[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WlNzq6U3Ps/springsettings.735701.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 29734 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/735701/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Shifting Sands v1.5 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Shifting Sands v1.5 (checksum 20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (45 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 542ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 621ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/735701/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b440f6c0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f0289670 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a19e16b7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=a19e16b7 file="cache/104dev-maintenance/paths/Shifting Sands v1.5.pe-a19e16b7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b440f6c0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f0289670 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a19e16c7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=a19e16c7 file="cache/104dev-maintenance/paths/Shifting Sands v1.5.pe2-a19e16c7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (243ms, checksum ba0649a4)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11105,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 37 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/735701/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=604a55aea9d367e4e56d55370042832c68af6c6b1ff2a9823ea8a5fbcd037d8016ed005c4bc4152d229350fcd12c311354b5a47413f46dce846764b3e3987e00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=787abb1afe2ac92334b0d94568f69d7839a57a2b82ef44ab128e121e951b455ab13947849d4b6c68ef7068c2bc665ce5eb8681e23e50c8a3aef93d312f08340f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x5347c1a0,0x5ea4d7b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Playback paused [f=-000001] Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: 99ed075de4636b27f1f2607b10e569f5 [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: NorthChileanG changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Anarchid changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=604a55aea9d367e4e56d55370042832c68af6c6b1ff2a9823ea8a5fbcd037d8016ed005c4bc4152d229350fcd12c311354b5a47413f46dce846764b3e3987e00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=787abb1afe2ac92334b0d94568f69d7839a57a2b82ef44ab128e121e951b455ab13947849d4b6c68ef7068c2bc665ce5eb8681e23e50c8a3aef93d312f08340f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[Game::LoadGame][lua{Rules,Gaia}={52099db0,52078d98}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=604a55aea9d367e4e56d55370042832c68af6c6b1ff2a9823ea8a5fbcd037d8016ed005c4bc4152d229350fcd12c311354b5a47413f46dce846764b3e3987e00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=787abb1afe2ac92334b0d94568f69d7839a57a2b82ef44ab128e121e951b455ab13947849d4b6c68ef7068c2bc665ce5eb8681e23e50c8a3aef93d312f08340f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::LoadGame][lua{Rules,Gaia}={0x8d954ac0,0xa2bd9990}]" [f=-000001] Allies: I choose: Reconeer Command! [f=-000001] Allies: I choose: Semper Fidelis! [f=-000001] Hlo [f=-000001] sup :P [f=-000001] also glhf [f=-000001] So, how do you like the current balance? [f=-000001] i dislike paladin [f=-000001] I mean the early etc [f=-000001] seems okay? [f=-000001] > Game will be force started in 60 seconds [f=-000001] As it is almost 0 surprises there [f=-000001] yeah cheeses are getting harder [f=-000001] > Game will be force started in 40 seconds [f=-000001] and next patch aims to make them even worse [f=-000001] [0] Event [5892,97.2674561,2103]: 0 finished unit Recon Commander [f=-000001] [0] Event [1149,97.2662659,2187]: 1 finished unit Recon Commander [f=0000000] [0] Anarchid, team: 1, elo:2752 [f=0000000] [0] NorthChileanG, team: 0, elo:2217 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5848,97.265625,2200]: 0 finished unit Amphbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000005] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000005] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000005] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000005] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000005] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000005] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000005] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000005] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000005] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000007] [7] Event [1240,97.265625,2168]: 1 finished unit Amphbot Factory [f=0000015] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000015] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000204] [204] Event [5824,97.265625,2096]: 0 finished unit Radar Tower [f=0000241] [241] Event [1224,97.265625,2280]: 1 finished unit Metal Extractor [f=0000307] [307] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0000437] Ehh.. [f=0000481] [481] Event [1176,97.265625,2072]: 1 finished unit Metal Extractor [f=0000561] [561] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0000578] [578] Event [5944,97.265625,2280]: 0 finished unit Metal Extractor [f=0000639] [639] Event [5812,97.265625,2200]: 0 finished unit Conch [f=0000729] [729] Event [1080,97.265625,2088]: 1 finished unit Solar Collector [f=0000801] I mean its already 0 surpises.. where from that [f=0000906] [906] Event [5992,97.265625,2072]: 0 finished unit Metal Extractor [f=0000934] [934] Event [5824,97.265625,2096]: 0 finished unit Sparrow [f=0000934] game_message: Morph complete: Radar Tower -> Sparrow [f=0000934] [934] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0001140] [1140] Event [6024,97.265625,2152]: 0 finished unit Solar Collector [f=0001152] [1152] Event [1144,97.265625,2280]: 1 finished unit Solar Collector [f=0001337] [1337] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0001368] [1368] Event [6040,97.265625,2232]: 0 finished unit Solar Collector [f=0001495] [1495] Event [5812,97.265625,2200]: 0 finished unit Duck [f=0001509] [1509] Event [1088,97.265625,2208]: 1 finished unit Lotus [f=0001680] [1680] Event [1152,97.265625,2144]: 1 finished unit Radar Tower [f=0001873] [1873] Event [6024,97.265625,2328]: 0 finished unit Solar Collector [f=0002015] [2015] Event [5812,97.265625,2200]: 0 finished unit Duck [f=0002280] [2280] Event [1152,97.265625,1984]: 1 finished unit Picket [f=0002308] [2308] Event [1152,97.265625,2144]: 1 finished unit Sparrow [f=0002322] [Game::ClientReadNet] added new player SkuZzi with number 2 to team 0 [f=0002322] > SPRINGIE:User SkuZzi|factoryhover|5_3||False|||IE [f=0002352] Connection attempt from SkuZzi [f=0002352] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=0002352] -> Connection established (given id 