[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0tFtusR0oP/springsettings.735382.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 29720 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/735382/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Eye of Horus v13 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Eye of Horus v13 (checksum ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 530ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 604ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 59ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NutMut was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/735382/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b133b [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b133b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b133b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b134b [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b134b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b134b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (358ms, checksum 804ef985)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11103,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/735382/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x537b0c50,0x5ebef800}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Playback paused [f=-000001] Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: 48c9065da7252dafb29ac88b0ee2f9f4 [f=-000001] Connection attempt from FusionAdder111 [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: FusionAdder111 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Loocsinatas [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocsinatas changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FusionAdder111" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FusionAdder111" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocsinatas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocsinatas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FusionAdder111" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FusionAdder111" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FusionAdder111" string="[Game::LoadGame][lua{Rules,Gaia}={51aeee58,3e1e7858}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocsinatas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocsinatas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocsinatas" string="[Game::LoadGame][lua{Rules,Gaia}={5778fc50,5bd974a0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [535,17.3453522,1015]: 0 finished unit Engineer Commander [f=-000001] [0] Event [663,12.6940155,6273]: 1 finished unit Engineer Commander [f=0000000] [0] Loocsinatas, team: 1, elo:1557 [f=0000000] [0] FusionAdder111, team: 0, elo:1100 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000033] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000033] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000115] [115] Event [608,13.9897156,1088]: 0 finished unit Tank Foundry [f=0000115] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000115] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000115] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000115] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000115] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000115] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000115] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000115] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000115] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000115] !transmitlobby @voice@buildUnit@reload [f=0000239] [239] Event [776,12.6507568,6232]: 1 finished unit Metal Extractor [f=0000345] [345] Event [376,18.2757568,1080]: 0 finished unit Metal Extractor [f=0000451] [451] Event [872,12.6507568,6232]: 1 finished unit Solar Collector [f=0000601] [601] Event [944,11.2527466,6048]: 1 finished unit Tank Foundry [f=0000720] [720] Event [808,15.2709961,1080]: 0 finished unit Metal Extractor [f=0000839] [839] Event [608,14.0960016,1116]: 0 finished unit Welder [f=0000945] [945] Event [472,19.6875,1032]: 0 finished unit Solar Collector [f=0001033] [1033] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0001170] [1170] Event [744,17.1002197,1016]: 0 finished unit Solar Collector [f=0001260] [1260] Event [896,13.1616211,1072]: 0 finished unit Radar Tower [f=0001261] [1261] Event [712,10.9533691,6056]: 1 finished unit Solar Collector [f=0001395] [1395] Event [600,15.2490234,968]: 0 finished unit Solar Collector [f=0001632] [1632] Event [632,11.25,6056]: 1 finished unit Solar Collector [f=0001710] [1710] Event [384,16.3916016,1120]: 0 finished unit Picket [f=0001814] [1814] Event [1224,11.8267822,6232]: 1 finished unit Metal Extractor [f=0001829] [1829] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0002025] [2025] Event [800,13.458252,1120]: 0 finished unit Picket [f=0002071] [2071] Event [552,12.6507568,6056]: 1 finished unit Solar Collector [f=0002549] [2549] Event [608,14.0960016,1116]: 0 finished unit Kodachi [f=0002681] [2681] Event [472,11.3708496,6056]: 1 finished unit Solar Collector [f=0002792] [2792] Event [968,8.95385742,5336]: 1 finished unit Metal Extractor [f=0003035] [3035] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0003091] [3091] Event [1048,7.41577148,6872]: 1 finished unit Metal Extractor [f=0003103] [3103] Event [472,14.0625,5976]: 1 finished unit Solar Collector [f=0003106] [3106] Event [664,15.7983398,920]: 0 finished unit Caretaker [f=0003327] [3327] Event [424,16.4849854,1096]: 0 finished unit Caretaker [f=0003374] [3374] Event [552,14.7601318,5976]: 1 finished unit Solar Collector [f=0003620] [3620] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0003685] [3685] Event [632,13.0133057,5976]: 1 finished unit Solar Collector [f=0003842] [3842] Event [728,17.3474121,920]: 0 finished unit Caretaker [f=0003933] [3933] Event [472,15.9466553,1096]: 0 finished unit Caretaker [f=0004051] [4051] Event [688,15.6500244,864]: 0 finished unit Radar Tower [f=0004099] [4099] Event [944.042969,14.0339394,6020]: 1 finished unit Welder [f=0004221] [4221] Event [1464,14.3261719,4488]: 1 finished unit Metal Extractor [f=0004315] [4315] Event [2328,12.5518799,6600]: 1 finished unit Metal Extractor [f=0004675] [4675] Event [600,13.1286621,6184]: 1 finished unit Storage [f=0004759] [4759] Event [688,15.6500244,864]: 0 finished unit Sparrow [f=0004759] game_message: Morph complete: Radar Tower -> Sparrow [f=0004759] [4759] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0004909] [4909] Event [616,33.3764648,4248]: 1 finished unit Metal Extractor [f=0004944] [4944] Event [2136,19.6875,5144]: 1 finished unit Metal Extractor [f=0005009] [5009] Event [944.042969,15.3539391,6020]: 1 finished unit Blitz [f=0005118] [5118] Event [3368,25.7629395,6600]: 1 finished unit Metal Extractor [f=0005225] [5225] Event [600,14.8974609,872]: 0 finished unit Stinger [f=0005383] [5383] Event [944.042969,15.3539391,6020]: 1 finished unit Blitz [f=0005660] [5660] Event [3096,6.8939209,6024]: 1 finished unit Metal Extractor [f=0005703] [5703] Event [600,14.9908447,6424]: 1 finished unit Solar Collector [f=0005801] [5801] Event [944.042969,15.3539391,6020]: 1 finished unit Blitz [f=0005806] [5806] Event [376,55.3546143,3896]: 1 finished unit Metal Extractor [f=0005979] [5979] Event [680,12.5683594,6424]: 1 finished unit Solar Collector [f=0006306] [6306] Event [3544,14.8919678,6024]: 1 finished unit Metal Extractor [f=0006361] [6361] Event [760,11.25,6424]: 1 finished unit Solar Collector [f=0006393] [6393] Event [944.042969,15.3539391,6020]: 1 finished unit Blitz [f=0006418] [6418] Event [3640,9.84924316,5176]: 1 finished unit Metal Extractor [f=0006791] [6791] Event [944.042969,15.3539391,6020]: 1 finished unit Blitz [f=0006834] [6834] Event [840,11.25,6424]: 1 finished unit Solar Collector [f=0007048] [7048] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0007303] [7303] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0007655] [7655] Event [792,19.4897461,944]: 0 finished unit Fusion Reactor [f=0008311] [8311] Event [4904,17.8417969,6552]: 1 finished unit Metal Extractor [f=0008522] [8522] Event [648,7.5201416,5768]: 1 finished unit Hacksaw [f=0008927] [8927] Event [608,14.0960016,1116]: 0 finished unit Ogre [f=0009081] [9081] Event [504,17.2814941,952]: 0 finished