[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.smfE7rVpkg/springsettings.737386.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1251-g69e556f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4029 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/737386/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Gecko Isle 1.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.6.4 (archive: f35f403427d63965bc3509eba29edccd.sdp) [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 537ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 608ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Traotor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/737386/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 144 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20a2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20a2 file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe-f14e20a2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20b2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20b2 file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe2-f14e20b2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (563ms, checksum e0144bfc)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11855,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/737386/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x52adc360,0x527f9230}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ae0a0e5d02c01595d0c2f5db829dffc7 [f=-000001] Connection attempt from FastWing [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: FastWing changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FastWing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FastWing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::LoadGame][lua{Rules,Gaia}={4a03f090,8245db98}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FastWing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FastWing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FastWing" string="[Game::LoadGame][lua{Rules,Gaia}={56eda260,1c479f88}]" [f=-000001] Allies: I choose: necro! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4270,71.0292969,2420]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1811,152.771027,8216]: 1 finished unit Engineer Commander [f=0000000] [0] brianfreeman, team: 0, elo:1621, userid: 420866 [f=0000000] [0] FastWing, team: 1, elo:1091, userid: 402559 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [1704,153.93074,8256]: 1 finished unit Cloakbot Factory [f=0000113] [Game::ClientReadNet] added new player transcend83 with number 2 to team 0 [f=0000113] > SPRINGIE:User transcend83|shipscout|2_0||False|||DK [f=0000144] [144] Event [4296,74.9690247,2632]: 0 finished unit Amphbot Factory [f=0000144] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000144] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000144] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000144] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000144] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000144] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000144] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000144] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000144] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000144] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000144] !transmitlobby @voice@buildUnit@reload [f=0000286] [286] Event [2072,148.888397,8200]: 1 finished unit Metal Extractor [f=0000470] [470] Event [4472,79.0238953,2456]: 0 finished unit Metal Extractor [f=0000721] [721] Event [2280,149.367371,8152]: 1 finished unit Metal Extractor [f=0000737] [737] Event [4536,81.0447693,2472]: 0 finished unit Solar Collector [f=0000737] > SPRINGIE:User transcend83|shipscout|2_0||False|||DK [f=0000762] Connection attempt from transcend83 [f=0000762] -> Version: 104.0.1-1251-g69e556f maintenance [Windows 32-bit (emulated)] [f=0000762] -> Connection established (given id 