2) [f=0002375] [2375] Event [5984,97.265625,2272]: 0 finished unit Radar Tower [f=0002389] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [f=0002389] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002438] [2438] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0002443] [2443] Event [5000,-1,1800]: 0 finished unit Metal Extractor [f=0002634] [2634] Event [5928,97.265625,2360]: 0 finished unit Solar Collector [f=0002745] [2745] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0002827] [2827] Event [280,97.265625,2792]: 1 finished unit Metal Extractor [f=0002920] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=604a55aea9d367e4e56d55370042832c68af6c6b1ff2a9823ea8a5fbcd037d8016ed005c4bc4152d229350fcd12c311354b5a47413f46dce846764b3e3987e00]" [f=0002937] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=787abb1afe2ac92334b0d94568f69d7839a57a2b82ef44ab128e121e951b455ab13947849d4b6c68ef7068c2bc665ce5eb8681e23e50c8a3aef93d312f08340f]" [f=0002937] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[Game::LoadGame][lua{Rules,Gaia}={40183e70,46c2aeb0}]" [f=0003183] [3183] Event [5848,97.265625,2344]: 0 finished unit Solar Collector [f=0003248] [3248] Event [4920,-1,1864]: 0 finished unit Urchin [f=0003285] [3285] Event [6614.79492,97.265625,2706.28052]: 1 lost unit Duck [f=0003332] [3332] Event [5812,97.265625,2200]: 0 finished unit Conch [f=0003351] [3351] Event [392,97.265625,3000]: 1 finished unit Metal Extractor [f=0003398] [3398] Event [2168,-1,1800]: 1 finished unit Metal Extractor [f=0003570] [3570] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0003593] [3593] Event [2200,0,1912]: 1 finished unit Wind/Tidal Generator [f=0003753] [3753] Event [2232,0,1976]: 1 finished unit Wind/Tidal Generator [f=0003798] [3798] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0003891] [3891] Event [5812,97.265625,2200]: 0 finished unit Archer [f=0003953] [3953] Event [2280,0,2072]: 1 finished unit Wind/Tidal Generator [f=0004042] [4042] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0004089] [4089] Event [4952,-1,2136]: 0 finished unit Urchin [f=0004230] [4230] Event [5812,97.265625,2200]: 0 finished unit Duck [f=0004430] [4430] Event [2376,1.5625,2392]: 1 finished unit Metal Extractor [f=0004485] [4485] Event [5812,97.265625,2200]: 0 finished unit Duck [f=0004554] [4554] Event [248,97.265625,1384]: 1 finished unit Metal Extractor [f=0004740] [4740] Event [5812,97.265625,2200]: 0 finished unit Duck [f=0004820] [4820] Event [1240,97.265625,3400]: 1 finished unit Metal Extractor [f=0005072] [5072] Event [360,97.265625,1176]: 1 finished unit Metal Extractor [f=0005079] [5079] Event [1276,97.265625,2168]: 1 finished unit Buoy [f=0005177] [5177] Event [5984,97.265625,2272]: 0 finished unit Sparrow [f=0005177] game_message: Morph complete: Radar Tower -> Sparrow [f=0005177] [5177] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0005204] [5204] Event [5812,97.265625,2200]: 0 finished unit Conch [f=0005221] [5221] Event [2952,0,2312]: 1 finished unit Wind/Tidal Generator [f=0005311] [5311] Event [4792,1.5625,2392]: 0 finished unit Metal Extractor [f=0005352] [5352] Event [1352,97.265625,3592]: 1 finished unit Metal Extractor [f=0005429] [5429] Event [3471.83325,-9.9223185,2223.97998]: 1 lost unit Duck [f=0005475] [5475] Event [3334.09717,-16.015625,2268.37354]: 1 lost unit Duck [f=0005595] [5595] Event [6888,97.265625,2792]: 0 finished unit Metal Extractor [f=0005601] [5601] Event [3209.31323,-16.252899,2254.15063]: 1 lost unit Duck [f=0005617] [5617] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0005709] [5709] Event [6053.18506,97.265625,1970.59705]: 1 lost unit Duck [f=0005716] [5716] Event [3056,0,2160]: 1 lost unit Picket [f=0005827] [5827] Event [3387.01392,-14.0625,2114.20215]: 1 lost unit Duck [f=0005886] [5886] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0005934] [5934] Event [6776,97.265625,3000]: 0 finished unit Metal Extractor [f=0005983] [5983] Event [4152,3.515625,2472]: 0 finished unit Metal Extractor [f=0006130] [6130] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0006215] [6215] Event [3008,-5,2176]: 1 finished unit Lotus [f=0006274] [Game::ClientReadNet] added new player KingLunchBox with number 3 to team 0 [f=0006274] > SPRINGIE:User KingLunchBox|turretemp|6_3|donator_0|False|||GB [f=0006297] Connection attempt from KingLunchBox [f=0006297] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=0006297] -> Connection established (given id 3) [f=0006305] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [f=0006305] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006337] [6337] Event [5812,97.265625,2200]: 0 finished unit Scallop [f=0006459] [6459] Event [2872,0,2216]: 1 finished unit Wind/Tidal Generator [f=0006605] [6605] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0006618] [6618] Event [2904,0,2152]: 1 finished unit Wind/Tidal Generator [f=0006707] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=604a55aea9d367e4e56d55370042832c68af6c6b1ff2a9823ea8a5fbcd037d8016ed005c4bc4152d229350fcd12c311354b5a47413f46dce846764b3e3987e00]" [f=0006725] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=787abb1afe2ac92334b0d94568f69d7839a57a2b82ef44ab128e121e951b455ab13947849d4b6c68ef7068c2bc665ce5eb8681e23e50c8a3aef93d312f08340f]" [f=0006725] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::LoadGame][lua{Rules,Gaia}={4de229a0,4de30f68}]" [f=0006824] [6824] Event [2904,0,2072]: 1 finished unit Wind/Tidal Generator [f=0006858] [6858] Event [1704,58.203125,3480]: 1 finished unit Stardust [f=0006971] [6971] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0007084] [7084] Event [3703.44238,-16.015625,2338.26196]: 0 lost unit Duck [f=0007089] [7089] Event [2888,0,1992]: 1 finished unit Wind/Tidal Generator [f=0007107] [7107] Event [5928,97.265625,3400]: 0 finished unit Metal Extractor [f=0007179] [7179] Event [3864,0,2232]: 0 finished unit Stinger [f=0007189] [7189] Event [3435.43213,-14.0625,2276.78125]: 1 lost unit Duck [f=0007211] [7211] Event [1352,97.265625,2360]: 1 finished unit Caretaker [f=0007227] [7227] Event [4592,40.625,1424]: 0 finished unit Radar Tower [f=0007332] [7332] Event [2888,0,1912]: 1 finished unit Wind/Tidal Generator [f=0007485] [7485] Event [5816,97.265625,3592]: 0 finished unit Metal Extractor [f=0007582] [7582] Event [5812,97.265625,2200]: 0 finished unit Buoy [f=0007660] [7660] Event [2888,0,1832]: 1 finished unit Wind/Tidal Generator [f=0007719] [7719] Event [3321.29932,-16.015625,2192.30469]: 1 lost unit Duck [f=0007993] [7993] Event [2824,0,1784]: 1 finished unit Wind/Tidal Generator [f=0008050] [8050] Event [5812,97.265625,2200]: 0 finished unit Conch [f=0008075] [8075] Event [4472,194.921875,1144]: 0 finished unit Metal Extractor [f=0008080] [8080] Event [1276,97.265625,2168]: 1 finished unit Buoy [f=0008163] [8163] Event [2568,17.1875,3288]: 1 finished unit Metal Extractor [f=0008175] [8175] Event [5944,97.265625,3272]: 0 finished unit Solar Collector [f=0008224] [8224] Event [2824,0,1864]: 1 finished unit Wind/Tidal Generator [f=0008381] [8381] Event [5832,97.265625,3384]: 0 finished unit Solar Collector [f=0008437] [8437] Event [2824,0,1944]: 1 finished unit Wind/Tidal Generator [f=0008600] [8600] Event [5816,97.265625,3496]: 0 finished unit Solar Collector [f=0008705] [8705] Event [2824,0,2024]: 1 finished unit Wind/Tidal Generator [f=0008866] [8866] Event [1276,97.265625,2168]: 1 finished unit Buoy [f=0008871] [8871] Event [2776,0,1976]: 1 finished unit Wind/Tidal Generator [f=0008873] [8873] Event [4984,194.921875,616]: 0 finished unit Metal Extractor [f=0009038] [9038] Event [2168,194.921875,696]: 1 finished unit Stardust [f=0009063] [9063] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0009071] [9071] Event [2201.12183,194.921875,561.721863]: 1 lost unit Conch [f=0009104] [9104] Event [2776,0,2056]: 1 finished unit Wind/Tidal Generator [f=0009113] [9113] Event [2035.20483,194.921875,688.075012]: 0 lost unit Archer [f=0009149] [9149] Event [5816,97.265625,2072]: 0 finished unit Caretaker [f=0009165] [9165] Event [5812,97.265625,2200]: 0 finished unit Buoy [f=0009178] [9178] Event [3569.95093,-0.7406533,1721.43372]: 1 lost unit Duck [f=0009239] [9239] Event [1384,97.265625,1784]: 1 finished unit Geothermal Generator [f=0009329] [9329] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0009354] [9354] Event [2184,17.1875,4008]: 1 finished unit Metal Extractor [f=0009479] [9479] Event [2696,0,1816]: 1 finished unit Wind/Tidal Generator [f=0009636] [9636] Event [5896,97.265625,2088]: 0 finished unit Caretaker [f=0009655] [9655] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0009687] [9687] Event [2696,0,1896]: 1 finished unit Wind/Tidal Generator [f=0009788] [9788] Event [1041.62512,432.698914,2466.4353]: 0 lost unit Sparrow [f=0009830] [9830] Event [3340.84814,-14.0625,2424.58545]: 1 lost unit Duck [f=0009893] [9893] Event [2680,0,1976]: 1 finished unit Wind/Tidal Generator [f=0009911] [9911] Event [1368,97.265625,2024]: 1 finished unit Caretaker [f=0009967] [9967] Event [5816,97.265625,3304]: 0 finished unit Caretaker [f=0010148] [10148] Event [5912,97.265625,728]: 0 finished unit Metal Extractor [f=0010217] [10217] Event [3923.54639,-16.015625,2093.80298]: 0 finished unit Terraform [f=0010244] [10244] Event [5812,97.265625,2200]: 0 finished unit Buoy [f=0010296] [10296] Event [3016,3.515625,2472]: 1 finished unit Metal Extractor [f=0010403] [10403] Event [1256,97.265625,728]: 1 finished unit Metal Extractor [f=0010447] [10447] Event [5752,97.265625,3384]: 0 finished unit Caretaker [f=0010478] [10478] Event [3576,17.1875,3592]: 1 finished unit Metal Extractor [f=0010779] [10779] Event [5640,93.359375,3400]: 0 finished unit Solar Collector [f=0010790] [10790] Event [1192,97.265625,536]: 1 finished unit Metal Extractor [f=0010877] Spectator KingLunchBox left the game: normal quit [f=0010877] [10877] Event [undefined]: KingLunchBox quit [f=0010948] [10948] Event [5904,97.265625,608]: 0 finished unit Terraform [f=0010989] [10989] Event [5720,97.265625,3496]: 0 finished unit Solar Collector [f=0011126] [11126] Event [3856,23.984375,2112]: 0 finished unit Faraday [f=0011420] [11420] Event [4416,17.1875,3696]: 1 finished unit Radar Tower [f=0011587] [11587] Event [2184,194.921875,616]: 1 finished unit Metal Extractor [f=0011675] [11675] Event [5896,97.265625,1992]: 0 finished unit Caretaker [f=0011709] [11709] Event [5672,93.359375,3304]: 0 finished unit Solar Collector [f=0011847] [11847] Event [5832,157.265625,632]: 0 finished unit Stardust [f=0011883] [11883] Event [3032,0,2344]: 1 finished unit Stinger [f=0011917] [11917] Event [5752,97.265625,3240]: 0 finished unit Solar Collector [f=0011944] [11944] Event [1276,97.265625,2168]: 1 finished unit Grizzly [f=0011964] [11964] Event [1272,97.265625,1896]: 1 finished unit Wind/Tidal Generator [f=0012016] [12016] Event [4600,17.1875,3288]: 1 finished unit Metal Extractor [f=0012056] [12056] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0012091] [12091] Event [1224,97.265625,1976]: 1 finished unit Wind/Tidal Generator [f=0012121] [12121] Event [5976,97.265625,536]: 0 finished unit Metal Extractor [f=0012208] [12208] Event [2696,194.921875,1144]: 1 finished unit Metal Extractor [f=0012315] [12315] Event [1112,97.265625,1992]: 1 finished unit Wind/Tidal Generator [f=0012321] [12321] Event [5848,97.265625,3208]: 0 finished unit Solar Collector [f=0012430] [12430] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0012494] [12494] Event [5960,97.265625,3160]: 0 finished unit Solar Collector [f=0012527] [12527] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0012555] [12555] Event [952,95.3125,2136]: 1 finished unit Wind/Tidal Generator [f=0012589] [12589] Event [4984,194.921875,616]: 0 lost unit Metal Extractor [f=0012635] [12635] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0012730] [12730] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0012827] [12827] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0012834] [12834] Event [4799.375,194.921875,684.23584]: 1 lost unit Buoy [f=0012872] [12872] Event [3297.64697,-16.015625,2371.02344]: 1 lost unit Duck [f=0012880] [12880] Event [4660.13721,194.921875,1003.6637]: 0 lost unit Buoy [f=0012925] [12925] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0012929] [12929] Event [872,40.625,2120]: 1 finished unit Wind/Tidal Generator [f=0013022] [13022] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0013173] [13173] Event [4984,17.1875,4008]: 1 finished unit Metal Extractor [f=0013203] [13203] Event [1032,97.265625,1976]: 1 finished unit Caretaker [f=0013226] [13226] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0013302] [13302] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0013305] [13305] Event [3345.573,-12.002718,2460.83887]: 1 lost unit Duck [f=0013440] [13440] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0013441] [13441] Event [3399.13818,-15.805206,2464.76685]: 1 lost unit Duck [f=0013469] [13469] Event [4712.39063,194.921875,773.712036]: 1 lost unit Buoy [f=0013509] [13509] Event [1080,97.265625,1896]: 1 finished unit Caretaker [f=0013560] [13560] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0013576] [13576] Event [3535.4939,-16.015625,2399.36523]: 1 lost unit Duck [f=0013638] [13638] Event [3722.57886,-11.067188,2217.15234]: 0 lost unit Duck [f=0013698] [13698] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0013703] [13703] Event [4674.88818,194.921875,847.88678]: 1 lost unit Buoy [f=0013711] [13711] Event [3494.52783,-16.015625,2434.39014]: 1 lost unit Duck [f=0013717] [13717] Event [3688,0,1944]: 0 finished unit Stinger [f=0013738] [13738] Event [3327.0293,-15.903905,2359.69971]: 1 lost unit Duck [f=0013749] [13749] Event [1016,97.265625,2184]: 1 finished unit Wind/Tidal Generator [f=0013816] [13816] Event [5812,97.265625,2200]: 0 finished unit Grizzly [f=0013849] [13849] Event [2840,0,2392]: 1 finished unit Caretaker [f=0013855] [13855] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0013881] [13881] Event [936,91.40625,2184]: 1 finished unit Wind/Tidal Generator [f=0013977] [13977] Event [5812,97.265625,2200]: 0 finished unit Conch [f=0014000] [14000] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0014083] [14083] Event [856,21.09375,2184]: 1 finished unit Wind/Tidal Generator [f=0014125] [14125] Event [3072,0,2272]: 1 finished unit Picket [f=0014146] [14146] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0014225] [14225] Event [5812,97.265625,2200]: 0 finished unit Scallop [f=0014277] [14277] Event [776,0,2184]: 1 finished unit Wind/Tidal Generator [f=0014282] [14282] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0014326] [14326] Event [1064,97.265625,1792]: 1 finished unit Airplane Plant [f=0014368] [14368] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0014472] [14472] Event [696,30.859375,2168]: 1 finished unit Wind/Tidal Generator [f=0014475] [14475] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0014621] [14621] Event [5812,97.265625,2200]: 0 finished unit Buoy [f=0014634] [14634] Event [4600,17.1875,3288]: 1 lost unit Metal Extractor [f=0014644] [14644] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0014683] [14683] Event [616,95.3125,2168]: 1 finished unit Wind/Tidal Generator [f=0014742] [14742] Event [4416,17.1875,3696]: 1 lost unit Radar Tower [f=0014797] [14797] Event [4373.479,8.75880241,3598.27515]: 0 lost unit Duck [f=0014850] [14850] Event [4584.17236,-2.7027299,3687.89355]: 0 lost unit Duck [f=0014905] [14905] Event [5696,95.9635391,3408]: 0 finished unit Faraday [f=0015029] [15029] Event [536,97.265625,2168]: 1 finished unit Wind/Tidal Generator [f=0015031] [15031] Event [5812,97.265625,2200]: 0 finished unit Conch [f=0015046] [15046] Event [5734.646,97.265625,3463.71802]: 0 finished unit Terraform [f=0015343] [15343] Event [456,97.265625,2168]: 1 finished unit Wind/Tidal Generator [f=0015362] [15362] Event [4928,17.1875,3936]: 1 finished unit Picket [f=0015438] [15438] Event [5640,153.359375,3496]: 0 finished unit Stardust [f=0015450] [15450] Event [4984,192.891083,616]: 0 finished unit Metal Extractor [f=0015456] [15456] Event [4047.95459,326.308014,2150.4624]: 1 lost unit Sparrow [f=0015587] [15587] Event [376,97.265625,2168]: 1 finished unit Wind/Tidal Generator [f=0015656] [15656] Event [5812,97.265625,2200]: 0 finished unit Archer [f=0015795] [15795] Event [5812,97.265625,2200]: 0 finished unit Archer [f=0015964] [15964] Event [5411.25928,42.2164459,2614.88428]: 1 lost unit Duck [f=0015965] [15965] Event [5812,97.265625,2200]: 0 finished unit Archer [f=0015982] [15982] Event [5944,97.265625,2280]: 0 lost unit Metal Extractor [f=0016019] [16019] Event [6776,97.265625,3000]: 0 lost unit Metal Extractor [f=0016038] [16038] Event [1276,97.265625,2168]: 1 finished unit Grizzly [f=0016113] [16113] Event [5528.38232,75.78125,2503.34741]: 1 lost unit Duck [f=0016152] [16152] Event [5812,97.3327637,2200]: 0 finished unit Archer [f=0016174] [16174] Event [232,97.265625,1464]: 1 finished unit Wind/Tidal Generator [f=0016174] [16174] Event [5992,97.265625,2072]: 0 lost unit Metal Extractor [f=0016180] [16180] Event [3412.3291,-15.693266,2469.62817]: 1 lost unit Scallop [f=0016191] [16191] Event [5911.9375,97.265625,2528.06763]: 1 lost unit Duck [f=0016258] [16258] Event [6888,97.265625,2792]: 0 lost unit Metal Extractor [f=0016306] [16306] Event [1084.5,101.265625,1829.99988]: 1 finished unit Raven [f=0016335] [16335] Event [6469.56396,69.4960632,1749.89539]: 1 lost unit Duck [f=0016352] [16352] Event [6435.34521,50.754055,1704.90271]: 1 lost unit Duck [f=0016444] [16444] Event [5812,97.265625,2200]: 0 finished unit Buoy [f=0016470] [16470] Event [4800,17.1875,3936]: 1 finished unit Picket [f=0016503] [16503] Event [232,97.265625,1544]: 1 finished unit Wind/Tidal Generator [f=0016596] [16596] Event [5812,97.265625,2200]: 0 finished unit Conch [f=0016747] [16747] Event [5944,95.2349091,2280]: 0 finished unit Metal Extractor [f=0016807] [16807] Event [232,97.265625,1624]: 1 finished unit Wind/Tidal Generator [f=0016929] [16929] Event [5812,97.265625,2200]: 0 finished unit Buoy [f=0017129] [17129] Event [232,97.265625,1704]: 1 finished unit Wind/Tidal Generator [f=0017187] [17187] Event [1084.5,101.265625,1829.99988]: 1 finished unit Raven [f=0017291] [17291] Event [5976,97.265625,3400]: 0 lost unit Stinger [f=0017300] [17300] Event [5812,97.265625,2200]: 0 finished unit Conch [f=0017433] [17433] Event [6000,97.265625,3408]: 0 lost unit Lotus [f=0017456] [17456] Event [248,97.265625,1784]: 1 finished unit Wind/Tidal Generator [f=0017473] [17473] Event [3786.87817,-16.015625,2162.11304]: 0 lost unit Conch [f=0017496] [17496] Event [6152.10498,97.265625,3241.07349]: 1 lost unit Duck [f=0017525] [17525] Event [5992,95.2349091,2072]: 0 finished unit Metal Extractor [f=0017538] [17538] Event [4600,15.1567698,3288]: 1 finished unit Metal Extractor [f=0017650] [17650] Event [3785.44971,-16.089659,2137.2251]: 0 lost unit Conch [f=0017671] [17671] Event [5992,95.2349091,2072]: 0 lost unit Metal Extractor [f=0017684] [17684] Event [5812,97.2660828,2200]: 0 finished unit Buoy [f=0017729] [17729] Event [6035.61426,97.265625,1871.79688]: 1 lost unit Duck [f=0017780] [17780] Event [248,97.265625,1864]: 1 finished unit Wind/Tidal Generator [f=0017856] [17856] Event [3576,194.921875,552]: 1 finished unit Metal Extractor [f=0017878] [17878] Event [5774.20605,97.265625,1920.98083]: 1 lost unit Duck [f=0017888] [17888] Event [5812,97.265625,2200]: 0 finished unit Conch [f=0017946] [17946] Event [5854.36719,97.265625,1954.08057]: 1 lost unit Duck [f=0018070] [18070] Event [248,97.265625,1944]: 1 finished unit Wind/Tidal Generator [f=0018073] [18073] Event [1084.5,101.265625,1829.99988]: 1 finished unit Raven [f=0018101] [18101] Event [1276,97.265625,2168]: 1 finished unit Grizzly [f=0018142] [18142] Event [3576,194.921875,552]: 1 lost unit Metal Extractor [f=0018203] [18203] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0018266] [18266] Event [4152.70605,194.921875,570.287537]: 1 lost unit Conch [f=0018293] [18293] Event [4217.17139,194.921875,708.664185]: 1 lost unit Conch [f=0018330] [18330] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0018355] [18355] Event [248,97.265625,2024]: 1 finished unit Wind/Tidal Generator [f=0018392] [18392] Event [3815.83472,-15.755373,2143.5249]: 0 lost unit Conch [f=0018415] [18415] Event [1084.5,101.265625,1829.99988]: 1 finished unit Raven [f=0018501] [18501] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0018592] [18592] Event [5744,97.265625,2000]: 0 finished unit Lotus [f=0018609] [18609] Event [248,97.265625,2104]: 1 finished unit Wind/Tidal Generator [f=0018693] [18693] Event [3688,0,1944]: 0 lost unit Stinger [f=0018789] [18789] Event [1084.5,101.265625,1829.99988]: 1 finished unit Raven [f=0018806] [18806] Event [1144,97.265625,2184]: 1 finished unit Wind/Tidal Generator [f=0018833] [18833] Event [5812,97.265625,2200]: 0 finished unit Buoy [f=0018869] [18869] Event [3864,0,2232]: 0 lost unit Stinger [f=0018875] [18875] Event [6008,97.265625,3400]: 0 finished unit Hacksaw [f=0018885] [18885] Event [248,97.265625,2184]: 1 finished unit Wind/Tidal Generator [f=0018900] [18900] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0018984] [18984] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0019072] [19072] Event [2587.60547,12.5845642,2194.69336]: 0 lost unit Sparrow [f=0019081] [19081] Event [5812,97.265625,2200]: 0 finished unit Conch [f=0019092] [19092] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0019132] [19132] Event [248,97.265625,2264]: 1 finished unit Wind/Tidal Generator [f=0019416] [19416] Event [5992,93.5469818,2072]: 0 finished unit Metal Extractor [f=0019441] [19441] Event [5812,97.265625,2200]: 0 finished unit Duck [f=0019444] [19444] Event [248,97.265625,2344]: 1 finished unit Wind/Tidal Generator [f=0019498] [19498] Event [5952,97.265625,3496]: 0 finished unit Fusion Reactor [f=0019569] [19569] Event [1084.5,101.265625,1829.99988]: 1 finished unit Thunderbird [f=0019632] [19632] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0019660] [19660] Event [4472,194.921875,1144]: 0 lost unit Metal Extractor [f=0019671] [19671] Event [3856,23.984375,2112]: 0 lost unit Faraday [f=0019682] [19682] Event [1376,97.265625,2176]: 1 finished unit Cornea [f=0019706] [19706] Event [5812,97.265625,2200]: 0 finished unit Angler [f=0019710] [19710] Event [248,97.265625,2424]: 1 finished unit Wind/Tidal Generator [f=0019731] [19731] Event [2184,194.921875,616]: 1 lost unit Metal Extractor [f=0019773] [19773] Event [4984,192.891083,616]: 0 lost unit Metal Extractor [f=0019778] [19778] Event [3953.87158,-15.645928,2158.97925]: 0 lost unit Buoy [f=0019832] [19832] Event [2401.72632,194.921875,432.005615]: 0 lost unit Archer [f=0019860] [19860] Event [2374.94604,195.008026,460.786682]: 0 lost unit Buoy [f=0019862] [19862] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0019880] [19880] Event [5812,97.265625,2200]: 0 finished unit Angler [f=0019921] [19921] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0019935] [19935] Event [264,97.265625,2504]: 1 finished unit Wind/Tidal Generator [f=0019942] [19942] Event [2385.34155,194.921875,568.851074]: 0 lost unit Archer [f=0019943] [19943] Event [2357.99829,194.932816,552.461365]: 0 lost unit Archer [f=0019978] [19978] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0019988] [19988] Event [2168,194.921875,696]: 1 lost unit Stardust [f=0020013] [20013] Event [5912,97.265625,728]: 0 lost unit Metal Extractor [f=0020016] [20016] Event [3956.77148,-15.886828,2059.41846]: 0 lost unit Conch [f=0020018] [20018] Event [6024,97.265625,3272]: 0 finished unit Hacksaw [f=0020037] [20037] Event [3959.23022,-16.031008,2090.53271]: 0 lost unit Conch [f=0020066] [20066] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0020099] [20099] Event [5812,97.265625,2200]: 0 finished unit Angler [f=0020159] [20159] Event [264,97.265625,2584]: 1 finished unit Wind/Tidal Generator [f=0020208] [20208] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0020210] [20210] Event [4152,3.515625,2472]: 0 lost unit Metal Extractor [f=0020214] [20214] Event [5976,97.265625,536]: 0 lost unit Metal Extractor [f=0020267] [20267] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0020306] [20306] Event [5812,97.265625,2200]: 0 finished unit Angler [f=0020320] [20320] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0020388] [20388] Event [264,97.265625,2664]: 1 finished unit Wind/Tidal Generator [f=0020409] [20409] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0020530] [20530] Event [5812,97.265625,2200]: 0 finished unit Angler [f=0020581] [20581] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0020586] [20586] Event [1192,97.265625,536]: 1 lost unit Metal Extractor [f=0020642] [20642] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0020682] [20682] Event [264,97.265625,2744]: 1 finished unit Wind/Tidal Generator [f=0020710] [20710] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0020714] [20714] Event [5812,97.265625,2200]: 0 finished unit Limpet [f=0020795] [20795] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0020883] [20883] Event [1256,97.265625,728]: 1 lost unit Metal Extractor [f=0020900] [20900] Event [5812,97.265625,2200]: 0 finished unit Limpet [f=0020906] [20906] Event [4792,1.5625,2392]: 0 lost unit Metal Extractor [f=0020967] [20967] Event [1463.63538,99.21875,495.56723]: 0 lost unit Buoy [f=0021045] [21045] Event [1160.67944,95.9848633,515.919189]: 0 lost unit Archer [f=0021068] [21068] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0021099] [21099] Event [5812,97.265625,2200]: 0 finished unit Limpet [f=0021158] [21158] Event [4952,-1,2136]: 0 lost unit Urchin [f=0021193] [21193] Event [4920,-1,1864]: 0 lost unit Urchin [f=0021236] [21236] Event [1512,93.359375,2392]: 1 finished unit Airpad [f=0021241] [21241] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0021298] [21298] Event [5812,97.265625,2200]: 0 finished unit Limpet [f=0021312] [21312] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0021322] [21322] Event [5000,-1,1800]: 0 lost unit Metal Extractor [f=0021384] [21384] Event [4592,40.625,1424]: 0 lost unit Radar Tower [f=0021422] [21422] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0021513] [21513] Event [5812,97.265625,2200]: 0 finished unit Limpet [f=0021567] [21567] Event [4406.7832,-10.514534,2158.53247]: 0 lost unit Limpet [f=0021568] [21568] Event [4461.9502,-10.411297,2114.00122]: 0 lost unit Limpet [f=0021605] [21605] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0021629] [21629] Event [5812,97.265625,2200]: 0 finished unit Duck [f=0021673] [21673] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0021733] [21733] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0021747] [21747] Event [5812,97.265625,2200]: 0 finished unit Duck [f=0021761] [21761] Event [4817.61133,-4.5363336,2310.22388]: 0 lost unit Duck [f=0021830] [21830] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0021861] [21861] Event [5812,97.265625,2200]: 0 finished unit Duck [f=0021979] [21979] Event [5812,97.265625,2200]: 0 finished unit Duck [f=0022004] [22004] Event [1376,97.265625,2176]: 1 finished unit Iris [f=0022028] [22028] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0022088] [22088] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0022094] [22094] Event [5812,97.265625,2200]: 0 finished unit Duck [f=0022140] [22140] Event [undefined]: NorthChileanG resigned [f=0022140] game_message: NorthChileanG has been destroyed! [f=0022140] game_message: Anarchid