[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vPoDx4aFoJ/springsettings.733172.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1244-gb487190 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 29687 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/733172/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Otago 1.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Otago 1.1 (checksum 26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 90ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 601ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mexes LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mexes >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/733172/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Debug Mouse to Mexes Portable [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua GeoVents V1.01 [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1669 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9e0b841 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbfb891 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbfb891 file="cache/104dev-maintenance/paths/Otago 1.1.pe-edbfb891.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9e0b841 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbfb8a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbfb8a1 file="cache/104dev-maintenance/paths/Otago 1.1.pe2-edbfb8a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (411ms, checksum 1cbbe856)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11105,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/733172/replay.sdfz [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1244-gb487190 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x51aa4170,0x5b2ce090}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Playback paused [f=-000001] Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: b7d7025dbbf2640d7d3892a8f60422f6 [f=-000001] Connection attempt from dew_ [f=-000001] -> Version: 104.0.1-1244-gb487190 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dew_ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from lucira [f=-000001] -> Version: 104.0.1-1244-gb487190 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: lucira changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucira" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucira" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[Game::LoadGame][lua{Rules,Gaia}={3ecfb8d0,07d530f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucira" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] Allies: I choose: Pyke! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucira" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucira" string="[Game::LoadGame][lua{Rules,Gaia}={4b6f0458,201a0fa0}]" [f=-000001] Allies: I choose: SIENTA MALOS! [f=-000001] hola cyra todo bien me alegro [f=-000001] se escucha? [f=-000001] hola [f=-000001] hola [f=-000001] 1 2 [f=-000001] probando [f=-000001] [0] Event [1263,20.8132324,4931]: 0 finished unit Engineer Commander [f=-000001] [0] Event [8398,20.4257813,1102]: 1 finished unit Recon Commander [f=0000000] [0] dew_, team: 1, elo:1703 [f=0000000] [0] lucira, team: 0, elo:1514 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000032] [32] Event [1336,21.6725082,4840]: 0 finished unit Spider Factory [f=0000032] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000032] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000032] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000032] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000032] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000032] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000032] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000032] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000032] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000032] !transmitlobby @voice@buildUnit@reload [f=0000048] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000048] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000061] [61] Event [8504,21.4288177,960]: 1 finished unit Shieldbot Factory [f=0000361] [361] Event [8328,21.5912781,888]: 1 finished unit Metal Extractor [f=0000452] [452] Event [8492,21.3380051,960]: 1 finished unit Bandit [f=0000480] [480] Event [888,21.0830688,5192]: 0 finished unit Metal Extractor [f=0000618] [618] Event [1372,22.4494038,4840]: 0 finished unit Weaver [f=0000696] [696] Event [8492,21.3380051,960]: 1 finished unit Bandit [f=0000707] [707] Event [1372,22.4494038,4840]: 0 finished unit Flea [f=0000797] [797] Event [1372,22.4494038,4840]: 0 finished unit Flea [f=0000871] [871] Event [8216,24.4822388,504]: 1 finished unit Metal Extractor [f=0000887] [887] Event [1372,22.4494038,4840]: 0 finished unit Flea [f=0000930] [930] Event [920,23.3825073,5480]: 0 finished unit Metal Extractor [f=0000938] [938] Event [8492,21.3380051,960]: 1 finished unit Bandit [f=0000982] [982] Event [1372,22.4494038,4840]: 0 finished unit Flea [f=0001066] [1066] Event [1372,22.4494038,4840]: 0 finished unit Flea [f=0001140] [1140] Event [8328,22.341095,776]: 1 finished unit Solar Collector [f=0001156] [1156] Event [1372,22.4494038,4840]: 0 finished unit Flea [f=0001171] [1171] Event [8492,21.3380051,960]: 1 finished unit Bandit [f=0001246] [1246] Event [1372,22.4494038,4840]: 0 finished unit Flea [f=0001336] [1336] Event [1372,22.4494038,4840]: 0 finished unit Flea [f=0001482] [1482] Event [8344,23.7990723,600]: 1 finished unit Solar Collector [f=0001548] [1548] Event [8492,21.3380051,960]: 1 finished unit Bandit [f=0001845] [1845] Event [1624,20.1166382,5944]: 0 finished unit Metal Extractor [f=0001908] [1908] Event [8328,27.7980957,424]: 1 finished unit Solar Collector [f=0002090] [2090] Event [8492,21.3380051,960]: 1 finished unit Convict [f=0002130] [2130] Event [8360,30.8890076,360]: 1 finished unit Wind/Tidal Generator [f=0002249] [2249] Event [8296,29.9725647,344]: 1 finished unit Wind/Tidal Generator [f=0002355] [2355] Event [1960,20.0749817,5944]: 0 finished unit Metal Extractor [f=0002429] [2429] Event [8232,28.3063049,312]: 1 finished unit Wind/Tidal Generator [f=0002489] [2489] Event [1960,20.0083313,6040]: 0 finished unit Wind/Tidal Generator [f=0002539] [2539] Event [4560,20.0333252,4896]: 0 lost unit Lotus [f=0002579] [2579] Event [8168,26.9066467,296]: 1 finished unit Wind/Tidal Generator [f=0002626] [2626] Event [1880,20.0083313,6040]: 0 finished unit Wind/Tidal Generator [f=0002828] [2828] Event [8104,27.7481079,264]: 1 finished unit Wind/Tidal Generator [f=0002841] [2841] Event [4312,21.5496216,4984]: 0 lost unit Metal Extractor [f=0002855] [2855] Event [1800,20,6040]: 0 finished unit Wind/Tidal Generator [f=0002897] [2897] Event [4130.90527,21.3149815,4921.90967]: 0 lost unit Weaver [f=0002981] [2981] Event [8336,20.0249939,1360]: 1 finished unit Lotus [f=0003031] [3031] Event [1720,20.1083069,6024]: 0 finished unit Wind/Tidal Generator [f=0003062] [3062] Event [8040,26.6317139,248]: 1 finished unit Wind/Tidal Generator [f=0003148] [3148] Event [8492,21.3380051,960]: 1 finished unit Rogue [f=0003163] [3163] Event [1372,22.4494038,4840]: 0 finished unit Recluse [f=0003172] [3172] Event [1640,20.1083069,6024]: 