[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ircGGbCIzK/springsettings.735988.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 29746 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/735988/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Ravaged_v2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged_v2 (checksum 06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 84ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 514ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 662ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/735988/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba749 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba749 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-e01ba749.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba759 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba759 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-e01ba759.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (239ms, checksum d50e33cc)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11103,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/735988/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x51bfe9e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Playback paused [f=-000001] Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: 8f1c095d0cd77d303913c808437abe9a [f=-000001] Connection attempt from dogewow1224 [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dogewow1224 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Corpse4 [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Corpse4 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corpse4" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corpse4" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogewow1224" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogewow1224" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogewow1224" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogewow1224" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogewow1224" string="[Game::LoadGame][lua{Rules,Gaia}={1eb87e10,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corpse4" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corpse4" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corpse4" string="[Game::LoadGame][lua{Rules,Gaia}={30e40b68,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4219,341.711914,796]: 0 finished unit Engineer Commander [f=-000001] [0] Event [812,342.799561,4214]: 1 finished unit Engineer Commander [f=0000000] [0] Corpse4, team: 0, elo:1242 [f=0000000] [0] dogewow1224, team: 1, elo:920 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000028] [28] Event [4256,341.13089,880]: 0 finished unit Rover Assembly [f=0000028] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000028] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000028] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000028] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000028] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000028] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000028] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000028] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000028] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000028] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000028] !transmitlobby @voice@buildUnit@reload [f=0000036] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000036] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000255] [255] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0000351] [351] Event [592,341.238586,4192]: 1 finished unit Tank Foundry [f=0000556] [556] Event [4256.02979,341.833008,897.99231]: 0 finished unit Mason [f=0000570] [570] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0000759] [759] Event [620,341.520996,4192]: 1 finished unit Welder [f=0000970] [970] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0000990] [990] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0001043] [1043] Event [620,342.841003,4192]: 1 finished unit Welder [f=0001745] [1745] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0001786] [1786] Event [4256.02979,341.833008,897.99231]: 0 finished unit Mason [f=0001787] [1787] Event [620,341.520996,4192]: 1 finished unit Welder [f=0002527] [2527] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0002567] [2567] Event [4040,341.814819,664]: 0 finished unit Solar Collector [f=0002767] [2767] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0003016] [3016] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0003083] [3083] Event [968,342.562012,3960]: 1 lost unit Metal Extractor [f=0003100] [3100] Event [4120,341.485535,600]: 0 finished unit Solar Collector [f=0003109] [3109] Event [620,342.841003,4192]: 1 finished unit Welder [f=0003174] [3174] Event [864.613525,342.379517,3897.62158]: 0 lost unit Scorcher [f=0003470] [3470] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0003633] [3633] Event [4184,341.928772,680]: 0 finished unit Solar Collector [f=0003722] [3722] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0003760] [3760] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0003910] [3910] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0003978] [3978] Event [1168,341.200562,3904]: 1 finished unit Lotus [f=0003996] [3996] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0004092] [4092] Event [4440,341.035919,728]: 0 finished unit Solar Collector [f=0004357] [4357] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0004421] [4421] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0004459] [4459] Event [1248,340.66864,4064]: 1 finished unit Lotus [f=0004569] [4569] Event [4520,341.162567,664]: 0 finished unit Solar Collector [f=0004665] [4665] Event [1072,341.852783,3696]: 1 finished unit Radar Tower [f=0004715] [4715] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0004844] [4844] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0004897] [4897] Event [4520,341.352539,792]: 0 finished unit Solar Collector [f=0005000] [5000] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0005058] [5058] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0005190] [5190] Event [696,343.024292,4328]: 1 finished unit Solar Collector [f=0005411] [5411] Event [4344,341.561523,1192]: 0 finished unit Solar Collector [f=0005499] [5499] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0005527] [5527] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0005555] [5555] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0005581] [5581] Event [3040,227.141418,688]: 0 finished unit Picket [f=0005581] [5581] Event [968,341.208252,3960]: 1 finished unit Metal Extractor [f=0005674] [5674] Event [4424,341.713501,1128]: 0 finished unit Solar Collector [f=0005715] [5715] Event [776,343.163605,4280]: 1 finished unit Solar Collector [f=0005955] [5955] Event [4424,341.314545,1256]: 0 finished unit Solar Collector [f=0005975] [5975] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0005986] [5986] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0006130] [6130] Event [856,342.828003,4248]: 1 finished unit Solar Collector [f=0006138] [6138] Event [1712,135.258331,1088]: 0 finished unit Picket [f=0006300] [6300] Event [4008,341.352539,1112]: 0 finished unit Solar Collector [f=0006430] [6430] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0006497] [6497] Event [936,342.986298,4200]: 1 finished unit Solar Collector [f=0006525] [6525] Event [4088,341.536194,1048]: 0 finished unit Solar Collector [f=0006750] [6750] Event [4088,342.232727,1176]: 0 finished unit Solar Collector [f=0006842] [6842] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0006888] [6888] Event [1016,343.049622,4152]: 1 finished unit Solar Collector [f=0006909] [6909] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0006927] [6927] Event [712,342.802673,4408]: 1 finished unit Storage [f=0007125] [7125] Event [1200,341.061249,3984]: 1 finished unit Picket [f=0007254] [7254] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0007282] [7282] Event [1784,226.387878,4536]: 1 lost unit Metal Extractor [f=0007332] [7332] Event [2456,235.284882,4568]: 1 lost unit Metal Extractor [f=0007351] [7351] Event [2104,228.629517,4680]: 1 lost unit Metal Extractor [f=0007369] [7369] Event [760,343.201569,4392]: 1 finished unit Storage [f=0007392] [7392] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0007578] [7578] Event [1520,235.09491,3472]: 1 finished unit Lotus [f=0007632] [7632] Event [4256.02979,341.833008,897.99231]: 0 finished unit Mason [f=0007679] [7679] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0007792] [7792] Event [808,342.891266,4376]: 1 finished unit Storage [f=0007810] [7810] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0007978] [7978] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0008056] [8056] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0008177] [8177] Event [1888,226.147217,3168]: 1 finished unit Lotus [f=0008282] [8282] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0008294] [8294] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0008313] [8313] Event [856,342.853333,4344]: 1 finished unit Storage [f=0008590] [8590] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0008596] [8596] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0008790] [8790] Event [904,342.650726,4328]: 1 finished unit Storage [f=0008894] [8894] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0008909] [8909] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0008928] [8928] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0009266] [9266] Event [952,342.764648,4312]: 1 finished unit Storage [f=0009346] [9346] Event [1784.33325,235.734375,3441.68311]: 0 lost unit Scorcher [f=0009421] [9421] Event [1660.8894,235.888321,3465.83203]: 0 lost unit Scorcher [f=0009446] [9446] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0009454] [9454] Event [1674.49133,235.906509,3418.47754]: 1 lost unit Welder [f=0009547] [9547] Event [1652.80566,236.036438,3521.18848]: 0 lost unit Scorcher [f=0009644] [9644] Event [1576,235.519165,3528]: 