wins! [f=0022140] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022140] Part| Total Time|Time of the last 0.5s [f=0022140] Draw 28765.76ms 9.77% [f=0022140] Lua 54743.63ms 36.89% [f=0022140] Misc::Profiler::AddTime 114.22ms 0.00% [f=0022140] Sim 50770.73ms 76.87% [f=0022140] [22140] Received game_message: NorthChileanG has been destroyed! [f=0022140] [22140] Received game_message: Anarchid wins! [f=0022141] [22141] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0022141] [22141] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0022141] [22141] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022141] [22141] Game End Stats Values: 2,2055,2155,2155,2055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2055,2000,2000,2055,5.5999999,6.26600027,6.26600027,5.5999999,0,80,80,0,0,0,0,0,0,75,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022141] [22141] Game End Stats Values: 3,2280,2380,2380,2280,0,0.22149298,0.22149298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8.53333378,8,2055,2000,2000,2055,7.19880056,9.61116695,9.61116695,7.19880056,150,160,160,150,0,0,0,0,75,220,220,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022141] [22141] Game End Stats Values: 4,2490,2600,2600,2490,0.25935957,0.44653559,0.44653559,0.25935957,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,10.666667,10.666667,8.80000019,2000,2000,2000,2000,9.74689102,10.0110025,10.0110025,9.74689102,270,310,310,270,0,0,0,0,220,290,290,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022141] [22141] Game End Stats Values: 5,2640,2745,2745,2640,3.9677248,5.09782457,5.09782457,3.9677248,0,0,0,0,0,0,0,0,0,0,0,0,0,7.15000105,7.15000105,0,0,90,90,0,11.7333336,12,12,11.7333336,2000,2055,2055,2000,10.2432251,10.3060856,10.3060856,10.2432251,350,310,310,350,0,0,0,0,290,290,290,290,0,0,0,0,0,0,0,0,7.15000105,0,0,7.15000105 [f=0022141] [22141] Game End Stats Values: 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38,12280,14260,14260,12280,179.636703,553.185059,553.185059,179.636703,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,5206.30908,3340.52588,3340.52588,5206.30908,2020,1440,1440,2020,34.6666679,67.9255524,67.9255524,34.6666679,2955,3700,3700,2955,24.5770226,47.1985893,47.1985893,24.5770226,5650,5830,5830,5650,3274,1295,1295,3274,1655,3290,3290,1655,1549.66748,3684.33496,3684.33496,1549.66748,80.5850525,68.1535263,68.1535263,80.5850525,3525.11475,5452.18115,5452.18115,3525.11475 [f=0022141] [22141] Game End Stats Values: 39,12655,14295,14295,12655,180.447632,603.769287,603.769287,180.447632,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,5206.30908,3340.52588,3340.52588,5206.30908,2020,1440,1440,2020,36,67.5075302,67.5075302,36,2955,3700,3700,2955,25.3680649,47.3342781,47.3342781,25.3680649,5950,5830,5830,5950,3274,1295,1295,3274,1730,3325,3325,1730,1549.66748,3684.33496,3684.33496,1549.66748,80.5850525,68.1535263,68.1535263,80.5850525,3525.11475,5452.18115,5452.18115,3525.11475 [f=0022141] [22141] Game End Stats Values: 40,12730,14680,14680,12730,181.777527,661.924377,661.924377,181.777527,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,5286.29541,3747.26978,3747.26978,5286.29541,2020,1440,1440,2020,34.9333344,73.6068954,73.6068954,34.9333344,2955,3700,3700,2955,28.0686626,47.8390045,47.8390045,28.0686626,5950,6070,6070,5950,3354,1473.33337,1473.33337,3354,1805,3470,3470,1805,1728.00085,3764.33496,3764.33496,1728.00085,111.085052,68.1535263,68.1535263,111.085052,3936.54175,5535.97314,5535.97314,3936.54175 [f=0022141] [22141] Game End Stats Values: 41,12955,14550,14550,12955,182.693832,739.260132,739.260132,182.693832,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,6071.64746,4422.70996,4422.70996,6071.64746,2020,1440,1440,2020,35.0666656,98.1563644,98.1563644,35.0666656,2955,3700,3700,2955,33.2737541,51.3821297,51.3821297,33.2737541,6250,5830,5830,6250,3594,1698.33337,1698.33337,3594,1730,3580,3580,1730,1953.00085,4004.33496,4004.33496,1953.00085,217.668137,68.1535263,68.1535263,217.668137,4680.50537,6321.3252,6321.3252,4680.50537 [f=0022141] [22141] Game End Stats Values: 42,12805,17045,17045,12805,182.726974,816.669861,816.669861,182.726974,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,6837.77246,4573.01611,4573.01611,6837.77246,2020,1440,1440,2020,36,101.909782,101.909782,36,2955,3700,3700,2955,26.5822144,51.9198608,51.9198608,26.5822144,6100,8330,8330,6100,3969,1848.33337,1848.33337,3969,1730,3575,3575,1730,2103.00098,4379.33496,4379.33496,2103.00098,219.418137,68.1535263,68.1535263,219.418137,4869.83789,7087.4502,7087.4502,4869.83789 [f=0022141] [22141] Game End Stats Values: 43,12575,17620,17620,12575,184.307983,905.105408,905.105408,184.307983,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,7849.80371,5493.32959,5493.32959,7849.80371,1490,1440,1440,1490,36,108.474945,108.474945,36,2955,3700,3700,2955,26.0854015,51.8557167,51.8557167,26.0854015,6400,8800,8800,6400,3969,2688.3335,2688.3335,3969,1730,3680,3680,1730,2943.00098,4379.33496,4379.33496,2943.00098,220.918137,68.1535263,68.1535263,220.918137,5804.44092,8099.48145,8099.48145,5804.44092 [f=0022141] [22141] Game End Stats Values: 44,12605,18095,18095,12605,184.634537,1000.4151,1000.4151,184.634537,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,7849.80371,5645.12549,5645.12549,7849.80371,1490,1440,1440,1490,36,114.578728,114.578728,36,2955,3700,3700,2955,28.135107,52.3139877,52.3139877,28.135107,6430,9240,9240,6430,3969,2688.3335,2688.3335,3969,1730,3715,3715,1730,3063.00098,4379.33496,4379.33496,3063.00098,251.418137,68.1535263,68.1535263,251.418137,5956.23682,8099.48145,8099.48145,5956.23682 [f=0022141] [22141] Game End Stats Values: 45,13240,19210,19210,13240,209.959625,1105.04004,1105.04004,209.959625,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,7924.80322,6255.4248,6255.4248,7924.80322,1240,1440,1440,1240,57,128.213074,128.213074,57,2955,4120,4120,2955,30.733942,53.0038948,53.0038948,30.733942,6390,9940,9940,6390,4044,3388.3335,3388.3335,4044,2655,3710,3710,2655,3763.00098,4454.33496,4454.33496,3763.00098,287.50174,85.4869919,85.4869919,287.50174,6600.84619,8178.22705,8178.22705,6600.84619 [f=0022141] [22141] Game End Stats Values: 46,12455,19930,19930,12455,275.890411,1205.24646,1205.24646,275.890411,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,8458.49121,7269.49902,7269.49902,8458.49121,1460,1220,1220,1460,71,134.566483,134.566483,71,2955,4120,4120,2955,37.0247765,53.3313141,53.3313141,37.0247765,5610,10810,10810,5610,4264,4753.3335,4753.3335,4264,2430,3780,3780,2430,5128.00098,4674.33496,4674.33496,5128.00098,422.502258,116.487228,116.487228,422.502258,7668.23438,8733.91699,8733.91699,7668.23438 [f=0022141] [22141] Game End Stats Values: 47,12815,20595,20595,12815,367.632721,1313.38757,1313.38757,367.632721,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,8571.75391,7269.49902,7269.49902,8571.75391,1460,1220,1220,1460,71,137.506607,137.506607,71,2955,4120,4120,2955,24.1041565,50.9050255,50.9050255,24.1041565,5970,11480,11480,5970,4339,4753.3335,4753.3335,4339,2430,3775,3775,2430,5128.00098,4749.33496,4749.33496,5128.00098,422.502258,116.487228,116.487228,422.502258,7668.23438,8847.17969,8847.17969,7668.23438 [f=0022141] [22141] Game End Stats Values: 48,12710,21030,21030,12710,464.123016,1429.18384,1429.18384,464.123016,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,8646.75391,7742.9668,7742.9668,8646.75391,1460,1220,1220,1460,71,140.29985,140.29985,71,2955,4120,4120,2955,23.4882851,48.4902954,48.4902954,23.4882851,5940,11990,11990,5940,4414,5308.3335,5308.3335,4414,2355,3700,3700,2355,5683.00098,4824.33496,4824.33496,5683.00098,422.502258,116.487228,116.487228,422.502258,8141.70215,8922.17969,8922.17969,8141.70215 [f=0022141] [22141] Game End Stats Values: 49,12190,21690,21690,12190,563.984985,1551.4093,1551.4093,563.984985,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,8851.14648,8334.43945,8334.43945,8851.14648,1220,1220,1220,1220,71,120.467491,120.467491,71,2900,4470,4470,2900,21.5818596,48.1143646,48.1143646,21.5818596,5790,12300,12300,5790,4414,5828.3335,5828.3335,4414,2280,3700,3700,2280,6503.00098,4824.33496,4824.33496,6503.00098,422.502258,116.487228,116.487228,422.502258,8746.86133,9148.89648,9148.89648,8746.86133 [f=0022141] [22141] Game End Stats Values: 50,12130,22740,22740,12130,664.18512,1665.89893,1665.89893,664.18512,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,8962.47656,8684.94141,8684.94141,8962.47656,1220,1220,1220,1220,71,108.892563,108.892563,71,2900,4650,4650,2900,20.6720047,47.5986519,47.5986519,20.6720047,5730,13170,13170,5730,4414,5908.3335,5908.3335,4414,2280,3700,3700,2280,6883.00098,4824.33496,4824.33496,6883.00098,422.502258,116.487228,116.487228,422.502258,9097.36328,9260.22656,9260.22656,9097.36328 [f=0022141] [22141] Game End Stats Values: 51,12210,22820,22820,12210,690.580933,1693.78882,1693.78882,690.580933,0,0,0,0,0,0,0,0,379.100464,409.430389,409.430389,379.100464,8962.47656,8684.94141,8684.94141,8962.47656,1220,1220,1220,1220,68.416687,100.892532,100.892532,68.416687,2900,4650,4650,2900,20.7254353,47.5203819,47.5203819,20.7254353,5810,13250,13250,5810,4414,5908.3335,5908.3335,4414,2280,3700,3700,2280,6883.00098,4824.33496,4824.33496,6883.00098,422.502258,116.487228,116.487228,422.502258,9097.36328,9260.22656,9260.22656,9097.36328 [f=0022143] [22143] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0022151] [22151] Event [4719.03369,-8.9930468,2051.42017]: 0 lost unit Scallop [f=0022158] !transmitlobby @voice@buildUnit@remove;amphcon [f=0022158] !transmitlobby @voice@buildUnit@remove;amphraid [f=0022158] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0022158] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0022158] !transmitlobby @voice@buildUnit@remove;amphriot [f=0022158] !transmitlobby @voice@buildUnit@remove;amphassault [f=0022158] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0022158] !transmitlobby @voice@buildUnit@remove;amphaa [f=0022158] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0022158] !transmitlobby @voice@buildUnit@remove;amphtele [f=0022158] !transmitlobby @voice@buildUnit@reload [f=0022183] [22183] Event [5944,96.9034882,3272]: 0 lost unit Solar Collector [f=0022189] [22189] Event [5960,97.6739197,3160]: 0 lost unit Solar Collector [f=0022243] [22243] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0022246] Spectator SkuZzi left the game: normal quit [f=0022246] [22246] Event [undefined]: SkuZzi quit [f=0022324] Player Anarchid left the game: normal quit [f=0022324] [22324] Event [undefined]: Anarchid quit [f=0022404] No clients connected, shutting down server [f=0022404] Server shutdown [f=0022409] [22409] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0022471] [22471] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0022531] [22531] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0022627] [22627] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0022783] [22783] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0022842] [22842] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0022898] [22898] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0022985] [22985] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0023161] [23161] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0023218] [23218] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0023274] [23274] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0023374] [23374] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0023572] [23572] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0023632] [23632] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0023690] [23690] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0023794] [23794] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0023992] [23992] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0024052] [24052] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0024106] [24106] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0024201] [24201] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0024379] [24379] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0024437] [24437] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0024487] [24487] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0024574] [24574] Event [1276,97.265625,2168]: 1 finished unit Conch [f=0024750] [24750] Event [1276,97.265625,2168]: 1 finished unit Scallop [f=0024805] [24805] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0024858] [24858] Event [1276,97.265625,2168]: 1 finished unit Duck [f=0024906] Autoquit sending quit command. [f=0024906] [QuitAction] user exited to system [f=0024906] [SpringApp::Kill][1] fromRun=1 [f=0024906] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024906] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024906] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024906] [ThreadPool::SetThreadCount][2] workers=0 [f=0024906] [SpringApp::Kill][2] [f=0024906] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024906] [Game::KillLua][3] dtor=0 luaUI=0x53d58e50 [f=0024906] Start widgetHandler:Shutdown [f=0024906] Shutdown - SaveOrderList Complete [f=0024906] Writing last game win data [f=0024906] Shutdown - SaveConfigData Complete [f=0024906] Shutdown Widget - Chili Highlight [f=0024906] Shutdown Widget - Save/Load API [f=0024906] Shutdown Widget - Custom Markers [f=0024906] Shutdown Widget - EPIC Menu [f=0024906] Shutdown Widget - Chili Minimap [f=0024906] Shutdown Widget - Chili Widget Selector [f=0024906] Shutdown Widget - Local Team Colors [f=0024906] Shutdown Widget - Display Keys 2 [f=0024906] Shutdown Widget - Save Game Menu [f=0024906] Shutdown Widget - HealthBars [f=0024906] Shutdown Widget - Noises [f=0024906] Shutdown Widget - Unit Icons [f=0024906] Shutdown Widget - Win Counter [f=0024906] Shutdown Widget - BuildETA [f=0024906] Shutdown Widget - SpringRTS Replay Stats [f=0024906] Shutdown