[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GuSMOBmbxl/springsettings.735258.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 29718 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/735258/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 175ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Badlands 2.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Badlands 2.1 (checksum 93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 87ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 693ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 105ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 130ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/735258/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 20 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a11efb5e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=db49df [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d74f4dfc [f=-000001] [Path] [PathEstimator::ReadFile] hash=d74f4dfc file="cache/104dev-maintenance/paths/Badlands 2.1.pe-d74f4dfc.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (3 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 320 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 448 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 512 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 640 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 704 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 832 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 896 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-d74f4dfc" [f=-000001] [Path] [PathEstimator::WriteFile] hash=d74f4dfc file="cache/104dev-maintenance/paths/Badlands 2.1.pe-d74f4dfc.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-d74f4dfc" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a11efb5e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=db49df [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d74f4e0c [f=-000001] [Path] [PathEstimator::ReadFile] hash=d74f4e0c file="cache/104dev-maintenance/paths/Badlands 2.1.pe2-d74f4e0c.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 16 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 32 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 48 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 80 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 112 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 160 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 176 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 208 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 224 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-d74f4e0c" [f=-000001] [Path] [PathEstimator::WriteFile] hash=d74f4e0c file="cache/104dev-maintenance/paths/Badlands 2.1.pe2-d74f4e0c.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-d74f4e0c" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3456ms, checksum 1af4c507)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11281,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/735258/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=47e4a628e89cbf012896f347b576f13506b0fdc9defce43cd690fa1e5c5aa919d41c6b233258491fc39413a63c6f3e2062a5338420b1938513350250c28221ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5a5c0f43551b0d998042dac0deafb02ebacf13b0562d1d324b23348801c74d7a6fbca33844e164781021dce965327d3297fff9a25ed6b6b21176ca837a030f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x51b37f50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Playback paused [f=-000001] Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: e48a065d97b06dcbfc9ae50e829dffc7 [f=-000001] Connection attempt from [16Mbit]Chri [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: [16Mbit]Chri changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[16Mbit]Chri" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[16Mbit]Chri" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Corpse4 [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Corpse4 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corpse4" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corpse4" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[16Mbit]Chri" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=47e4a628e89cbf012896f347b576f13506b0fdc9defce43cd690fa1e5c5aa919d41c6b233258491fc39413a63c6f3e2062a5338420b1938513350250c28221ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[16Mbit]Chri" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5a5c0f43551b0d998042dac0deafb02ebacf13b0562d1d324b23348801c74d7a6fbca33844e164781021dce965327d3297fff9a25ed6b6b21176ca837a030f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[16Mbit]Chri" string="[Game::LoadGame][lua{Rules,Gaia}={0627b9a0,00000000}]" [f=-000001] <[16Mbit]Chri> Allies: I choose: Engineery! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corpse4" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=47e4a628e89cbf012896f347b576f13506b0fdc9defce43cd690fa1e5c5aa919d41c6b233258491fc39413a63c6f3e2062a5338420b1938513350250c28221ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corpse4" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5a5c0f43551b0d998042dac0deafb02ebacf13b0562d1d324b23348801c74d7a6fbca33844e164781021dce965327d3297fff9a25ed6b6b21176ca837a030f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corpse4" string="[Game::LoadGame][lua{Rules,Gaia}={67c1e430,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [3633,58.1132813,126]: 0 finished unit Engineer Commander [f=-000001] [0] Event [333,60.8786621,3658]: 1 finished unit Engineer Commander [f=0000000] [0] [16Mbit]Chri, team: 0, elo:1522 [f=0000000] [0] Corpse4, team: 1, elo:1340 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000028] [28] Event [112,56.146759,3696]: 1 finished unit Rover Assembly [f=0000052] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000052] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000234] [234] Event [3624,59.15625,200]: 0 finished unit Metal Extractor [f=0000376] [376] Event [168,59.15625,3512]: 1 finished unit Metal Extractor [f=0000420] [420] Event [3400,57.6515045,472]: 0 finished unit Spider Factory [f=0000420] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000420] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000420] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000420] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000420] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000420] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000420] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000420] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000420] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000420] !transmitlobby @voice@buildUnit@reload [f=0000554] [554] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0000705] [705] Event [3240,57.4375,312]: 0 finished unit Metal Extractor [f=0000871] [871] Event [376,60.0122681,3176]: 1 finished unit Metal Extractor [f=0000878] [878] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0000975] [975] Event [3176,58.2935181,328]: 0 finished unit Solar Collector [f=0000998] [998] Event [3400,55.71875,508]: 0 finished unit Weaver [f=0001200] [1200] Event [3256,58.2935181,376]: 0 finished unit Solar Collector [f=0001223] [1223] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0001444] [1444] Event [3304,58.2935181,296]: 0 finished unit Solar Collector [f=0001795] [1795] Event [3400,55.71875,508]: 0 finished unit Redback [f=0001838] [1838] Event [888,63.453125,3672]: 1 finished unit Metal Extractor [f=0001870] [1870] Event [3120,57.4375,432]: 0 finished unit Lotus [f=0001989] [1989] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0002750] [2750] Event [3280,58.2935181,640]: 0 finished unit Picket [f=0002766] [2766] Event [600,63.453125,3896]: 1 finished unit Metal Extractor [f=0002832] [2832] Event [3928,59.15625,584]: 0 finished unit Metal Extractor [f=0002861] [2861] Event [104,59.15625,3480]: 1 finished unit Solar Collector [f=0002898] [2898] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0003083] [3083] Event [3400,55.71875,508]: 0 finished unit Weaver [f=0003205] [3205] Event [3976,60.0122681,584]: 0 finished unit Wind/Tidal Generator [f=0003398] [3398] Event [3560,58.2935181,216]: 0 finished unit Solar Collector [f=0003429] [3429] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0003545] [3545] Event [3976,60.0122681,632]: 0 finished unit Wind/Tidal Generator [f=0003663] [3663] Event [184,59.15625,3432]: 1 finished unit Solar Collector [f=0003793] [3793] Event [3002.65283,60.875,462.838837]: 1 lost unit Scorcher [f=0003872] [3872] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0003973] [3973] Event [3928,60.0122681,632]: 0 finished unit Wind/Tidal Generator [f=0003995] [3995] Event [3640,57.4375,280]: 0 finished unit Solar Collector [f=0004308] [4308] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0004351] [4351] Event [3880,60.0122681,632]: 0 finished unit Wind/Tidal Generator [f=0004391] [4391] Event [3400,64.3091431,1544]: 0 finished unit Metal Extractor [f=0004448] [4448] Event [232,59.15625,3512]: 1 finished unit Solar Collector [f=0004626] [4626] Event [3688,59.15625,200]: 0 finished unit Solar Collector [f=0004691] [4691] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0004703] [4703] Event [3880,59.15625,584]: 0 finished unit Wind/Tidal Generator [f=0005061] [5061] Event [3880,59.15625,536]: 0 finished unit Wind/Tidal Generator [f=0005149] [5149] Event [3608,57.4375,120]: 0 finished unit Solar Collector [f=0005234] [5234] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0005265] [5265] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0005274] [5274] Event [1273.29761,63.5919724,2789.21997]: 0 lost unit Redback [f=0005324] [5324] Event [3328,61.7310181,1664]: 0 finished unit Lotus [f=0005353] [5353] Event [3928,61.7310181,536]: 0 finished unit Wind/Tidal Generator [f=0005380] [5380] Event [536,61.7310181,3912]: 1 finished unit Solar Collector [f=0005634] [5634] Event [3976,62.5903931,536]: 0 finished unit Wind/Tidal Generator [f=0005757] [5757] Event [3440,60.0122681,144]: 0 finished unit Picket [f=0005876] [5876] Event [3432,62.5903931,1624]: 0 finished unit Solar Collector [f=0005899] [5899] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0006070] [6070] Event [536,61.7310181,3816]: 1 finished unit Solar Collector [f=0006375] [6375] Event [3840,59.15625,704]: 0 finished unit Picket [f=0006398] [6398] Event [3448,62.5903931,1480]: 0 finished unit Solar Collector [f=0006769] [6769] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0006938] [6938] Event [1000,60.875,2520]: 1 finished unit Metal Extractor [f=0007065] [7065] Event [616,63.453125,3960]: 1 finished unit Solar Collector [f=0007072] [7072] Event [808,61.7310181,3096]: 1 finished unit Stinger [f=0007138] [7138] Event [3720,63.453125,936]: 0 finished unit Metal Extractor [f=0007191] [7191] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0007285] [7285] Event [3248,62.5903931,1488]: 0 finished unit Picket [f=0007369] [7369] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0007550] [7550] Event [3000,69.4653931,344]: 0 finished unit Stardust [f=0007620] [7620] Event [3656,61.7310181,952]: 0 finished unit Solar Collector [f=0007754] [7754] Event [1000,60.875,2520]: 1 lost unit Metal Extractor [f=0007931] [7931] Event [3736,61.7310181,1000]: 0 finished unit Solar Collector [f=0008062] [8062] Event [824,66.0278931,3688]: 1 finished unit Solar Collector [f=0008106] [8106] Event [1114.86023,60.0122681,1825.56812]: 1 lost unit Mason [f=0008185] [8185] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0008289] [8289] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0008326] [8326] Event [1240,58.2935181,1896]: 1 lost unit Metal Extractor [f=0008331] [8331] Event [3800,63.453125,2456]: 0 finished unit Metal Extractor [f=0008472] [8472] Event [3616,62.5903931,1056]: 0 finished unit Lotus [f=0008713] [8713] Event [3736,63.453125,2472]: 0 finished unit Solar Collector [f=0008890] [8890] Event [904,64.3091431,3736]: 1 finished unit Solar Collector [f=0008967] [8967] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0009115] [9115] Event [3864,64.3091431,2472]: 0 finished unit Solar Collector [f=0009260] [9260] Event [3400,55.71875,508]: 0 finished unit Redback [f=0009284] [9284] Event [3544,60.0122681,408]: 0 finished unit Caretaker [f=0009500] [9500] Event [1176,66.0278931,3464]: 1 finished unit Stinger [f=0009598] [9598] Event [840,66.0278931,3608]: 1 finished unit Solar Collector [f=0009645] [9645] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0009754] [9754] Event [3544,58.2935181,488]: 0 finished unit Caretaker [f=0010093] [10093] Event [2232,63.453125,504]: 0 finished unit Metal Extractor [f=0010234] [10234] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0010276] [10276] Event [296,59.15625,3240]: 1 finished unit Solar Collector [f=0010465] [10465] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0010652] [10652] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0010710] [10710] Event [376,60.0122681,3240]: 1 finished unit Solar Collector [f=0010725] [10725] Event [3544,57.4375,584]: 0 finished unit Caretaker [f=0010849] [10849] Event [2168,63.453125,488]: 0 finished unit Solar Collector [f=0010897] [10897] Event [3624,62.5903931,2472]: 0 finished unit Stardust [f=0011128] [11128] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Crasher [f=0011152] [11152] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0011281] [11281] Event [376,60.875,3320]: 1 finished unit Solar Collector [f=0011578] [11578] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Crasher [f=0011621] [11621] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0012020] [12020] Event [3400,55.71875,508]: 0 finished unit Redback [f=0012223] [12223] Event [1865.3324,172.830124,3108.96045]: 0 lost unit Recluse [f=0012232] [12232] Event [1746.53076,91.0186691,3124.98755]: 1 lost unit Scorcher [f=0012254] [12254] Event [1331.92139,64.3091431,3143.16943]: 1 lost unit Fencer [f=0012278] [12278] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Crasher [f=0012289] [12289] Event [1912.40857,197.194199,3116.20166]: 0 lost unit Recluse [f=0012385] [12385] Event [2040,60.875,456]: 0 finished unit Stardust [f=0013021] [13021] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Crasher [f=0013240] [13240] Event [916.960632,76.0225372,2317.47949]: 1 lost unit Scorcher [f=0013431] [13431] Event [1034.20032,96.0044785,2272.78638]: 1 lost unit Scorcher [f=0013588] [13588] Event [1125.95923,166.637543,2211.47339]: 0 lost unit Redback [f=0013842] [13842] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Ravager [f=0014094] [14094] Event [864,111.697983,3328]: 1 finished unit Terraform [f=0014131] [14131] Event [1288,61.7310181,504]: 0 finished unit Metal Extractor [f=0014226] [14226] Event [1318.25525,95.0098267,2503.57983]: 1 lost unit Scorcher [f=0014418] [14418] Event [1727.30054,204.443436,2796.6792]: 0 lost unit Recluse [f=0014437] [14437] Event [1667.62622,100.803223,2897.17676]: 1 lost unit Scorcher [f=0014483] [14483] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Ravager [f=0014542] [14542] Event [3400,55.71875,508]: 0 finished unit Crab [f=0014741] [14741] Event [3464,57.4375,696]: 0 finished unit Energy Pylon [f=0014845] [14845] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0015187] [15187] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0015242] [15242] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0015298] [15298] Event [440,66.0278931,360]: 0 finished unit Metal Extractor [f=0015310] [15310] Event [1527.81384,85.0807571,2874.14966]: 1 lost unit Mason [f=0015384] [15384] Event [1558.95129,131.659058,2775.39404]: 0 lost unit Redback [f=0015435] [15435] Event [1741.9696,90.22612,3118.75928]: 1 lost unit Scorcher [f=0015523] [15523] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0015698] [15698] Event [1252.35632,65.171875,2956.33105]: 1 lost unit Crasher [f=0015736] [15736] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0015943] [15943] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0016019] [16019] Event [200,65.171875,776]: 0 finished unit Metal Extractor [f=0016089] [16089] Event [768,402.590393,3296]: 1 finished unit Advanced Radar [f=0016247] [16247] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0016333] [16333] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0016527] [16527] Event [1864,61.7310181,3624]: 1 finished unit Metal Extractor [f=0016662] [16662] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0016667] [16667] Event [664,57.4375,888]: 0 finished unit Metal Extractor [f=0016735] [16735] Event [871.990234,177.179321,2170.70898]: 0 lost unit Recluse [f=0017038] [17038] Event [995.053223,62.0746574,2731.19897]: 1 lost unit Scorcher [f=0017098] [17098] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0017134] [17134] Event [717.140747,60.0122681,2594.07617]: 1 lost unit Fencer [f=0017207] [17207] Event [1288.88025,101.408951,2457.52881]: 0 lost unit Recluse [f=0017259] [17259] Event [1297.35876,124.461418,2418.97461]: 0 lost unit Recluse [f=0017453] [17453] Event [2840,57.4375,3512]: 1 finished unit Metal Extractor [f=0017547] [17547] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0018123] [18123] Event [2232,61.7310181,2808]: 1 lost unit Metal Extractor [f=0018195] [18195] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0018339] [18339] Event [664,54.859375,1000]: 0 finished unit Stardust [f=0018417] [18417] Event [2588.84277,57.4375,3091.40039]: 1 lost unit Scorcher [f=0018510] [18510] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0018567] [18567] Event [3400,55.71875,508]: 0 finished unit Crab [f=0018761] [18761] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0018847] [18847] Event [2840,57.4375,3512]: 1 lost unit Metal Extractor [f=0018959] [18959] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0019151] [19151] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0019337] [19337] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0019425] [19425] Event [200,66.0278931,840]: 0 finished unit Solar Collector [f=0019583] [19583] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Crasher [f=0019716] [19716] Event [1864,61.7310181,3624]: 1 lost unit Metal Extractor [f=0019799] [19799] Event [1889.66492,64.0795212,3502.5459]: 1 lost unit Ravager [f=0019812] [19812] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Crasher [f=0019934] [19934] Event [1985.91809,62.075676,3639.23804]: 1 lost unit Scorcher [f=0020037] [20037] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Crasher [f=0020047] [20047] Event [1966.35901,60.1355667,3688.60815]: 1 lost unit Crasher [f=0020083] [20083] Event [3800,58.2935181,416]: 0 finished unit Fusion Reactor [f=0020143] [20143] Event [648,58.2935181,808]: 0 finished unit Solar Collector [f=0020157] [20157] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0020179] [20179] Event [2167.49561,58.4384842,3758.65576]: 1 lost unit Scorcher [f=0020244] [20244] Event [1955.87122,62.6157379,3809.35864]: 1 lost unit Fencer [f=0020261] [20261] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Crasher [f=0020272] [20272] Event [2680,59.15625,2216]: 0 finished unit Metal Extractor [f=0020306] [20306] Event [2411.39526,68.5499191,3536.52222]: 0 lost unit Recluse [f=0020337] [20337] Event [1963.92798,59.4865074,3729.7063]: 1 lost unit Fencer [f=0020367] [20367] Event [1945.63464,59.9669304,3767.50806]: 1 lost unit Crasher [f=0020385] [20385] Event [1956.91016,62.8853073,3853.36694]: 1 lost unit Fencer [f=0020425] [20425] Event [2376.76929,151.827133,3372.20581]: 0 lost unit Recluse [f=0020448] [20448] Event [2311.63452,92.5920639,3472.53931]: 1 lost unit Ravager [f=0020455] [20455] Event [2364.42603,78.0349808,3492.61279]: 1 lost unit Scorcher [f=0020458] [20458] Event [2327.89111,78.0565109,3511.42188]: 1 lost unit Scorcher [f=0020466] [20466] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0020512] [20512] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Ravager [f=0020784] [20784] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0020854] [20854] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Ravager [f=0020876] [20876] Event [2290.19312,60.2439651,2987.47852]: 1 lost unit Scorcher [f=0021080] [21080] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0021101] [21101] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0021287] [21287] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0021420] [21420] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0021494] [21494] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0021711] [21711] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0021737] [21737] Event [3400,55.71875,508]: 0 finished unit Redback [f=0021921] [21921] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0022064] [22064] Event [3400,55.71875,508]: 0 finished unit Redback [f=0022149] [22149] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0022437] [22437] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0022443] [22443] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0022695] [22695] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0022721] [22721] Event [1637.02319,186.230301,2771.66943]: 0 lost unit Recluse [f=0022754] [22754] Event [1590.84045,213.871735,2692.18774]: 0 lost unit Recluse [f=0022760] [22760] Event [1295.31604,64.3091431,3081.0564]: 1 lost unit Crasher [f=0022869] [22869] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0022933] [22933] Event [2552,56.5747681,2168]: 0 finished unit Stinger [f=0022944] [22944] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0023114] [23114] Event [1280.37598,64.4160004,2983.85107]: 1 lost unit Fencer [f=0023119] [23119] Event [1244.22791,63.9808388,2963.56128]: 1 lost unit Crasher [f=0023203] [23203] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0023267] [23267] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0023437] [23437] Event [1864,59.4417419,3624]: 1 finished unit Metal Extractor [f=0023485] [23485] Event [1485.17493,79.7290192,2842.15479]: 1 lost unit Scorcher [f=0023502] [23502] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0023616] [23616] Event [3096,60.0122681,1528]: 0 finished unit Energy Pylon [f=0023630] [23630] Event [1398.46228,90.9623566,2681.75635]: 1 lost unit Scorcher [f=0023655] [23655] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0023687] [23687] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0023871] [23871] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0024052] [24052] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0024225] [24225] Event [248,61.7310181,920]: 0 finished unit Stinger [f=0024228] [24228] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0024413] [24413] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Mason [f=0024616] [24616] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Fencer [f=0024789] [24789] Event [1385.0907,63.3343315,2994.64185]: 1 lost unit Mason [f=0024999] [24999] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Crasher [f=0025074] [25074] Event [1200.75793,66.890625,3161.69458]: 1 lost unit Fencer [f=0025165] [25165] Event [1337.71497,66.5378799,2802.31543]: 1 lost unit Scorcher [f=0025286] [25286] Event [1582.47131,82.3531723,2899.65234]: 1 lost unit Scorcher [f=0025410] [25410] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Crasher [f=0025550] [25550] Event [3400,55.71875,508]: 0 finished unit Crab [f=0025656] [25656] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0025764] [25764] Event [376,60.0122681,3176]: 1 lost unit Metal Extractor [f=0025785] [25785] Event [376,59.5223846,3240]: 1 lost unit Solar Collector [f=0025829] [25829] Event [567.565918,59.3018646,2945.79492]: 1 lost unit Scorcher [f=0025862] [25862] Event [369.612854,74.1045532,2875.43677]: 0 lost unit Redback [f=0025887] [25887] Event [409.332245,62.8713684,3093.90015]: 1 lost unit Fencer [f=0025919] [25919] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0025944] [25944] Event [328.730591,89.8546906,2903.98291]: 0 lost unit Redback [f=0025946] [25946] Event [440.572296,58.9569244,3146.14966]: 1 lost unit Fencer [f=0025997] [25997] Event [304.934265,95.2247391,2918.09839]: 1 lost unit Scorcher [f=0026017] [26017] Event [342.216248,61.5828018,3105.94775]: 1 lost unit Crasher [f=0026017] [26017] Event [380.665558,60.6778526,3117.69263]: 1 lost unit Fencer [f=0026182] [26182] Event [509.731842,60.875,2775.98169]: 1 lost unit Fencer [f=0026196] [26196] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0026246] [26246] Event [293.457214,62.3172417,2301.58081]: 0 lost unit Recluse [f=0026259] [26259] Event [1246.69006,65.7233734,2638.67749]: 1 lost unit Scorcher [f=0026279] [26279] Event [479.034668,59.15625,2829.63062]: 1 lost unit Fencer [f=0026315] [26315] Event [519.635742,59.2375908,2818.24805]: 1 lost unit Fencer [f=0026364] [26364] Event [18.4769115,74.3133316,2657.28247]: 