2) [f=0000774] [Game::ClientReadNet][LOGMSG] sender="transcend83" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=0000774] [Game::ClientReadNet][LOGMSG] sender="transcend83" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000839] [839] Event [4296,75.606781,2668]: 0 finished unit Conch [f=0001065] [1065] Event [4584,79.2797852,2392]: 0 finished unit Solar Collector [f=0001101] [1101] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0001392] [1392] Event [4648,79.3782043,2408]: 0 finished unit Metal Extractor [f=0001407] [Game::ClientReadNet][LOGMSG] sender="transcend83" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=0001416] [1416] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0001444] [Game::ClientReadNet][LOGMSG] sender="transcend83" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=0001444] [Game::ClientReadNet][LOGMSG] sender="transcend83" string="[Game::LoadGame][lua{Rules,Gaia}={5d1536a0,3958c050}]" [f=0001665] [1665] Event [1032,69.5690918,8104]: 1 finished unit Metal Extractor [f=0001876] [1876] Event [4552,77.1539307,2232]: 0 finished unit Metal Extractor [f=0001893] Spectator transcend83 left the game: normal quit [f=0001893] [1893] Event [undefined]: transcend83 quit [f=0001948] [1948] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0002040] [2040] Event [984,73.9520264,7848]: 1 finished unit Metal Extractor [f=0002265] [2265] Event [984,72.0755005,7928]: 1 finished unit Solar Collector [f=0002306] [2306] Event [4584,79.1419983,2312]: 0 finished unit Solar Collector [f=0002444] [2444] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0002490] [2490] Event [1080,69.7724915,8216]: 1 finished unit Solar Collector [f=0002576] [2576] Event [4544,197.861786,2624]: 0 finished unit Picket [f=0002612] [2612] Event [1704.01477,152.976074,8246.40039]: 1 finished unit Scythe [f=0002720] [2720] Event [1208,80.0146484,8184]: 1 finished unit Solar Collector [f=0002725] [2725] Event [4504,79.3257141,2392]: 0 finished unit Solar Collector [f=0002936] [2936] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0003066] [3066] Event [1368,129.545746,8216]: 1 finished unit Solar Collector [f=0003151] [3151] Event [4504,78.3480835,2312]: 0 finished unit Solar Collector [f=0003348] [3348] Event [4656,218.03772,2592]: 0 finished unit Picket [f=0003407] [3407] Event [1496,146.572266,8264]: 1 finished unit Solar Collector [f=0003629] [3629] Event [4424,79.1157532,2392]: 0 finished unit Solar Collector [f=0003652] [3652] Event [4296,75.606781,2668]: 0 finished unit Conch [f=0003781] [3781] Event [1592,151.631012,8328]: 1 finished unit Solar Collector [f=0004017] [4017] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0004151] [4151] Event [4424,79.3257141,2312]: 0 finished unit Solar Collector [f=0004171] [4171] Event [1816,151.709747,8312]: 1 finished unit Solar Collector [f=0004414] [4414] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0004590] [4590] Event [2008,146.690369,8312]: 1 finished unit Solar Collector [f=0004674] [4674] Event [4344,78.735199,2312]: 0 finished unit Solar Collector [f=0004809] [4809] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0004950] [4950] Event [2184,145.3125,8264]: 1 finished unit Solar Collector [f=0005233] [5233] Event [4168,56.5252686,2696]: 0 finished unit Stardust [f=0005246] [5246] Event [4344,77.6657104,2392]: 0 finished unit Solar Collector [f=0005251] [5251] Event [2232,149.321442,8088]: 1 finished unit Solar Collector [f=0005317] [5317] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0005400] [5400] Event [5960,146.965942,1064]: 0 finished unit Metal Extractor [f=0005663] [5663] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0005690] [5690] Event [4408,78.2496643,2472]: 0 finished unit Solar Collector [f=0006163] [6163] Event [4328,75.9663391,2472]: 0 finished unit Solar Collector [f=0006260] [6260] Event [4296,75.606781,2668]: 0 finished unit Conch [f=0006479] [6479] Event [880,68.2699585,7792]: 1 finished unit