[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.r5dbAZ6xqK/springsettings.734486.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 29700 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/734486/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Gecko Isle 1.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Gecko Isle 1.1 (checksum 26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 804ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 875ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 140ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 42ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/734486/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 144 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20a2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20a2 file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe-f14e20a2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20b2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20b2 file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe2-f14e20b2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (512ms, checksum e0144bfc)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11107,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/734486/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x53ac76c0,0x5d2f4de0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Playback paused [f=-000001] Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: 6e30045d75771e0f47e6562ab86b43a3 [f=-000001] Connection attempt from Mitr256 [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Mitr256 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from LTxJoker16 [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: LTxJoker16 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mitr256" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mitr256" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LTxJoker16" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LTxJoker16" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LTxJoker16" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LTxJoker16" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LTxJoker16" string="[Game::LoadGame][lua{Rules,Gaia}={4febdd38,4fec5628}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mitr256" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mitr256" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mitr256" string="[Game::LoadGame][lua{Rules,Gaia}={0xbaa339a0,0x7b7b4be0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [5794,77.493042,8105]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4425,79.5799637,2374]: 1 finished unit Strike Commander [f=0000000] [0] Mitr256, team: 1, elo:1624 [f=0000000] [0] LTxJoker16, team: 0, elo:1195 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000024] [24] Event [4336,76.2501144,2464]: 1 finished unit Rover Assembly [f=0000036] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000036] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000256] [256] Event [4472,79.0238953,2456]: 1 finished unit Metal Extractor [f=0000330] [330] Event [5640,76.9111633,8104]: 0 finished unit Metal Extractor [f=0000469] [469] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Mason [f=0000571] [571] Event [4648,79.3782043,2408]: 1 finished unit Metal Extractor [f=0000602] [602] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Dart [f=0000742] [742] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Dart [f=0000750] [750] Event [5848,76.2025452,8232]: 0 finished unit Metal Extractor [f=0000847] [847] Event [4552,77.1539307,2232]: 1 finished unit Metal Extractor [f=0001065] [1065] Event [5712,77.360611,8296]: 0 finished unit Shieldbot Factory [f=0001065] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0001065] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0001065] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0001065] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0001065] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0001065] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0001065] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0001065] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0001065] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0001065] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0001065] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0001065] !transmitlobby @voice@buildUnit@reload [f=0001447] [1447] Event [4552,79.6209717,2408]: 1 finished unit Solar Collector [f=0001499] [1499] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Scorcher [f=0001562] [1562] Event [5712.01855,79.6091537,8284]: 0 finished unit Convict [f=0001942] [1942] Event [5712.01855,79.6091537,8284]: 0 finished unit Convict [f=0001956] [1956] Event [4552,78.6433411,2328]: 1 finished unit Solar Collector [f=0001986] [1986] Event [5752,78.006897,8184]: 0 finished unit Wind/Tidal Generator [f=0002094] [2094] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Scorcher [f=0002225] [2225] Event [4600,74.0504456,2200]: 1 finished unit Wind/Tidal Generator [f=0002310] [2310] Event [5768,77.7050781,8120]: 0 finished unit Wind/Tidal Generator [f=0002493] [2493] Event [4680,44.1375732,2120]: 1 finished unit Wind/Tidal Generator [f=0002559] [2559] Event [5816,66.1178589,7960]: 0 finished unit Wind/Tidal Generator [f=0002582] [2582] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Scorcher [f=0002775] [2775] Event [4760,11.8954468,2056]: 1 finished unit Wind/Tidal Generator [f=0002812] [2812] Event [5816,55.9938049,7896]: 0 finished unit Wind/Tidal Generator [f=0002865] [2865] Event [7000,147.661438,8248]: 0 finished unit Metal Extractor [f=0002900] [2900] Event [5816,55.9938049,7896]: 0 lost unit Wind/Tidal Generator [f=0002928] [2928] Event [7256,66.5771484,1176]: 1 finished unit Metal Extractor [f=0003004] [3004] Event [5712.01855,79.6091537,8284]: 0 finished unit Bandit [f=0003036] [3036] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Scorcher [f=0003249] [3249] Event [5712.01855,79.6091537,8284]: 0 finished unit Bandit [f=0003490] [3490] Event [5712.01855,79.6091537,8284]: 0 finished unit Bandit [f=0003545] [3545] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Mason [f=0003572] [3572] Event [4416,78.7876892,2528]: 1 finished unit Lotus [f=0003585] [3585] Event [7096,71.1437988,1032]: 1 finished unit Metal Extractor [f=0003731] [3731] Event [5712.01855,79.6091537,8284]: 0 finished unit Bandit [f=0003971] [3971] Event [5712.01855,79.6091537,8284]: 0 finished unit Bandit [f=0003975] [3975] Event [7192,144.892578,8216]: 0 finished unit Metal Extractor [f=0004008] [4008] Event [5816,49.6479416,7880]: 0 finished unit Wind/Tidal Generator [f=0004043] [4043] Event [4256,70.1924133,2512]: 1 finished unit Lotus [f=0004212] [4212] Event [5712.01855,79.6091537,8284]: 0 finished unit Bandit [f=0004370] [4370] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Ripper [f=0004453] [4453] Event [5712.01855,79.6091537,8284]: 0 finished unit Bandit [f=0004574] [4574] Event [6152,149.839783,1016]: 1 finished unit Metal Extractor [f=0004682] [4682] Event [4768,208.018646,2336]: 1 finished unit Picket [f=0004690] [4690] Event [5712.01855,79.6091537,8284]: 0 finished unit Bandit [f=0004932] [4932] Event [4664,103.339996,2232]: 1 finished unit Wind/Tidal Generator [f=0005078] [5078] Event [4712,184.129028,2280]: 1 finished unit Wind/Tidal Generator [f=0005203] [5203] Event [5960,146.965942,1064]: 1 finished unit Metal Extractor [f=0005270] [5270] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Ripper [f=0005315] [5315] Event [4696,131.10733,2328]: 1 finished unit Wind/Tidal Generator [f=0005594] [5594] Event [2200,107.959137,2424]: 1 finished unit Metal Extractor [f=0005707] [5707] Event [4632,81.7074585,2456]: 1 finished unit Storage [f=0005772] [5772] Event [5712.01855,79.6091537,8284]: 0 finished unit Rogue [f=0005797] [5797] Event [6072,147.832031,1032]: 1 finished unit Solar