[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.go9n88hRyo/springsettings.734623.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 29703 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/734623/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 182ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Izki Channel v1.0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Izki Channel v1.0 (checksum 7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 562ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 628ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nitrocell was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/734623/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e604b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e604b file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-f14e604b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e605b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e605b file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-f14e605b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (304ms, checksum b6062297)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11102,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/734623/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x537592b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Playback paused [f=-000001] Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: 08bc045d3a151b6a3a6da12f829dffc7 [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from [XIII]_Axel [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: [XIII]_Axel changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::LoadGame][lua{Rules,Gaia}={3e97ecb8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[Game::LoadGame][lua{Rules,Gaia}={07c4ec88,00000000}]" [f=-000001] <[XIII]_Axel> Allies: I choose: THUNDA! [f=-000001] gl hf :) [f=-000001] <[XIII]_Axel> u2 [f=-000001] [0] Event [4693,-18.223816,4457]: 0 finished unit Recon Commander [f=-000001] [0] Event [1346,-18.108047,683]: 1 finished unit Engineer Commander [f=0000000] [0] dyth68, team: 1, elo:2509 [f=0000000] [0] [XIII]_Axel, team: 0, elo:1775 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1424,0,832]: 1 finished unit Shipyard [f=0000029] [29] Event [4776,-19.11261,4392]: 0 finished unit Amphbot Factory [f=0000029] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000029] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000029] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000029] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000029] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000029] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000029] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000029] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000029] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000029] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000029] !transmitlobby @voice@buildUnit@reload [f=0000031] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000031] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000241] [241] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000255] [255] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000284] [284] Event [1432,-2,832]: 1 finished unit Cutter [f=0000314] [314] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0000360] [360] Event [1496,0,616]: 1 finished unit Wind/Tidal Generator [f=0000374] [374] Event [4616,0,4536]: 0 finished unit Wind/Tidal Generator [f=0000559] [559] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0000601] [601] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000607] [607] Event [1432,0,832]: 1 finished unit Hunter [f=0000615] [615] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000623] Allies: !predict [f=0000624] > Team [XIII]_Axel has a 1.3% chance to win [f=0000624] > Team dyth68 has a 98.7% chance to win [f=0000719] [719] Event [1384,0,552]: 1 finished unit Wind/Tidal Generator [f=0000735] [735] Event [4776,0,4568]: 0 finished unit Wind/Tidal Generator [f=0000907] [907] Event [1320,0,552]: 1 finished unit Wind/Tidal Generator [f=0001010] [1010] Event [4872,0,4568]: 0 finished unit Wind/Tidal Generator [f=0001116] [1116] Event [1256,0,584]: 1 finished unit Wind/Tidal Generator [f=0001140] [1140] Event [4776.05518,-21.205309,4356]: 0 finished unit Conch [f=0001557] [1557] Event [1432,0,832]: 1 finished unit Mariner [f=0001613] [1613] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0001641] [1641] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0001790] [1790] Event [5080,7.33834839,4552]: 0 finished unit Wind/Tidal Generator [f=0001817] [1817] Event [1064,2.59500122,616]: 1 finished unit Wind/Tidal Generator [f=0001890] [1890] Event [4776.05518,-21.205309,4356]: 0 finished unit Conch [f=0001964] [1964] Event [4968,0,4568]: 0 finished unit Wind/Tidal Generator [f=0001993] [1993] Event [1144,0,632]: 1 finished unit Wind/Tidal Generator [f=0002070] [2070] Event [1432,0,832]: 1 finished unit Hunter [f=0002173] [2173] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0002316] [2316] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0002390] [2390] Event [1224,0,664]: 1 finished unit Wind/Tidal Generator [f=0002416] [2416] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0002576] [2576] Event [1432,-2,832]: 1 finished unit Cutter [f=0002671] [2671] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0002747] [2747] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0002779] [2779] Event [1200,0,832]: 1 finished unit Radar Tower [f=0002926] [2926] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0002931] [2931] Event [1432,-2,832]: 1 finished unit Cutter [f=0003182] [3182] Event [1040,0,2672]: 1 finished unit Radar Tower [f=0003357] [3357] Event [808,0,2264]: 1 finished unit Wind/Tidal Generator [f=0003380] [3380] Event [1432,-2,832]: 1 finished unit Cutter [f=0003382] [3382] Event [1256,-1,760]: 1 finished unit Urchin [f=0003520] [3520] Event [888,0,2216]: 1 finished unit Wind/Tidal Generator [f=0003557] Warning: [LoadSoundFile] could not load sound "TorpedoHitVariable" from {Unit,Weapon}Def [f=0003613] [3613] Event [1432,-2,832]: 1 finished unit Cutter [f=0003634] [3634] Event [4669.72705,-85.177063,3735.89453]: 0 lost unit Duck [f=0003684] [3684] Event [936,0,2120]: 1 finished unit Wind/Tidal Generator [f=0003780] [3780] Event [4776.05518,-21.205309,4356]: 0 finished unit Scallop [f=0003926] [3926] Event [1432,0,832]: 1 finished unit Hunter [f=0004015] [4015] Event [3877.05347,-84.896477,3933.46362]: 0 lost unit Duck [f=0004041] [4041] Event [3833.71313,-84.932152,3945.45728]: 0 lost unit Duck [f=0004152] Player [XIII]_Axel left the game: timeout [f=0004152] [4152] Event [undefined]: [XIII]_Axel timed out [f=0004188] [4188] Event [920,-1,2344]: 1 finished unit Urchin [f=0004208] [4208] Event [3490.81812,-84.971169,4105.54834]: 0 lost unit Duck [f=0004293] [4293] Event [3461.09351,-79.959976,4311.54492]: 0 lost unit Duck [f=0004436] [4436] Event [3731.01514,-83.451004,4482.27051]: 0 lost unit Duck [f=0004556] [4556] Event [1432,0,832]: 1 finished unit Mariner [f=0004620] [4620] Event [4776.05518,-21.205309,4356]: 0 finished unit Scallop [f=0004769] > SPRINGIE:User [XIII]_Axel|vehscout|6_2||False|LoBSTR|Dynasty|AU [f=0004769] > SPRINGIE:User [XIII]_Axel|vehscout|6_2||False|LoBSTR|Dynasty|AU [f=0004807] Connection attempt from [XIII]_Axel [f=0004807] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=0004807] [4807] Event [undefined]: [XIII]_Axel changed status [f=0004807] -> Connection established (given id 0) [f=0004825] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0004825] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004886] [4886] Event [1432,0,832]: 1 finished unit Hunter [f=0004946] dyth68 paused the game [f=0004946] Input grabbing is disabled! [f=0004946] dyth68 unpaused the game [f=0004946] Input grabbing is enabled! [f=0004986] dyth68 paused the game [f=0004986] Input grabbing is disabled! [f=0004986] dyth68 unpaused the game [f=0004986] Input grabbing is enabled! [f=0005013] dyth68 paused the game [f=0005013] Input grabbing is disabled! [f=0005013] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=0005013] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=0005013] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[Game::LoadGame][lua{Rules,Gaia}={07580580,00000000}]" [f=0005013] <[XIII]_Axel> ty [f=0005013] <[XIII]_Axel> sorry [f=0005013] <[XIII]_Axel> fucking aussie internet [f=0005013] <[XIII]_Axel> u good 2 go? [f=0005013] yep [f=0005013] [XIII]_Axel paused the game [f=0005013] Input grabbing is disabled! [f=0005013] [XIII]_Axel unpaused the game [f=0005013] Input grabbing is enabled! [f=0005125] [5125] Event [1432,-2,832]: 1 finished unit Cutter [f=0005160] [5160] Event [4776.05518,-21.205309,4356]: 0 finished unit Archer [f=0005291] I hadn't realized you were gone [f=0005350] [5350] Event [1432,-2,832]: 1 finished unit Cutter [f=0005449] and destroyed some units :( [f=0005576] [5576] Event [1432,-2,832]: 1 finished unit Cutter [f=0005700] [5700] Event [4776.05518,-21.205309,4356]: 0 finished unit Archer [f=0005744] <[XIII]_Axel> lol that was purely accidental i had no control lol [f=0005801] [5801] Event [1432,-2,832]: 1 finished unit Cutter [f=0005910] [5910] Event [4384,171.804596,4560]: 0 finished unit Radar Tower [f=0006079] [6079] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0006117] [6117] Event [1432,0,832]: 1 finished unit Hunter [f=0006191] [6191] Event [5208,-1,3080]: 0 lost unit Metal Extractor [f=0006240] [6240] Event [4776.05518,-21.205309,4356]: 0 finished unit Archer [f=0006336] I self destructed a few things to make up for it [f=0006534] [6534] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0006541] [6541] Event [5048,-1,3176]: 0 finished unit Urchin [f=0006632] [6632] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0006746] [6746] Event [1432,0,832]: 1 finished unit Mariner [f=0006769] [6769] Event [4632,-1,4664]: 0 finished unit Urchin [f=0006934] [6934] Event [4776.05518,-21.205309,4356]: 0 finished unit Archer [f=0006954] [6954] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0007076] [7076] Event [1432,0,832]: 1 finished unit Hunter [f=0007410] [7410] Event [5217.1416,-2,3119.82495]: 1 lost unit Cutter [f=0007470] [7470] Event [1432,0,832]: 1 finished unit Hunter [f=0007485] [7485] Event [4968,-1,4264]: 0 finished unit Urchin [f=0007485] [7485] Event [5184.55811,-2,3077.56396]: 1 lost unit Cutter [f=0007623] [7623] Event [3848,-1,3768]: 0 finished unit Urchin [f=0007724] [7724] Event [4712,0,4504]: 0 finished unit Wind/Tidal Generator [f=0007809] [7809] Event [3672,0,3832]: 0 finished unit Wind/Tidal Generator [f=0007811] [7811] Event [1208,0,920]: 1 finished unit Caretaker [f=0007844] [7844] Event [4760,0,4504]: 0 finished unit Wind/Tidal Generator [f=0007955] [7955] Event [1432,0,832]: 1 finished unit Mariner [f=0007959] [7959] Event [3656,0,3784]: 0 finished unit Wind/Tidal Generator [f=0007964] [7964] Event [4808,0,4504]: 0 finished unit Wind/Tidal Generator [f=0008113] [8113] Event [4856,0,4504]: 0 finished unit Wind/Tidal Generator [f=0008164] [8164] Event [3656,0,3736]: 0 finished unit Wind/Tidal Generator [f=0008194] [8194] Event [1000,0,952]: 1 finished unit Caretaker [f=0008219] Warning: [LoadSoundFile] could not load sound "TorpedoHitVariable" from {Unit,Weapon}Def [f=0008224] [8224] Event [1979.24146,2.43521547,2140.9314]: 1 lost unit Hunter [f=0008263] [8263] Event [2046.97302,0,2225.16016]: 1 lost unit Hunter [f=0008276] [8276] Event [1432,0,832]: 1 finished unit Hunter [f=0008286] [8286] Event [4904,0,4504]: 0 finished unit Wind/Tidal Generator [f=0008327] [8327] Event [1352,-1,1080]: 1 finished unit Urchin [f=0008327] [8327] Event [2259.26367,0,2077.18677]: 1 lost unit Hunter [f=0008402] [8402] Event [3640,0,3688]: 0 finished unit Wind/Tidal Generator [f=0008441] [8441] Event [4952,0,4504]: 0 finished unit Wind/Tidal Generator [f=0008468] [8468] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0008525] [8525] Event [4776.05518,-21.205309,4356]: 0 finished unit Conch [f=0008541] [8541] Event [1432,-20,832]: 1 finished unit Seawolf [f=0008574] [8574] Event [1700.59412,0.34724647,1624.35669]: 1 lost unit Hunter [f=0008684] [8684] Event [4680,0,4616]: 0 finished unit Wind/Tidal Generator [f=0008791] [8791] Event [1432,-20,832]: 1 finished unit Seawolf [f=0008804] [8804] Event [4728,0,4616]: 0 finished unit Wind/Tidal Generator [f=0008941] [8941] Event [1256,-1,1032]: 1 finished unit Urchin [f=0008942] [8942] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0008969] [8969] Event [4776,0,4616]: 0 finished unit Wind/Tidal Generator [f=0008981] [8981] Event [1783.68347,-20,1213.59229]: 1 lost unit Seawolf [f=0009026] [9026] Event [1522.21375,-85.177063,1314.84167]: 0 lost unit Scallop [f=0009154] [9154] Event [1411.91248,0,1149.8905]: 1 lost unit Mariner [f=0009224] [9224] Event [1432,-20,832]: 1 finished unit Seawolf [f=0009253] [9253] Event [1520.09436,-85.060959,1190.77734]: 0 lost unit Scallop [f=0009317] [9317] Event [1542.47913,-11.805782,1234.78857]: 0 lost unit Archer [f=0009329] [9329] Event [4824,0,4616]: 0 finished unit Wind/Tidal Generator [f=0009405] [9405] Event [1567.15308,-37.391869,1310.19263]: 0 lost unit Archer [f=0009464] [9464] Event [4872,0,4616]: 0 finished unit Wind/Tidal Generator [f=0009629] [9629] Event [4920,0,4616]: 