Lotus [f=0006597] [6597] Event [4392,78.1643677,2552]: 0 finished unit Solar Collector [f=0006613] [6613] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0006764] [6764] Event [992,73.9454651,7792]: 1 finished unit Lotus [f=0006782] [6782] Event [6064,151.526031,1168]: 0 finished unit Faraday [f=0006906] [6906] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0007015] [7015] Event [2600,76.0253906,1096]: 0 finished unit Metal Extractor [f=0007049] [7049] Event [1136,77.1080017,7808]: 1 finished unit Lotus [f=0007274] [7274] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0007334] [7334] Event [1232,74.4309998,7840]: 1 finished unit Lotus [f=0007363] [7363] Event [4488,78.1118774,2232]: 0 finished unit Solar Collector [f=0007679] [7679] Event [1328,72.5872803,7856]: 1 finished unit Lotus [f=0007696] [7696] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0007722] [7722] Event [4408,78.6564636,2232]: 0 finished unit Solar Collector [f=0008024] [8024] Event [1392,72.5872803,7888]: 1 finished unit Lotus [f=0008151] [8151] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0008319] [8319] Event [6152,151.998444,1160]: 0 finished unit Stardust [f=0008539] [8539] Event [2200,107.959137,2424]: 0 finished unit Metal Extractor [f=0008729] [8729] Event [4328,75.4217529,2536]: 0 finished unit Caretaker [f=0008909] [8909] Event [4296,75.606781,2668]: 0 finished unit Conch [f=0008945] [8945] Event [6152,149.839783,1016]: 0 finished unit Metal Extractor [f=0008970] [8970] Event [2432,77.5082397,1072]: 0 finished unit Faraday [f=0009029] [9029] Event [2048,151.119232,8032]: 1 finished unit Lotus [f=0009128] [9128] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0009213] [9213] Event [2104,108.680878,2568]: 0 finished unit Metal Extractor [f=0009221] [9221] Event [4344,76.6487122,2248]: 0 finished unit Storage [f=0009342] [9342] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0009391] [9391] Event [880,68.2699585,7792]: 1 lost unit Lotus [f=0009404] [9404] Event [2144,152.871094,8000]: 1 finished unit Lotus [f=0009475] [9475] Event [2424,76.8521118,952]: 0 finished unit Metal Extractor [f=0009546] [9546] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0009748] [9748] Event [2008,109.1008,2408]: 0 finished unit Metal Extractor [f=0009779] [9779] Event [2256,153.356628,8000]: 1 finished unit Lotus [f=0009788] [9788] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0009827] [9827] Event [1032,69.5690918,8104]: 1 lost unit Metal Extractor [f=0009861] [9861] Event [844.474121,56.501503,8050.34766]: 0 lost unit Duck [f=0009885] [9885] Event [984,73.9520264,7848]: 1 lost unit Metal Extractor [f=0009891] [9891] Event [831.371643,59.1817589,7999.72754]: 0 lost unit Duck [f=0009954] [9954] Event [7096,71.1437988,1032]: 0 finished unit Metal Extractor [f=0009962] [9962] Event [880.183838,67.7771149,7968.44678]: 0 lost unit Duck [f=0009993] [9993] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0010008] [10008] Event [3968,6.26094818,2064]: 0 finished unit Terraform [f=0010008] [10008] Event [855.24823,65.2348328,7965.56152]: 0 lost unit Duck [f=0010094] [10094] Event [2304,151.696625,8000]: 1 finished unit Lotus [f=0010216] [10216] Event [4736,240.306702,2544]: 0 finished unit Picket [f=0010229] [10229] Event [992,73.9454651,7792]: 1 lost unit Lotus [f=0010329] [10329] Event [2328.02759,70.2862473,1209.72778]: 1 lost unit Scythe [f=0010341] [10341] Event [984,72.210083,7928]: 1 lost unit Solar Collector [f=0010347] [10347] Event [931.375183,69.9363327,7760.00635]: 0 lost unit Duck [f=0010465] [10465] Event [4296,75.606781,2668]: 0 finished unit Conch [f=0010679] [10679] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0010783] welp [f=0010886] [10886] Event [4816,261.768646,2496]: 0 finished unit Picket [f=0010891] [10891] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0010919] [10919] Event [1624,152.582397,8248]: 1 finished unit Caretaker [f=0010930] [10930] Event [2264,77.3770142,1064]: 