Widget - Modular Comm Info [f=0024906] Shutdown Widget - CameraShake [f=0024906] Shutdown Widget - Chili Economy Panel Default [f=0024906] Shutdown Widget - Chili EndGame Window [f=0024906] Shutdown Widget - Chili Nuke Warning [f=0024906] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024906] Shutdown Widget - Chili Spectator Panels [f=0024906] Shutdown Widget - Context Menu [f=0024906] Shutdown Widget - Darkening [f=0024906] Shutdown Widget - Grab Input [f=0024906] Input grabbing is disabled! [f=0024906] Shutdown Widget - Highlight Geos [f=0024906] Shutdown Widget - Local Widgets Config [f=0024906] Shutdown Widget - Mex Placement Handler [f=0024906] Shutdown Widget - MinimapEvents [f=0024906] Shutdown Widget - Missile Silo Range [f=0024906] Shutdown Widget - Music Player [f=0024906] Shutdown Widget - Point Tracker [f=0024906] Shutdown Widget - Showeco and Grid Drawer [f=0024906] Shutdown Widget - Stereo3D [f=0024906] Shutdown Widget - Attack AoE [f=0024906] Shutdown Widget - Map Edge Extension [f=0024906] Shutdown Widget - Selection Send [f=0024906] Shutdown Widget - LupsManager [f=0024906] Shutdown Widget - Newton Firezone [f=0024906] Shutdown Widget - Chili Pro Console [f=0024906] Shutdown Widget - Chili Crude Player List [f=0024906] Shutdown Widget - Lasso Terraform GUI [f=0024906] Shutdown Widget - Chili Framework [f=0024906] Shutdown Widget - Lups [f=0024906] Shutdown Widget - Chili Core Selector [f=0024906] Shutdown Widget - Draw After Chili [f=0024906] Shutdown Widget - Pause Screen [f=0024906] Shutdown Widget - Layout Handler [f=0024906] Shutdown Widget - Persistent Build Height [f=0024906] Shutdown Widget - Text To Speech Control [f=0024906] End widgetHandler:Shutdown [f=0024906] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={492095,65152438} {int,ext,rec}Allocs={29671859,0,0} {chunk,block}Bytes={65152438,0} [f=0024906] [Game::KillLua][1] dtor=0 luaGaia=0x5ea4d7b0 [f=0024906] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={289922,50203651} {int,ext,rec}Allocs={29671859,0,0} {chunk,block}Bytes={50203651,0} [f=0024906] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={289922,50203651} {int,ext,rec}Allocs={29671859,0,0} {chunk,block}Bytes={50203651,0} [f=0024906] [Game::KillLua][2] dtor=0 luaRules=0x5347c1a0 [f=0024906] Start gadgetHandler:Shutdown [f=0024906] Shutdown - StartSetup [f=0024906] Shutdown - UnitMorph [f=0024906] Shutdown - LupsNanoSpray [f=0024906] Shutdown - Missile Silo Controller [f=0024906] Shutdown - Modular Comm Info [f=0024906] Shutdown - Terrain Texture Handler [f=0024906] Shutdown - UnitCloakShield [f=0024906] End gadgetHandler:Shutdown [f=0024906] Start gadgetHandler:Shutdown [f=0024906] Shutdown - Save/Load [f=0024906] Shutdown - UnitMorph [f=0024906] Shutdown - Modular Comm Info [f=0024906] Shutdown - Retreat Command [f=0024906] Shutdown - Shockwaves [f=0024906] Shutdown - Teleport Throw [f=0024906] Shutdown - UnitCloakShield [f=0024906] Shutdown - Lups Cloak FX [f=0024906] Shutdown - Lups [f=0024906] Shutdown - Lups Shield [f=0024906] End gadgetHandler:Shutdown [f=0024906] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29672120,0,0} {chunk,block}Bytes={0,0} [f=0024906] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29672120,0,0} {chunk,block}Bytes={0,0} [f=0024906] [Game::KillLua][4] dtor=0 [f=0024906] [Game::~CGame][1] [f=0024906] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024906] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024906] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024906] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024906] [Game::KillLua][4] dtor=1 [f=0024906] [Game::KillMisc][1] [f=0024906] [Game::KillMisc][2] [f=0024906] [Game::KillMisc][3] [f=0024906] [Game::KillRendering][1] [f=0024906] [3DOParser::Kill] allocated 19 pieces [f=0024906] [S3OParser::Kill] allocated 448 pieces [f=0024906] [AssParser::Kill] allocated 11 pieces [f=0024906] [Game::KillInterface][1] [f=0024906] [Game::KillInterface][2] [f=0024906] [Game::KillSimulation][1] [f=0024906] [Game::KillSimulation][2] [f=0024906] [CCollisionHandler] dis-/continuous tests: 0/3342063 [f=0024906] [Game::KillSimulation][3] [f=0024906] [~CPathCache(28x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024906] [~CPathCache(28x16)] cacheHits=201 hitPercentage=43% numHashColls=0 maxCacheSize=15 [f=0024906] [~CPathCache(56x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024906] [~CPathCache(56x32)] cacheHits=761 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024906] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024906] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024906] [LosHandler::Kill] raycast instance cache-{hits,misses}={15965,33006}; shared=2%; cached=31% [f=0024906] [Game::KillSimulation][4] [f=0024906] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0024906] [Game::~CGame][2] [f=0024906] [Game::~CGame][3] [f=0024906] [SpringApp::Kill][3] [f=0024906] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 258572 bytes sent 407313 bytes recv'd [f=0024906] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). [f=0024906] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0024906] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [f=0024906] [CrashHandler] Warning: [TranslateStackTrace] addr2line not found! [f=0024906] [SpringApp::Kill][4] font=0x4652dc90 [f=0024906] [SpringApp::Kill][5] [f=0024906] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=2544ms file="luaui/images/lobbyranks/7_5.png" indx=3712 inflSize=79kb readTime=30ms file="luarules/configs/customcmds.h.lua" indx=1210 inflSize=3kb readTime=20ms file="objects3d/commrecon.s3o" indx=4903 inflSize=114kb readTime=20ms file="bitmaps/pd/shield2.png" indx=548 inflSize=119kb readTime=18ms file="objects3d/can.s3o" indx=4851 inflSize=64kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1282 inflSize=1690kb readTime=14ms file="bitmaps/ocean.jpg" indx=510 inflSize=55kb readTime=13ms file="objects3d/geo.dae.lua" indx=5084 inflSize=0kb readTime=13ms file="objects3d/armsenan.s3o" indx=4804 inflSize=24kb readTime=13ms file="unitpics/turretheavy.png" indx=6479 inflSize=10kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 30433196 bytes cached in 2681 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 231326 bytes cached in 72 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.WlNzq6U3Ps/springsettings.735701.cfg demos/735701/replay.sdfz" User time (seconds): 123.79 System time (seconds): 3.61 Percent of CPU this job got: 83% Elapsed (wall clock) time (h:mm:ss or m:ss): 2:32.09 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1860844 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 41417 Minor (reclaiming a frame) page faults: 938788 Voluntary context switches: 86317 Involuntary context switches: 60027 Swaps: 0 File system inputs: 2600824 File system outputs: 728 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0