0 finished unit Wind/Tidal Generator [f=0009633] [9633] Event [1432,-20,832]: 1 finished unit Seawolf [f=0009765] [9765] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0010020] [10020] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0010057] [10057] Event [1432,-20,832]: 1 finished unit Seawolf [f=0010143] [10143] Event [2784,0,1376]: 1 finished unit Radar Tower [f=0010244] [10244] Event [5000,0,4632]: 0 finished unit Wind/Tidal Generator [f=0010275] [10275] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0010275] [10275] Event [5304,-1,2808]: 0 finished unit Urchin [f=0010314] [10314] Event [4648,0,4376]: 0 finished unit Caretaker [f=0010423] [10423] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0010431] [10431] Event [5288,0,3016]: 0 finished unit Wind/Tidal Generator [f=0010452] [10452] Event [1432,0,832]: 1 finished unit Mariner [f=0010551] [10551] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0010581] [10581] Event [5336,0,2984]: 0 finished unit Wind/Tidal Generator [f=0010598] [10598] Event [1112,0,728]: 1 finished unit Wind/Tidal Generator [f=0010691] [10691] Event [1136,0,4288]: 1 finished unit Radar Tower [f=0010726] [10726] Event [3528,-1,3816]: 0 finished unit Urchin [f=0010731] [10731] Event [5384,0,2952]: 0 finished unit Wind/Tidal Generator [f=0010779] [10779] Event [2520,0,1432]: 1 finished unit Wind/Tidal Generator [f=0010806] [10806] Event [1016,0,824]: 1 finished unit Wind/Tidal Generator [f=0010812] [10812] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0010818] [10818] Event [4920,0,4392]: 0 finished unit Caretaker [f=0010984] [10984] Event [5272,0,3080]: 0 finished unit Wind/Tidal Generator [f=0011014] [11014] Event [2568,0,1512]: 1 finished unit Wind/Tidal Generator [f=0011078] [11078] Event [4920,-1,4728]: 0 finished unit Urchin [f=0011176] [11176] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0011211] [11211] Event [4776.05518,-21.205309,4356]: 0 finished unit Scallop [f=0011256] [11256] Event [2488,0,1560]: 1 finished unit Wind/Tidal Generator [f=0011256] [11256] Event [3872,0,2160]: 1 finished unit Radar Tower [f=0011298] [11298] Event [920,0,920]: 1 finished unit Wind/Tidal Generator [f=0011436] [11436] Event [1624,0,728]: 1 finished unit Wind/Tidal Generator [f=0011499] [11499] Event [2440,0,1480]: 1 finished unit Wind/Tidal Generator [f=0011566] [11566] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0011582] [11582] Event [1432,-20,832]: 1 finished unit Seawolf [f=0011648] [11648] Event [4776.05518,-21.205309,4356]: 0 finished unit Scallop [f=0011694] [11694] Event [2456,0,1176]: 1 finished unit Wind/Tidal Generator [f=0011763] [11763] Event [1704,0,776]: 1 finished unit Wind/Tidal Generator [f=0011859] [11859] Event [2504,0,1256]: 1 finished unit Wind/Tidal Generator [f=0012007] [12007] Event [1432,-20,832]: 1 finished unit Seawolf [f=0012024] [12024] Event [2424,0,1304]: 1 finished unit Wind/Tidal Generator [f=0012121] [12121] Event [1784,0,824]: 1 finished unit Wind/Tidal Generator [f=0012189] [12189] Event [2376,0,1224]: 1 finished unit Wind/Tidal Generator [f=0012286] [12286] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [f=0012311] [12311] Event [4528,0,1024]: 1 finished unit Radar Tower [f=0012385] [12385] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0012405] [12405] Event [3032,80.5379639,5080]: 0 finished unit Wind/Tidal Generator [f=0012425] [12425] Event [1864,0,872]: 1 finished unit Wind/Tidal Generator [f=0012458] [12458] Event [1048,0,776]: 1 finished unit Wind/Tidal Generator [f=0012459] [12459] Event [1432,-20,832]: 1 finished unit Seawolf [f=0012503] [12503] Event [968,0,840]: 1 finished unit Wind/Tidal Generator [f=0012648] [12648] Event [1944,0,904]: 1 finished unit Wind/Tidal Generator [f=0012651] [12651] Event [3016,81.2731323,5032]: 0 finished unit Wind/Tidal Generator [f=0012741] [12741] Event [680,0,4520]: 1 finished unit Wind/Tidal Generator [f=0012751] [12751] Event [808,0,984]: 1 finished unit Wind/Tidal Generator [f=0012772] [12772] Event [1432,-20,832]: 1 finished unit Seawolf [f=0012814] [12814] Event [904,0,1016]: 1 finished unit Wind/Tidal Generator [f=0012878] [12878] Event [5540.3916,-121.3571,1180.05164]: 0 lost unit Conch [f=0012888] [12888] Event [2024,0,952]: 1 finished unit Wind/Tidal Generator [f=0012936] [12936] Event [728,0,4600]: 1 finished unit Wind/Tidal Generator [f=0012975] [12975] Event [824,0,1080]: 1 finished unit Wind/Tidal Generator [f=0013035] [13035] Event [1432,0,832]: 1 finished unit Mariner [f=0013045] [13045] Event [3016,81.5299377,4984]: 0 finished unit Wind/Tidal Generator [f=0013101] [13101] Event [648,0,4648]: 1 finished unit Wind/Tidal Generator [f=0013111] [13111] Event [2104,0,1000]: 1 finished unit Wind/Tidal Generator [f=0013135] [13135] Event [4776.05518,-21.205309,4356]: 0 finished unit Scallop [f=0013229] [13229] Event [744,0,1144]: 1 finished unit Wind/Tidal Generator [f=0013266] [13266] Event [600,0,4568]: 1 finished unit Wind/Tidal Generator [f=0013266] [13266] Event [5144,9.52874756,4416]: 0 finished unit Fusion Reactor [f=0013329] [13329] Event [2184,0,1048]: 1 finished unit Wind/Tidal Generator [f=0013388] [13388] Event [3000,81.6105042,4936]: 0 finished unit Wind/Tidal Generator [f=0013396] [13396] Event [1432,-20,832]: 1 finished unit Seawolf [f=0013419] [13419] Event [664,0,1208]: 1 finished unit Wind/Tidal Generator [f=0013506] [13506] Event [664,0,4712]: 1 finished unit Wind/Tidal Generator [f=0013533] [13533] Event [4776.05518,-21.205309,4356]: 0 finished unit Scallop [f=0013555] [13555] Event [2264,0,1096]: 1 finished unit Wind/Tidal Generator [f=0013647] [13647] Event [1432,-20,832]: 1 finished unit Seawolf [f=0013671] [13671] Event [712,0,4792]: 1 finished unit Wind/Tidal Generator [f=0013701] [13701] Event [3000,81.4393005,4888]: 0 finished unit Wind/Tidal Generator [f=0013827] [13827] Event [2344,0,1144]: 1 finished unit Wind/Tidal Generator [f=0013844] [13844] Event [4776.05518,-21.205309,4356]: 0 finished unit Scallop [f=0013887] [13887] Event [1432,-20,832]: 1 finished unit Seawolf [f=0013896] [13896] Event [632,0,4840]: 1 finished unit Wind/Tidal Generator [f=0013896] [13896] Event [2984,81.7766724,4840]: 0 finished unit Wind/Tidal Generator [f=0014061] [14061] Event [584,0,4760]: 1 finished unit Wind/Tidal Generator [f=0014076] [14076] Event [2984,80.9810791,4792]: 0 finished unit Wind/Tidal Generator [f=0014143] [14143] Event [4776.05518,-21.205309,4356]: 0 finished unit Scallop [f=0014343] [14343] Event [4776.05518,-21.205309,4356]: 0 finished unit Archer [f=0014539] [14539] Event [4776.05518,-21.205309,4356]: 0 finished unit Archer [f=0014565] [14565] Event [904,-1,4728]: 1 finished unit Urchin [f=0014749] [14749] Event [4776.05518,-21.205309,4356]: 0 finished unit Archer [f=0014757] [14757] Event [1432,0,832]: 1 finished unit Envoy [f=0014796] [14796] Event [2968,81.0364685,4744]: 0 finished unit Wind/Tidal Generator [f=0014846] [14846] Event [1752,-1,2856]: 1 finished unit Metal Extractor [f=0014868] [14868] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0014981] [14981] Event [4776.05518,-21.205309,4356]: 0 finished unit Archer [f=0015011] [15011] Event [1432,-20,832]: 1 finished unit Seawolf [f=0015034] [15034] Event [2952,80.7998047,4696]: 0 finished unit Wind/Tidal Generator [f=0015200] [15200] Event [2632,-1,3096]: 1 lost unit Metal Extractor [f=0015231] [15231] Event [1432,0,832]: 1 finished unit Mariner [f=0015248] [15248] Event [2952,79.0625916,4648]: 0 finished unit Wind/Tidal Generator [f=0015265] [15265] Event [4776.05518,-21.205309,4356]: 0 finished unit Archer [f=0015337] [15337] Event [2374.61646,2.33900881,3009.18213]: 1 lost unit Mariner [f=0015468] [15468] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0015469] [15469] Event [2936,78.4079895,4600]: 0 finished unit Wind/Tidal Generator [f=0015477] [15477] Event [1432,-20,832]: 1 finished unit Seawolf [f=0015488] [15488] Event [3864,-84.576935,3960]: 0 finished unit Energy Pylon [f=0015523] [15523] Event [4776.05518,-21.205309,4356]: 0 finished unit Archer [f=0015717] [15717] Event [1432,-20,832]: 1 finished unit Seawolf [f=0015795] [15795] Event [2677.21216,-84.847183,2846.3916]: 0 lost unit Duck [f=0015844] [15844] Event [4776.05518,-21.205309,4356]: 0 finished unit Buoy [f=0015957] [15957] Event [1432,-20,832]: 1 finished unit Seawolf [f=0015977] [15977] Event [2780.0769,-20.044592,2907.54614]: 1 lost unit Seawolf [f=0016038] [16038] Event [2502.93799,-20,2704.98804]: 1 lost unit Seawolf [f=0016197] [16197] Event [1432,-20,832]: 1 finished unit Seawolf [f=0016203] [16203] Event [4776.05518,-21.205309,4356]: 0 finished unit Buoy [f=0016417] [16417] Event [1432,0,832]: 1 finished unit Mariner [f=0016654] [16654] Event [4776.05518,-21.205309,4356]: 0 finished unit Buoy [f=0016661] [16661] Event [1432,-20,832]: 1 finished unit Seawolf [f=0016733] [16733] Event [3528,-50.563721,4856]: 0 finished unit Energy Pylon [f=0016847] [16847] Event [1128,0,1064]: 1 finished unit Caretaker [f=0016851] [16851] Event [2044.52124,-85.172028,2679.77637]: 0 lost unit Duck [f=0016882] [16882] Event [1889.44055,-20,2611.79761]: 1 lost unit Seawolf [f=0016892] [16892] Event [1894.29932,-20,2552.90796]: 1 lost unit Seawolf [f=0016943] [16943] Event [1881.76038,-85.12516,2699.48535]: 0 lost unit Duck [f=0016961] [16961] Event [1752,-1,2856]: 1 lost unit Metal Extractor [f=0016967] [16967] Event [1677.17639,-85.172028,2708.6731]: 0 lost unit Duck [f=0016973] [16973] Event [1432,-20,832]: 1 finished unit Seawolf [f=0017020] [17020] Event [1571.80908,-85.177063,2648.34204]: 0 lost unit Duck [f=0017047] [17047] Event [4776.05518,-21.205309,4356]: 0 finished unit Buoy [f=0017093] [17093] Event [1144,0,984]: 1 finished unit Caretaker [f=0017117] [17117] Event [1636.10059,-85.042557,2487.56152]: 0 lost unit Duck [f=0017180] [17180] Event [4984,-85.141815,3896]: 0 finished unit Energy Pylon [f=0017211] [17211] Event [1432,-20,832]: 1 finished unit Seawolf [f=0017293] [17293] Event [1648.54492,-85.169373,2563.23608]: 0 lost unit Archer [f=0017373] [17373] Event [1432,-20,832]: 1 finished unit Seawolf [f=0017381] [17381] Event [1040,0,2672]: 1 lost unit Radar Tower [f=0017397] [17397] Event [4776.05518,-21.205309,4356]: 0 finished unit Buoy [f=0017526] [17526] Event [1432,0,832]: 1 finished unit Mariner [f=0017615] [17615] Event [920,-1,2344]: 1 lost unit Urchin [f=0017688] [17688] Event [1432,-20,832]: 1 finished unit Seawolf [f=0017735] [17735] Event [1120.26379,-65.243523,2447.71826]: 0 lost unit Archer [f=0017739] [17739] Event [808,0,2264]: 1 lost unit Wind/Tidal Generator [f=0017740] [17740] Event [4456,-72.205872,4712]: 0 finished unit Energy Pylon [f=0017744] [17744] Event [888,0,2216]: 1 lost unit Wind/Tidal Generator [f=0017788] [17788] Event [936,0,2120]: 1 lost unit Wind/Tidal Generator [f=0017832] [17832] Event [936,-1,2056]: 1 lost unit Metal Extractor [f=0017853] [17853] Event [1432,-20,832]: 1 finished unit Seawolf [f=0017881] [17881] Event [4776.05518,-21.205309,4356]: 0 finished unit Buoy [f=0017883] [17883] Event [744,-1,2248]: 1 lost unit Metal Extractor [f=0018018] [18018] Event [1432,-20,832]: 1 finished unit Seawolf [f=0018028] [18028] Event [940.757935,-73.203033,2065.50684]: 0 lost unit Archer [f=0018093] [18093] Event [5528,7.06140137,1800]: 0 lost unit Metal Extractor [f=0018115] [18115] Event [910.580994,-20,1977.1217]: 1 lost unit Seawolf [f=0018115] [18115] Event [775.796204,-20,1975.99182]: 1 lost unit Seawolf [f=0018142] [18142] Event [859.998291,-84.187202,1956.21375]: 0 lost unit Scallop [f=0018154] [18154] Event [781.278381,-11.902116,1963.35547]: 0 lost unit Archer [f=0018165] [18165] Event [1016.25403,-20,1888.11853]: 1 lost unit Seawolf [f=0018170] [18170] Event [846.477112,-85.022873,1867.125]: 0 lost unit Scallop [f=0018183] [18183] Event [1432,-20,832]: 1 finished unit Seawolf [f=0018225] [18225] Event [902.911072,-84.814018,1844.0697]: 0 lost unit Scallop [f=0018246] [18246] Event [953.752747,-20,1834.2926]: 1 lost unit Seawolf [f=0018249] [18249] Event [4776.05518,-21.205309,4356]: 0 finished unit Buoy [f=0018254] [18254] Event [1040.09448,-20,1662.16565]: 1 lost unit Seawolf [f=0018260] [18260] Event [762.603577,-12.265906,1904.59875]: 0 lost unit Archer [f=0018336] [18336] Event [1432,0,832]: 1 finished unit Mariner [f=0018337] [18337] Event [1205.72632,-20,1690.3988]: 1 lost unit Seawolf [f=0018423] [18423] Event [1048.43176,-82.532608,1811.19031]: 0 lost unit Scallop [f=0018493] [18493] Event [1037.42041,-78.010803,1895.17676]: 0 lost unit Scallop [f=0018497] [18497] Event [1432,-20,832]: 1 finished unit Seawolf [f=0018500] [18500] Event [1041.63672,-20,1699.69263]: 1 lost unit Seawolf [f=0018566] [18566] Event [949.351746,-12.238393,1891.21265]: 0 lost unit Archer [f=0018572] [18572] Event [964.624146,-20,1889.54565]: 1 lost unit Seawolf [f=0018595] [18595] Event [905.803711,-11.925215,1920.75659]: 0 lost unit Archer [f=0018608] [18608] Event [938.618958,-20,1961.02686]: 1 lost unit Seawolf [f=0018612] [18612] Event [906.838989,-20,1957.4823]: 1 lost unit Seawolf [f=0018644] [18644] Event [725.8479,-11.697376,1902.11475]: 0 lost unit Archer [f=0018652] [18652] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0018662] [18662] Event [1432,-20,832]: 1 finished unit Seawolf [f=0018673] [18673] Event [1012.06555,-57.39669,2031.46667]: 0 lost unit Scallop [f=0018774] [18774] Event [5416,-85.056213,3032]: 