Shutdown Widget - Text To Speech Control [f=0016654] Shutdown Widget - Layout Handler [f=0016654] Shutdown Widget - Persistent Build Height [f=0016654] End widgetHandler:Shutdown [f=0016654] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={371084,54321609} {int,ext,rec}Allocs={20985391,0,0} {chunk,block}Bytes={54321609,0} [f=0016654] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016654] [Game::KillLua][2] dtor=0 luaRules=0x516c9d60 [f=0016654] Start gadgetHandler:Shutdown [f=0016654] Shutdown - StartSetup [f=0016654] Shutdown - UnitMorph [f=0016654] Shutdown - LupsNanoSpray [f=0016654] Shutdown - Missile Silo Controller [f=0016654] Shutdown - Modular Comm Info [f=0016654] Shutdown - Terrain Texture Handler [f=0016654] Shutdown - UnitCloakShield [f=0016654] End gadgetHandler:Shutdown [f=0016654] Start gadgetHandler:Shutdown [f=0016654] Shutdown - Save/Load [f=0016654] Shutdown - UnitMorph [f=0016654] Shutdown - Modular Comm Info [f=0016654] Shutdown - Retreat Command [f=0016654] Shutdown - Shockwaves [f=0016654] Shutdown - Teleport Throw [f=0016654] Shutdown - UnitCloakShield [f=0016654] Shutdown - Lups Cloak FX [f=0016654] Shutdown - Lups [f=0016654] Shutdown - Lups Shield [f=0016654] End gadgetHandler:Shutdown [f=0016654] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20985417,0,0} {chunk,block}Bytes={0,0} [f=0016654] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20985417,0,0} {chunk,block}Bytes={0,0} [f=0016654] [Game::KillLua][4] dtor=0 [f=0016654] [Game::~CGame][1] [f=0016654] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016654] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016654] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016654] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016654] [Game::KillLua][4] dtor=1 [f=0016654] [Game::KillMisc][1] [f=0016654] [Game::KillMisc][2] [f=0016654] [Game::KillMisc][3] [f=0016654] [Game::KillRendering][1] [f=0016654] [3DOParser::Kill] allocated 1 pieces [f=0016654] [S3OParser::Kill] allocated 403 pieces [f=0016654] [AssParser::Kill] allocated 21 pieces [f=0016654] [Game::KillInterface][1] [f=0016654] [Game::KillInterface][2] [f=0016654] [Game::KillSimulation][1] [f=0016654] [Game::KillSimulation][2] [f=0016654] [CCollisionHandler] dis-/continuous tests: 0/182884 [f=0016654] [Game::KillSimulation][3] [f=0016654] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016654] [~CPathCache(28x28)] cacheHits=99 hitPercentage=28% numHashColls=0 maxCacheSize=26 [f=0016654] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016654] [~CPathCache(56x56)] cacheHits=329 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016654] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016654] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016654] [LosHandler::Kill] raycast instance cache-{hits,misses}={7142,18139}; shared=3%; cached=25% [f=0016654] [Game::KillSimulation][4] [f=0016654] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0016654] [Game::~CGame][2] [f=0016654] [Game::~CGame][3] [f=0016654] [SpringApp::Kill][3] [f=0016654] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 175386 bytes sent 204106 bytes recv'd [f=0016654] [SpringApp::Kill][4] font=0x4587d210 [f=0016654] [SpringApp::Kill][5] [f=0016654] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/springcontent.sdz] 179081 bytes cached in 71 files [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2168ms file="unittextures/factorytank_1.png" indx=7168 inflSize=4103kb readTime=58ms file="bitmaps/pd/burncircle.tga" indx=530 inflSize=256kb readTime=35ms file="luarules/configs/tactical_ai_defs.lua" indx=1565 inflSize=34kb readTime=26ms file="unittextures/factorytank_2.png" indx=7169 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7172 inflSize=1077kb readTime=23ms file="bitmaps/loadpictures/fire.png" indx=495 inflSize=3301kb readTime=22ms file="luaui/configs/zk_keys.lua" indx=3029 inflSize=5kb readTime=22ms file="bitmaps/gpl/explosion3/exp02_3.png" indx=437 inflSize=4kb readTime=19ms file="luaui/configs/lang/resbars.en.json" indx=2992 inflSize=1kb readTime=19ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 42356274 bytes cached in 2678 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d517b0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]