Collector [f=0006060] [6060] Event [6232,151.145477,1000]: 1 finished unit Wind/Tidal Generator [f=0006121] [6121] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Ravager [f=0006134] [6134] Event [2008,109.1008,2408]: 1 finished unit Metal Extractor [f=0006148] [6148] Event [5712.01855,79.6091537,8284]: 0 finished unit Rogue [f=0006153] [6153] Event [5816,31.1410713,7800]: 0 finished unit Wind/Tidal Generator [f=0006300] [6300] Event [6312,152.33963,1000]: 1 finished unit Wind/Tidal Generator [f=0006406] [6406] Event [5816,6.28555298,7624]: 0 finished unit Wind/Tidal Generator [f=0006521] [6521] Event [5712.01855,79.6091537,8284]: 0 finished unit Rogue [f=0006570] [6570] Event [6392,152.9039,1000]: 1 finished unit Wind/Tidal Generator [f=0006620] [6620] Event [2104,108.680878,2568]: 1 finished unit Metal Extractor [f=0006825] [6825] Event [6472,153.684692,1000]: 1 finished unit Wind/Tidal Generator [f=0006864] [6864] Event [4444.52686,79.3574677,2497.28418]: 1 finished unit Strike Commander [f=0006868] [6868] Event [5816,69.1491699,8344]: 0 finished unit Storage [f=0006894] [6894] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Ravager [f=0006897] [6897] Event [5712.01855,79.6091537,8284]: 0 finished unit Rogue [f=0006921] [6921] Event [2104,108.680878,2568]: 1 lost unit Metal Extractor [f=0006926] [6926] Event [2200,107.959137,2424]: 1 lost unit Metal Extractor [f=0006965] [6965] Event [2104,108.722,2472]: 1 lost unit Solar Collector [f=0007094] [7094] Event [6552,152.064056,1000]: 1 finished unit Wind/Tidal Generator [f=0007184] [7184] Event [4576,212.664032,2592]: 1 finished unit Picket [f=0007260] [7260] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Mason [f=0007273] [7273] Event [5712.01855,79.6091537,8284]: 0 finished unit Rogue [f=0007349] [7349] Event [6632,148.258514,1016]: 1 finished unit Wind/Tidal Generator [f=0007551] [7551] Event [2104,108.603134,2392]: 1 finished unit Solar Collector [f=0007604] [7604] Event [6712,140.936127,1016]: 1 finished unit Wind/Tidal Generator [f=0007649] [7649] Event [5712.01855,79.6091537,8284]: 0 finished unit Rogue [f=0007660] [7660] Event [2160,107.704773,2544]: 1 lost unit Lotus [f=0007746] [7746] Event [5566.32568,40.2889709,7842.5083]: 0 lost unit Bandit [f=0007751] [7751] Event [4704,229.736481,2544]: 1 finished unit Picket [f=0007773] [7773] Event [5778.00781,10.0968971,7730.86768]: 0 lost unit Convict [f=0007792] [7792] Event [2223.58936,57.1364517,2688.19507]: 0 lost unit Bandit [f=0007793] [7793] Event [5738.55664,12.9163532,7739.59766]: 1 lost unit Scorcher [f=0007834] [7834] Event [5759.90381,8.88086414,7711.66553]: 1 lost unit Scorcher [f=0007843] [7843] Event [5816,6.28555298,7624]: 0 lost unit Wind/Tidal Generator [f=0007874] [7874] Event [6792,132.452393,1016]: 1 finished unit Wind/Tidal Generator [f=0008005] [8005] Event [5476.47266,11.4271889,7788.08643]: 0 lost unit Rogue [f=0008008] [8008] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Ripper [f=0008012] [8012] Event [5712.01855,79.6091537,8284]: 0 finished unit Rogue [f=0008028] [8028] Event [5498.16748,18.634531,7801.64893]: 0 lost unit Rogue [f=0008050] [8050] Event [5419.57178,12.6511908,7870.38232]: 0 lost unit Rogue [f=0008055] [8055] Event [5394.98242,8.75364304,7840.89355]: 0 lost unit Rogue [f=0008068] [8068] Event [2474.76782,9.2524395,2645.2085]: 0 lost unit Bandit [f=0008078] [8078] Event [5296.9541,6.12207651,7881.52637]: 0 lost unit Rogue [f=0008082] [8082] Event [5816,31.1410713,7800]: 0 lost unit Wind/Tidal Generator [f=0008097] [8097] Event [5827.85254,7.10981894,7707.94141]: 0 lost unit Convict [f=0008129] [8129] Event [6872,115.484924,1016]: 1 finished unit Wind/Tidal Generator [f=0008209] [8209] Event [2192,107.13295,2368]: 1 finished unit Lotus [f=0008216] [8216] Event [2473.91138,5.56241035,2891.28345]: 0 lost unit Bandit [f=0008230] [8230] Event [5816,49.6479416,7880]: 0 lost unit Wind/Tidal Generator [f=0008279] [8279] Event [5816,66.3218689,7960]: 0 lost unit