0 lost unit Recluse [f=0026372] [26372] Event [1864,59.4417419,3624]: 1 lost unit Metal Extractor [f=0026461] [26461] Event [1385.97791,64.0975037,3168.37622]: 1 lost unit Scorcher [f=0026481] [26481] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0026530] [26530] Event [206.239243,61.3752747,2666.90771]: 1 lost unit Ravager [f=0026563] [26563] Event [1061.87354,60.9878616,2570.14502]: 0 lost unit Recluse [f=0026593] [26593] Event [31.6657906,65.171875,2250.96777]: 0 lost unit Recluse [f=0026701] [26701] Event [861.873657,60.875,2514.84253]: 0 lost unit Recluse [f=0026718] [26718] Event [2168,56.5747681,1976]: 0 finished unit Stinger [f=0026760] [26760] Event [365.851898,61.1266212,2642.35156]: 1 lost unit Crasher [f=0026797] [26797] Event [145.394058,63.453125,2433.94873]: 0 lost unit Recluse [f=0026946] [26946] Event [7.8154211,67.6882553,2640.98926]: 0 lost unit Recluse [f=0026982] [26982] Event [1230.32104,63.6201973,3453.83569]: 1 lost unit Mason [f=0026995] [26995] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Crasher [f=0027194] [27194] Event [1790.98779,184.572342,2891.88037]: 0 lost unit Crab [f=0027509] [27509] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Crasher [f=0027549] [27549] Event [3400,55.71875,508]: 0 finished unit Crab [f=0027921] [27921] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0027924] [27924] Event [1240,58.2935181,1896]: 0 finished unit Metal Extractor [f=0028092] [28092] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Ravager [f=0028093] [28093] Event [456,62.5903931,664]: 0 finished unit Geothermal Generator [f=0028198] [28198] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0028444] [28444] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0028654] [28654] Event [3400,55.71875,508]: 0 finished unit Redback [f=0028676] [28676] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Ravager [f=0028980] [28980] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0029101] [29101] Event [2232,62.1560135,2808]: 0 finished unit Metal Extractor [f=0029145] [29145] Event [1768,57.4375,1272]: 0 finished unit Metal Extractor [f=0029254] [29254] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0029284] [29284] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0029454] [29454] Event [1278.24158,79.3313522,2533.76343]: 1 lost unit Scorcher [f=0029494] [29494] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0029590] [29590] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0029734] [29734] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0029895] [29895] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0029974] [29974] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0030116] [30116] Event [2280,60.1266708,2968]: 0 finished unit Stardust [f=0030199] [30199] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Scorcher [f=0030213] [30213] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0030493] [30493] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0030653] [30653] Event [1301.94751,67.6908417,3568.52148]: 1 lost unit Scorcher [f=0030656] [30656] Event [1283.98413,67.66185,3554.63818]: 1 lost unit Scorcher [f=0030763] [30763] Event [1311.10474,66.5272064,3387.43115]: 1 lost unit Crasher [f=0030766] [30766] Event [1266.17603,67.4827118,3389.46729]: 1 lost unit Crasher [f=0030787] [30787] Event [1252.67761,67.6074448,3322.56665]: 1 lost unit Fencer [f=0030805] [30805] Event [1459.63843,63.5498543,3338.56787]: 1 lost unit Scorcher [f=0030814] [30814] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Badger [f=0030824] [30824] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0030888] [30888] Event [1279.27258,66.4691467,3291.95752]: 1 lost unit Crasher [f=0030940] [30940] Event [1414.0481,64.3424759,3408.11011]: 1 lost unit Crasher [f=0030952] [30952] Event [1727.28772,75.8275375,3171.01196]: 0 lost unit Crab [f=0031017] [31017] Event [1875.83118,156.930328,3138.27808]: 0 lost unit Recluse [f=0031021] [31021] Event [1259.45056,66.3524551,3256.75391]: 1 lost unit Crasher [f=0031041] [31041] Event [1844.74463,137.799927,3130.5769]: 0 lost unit Recluse [f=0031105] [31105] Event [1697.79846,88.4622192,2973.95532]: 1 lost unit Ravager [f=0031113] [31113] Event [3400,55.71875,508]: 0 finished unit Redback [f=0031125] [31125] Event [1650.61475,65.5750427,3207.04102]: 1 lost unit Scorcher [f=0031361] [31361] Event [2424,64.3091431,2840]: 0 finished unit Stardust [f=0031400] [31400] Event [3400,55.71875,508]: 0 finished unit Redback [f=0031422] [31422] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Badger [f=0031477] [31477] Event [1704,57.4375,1400]: 0 finished unit Stinger [f=0031667] [31667] Event [2296,61.7310181,2808]: 0 finished unit Solar Collector [f=0031695] [31695] Event [1704,57.4375,1272]: 0 finished unit Solar Collector [f=0031921] [31921] Event [1768,59.15625,1192]: 0 finished unit Solar Collector [f=0031945] [31945] Event [901.762695,61.8928833,2849.46191]: 1 lost unit Ravager [f=0032029] [32029] Event [129.99234,57.2198677,3695.97046]: 1 finished unit Badger [f=0032245] [32245] Event [767.609253,60.9168091,2522.86816]: 0 lost unit Recluse [f=0032284] [32284] Event [1086.00732,60.8855057,2828.89844]: 1 lost unit Scorcher [f=0032325] [32325] Event [863.755615,61.5969276,2890.40161]: 1 finished unit Claw [f=0032328] [32328] Event [929.6521,61.5162239,2696.62695]: 1 finished unit Claw [f=0032390] [32390] Event [790.359619,60.0537109,2585.2561]: 0 lost unit Recluse [f=0032476] [32476] Event [808,61.7310181,3096]: 1 lost unit Stinger [f=0032490] [32490] Event [824.7724,61.7979851,2915.18896]: 1 finished unit Claw [f=0032503] [32503] Event [824.7724,61.7979851,2915.18896]: 1 lost unit Claw [f=0032517] [32517] Event [863.755615,61.5969276,2890.40161]: 1 lost unit Claw [f=0032552] [32552] Event [1159.53455,66.4951782,2534.76611]: 1 finished unit Claw [f=0032557] [32557] Event [1117.84436,64.8956451,2511.97046]: 1 finished unit Claw [f=0032654] [32654] Event [655.936096,60.875,2859.4873]: 1 finished unit Claw [f=0032717] [32717] Event [881.004639,62.7018814,2776.17456]: 1 finished unit Claw [f=0032733] [32733] Event [970.398315,60.208519,2736.50464]: 1 finished unit Claw [f=0032836] [32836] Event [466.22644,61.7590752,3216.12842]: 1 finished