[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ArjGwijjNX/springsettings.736054.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 29747 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/736054/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 172ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: AlienDesert [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive AlienDesert (checksum a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 91ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 510ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 581ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 664ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 115ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Anarchid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/736054/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a92 [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a92 file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a92.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aa2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aa2 file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aa2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum 55607762)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11105,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/736054/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x51cb1a80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Playback paused [f=-000001] Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: 6c44095dd802e519b60d083c10e569f5 [f=-000001] Connection attempt from SkuZzi [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SkuZzi changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from RAK [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RAK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RAK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RAK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[Game::LoadGame][lua{Rules,Gaia}={6f4b7c20,00000000}]" [f=-000001] Allies: I choose: Skuz Com! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RAK" string="[Game::LoadGame][lua{Rules,Gaia}={183aec00,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Beam me up!! [f=-000001] [0] Event [1083,58.9025497,3650]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5183,55.7640991,385]: 1 finished unit Guardian Commander [f=0000000] [0] SkuZzi, team: 0, elo:1792 [f=0000000] [0] RAK, team: 1, elo:1100 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [1200,58.8243484,3600]: 0 finished unit Rover Assembly [f=0000011] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000011] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000011] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000011] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000011] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000011] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000011] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000011] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000011] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000011] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000011] !transmitlobby @voice@buildUnit@reload [f=0000016] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000016] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000240] [240] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000242] [242] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000495] [495] Event [952,58.4037781,3560]: 0 finished unit Solar Collector [f=0000556] [556] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000720] [720] Event [1016,59.0522766,3640]: 0 finished unit Solar Collector [f=0000734] [734] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Mason [f=0000781] [781] Event [5192,57.3242188,536]: 1 finished unit Solar Collector [f=0000877] [877] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dart [f=0001006] [1006] Event [5272,57.8964233,456]: 1 finished unit Solar Collector [f=0001015] [1015] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dart [f=0001095] [1095] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0001153] [1153] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dart [f=0001335] [1335] Event [5352,56.6566467,376]: 1 finished unit Solar Collector [f=0001371] [1371] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dart [f=0001380] [1380] Event [5072,54.6253204,384]: 1 finished unit Tank Foundry [f=0001447] [1447] Event [872,58.5220337,3768]: 0 finished unit Solar Collector [f=0001618] [1618] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dart [f=0001894] [1894] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dart [f=0001950] [1950] Event [808,58.228302,3848]: 0 finished unit Solar Collector [f=0002083] [2083] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dart [f=0002091] [2091] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0002226] [2226] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dart [f=0002258] [2258] Event [5044,56.2051048,384]: 1 finished unit Welder [f=0002385] [2385] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0002460] [2460] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dart [f=0002624] [2624] Event [1296,58.8882446,3696]: 0 finished unit Lotus [f=0002677] [2677] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dart [f=0002775] [2775] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0002810] [2810] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0002853] [2853] Event [5258.12012,54.0778046,215.486313]: 0 lost unit Dart [f=0002887] [2887] Event [5044,56.2051048,384]: 1 finished unit Welder [f=0003038] [3038] Event [5128,56.0501099,600]: 1 lost unit Metal Extractor [f=0003084] [3084] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Scorcher [f=0003157] [3157] Event [5288,53.0326843,328]: 1 lost unit Metal Extractor [f=0003489] [3489] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Scorcher [f=0003504] [3504] Event [5044,56.2051048,384]: 1 finished unit Welder [f=0003890] [3890] Event [5200,55.5920029,384]: 1 finished unit Faraday [f=0003924] [3924] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Fencer [f=0004024] [4024] Event [5128,56.0230255,600]: 1 finished unit Metal Extractor [f=0004373] [4373] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Fencer [f=0004420] [4420] Event [5288,53.0056,328]: 1 finished unit Metal Extractor [f=0004509] [4509] Event [5184,52.9903793,336]: 1 finished unit Lotus [f=0004650] [4650] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0004801] [4801] Event [5044,56.2051048,384]: 1 finished unit Blitz [f=0004811] [4811] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Fencer [f=0004890] [4890] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0005084] [5084] Event [5856,58.846283,1152]: 1 finished unit Lotus [f=0005214] [5214] Event [3712.74805,57.5501366,1237.21118]: 0 lost unit Dart [f=0005259] [5259] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Mason [f=0005296] [5296] Event [3657.20825,57.7534599,1153.93787]: 0 lost unit Dart [f=0005309] [5309] Event [5728,57.0610046,1056]: 1 finished unit Radar Tower [f=0005397] [5397] Event [3593.85449,59.7116623,1130.00989]: 0 lost unit Dart [f=0005535] [5535] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0005557] [5557] Event [3616.79175,58.8260193,1051.85229]: 0 lost unit Dart [f=0005565] [5565] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0005595] [5595] Event [5632,56.4468384,944]: 1 finished unit Radar Tower [f=0005683] [5683] Event [3828.13989,54.926384,771.105774]: 1 lost unit Blitz [f=0005695] [5695] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Fencer [f=0005735] [5735] Event [5044,56.2051048,384]: 1 finished unit Blitz [f=0006135] [6135] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Fencer [f=0006180] [6180] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0006186] [6186] Event [5112,57.6751709,264]: 1 finished unit Caretaker [f=0006270] [6270] Event [3336,56.6986084,2472]: 0 finished unit Metal Extractor [f=0006460] [6460] Event [1304,57.8392029,3544]: 0 finished unit Caretaker [f=0006695] [6695] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0006906] [6906] Event [5648,56.5231323,1120]: 1 finished unit Lotus [f=0007030] [7030] Event [440,58.8882446,840]: 0 finished unit Solar Collector [f=0007179] [7179] Event [5044,56.2051048,384]: 1 finished unit Blitz [f=0007232] [7232] Event [3896,57.7972412,2744]: 0 finished unit Metal Extractor [f=0007265] [7265] Event [5512,54.9095154,408]: 1 finished unit Solar Collector [f=0007348] [7348] Event [5144.56055,58.6134262,1705.17542]: 0 lost unit Dart [f=0007378] [7378] Event [5378.34668,57.2250824,1885.99121]: 0 lost unit Dart [f=0007423] [7423] Event [1304,57.976532,3592]: 0 finished unit Caretaker [f=0007543] [7543] Event [5470.94873,53.7256546,1939.23193]: 0 lost unit Scorcher [f=0007664] [7664] Event [5592,57.2402954,568]: 1 finished unit Solar Collector [f=0007729] [7729] Event [5750.44092,53.4826927,2314.60425]: 0 lost unit Dart [f=0007775] [7775] Event [3912,57.7972412,2680]: 0 finished unit Solar Collector [f=0007785] [7785] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0007935] [7935] Event [360,56.8206787,776]: 0 finished unit Solar Collector [f=0008081] [8081] Event [5672,56.3323975,728]: 1 finished unit Solar Collector [f=0008165] [8165] Event [5064,55.1651001,264]: 1 finished unit Caretaker [f=0008204] [8204] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0008256] [8256] Event [4976.35645,58.8056564,2277.01025]: 1 lost unit Blitz [f=0008259] [8259] Event [4993.99316,58.6374969,2244.61084]: 1 lost unit Blitz [f=0008407] [8407] Event [5720,58.5906982,808]: 1 finished unit Solar Collector [f=0008613] [8613] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0008741] [8741] Event [5752,53.2157898,888]: 1 finished unit Solar Collector [f=0008824] [8824] Event [5488,57.2517395,976]: 1 finished unit Lotus [f=0008866] [8866] Event [5044,56.2051048,384]: 1 finished unit Kodachi [f=0008921] [8921] Event [136,57.6217651,936]: 0 finished unit Solar Collector [f=0009005] [9005] Event [5800,55.1193237,968]: 1 finished unit Solar Collector [f=0009125] [9125] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0009139] [9139] Event [5044,56.2051048,384]: 1 finished unit Kodachi [f=0009340] [9340] Event [5044,56.2051048,384]: 1 finished unit Kodachi [f=0009534] [9534] Event [5044,56.2051048,384]: 1 finished unit Kodachi [f=0009551] [9551] Event [808,57.976532,3784]: 0 finished unit Wind/Tidal Generator [f=0009734] [9734] Event [5044,56.2051048,384]: 1 finished unit Kodachi [f=0009762] [9762] Event [56,55.4473877,872]: 0 finished unit Solar Collector [f=0009941] [9941] Event [760,58.4648132,3736]: 0 finished unit Wind/Tidal Generator [f=0009962] [9962] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dominatrix [f=0010005] [10005] Event [5506.15869,56.4118538,1784.65979]: 1 lost unit Kodachi [f=0010070] [10070] Event [5647.61768,52.9296875,1820.44507]: 1 lost unit Kodachi [f=0010229] [10229] Event [5418.84521,54.4684258,2081.75366]: 0 lost unit Fencer [f=0010243] [10243] Event [712,57.9574585,3688]: 0 finished unit Wind/Tidal Generator [f=0010384] [10384] Event [5142.29688,56.7822227,2367.80249]: 0 lost unit Fencer [f=0010431] [10431] Event [5085.10986,56.7407455,2369.03369]: 0 lost unit Fencer [f=0010453] [10453] Event [4930,54.9585228,2438.32275]: 0 lost unit Fencer [f=0010463] [10463] Event [4933.21777,54.9933929,2443.14746]: 1 lost unit Kodachi [f=0010504] [10504] Event [4981.19482,55.6051674,2376.47485]: 1 lost unit Kodachi [f=0010567] [10567] Event [680,56.3171387,3640]: 0 finished unit Wind/Tidal Generator [f=0010574] [10574] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dominatrix [f=0010600] [10600] Event [4552,58.0375671,2536]: 0 finished unit Stinger [f=0010820] [10820] Event [632,58.5601807,3592]: 0 finished unit Wind/Tidal Generator [f=0010962] [10962] Event [5044,56.2051048,384]: 1 finished unit Kodachi [f=0011006] [11006] Event [5840.97168,52.9347839,2517.34082]: 0 lost unit Dart [f=0011075] [11075] Event [584,58.8653564,3544]: 0 finished unit Wind/Tidal Generator [f=0011129] [11129] Event [5044,56.2051048,384]: 1 finished unit Kodachi [f=0011268] [11268] Event [4708.96533,56.7721558,2639.96167]: 0 finished unit Guardian Commander [f=0011268] game_message: Morph complete: Beam me up! lvl 1 -> Beam me up! lvl 2 [f=0011268] [11268] Received game_message: Morph complete: Beam me up! lvl 1 -> Beam me up! lvl 2 [f=0011294] [11294] Event [5044,56.2051048,384]: 1 finished unit Kodachi [f=0011329] [11329] Event [536,59.7045898,3496]: 0 finished unit Wind/Tidal Generator [f=0011459] [11459] Event [5044,56.2051048,384]: 1 finished unit Kodachi [f=0011584] [11584] Event [488,59.3345642,3448]: 0 finished unit Wind/Tidal Generator [f=0011624] [11624] Event [5044,56.2051048,384]: 1 finished unit Kodachi [f=0011662] [11662] Event [4240.23633,56.4807243,2216.01221]: 1 lost unit Kodachi [f=0011667] [11667] Event [4880,56.1721802,2640]: 0 finished unit Picket [f=0011774] [11774] Event [4430.67578,53.0647621,2479.01465]: 1 lost unit Kodachi [f=0011819] [11819] Event [4632.42139,57.2840462,2572.01001]: 1 lost unit Kodachi [f=0011839] [11839] Event [440,58.4114075,3400]: 0 finished unit Wind/Tidal Generator [f=0012012] [12012] Event [5024,57.8239441,2704]: 0 finished unit Picket [f=0012199] [12199] Event [408,56.9999695,3352]: 0 finished unit Wind/Tidal Generator [f=0012263] [12263] Event [4456.49121,53.9353485,2414.60229]: 1 lost unit Kodachi [f=0012432] [12432] Event [5152,53.692627,2768]: 0 finished unit Picket [f=0012439] [12439] Event [360,58.3274841,3304]: 0 finished unit Wind/Tidal Generator [f=0012709] [12709] Event [312,57.1792603,3256]: 0 finished unit Wind/Tidal Generator [f=0012806] [12806] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0012903] [12903] Event [5044,56.2051048,384]: 1 finished unit Minotaur [f=0012964] [12964] Event [264,58.228302,3208]: 0 finished unit Wind/Tidal Generator [f=0013085] [13085] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0013249] [13249] Event [168,59.2735291,3112]: 0 finished unit Wind/Tidal Generator [f=0013362] [13362] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0013503] [13503] Event [136,57.6904297,3064]: 0 finished unit Wind/Tidal Generator [f=0013645] [13645] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0013773] [13773] Event [88,56.8778992,3016]: 0 finished unit Wind/Tidal Generator [f=0013919] [13919] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0013919] [13919] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0014028] [14028] Event [40,58.5601807,2968]: 0 finished unit Wind/Tidal Generator [f=0014082] [14082] Event [5272,54.5280457,2728]: 0 finished unit Stinger [f=0014201] [14201] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0014351] [14351] Event [5044,56.2051048,384]: 1 finished unit Minotaur [f=0014474] [14474] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0014756] [14756] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0014759] [14759] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0015029] [15029] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0015201] [15201] Event [3777.69995,58.8128967,1085.42114]: 0 lost unit Ravager [f=0015311] [15311] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0015449] [15449] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0015584] [15584] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0015744] [15744] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0015757] [15757] Event [1560,54.5967102,952]: 0 lost unit Metal Extractor [f=0015865] [15865] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0016067] [16067] Event [3624,52.9296875,3928]: 0 finished unit Metal Extractor [f=0016082] [16082] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Mason [f=0016126] [16126] Event [1096,58.1062317,1608]: 1 finished unit Metal Extractor [f=0016232] [16232] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Mason [f=0016318] [16318] Event [5044,56.2051048,384]: 1 finished unit Minotaur [f=0016364] [16364] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0016512] [16512] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0016632] [16632] Event [1096,58.1062317,1608]: 1 lost unit Metal Extractor [f=0016663] [16663] Event [376,57.5149536,856]: 0 lost unit Metal Extractor [f=0016727] [16727] Event [3992,53.3607483,3720]: 0 finished unit Metal Extractor [f=0016796] [16796] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0016947] [16947] Event [1400,58.605957,3544]: 0 finished unit Caretaker [f=0017004] [17004] Event [5176,54.4394302,696]: 1 finished unit Caretaker [f=0017084] [17084] Event [2824,53.7994385,1688]: 0 finished unit Metal Extractor [f=0017144] [17144] Event [772.756775,53.1641998,552.91272]: 1 lost unit Welder [f=0017161] [17161] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0017226] [17226] Event [1416,57.0495605,3608]: 0 finished unit Caretaker [f=0017375] [17375] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0017456] [17456] Event [1314.42175,52.9582214,168.19014]: 1 lost unit Welder [f=0017522] [17522] Event [1471.7522,52.9296875,94.9975967]: 1 lost unit Welder [f=0017555] [17555] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0017567] [17567] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0017735] [17735] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0017804] [17804] Event [2264,58.1481934,2088]: 0 finished unit Metal Extractor [f=0017920] [17920] Event [5424.29297,54.870224,1926.20605]: 0 lost unit Ravager [f=0018011] [18011] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0018218] [18218] Event [5044,56.2051048,384]: 1 finished unit Minotaur [f=0018407] [18407] Event [1600,56.2484741,3608]: 0 finished unit Airplane Plant [f=0018407] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0018407] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0018407] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0018407] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0018407] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0018407] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0018407] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0018407] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0018407] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0018407] !transmitlobby @voice@buildUnit@reload [f=0018488] [18488] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Ravager [f=0018511] [18511] Event [5192,55.1231384,760]: 1 finished unit Caretaker [f=0018772] [18772] Event [5792,52.9296875,2560]: 0 finished unit Radar Tower [f=0018776] [18776] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dominatrix [f=0018794] [18794] Event [1096,58.0791473,1608]: 0 finished unit Metal Extractor [f=0018881] [18881] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0019025] [19025] Event [5792,52.9296875,2560]: 0 lost unit Radar Tower [f=0019244] [19244] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dominatrix [f=0019316] [19316] Event [5272,54.5280457,2728]: 0 lost unit Stinger [f=0019379] [19379] Event [4791.57373,57.79916,585.767761]: 0 lost unit Ravager [f=0019513] [19513] Event [5044,56.2051048,384]: 1 finished unit Emissary [f=0019518] [19518] Event [5044,56.2051048,384]: 1 lost unit Emissary [f=0019544] [19544] Event [5044,56.2051048,384]: 1 lost unit Emissary [f=0019548] [19548] Event [5044,56.2051048,384]: 1 lost unit Emissary [f=0019552] [19552] Event [5064,55.1651001,264]: 1 lost unit Caretaker [f=0019561] [19561] Event [4971.34863,53.2658005,262.305237]: 0 lost unit Kodachi [f=0019562] [19562] Event [5044,56.2051048,384]: 1 lost unit Emissary [f=0019581] [19581] Event [5112,57.666893,264]: 1 lost unit Caretaker [f=0019609] [19609] Event [4849.82324,55.7508926,429.998108]: 1 lost unit Emissary [f=0019670] [19670] Event [5176,54.4394302,696]: 1 lost unit Caretaker [f=0019693] [19693] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dominatrix [f=0019719] [19719] Event [5192,55.1346207,760]: 1 lost unit Caretaker [f=0019818] [19818] Event [4905.9834,53.1973534,303.610992]: 0 lost unit Kodachi [f=0019839] [19839] Event [5085.46484,53.7251091,913.279114]: 0 lost unit Ravager [f=0019910] [19910] Event [5072,54.8851051,384]: 1 lost unit Tank Foundry [f=0019995] [19995] Event [5184,52.9764938,336]: 1 lost unit Lotus [f=0020019] [20019] Event [5434.16943,56.6773949,918.392639]: 0 lost unit Ravager [f=0020058] [20058] Event [5563.48242,55.4904213,1049.68323]: 0 lost unit Ravager [f=0020087] [20087] Event [5034.42236,56.408493,725.434204]: 0 lost unit Dominatrix [f=0020089] [20089] Event [5200,55.5719376,384]: 1 lost unit Faraday [f=0020113] [20113] Event [5374.88672,56.2836151,1092.13013]: 0 lost unit Ravager [f=0020158] [20158] Event [5128,56.0230255,600]: 1 lost unit Metal Extractor [f=0020171] [20171] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dominatrix [f=0020176] [20176] Event [5288,53.0056,328]: 1 lost unit Metal Extractor [f=0020258] [20258] Event [5441.03809,55.8455391,1348.59668]: 0 lost unit Ravager [f=0020277] [20277] Event [5022.81396,54.8574982,828.709412]: 0 lost unit Ravager [f=0020293] [20293] Event [5192,57.3247147,536]: 1 lost unit Solar Collector [f=0020394] [20394] Event [5085.97559,53.6721382,1184.94873]: 0 lost unit Ravager [f=0020453] [20453] Event [5291.42725,55.4528999,1361.15991]: 0 lost unit Ravager [f=0020508] [20508] Event [5023.29492,55.3073044,1120.77332]: 0 lost unit Ravager [f=0020525] [20525] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0020560] [20560] Event [5174.37549,58.4756088,1827.92468]: 0 lost unit Ravager [f=0020574] [20574] Event [5260.77979,53.0494843,1123.10095]: 1 lost unit Guardian Commander [f=0020606] [20606] Event [5210.4541,54.980175,1051.0697]: 0 lost unit Ravager [f=0020617] [20617] Event [5272,57.8964233,456]: 1 lost unit Solar Collector [f=0020708] [20708] Event [5162.78662,56.0275612,2204.06812]: 1 lost unit Minotaur [f=0020797] [20797] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0020802] [20802] Event [5352,56.6566467,376]: 1 lost unit Solar Collector [f=0020820] hah [f=0020916] ha ha [f=0020950] [20950] Event [5512,54.9095535,408]: 1 lost unit Solar Collector [f=0020996] nic [f=0021069] [21069] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0021070] nice [f=0021339] [21339] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0021500] [21500] Event [5616,52.9296875,2480]: 0 finished unit Picket [f=0021554] [21554] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0021743] [21743] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dominatrix [f=0021778] [21778] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0021817] [21817] Event [5744,52.9269028,2512]: 0 finished unit Picket [f=0021817] [21817] Event [5740.88916,53.9092751,253.88414]: 0 lost unit Ravager [f=0021927] [21927] Event [5386.7085,55.5048637,137.71698]: 0 lost unit Ravager [f=0022003] [22003] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0022117] [22117] Event [5441.32568,55.5644531,170.7146]: 0 lost unit Ravager [f=0022133] [22133] Event [72,57.2746277,1000]: 0 finished unit Wind/Tidal Generator [f=0022227] [22227] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0022296] [22296] Event [6032,54.4326782,2544]: 0 finished unit Picket [f=0022358] [22358] Event [72,53.2081604,1048]: 0 finished unit Wind/Tidal Generator [f=0022489] [22489] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0022666] [22666] Event [72,53.3149719,1096]: 0 finished unit Wind/Tidal Generator [f=0022782] [22782] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0022867] [22867] Event [5592,57.2402954,568]: 1 lost unit Solar Collector [f=0022914] [22914] Event [5566.20508,56.5084801,1337.81189]: 0 lost unit Dart [f=0022923] [22923] Event [5702.78564,57.1079407,1706.04248]: 0 lost unit Scorcher [f=0022941] [22941] Event [5671.99268,53.8482971,1848.09155]: 0 lost unit Fencer [f=0022942] [22942] Event [5488,57.2517395,976]: 1 lost unit Lotus [f=0022983] [22983] Event [2832,55.897522,288]: 0 finished unit Picket [f=0023077] [23077] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0023104] [23104] Event [72,53.8604736,1144]: 0 finished unit Wind/Tidal Generator [f=0023128] [23128] Event [5816.08301,54.2709007,2121.93018]: 1 lost unit Minotaur [f=0023232] [23232] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dominatrix [f=0023265] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0023265] [23265] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0023384] [23384] Event [5648,56.5231323,1120]: 1 lost unit Lotus [f=0023436] [23436] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0023551] [23551] Event [72,53.1089783,1192]: 0 finished unit Wind/Tidal Generator [f=0023556] [23556] Event [5632,56.4468384,944]: 1 lost unit Radar Tower [f=0023574] I never sdurrender [f=0023611] [23611] Event [5896,55.0125122,1016]: 1 lost unit Metal Extractor [f=0023733] :D [f=0023778] [23778] Event [6008,58.9797974,1144]: 1 lost unit Metal Extractor [f=0023865] [23865] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0024072] [24072] Event [88,52.9563904,1240]: 0 finished unit Wind/Tidal Generator [f=0024074] [24074] Event [2864,56.0081482,496]: 0 finished unit Picket [f=0024223] [24223] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0024267] game_message: RAK has been destroyed! [f=0024267] [24267] Event [undefined]: RAK resigned [f=0024267] game_message: SkuZzi wins! [f=0024267] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024267] Part| Total Time|Time of the last 0.5s [f=0024267] Draw 15417.66ms 31.41% [f=0024267] Lua 35540.59ms 52.14% [f=0024267] Misc::Profiler::AddTime 84.29ms 0.10% [f=0024267] Sim 35130.44ms 39.58% [f=0024267] [24267] Game End Stats Header: 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[24267] Game End Stats Values: 51,3430,15920,3430,15920,946.777649,1595.21362,946.777649,1595.21362,0,0,0,0,0,0,0,0,1693.59534,5560.51025,1693.59534,5560.51025,7450.12793,9878.14648,7450.12793,9878.14648,270,1110,270,1110,12,56.3600578,12,56.3600578,110,3750,110,3750,8.55783939,55.9528084,8.55783939,55.9528084,2550,8190,2550,8190,6225,7886.6665,6225,7886.6665,500,2870,500,2870,8304.66504,6748.6665,8304.66504,6748.6665,46.5,8.33333015,46.5,8.33333015,10702.3281,8045.64697,10702.3281,8045.64697 [f=0024267] [24267] Game End Stats Values: 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Game End Stats Values: 54,210,18965,210,18965,1009.34454,1601.23547,1009.34454,1601.23547,0,0,0,0,0,0,0,0,2041.2124,6059.15039,2041.2124,6059.15039,8727.35352,10893.125,8727.35352,10893.125,0,1210,0,1210,8,32.1253967,8,32.1253967,0,3750,0,3750,6.268013,55.3960304,6.268013,55.3960304,0,10960,0,10960,6535,9191.66602,6535,9191.66602,210,3045,210,3045,9609.66504,7203.6665,9609.66504,7203.6665,46.5,8.33333015,46.5,8.33333015,11724.5996,9505.8877,11724.5996,9505.8877 [f=0024267] [24267] Game End Stats Values: 55,0,19950,0,19950,1009.34454,1606.17078,1009.34454,1606.17078,0,0,0,0,0,0,0,0,2069.2124,6330.16895,2069.2124,6330.16895,8727.35352,10893.125,8727.35352,10893.125,0,1310,0,1310,7,39.6445084,7,39.6445084,0,3750,0,3750,2,55.7025185,2,55.7025185,0,11600,0,11600,6535,9191.66602,6535,9191.66602,0,3290,0,3290,9609.66504,7203.6665,9609.66504,7203.6665,46.5,8.33333015,46.5,8.33333015,11724.5996,9505.8877,11724.5996,9505.8877 [f=0024267] [24267] Received game_message: RAK has been destroyed! [f=0024267] [24267] Received game_message: SkuZzi wins! [f=0024371] [24371] Event [88,52.9296875,1288]: 0 finished unit Wind/Tidal Generator [f=0024408] Player SkuZzi left the game: normal quit [f=0024408] [24408] Event [undefined]: SkuZzi quit [f=0024446] [24446] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0024540] Spectator RAK left the game: normal quit [f=0024540] [24540] Event [undefined]: RAK quit [f=0024546] No clients connected, shutting down server [f=0024546] Server shutdown [f=0024648] [24648] Event [88,52.9296875,1336]: 0 finished unit Wind/Tidal Generator [f=0024671] [24671] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0024840] [24840] Event [2960,54.4555664,752]: 0 finished unit Picket [f=0024896] [24896] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0024917] [24917] Event [88,54.7149658,1384]: 0 finished unit Wind/Tidal Generator [f=0024963] [24963] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dominatrix [f=0025121] [25121] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0025186] [25186] Event [88,56.3018799,1432]: 0 finished unit Wind/Tidal Generator [f=0025346] [25346] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0025456] [25456] Event [88,55.2375793,1480]: 0 finished unit Wind/Tidal Generator [f=0025571] [25571] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0025605] [25605] Event [3104,54.2266846,976]: 0 finished unit