Wind/Tidal Generator [f=0008335] [8335] Event [5640,76.9111633,8104]: 0 lost unit Metal Extractor [f=0008378] [8378] Event [5768,77.7135468,8120]: 0 lost unit Wind/Tidal Generator [f=0008388] [8388] Event [5876.03174,77.1199112,8183.75]: 1 lost unit Scorcher [f=0008389] [8389] Event [5752,77.456192,8184]: 0 lost unit Wind/Tidal Generator [f=0008397] [8397] Event [5712.01855,79.6042786,8284]: 0 finished unit Rogue [f=0008399] [8399] Event [6952,88.5377502,1016]: 1 finished unit Wind/Tidal Generator [f=0008429] [8429] Event [5816,74.7131348,8040]: 0 lost unit Wind/Tidal Generator [f=0008485] [8485] Event [5612.80127,76.7332535,8278.76953]: 0 lost unit Rogue [f=0008537] [8537] Event [3094.85547,6.32071877,3182.38184]: 0 lost unit Bandit [f=0008543] [8543] Event [5704.56592,79.7389603,8284.54199]: 0 lost unit Rogue [f=0008543] [8543] Event [5712.01855,79.5432358,8284]: 0 lost unit Rogue [f=0008567] [8567] Event [5712.01855,76.8454056,8284]: 0 lost unit Rogue [f=0008622] [8622] Event [5712.01855,74.4580002,8284]: 0 lost unit Rogue [f=0008646] [8646] Event [5712.01855,73.2912521,8284]: 0 lost unit Rogue [f=0008654] [8654] Event [7032,74.3391418,1016]: 1 finished unit Wind/Tidal Generator [f=0008671] [8671] Event [5712.01855,71.8427048,8284]: 0 lost unit Rogue [f=0008692] [8692] Event [5609.51611,76.8842621,8148.63281]: 1 lost unit Ripper [f=0008697] [8697] Event [5581.29736,77.1069641,8169.10352]: 1 lost unit Scorcher [f=0008723] [8723] Event [5712.01855,79.5160294,8284]: 0 lost unit Rogue [f=0008729] [8729] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Ripper [f=0008770] [8770] Event [5669.73877,76.5416794,8133.83154]: 0 lost unit Bandit [f=0008921] [8921] Event [undefined]: LTxJoker16 resigned [f=0008921] game_message: LTxJoker16 has been destroyed! [f=0008921] game_message: Mitr256 wins! [f=0008921] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008921] Part| Total Time|Time of the last 0.5s [f=0008921] Draw 8443.60ms 27.07% [f=0008921] Lua 14676.21ms 37.16% [f=0008921] Misc::Profiler::AddTime 28.09ms 0.00% [f=0008921] Sim 14030.46ms 51.45% [f=0008921] [8921] Received game_message: LTxJoker16 has been destroyed! [f=0008921] [8921] Received game_message: Mitr256 wins! [f=0008922] [8922] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008922] [8922] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008922] [8922] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008922] [8922] Game End Stats Values: 2,1275,2075,2075,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,2000,1200,6.03999949,6.33333302,6.33333302,6.03999949,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008922] [8922] Game End Stats Values: 3,1350,2425,2425,1350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1200,2000,2000,1200,8.78666592,9.52000046,9.52000046,8.78666592,0,200,200,0,0,0,0,0,150,225,225,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008922] [8922] Game End Stats Values: 4,2150,2425,2425,2150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,8,8,8,8,1200,2000,2000,1200,10.3999996,12.6000013,12.6000013,10.3999996,0,200,200,0,0,0,0,0,150,225,225,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008922] [8922] Game End Stats Values: 5,2270,2625,2625,2270,0,0.5210104,0.5210104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,8,9.33333302,9.33333302,8,1200,2000,2000,1200,10.3999996,12.6347351,12.6347351,10.3999996,120,330,330,120,0,0,0,0,150,295,295,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008922] [8922] Game End Stats Values: 6,2425,2860,2860,2425,5.04474735,1.78859067,1.78859067,5.04474735,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,8.80183029,11.0666666,11.0666666,8.80183029,1200,2000,2000,1200,10.7363157,12.6845064,12.6845064,10.7363157,240,460,460,240,0,0,0,0,185,400,400,185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008922] [8922] Game End Stats Values: 