unit Caretaker [f=0009146] [9146] Event [3528,9.84924316,5176]: 1 finished unit Hacksaw [f=0009410] [9410] Event [504,14.0679932,888]: 0 finished unit Caretaker [f=0009489] [9489] Event [944.042969,15.3539391,6020]: 1 finished unit Ettin [f=0009718] [9718] Event [1048,14.364624,6448]: 1 finished unit Fusion Reactor [f=0009886] [9886] Event [5368,15.3863525,6104]: 1 finished unit Metal Extractor [f=0010107] [10107] Event [944.042969,15.3539391,6020]: 1 finished unit Ettin [f=0010381] [10381] Event [5784,18.2757568,6104]: 1 finished unit Metal Extractor [f=0010514] [10514] Event [440,50.8172607,3976]: 1 finished unit Hacksaw [f=0010675] [10675] Event [824,12.5518799,6648]: 1 finished unit Storage [f=0010722] [10722] Event [944.042969,15.3539391,6020]: 1 finished unit Ettin [f=0010805] [10805] Event [888,11.68396,6648]: 1 finished unit Storage [f=0010833] [10833] Event [709.249878,402.313385,3793.93652]: 0 lost unit Sparrow [f=0010860] [10860] Event [608,14.0960016,1116]: 0 finished unit Minotaur [f=0010894] [10894] Event [3112,16.8859863,4280]: 1 finished unit Metal Extractor [f=0011032] [11032] Event [952,9.84924316,6648]: 1 finished unit Storage [f=0011360] [11360] Event [944.042969,15.3539391,6020]: 1 finished unit Ogre [f=0011431] [11431] Event [5864,28.1304932,6968]: 1 finished unit Metal Extractor [f=0011573] [11573] Event [944.042969,15.3539391,6020]: 1 finished unit Kodachi [f=0011809] [11809] Event [3736,12.8320313,3992]: 1 finished unit Metal Extractor [f=0012191] [12191] Event [944.042969,15.3539391,6020]: 1 finished unit Ettin [f=0012316] [12316] Event [536,44.8297119,4024]: 1 finished unit Thresher [f=0012387] [12387] Event [608,14.0960016,1116]: 0 finished unit Minotaur [f=0012601] [12601] Event [5160,13.0847168,5096]: 1 finished unit Metal Extractor [f=0012692] [12692] Event [656,29.9212646,3856]: 1 finished unit Lotus [f=0012806] [12806] Event [944.042969,15.3539391,6020]: 1 finished unit Ettin [f=0012861] [12861] Event [1068.03809,7.05767536,1698.90527]: 1 lost unit Blitz [f=0012862] [12862] Event [1288,9.89318848,6656]: 1 finished unit Fusion Reactor [f=0012924] [12924] Event [874.771362,12.8305273,1565.3042]: 1 lost unit Blitz [f=0012999] [12999] Event [825.247986,11.4157352,1480.87366]: 1 lost unit Blitz [f=0013010] [13010] Event [533.53064,16.9603157,973.404846]: 0 finished unit Engineer Commander [f=0013010] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0013010] [13010] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0013108] [13108] Event [888.102783,8.09883404,1296.44946]: 1 lost unit Blitz [f=0013127] [13127] Event [768,20.9838867,4112]: 1 finished unit Lotus [f=0013171] [13171] Event [1208.12598,17.3042812,1331.33618]: 1 lost unit Blitz [f=0013476] [13476] Event [944.042969,15.3539391,6020]: 1 finished unit Ogre [f=0013767] [13767] Event [944.042969,15.3539391,6020]: 1 finished unit Kodachi [f=0013774] [13774] Event [2504,22.06604,3976]: 1 finished unit Metal Extractor [f=0014265] [14265] Event [608,14.0960016,1116]: 0 finished unit Minotaur [f=0014386] [14386] Event [5512,14.5404053,4376]: 1 finished unit Metal Extractor [f=0014512] [14512] Event [1384,16.6662598,6416]: 1 finished unit Fusion Reactor [f=0014596] [14596] Event [1256,8.51989746,3160]: 1 finished unit Metal Extractor [f=0014669] [14669] Event [944.042969,15.3539391,6020]: 1 finished unit Ogre [f=0014674] [14674] Event [2424,13.8262939,3208]: 1 finished unit Metal Extractor [f=0015031] [15031] Event [4904,8.94836426,4040]: 1 finished unit Metal Extractor [f=0015169] [15169] Event [2128,16.7431641,3136]: 1 finished unit Lotus [f=0015877] [15877] Event [944.042969,15.3539391,6020]: 1 finished unit Emissary [f=0015966] [15966] Event [1656,12.6782227,6400]: 1 finished unit Fusion Reactor [f=0016051] [16051] Event [5784,58.9361572,3304]: 1 finished unit Metal Extractor [f=0016117] [16117] Event [608,14.0960016,1116]: 0 finished unit Minotaur [f=0016497] [16497] Event [952,17.2155762,3288]: 1 finished unit Stardust [f=0016639] [16639] Event [608,14.0960016,1116]: 0 finished unit Welder [f=0016759] [16759] Event [1192,12.9968262,5896]: 1 finished unit Gunship Plant [f=0016906] [16906] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0017068] [17068] Event [608,14.0960016,1116]: 0 finished unit Welder [f=0017068] [17068] Event [1512,14.6008301,6184]: 1 finished unit Energy Pylon [f=0017283] [17283] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0017429] [17429] Event [1192.00159,33.8810921,5895]: 1 finished unit Wasp [f=0017658] [17658] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0017681] [17681] Event [1528,17.2155762,3064]: 1 finished unit Stardust [f=0017896] [17896] Event [1192.00159,33.8810921,5895]: 1 finished unit Wasp [f=0018018] [18018] Event [3064,19.6655273,2920]: 1 finished unit Metal Extractor [f=0018033] [18033] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0018089] [18089] Event [1064,12.3266602,5928]: 1 finished unit Caretaker [f=0018234] [18234] Event [3064,19.6655273,2920]: 1 lost unit Metal Extractor [f=0018246] [18246] Event [448,12.9364014,912]: 0 finished unit Strider Hub [f=0018267] [18267] Event [1192.00159,33.8810921,5895]: 1 finished unit Wasp [f=0018349] [18349] Event [1064,11.315918,5992]: 1 finished unit Caretaker [f=0018382] [18382] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0018559] [18559] Event [1064,8.51989746,6040]: 1 finished unit Caretaker [f=0018654] [18654] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0018719] [18719] Event [1064,9.84924316,5784]: 1 finished unit Caretaker [f=0018722] [18722] Event [1272,13.2550049,6024]: 1 finished unit Caretaker [f=0018723] [18723] Event [552,14.4744873,856]: 0 finished unit Storage [f=0018843] [18843] Event [3656,21.7199707,3224]: 1 finished unit Metal Extractor [f=0018861] [18861] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0018910] [18910] Event [1192.00159,33.8810921,5895]: 1 finished unit Trident [f=0018935] [18935] Event [552,11.6784668,792]: 0 finished unit Storage [f=0018995] [18995] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0019331] [19331] Event [808,12.590332,5928]: 1 finished unit Caretaker [f=0019355] [19355] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0019430] [19430] Event [1192.00159,33.8810921,5895]: 1 finished unit Revenant [f=0019544] [19544] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0019654] [19654] Event [504,10.8874512,792]: 0 finished unit Storage [f=0019864] [19864] Event [504,12.0739746,840]: 0 finished unit Storage [f=0019874] [19874] Event [1192.00159,33.8810921,5895]: 1 finished unit Revenant [f=0019901] [19901] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0019998] [19998] Event [425.270477,7.41169119,777.881409]: 0 finished unit Engineer Commander [f=0019998] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0019998] [19998] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0020058] [20058] Event [3064,19.1578484,2920]: 1 finished unit Metal Extractor [f=0020074] [20074] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0020269] [20269] Event [1192.00159,33.8810921,5895]: 1 finished unit Nimbus [f=0020345] [20345] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0020436] [20436] Event [1192.00159,33.8810921,5895]: 1 finished unit Harpy [f=0020507] [20507] Event [2928,17.5891113,2880]: 1 finished unit Lotus [f=0020573] [20573] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0020592] [20592] Event [1192.00159,33.8810921,5895]: 1 finished unit Locust [f=0020753] [20753] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0020764] [20764] Event [1192.00159,33.8810921,5895]: 1 finished unit Locust [f=0020882] [20882] Event [2992,20.6134224,2816]: 1 finished unit Lotus [f=0020966] [20966] Event [656,15.6884766,976]: 0 finished unit Aegis [f=0021156] [21156] Event [1192.00159,33.8810921,5895]: 1 finished unit Revenant [f=0021214] [21214] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0021572] [21572] Event [1192.00159,33.8810921,5895]: 1 finished unit Revenant [f=0021634] [21634] Event [1384,9.81079102,3064]: 1 finished unit Gauss [f=0021644] [21644] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0021937] [21937] Event [1192.00159,33.8810921,5895]: 1 finished unit Nimbus [f=0021987] [21987] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0022050] [22050] Event [5560,34.6234131,2952]: 1 finished unit