1 lost unit Stinger [f=0009724] [9724] Event [1878.47046,226.882919,3194.64185]: 0 lost unit Scorcher [f=0009749] [9749] Event [1888,226.176819,3168]: 1 lost unit Lotus [f=0009840] [9840] Event [1743.64136,235.655457,3628.75269]: 0 lost unit Fencer [f=0009870] [9870] Event [504,342.448059,2424]: 0 lost unit Metal Extractor [f=0009957] [9957] Event [1730.11084,235.61026,3334.3999]: 0 lost unit Scorcher [f=0009971] [9971] Event [1520,235.09491,3472]: 1 lost unit Lotus [f=0009977] [9977] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0010000] [10000] Event [1000,342.144135,4296]: 1 finished unit Storage [f=0010178] [10178] Event [1960,226.539856,3080]: 1 lost unit Metal Extractor [f=0010267] [10267] Event [360,340.883942,2184]: 0 lost unit Metal Extractor [f=0010271] [10271] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0010352] [10352] Event [1632,249.203491,4016]: 1 finished unit Lotus [f=0010359] [10359] Event [1800,234.594666,2872]: 1 lost unit Metal Extractor [f=0010534] [10534] Event [1928,234.860596,2600]: 1 lost unit Metal Extractor [f=0010552] [10552] Event [568,341.111908,1960]: 0 lost unit Metal Extractor [f=0010577] [10577] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0010580] [10580] Event [1632,249.203491,4016]: 1 lost unit Lotus [f=0010635] [10635] Event [1072,341.852783,3696]: 1 lost unit Radar Tower [f=0010889] [10889] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0011118] [11118] Event [1472,309.848877,4064]: 1 finished unit Picket [f=0011201] [11201] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0011250] [11250] Event [1296,341.624817,3776]: 1 finished unit Radar Tower [f=0011307] [11307] Event [620,342.841003,4192]: 1 finished unit Minotaur [f=0011312] [11312] Event [514.600891,340.27066,2116.07495]: 1 lost unit Welder [f=0011487] [11487] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0011580] [11580] Event [1328,342.321411,3792]: 1 finished unit Picket [f=0011750] [11750] Event [4256.02979,341.833008,897.99231]: 0 finished unit Mason [f=0011907] [11907] Event [1632,248.955627,4112]: 1 lost unit Picket [f=0011934] [11934] Event [1692.10706,233.817993,4140.6543]: 0 lost unit Scorcher [f=0011972] [11972] Event [1717.14514,233.887939,4163.42871]: 0 lost unit Scorcher [f=0012007] [12007] Event [1737.23083,233.873428,4196.77734]: 1 lost unit Welder [f=0012019] [12019] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0012137] [12137] Event [2139.70459,235.008606,3910.96289]: 0 lost unit Fencer [f=0012239] [12239] Event [1587.50964,235.818893,3639.32153]: 0 lost unit Scorcher [f=0012254] [12254] Event [2131.47437,234.347504,3829.98633]: 0 lost unit Fencer [f=0012260] [12260] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0012311] [12311] Event [1831.74316,235.065567,3795.0498]: 0 lost unit Scorcher [f=0012507] [12507] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0012629] [12629] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0012687] [12687] Event [1843.58667,234.737488,3866.85498]: 0 lost unit Fencer [f=0012706] [12706] Event [2337.24585,229.302765,3656.11499]: 0 lost unit Ravager [f=0012750] [12750] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0012951] [12951] Event [2136.93774,234.687546,3893.03271]: 1 lost unit Minotaur [f=0013128] [13128] Event [1328,341.162567,3840]: 1 finished unit Picket [f=0013156] [13156] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0013244] [13244] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0013571] [13571] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0013799] [13799] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0013809] [13809] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0013861] [13861] Event [620,342.841003,4192]: 1 finished unit Minotaur [f=0013862] [13862] Event [1552,341.523499,2848]: 0 finished unit Advanced Radar [f=0013866] [13866] Event [1472,307.075256,3968]: 1 finished unit Picket [f=0014050] [14050] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0014175] [14175] Event [1472,307.113281,4160]: 1 finished unit Picket [f=0014290] [14290] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0014505] [14505] Event [1800,233.240906,2872]: 0 finished unit Metal Extractor [f=0014518] [14518] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0014740] [14740] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0014954] [14954] Event [4056,342.270752,824]: 0 finished unit Caretaker [f=0014978] [14978] Event [4256.02979,341.833008,897.99231]: 0 finished unit Mason [f=0015244] [15244] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0015245] [15245] Event [3960,342.232727,920]: 0 finished unit Caretaker [f=0015360] [15360] Event [1960,225.186096,3080]: 0 finished unit Metal Extractor [f=0015375] [15375] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0015521] [15521] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0015671] [15671] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0015890] [15890] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0016110] [16110] Event [1928,233.506836,2600]: 