0 finished unit Wind/Tidal Generator [f=0003231] [3231] Event [7976,26.5400696,232]: 1 finished unit Wind/Tidal Generator [f=0003296] [3296] Event [1544,20.6831665,5976]: 0 finished unit Wind/Tidal Generator [f=0003404] [3404] Event [7912,24.598877,200]: 1 finished unit Wind/Tidal Generator [f=0003494] [3494] Event [1464,21.1830444,5928]: 0 finished unit Wind/Tidal Generator [f=0003569] [3569] Event [7848,22.4160767,184]: 1 finished unit Wind/Tidal Generator [f=0003689] [3689] Event [1384,21.4746399,5880]: 0 finished unit Wind/Tidal Generator [f=0003767] [3767] Event [7784,21.366333,168]: 1 finished unit Wind/Tidal Generator [f=0003884] [3884] Event [1304,22.9992676,5832]: 0 finished unit Wind/Tidal Generator [f=0003903] [3903] Event [8492,21.3380051,960]: 1 finished unit Rogue [f=0004016] [4016] Event [7720,20.7498169,136]: 1 finished unit Wind/Tidal Generator [f=0004016] [4016] Event [1372,22.4494038,4840]: 0 finished unit Redback [f=0004079] [4079] Event [1224,24.8404846,5784]: 0 finished unit Wind/Tidal Generator [f=0004183] [4183] Event [2901.55249,37.8005104,5806.66846]: 1 lost unit Bandit [f=0004187] [4187] Event [7936,121.308594,496]: 1 finished unit Lotus [f=0004249] [4249] Event [2748.77905,28.6222248,5897.03711]: 1 lost unit Bandit [f=0004253] [4253] Event [7656,20.1749573,120]: 1 finished unit Wind/Tidal Generator [f=0004274] [4274] Event [1144,25.3486938,5736]: 0 finished unit Wind/Tidal Generator [f=0004335] [4335] Event [2625.71948,23.5841656,5810.13477]: 0 lost unit Recluse [f=0004458] [4458] Event [7592,20.0416565,88]: 1 finished unit Wind/Tidal Generator [f=0004484] [4484] Event [1064,25.2153931,5688]: 0 finished unit Wind/Tidal Generator [f=0004586] [4586] Event [1960,20.0083313,6040]: 0 lost unit Wind/Tidal Generator [f=0004632] [4632] Event [1880,20.1443253,6040]: 0 lost unit Wind/Tidal Generator [f=0004694] [4694] Event [984,25.0987549,5640]: 0 finished unit Wind/Tidal Generator [f=0004704] [4704] Event [1800,20.135994,6040]: 0 lost unit Wind/Tidal Generator [f=0004713] [4713] Event [1960,20.502037,5944]: 0 lost unit Metal Extractor [f=0004740] [4740] Event [1720,20.2802353,6024]: 0 lost unit Wind/Tidal Generator [f=0004762] [4762] Event [8492,21.3380051,960]: 1 finished unit Thug [f=0004769] [4769] Event [1640,20.2443008,6024]: 0 lost unit Wind/Tidal Generator [f=0004814] [4814] Event [1544,20.9752197,5976]: 0 lost unit Wind/Tidal Generator [f=0004836] [4836] Event [7496,20.0416565,136]: 1 finished unit Metal Extractor [f=0004853] [4853] Event [1464,21.1830444,5928]: 0 lost unit Wind/Tidal Generator [f=0004859] [4859] Event [1372,22.4494038,4840]: 0 finished unit Recluse [f=0004897] [4897] Event [1384,21.8655128,5880]: 0 lost unit Wind/Tidal Generator [f=0004918] [4918] Event [1624,20.3971329,5944]: 0 lost unit Metal Extractor [f=0004964] [4964] Event [7512,20.0249939,56]: 1 finished unit Wind/Tidal Generator [f=0005023] [5023] Event [1732.12439,20.1781654,5968.0835]: 1 lost unit Bandit [f=0005033] [5033] Event [1777.57813,20.8003826,5943.56885]: 1 lost unit Bandit [f=0005129] [5129] Event [7448,20.0083313,56]: 1 finished unit Wind/Tidal Generator [f=0005279] [5279] Event [7384,20.0249939,72]: 1 finished unit Wind/Tidal Generator [f=0005444] [5444] Event [7320,20,72]: 1 finished unit Wind/Tidal Generator [f=0005609] [5609] Event [7256,20,72]: 1 finished unit Wind/Tidal Generator [f=0005774] [5774] Event [7192,20.0166626,72]: 1 finished unit Wind/Tidal Generator [f=0005939] [5939] Event [7128,20.0083313,88]: 1 finished unit Wind/Tidal Generator [f=0006104] [6104] Event [7064,20.2332764,88]: 1 finished unit