Metal Extractor [f=0022123] [22123] Event [1192.00159,33.8810921,5895]: 1 finished unit Harpy [f=0022370] [22370] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0022422] [22422] Event [1192.00159,33.8810921,5895]: 1 finished unit Locust [f=0022614] [22614] Event [872,19.083252,952]: 0 finished unit Hacksaw [f=0022645] [22645] Event [4712,12.2277832,2712]: 1 finished unit Metal Extractor [f=0022735] [22735] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0022764] [22764] Event [1192.00159,33.8810921,5895]: 1 finished unit Locust [f=0022860] [22860] Event [1832,26.1419678,4696]: 1 finished unit Singularity Reactor [f=0022909] [22909] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0022963] [22963] Event [408,16.6882324,968]: 0 finished unit Hacksaw [f=0023026] [23026] Event [2536,9.84924316,2024]: 1 finished unit Metal Extractor [f=0023230] [23230] Event [779.718079,10.9571695,1398.96375]: 0 lost unit Ogre [f=0023237] [23237] Event [4024,19.6875,2056]: 1 finished unit Metal Extractor [f=0023255] [23255] Event [678.452393,90.5506973,1391.59338]: 1 lost unit Locust [f=0023287] [23287] Event [1192.00159,33.8810921,5895]: 1 finished unit Revenant [f=0023323] [23323] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0023326] [23326] Event [656.974548,119.757133,1358.78308]: 1 lost unit Locust [f=0023421] [23421] Event [930.035828,9.34730911,1554.59363]: 1 lost unit Kodachi [f=0023431] [23431] Event [384,16.3916016,1120]: 0 lost unit Picket [f=0023463] [23463] Event [783.90686,10.6987429,1445.58118]: 0 lost unit Kodachi [f=0023504] [23504] Event [896,13.1616211,1072]: 0 lost unit Radar Tower [f=0023515] [23515] Event [656,15.6884766,976]: 0 lost unit Aegis [f=0023518] [23518] Event [600,15.2496014,968]: 0 lost unit Solar Collector [f=0023686] [23686] Event [376,18.1813622,1080]: 0 lost unit Metal Extractor [f=0023696] [23696] Event [335.624298,19.0403099,1093.8186]: 0 lost unit Welder [f=0023699] [23699] Event [293.61908,19.6777554,1094.48828]: 0 lost unit Welder [f=0023706] [23706] Event [424,16.3081169,1096]: 0 lost unit Caretaker [f=0023715] [23715] Event [1192.00159,33.8810921,5895]: 1 finished unit Revenant [f=0023724] [23724] Event [773.018555,29.9300156,817.571777]: 1 lost unit Revenant [f=0023765] [23765] Event [627.134705,167.127548,953.478333]: 1 lost unit Revenant [f=0023781] [23781] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0023792] [23792] Event [872,19.0921974,952]: 0 lost unit Hacksaw [f=0023826] [23826] Event [948.68988,9.69981861,1404.5636]: 0 lost unit Minotaur [f=0023882] [23882] Event [5208,10.4425049,1864]: 1 finished unit Metal Extractor [f=0023955] [23955] Event [249.740677,21.0192165,1088.69092]: 0 lost unit Welder [f=0023963] [23963] Event [800,13.458252,1120]: 0 lost unit Picket [f=0024006] [24006] Event [808,15.2867603,1080]: 0 lost unit Metal Extractor [f=0024023] [24023] Event [1033.38123,7.75273228,1697.84534]: 1 lost unit Ettin [f=0024075] [24075] Event [1192.00159,33.8810921,5895]: 1 finished unit Nimbus [f=0024163] [24163] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0024232] [24232] Event [408,16.6882324,968]: 0 lost unit Hacksaw [f=0024250] [24250] Event [1192.00159,33.8810921,5895]: 1 finished unit Harpy [f=0024395] [24395] Event [396.176605,23.5709648,849.483032]: 1 lost unit Revenant [f=0024395] [24395] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0024403] [24403] Event [931.721191,11.2825279,1730.58008]: 0 lost unit Minotaur [f=0024415] [24415] Event [1192.00159,33.8810921,5895]: 1 finished unit Locust [f=0024432] [24432] Event [472,19.71385,1032]: 0 lost unit Solar Collector [f=0024469] [24469] Event [1288.44836,11.6259985,1681.68665]: 1 lost unit Ogre [f=0024472] [24472] Event [735.708496,115.320946,832.27655]: 1 lost unit Locust [f=0024486] [24486] Event [472,15.091486,1096]: 0 lost unit Caretaker [f=0024575] [24575] Event [944.042969,15.3539391,6020]: 1 finished unit Welder [f=0024587] [24587] Event [1192.00159,33.8810921,5895]: 1 finished unit Locust [f=0024610] [24610] Event [932.817139,9.22282982,1674.33228]: 0 lost unit Minotaur [f=0024658] [24658] Event [881.026306,12.8445997,1695.59143]: 0 lost unit Minotaur [f=0024778] [24778] Event [448,12.9486351,912]: 0 lost unit Strider Hub [f=0024783] [24783] Event [504,14.0679932,888]: 0 lost unit Caretaker [f=0024785] [24785] Event [504,16.3371391,952]: 0 lost unit Caretaker [f=0024789] [24789] Event [504,10.797842,840]: 0 lost unit Storage [f=0024794] [24794] Event [554.613525,22.6222687,642.516785]: 1 lost unit Revenant [f=0024979] [24979] Event [1192.00159,33.8810921,5895]: 1 finished unit Revenant [f=0024995] [24995] Event [792,19.4897461,944]: 0 lost unit Fusion Reactor [f=0024997] [24997] Event [744,16.8443604,1016]: 0 lost unit Solar Collector [f=0025064] [25064] Event [608,13.2151117,1088]: 0 lost unit Tank Foundry [f=0025064] !transmitlobby @voice@buildUnit@remove;tankcon [f=0025064] !transmitlobby @voice@buildUnit@remove;tankraid [f=0025064] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0025064] !transmitlobby @voice@buildUnit@remove;tankriot [f=0025064] !transmitlobby @voice@buildUnit@remove;tankassault [f=0025064] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0025064] !transmitlobby @voice@buildUnit@remove;tankarty [f=0025064] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0025064] !transmitlobby @voice@buildUnit@remove;tankaa [f=0025064] !transmitlobby @voice@buildUnit@reload [f=0025065] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0025065] [25065] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0025180] [25180] Event [552,11.9678497,792]: 0 lost unit Storage [f=0025265] [25265] Event [560,14.7315674,928]: 0 lost unit Dante [f=0025361] [25361] Event [504,10.887537,792]: 0 lost unit Storage [f=0025532] gg [f=0025535] [25535] Event [1848,10.8435059,1784]: 1 finished unit Spider Factory [f=0025548] [25548] Event [944.042969,15.3539391,6020]: 1 finished unit Minotaur [f=0025612] [25612] Event [1192.00159,33.8810921,5895]: 1 finished unit Revenant [f=0025677] game_message: FusionAdder111 has been destroyed! [f=0025677] [25677] Event [undefined]: FusionAdder111 resigned [f=0025677] game_message: Loocsinatas wins! [f=0025677] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0025677] Part| Total Time|Time of the last 0.5s [f=0025677] Draw 15333.00ms 31.14% [f=0025677] Lua 32987.49ms 60.98% [f=0025677] Misc::Profiler::AddTime 91.40ms 0.10% [f=0025677] Sim 32645.05ms 46.91% [f=0025677] [25677] Event [391.283691,23.9993286,253.400497]: 0 lost unit Engineer Commander [f=0025677] [25677] Received game_message: FusionAdder111 has been destroyed! [f=0025677] [25677] Received game_message: Loocsinatas wins! [f=0025678] [25678] Game End Stats Header: 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59,2230,38455,38455,2230,2851.01343,3849.26636,3849.26636,2851.01343,0,0,0,0,0,0,0,0,245.262085,8228.0332,8228.0332,245.262085,8353.96289,13313.6602,13313.6602,8353.96289,0,2400,2400,0,8,397,397,8,2230,4680,4680,2230,6,112.950813,112.950813,6,0,19460,19460,0,4315,10150.0078,10150.0078,4315,0,11915,11915,0,11980.0078,7717.33301,7717.33301,11980.0078,269.99884,30.25,30.25,269.99884,16116.3623,8817.59082,8817.59082,16116.3623 [f=0025974] Player Loocsinatas left the game: normal quit [f=0025974] [25974] Event [undefined]: Loocsinatas quit [f=0025980] No clients connected, shutting down server [f=0025980] Server shutdown [f=0026032] [26032] Event [944.042969,15.3539391,6020]: 1 finished unit Minotaur [f=0026242] [26242] Event [1192.00159,33.8810921,5895]: 1 finished unit Nimbus [f=0026638] [26638] Event [944.042969,15.3539391,6020]: 1 finished unit Minotaur [f=0026664] [26664] Event [1192.00159,33.8810921,5895]: 1 finished unit Harpy [f=0026842] [26842] Event [1192.00159,33.8810921,5895]: 1 finished unit Locust [f=0027081] [27081] Event [944.042969,15.3539391,6020]: 1 finished unit Emissary [f=0027112] [27112] Event [1192.00159,33.8810921,5895]: 1 finished unit Locust [f=0027461] [27461] Event [944.042969,15.3539391,6020]: 1 finished unit Emissary [f=0027759] [27759] Event [1192.00159,33.8810921,5895]: 1 finished unit Revenant [f=0028340] [28340] Event [944.042969,15.3539391,6020]: 1 finished unit Minotaur [f=0028402] [28402] Event [1192.00159,33.8810921,5895]: 1 finished unit Revenant [f=0028822] [28822] Event [944.042969,15.3539391,6020]: 1 finished unit