0 finished unit Metal Extractor [f=0016113] [16113] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0016193] [16193] Event [1408,332.632813,4032]: 1 finished unit Aegis [f=0016229] [16229] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0016248] [16248] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0016413] [16413] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0016441] [16441] Event [620,342.841003,4192]: 1 finished unit Minotaur [f=0016543] [16543] Event [4296,341.339874,696]: 0 finished unit Wind/Tidal Generator [f=0016681] [16681] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0016895] [16895] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0016924] [16924] Event [4216,341.76416,1176]: 0 finished unit Wind/Tidal Generator [f=0017014] [17014] Event [1959.64441,235.419067,4009.75024]: 0 lost unit Scorcher [f=0017025] [17025] Event [1851.42737,233.924515,4224.40381]: 0 lost unit Scorcher [f=0017085] [17085] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0017106] [17106] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0017246] [17246] Event [1721.22266,233.891525,4227.69092]: 0 lost unit Scorcher [f=0017255] [17255] Event [1555.61218,234.793945,3502.67798]: 0 lost unit Fencer [f=0017285] [17285] Event [4256.02979,341.833008,897.99231]: 0 finished unit Mason [f=0017306] [17306] Event [1767.7489,234.554138,4091.93188]: 0 lost unit Scorcher [f=0017393] [17393] Event [1954.9989,234.928955,3995.77539]: 0 lost unit Scorcher [f=0017485] [17485] Event [1602.81787,259.632751,4113.33154]: 0 lost unit Scorcher [f=0017495] [17495] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0017554] [17554] Event [1673.02966,234.673004,4074.34131]: 1 lost unit Minotaur [f=0017577] [17577] Event [1472,307.075256,3968]: 1 lost unit Picket [f=0017608] [17608] Event [1472,309.848877,4064]: 1 lost unit Picket [f=0017636] [17636] Event [1706.94653,234.417084,4047.53394]: 0 lost unit Scorcher [f=0017674] [17674] Event [568,339.758148,1960]: 0 finished unit Metal Extractor [f=0017707] [17707] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0017725] [17725] Event [1680.02417,235.354874,3739.70947]: 0 lost unit Fencer [f=0017747] [17747] Event [1408,332.632813,4032]: 1 lost unit Aegis [f=0017776] [17776] Event [1576.14417,271.139282,4037.57471]: 0 lost unit Ravager [f=0017792] [17792] Event [1472,307.113281,4160]: 1 lost unit Picket [f=0017834] [17834] Event [1783.57983,234.760895,4304.30713]: 0 lost unit Fencer [f=0017894] [17894] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0017895] [17895] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0017914] [17914] Event [1459.55554,313.883209,4093.66675]: 0 lost unit Ravager [f=0017926] [17926] Event [1248,340.66864,4064]: 1 lost unit Lotus [f=0017961] [17961] Event [1328,342.321411,3792]: 1 lost unit Picket [f=0017972] [17972] Event [1676.08765,235.375656,3972.12622]: 0 lost unit Fencer [f=0018047] [18047] Event [1328,341.162567,3840]: 1 lost unit Picket [f=0018075] [Game::ClientReadNet] added new player Loocheenchancz with number 2 to team 0 [f=0018075] > SPRINGIE:User Loocheenchancz|shipassault|4_4||False|Mean|Federation|CZ [f=0018078] [18078] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0018094] Connection attempt from Loocheenchancz [f=0018094] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=0018094] -> Connection established (given id 2) [f=0018106] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0018106] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0018143] [18143] Event [1168,341.200562,3904]: 1 lost unit Lotus [f=0018179] [18179] Event [1296,341.624817,3776]: 1 lost unit Radar Tower [f=0018232] [18232] Event [1200,341.20163,3984]: 1 lost unit Picket [f=0018296] [18296] Event [1536.91772,286.325165,3987.34766]: 0 lost unit Fencer [f=0018303] [18303] Event [1502.11951,298.450195,3998.23193]: 0 lost unit Fencer [f=0018422] [18422] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0018423] [18423] Event [1515.09058,291.696594,4162.62646]: 0 lost unit Fencer [f=0018429] [18429] Event [1184,340.345703,4256]: 1 lost unit Lotus [f=0018590] [18590] Event [1346.63086,340.429169,4045.73657]: 0 lost unit Ravager [f=0018595] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=0018620] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=0018620] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::LoadGame][lua{Rules,Gaia}={41687428,00000000}]" [f=0018637] [18637] Event [360,339.530182,2184]: 0 finished unit Metal Extractor [f=0018709] [18709] Event [1302.95984,340.068359,4002.97974]: 0 lost unit Fencer [f=0018755] [18755] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0018916] [18916] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0018939] [18939] Event [1232,340.333008,4288]: 1 lost unit Lotus [f=0018962] [18962] Event [1177.25867,340.512512,4251.67529]: 0 lost unit Scorcher [f=0019062] [19062] Event [1478.48669,307.308624,4109.37646]: 0 lost unit Fencer [f=0019115] [19115] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0019306] [19306] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0019343] [19343] Event [968,341.208252,3960]: 1 lost unit Metal Extractor [f=0019420] [19420] Event [1383.94104,338.268433,4073.86353]: 0 lost unit Fencer [f=0019486] [19486] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0019513] [19513] Event [620,342.841003,4192]: 1 finished unit Minotaur [f=0019543] [19543] Event [504,341.094299,2424]: 0 finished unit Metal Extractor [f=0019548] [19548] Event [1422.59216,327.271637,4006.64429]: 0 lost unit Fencer [f=0019636] [19636] Event [1298.90857,340.53714,4125.12207]: 1 lost unit Minotaur [f=0019659] [19659] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0019806] [19806] Event [4256.02979,341.833008,897.99231]: 0 finished unit Mason [f=0019959] [19959] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0020097] [20097] Event [2010.05249,235.319763,4001.99097]: 0 lost unit Fencer [f=0020118] [20118] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0020203] [20203] Event [2084.86646,227.721558,4193.00879]: 0 lost unit Fencer [f=0020289] [20289] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0020403] [20403] Event [4568,342.929321,960]: 0 finished unit Fusion Reactor [f=0020445] [20445] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0020566] [20566] Event [1136,341.096039,4256]: 1 finished unit Lotus [f=0020573] [20573] Event [2069.3313,226.569946,4399.82129]: 0 lost unit Ravager [f=0020652] [20652] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0020689] [20689] Event [1956.81128,225.964111,4469.61475]: 0 lost unit Ravager [f=0020828] [20828] Event [2052.01807,227.631821,4291.30957]: 0 lost unit Scorcher [f=0020858] [20858] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0020983] [20983] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0021046] [21046] Event [2217.22314,229.041061,4248.67822]: 1 lost unit Minotaur [f=0021104] [21104] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0021234] [21234] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0021352] [21352] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0021389] [21389] Event [2104,227.275757,4680]: 0 finished unit Metal Extractor [f=0021472] [21472] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0021585] [21585] Event [4256.02979,341.833008,897.99231]: 0 finished unit Mason [f=0021643] [21643] Event [472,341.890808,3904]: 1 finished unit Fusion Reactor [f=0021664] [21664] Event [1136,341.096039,4256]: 1 lost unit Lotus [f=0021712] [21712] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0021754] [21754] Event [1095.60901,341.37384,4355.87939]: 1 lost unit Welder [f=0021820] [21820] Event [1000,342.146576,4296]: 1 lost unit Storage [f=0021836] [21836] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0021933] [21933] Event [1000,341.27655,4504]: 1 lost unit Metal Extractor [f=0021952] [21952] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0021972] [21972] Event [952,342.764648,4312]: 1 lost unit Storage [f=0021995] [21995] Event [1016,343.049622,4152]: 1 lost unit Solar Collector [f=0022055] [22055] Event [904,342.215851,4328]: 1 lost unit Storage [f=0022071] [22071] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0022118] [22118] Event [936,343.137665,4200]: 1 lost unit Solar Collector [f=0022155] [22155] Event [856,342.535645,4344]: 1 lost unit Storage [f=0022199] [22199] Event [1784,225.034119,4536]: 0 finished unit Metal Extractor [f=0022210] [22210] Event [856,343.038574,4248]: 1 lost unit Solar Collector [f=0022256] [22256] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0022298] [22298] Event [808,342.891266,4376]: 1 lost unit Storage [f=0022384] [22384] Event [776,343.232574,4280]: 1 lost unit Solar Collector [f=0022405] [22405] Event [833.141541,342.787262,4199.21777]: 0 lost unit Scorcher [f=0022413] [22413] Event [825.597778,341.887573,4296.9209]: 0 lost unit Scorcher [f=0022447] [22447] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0022528] [22528] Event [760,342.870453,4392]: 1 lost unit Storage [f=0022563] [22563] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0022597] [22597] Event [712,342.802673,4408]: 1 lost unit Storage [f=0022652] [22652] Event [935.228088,343.499664,4118.70361]: 0 lost unit Fencer [f=0022681] [22681] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0022722] [22722] Event [600,342.15094,4392]: 1 lost unit Metal Extractor [f=0022723] [22723] Event [675.388,341.921387,4052.604]: 0 lost unit Scorcher [f=0022804] [22804] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0022815] [22815] Event [679.223022,341.724854,4017.36426]: 1 lost unit Engineer Commander [f=0022816] [22816] Event [645.970947,341.487427,4035.02295]: 0 lost unit Scorcher [f=0022904] [22904] Event [2456,233.931122,4568]: 0 finished unit Metal Extractor [f=0022922] [22922] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0022995] [22995] Event [620,343.295715,4192]: 1 lost unit Minotaur [f=0023014] [23014] Event [620,343.352783,4192]: 1 lost unit Minotaur [f=0023033] [23033] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0023090] gg