0 finished unit Stardust [f=0010973] my fault for going AFK [f=0011046] [11046] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0011093] i give up [f=0011203] [11203] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0011211] [11211] Event [1784,153.041687,8248]: 1 finished unit Caretaker [f=0011264] [11264] Event [undefined]: FastWing resigned [f=0011264] game_message: FastWing has been destroyed! [f=0011264] game_message: brianfreeman wins! [f=0011264] Submitting stats [f=0011264] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011264] Part| Total Time|Time of the last 0.5s [f=0011264] Draw 15884.19ms 33.30% [f=0011264] Lua 22391.53ms 51.50% [f=0011264] Misc::Profiler::AddTime 44.27ms 0.10% [f=0011264] Sim 13962.61ms 31.50% [f=0011264] [11264] Received game_message: FastWing has been destroyed! [f=0011264] [11264] Received game_message: brianfreeman wins! [f=0011265] [11265] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011265] [11265] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011265] [11265] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 2,2075,2000,2075,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.18666601,5.5999999,6.18666601,5.5999999,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 3,2150,2295,2150,2295,0,0.19392917,0,0.19392917,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8,8.53333378,2000,2000,2000,2000,8.78666592,7.91959429,8.78666592,7.91959429,0,150,0,150,0,0,0,0,150,145,150,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 4,2150,2445,2150,2445,0,1.26589108,0,1.26589108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.0666666,8,11.0666666,2000,2000,2000,2000,10.3999996,8.27146339,10.3999996,8.27146339,0,230,0,230,0,0,0,0,150,215,150,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 5,2225,2600,2225,2600,0,6.91740179,0,6.91740179,0,0,0,0,0,0,0,0,68.1949463,0,68.1949463,0,0,0,0,0,0,0,0,0,8,12,8,12,2000,2000,2000,2000,10.8400011,10.3367662,10.8400011,10.3367662,0,310,0,310,0,0,0,0,225,290,225,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 6,2300,2755,2300,2755,0,9.90110874,0,9.90110874,0,0,0,0,0,0,0,0,90.6611328,0,90.6611328,0,0,0,0,0,0,0,0,0,8,12,8,12,2000,2000,2000,2000,13.4800005,12.2122488,13.4800005,12.2122488,0,390,0,390,0,0,0,0,300,365,300,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 7,2690,3005,2690,3005,0.63502705,15.1815109,0.63502705,15.1815109,0,0,0,0,0,0,0,0,90.6611328,0,90.6611328,0,0,0,0,0,0,100,0,100,10.5333338,13.6000004,10.5333338,13.6000004,2000,2000,2000,2000,14.8423367,12.9520273,14.8423367,12.9520273,250,470,250,470,0,0,0,0,440,435,440,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 8,2830,3155,2830,3155,20.6627159,25.5944977,20.6627159,25.5944977,0,0,0,0,0,0,0,0,130.041901,0,130.041901,0,0,0,0,0,0,100,0,100,13.8666668,15.7333336,13.8666668,15.7333336,2000,2000,2000,2000,16.1351795,13.2941999,16.1351795,13.2941999,250,550,250,550,0,0,0,0,580,505,580,505,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 9,2900,3325,2900,3325,48.8960991,40.2940025,48.8960991,40.2940025,0,0,0,0,0,0,0,0,310.276337,0,310.276337,0,0,0,0,0,0,200,0,200,16.666666,17.7333336,16.666666,17.7333336,2000,2000,2000,2000,16.6822262,13.5799675,16.6822262,13.5799675,250,550,250,550,0,0,0,0,650,575,650,575,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 10,2970,3625,2970,3625,80.9066238,60.2201767,80.9066238,60.2201767,0,0,0,0,0,0,0,0,474.621429,0,474.621429,0,0,0,0,0,0,200,0,200,18.9333324,19.7333336,18.9333324,19.7333336,2000,2000,2000,2000,16.9340401,13.9284124,16.9340401,13.9284124,250,780,250,780,0,0,0,0,720,645,720,645,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 11,3040,3775,3040,3775,115.9459,86.8515091,115.9459,86.8515091,0,0,0,0,0,0,0,0,651.328735,0,651.328735,0,0,0,0,0,0,200,0,200,21.2000008,21.333334,21.2000008,21.333334,2000,2000,2000,2000,17.1359558,14.3754225,17.1359558,14.3754225,250,860,250,860,0,0,0,0,790,715,790,715,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 