0 finished unit Energy Pylon [f=0018828] [18828] Event [1432,-20,832]: 1 finished unit Seawolf [f=0018890] [18890] Event [5304,-1,2808]: 0 lost unit Urchin [f=0018992] [18992] Event [1432,-20,832]: 1 finished unit Seawolf [f=0019043] [19043] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0019125] [19125] Event [1208,0,1080]: 1 finished unit Caretaker [f=0019162] [19162] Event [1632,0,1888]: 1 finished unit Radar Tower [f=0019214] [19214] Event [1432,0,832]: 1 finished unit Mariner [f=0019255] [19255] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0019298] [19298] Event [5400,-1,2872]: 0 lost unit Metal Extractor [f=0019361] [19361] Event [1432,-20,832]: 1 finished unit Seawolf [f=0019452] [19452] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0019496] [19496] Event [1432,-20,832]: 1 finished unit Seawolf [f=0019581] [19581] Event [4360,-1,4216]: 0 finished unit Urchin [f=0019627] [19627] Event [5400,-1,2872]: 0 lost unit Metal Extractor [f=0019631] [19631] Event [1432,-20,832]: 1 finished unit Seawolf [f=0019690] [19690] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0019766] [19766] Event [1432,-20,832]: 1 finished unit Seawolf [f=0019802] [19802] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0019864] [19864] Event [5080,5.62127686,4496]: 0 finished unit Fusion Reactor [f=0019905] [19905] Event [1432,0,832]: 1 finished unit Mariner [f=0019934] [19934] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0020032] [20032] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0020080] [20080] Event [1432,-20,832]: 1 finished unit Seawolf [f=0020083] [20083] Event [5384,0,2952]: 0 lost unit Wind/Tidal Generator [f=0020093] [20093] Event [5336,0,2984]: 0 lost unit Wind/Tidal Generator [f=0020137] [20137] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0020207] [20207] Event [4600,-1,2248]: 1 finished unit Urchin [f=0020237] [20237] Event [1432,-20,832]: 1 finished unit Seawolf [f=0020242] [20242] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0020347] [20347] Event [4776.05518,-21.205309,4356]: 0 finished unit Duck [f=0020390] [20390] Event [1432,-20,832]: 1 finished unit Seawolf [f=0020450] [20450] Event [1000,-1,2504]: 1 finished unit Urchin [f=0020534] [20534] Event [1432,-20,832]: 1 finished unit Seawolf [f=0020656] [20656] Event [1432,0,832]: 1 finished unit Mariner [f=0020737] [20737] Event [5288,0,3016]: 0 lost unit Wind/Tidal Generator [f=0020801] [20801] Event [1432,-20,832]: 1 finished unit Seawolf [f=0020809] [20809] Event [944,0,2816]: 1 finished unit Radar Tower [f=0020936] [20936] Event [1432,-20,832]: 1 finished unit Seawolf [f=0021124] [21124] Event [952,0,1992]: 1 finished unit Wind/Tidal Generator [f=0021318] [21318] Event [1000,0,2072]: 1 finished unit Wind/Tidal Generator [f=0021441] [21441] Event [1432,0,832]: 1 finished unit Envoy [f=0021493] [21493] Event [920,0,2120]: 1 finished unit Wind/Tidal Generator [f=0021531] [21531] Event [2219.78589,-85.166992,2283.29736]: 0 lost unit Duck [f=0021542] [21542] Event [2435.97559,-85.165466,2461.57349]: 0 lost unit Duck [f=0021561] [21561] Event [2179.24072,-85.154068,2269.74414]: 0 lost unit Duck [f=0021596] [21596] Event [1432,-20,832]: 1 finished unit Seawolf [f=0021606] [21606] Event [2054.32568,-85.177063,2204.30273]: 0 lost unit Duck [f=0021653] [21653] Event [1980.27271,-85.177063,2143.49146]: 0 lost unit Duck [f=0021659] [21659] Event [872,0,2040]: 1 finished unit Wind/Tidal Generator [f=0021675] [21675] Event [2041.98315,-85.365593,2217.875]: 0 lost unit Duck [f=0021680] [21680] Event [2008.2262,-85.177063,2371.07471]: 0 lost unit Duck [f=0021681] [21681] Event [1986.73206,-85.350449,2125.31567]: 0 lost unit Duck [f=0021697] [21697] Event [2029.52283,-85.176758,2415.68799]: 0 lost unit Duck [f=0021731] [21731] Event [1432,-20,832]: 1 finished unit Seawolf [f=0021746] [21746] Event [2035.47925,0,2216.93994]: 1 lost unit Mariner [f=0021798] [21798] Event [2233.61401,-14.645147,2735.77563]: 0 lost unit Buoy [f=0021801] [21801] Event [2159.65405,-14.424356,2782.80957]: 0 lost unit Buoy [f=0021839] [21839] Event [760,0,2184]: 1 finished unit Wind/Tidal Generator [f=0021856] [21856] Event [1432,0,832]: 1 finished unit Mariner [f=0021859] [21859] Event [2303.34668,-15.221354,2623.82495]: 0 lost unit Buoy [f=0021867] [21867] Event [2254.94775,-15.074581,2662.66528]: 0 lost unit Buoy [f=0021872] [21872] Event [2146.50879,-16.148563,2860.51416]: 0 lost unit Buoy [f=0021901] [21901] Event [2424.56006,-39.376495,2605.03857]: 0 lost unit Buoy [f=0021943] [21943] Event [2297.06396,-14.645928,2875.78174]: 0 lost unit Buoy [f=0021972] submarines [f=0022001] [22001] Event [1432,-20,832]: 1 finished unit Seawolf [f=0022004] [22004] Event [808,0,2264]: 1 finished unit Wind/Tidal Generator [f=0022135] [22135] Event [1432,-20,832]: 1 finished unit Seawolf [f=0022169] [22169] Event [728,0,2312]: 1 finished unit Wind/Tidal Generator [f=0022172] <[XIII]_Axel> damn thats gg [f=0022194] <[XIII]_Axel> lol [f=0022222] [22222] Event [undefined]: [XIII]_Axel resigned [f=0022222] game_message: [XIII]_Axel has been destroyed! [f=0022222] game_message: dyth68 wins! [f=0022222] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022222] Part| Total Time|Time of the last 0.5s [f=0022222] Draw 12706.84ms 10.82% [f=0022222] Lua 27920.65ms 42.01% [f=0022222] Misc::Profiler::AddTime 70.93ms 0.10% [f=0022222] Sim 30228.28ms 77.66% [f=0022222] [22222] Received game_message: [XIII]_Axel has been destroyed! [f=0022222] [22222] Received game_message: dyth68 wins! [f=0022223] [22223] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0022223] [22223] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0022223] [22223] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022223] [22223] Game End Stats Values: 2,2190,2180,2180,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.54666662,7.62666607,7.62666607,7.54666662,2000,2000,2000,2000,6.26666689,6.26666689,6.26666689,6.26666689,80,70,70,80,0,0,0,0,110,110,110,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022223] [22223] Game End Stats Values: 3,2380,2390,2390,2380,0.4442392,0.56610262,0.56610262,0.4442392,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.5199995,9.59999943,9.59999943,9.5199995,2000,2000,2000,2000,9.09628296,9.10440636,9.10440636,9.09628296,160,170,170,160,0,0,0,0,220,220,220,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022223] [22223] Game End Stats Values: 4,2565,2460,2460,2565,3.26066494,4.3436389,4.3436389,3.26066494,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2000008,11.920001,11.920001,11.2000008,2000,2000,2000,2000,10.1877623,10.2518358,10.2518358,10.1877623,310,170,170,310,0,0,0,0,255,290,290,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022223] [22223] Game