7,2495,3025,3025,2495,17.6099052,5.04187822,5.04187822,17.6099052,0,0,0,0,0,0,0,0,77.3667908,0,0,77.3667908,0,0,0,0,800,0,0,800,11.679862,14.403264,14.403264,11.679862,1200,2000,2000,1200,11.2376776,12.8168859,12.8168859,11.2376776,240,590,590,240,0,0,0,0,255,435,435,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008922] [8922] Game End Stats Values: 8,2645,3265,3265,2645,22.7891712,9.15617752,9.15617752,22.7891712,0,0,0,0,0,0,0,0,77.3667908,0,0,77.3667908,0,42.360218,42.360218,0,800,0,0,800,13.1267462,16.3070889,16.3070889,13.1267462,1200,2000,2000,1200,11.9186192,13.7542868,13.7542868,11.9186192,315,720,720,315,0,35,35,0,330,545,545,330,35,0,0,35,0,0,0,0,51.8412857,16.2641068,16.2641068,51.8412857 [f=0008922] [8922] Game End Stats Values: 9,2795,3550,3550,2795,24.7381611,9.63786602,9.63786602,24.7381611,0,0,0,0,0,0,0,0,108.559814,0,0,108.559814,0,42.360218,42.360218,0,800,90,90,800,10.0050602,13.8491497,13.8491497,10.0050602,1200,2000,2000,1200,12.7299337,14.8321123,14.8321123,12.7299337,465,840,840,465,0,35,35,0,330,620,620,330,35,0,0,35,0,0,0,0,51.8412857,16.2641068,16.2641068,51.8412857 [f=0008922] [8922] Game End Stats Values: 10,3055,3640,3640,3055,25.3653183,11.8835745,11.8835745,25.3653183,0,0,0,0,0,0,0,0,128.824646,0,0,128.824646,0,61.7448349,61.7448349,0,800,180,180,800,10.2427435,14.0935793,14.0935793,10.2427435,1200,2000,2000,1200,12.7884789,17.003046,17.003046,12.7884789,615,840,840,615,0,35,35,0,440,620,620,440,35,0,0,35,0,0,0,0,71.2259064,16.2641068,16.2641068,71.2259064 [f=0008922] [8922] Game End Stats Values: 11,3205,3880,3880,3205,38.9570808,15.6305828,15.6305828,38.9570808,0,0,0,0,0,0,0,0,145.636719,0,0,145.636719,0,87.5909958,87.5909958,0,800,180,180,800,14.3677502,16.7776489,16.7776489,14.3677502,1200,2000,2000,1200,15.7061176,17.2497997,17.2497997,15.7061176,765,1080,1080,765,0,35,35,0,440,620,620,440,35,0,0,35,0,0,0,0,97.0720673,16.2641068,16.2641068,97.0720673 [f=0008922] [8922] Game End Stats Values: 12,3280,4090,4090,3280,54.1423225,16.9328537,16.9328537,54.1423225,0,0,0,0,0,0,0,0,309.822052,0,0,309.822052,0,87.5909958,87.5909958,0,800,280,280,800,14.7456627,17.003994,17.003994,14.7456627,1200,2000,2000,1200,15.8123512,18.7001514,18.7001514,15.8123512,840,1080,1080,840,0,35,35,0,440,730,730,440,35,0,0,35,0,0,0,0,97.0720673,16.2641068,16.2641068,97.0720673 [f=0008922] [8922] Game End Stats Values: 13,3280,4475,4475,3280,69.6682968,18.8401775,18.8401775,69.6682968,0,0,0,0,0,0,0,0,547.348267,0,0,547.348267,0,87.5909958,87.5909958,0,800,280,280,800,15.0562048,20.1406822,20.1406822,15.0562048,1200,2000,2000,1200,15.8350658,20.0604858,20.0604858,15.8350658,840,1320,1320,840,0,35,35,0,440,875,875,440,35,0,0,35,0,0,0,0,97.0720673,16.2641068,16.2641068,97.0720673 [f=0008922] [8922] Game End Stats Values: 14,3400,4720,4720,3400,85.2501755,19.9373665,19.9373665,85.2501755,0,0,0,0,0,0,0,0,653.93103,0,0,653.93103,0,87.5909958,87.5909958,0,800,280,280,800,15.1075916,22.7452793,22.7452793,15.1075916,1200,2000,2000,1200,15.8387938,22.4998131,22.4998131,15.8387938,960,1320,1320,960,0,35,35,0,440,1120,1120,440,35,0,0,35,0,0,0,0,97.0720673,16.2641068,16.2641068,97.0720673 [f=0008922] [8922] Game End Stats Values: 15,3555,5080,5080,3555,93.5006332,33.2222557,33.2222557,93.5006332,0,0,0,0,0,0,0,0,685.681763,0,0,685.681763,0,87.5909958,87.5909958,0,800,280,280,800,15.2606802,25.1837807,25.1837807,15.2606802,1200,2000,2000,1200,15.3500319,25.0723248,25.0723248,15.3500319,1080,1570,1570,1080,0,35,35,0,475,1230,1230,475,35,0,0,35,0,0,0,0,97.0720673,16.2641068,16.2641068,97.0720673 [f=0008922] [8922] Game End Stats Values: 16,3710,5225,5225,3710,103.054161,44.8508759,44.8508759,103.054161,0,0,0,0,0,0,0,0,723.881287,0,0,723.881287,0,87.5909958,87.5909958,0,800,280,280,800,17.5562935,28.1759338,28.1759338,17.5562935,1200,2000,2000,1200,15.4369001,27.0152397,27.0152397,15.4369001,1200,1570,1570,1200,0,35,35,0,510,1375,1375,510,35,0,0,35,0,0,0,0,97.0720673,16.2641068,16.2641068,97.0720673 [f=0008922] [8922] Game End Stats Values: 