12,3110,3925,3110,3925,163.712646,118.191551,163.712646,118.191551,0,0,0,0,0,0,0,0,821.097839,0,821.097839,0,0,0,0,0,0,200,0,200,23.4666672,23.0666676,23.4666672,23.0666676,2000,2000,2000,2000,17.9844532,14.6893368,17.9844532,14.6893368,250,940,250,940,0,0,0,0,860,785,860,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 13,3250,4295,3250,4295,228.249481,155.986481,228.249481,155.986481,0,0,0,0,0,0,0,0,1027.63818,0,1027.63818,0,0,0,0,0,0,420,0,420,26.2666664,24.5333328,26.2666664,24.5333328,2000,2000,2000,2000,19.1024494,15.1196613,19.1024494,15.1196613,250,1020,250,1020,0,0,0,0,1000,855,1000,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 14,3250,4520,3250,4520,299.005554,193.525146,299.005554,193.525146,0,0,0,0,0,0,0,0,1320.39453,0,1320.39453,0,0,0,0,0,0,420,0,420,28,26.5333328,28,26.5333328,2000,2000,2000,2000,19.5170708,17.1559124,19.5170708,17.1559124,250,1100,250,1100,0,0,0,0,1000,1000,1000,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 15,3250,4740,3250,4740,369.558441,235.66008,369.558441,235.66008,0,0,0,0,0,0,0,0,1592.61511,0,1592.61511,0,0,0,0,0,0,420,0,420,28,28.3999996,28,28.3999996,2000,2000,2000,2000,19.5035267,17.6089973,19.5035267,17.6089973,250,1250,250,1250,0,0,0,0,1000,1070,1000,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 16,3340,4890,3340,4890,437.502411,281.379211,437.502411,281.379211,0,0,0,0,0,0,0,0,1737.56433,0,1737.56433,0,0,0,0,0,90,420,90,420,28,30.5333328,28,30.5333328,2000,2000,2000,2000,19.3295975,17.8479424,19.3295975,17.8479424,250,1330,250,1330,0,0,0,0,1000,1140,1000,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 17,3520,5295,3520,5295,505.649567,330.639984,505.649567,330.639984,0,0,0,0,0,0,0,0,1887.71692,0,1887.71692,0,0,0,0,0,270,670,270,670,28,32,28,32,2000,2000,2000,2000,19.3431435,18.8173828,19.3431435,18.8173828,250,1410,250,1410,0,0,0,0,1000,1215,1000,1215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 18,3610,5445,3610,5445,573.967041,380.139282,573.967041,380.139282,0,0,0,0,0,0,0,0,2053.03931,0,2053.03931,0,0,0,0,0,360,670,360,670,28,33.0666656,28,33.0666656,2000,2000,2000,2000,19.3545227,20.2999516,19.3545227,20.2999516,250,1490,250,1490,0,0,0,0,1000,1285,1000,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 19,3790,5595,3790,5595,642.520142,434.086548,642.520142,434.086548,0,0,0,0,0,0,0,0,2233.93066,0,2233.93066,0,0,0,0,0,540,670,540,670,28,35.4666672,28,35.4666672,2000,2000,2000,2000,19.3702354,20.5964851,19.3702354,20.5964851,250,1570,250,1570,0,0,0,0,1000,1355,1000,1355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 20,3790,5970,3790,5970,713.275757,489.249664,713.275757,489.249664,0,0,0,0,0,0,0,0,2526.68701,0,2526.68701,0,0,0,0,0,540,890,540,890,28,36,28,36,2000,2000,2000,2000,19.5170708,20.6775398,19.5170708,20.6775398,250,1650,250,1650,0,0,0,0,1000,1430,1000,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 21,3790,6625,3790,6625,782.812256,541.46344,782.812256,541.46344,0,0,0,0,0,0,0,0,2747.89307,0,2747.89307,0,0,0,0,0,540,1140,540,1140,28,36,28,36,2000,2180,2000,2180,19.4357967,22.5342541,19.4357967,22.5342541,250,1800,250,1800,0,0,0,0,1000,1505,1000,1505,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011265] [11265] Game End Stats Values: 22,3880,6960,3880,6960,851.365356,582.039246,851.365356,582.039246,0,0,0,0,0,0,0,0,2928.78418,0,2928.78418,0,60.5646324,90,60.5646324,90,630,1140,630,1140,28,36,28,36,2000,2180,2000,2180,19.3702354,24.985054,19.3702354,24.985054,250,1960,250,1960,0,90,0,90,1000,1680,1000,1680,90,0,90,0,0,0,0,0,90,60.5646324,90,60.5646324 [f=0011265] [11265] Game End Stats Values: 23,3820,7110,3820,7110,916.213135,611.025574,916.213135,611.025574,0,0,0,0,0,0,0,0,3108.10254,0,3108.10254,0,188.056686,280.25,188.056686,280.25,720,1140,720,1140,27.6000004,36,27.6000004,36,2000,2180,2000,2180,18.9765415,28.0257549,18.9765415,28.0257549,250,1960,250,1960,160,240,160,240,850,1830,850,1830,240,160,240,160,0,0,0,0,286.976807,205.042984,286.976807,205.042984 [f=0011265] [11265] Game End Stats Values: 24,3500,7125,3500,7125,949.213318,633.914185,949.213318,633.914185,0,0,0,0,0,0,0,0,3224.63379,0,3224.63379,0,485.026855,643.665039,485.026855,643.665039,720,1240,720,1240,26.2666664,36,26.2666664,36,2000,2180,2000,2180,12.7466688,31.2858982,12.7466688,31.2858982,0,1800,0,1800,400,650,400,650,780,1905,780,1905,650,400,650,400,0,0,0,0,650.391846,506.142334,650.391846,506.142334 [f=0011265] [11265] Game End Stats Values: 25,3500,7355,3500,7355,982.213501,656.209473,982.213501,656.209473,0,0,0,0,0,0,0,0,3283.29541,0,3283.29541,0,485.026855,643.665039,485.026855,643.665039,720,1240,720,1240,26.1333332,36,26.1333332,36,2000,2180,2000,2180,12.6000013,31.6863518,12.6000013,31.6863518,0,2030,0,2030,400,650,400,650,780,1905,780,1905,650,400,650,400,0,0,0,0,650.391846,506.142334,650.391846,506.142334 [f=0011265] [11265] Game End Stats Values: 26,3860,7915,3860,7915,1012.85577,677.375427,1012.85577,677.375427,0,0,0,0,0,0,0,0,3302.89355,0,3302.89355,0,485.026855,643.665039,485.026855,643.665039,720,1560,720,1560,26,36,26,36,2360,2180,2360,2180,12.4428005,31.611063,12.4428005,31.611063,0,2270,0,2270,400,650,400,650,780,1905,780,1905,650,400,650,400,0,0,0,0,650.391846,506.142334,650.391846,506.142334 [f=0011265] [11265] Game End Stats Values: 27,3860,7915,3860,7915,1015.05579,680.255981,1015.05579,680.255981,0,0,0,0,0,0,0,0,3302.89355,0,3302.89355,0,485.026855,643.665039,485.026855,643.665039,720,1560,720,1560,26,36,26,36,2360,2180,2360,2180,12.6000004,33.0805855,12.6000004,33.0805855,0,2270,0,2270,400,650,400,650,780,1905,780,1905,650,400,650,400,0,0,0,0,650.391846,506.142334,650.391846,506.142334 [f=0011323] Allies: lol [f=0011356] [11356] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0011373] [11373] Event [7072,73.9257813,1200]: 0 finished unit Faraday [f=0011581] No clients connected, shutting down server [f=0011581] Server shutdown [f=0011613] [11613] Event [4296,75.606781,2668]: 0 finished unit Conch [f=0011791] [11791] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0011973] [11973] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0012081] [12081] Event [3896,-82.127808,2008]: 0 finished unit Geothermal Generator [f=0012151] [12151] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0012309] [12309] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0012390] [12390] Event [5896,108.43811,3832]: 0 finished unit Metal Extractor [f=0012461] [12461] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0012501] [12501] Event [7176,71.078186,1224]: 0 finished unit Stardust [f=0012707] [12707] Event [4296,75.606781,2668]: 0 finished unit Conch [f=0012712] [12712] Event [1256,138.219757,1096]: 0 finished unit Stardust [f=0012834] [12834] Event [6088,108.424988,3848]: 0 finished unit Metal Extractor [f=0012841] [12841] Event [7256,66.5771484,1176]: 0 finished unit Metal Extractor [f=0012858] [12858] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0013007] [13007] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0013026] [13026] Event [1224,148.868713,984]: 0 finished unit Metal Extractor [f=0013143] [13143] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0013194] [13194] Event [6008,109.494476,3656]: 0 finished unit Metal Extractor [f=0013278] [13278] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0013413] [13413] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0013652] [13652] Event [4296,75.606781,2668]: 0 finished unit Conch [f=0013802] [13802] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0013938] [13938] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0014073] [14073] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0014083] [14083] Event [1136,144.144592,1104]: 0 finished unit Faraday [f=0014207] [14207] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0014356] [14356] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0014462] [14462] Event [1000,146.959381,1032]: 0 finished unit Metal Extractor [f=0014597] [14597] Event [4296,75.606781,2668]: 0 finished unit Conch [f=0014746] [14746] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0014882] [14882] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0015017] [15017] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0015152] [15152] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0015287] [15287] Event [4296,75.606781,2668]: 0 finished unit Duck [f=0015356] Autoquit sending quit command. [f=0015356] [QuitAction] user exited to system [f=0015356] [SpringApp::Kill][1] fromRun=1 [f=0015356] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015356] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015356] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015356] [ThreadPool::SetThreadCount][2] workers=0 [f=0015356] [SpringApp::Kill][2] [f=0015356] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015356] [Game::KillLua][3] dtor=0 luaUI=0x52bc0220 [f=0015356] Start widgetHandler:Shutdown [f=0015356] Shutdown - SaveOrderList Complete [f=0015356] Writing last game win data [f=0015356] Shutdown - SaveConfigData Complete [f=0015356] Shutdown Widget - Chili Highlight [f=0015356] Shutdown Widget - Save/Load API [f=0015356] Shutdown Widget - Draw After Chili [f=0015356] Shutdown Widget - EPIC Menu [f=0015356] Shutdown Widget - Chili Minimap [f=0015356] Shutdown Widget - Chili Widget Selector [f=0015356] Shutdown Widget - Local Team Colors [f=0015356] Shutdown Widget - Display Keys 2 [f=0015356] Shutdown Widget - Save Game Menu [f=0015356] Shutdown Widget - HealthBars [f=0015356] Shutdown Widget - Noises [f=0015356] Shutdown Widget - Unit Icons [f=0015356] Shutdown Widget - Win Counter [f=0015356] Shutdown Widget - BuildETA [f=0015356] Shutdown Widget - SpringRTS Replay Stats [f=0015356] Shutdown Widget - Modular Comm Info [f=0015356] Shutdown Widget - CameraShake [f=0015356] Shutdown Widget - Chili Economy Panel Default [f=0015356] Shutdown Widget - Chili EndGame Window [f=0015356] Shutdown Widget - Chili Nuke Warning [f=0015356] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015356] Shutdown Widget - Chili Spectator Panels [f=0015356] Shutdown Widget - Context Menu [f=0015356] Shutdown Widget - Darkening [f=0015356] Shutdown Widget - Music Player [f=0015356] Shutdown Widget - Grab Input [f=0015356] Input grabbing is disabled! [f=0015356] Shutdown Widget - Highlight Geos [f=0015356] Shutdown Widget - Local Widgets Config [f=0015356] Shutdown Widget - MinimapEvents [f=0015356] Shutdown Widget - Missile Silo Range [f=0015356] Shutdown Widget - Point Tracker [f=0015356] Shutdown Widget - Showeco and Grid Drawer [f=0015356] Shutdown Widget - Stereo3D [f=0015356] Shutdown Widget - Mex Placement Handler [f=0015356] Shutdown Widget - Attack AoE [f=0015356] Shutdown Widget - Map Edge Extension [f=0015356] Shutdown Widget - Selection Send [f=0015356] Shutdown Widget - LupsManager [f=0015356] Shutdown Widget - Newton Firezone [f=0015356] Shutdown Widget - Chili Pro Console [f=0015356] Shutdown Widget - Chili Crude Player List [f=0015356] Shutdown Widget - Lasso Terraform GUI [f=0015356] Shutdown Widget - Chili Framework [f=0015356] Shutdown Widget - Lups [f=0015356] Shutdown Widget - Custom Markers [f=0015356] Shutdown Widget - Chili Core Selector [f=0015356] Shutdown Widget - Pause Screen [f=0015356] Shutdown Widget - Persistent Build Height [f=0015356] Shutdown Widget - Layout Handler [f=0015356] Shutdown Widget - Text To Speech Control [f=0015356] End widgetHandler:Shutdown [f=0015356] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={392944,57147118} {int,ext,rec}Allocs={19955635,0,0} {chunk,block}Bytes={57147118,0} [f=0015356] [Game::KillLua][1] dtor=0 luaGaia=0x527f9230 [f=0015356] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={313005,49591585} {int,ext,rec}Allocs={19955635,0,0} {chunk,block}Bytes={49591585,0} [f=0015356] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={313005,49591585} {int,ext,rec}Allocs={19955635,0,0} {chunk,block}Bytes={49591585,0} [f=0015356] [Game::KillLua][2] dtor=0 