End Stats Values: 5,2675,2735,2735,2675,6.07816935,9.66807461,9.66807461,6.07816935,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,12.8000011,12.8000011,11.6000013,2000,2000,2000,2000,10.8545008,10.8882942,10.8882942,10.8545008,310,370,370,310,0,0,0,0,365,365,365,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022223] [22223] Game End Stats Values: 6,2940,2905,2905,2940,12.8826265,16.2123413,16.2123413,12.8826265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4030313,14.4106588,14.4106588,13.4030313,2000,2000,2000,2000,12.4536304,12.4362841,12.4362841,12.4536304,540,470,470,540,0,0,0,0,400,435,435,400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022223] [22223] Game End Stats Values: 7,3100,3085,3085,3100,23.9748898,22.596077,22.596077,23.9748898,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1994638,15.1159964,15.1159964,13.1994638,2000,2000,2000,2000,12.7394838,13.8922482,13.8922482,12.7394838,700,540,540,700,0,0,0,0,400,545,545,400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022223] [22223] Game End Stats Values: 8,3180,3285,3285,3180,37.6528969,26.4318161,26.4318161,37.6528969,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.2150478,15.6116056,15.6116056,13.2150478,2000,2055,2055,2000,12.9118671,15.8557158,15.8557158,12.9118671,780,610,610,780,0,0,0,0,400,620,620,400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022223] [22223] Game End Stats Values: 9,3180,3600,3600,3180,51.8847961,29.9587669,29.9587669,51.8847961,0,0,0,0,0,0,0,0,0,0,0,0,0,54.1490746,54.1490746,0,0,120,120,0,13.2812719,16.3179379,16.3179379,13.2812719,2000,2110,2110,2000,12.9487944,16.2351303,16.2351303,12.9487944,780,680,680,780,0,0,0,0,400,690,690,400,0,0,0,0,0,0,0,0,54.1490746,0,0,54.1490746 [f=0022223] [22223] Game End Stats Values: 10,3220,3805,3805,3220,67.7022018,36.562809,36.562809,67.7022018,0,0,0,0,0,0,0,0,0,0,0,0,0,461.447235,461.447235,0,0,120,120,0,13.4840803,19.1610813,19.1610813,13.4840803,2000,2110,2110,2000,13.0544958,16.4402695,16.4402695,13.0544958,820,850,850,820,0,240,240,0,400,725,725,400,240,0,0,240,0,0,0,0,472.305054,0,0,472.305054 [f=0022223] [22223] Game End Stats Values: 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41,11810,11940,11940,11810,2044.86707,1326.41028,1326.41028,2044.86707,0,0,0,0,0,0,0,0,213.755035,1025.27527,1025.27527,213.755035,3008.85718,4181.6084,4181.6084,3008.85718,840,480,480,840,90.8692856,61.8297806,61.8297806,90.8692856,2415,2995,2995,2415,31.7915955,42.2801094,42.2801094,31.7915955,4860,6210,6210,4860,2555.25,2448,2448,2555.25,3695,2255,2255,3695,2448,3468.58325,3468.58325,2448,136.503357,1131.67102,1131.67102,136.503357,4510.54395,3411.72339,3411.72339,4510.54395 [f=0022223] [22223] Game End Stats Values: 42,10375,11260,11260,10375,2190.79736,1398.54749,1398.54749,2190.79736,0,0,0,0,0,0,0,0,213.755035,1025.27527,1025.27527,213.755035,4476.68359,6038.06445,6038.06445,4476.68359,840,480,480,840,91.3124313,59.8651047,59.8651047,91.3124313,2415,2995,2995,2415,30.3953629,33.0424118,33.0424118,30.3953629,3500,5530,5530,3500,3655.25,4183,4183,3655.25,3620,2255,2255,3620,4183,4788.58301,4788.58301,4183,136.503357,1157.92102,1157.92102,136.503357,6576.00293,5015.74219,5015.74219,6576.00293 [f=0022223] [22223] Game End Stats Values: 43,9435,11040,11040,9435,2341.47754,1467.18909,1467.18909,2341.47754,0,0,0,0,0,0,0,0,213.755035,1025.27527,1025.27527,213.755035,4978.79004,6874.31934,6874.31934,4978.79004,720,480,480,720,92.292717,59.9432182,59.9432182,92.292717,2415,2995,2995,2415,30.0453396,36.4427948,36.4427948,30.0453396,2480,5310,5310,2480,4535.25,5403,5403,4535.25,3820,2255,2255,3820,5403,5668.58301,5668.58301,5403,136.503357,1245.92102,1245.92102,136.503357,7481.06299,5748.521,5748.521,7481.06299 [f=0022223] [22223] Game End Stats Values: 44,9440,11770,11770,9440,2496.36035,1501.29407,1501.29407,2496.36035,0,0,0,0,0,0,0,0,213.755035,1025.27527,1025.27527,213.755035,4978.79004,6939.36328,6939.36328,4978.79004,720,480,480,720,92.0729904,59.9257088,59.9257088,92.0729904,2415,3230,3230,2415,30.3255177,41.2903633,41.2903633,30.3255177,2560,5730,5730,2560,4535.25,5478,5478,4535.25,3745,2330,2330,3745,5478,5668.58301,5668.58301,5478,136.503357,1458.92102,1458.92102,136.503357,7557.87646,5748.521,5748.521,7557.87646 [f=0022223] [22223] Game End Stats Values: 45,9640,12725,12725,9640,2636.36035,1520.72595,1520.72595,2636.36035,0,0,0,0,0,0,0,0,213.755035,1025.27527,1025.27527,213.755035,4978.79004,7024.55371,7024.55371,4978.79004,840,480,480,840,85.9608154,59.4386711,59.4386711,85.9608154,2415,3230,3230,2415,27.3333378,49.3621407,49.3621407,27.3333378,2640,6610,6610,2640,4535.25,5505.5,5505.5,4535.25,3745,2405,2405,3745,5505.5,5668.58301,5668.58301,5505.5,136.503357,1749.17102,1749.17102,136.503357,7643.06689,5748.521,5748.521,7643.06689 [f=0022223] [22223] Game End Stats Values: 46,10970,13485,13485,10970,2804.0603,1538.77979,1538.77979,2804.0603,0,0,0,0,0,0,0,0,213.755035,1025.27527,1025.27527,213.755035,4978.79004,7045.79346,7045.79346,4978.79004,840,600,600,840,109.944649,59.3555679,59.3555679,109.944649,2415,3230,3230,2415,29.1799946,51.5369759,51.5369759,29.1799946,3040,7250,7250,3040,4535.25,5540.5,5540.5,4535.25,4675,2405,2405,4675,5575.5,5668.58301,5668.58301,5575.5,136.503357,2061.4209,2061.4209,136.503357,7669.39404,5748.521,5748.521,7669.39404 [f=0022223] [22223] Game End Stats Values: 47,11050,14245,14245,11050,2973.62231,1557.46082,1557.46082,2973.62231,0,0,0,0,0,0,0,0,213.755035,1025.27527,1025.27527,213.755035,4978.79004,7045.79346,7045.79346,4978.79004,840,720,720,840,117.595795,59.3617477,59.3617477,117.595795,2415,3230,3230,2415,29.3041077,50.9454231,50.9454231,29.3041077,3120,7890,7890,3120,4535.25,5540.5,5540.5,4535.25,4675,2405,2405,4675,5575.5,5668.58301,5668.58301,5575.5,136.503357,2362.4209,2362.4209,136.503357,7669.39404,5748.521,5748.521,7669.39404 [f=0022223] [22223] Game End Stats Values: 48,11015,14775,14775,11015,3143.85107,1568.08826,1568.08826,3143.85107,0,0,0,0,0,0,0,0,213.755035,1025.27527,1025.27527,213.755035,4978.79004,7066.05566,7066.05566,4978.79004,840,720,720,840,116.660545,59.3637276,59.3637276,116.660545,2415,3285,3285,2415,29.3485603,64.4420547,64.4420547,29.3485603,3120,8330,8330,3120,4535.25,5575.5,5575.5,4535.25,4640,2440,2440,4640,5610.5,5668.58301,5668.58301,5610.5,136.503357,2876.9209,2876.9209,136.503357,7693.92285,5748.521,5748.521,7693.92285 [f=0022223] [22223] Game End Stats Values: 