Wind/Tidal Generator [f=0006385] [6385] Event [8492,21.3380051,960]: 1 finished unit Racketeer [f=0006390] [6390] Event [7016,20.0916443,152]: 1 finished unit Metal Extractor [f=0006435] [6435] Event [1624,17.6894989,5944]: 0 finished unit Metal Extractor [f=0006696] [6696] Event [1960,17.7944031,5944]: 0 finished unit Metal Extractor [f=0006738] [6738] Event [8824,20.1999512,1848]: 1 finished unit Metal Extractor [f=0006962] [6962] Event [8888,20.3665771,1816]: 1 finished unit Wind/Tidal Generator [f=0007012] [7012] Event [6928.85986,20.5748138,383.989197]: 0 lost unit Flea [f=0007031] [7031] Event [7175.03516,21.5822411,453.203796]: 0 lost unit Flea [f=0007044] [7044] Event [7031.04199,20.784874,381.868805]: 0 lost unit Flea [f=0007058] [7058] Event [7083.97217,22.1473083,450.258728]: 0 lost unit Flea [f=0007122] [7122] Event [6826.71533,20.8517933,383.675507]: 0 lost unit Flea [f=0007187] [7187] Event [8888,20.8747864,1752]: 1 finished unit Wind/Tidal Generator [f=0007311] [7311] Event [7437.35547,20.1173191,333.5513]: 0 lost unit Flea [f=0007339] [7339] Event [7338.41992,20.130806,357.937653]: 0 lost unit Flea [f=0007426] [7426] Event [8888,21.0164185,1688]: 1 finished unit Wind/Tidal Generator [f=0007439] [7439] Event [1960,17.7741203,6024]: 0 finished unit Wind/Tidal Generator [f=0007469] [7469] Event [8492,21.3380051,960]: 1 finished unit Outlaw [f=0007634] [7634] Event [1880,18.9910965,6008]: 0 finished unit Wind/Tidal Generator [f=0007681] [7681] Event [8888,21.4413147,1624]: 1 finished unit Wind/Tidal Generator [f=0007829] [7829] Event [1800,19.4942245,5992]: 0 finished unit Wind/Tidal Generator [f=0007856] [7856] Event [8492,21.3380051,960]: 1 finished unit Convict [f=0007936] [7936] Event [8888,21.616272,1560]: 1 finished unit Wind/Tidal Generator [f=0008009] [8009] Event [1720,20.0318069,5976]: 0 finished unit Wind/Tidal Generator [f=0008191] [8191] Event [8888,22.3077698,1496]: 1 finished unit Wind/Tidal Generator [f=0008203] [8203] Event [undefined]: lucira resigned [f=0008203] game_message: lucira has been destroyed! [f=0008203] game_message: dew_ wins! [f=0008203] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008203] Part| Total Time|Time of the last 0.5s [f=0008203] Draw 9104.38ms 17.40% [f=0008203] Lua 12280.63ms 30.50% [f=0008203] Misc::Profiler::AddTime 22.75ms 0.10% [f=0008203] Sim 12946.09ms 40.50% [f=0008203] [8203] Received game_message: lucira has been destroyed! [f=0008203] [8203] Received game_message: dew_ wins! [f=0008204] [8204] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008204] [8204] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008204] [8204] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008204] [8204] Game End Stats Values: 2,2000,2075,2075,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,1200,1200,2000,5.5999999,5.74666643,5.74666643,5.5999999,0,0,0,0,0,0,0,0,0,75,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008204] [8204] Game End Stats Values: 3,2320,2300,2300,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,8,8,8,2000,1200,1200,2000,7.90666533,8.19999886,8.19999886,7.90666533,245,150,150,245,0,0,0,0,75,150,150,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008204] [8204] Game End Stats Values: 4,2520,2520,2520,2520,0,0.0001193,0.0001193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,8.80000019,8.80000019,8,2000,1200,1200,2000,10.1066656,10.2533407,10.2533407,10.1066656,370,300,300,370,0,0,0,0,150,220,220,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008204] [8204] Game End Stats Values: 