Picket [f=0025727] [25727] Event [88,55.8517456,1528]: 0 finished unit Wind/Tidal Generator [f=0025796] [25796] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0025998] [25998] Event [88,56.7024231,1576]: 0 finished unit Wind/Tidal Generator [f=0026025] [26025] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0026343] [26343] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dominatrix [f=0026344] [26344] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0026386] [26386] Event [104,55.8860779,1624]: 0 finished unit Wind/Tidal Generator [f=0026621] [26621] Event [3536,57.7514648,1024]: 0 finished unit Picket [f=0026684] [26684] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0026793] [26793] Event [104,57.068634,1672]: 0 finished unit Wind/Tidal Generator [f=0027017] [27017] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0027129] [27129] Event [104,54.2076111,1720]: 0 finished unit Wind/Tidal Generator [f=0027247] [27247] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0027406] [27406] Event [104,54.7492981,1768]: 0 finished unit Wind/Tidal Generator [f=0027475] [27475] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0027481] [27481] Event [3776,59.7351074,1200]: 0 finished unit Picket [f=0027700] [27700] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0027740] [27740] Event [104,54.234314,1816]: 0 finished unit Wind/Tidal Generator [f=0027868] [27868] Event [1199.99792,59.4341621,3582.00757]: 0 finished unit Dominatrix [f=0027925] [27925] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0027965] [27965] Event [104,55.6686401,1864]: 0 finished unit Wind/Tidal Generator [f=0028150] [28150] Event [1638.03125,60.2484741,3587.55835]: 0 finished unit Raven [f=0028200] [28200] Event [3952,59.5558167,1312]: 0 finished unit Picket [f=0028265] [28265] Event [120,56.7634583,2008]: 0 finished unit Wind/Tidal Generator [f=0028323] Autoquit sending quit command. [f=0028323] [QuitAction] user exited to system [f=0028323] [SpringApp::Kill][1] fromRun=1 [f=0028323] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0028323] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028323] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028323] [ThreadPool::SetThreadCount][2] workers=0 [f=0028323] [SpringApp::Kill][2] [f=0028323] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0028323] [Game::KillLua][3] dtor=0 luaUI=0x518e1510 [f=0028323] Start widgetHandler:Shutdown [f=0028323] Shutdown - SaveOrderList Complete [f=0028323] Writing last game win data [f=0028323] Shutdown - SaveConfigData Complete [f=0028323] Shutdown Widget - Chili Highlight [f=0028323] Shutdown Widget - Save/Load API [f=0028323] Shutdown Widget - Custom Markers [f=0028323] Shutdown Widget - EPIC Menu [f=0028323] Shutdown Widget - Chili Minimap [f=0028323] Shutdown Widget - Chili Widget Selector [f=0028323] Shutdown Widget - Local Team Colors [f=0028323] Shutdown Widget - Display Keys 2 [f=0028323] Shutdown Widget - Save Game Menu [f=0028323] Shutdown Widget - HealthBars [f=0028323] Shutdown Widget - Noises [f=0028323] Shutdown Widget - Unit Icons [f=0028323] Shutdown Widget - Win Counter [f=0028323] Shutdown Widget - BuildETA [f=0028323] Shutdown Widget - SpringRTS Replay Stats [f=0028323] Shutdown Widget - Modular Comm Info [f=0028323] Shutdown Widget - CameraShake [f=0028323] Shutdown Widget - Chili Economy Panel Default [f=0028323] Shutdown Widget - Chili EndGame Window [f=0028323] Shutdown Widget - Chili Nuke Warning [f=0028323] Shutdown Widget - Chili Selections & CursorTip v2 [f=0028323] Shutdown Widget - Chili Spectator Panels [f=0028323] Shutdown Widget - Context Menu [f=0028323] Shutdown Widget - Darkening [f=0028323] Shutdown Widget - Grab Input [f=0028323] Input grabbing is disabled! [f=0028323] Shutdown Widget - Highlight Geos [f=0028323] Shutdown Widget - Local Widgets Config [f=0028323] Shutdown Widget - Mex Placement Handler [f=0028323] Shutdown Widget - MinimapEvents [f=0028323] Shutdown Widget - Missile Silo Range [f=0028323] Shutdown Widget - Music Player [f=0028323] Shutdown Widget - Point Tracker [f=0028323] Shutdown Widget - Showeco and Grid Drawer [f=0028323] Shutdown Widget - Stereo3D [f=0028323] Shutdown Widget - Attack AoE [f=0028323] Shutdown Widget - Map Edge Extension [f=0028323] Shutdown Widget - Selection Send [f=0028323] Shutdown Widget - LupsManager [f=0028323] Shutdown Widget - Newton Firezone [f=0028323] Shutdown Widget - Chili Pro Console [f=0028323] Shutdown Widget - Chili Crude Player List [f=0028323] Shutdown Widget - Lasso Terraform GUI [f=0028323] Shutdown Widget - Chili Framework [f=0028323] Shutdown Widget - Lups [f=0028323] Shutdown Widget - Chili Core Selector [f=0028323] Shutdown Widget - Draw After Chili [f=0028323] Shutdown Widget - Pause Screen [f=0028323] Shutdown Widget - Layout