49,10775,15915,15915,10775,3314.47607,1575.10889,1575.10889,3314.47607,0,0,0,0,0,0,0,0,213.755035,1025.27527,1025.27527,213.755035,5110.21973,7363.22998,7363.22998,5110.21973,840,720,720,840,117.06131,61.3347969,61.3347969,117.06131,2415,3285,3285,2415,29.3750343,59.8180275,59.8180275,29.3750343,2880,9400,9400,2880,4535.25,5815.5,5815.5,4535.25,4640,2510,2510,4640,5850.5,5668.58301,5668.58301,5850.5,136.503357,3321.4209,3321.4209,136.503357,7996.65088,5964.28369,5964.28369,7996.65088 [f=0022223] [22223] Game End Stats Values: 50,8195,16460,16460,8195,3485.46729,1590.43518,1590.43518,3485.46729,0,0,0,0,0,0,0,0,213.755035,1025.27527,1025.27527,213.755035,5516.03516,10155.8389,10155.8389,5516.03516,840,720,720,840,117.432281,64.4843445,64.4843445,117.432281,2415,3285,3285,2415,29.399498,53.842247,53.842247,29.399498,300,9840,9840,300,4735.25,8395.5,8395.5,4735.25,4640,2615,2615,4640,8430.5,5868.58301,5868.58301,8430.5,136.503357,3644.47461,3644.47461,136.503357,10799.6045,6500.73242,6500.73242,10799.6045 [f=0022223] [22223] Game End Stats Values: 51,8195,16715,16715,8195,3553.49292,1603.24097,1603.24097,3553.49292,0,0,0,0,0,0,0,0,213.755035,1025.27527,1025.27527,213.755035,5516.03516,10155.8389,10155.8389,5516.03516,840,720,720,840,116.498497,66.7699509,66.7699509,116.498497,2415,3285,3285,2415,29.3376637,46.009304,46.009304,29.3376637,300,10060,10060,300,4735.25,8395.5,8395.5,4735.25,4640,2650,2650,4640,8430.5,5868.58301,5868.58301,8430.5,136.503357,3728.72461,3728.72461,136.503357,10799.6045,6500.73242,6500.73242,10799.6045 [f=0022245] !transmitlobby @voice@buildUnit@remove;amphcon [f=0022245] !transmitlobby @voice@buildUnit@remove;amphraid [f=0022245] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0022245] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0022245] !transmitlobby @voice@buildUnit@remove;amphriot [f=0022245] !transmitlobby @voice@buildUnit@remove;amphassault [f=0022245] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0022245] !transmitlobby @voice@buildUnit@remove;amphaa [f=0022245] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0022245] !transmitlobby @voice@buildUnit@remove;amphtele [f=0022245] !transmitlobby @voice@buildUnit@reload [f=0022264] [22264] Event [3848,-1,3768]: 0 lost unit Urchin [f=0022270] [22270] Event [1432,-20,832]: 1 finished unit Seawolf [f=0022334] [22334] Event [680,0,2232]: 1 finished unit Wind/Tidal Generator [f=0022404] [22404] Event [1432,-20,832]: 1 finished unit Seawolf [f=0022407] Player dyth68 left the game: normal quit [f=0022407] [22407] Event [undefined]: dyth68 quit [f=0022442] Spectator [XIII]_Axel left the game: normal quit [f=0022442] [22442] Event [undefined]: [XIII]_Axel quit [f=0022448] No clients connected, shutting down server [f=0022448] Server shutdown [f=0022529] [22529] Event [1432,0,832]: 1 finished unit Mariner [f=0022674] [22674] Event [1432,-20,832]: 1 finished unit Seawolf [f=0022809] [22809] Event [1432,-20,832]: 1 finished unit Seawolf [f=0022944] [22944] Event [1432,-20,832]: 1 finished unit Seawolf [f=0023079] [23079] Event [1432,-20,832]: 1 finished unit Seawolf [f=0023204] [23204] Event [1432,0,832]: 1 finished unit Mariner [f=0023349] [23349] Event [1432,-20,832]: 1 finished unit Seawolf [f=0023484] [23484] Event [1432,-20,832]: 1 finished unit Seawolf [f=0023619] [23619] Event [1432,-20,832]: 1 finished unit Seawolf [f=0023754] [23754] Event [1432,-20,832]: 1 finished unit Seawolf [f=0023879] [23879] Event [1432,0,832]: 1 finished unit Mariner [f=0024024] [24024] Event [1432,-20,832]: 1 finished unit Seawolf [f=0024159] [24159] Event [1432,-20,832]: 1 finished unit Seawolf [f=0024294] [24294] Event [1432,-20,832]: 1 finished unit Seawolf [f=0024429] [24429] Event [1432,-20,832]: 1 finished unit Seawolf [f=0024554] [24554] Event [1432,0,832]: 1 finished unit Mariner [f=0024726] [24726] Event [1432,-20,832]: 1 finished unit Seawolf [f=0024901] [24901] Event [1432,-20,832]: 1 finished unit Seawolf [f=0025080] [25080] Event [1432,-20,832]: 1 finished unit Seawolf [f=0025258] [25258] Event [1432,-20,832]: 1 finished unit Seawolf [f=0025419] [25419] Event [1432,0,832]: 1 finished unit Mariner [f=0025595] [25595] Event [1432,-20,832]: 1 finished unit Seawolf [f=0025772] [25772] Event [1432,-20,832]: 1 finished unit Seawolf [f=0025950] [25950] Event [1432,-20,832]: 1 finished unit Seawolf [f=0026034] Autoquit sending quit command. [f=0026034] [QuitAction] user exited to system [f=0026034] [SpringApp::Kill][1] fromRun=1 [f=0026034] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026034] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026034] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026034] [ThreadPool::SetThreadCount][2] workers=0 [f=0026034] [SpringApp::Kill][2] [f=0026034] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026034] [Game::KillLua][3] dtor=0 luaUI=0x538a4eb0 [f=0026034] Start widgetHandler:Shutdown [f=0026034] Shutdown - SaveOrderList Complete [f=0026034] Writing last game win data [f=0026034] Shutdown - SaveConfigData Complete [f=0026034] Shutdown Widget - Chili Highlight [f=0026034] Shutdown Widget - Save/Load API [f=0026034] Shutdown Widget - Custom Markers [f=0026034] Shutdown Widget - EPIC Menu [f=0026034] Shutdown Widget - Chili Minimap [f=0026034] Shutdown Widget - Chili Widget Selector [f=0026034] Shutdown Widget - Local Team Colors [f=0026034] Shutdown Widget - Display Keys 2 [f=0026034] Shutdown Widget - Save Game Menu [f=0026034] Shutdown Widget - HealthBars [f=0026034] Shutdown Widget - Noises [f=0026034] Shutdown Widget - Unit Icons [f=0026034] Shutdown Widget - Win Counter [f=0026034] Shutdown Widget - BuildETA [f=0026034] Shutdown Widget - SpringRTS Replay Stats [f=0026034] Shutdown Widget - Modular Comm Info [f=0026034] Shutdown Widget - CameraShake [f=0026034] Shutdown Widget - Chili Economy Panel Default [f=0026034] Shutdown Widget - Chili EndGame Window [f=0026034] Shutdown Widget - Chili Nuke Warning [f=0026034] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026034] Shutdown Widget - Chili Spectator Panels [f=0026034] Shutdown Widget - Context Menu [f=0026034] Shutdown Widget - Darkening [f=0026034] Shutdown Widget - Grab Input [f=0026034] Input grabbing is disabled! [f=0026034] Shutdown Widget - Highlight Geos [f=0026034] Shutdown Widget - Local Widgets Config [f=0026034] Shutdown Widget - Mex Placement Handler [f=0026034] Shutdown Widget - MinimapEvents [f=0026034] Shutdown Widget - Missile Silo Range [f=0026034] Shutdown Widget - Music Player [f=0026034] Shutdown Widget - Point Tracker [f=0026034] Shutdown Widget - Showeco and Grid Drawer [f=0026034] Shutdown Widget - Stereo3D [f=0026034] Shutdown Widget - Attack AoE [f=0026034] Shutdown Widget - Map Edge Extension [f=0026034] Shutdown Widget - Selection Send [f=0026034] Shutdown Widget - LupsManager [f=0026034] Shutdown Widget - Newton Firezone [f=0026034] Shutdown Widget - Chili Pro Console [f=0026034] Shutdown Widget - Chili