man [f=0023137] [23137] Event [4256.02979,341.833008,897.99231]: 0 finished unit Mason [f=0023190] [23190] Event [620,342.841003,4192]: 1 lost unit Minotaur [f=0023205] [23205] Event [620,342.841003,4192]: 1 lost unit Minotaur [f=0023234] [23234] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0023313] [23313] Event [620,342.841003,4192]: 1 lost unit Minotaur [f=0023344] [23344] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0023345] [23345] Event [472,341.890808,3904]: 1 lost unit Fusion Reactor [f=0023354] [23354] Event [620,342.841003,4192]: 1 lost unit Minotaur [f=0023370] [23370] Event [620,343.287476,4192]: 1 lost unit Minotaur [f=0023385] [23385] Event [620,343.287476,4192]: 1 lost unit Minotaur [f=0023463] [23463] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0023490] [23490] Event [592,341.520996,4192]: 1 lost unit Tank Foundry [f=0023535] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0023535] [23535] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0023564] game_message: dogewow1224 has been destroyed! [f=0023564] [23564] Event [undefined]: dogewow1224 resigned [f=0023564] game_message: Corpse4 wins! [f=0023564] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023564] Part| Total Time|Time of the last 0.5s [f=0023564] Draw 26237.19ms 8.49% [f=0023564] Lua 52550.47ms 67.33% [f=0023564] Misc::Profiler::AddTime 101.61ms 0.00% [f=0023564] Sim 43881.32ms 78.92% [f=0023564] [23564] Event [696,343.375549,4328]: 1 lost unit Solar Collector [f=0023564] [23564] Received game_message: dogewow1224 has been destroyed! [f=0023564] [23564] Received game_message: Corpse4 wins! [f=0023565] [23565] Game End Stats Header: 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50,3930,11600,3930,11600,83.2630768,1083.19165,83.2630768,1083.19165,0,0,0,0,0,0,0,0,0,7911.72266,0,7911.72266,6866.80371,7346.92383,6866.80371,7346.92383,0,200,0,200,43.2000008,69.3079834,43.2000008,69.3079834,2000,2860,2000,2860,12.694541,60.4189529,12.694541,60.4189529,0,4680,0,4680,6445,7247.99902,6445,7247.99902,1930,3860,1930,3860,7391.99902,6837,7391.99902,6837,134.583282,240.002625,134.583282,240.002625,7635.95898,7327.86279,7635.95898,7327.86279 [f=0023565] [23565] Game End Stats Values: 51,3420,12055,3420,12055,114.171188,1144.60291,114.171188,1144.60291,0,0,0,0,0,0,0,0,0,8179.5293,0,8179.5293,6950.25879,8007.18506,6950.25879,8007.18506,0,200,0,200,43.7999992,68.9803925,43.7999992,68.9803925,2000,2860,2000,2860,11.732542,58.931694,11.732542,58.931694,0,5060,0,5060,6705,7757.99902,6705,7757.99902,1420,3935,1420,3935,7901.99902,7097,7901.99902,7097,134.583282,240.002625,134.583282,240.002625,8332.71191,7636.16016,8332.71191,7636.16016 [f=0023565] [23565] Game End Stats Values: 52,1870,12270,1870,12270,144.577896,1212.422,144.577896,1212.422,0,0,0,0,0,0,0,0,73.8333588,8471.25586,73.8333588,8471.25586,7256.38867,9980.60449,7256.38867,9980.60449,0,200,0,200,41.7999992,68.6528168,41.7999992,68.6528168,800,2860,800,2860,10.4941587,60.0932655,10.4941587,60.0932655,0,5200,0,5200,7105,9232.99902,7105,9232.99902,1070,4010,1070,4010,9451.99902,7497,9451.99902,7497,134.583282,240.002625,134.583282,240.002625,10511.0342,7974.88428,10511.0342,7974.88428 [f=0023565] [23565] Game End Stats Values: 53,870,12790,870,12790,144.577896,1283.87891,144.577896,1283.87891,0,0,0,0,0,0,0,0,77.166687,8881.16602,77.166687,8881.16602,7256.38867,11488.29,7256.38867,11488.29,0,200,0,200,37.7999992,69.8279114,37.7999992,69.8279114,800,2860,800,2860,2,62.1717987,2,62.1717987,0,5720,0,5720,7105,11057.6533,7105,11057.6533,70,4010,70,4010,11276.6533,7497,11276.6533,7497,134.583282,240.002625,134.583282,240.002625,12018.7197,7974.88428,12018.7197,7974.88428 [f=0023565] [23565] Game End Stats Values: 54,70,12930,70,12930,144.577896,1317.0155,144.577896,1317.0155,0,0,0,0,0,0,0,0,82.5000153,9033.75,82.5000153,9033.75,7256.38867,11735.4922,7256.38867,11735.4922,0,200,0,200,2,71.857666,2,71.857666,0,2860,0,2860,2,62.9307747,2,62.9307747,0,5860,0,5860,7105,11857.6533,7105,11857.6533,70,4010,70,4010,12083.3203,7497,12083.3203,7497,134.583282,240.002625,134.583282,240.002625,12270.0957,7974.88428,12270.0957,7974.88428 [f=0023580] [23580] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0023588] [dogewow1224 (replay)] gg [f=0023711] Spectator Loocheenchancz left the game: normal quit [f=0023711] [23711] Event [undefined]: Loocheenchancz quit [f=0023717] Spectator dogewow1224 left the game: normal quit [f=0023717] [23717] Event [undefined]: dogewow1224 quit [f=0023758] [23758] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0023810] > SPRINGIE:User Loocheenchancz|shipassault|4_4||False|Mean|Federation|CZ [f=0023825] No clients connected, shutting down server [f=0023825] Server shutdown [f=0023938] [23938] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0024056] [24056] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0024163] [24163] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0024283] [24283] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0024397] [24397] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0024502] [24502] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0024602] [24602] Event [4256.02979,341.833008,897.99231]: 0 finished unit Mason [f=0024712] [24712] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0024823] [24823] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0024938] [24938] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0025053] [25053] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0025220] [25220] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0025390] [25390] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0025502] [25502] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0025612] [25612] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0025729] [25729] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0025837] [25837] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0025937] [25937] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0026037] [26037] Event [4256.02979,341.833008,897.99231]: 0 finished unit Mason [f=0026117] [26117] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0026227] [26227] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0026342] [26342] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0026448] [26448] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0026608] [26608] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0026769] [26769] Event [4256.02979,341.833008,897.99231]: 0 finished unit Ravager [f=0026879] [26879] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0026974] [26974] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0027086] [27086] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0027193] [27193] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0027282] [27282] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0027368] [27368] Event [4256.02979,341.833008,897.99231]: 0 finished unit Mason [f=0027450] [27450] Event [4256.02979,341.833008,897.99231]: 0 finished unit Scorcher [f=0027559] [27559] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0027666] [27666] Event [4256.02979,341.833008,897.99231]: 0 finished unit Fencer [f=0027694] Autoquit sending quit command. [f=0027694] [QuitAction] user exited to system [f=0027694] [SpringApp::Kill][1] fromRun=1 [f=0027694] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027694] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027694] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027694] [ThreadPool::SetThreadCount][2] workers=0 [f=0027694] [SpringApp::Kill][2] [f=0027694] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027694] [Game::KillLua][3] dtor=0 luaUI=0x51c7c220 [f=0027694] Start widgetHandler:Shutdown [f=0027694] Shutdown - SaveOrderList Complete [f=0027694] Writing last game win data [f=0027694] Shutdown - SaveConfigData Complete [f=0027694] Shutdown Widget - Chili Highlight [f=0027694] Shutdown Widget - Save/Load API [f=0027694] Shutdown Widget - Custom Markers [f=0027694] Shutdown Widget - EPIC Menu [f=0027694] Shutdown Widget - Chili Minimap [f=0027694] Shutdown Widget - Chili Widget Selector [f=0027694] Shutdown Widget - Local Team Colors [f=0027694] Shutdown Widget - Display Keys 2 [f=0027694] Shutdown Widget - Save Game Menu [f=0027694] Shutdown Widget - HealthBars [f=0027694] Shutdown Widget - Noises [f=0027694] Shutdown Widget - Unit Icons [f=0027694] Shutdown Widget - Win Counter [f=0027694] Shutdown Widget - BuildETA [f=0027694] Shutdown Widget - SpringRTS Replay Stats [f=0027694] Shutdown Widget - Modular Comm Info [f=0027694] Shutdown Widget - CameraShake [f=0027694] Shutdown Widget - Chili Economy Panel Default [f=0027694] Shutdown Widget - Chili EndGame Window [f=0027694] Shutdown Widget - Chili Nuke Warning [f=0027694] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027694] Shutdown Widget - Chili Spectator Panels [f=0027694] Shutdown Widget - Context Menu [f=0027694] Shutdown Widget - Darkening [f=0027694] Shutdown Widget - Grab Input [f=0027694] Input grabbing is disabled! [f=0027694] Shutdown Widget - Highlight Geos [f=0027694] Shutdown Widget - Local Widgets Config [f=0027694] Shutdown Widget - Mex Placement Handler [f=0027694] Shutdown Widget - MinimapEvents [f=0027694] Shutdown Widget - Missile Silo Range [f=0027694] Shutdown Widget - Music Player [f=0027694] Shutdown Widget - Point Tracker [f=0027694] Shutdown Widget - Showeco and Grid Drawer [f=0027694] Shutdown Widget - Stereo3D [f=0027694] Shutdown Widget - Attack AoE [f=0027694] Shutdown Widget - Map Edge Extension [f=0027694] Shutdown Widget - Selection Send [f=0027694] Shutdown Widget - LupsManager [f=0027694] Shutdown Widget - Newton Firezone [f=0027694] Shutdown Widget - Chili Pro Console [f=0027694] Shutdown Widget - Chili Crude Player List [f=0027694] Shutdown Widget - Lasso Terraform GUI [f=0027694] Shutdown Widget - Chili Framework [f=0027694] Shutdown Widget - Lups [f=0027694] Shutdown Widget - Chili Core Selector [f=0027694] Shutdown Widget - Draw After Chili [f=0027694] Shutdown Widget - Pause Screen [f=0027694] Shutdown Widget - Layout Handler [f=0027694] Shutdown Widget - Persistent Build Height [f=0027694] Shutdown Widget - Text To Speech Control [f=0027694] End widgetHandler:Shutdown [f=0027694] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347003,57034957} {int,ext,rec}Allocs={26450707,0,0} {chunk,block}Bytes={57034957,0} [f=0027694] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0027694] [Game::KillLua][2] dtor=0 luaRules=0x51bfe9e0 [f=0027694] Start gadgetHandler:Shutdown [f=0027694] Shutdown - StartSetup [f=0027694] Shutdown - UnitMorph [f=0027694] Shutdown - LupsNanoSpray [f=0027694] Shutdown - Missile Silo Controller [f=0027694] Shutdown - Modular Comm Info [f=0027694] Shutdown - Terrain Texture Handler [f=0027694] Shutdown - UnitCloakShield [f=0027694] End gadgetHandler:Shutdown [f=0027694] Start gadgetHandler:Shutdown [f=0027694] Shutdown - Save/Load [f=0027694] Shutdown - UnitMorph [f=0027694] Shutdown - Modular Comm Info [f=0027694] Shutdown - Retreat Command [f=0027694] Shutdown - Shockwaves [f=0027694] Shutdown - Teleport Throw [f=0027694] Shutdown - UnitCloakShield [f=0027694] Shutdown - Lups Cloak FX [f=0027694] Shutdown - Lups [f=0027694] Shutdown - Lups Shield [f=0027694] End gadgetHandler:Shutdown [f=0027694] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26450734,0,0} {chunk,block}Bytes={0,0} [f=0027694] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26450734,0,0} {chunk,block}Bytes={0,0} [f=0027694] [Game::KillLua][4] dtor=0 [f=0027694] [Game::~CGame][1] [f=0027694] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027694] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027694] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027694] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027694] [Game::KillLua][4] dtor=1 [f=0027694] [Game::KillMisc][1] [f=0027694] [Game::KillMisc][2] [f=0027694] [Game::KillMisc][3] [f=0027694] [Game::KillRendering][1] [f=0027694] [3DOParser::Kill] allocated 1 pieces [f=0027694] [S3OParser::Kill] allocated 394 pieces [f=0027694] [AssParser::Kill] allocated 23 pieces [f=0027694] [Game::KillInterface][1] [f=0027694] [Game::KillInterface][2] [f=0027694] [Game::KillSimulation][1] [f=0027694] [Game::KillSimulation][2] [f=0027694] [CCollisionHandler] dis-/continuous tests: 0/2323334 [f=0027694] [Game::KillSimulation][3] [f=0027694] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027694] [~CPathCache(20x20)] cacheHits=352 hitPercentage=45% numHashColls=0 maxCacheSize=20 [f=0027694] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027694] [~CPathCache(40x40)] cacheHits=627 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027694] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027694] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027694] [LosHandler::Kill] raycast instance cache-{hits,misses}={10358,9348}; shared=3%; cached=50% [f=0027694] [Game::KillSimulation][4] [f=0027694] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0027694] [Game::~CGame][2] [f=0027694] [Game::~CGame][3] [f=0027694] [SpringApp::Kill][3] [f=0027694] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 286668 bytes sent 169504 bytes recv'd [f=0027694] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). [f=0027694] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0027694] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [f=0027694] [CrashHandler] Warning: [TranslateStackTrace] addr2line not found! [f=0027694] [SpringApp::Kill][4] font=0x44cbcc90 [f=0027694] [SpringApp::Kill][5] [f=0027694] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=3104ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=52ms file="luaui/configs/lang/campaign_units.en.json" indx=2961 inflSize=4kb readTime=39ms file="bitmaps/other/burst.tga" indx=511 inflSize=39kb readTime=26ms file="unittextures/factoryveh1.png" indx=7004 inflSize=1077kb readTime=24ms file="unittextures/factorytank_2.png" indx=7001 inflSize=4103kb readTime=24ms file="bitmaps/lightsmoketrail.tga" indx=485 inflSize=28kb readTime=23ms file="objects3d/corraid.s3o" indx=4968 inflSize=60kb readTime=21ms file="bitmaps/loadpictures/fkeys.png" indx=496 inflSize=4463kb readTime=18ms file="bitmaps/cc/bluering.tga" indx=406 inflSize=256kb readTime=18ms file="luaui/widgets/gfx_dof.lua" indx=4499 inflSize=13kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 43421111 bytes cached in 2671 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/maphelper.sdz] 14008 bytes cached in 3 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.ircGGbCIzK/springsettings.735988.cfg demos/735988/replay.sdfz" User time (seconds): 109.34 System time (seconds): 3.45 Percent of CPU this job got: 79% Elapsed (wall clock) time (h:mm:ss or m:ss): 2:22.08 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1870924 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 42705 Minor (reclaiming a frame) page faults: 921627 Voluntary context switches: 92306 Involuntary context switches: 58579 Swaps: 0 File system inputs: 2679176 File system outputs: 664 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0