Handler [f=0028323] Shutdown Widget - Persistent Build Height [f=0028323] Shutdown Widget - Text To Speech Control [f=0028323] End widgetHandler:Shutdown [f=0028323] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={388888,59025636} {int,ext,rec}Allocs={23900480,0,0} {chunk,block}Bytes={59025636,0} [f=0028323] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0028323] [Game::KillLua][2] dtor=0 luaRules=0x51cb1a80 [f=0028323] Start gadgetHandler:Shutdown [f=0028323] Shutdown - StartSetup [f=0028323] Shutdown - UnitMorph [f=0028323] Shutdown - LupsNanoSpray [f=0028323] Shutdown - Missile Silo Controller [f=0028323] Shutdown - Modular Comm Info [f=0028323] Shutdown - Terrain Texture Handler [f=0028323] Shutdown - UnitCloakShield [f=0028323] End gadgetHandler:Shutdown [f=0028323] Start gadgetHandler:Shutdown [f=0028323] Shutdown - Save/Load [f=0028323] Shutdown - UnitMorph [f=0028323] Shutdown - Modular Comm Info [f=0028323] Shutdown - Retreat Command [f=0028323] Shutdown - Shockwaves [f=0028323] Shutdown - Teleport Throw [f=0028323] Shutdown - UnitCloakShield [f=0028323] Shutdown - Lups Cloak FX [f=0028323] Shutdown - Lups [f=0028323] Shutdown - Lups Shield [f=0028323] End gadgetHandler:Shutdown [f=0028323] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23900507,0,0} {chunk,block}Bytes={0,0} [f=0028323] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23900507,0,0} {chunk,block}Bytes={0,0} [f=0028323] [Game::KillLua][4] dtor=0 [f=0028323] [Game::~CGame][1] [f=0028323] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0028323] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0028323] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0028323] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0028323] [Game::KillLua][4] dtor=1 [f=0028323] [Game::KillMisc][1] [f=0028323] [Game::KillMisc][2] [f=0028323] [Game::KillMisc][3] [f=0028323] [Game::KillRendering][1] [f=0028323] [3DOParser::Kill] allocated 19 pieces [f=0028323] [S3OParser::Kill] allocated 469 pieces [f=0028323] [AssParser::Kill] allocated 21 pieces [f=0028323] [Game::KillInterface][1] [f=0028323] [Game::KillInterface][2] [f=0028323] [Game::KillSimulation][1] [f=0028323] [Game::KillSimulation][2] [f=0028323] [CCollisionHandler] dis-/continuous tests: 0/79194 [f=0028323] [Game::KillSimulation][3] [f=0028323] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028323] [~CPathCache(24x16)] cacheHits=48 hitPercentage=27% numHashColls=0 maxCacheSize=10 [f=0028323] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028323] [~CPathCache(48x32)] cacheHits=359 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0028323] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028323] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028323] [LosHandler::Kill] raycast instance cache-{hits,misses}={31470,27647}; shared=1%; cached=52% [f=0028323] [Game::KillSimulation][4] [f=0028323] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0028323] [Game::~CGame][2] [f=0028323] [Game::~CGame][3] [f=0028323] [SpringApp::Kill][3] [f=0028323] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 293111 bytes sent 183389 bytes recv'd [f=0028323] [SpringApp::Kill][4] font=0x45788c90 [f=0028323] [SpringApp::Kill][5] [f=0028323] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=2833ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=84ms file="unittextures/factoryveh2.png" indx=7005 inflSize=582kb readTime=50ms file="bitmaps/pd/shield2.png" indx=548 inflSize=119kb readTime=41ms file="unittextures/factorytank_2.png" indx=7001 inflSize=4103kb readTime=29ms file="unittextures/factoryveh1.png" indx=7004 inflSize=1077kb readTime=23ms file="luarules/utilities/vector.lua" indx=1863 inflSize=2kb readTime=18ms file="luarules/configs/customcmds.h.lua" indx=1210 inflSize=3kb readTime=17ms file="luaui/widgets/cmd_missile_silo.lua" indx=4463 inflSize=6kb readTime=17ms file="luarules/utilities.lua" indx=1836 inflSize=0kb readTime=17ms file="luarules/utilities/unitstates.lua" indx=1861 inflSize=1kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 42213348 bytes cached in 2685 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/maphelper.sdz] 14008 bytes cached in 3 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.ArjGwijjNX/springsettings.736054.cfg demos/736054/replay.sdfz" User time (seconds): 86.81 System time (seconds): 3.19 Percent of CPU this job got: 76% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:57.67 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1858484 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 41620 Minor (reclaiming a frame) page faults: 905446 Voluntary context switches: 87229 Involuntary context switches: 52309 Swaps: 0 File system inputs: 2593472 File system outputs: 624 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0