Crude Player List [f=0026034] Shutdown Widget - Lasso Terraform GUI [f=0026034] Shutdown Widget - Chili Framework [f=0026034] Shutdown Widget - Lups [f=0026034] Shutdown Widget - Chili Core Selector [f=0026034] Shutdown Widget - Draw After Chili [f=0026034] Shutdown Widget - Pause Screen [f=0026034] Shutdown Widget - Layout Handler [f=0026034] Shutdown Widget - Persistent Build Height [f=0026034] Shutdown Widget - Text To Speech Control [f=0026034] End widgetHandler:Shutdown [f=0026034] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={334224,52411828} {int,ext,rec}Allocs={22801817,0,0} {chunk,block}Bytes={52411828,0} [f=0026034] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0026034] [Game::KillLua][2] dtor=0 luaRules=0x537592b0 [f=0026034] Start gadgetHandler:Shutdown [f=0026034] Shutdown - StartSetup [f=0026034] Shutdown - UnitMorph [f=0026034] Shutdown - LupsNanoSpray [f=0026034] Shutdown - Missile Silo Controller [f=0026034] Shutdown - Modular Comm Info [f=0026034] Shutdown - Terrain Texture Handler [f=0026034] Shutdown - UnitCloakShield [f=0026034] End gadgetHandler:Shutdown [f=0026034] Start gadgetHandler:Shutdown [f=0026034] Shutdown - Save/Load [f=0026034] Shutdown - UnitMorph [f=0026034] Shutdown - Modular Comm Info [f=0026034] Shutdown - Retreat Command [f=0026034] Shutdown - Shockwaves [f=0026034] Shutdown - Teleport Throw [f=0026034] Shutdown - UnitCloakShield [f=0026034] Shutdown - Lups Cloak FX [f=0026034] Shutdown - Lups [f=0026034] Shutdown - Lups Shield [f=0026034] End gadgetHandler:Shutdown [f=0026034] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22801843,0,0} {chunk,block}Bytes={0,0} [f=0026034] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22801843,0,0} {chunk,block}Bytes={0,0} [f=0026034] [Game::KillLua][4] dtor=0 [f=0026034] [Game::~CGame][1] [f=0026034] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026034] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026034] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026034] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026034] [Game::KillLua][4] dtor=1 [f=0026034] [Game::KillMisc][1] [f=0026034] [Game::KillMisc][2] [f=0026034] [Game::KillMisc][3] [f=0026034] [Game::KillRendering][1] [f=0026034] [3DOParser::Kill] allocated 10 pieces [f=0026034] [S3OParser::Kill] allocated 357 pieces [f=0026034] [AssParser::Kill] allocated 0 pieces [f=0026034] [Game::KillInterface][1] [f=0026034] [Game::KillInterface][2] [f=0026034] [Game::KillSimulation][1] [f=0026034] [Game::KillSimulation][2] [f=0026034] [CCollisionHandler] dis-/continuous tests: 0/922936 [f=0026034] [Game::KillSimulation][3] [f=0026034] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026034] [~CPathCache(24x20)] cacheHits=75 hitPercentage=35% numHashColls=0 maxCacheSize=18 [f=0026034] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026034] [~CPathCache(48x40)] cacheHits=360 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026034] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026034] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026034] [LosHandler::Kill] raycast instance cache-{hits,misses}={13985,13864}; shared=4%; cached=46% [f=0026034] [Game::KillSimulation][4] [f=0026034] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0026034] [Game::~CGame][2] [f=0026034] [Game::~CGame][3] [f=0026034] [SpringApp::Kill][3] [f=0026034] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 269623 bytes sent 217147 bytes recv'd [f=0026034] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). [f=0026034] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0026034] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [f=0026034] [SpringApp::Kill][4] font=0x4626cc90 [f=0026034] [SpringApp::Kill][5] [f=0026034] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=2811ms file="bitmaps/pd/shield2.png" indx=548 inflSize=119kb readTime=47ms file="unitpics/amphimpulse.png" indx=6166 inflSize=10kb readTime=33ms file="bitmaps/loadpictures/fire.png" indx=494 inflSize=3301kb readTime=27ms file="luaui/widgets/unit_decloak_range.lua" indx=4656 inflSize=3kb readTime=22ms file="luaui/widgets/tipdispenser.lua" indx=4643 inflSize=15kb readTime=19ms file="luaui/widgets/gui_custom_markers.lua" indx=4557 inflSize=15kb readTime=19ms file="bitmaps/pd/bloodsplat.tga" indx=528 inflSize=16kb readTime=17ms file="unitpics/amphfloater.png" indx=6165 inflSize=10kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1282 inflSize=1690kb readTime=14ms file="luaui/widgets/ignore.lua" indx=4611 inflSize=1kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 31535049 bytes cached in 2665 files [CrashHandler] Warning: <00> /lib/x86_64-linux-gnu/libc.so.6(+0x37840) [0x7fa515b34840] killpg [CrashHandler] Warning: [00] 0x37840 ??:? [CrashHandler] Warning: <01> /lib/x86_64-linux-gnu/libpthread.so.0(+0x9495) [0x7fa515ae5495] __GI___pthread_timedjoin_ex [CrashHandler] Warning: <01> 0x9495 ??:? [CrashHandler] Warning: <02> .../spring-headless(_ZNSt6thread4joinEv+0x27) [0x10ccc37] gzclose_w [CrashHandler] Warning: [02] 0xcccc37 ??:? [CrashHandler] Warning: <03> .../spring-headless() [0x660bca] asio::execution_context::service* asio::detail::service_registry::create, asio::io_context>(void*) [CrashHandler] Warning: [03] 0x660bca ??:? [CrashHandler] Warning: <04> .../spring-headless() [0x961d67] safe_strcat [CrashHandler] Warning: [04] 0x961d67 ??:? [CrashHandler] Warning: <05> .../spring-headless() [0x965b42] safe_strcat [CrashHandler] Warning: [05] 0x965b42 ??:? [CrashHandler] Warning: <06> .../spring-headless() [0x94f789] std::_Sp_counted_ptr_inplace, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void>, std::allocator, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void> >, (__gnu_cxx::_Lock_policy)2>::_M_dispose() [CrashHandler] Warning: [06] 0x94f789 ??:? [CrashHandler] Warning: <07> /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xeb) [0x7fa515b2109b] __libc_start_main [CrashHandler] Warning: <07> 0x2409b ??:? [CrashHandler] Warning: <08> .../spring-headless(_start+0x29) [0x53c4c9] ?? [CrashHandler] Warning: <08> 0x13c4c9 ??:0 [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.go9n88hRyo/springsettings.734623.cfg demos/734623/replay.sdfz" User time (seconds): 78.28 System time (seconds): 3.61 Percent of CPU this job got: 74% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:50.25 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1873420 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 41556 Minor (reclaiming a frame) page faults: 929094 Voluntary context switches: 84226 Involuntary context switches: 45445 Swaps: 0 File system inputs: 2586384 File system outputs: 680 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0