5,2520,2665,2665,2520,0,0.91198093,0.91198093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,11.1999998,11.1999998,8,2000,1200,1200,2000,10.3999996,10.4607906,10.4607906,10.3999996,370,375,375,370,0,0,0,0,150,290,290,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008204] [8204] Game End Stats Values: 6,2595,2925,2925,2595,0,5.03025007,5.03025007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,13.5456123,13.5456123,8,2000,1200,1200,2000,12.1600018,10.674551,10.674551,12.1600018,370,495,495,370,0,0,0,0,225,430,430,225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008204] [8204] Game End Stats Values: 7,2740,2995,2995,2740,0,17.9932995,17.9932995,0,0,0,0,0,0,0,0,0,0,0,0,0,0,125.079597,125.079597,0,0,800,800,0,8.49888325,17.7307415,17.7307415,8.49888325,2000,1200,1200,2000,14.0666685,11.2642031,11.2642031,14.0666685,370,495,495,370,0,8.5,8.5,0,370,500,500,370,8.5,0,0,8.5,0,0,0,0,125.079597,0,0,125.079597 [f=0008204] [8204] Game End Stats Values: 8,2640,3275,3275,2640,0.78738064,38.5340652,38.5340652,0.78738064,0,0,0,0,0,0,0,0,0,0,0,0,0,201.780273,201.780273,0,0,890,890,0,12.3367214,21.5601063,21.5601063,12.3367214,2000,1200,1200,2000,14.8524923,11.7693834,11.7693834,14.8524923,200,615,615,200,0,201.749985,201.749985,0,440,570,570,440,201.749985,0,0,201.749985,0,0,0,0,201.780273,0,0,201.780273 [f=0008204] [8204] Game End Stats Values: 9,3025,3380,3380,3025,5.4462471,75.0511169,75.0511169,5.4462471,0,0,0,0,0,0,0,0,0,0,0,0,0,201.780273,201.780273,0,0,890,890,0,18.925869,28.0564575,28.0564575,18.925869,2000,1200,1200,2000,17.6661472,12.8344707,12.8344707,17.6661472,480,615,615,480,0,201.749985,201.749985,0,545,675,675,545,240.083344,0,0,240.083344,0,0,0,0,201.780273,0,0,201.780273 [f=0008204] [8204] Game End Stats Values: 10,3335,3570,3570,3335,19.8614864,113.575233,113.575233,19.8614864,0,0,0,0,0,0,0,0,0,0,0,0,0,201.780273,201.780273,0,0,890,890,0,22.5076199,31.4754086,31.4754086,22.5076199,2000,1200,1200,2000,15.7610168,12.968276,12.968276,15.7610168,720,735,735,720,0,201.749985,201.749985,0,615,745,745,615,240.083344,0,0,240.083344,0,0,0,0,201.780273,0,0,201.780273 [f=0008204] [8204] Game End Stats Values: 11,3160,3580,3580,3160,23.274332,141.070374,141.070374,23.274332,0,0,0,0,0,0,0,0,0,0,0,0,132.542725,481.779694,481.779694,132.542725,0,980,980,0,12.654542,19.4023609,19.4023609,12.654542,2000,1200,1200,2000,15.027524,12.2330074,12.2330074,15.027524,440,585,585,440,75,481.75,481.75,75,720,815,815,720,520.083374,150,150,520.083374,0,0,0,0,481.779694,231.809494,231.809494,481.779694 [f=0008204] [8204] Game End Stats Values: 12,3045,3835,3835,3045,25.3781948,171.664764,171.664764,25.3781948,0,0,0,0,0,0,0,0,0,0,0,0,132.542725,879.43927,879.43927,132.542725,0,980,980,0,11.4192905,18.8159275,18.8159275,11.4192905,2000,1200,1200,2000,14.0602598,12.7329588,12.7329588,14.0602598,720,765,765,720,75,911.75,911.75,75,325,890,890,325,950.083374,150,150,950.083374,0,0,0,0,922.253845,237.203842,237.203842,922.253845 [f=0008204] [8204] Game End Stats Values: 13,3045,3790,3790,3045,25.3781948,217.465469,217.465469,25.3781948,0,0,0,0,0,0,0,0,0,0,0,0,195.289474,879.43927,879.43927,195.289474,0,980,980,0,10.2651644,19.7578163,19.7578163,10.2651644,2000,1200,1200,2000,13.2890253,15.6533833,15.6533833,13.2890253,720,615,615,720,225,911.75,911.75,225,325,995,995,325,950.083374,300,300,950.083374,53.6685982,0,0,53.6685982,927.336487,300.000061,300.000061,927.336487 [f=0008204] [8204] Game End Stats Values: 