17,3930,5650,5650,3930,111.808235,61.3109398,61.3109398,111.808235,0,0,0,0,0,0,0,0,723.881287,0,0,723.881287,346.559967,87.5909958,87.5909958,346.559967,800,380,380,800,17.5269871,29.921629,29.921629,17.5269871,1200,2155,2155,1200,15.3836069,26.7506714,26.7506714,15.3836069,1320,1820,1820,1320,177.333389,35,35,177.333389,610,1295,1295,610,35,177.333389,177.333389,35,0,0,0,0,131.885025,368.526184,368.526184,131.885025 [f=0008922] [8922] Game End Stats Values: 18,4170,5910,5910,4170,126.305611,90.698143,90.698143,126.305611,0,0,0,0,0,0,0,0,723.881287,0,0,723.881287,356.749634,87.5909958,87.5909958,356.749634,800,380,380,800,17.1227837,32.4930229,32.4930229,17.1227837,1200,2155,2155,1200,15.7664948,25.5591488,25.5591488,15.7664948,1560,1940,1940,1560,177.333389,35,35,177.333389,610,1435,1435,610,35,177.333389,177.333389,35,0,0,0,0,131.885025,378.715851,378.715851,131.885025 [f=0008922] [8922] Game End Stats Values: 19,3155,6025,6025,3155,139.310913,131.914215,131.914215,139.310913,0,0,0,0,0,0,0,0,723.881287,0,0,723.881287,867.221558,1048.61389,1048.61389,867.221558,800,480,480,800,14.9711018,33.3959465,33.3959465,14.9711018,1200,2155,2155,1200,15.6670198,26.3477402,26.3477402,15.6670198,615,1920,1920,615,453.333374,1050,1050,453.333374,540,1470,1470,540,1175.5,453.333374,453.333374,1175.5,0,0,0,0,1297.71387,919.663757,919.663757,1297.71387 [f=0008922] [8922] Game End Stats Values: 20,2670,6015,6015,2670,143.13797,188.846756,188.846756,143.13797,0,0,0,0,0,0,0,0,723.881287,0,0,723.881287,1255.50232,1784.61365,1784.61365,1255.50232,800,570,570,800,10.3533392,31.8037739,31.8037739,10.3533392,1200,2155,2155,1200,14.1166372,27.3955059,27.3955059,14.1166372,345,1750,1750,345,583.333374,1725.83337,1725.83337,583.333374,325,1540,1540,325,1851.33337,623.333374,623.333374,1851.33337,0,0,0,0,2071.45752,1350.51978,1350.51978,2071.45752 [f=0008922] [8922] Game End Stats Values: 21,2595,5920,5920,2595,143.13797,257.523499,257.523499,143.13797,0,0,0,0,0,0,0,0,723.881287,0,0,723.881287,1350.32739,2179.41162,2179.41162,1350.32739,800,570,570,800,8,38.7639427,38.7639427,8,1200,2155,2155,1200,12.6000004,28.8828259,28.8828259,12.6000004,270,1620,1620,270,953.333374,1837.83337,1837.83337,953.333374,325,1575,1575,325,1971.33337,993.333374,993.333374,1971.33337,0,0,0,0,2521.32739,1449.79382,1449.79382,2521.32739 [f=0008970] [8970] Event [5712,76.6053009,8296]: 0 lost unit Shieldbot Factory [f=0008970] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0008970] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0008970] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0008970] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0008970] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0008970] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0008970] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0008970] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0008970] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0008970] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0008970] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0008970] !transmitlobby @voice@buildUnit@reload [f=0009152] [9152] Event [7176,68.8342285,1112]: 1 finished unit Solar Collector [f=0009175] [9175] Event [6008,109.494476,3656]: 1 finished unit Metal Extractor [f=0009239] No clients connected, shutting down server [f=0009239] Server shutdown [f=0009479] [9479] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Ravager [f=0009697] [9697] Event [6088,108.424988,3848]: 1 finished unit Metal Extractor [f=0010162] [10162] Event [5896,108.43811,3832]: 1 finished unit Metal Extractor [f=0010229] [10229] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Ravager [f=0010590] [10590] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Mason [f=0011337] [11337] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Ripper [f=0012059] [12059] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Ripper [f=0012809] [12809] Event [4336.02979,76.587822,2481.99243]: 1 finished unit Ravager [f=0012902] Autoquit sending quit command. [f=0012902] [QuitAction] user