Minotaur [f=0029032] [29032] Event [1192.00159,33.8810921,5895]: 1 finished unit Nimbus [f=0029245] Autoquit sending quit command. [f=0029245] [QuitAction] user exited to system [f=0029245] [SpringApp::Kill][1] fromRun=1 [f=0029245] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029245] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029245] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029245] [ThreadPool::SetThreadCount][2] workers=0 [f=0029245] [SpringApp::Kill][2] [f=0029245] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029245] [Game::KillLua][3] dtor=0 luaUI=0x53954e20 [f=0029245] Start widgetHandler:Shutdown [f=0029245] Shutdown - SaveOrderList Complete [f=0029245] Writing last game win data [f=0029245] Shutdown - SaveConfigData Complete [f=0029245] Shutdown Widget - Chili Highlight [f=0029245] Shutdown Widget - Save/Load API [f=0029245] Shutdown Widget - Custom Markers [f=0029245] Shutdown Widget - EPIC Menu [f=0029245] Shutdown Widget - Chili Minimap [f=0029245] Shutdown Widget - Chili Widget Selector [f=0029245] Shutdown Widget - Local Team Colors [f=0029245] Shutdown Widget - Display Keys 2 [f=0029245] Shutdown Widget - Save Game Menu [f=0029245] Shutdown Widget - HealthBars [f=0029245] Shutdown Widget - Noises [f=0029245] Shutdown Widget - Unit Icons [f=0029245] Shutdown Widget - Win Counter [f=0029245] Shutdown Widget - BuildETA [f=0029245] Shutdown Widget - SpringRTS Replay Stats [f=0029245] Shutdown Widget - Modular Comm Info [f=0029245] Shutdown Widget - CameraShake [f=0029245] Shutdown Widget - Chili Economy Panel Default [f=0029245] Shutdown Widget - Chili EndGame Window [f=0029245] Shutdown Widget - Chili Nuke Warning [f=0029245] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029245] Shutdown Widget - Chili Spectator Panels [f=0029245] Shutdown Widget - Context Menu [f=0029245] Shutdown Widget - Darkening [f=0029245] Shutdown Widget - Grab Input [f=0029245] Input grabbing is disabled! [f=0029245] Shutdown Widget - Highlight Geos [f=0029245] Shutdown Widget - Local Widgets Config [f=0029245] Shutdown Widget - Mex Placement Handler [f=0029245] Shutdown Widget - MinimapEvents [f=0029245] Shutdown Widget - Missile Silo Range [f=0029245] Shutdown Widget - Music Player [f=0029245] Shutdown Widget - Point Tracker [f=0029245] Shutdown Widget - Showeco and Grid Drawer [f=0029245] Shutdown Widget - Stereo3D [f=0029245] Shutdown Widget - Attack AoE [f=0029245] Shutdown Widget - Map Edge Extension [f=0029245] Shutdown Widget - Selection Send [f=0029245] Shutdown Widget - LupsManager [f=0029245] Shutdown Widget - Newton Firezone [f=0029245] Shutdown Widget - Chili Pro Console [f=0029245] Shutdown Widget - Chili Crude Player List [f=0029245] Shutdown Widget - Lasso Terraform GUI [f=0029245] Shutdown Widget - Chili Framework [f=0029245] Shutdown Widget - Lups [f=0029245] Shutdown Widget - Chili Core Selector [f=0029245] Shutdown Widget - Draw After Chili [f=0029245] Shutdown Widget - Pause Screen [f=0029245] Shutdown Widget - Layout Handler [f=0029245] Shutdown Widget - Persistent Build Height [f=0029245] Shutdown Widget - Text To Speech Control [f=0029245] End widgetHandler:Shutdown [f=0029245] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={459788,63287942} {int,ext,rec}Allocs={24508453,0,0} {chunk,block}Bytes={63287942,0} [f=0029245] [Game::KillLua][1] dtor=0 luaGaia=0x5ebef800 [f=0029245] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380876,55783643} {int,ext,rec}Allocs={24508453,0,0} {chunk,block}Bytes={55783643,0} [f=0029245] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380876,55783643} {int,ext,rec}Allocs={24508453,0,0} {chunk,block}Bytes={55783643,0} [f=0029245] [Game::KillLua][2] dtor=0 luaRules=0x537b0c50 [f=0029245] Start gadgetHandler:Shutdown [f=0029245] Shutdown - StartSetup [f=0029245] Shutdown - UnitMorph [f=0029245] Shutdown - LupsNanoSpray [f=0029245] Shutdown - Missile Silo Controller [f=0029245] Shutdown - Modular Comm Info [f=0029245] Shutdown - Terrain Texture Handler [f=0029245] Shutdown - UnitCloakShield [f=0029245] End gadgetHandler:Shutdown [f=0029245] Start gadgetHandler:Shutdown [f=0029245] Shutdown - Save/Load [f=0029245] Shutdown - UnitMorph [f=0029245] Shutdown - Modular Comm Info [f=0029245] Shutdown - Retreat Command [f=0029245] Shutdown - Shockwaves [f=0029245] Shutdown - Teleport Throw [f=0029245] Shutdown - UnitCloakShield [f=0029245] Shutdown - Lups Cloak FX [f=0029245] Shutdown - Lups [f=0029245] Shutdown - Lups Shield [f=0029245] End gadgetHandler:Shutdown [f=0029245] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24508480,0,0} {chunk,block}Bytes={0,0} [f=0029245] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24508480,0,0} {chunk,block}Bytes={0,0} [f=0029245] [Game::KillLua][4] dtor=0 [f=0029245] [Game::~CGame][1] [f=0029245] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029245] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029245] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029245] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029245] [Game::KillLua][4] dtor=1 [f=0029245] [Game::KillMisc][1] [f=0029245] [Game::KillMisc][2] [f=0029245] [Game::KillMisc][3] [f=0029245] [Game::KillRendering][1] [f=0029245] [3DOParser::Kill] allocated 1 pieces [f=0029245] [S3OParser::Kill] allocated 569 pieces [f=0029245] [AssParser::Kill] allocated 54 pieces [f=0029245] [Game::KillInterface][1] [f=0029245] [Game::KillInterface][2] [f=0029245] [Game::KillSimulation][1] [f=0029245] [Game::KillSimulation][2] [f=0029245] [CCollisionHandler] dis-/continuous tests: 0/141295 [f=0029245] [Game::KillSimulation][3] [f=0029245] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029245] [~CPathCache(24x28)] cacheHits=55 hitPercentage=31% numHashColls=0 maxCacheSize=11 [f=0029245] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029245] [~CPathCache(48x56)] cacheHits=141 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029245] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029245] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029245] [LosHandler::Kill] raycast instance cache-{hits,misses}={12992,15343}; shared=0%; cached=45% [f=0029245] [Game::KillSimulation][4] [f=0029245] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0029245] [Game::~CGame][2] [f=0029245] [Game::~CGame][3] [f=0029245] [SpringApp::Kill][3] [f=0029245] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 302914 bytes sent 177489 bytes recv'd [f=0029245] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). [f=0029245] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0029245] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [f=0029245] [CrashHandler] Warning: [TranslateStackTrace] addr2line not found! [f=0029245] [SpringApp::Kill][4] font=0x44bdec90 [f=0029245] [SpringApp::Kill][5] [f=0029245] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=2841ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=54ms file="unittextures/gauss3_tex1.png" indx=7017 inflSize=1103kb readTime=44ms file="unittextures/gauss_tex2.png" indx=7019 inflSize=313kb readTime=30ms file="unittextures/factorytank_2.png" indx=7001 inflSize=4103kb readTime=27ms file="objects3d/gauss.dae" indx=5078 inflSize=1551kb readTime=25ms file="luaui/configs/lang/campaign_units.en.json" indx=2961 inflSize=4kb readTime=22ms file="luarules/configs/rec_order.lua" indx=1282 inflSize=1690kb readTime=15ms file="anims/cursortarget_2.png" indx=166 inflSize=1kb readTime=15ms file="objects3d/banshee_dead.s3o" indx=4810 inflSize=36kb readTime=15ms file="objects3d/corseal.s3o" indx=4972 inflSize=105kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 45449713 bytes cached in 2708 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 231326 bytes cached in 72 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.0tFtusR0oP/springsettings.735382.cfg demos/735382/replay.sdfz" User time (seconds): 86.01 System time (seconds): 3.57 Percent of CPU this job got: 73% Elapsed (wall clock) time (h:mm:ss or m:ss): 2:02.11 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1872592 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 41759 Minor (reclaiming a frame) page faults: 941393 Voluntary context switches: 92446 Involuntary context switches: 48365 Swaps: 0 File system inputs: 2590608 File system outputs: 624 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0