luaRules=0x52adc360 [f=0015356] Start gadgetHandler:Shutdown [f=0015356] Shutdown - StartSetup [f=0015356] Shutdown - UnitMorph [f=0015356] Shutdown - LupsNanoSpray [f=0015356] Shutdown - Missile Silo Controller [f=0015356] Shutdown - Modular Comm Info [f=0015356] Shutdown - Terrain Texture Handler [f=0015356] Shutdown - UnitCloakShield [f=0015356] End gadgetHandler:Shutdown [f=0015356] Start gadgetHandler:Shutdown [f=0015356] Shutdown - Save/Load [f=0015356] Shutdown - UnitMorph [f=0015356] Shutdown - Modular Comm Info [f=0015356] Shutdown - Retreat Command [f=0015356] Shutdown - Shockwaves [f=0015356] Shutdown - Teleport Throw [f=0015356] Shutdown - UnitCloakShield [f=0015356] Shutdown - Lups Cloak FX [f=0015356] Shutdown - Lups [f=0015356] Shutdown - Lups Shield [f=0015356] End gadgetHandler:Shutdown [f=0015356] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19955662,0,0} {chunk,block}Bytes={0,0} [f=0015356] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19955662,0,0} {chunk,block}Bytes={0,0} [f=0015356] [Game::KillLua][4] dtor=0 [f=0015356] [Game::~CGame][1] [f=0015356] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015356] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015356] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015356] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015356] [Game::KillLua][4] dtor=1 [f=0015356] [Game::KillMisc][1] [f=0015356] [Game::KillMisc][2] [f=0015356] [Game::KillMisc][3] [f=0015356] [Game::KillRendering][1] [f=0015356] [3DOParser::Kill] allocated 19 pieces [f=0015356] [S3OParser::Kill] allocated 187 pieces [f=0015356] [AssParser::Kill] allocated 5 pieces [f=0015356] [Game::KillInterface][1] [f=0015356] [Game::KillInterface][2] [f=0015356] [Game::KillSimulation][1] [f=0015356] [Game::KillSimulation][2] [f=0015356] [CCollisionHandler] dis-/continuous tests: 0/179900 [f=0015356] [Game::KillSimulation][3] [f=0015356] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015356] [~CPathCache(32x36)] cacheHits=116 hitPercentage=21% numHashColls=0 maxCacheSize=25 [f=0015356] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015356] [~CPathCache(64x72)] cacheHits=278 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015356] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015356] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015356] [LosHandler::Kill] raycast instance cache-{hits,misses}={10499,4443}; shared=5%; cached=65% [f=0015356] [Game::KillSimulation][4] [f=0015356] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0015356] [Game::~CGame][2] [f=0015356] [Game::~CGame][3] [f=0015356] [SpringApp::Kill][3] [f=0015356] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160343 bytes sent 78805 bytes recv'd [f=0015356] [SpringApp::Kill][4] font=0x4572f210 [f=0015356] [SpringApp::Kill][5] [f=0015356] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1251-g69e556f/base/springcontent.sdz] 231326 bytes cached in 72 files [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2050ms file="luaui/headers/overdrive.lua" indx=3050 inflSize=0kb readTime=37ms file="icons/pw_wormhole.png" indx=1062 inflSize=4kb readTime=23ms file="icons/staticskirmaa.png" indx=1121 inflSize=1kb readTime=23ms file="luarules/gadgets/empiricaldps.lua" indx=1621 inflSize=2kb readTime=23ms file="luaui/widgets/gui_chili_share.lua" indx=4705 inflSize=46kb readTime=20ms file="bitmaps/loadpictures/jumpjets.png" indx=499 inflSize=1540kb readTime=16ms file="luarules/configs/unit_category.lua" indx=1569 inflSize=1kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=15ms file="luaui/configs/zk_keys.lua" indx=3029 inflSize=5kb readTime=13ms file="objects3d/lotustest2.s3o" indx=5312 inflSize=97kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 28884564 bytes cached in 2654 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d517b0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]