exited to system [f=0012902] [SpringApp::Kill][1] fromRun=1 [f=0012902] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012902] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012902] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012902] [ThreadPool::SetThreadCount][2] workers=0 [f=0012902] [SpringApp::Kill][2] [f=0012902] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012902] [Game::KillLua][3] dtor=0 luaUI=0x53706640 [f=0012902] Start widgetHandler:Shutdown [f=0012902] Shutdown - SaveOrderList Complete [f=0012902] Writing last game win data [f=0012902] Shutdown - SaveConfigData Complete [f=0012902] Shutdown Widget - Chili Highlight [f=0012902] Shutdown Widget - Save/Load API [f=0012902] Shutdown Widget - Custom Markers [f=0012902] Shutdown Widget - EPIC Menu [f=0012902] Shutdown Widget - Chili Minimap [f=0012902] Shutdown Widget - Chili Widget Selector [f=0012902] Shutdown Widget - Local Team Colors [f=0012902] Shutdown Widget - Display Keys 2 [f=0012902] Shutdown Widget - Save Game Menu [f=0012902] Shutdown Widget - HealthBars [f=0012902] Shutdown Widget - Noises [f=0012902] Shutdown Widget - Unit Icons [f=0012902] Shutdown Widget - Win Counter [f=0012902] Shutdown Widget - BuildETA [f=0012902] Shutdown Widget - SpringRTS Replay Stats [f=0012902] Shutdown Widget - Modular Comm Info [f=0012902] Shutdown Widget - CameraShake [f=0012902] Shutdown Widget - Chili Economy Panel Default [f=0012902] Shutdown Widget - Chili EndGame Window [f=0012902] Shutdown Widget - Chili Nuke Warning [f=0012902] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012902] Shutdown Widget - Chili Spectator Panels [f=0012902] Shutdown Widget - Context Menu [f=0012902] Shutdown Widget - Darkening [f=0012902] Shutdown Widget - Grab Input [f=0012902] Input grabbing is disabled! [f=0012902] Shutdown Widget - Highlight Geos [f=0012902] Shutdown Widget - Local Widgets Config [f=0012902] Shutdown Widget - Mex Placement Handler [f=0012902] Shutdown Widget - MinimapEvents [f=0012902] Shutdown Widget - Missile Silo Range [f=0012902] Shutdown Widget - Music Player [f=0012902] Shutdown Widget - Point Tracker [f=0012902] Shutdown Widget - Showeco and Grid Drawer [f=0012902] Shutdown Widget - Stereo3D [f=0012902] Shutdown Widget - Attack AoE [f=0012902] Shutdown Widget - Map Edge Extension [f=0012902] Shutdown Widget - Selection Send [f=0012902] Shutdown Widget - LupsManager [f=0012902] Shutdown Widget - Newton Firezone [f=0012902] Shutdown Widget - Chili Pro Console [f=0012902] Shutdown Widget - Chili Crude Player List [f=0012902] Shutdown Widget - Lasso Terraform GUI [f=0012902] Shutdown Widget - Chili Framework [f=0012902] Shutdown Widget - Lups [f=0012902] Shutdown Widget - Chili Core Selector [f=0012902] Shutdown Widget - Draw After Chili [f=0012902] Shutdown Widget - Pause Screen [f=0012902] Shutdown Widget - Layout Handler [f=0012902] Shutdown Widget - Persistent Build Height [f=0012902] Shutdown Widget - Text To Speech Control [f=0012902] End widgetHandler:Shutdown [f=0012902] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={384038,55404579} {int,ext,rec}Allocs={17623137,0,0} {chunk,block}Bytes={55404579,0} [f=0012902] [Game::KillLua][1] dtor=0 luaGaia=0x5d2f4de0 [f=0012902] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={305905,48095320} {int,ext,rec}Allocs={17623137,0,0} {chunk,block}Bytes={48095320,0} [f=0012902] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={305905,48095320} {int,ext,rec}Allocs={17623137,0,0} {chunk,block}Bytes={48095320,0} [f=0012902] [Game::KillLua][2] dtor=0 luaRules=0x53ac76c0 [f=0012902] Start gadgetHandler:Shutdown [f=0012902] Shutdown - StartSetup [f=0012902] Shutdown - UnitMorph [f=0012902] Shutdown - LupsNanoSpray [f=0012902] Shutdown - Missile Silo Controller [f=0012902] Shutdown - Modular Comm Info [f=0012902] Shutdown - Terrain Texture Handler [f=0012902] Shutdown - UnitCloakShield [f=0012902] End gadgetHandler:Shutdown [f=0012902] Start gadgetHandler:Shutdown [f=0012902] Shutdown - Save/Load [f=0012902] Shutdown - UnitMorph [f=0012902] Shutdown - Modular Comm Info [f=0012902] Shutdown - Retreat Command [f=0012902] Shutdown - Shockwaves [f=0012902] Shutdown - Teleport Throw [f=0012902] Shutdown - UnitCloakShield [f=0012902] Shutdown - Lups Cloak FX [f=0012902] Shutdown - Lups [f=0012902] Shutdown - Lups Shield [f=0012902] End gadgetHandler:Shutdown [f=0012902] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17623164,0,0} {chunk,block}Bytes={0,0} [f=0012902] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17623164,0,0} {chunk,block}Bytes={0,0} [f=0012902] [Game::KillLua][4] dtor=0 [f=0012902] [Game::~CGame][1] [f=0012902] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012902] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012902] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012902] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012902] [Game::KillLua][4] dtor=1 [f=0012902] [Game::KillMisc][1] [f=0012902] [Game::KillMisc][2] [f=0012902] [Game::KillMisc][3] [f=0012902] [Game::KillRendering][1] [f=0012902] [3DOParser::Kill] allocated 1 pieces [f=0012902] [S3OParser::Kill] allocated 310 pieces [f=0012902] [AssParser::Kill] allocated 55 pieces [f=0012902] [Game::KillInterface][1] [f=0012902] [Game::KillInterface][2] [f=0012902] [Game::KillSimulation][1] [f=0012902] [Game::KillSimulation][2] [f=0012902] [CCollisionHandler] dis-/continuous tests: 0/37426 [f=0012902] [Game::KillSimulation][3] [f=0012902] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012902] [~CPathCache(32x36)] cacheHits=33 hitPercentage=50% numHashColls=0 maxCacheSize=8 [f=0012902] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012902] [~CPathCache(64x72)] cacheHits=105 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012902] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012902] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012902] [LosHandler::Kill] raycast instance cache-{hits,misses}={3066,4188}; shared=9%; cached=34% [f=0012902] [Game::KillSimulation][4] [f=0012902] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0012902] [Game::~CGame][2] [f=0012902] [Game::~CGame][3] [f=0012902] [SpringApp::Kill][3] [f=0012902] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133804 bytes sent 70177 bytes recv'd [f=0012902] [SpringApp::Kill][4] font=0x466d7c90 [f=0012902] [SpringApp::Kill][5] [f=0012902] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=2810ms file="luarules/configs/customcmds.h.lua" indx=1210 inflSize=3kb readTime=35ms file="luaui/configs/lang/campaign_units.en.json" indx=2961 inflSize=4kb readTime=33ms file="unittextures/factoryveh1.png" indx=7004 inflSize=1077kb readTime=32ms file="luarules/configs/jump_defs.lua" indx=1218 inflSize=0kb readTime=25ms file="luaui/widgets/unit_state_icons.lua" indx=4680 inflSize=9kb readTime=24ms file="objects3d/ametalextractorlvl1.s3o" indx=4744 inflSize=55kb readTime=22ms file="units/seismic.lua" indx=6659 inflSize=3kb readTime=20ms file="luaui/images/lobbyranks/1_2.png" indx=3661 inflSize=130kb readTime=19ms file="objects3d/factory.s3o" indx=5043 inflSize=40kb readTime=19ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=503 inflSize=2722kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 34417395 bytes cached in 2658 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 231326 bytes cached in 72 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.r5dbAZ6xqK/springsettings.734486.cfg demos/734486/replay.sdfz" User time (seconds): 51.27 System time (seconds): 3.40 Percent of CPU this job got: 68% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:19.75 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1872800 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 44479 Minor (reclaiming a frame) page faults: 993212 Voluntary context switches: 73110 Involuntary context switches: 41635 Swaps: 0 File system inputs: 2651536 File system outputs: 536 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0