unit Claw [f=0032845] [32845] Event [296,59.15625,3240]: 1 lost unit Solar Collector [f=0032880] [32880] Event [671.032593,60.5989914,3127.93335]: 1 finished unit Claw [f=0032923] [32923] Event [376,60.9804001,3320]: 1 lost unit Solar Collector [f=0032955] [32955] Event [591.033203,59.15625,3096.79346]: 1 finished unit Claw [f=0032963] [32963] Event [586.418457,60.4603539,3212.15503]: 0 lost unit Recluse [f=0032988] [32988] Event [675.594055,60.9492874,3096.61792]: 0 lost unit Recluse [f=0032998] [32998] Event [651.321838,62.8387451,3123.47583]: 1 finished unit Claw [f=0033061] [33061] Event [611.937988,60.4870453,3176.91016]: 1 finished unit Claw [f=0033116] [33116] Event [820.002991,267.579163,3299.55859]: 1 finished unit Claw [f=0033123] [33123] Event [3400,55.71875,508]: 0 finished unit Crab [f=0033145] [33145] Event [790.087158,320.063782,3331.82666]: 1 finished unit Claw [f=0033154] [33154] Event [168,59.15625,3512]: 1 lost unit Metal Extractor [f=0033159] [33159] Event [97.1536102,58.2935181,3165.62598]: 1 lost unit Engineer Commander [f=0033271] [33271] Event [579.446411,65.6591187,3415.96191]: 0 lost unit Recluse [f=0033299] [33299] Event [888,63.453125,3672]: 1 lost unit Metal Extractor [f=0033302] [33302] Event [237.379898,59.9999695,3568.08301]: 1 lost unit Mason [f=0033319] [33319] Event [184,59.15625,3432]: 1 lost unit Solar Collector [f=0033336] [33336] Event [456,58.2935181,936]: 0 finished unit Stinger [f=0033337] [33337] Event [232,59.2449036,3512]: 1 lost unit Solar Collector [f=0033384] [33384] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0033391] [33391] Event [546.999268,63.453125,3502.17407]: 1 finished unit Claw [f=0033400] [33400] Event [533.070068,60.0122681,3150.90576]: 1 finished unit Claw [f=0033403] [33403] Event [129.99234,57.2198677,3695.97046]: 1 lost unit Impaler [f=0033415] [33415] Event [129.99234,57.2198677,3695.97046]: 1 lost unit Impaler [f=0033422] [33422] Event [499.052795,63.3579216,3400.88281]: 1 finished unit Claw [f=0033425] [33425] Event [129.99234,57.2198677,3695.97046]: 1 lost unit Impaler [f=0033462] [33462] Event [204.71431,60.5758095,3594.68018]: 1 lost unit Mason [f=0033513] [33513] Event [600,63.453125,3896]: 1 lost unit Metal Extractor [f=0033533] [33533] Event [129.99234,57.2198677,3695.97046]: 1 lost unit Impaler [f=0033540] [33540] Event [129.99234,57.2198677,3695.97046]: 1 lost unit Impaler [f=0033558] [33558] Event [417.976563,62.5903931,3637.39233]: 1 finished unit Claw [f=0033572] [33572] Event [522.338867,62.5903931,3364.30933]: 1 finished unit Claw [f=0033577] [33577] Event [129.99234,54.877758,3695.97046]: 1 lost unit Impaler [f=0033587] [33587] Event [129.99234,54.877758,3695.97046]: 1 lost unit Impaler [f=0033605] [33605] Event [473.695129,62.6914482,3400.79614]: 1 finished unit Claw [f=0033618] [33618] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0033628] [33628] Event [129.99234,57.2198677,3695.97046]: 1 lost unit Impaler [f=0033639] [33639] Event [129.99234,57.2198677,3695.97046]: 1 lost unit Impaler [f=0033647] [33647] Event [129.99234,57.2198677,3695.97046]: 1 lost unit Impaler [f=0033692] [33692] Event [129.99234,54.8991203,3695.97046]: 1 lost unit Impaler [f=0033705] [33705] Event [237.248001,57.5259285,3775.67847]: 1 lost unit Mason [f=0033726] Allies: gg [f=0033728] [33728] Event [444.887634,62.5903931,3682.41382]: 1 finished unit Claw [f=0033739] [33739] Event [519.009155,62.8198204,3701.87256]: 1 finished unit Claw [f=0033762] [33762] Event [129.99234,54.8991203,3695.97046]: 1 lost unit Impaler [f=0033768] [33768] Event [129.99234,54.8991203,3695.97046]: 1 lost unit Impaler [f=0033776] [33776] Event [590.83429,63.453125,3733.4624]: 1 finished unit Claw [f=0033780] [33780] Event [129.99234,53.0721092,3695.97046]: 1 lost unit Impaler [f=0033780] [33780] Event [636.65509,64.3091431,3737.29102]: 0 lost unit Recluse [f=0033784] [33784] Event [103.226234,57.8908157,3614.83618]: 1 lost unit Mason [f=0033825] [33825] Event [129.99234,53.0721092,3695.97046]: 1 lost unit Impaler [f=0033845] [33845] Event [622.230835,64.1032791,3720.22925]: 0 lost unit Recluse [f=0033854] gg [f=0033858] [33858] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0033860] [33860] Event [129.99234,53.0721092,3695.97046]: 1 lost unit Impaler [f=0033890] [33890] Event [112,52.4270096,3696]: 1 lost unit Rover Assembly [f=0033900] [33900] Event [656.87207,66.0278931,3630.54639]: 1 finished unit Claw [f=0033930] [33930] Event [171.280289,58.1045341,3554.64038]: 1 lost unit Mason [f=0033949] [33949] Event [536,61.7310181,3912]: 1 lost unit Solar Collector [f=0034029] [34029] Event [127.798698,58.323452,3541.86133]: 1 lost unit Mason [f=0034031] [34031] Event [137.06633,57.5899277,3582.96826]: 1 lost unit Mason [f=0034038] <[16Mbit]Chri> but nice radar [f=0034039] [34039] Event [104,59.0916367,3480]: 1 lost unit Solar Collector [f=0034090] [34090] Event [621.247864,64.8750839,3610.86768]: 0 lost unit Recluse [f=0034098] [34098] Event [3400,55.71875,508]: 0 finished unit Recluse [f=0034122] [34122] Event [94.1552048,57.5348473,3573.86255]: 1 lost unit Mason [f=0034126] [34126] Event [651.125793,65.5956039,3584.02148]: 1 finished unit Claw [f=0034129] [34129] Event [39.029995,56.787159,3604.45557]: 1 lost unit Mason [f=0034143] [34143] Event [632.735535,64.3467941,3698.30786]: 1 finished unit Claw [f=0034146] [34146] Event [615.622986,78.4313049,3719.04077]: 1 finished unit Claw [f=0034244] [34244] Event [616,63.4648743,3960]: 1 lost unit Solar Collector [f=0034261] [34261] Event [840,66.0278931,3608]: 1 lost unit Solar Collector [f=0034291] thanks [f=0034309] [34309] Event [3400,55.71875,508]: 0 finished unit Redback [f=0034352] [34352] Event [384.943848,61.2269783,3371.12256]: 1 finished unit Claw [f=0034352] [34352] Event [536,61.7318192,3816]: 1 lost unit Solar Collector [f=0034503] [34503] Event [335.205322,59.3679428,3248.61963]: 1 finished unit Claw [f=0034518] [34518] Event [3400,55.71875,508]: 0 finished unit Redback [f=0034524] [34524] Event [444.588837,59.4958725,3091.69873]: 1 finished unit Claw [f=0034528] [34528] Event [444.588837,59.4958725,3091.69873]: 1 lost unit Claw [f=0034529] [34529] Event [490.869324,73.3383331,3119.22998]: 1 finished unit Claw [f=0034699] [34699] Event [503.30719,58.2935181,3042.02661]: 1 finished unit Claw [f=0034783] [34783] Event [634.357788,59.4085388,2938.61816]: 1 finished unit Claw [f=0034837] [34837] Event [697.262512,61.3093681,2988.52588]: 1 finished unit Claw [f=0034842] [34842] Event [697.262512,61.3093681,2988.52588]: 1 lost unit Claw [f=0034870] [34870] Event [833.674805,60.845829,3014.08179]: 1 finished unit Claw [f=0034880] [34880] Event [947.360046,62.9607124,2967.63672]: 0 lost unit Redback [f=0034889] [34889] Event [896.181641,62.5971222,2986.45459]: 0 lost unit Recluse [f=0034952] [34952] Event [713.611206,60.1501617,3046.17114]: 1 finished unit Claw [f=0035007] [35007] Event [695.249512,61.4453278,3023.73804]: 1 finished unit Claw [f=0035117] [35117] Event [749.337219,60.4291153,3024.47119]: 1 finished unit Claw [f=0035138] [35138] Event [758.909302,60.1524734,3150.53906]: 1 finished unit Claw [f=0035172] [35172] Event [734.112305,60.9602661,3013.44238]: 1 finished unit Claw [f=0035287] [35287] Event [738.805786,59.3432808,3059.34131]: 1 finished unit Claw [f=0035301] [35301] Event [775.920654,83.7480164,3075.50342]: 1 finished unit Claw [f=0035302] [35302] Event [1176,64.4070282,3464]: 1 lost unit Stinger [f=0035309] [35309] Event [797.813354,57.1199455,3066.93945]: 0 lost unit Crab [f=0035310] [35310] Event [775.920654,57.0711136,3075.50342]: 1 lost unit Claw [f=0035342] [35342] Event [870.744751,60.630394,3064.95117]: 1 finished unit Claw [f=0035869] [35869] Event [3400,55.71875,508]: 0 finished unit Crab [f=0035987] [35987] Event [1761.32788,59.682415,2345.19336]: 1 finished unit Claw [f=0035997] [35997] Event [1889.19214,71.453537,2558.44604]: 1 finished unit Claw [f=0035997] [35997] Event [1761.32788,59.682415,2345.19336]: 1 lost unit Claw [f=0036022] [36022] Event [1367.46167,61.7652588,2972.26318]: 1 lost unit Badger [f=0036135] [36135] Event [1344.5979,59.8559189,3011.51929]: 1 lost unit Badger [f=0036153] [36153] Event [1713.75171,112.816483,2443.6626]: 1 finished unit Claw [f=0036182] [36182] Event [1680.6875,100.791824,3043.66602]: 1 finished unit Claw [f=0036308] [36308] Event [1686.41028,61.045105,3557.57788]: 1 lost unit Badger [f=0036357] [36357] Event [1579.2041,60.3578033,3269.46509]: 1 finished unit Claw [f=0036448] [36448] Event [1436.09363,64.0537109,3318.74072]: 1 lost unit Ravager [f=0036450] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0036450] [36450] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0036685] [36685] Event [904,64.3091431,3736]: 1 lost unit Solar Collector [f=0036737] [36737] Event [870.744751,60.630394,3064.95117]: 1 lost unit Claw [f=0036807] [36807] Event [824,66.1070862,3688]: 1 lost unit Solar Collector [f=0037104] [37104] Event [3400,55.71875,508]: 0 finished unit Crab [f=0037123] [37123] Event [1713.75171,112.816483,2443.6626]: 1 lost unit Claw [f=0037170] game_message: Corpse4 has been destroyed! [f=0037170] [37170] Event [undefined]: Corpse4 resigned [f=0037170] game_message: [16Mbit]Chri wins! [f=0037170] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0037170] Part| Total Time|Time of the last 0.5s [f=0037170] Draw 29562.28ms 19.66% [f=0037170] Lua 68995.77ms 46.91% [f=0037170] Misc::Profiler::AddTime 145.20ms 0.00% [f=0037170] Sim 72930.95ms 58.88% [f=0037170] [37170] Event [768,402.590393,3296]: 1 lost unit Advanced Radar [f=0037170] [37170] Received game_message: Corpse4 has been destroyed! [f=0037170] [37170] Received game_message: [16Mbit]Chri wins! [f=0037171] [37171] Game End Stats Header: 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83,500,17165,500,17165,2022.24036,7180.84521,2022.24036,7180.84521,0,0,0,0,0,0,0,0,268.343018,147.381256,268.343018,147.381256,15115.5947,18623.5859,15115.5947,18623.5859,0,4090,0,4090,4.5333333,116.268845,4.5333333,116.268845,500,2540,500,2540,2,46.2694893,2,46.2694893,0,5900,0,5900,13520,16716.0078,13520,16716.0078,0,4635,0,4635,17440.0098,15680,17440.0098,15680,1036.7135,487.583191,1036.7135,487.583191,19630.6699,16267.1953,19630.6699,16267.1953 [f=0037171] [37171] Game End Stats Values: 84,500,18765,500,18765,2022.24036,7289.97998,2022.24036,7289.97998,0,0,0,0,0,0,0,0,286.343018,255.837646,286.343018,255.837646,15115.5947,19128.5879,15115.5947,19128.5879,0,4090,0,4090,2,125.140457,2,125.140457,500,2540,500,2540,2,46.8721542,2,46.8721542,0,7500,0,7500,13520,16716.0078,13520,16716.0078,0,4635,0,4635,17440.0098,15680,17440.0098,15680,1036.7135,555.333191,1036.7135,555.333191,20135.6719,16267.1953,20135.6719,16267.1953 [f=0037482] No clients connected, shutting down server [f=0037482] Server shutdown [f=0038343] [38343] Event [3400,55.71875,508]: 0 finished unit Crab [f=0039575] [39575] Event [3400,55.71875,508]: 0 finished unit Crab [f=0040813] [40813] Event [3400,55.71875,508]: 0 finished unit Crab [f=0042089] Autoquit sending quit command. [f=0042089] [QuitAction] user exited to system [f=0042089] [SpringApp::Kill][1] fromRun=1 [f=0042089] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0042089] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0042089] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0042089] [ThreadPool::SetThreadCount][2] workers=0 [f=0042089] [SpringApp::Kill][2] [f=0042089] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0042089] [Game::KillLua][3] dtor=0 luaUI=0x5179df00 [f=0042089] Start widgetHandler:Shutdown [f=0042089] Shutdown - SaveOrderList Complete [f=0042089] Writing last game win data [f=0042089] Shutdown - SaveConfigData Complete [f=0042089] Shutdown Widget - Chili Highlight [f=0042089] Shutdown Widget - Save/Load API [f=0042089] Shutdown Widget - Custom Markers [f=0042089] Shutdown Widget - EPIC Menu [f=0042089] Shutdown Widget - Chili Minimap [f=0042089] Shutdown Widget - Chili Widget Selector [f=0042089] Shutdown Widget - Local Team Colors [f=0042089] Shutdown Widget - Display Keys 2 [f=0042089] Shutdown Widget - Save Game Menu [f=0042089] Shutdown Widget - HealthBars [f=0042089] Shutdown Widget - Noises [f=0042089] Shutdown Widget - Unit Icons [f=0042089] Shutdown Widget - Win Counter [f=0042089] Shutdown Widget - BuildETA [f=0042089] Shutdown Widget - SpringRTS Replay Stats [f=0042089] Shutdown Widget - Modular Comm Info [f=0042089] Shutdown Widget - CameraShake [f=0042089] Shutdown Widget - Chili Economy Panel Default [f=0042089] Shutdown Widget - Chili EndGame Window [f=0042089] Shutdown Widget - Chili Nuke Warning [f=0042089] Shutdown Widget - Chili Selections & CursorTip v2 [f=0042089] Shutdown Widget - Chili Spectator Panels [f=0042089] Shutdown Widget - Context Menu [f=0042089] Shutdown Widget - Darkening [f=0042089] Shutdown Widget - Grab Input [f=0042089] Input grabbing is disabled! [f=0042089] Shutdown Widget - Highlight Geos [f=0042089] Shutdown Widget - Local Widgets Config [f=0042089] Shutdown Widget - Mex Placement Handler [f=0042089] Shutdown Widget - MinimapEvents [f=0042089] Shutdown Widget - Missile Silo Range [f=0042089] Shutdown Widget - Music Player [f=0042089] Shutdown Widget - Point Tracker [f=0042089] Shutdown Widget - Showeco and Grid Drawer [f=0042089] Shutdown Widget - Stereo3D [f=0042089] Shutdown Widget - Attack AoE [f=0042089] Shutdown Widget - Map Edge Extension [f=0042089] Shutdown Widget - Selection Send [f=0042089] Shutdown Widget - LupsManager [f=0042089] Shutdown Widget - Newton Firezone [f=0042089] Shutdown Widget - Chili Pro Console [f=0042089] Shutdown Widget - Chili Crude Player List [f=0042089] Shutdown Widget - Lasso Terraform GUI [f=0042089] Shutdown Widget - Chili Framework [f=0042089] Shutdown Widget - Lups [f=0042089] Shutdown Widget - Chili Core Selector [f=0042089] Shutdown Widget - Draw After Chili [f=0042089] Shutdown Widget - Pause Screen [f=0042089] Shutdown Widget - Layout Handler [f=0042089] Shutdown Widget - Persistent Build Height [f=0042089] Shutdown Widget - Text To Speech Control [f=0042089] End widgetHandler:Shutdown [f=0042089] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={312523,50215063} {int,ext,rec}Allocs={33571949,0,0} {chunk,block}Bytes={50215063,0} [f=0042089] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0042089] [Game::KillLua][2] dtor=0 luaRules=0x51b37f50 [f=0042089] Start gadgetHandler:Shutdown [f=0042089] Shutdown - StartSetup [f=0042089] Shutdown - UnitMorph [f=0042089] Shutdown - LupsNanoSpray [f=0042089] Shutdown - Missile Silo Controller [f=0042089] Shutdown - Modular Comm Info [f=0042089] Shutdown - Terrain Texture Handler [f=0042089] Shutdown - UnitCloakShield [f=0042089] End gadgetHandler:Shutdown [f=0042089] Start gadgetHandler:Shutdown [f=0042089] Shutdown - Save/Load [f=0042089] Shutdown - UnitMorph [f=0042089] Shutdown - Modular Comm Info [f=0042089] Shutdown - Retreat Command [f=0042089] Shutdown - Shockwaves [f=0042089] Shutdown - Teleport Throw [f=0042089] Shutdown - UnitCloakShield [f=0042089] Shutdown - Lups Cloak FX [f=0042089] Shutdown - Lups [f=0042089] Shutdown - Lups Shield [f=0042089] End gadgetHandler:Shutdown [f=0042089] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33571976,0,0} {chunk,block}Bytes={0,0} [f=0042089] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33571976,0,0} {chunk,block}Bytes={0,0} [f=0042089] [Game::KillLua][4] dtor=0 [f=0042089] [Game::~CGame][1] [f=0042089] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0042089] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0042089] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0042089] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0042089] [Game::KillLua][4] dtor=1 [f=0042089] [Game::KillMisc][1] [f=0042089] [Game::KillMisc][2] [f=0042089] [Game::KillMisc][3] [f=0042089] [Game::KillRendering][1] [f=0042089] [3DOParser::Kill] allocated 22 pieces [f=0042089] [S3OParser::Kill] allocated 461 pieces [f=0042089] [AssParser::Kill] allocated 26 pieces [f=0042089] [Game::KillInterface][1] [f=0042089] [Game::KillInterface][2] [f=0042089] [Game::KillSimulation][1] [f=0042089] [Game::KillSimulation][2] [f=0042089] [CCollisionHandler] dis-/continuous tests: 0/508519 [f=0042089] [Game::KillSimulation][3] [f=0042089] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0042089] [~CPathCache(16x16)] cacheHits=194 hitPercentage=36% numHashColls=0 maxCacheSize=9 [f=0042089] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0042089] [~CPathCache(32x32)] cacheHits=172 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0042089] [~CRectangleOverlapHandler] 0% overlap reduction [f=0042089] [~CRectangleOverlapHandler] 0% overlap reduction [f=0042089] [LosHandler::Kill] raycast instance cache-{hits,misses}={10886,19984}; shared=1%; cached=34% [f=0042089] [Game::KillSimulation][4] [f=0042089] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0042089] [Game::~CGame][2] [f=0042089] [Game::~CGame][3] [f=0042089] [SpringApp::Kill][3] [f=0042089] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 435405 bytes sent 233759 bytes recv'd [f=0042089] [SpringApp::Kill][4] font=0x4533ec90 [f=0042089] [SpringApp::Kill][5] [f=0042089] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=3108ms file="bitmaps/loadpictures/skydust.png" indx=506 inflSize=3031kb readTime=39ms file="unittextures/factoryveh1.png" indx=7004 inflSize=1077kb readTime=24ms file="luaui/widgets/gui_spotter.lua" indx=4601 inflSize=8kb readTime=23ms file="luaui/widgets/gui_spectate_selected_team.lua" indx=4600 inflSize=4kb readTime=21ms file="luarules/gadgets/unit_target_on_the_move.lua" indx=1745 inflSize=14kb readTime=20ms file="unitpics/dronelight.png" indx=6271 inflSize=11kb readTime=19ms file="luarules/configs/constants.lua" indx=1209 inflSize=0kb readTime=18ms file="luaui/widgets/gui_transporting.lua" indx=4605 inflSize=9kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1282 inflSize=1690kb readTime=15ms file="luaui/images/lobbyranks/0_0.png" indx=3651 inflSize=46kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 34400861 bytes cached in 2685 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.GuSMOBmbxl/springsettings.735258.cfg demos/735258/replay.sdfz" User time (seconds): 156.15 System time (seconds): 7.57 Percent of CPU this job got: 88% Elapsed (wall clock) time (h:mm:ss or m:ss): 3:04.87 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1865236 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 40673 Minor (reclaiming a frame) page faults: 901091 Voluntary context switches: 84334 Involuntary context switches: 68044 Swaps: 0 File system inputs: 2560688 File system outputs: 1152 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0