14,3045,3895,3895,3045,25.3781948,241.535202,241.535202,25.3781948,0,0,0,0,0,0,0,0,0,0,0,0,195.289474,879.43927,879.43927,195.289474,0,980,980,0,10.3082819,20.9577198,20.9577198,10.3082819,2000,1200,1200,2000,16.7779121,14.204649,14.204649,16.7779121,720,615,615,720,225,911.75,911.75,225,325,1100,1100,325,950.083374,300,300,950.083374,145.004135,0,0,145.004135,927.336487,300.000061,300.000061,927.336487 [f=0008204] [8204] Game End Stats Values: 15,3045,3965,3965,3045,25.3781948,293.716705,293.716705,25.3781948,0,0,0,0,0,0,0,0,26.5414429,0,0,26.5414429,195.289474,879.43927,879.43927,195.289474,0,980,980,0,12.1467533,30.571085,30.571085,12.1467533,2000,1200,1200,2000,15.2000008,16.0787659,16.0787659,15.2000008,720,615,615,720,225,911.75,911.75,225,325,1170,1170,325,950.083374,300,300,950.083374,212.003113,0,0,212.003113,927.336487,300.000061,300.000061,927.336487 [f=0008204] [8204] Game End Stats Values: 16,3195,4465,4465,3195,25.3781948,349.387634,349.387634,25.3781948,0,0,0,0,0,0,0,0,26.5414429,0,0,26.5414429,195.289474,879.43927,879.43927,195.289474,0,980,980,0,12.8174171,34.1636353,34.1636353,12.8174171,2000,1200,1200,2000,11.7200012,24.6802769,24.6802769,11.7200012,720,965,965,720,225,911.75,911.75,225,475,1320,1320,475,950.083374,401.333221,401.333221,950.083374,212.003113,0,0,212.003113,927.336487,300.000061,300.000061,927.336487 [f=0008204] [8204] Game End Stats Values: 17,3070,4535,4535,3070,25.3781948,433.095367,433.095367,25.3781948,0,0,0,0,0,0,0,0,26.5414429,0,0,26.5414429,211.919571,1004.43927,1004.43927,211.919571,0,980,980,0,16.1343937,48.9211006,48.9211006,16.1343937,2000,1200,1200,2000,14.8000021,22.4338512,22.4338512,14.8000021,595,965,965,595,225,1036.75,1036.75,225,475,1390,1390,475,1075.08337,401.333221,401.333221,1075.08337,212.003113,0,0,212.003113,1052.33643,318.327576,318.327576,1052.33643 [f=0008204] [8204] Game End Stats Values: 18,3090,4820,4820,3090,27.8756561,556.442261,556.442261,27.8756561,0,0,0,0,0,0,0,0,26.5414429,0,0,26.5414429,226.619553,1054.43921,1054.43921,226.619553,0,980,980,0,18.7239742,60.6257401,60.6257401,18.7239742,2000,1200,1200,2000,14.9665003,25.2231274,25.2231274,14.9665003,545,1215,1215,545,225,1086.75,1086.75,225,545,1425,1425,545,1125.08337,401.333221,401.333221,1125.08337,212.003113,0,0,212.003113,1102.33643,333.027557,333.027557,1102.33643 [f=0008204] [8204] Game End Stats Values: 19,3160,5010,5010,3160,40.8869324,676.88385,676.88385,40.8869324,0,0,0,0,0,0,0,0,1050.63037,0,0,1050.63037,226.619553,1054.43921,1054.43921,226.619553,0,980,980,0,22.2463093,62.2335396,62.2335396,22.2463093,2000,1200,1200,2000,86.1124725,25.0294437,25.0294437,86.1124725,545,1335,1335,545,225,1086.75,1086.75,225,615,1495,1495,615,2181.75928,401.333221,401.333221,2181.75928,212.003113,0,0,212.003113,1102.33643,333.027557,333.027557,1102.33643 [f=0008204] [8204] Game End Stats Values: 20,3160,5045,5045,3160,48.8687401,710.370544,710.370544,48.8687401,0,0,0,0,0,0,0,0,1065.98145,0,0,1065.98145,226.619553,1054.43921,1054.43921,226.619553,0,980,980,0,24.6625023,62.1397629,62.1397629,24.6625023,2000,1200,1200,2000,16.7954521,25.3716583,25.3716583,16.7954521,545,1335,1335,545,225,1086.75,1086.75,225,615,1530,1530,615,2181.75928,401.333221,401.333221,2181.75928,212.003113,0,0,212.003113,1102.33643,333.027557,333.027557,1102.33643 [f=0008231] [8231] Event [6904,20.6665039,280]: 1 finished unit Stinger [f=0008250] !transmitlobby @voice@buildUnit@remove;spidercon [f=0008250] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0008250] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0008250] !transmitlobby @voice@buildUnit@remove;spideremp [f=0008250] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0008250] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0008250] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0008250] !transmitlobby @voice@buildUnit@remove;spideraa [f=0008250] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0008250] !transmitlobby @voice@buildUnit@reload [f=0008332] Spectator lucira left the game: normal quit [f=0008332] [8332] Event [undefined]: lucira quit [f=0008343] xd [f=0008394] Player dew_ left the game: normal quit [f=0008394] [8394] Event [undefined]: dew_ quit [f=0008400] No clients connected, shutting down server [f=0008400] Server shutdown [f=0008400] Playback paused [f=0008400] Autoquit sending quit command. [f=0008400] [QuitAction] user exited to system [f=0008400] [SpringApp::Kill][1] fromRun=1 [f=0008400] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008400] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008400] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008400] [ThreadPool::SetThreadCount][2] workers=0 [f=0008400] [SpringApp::Kill][2] [f=0008400] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008400] [Game::KillLua][3] dtor=0 luaUI=0x51166ea0 [f=0008400] Start widgetHandler:Shutdown [f=0008400] Shutdown - SaveOrderList Complete [f=0008400] Writing last game win data [f=0008400] Shutdown - SaveConfigData Complete [f=0008400] Shutdown Widget - Chili Highlight [f=0008400] Shutdown Widget - Save/Load API [f=0008400] Shutdown Widget - Custom Markers [f=0008400] Shutdown Widget - EPIC Menu [f=0008400] Shutdown Widget - Chili Minimap [f=0008400] Shutdown Widget - Chili Widget Selector [f=0008400] Shutdown Widget - Local Team Colors [f=0008400] Shutdown Widget - Display Keys 2 [f=0008400] Shutdown Widget - Save Game Menu [f=0008400] Shutdown Widget - HealthBars [f=0008400] Shutdown Widget - Noises [f=0008400] Shutdown Widget - Unit Icons [f=0008400] Shutdown Widget - Win Counter [f=0008400] Shutdown Widget - BuildETA [f=0008400] Shutdown Widget - SpringRTS Replay Stats [f=0008400] Shutdown Widget - Modular Comm Info [f=0008400] Shutdown Widget - CameraShake [f=0008400] Shutdown Widget - Chili Economy Panel Default [f=0008400] Shutdown Widget - Chili EndGame Window [f=0008400] Shutdown Widget - Chili Nuke Warning [f=0008400] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008400] Shutdown Widget - Chili Spectator Panels [f=0008400] Shutdown Widget - Context Menu [f=0008400] Shutdown Widget - Darkening [f=0008400] Shutdown Widget - Grab Input [f=0008400] Input grabbing is disabled! [f=0008400] Shutdown Widget - Highlight Geos [f=0008400] Shutdown Widget - Local Widgets Config [f=0008400] Shutdown Widget - Mex Placement Handler [f=0008400] Shutdown Widget - MinimapEvents [f=0008400] Shutdown Widget - Missile Silo Range [f=0008400] Shutdown Widget - Music Player [f=0008400] Shutdown Widget - Point Tracker [f=0008400] Shutdown Widget - Showeco and Grid Drawer [f=0008400] Shutdown Widget - Stereo3D [f=0008400] Shutdown Widget - Attack AoE [f=0008400] Shutdown Widget - Map Edge Extension [f=0008400] Shutdown Widget - Selection Send [f=0008400] Shutdown Widget - LupsManager [f=0008400] Shutdown Widget - Newton Firezone [f=0008400] Shutdown Widget - Chili Pro Console [f=0008400] Shutdown Widget - Chili Crude Player List [f=0008400] Shutdown Widget - Lasso Terraform GUI [f=0008400] Shutdown Widget - Chili Framework [f=0008400] Shutdown Widget - Lups [f=0008400] Shutdown Widget - Chili Core Selector [f=0008400] Shutdown Widget - Draw After Chili [f=0008400] Shutdown Widget - Pause Screen [f=0008400] Shutdown Widget - Layout Handler [f=0008400] Shutdown Widget - Persistent Build Height [f=0008400] Shutdown Widget - Text To Speech Control [f=0008400] End widgetHandler:Shutdown [f=0008400] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={548675,67533653} {int,ext,rec}Allocs={18634404,0,0} {chunk,block}Bytes={67533653,0} [f=0008400] [Game::KillLua][1] dtor=0 luaGaia=0x5b2ce090 [f=0008400] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464383,59292633} {int,ext,rec}Allocs={18634404,0,0} {chunk,block}Bytes={59292633,0} [f=0008400] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464383,59292633} {int,ext,rec}Allocs={18634404,0,0} {chunk,block}Bytes={59292633,0} [f=0008400] [Game::KillLua][2] dtor=0 luaRules=0x51aa4170 [f=0008400] Start gadgetHandler:Shutdown [f=0008400] Shutdown - StartSetup [f=0008400] Shutdown - UnitMorph [f=0008400] Shutdown - LupsNanoSpray [f=0008400] Shutdown - Missile Silo Controller [f=0008400] Shutdown - Modular Comm Info [f=0008400] Shutdown - Terrain Texture Handler [f=0008400] Shutdown - UnitCloakShield [f=0008400] End gadgetHandler:Shutdown [f=0008400] Start gadgetHandler:Shutdown [f=0008400] Shutdown - Save/Load [f=0008400] Shutdown - UnitMorph [f=0008400] Shutdown - Modular Comm Info [f=0008400] Shutdown - Retreat Command [f=0008400] Shutdown - Shockwaves [f=0008400] Shutdown - Teleport Throw [f=0008400] Shutdown - UnitCloakShield [f=0008400] Shutdown - Lups Cloak FX [f=0008400] Shutdown - Lups [f=0008400] Shutdown - Lups Shield [f=0008400] End gadgetHandler:Shutdown [f=0008400] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18634431,0,0} {chunk,block}Bytes={0,0} [f=0008400] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18634431,0,0} {chunk,block}Bytes={0,0} [f=0008400] [Game::KillLua][4] dtor=0 [f=0008400] [Game::~CGame][1] [f=0008400] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008400] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008400] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008400] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008400] [Game::KillLua][4] dtor=1 [f=0008400] [Game::KillMisc][1] [f=0008400] [Game::KillMisc][2] [f=0008400] [Game::KillMisc][3] [f=0008400] [Game::KillRendering][1] [f=0008400] [3DOParser::Kill] allocated 40 pieces [f=0008400] [S3OParser::Kill] allocated 401 pieces [f=0008400] [AssParser::Kill] allocated 0 pieces [f=0008400] [Game::KillInterface][1] [f=0008400] [Game::KillInterface][2] [f=0008400] [Game::KillSimulation][1] [f=0008400] [Game::KillSimulation][2] [f=0008400] [CCollisionHandler] dis-/continuous tests: 0/5656 [f=0008400] [Game::KillSimulation][3] [f=0008400] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008400] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6 [f=0008400] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008400] [~CPathCache(72x48)] cacheHits=445 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008400] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008400] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008400] [LosHandler::Kill] raycast instance cache-{hits,misses}={3098,6474}; shared=3%; cached=30% [f=0008400] [Game::KillSimulation][4] [f=0008400] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0008400] [Game::~CGame][2] [f=0008400] [Game::~CGame][3] [f=0008400] [SpringApp::Kill][3] [f=0008400] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 88670 bytes sent 81189 bytes recv'd [f=0008400] [SpringApp::Kill][4] font=0x4519c050 [f=0008400] [SpringApp::Kill][5] [f=0008400] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=2618ms file="luaui/widgets/chili/controls/colorbars.lua" indx=3877 inflSize=2kb readTime=25ms file="luaui/images/lobbyranks/2_1.png" indx=3668 inflSize=136kb readTime=22ms file="luaui/images/ranks/rank2.png" indx=3767 inflSize=4kb readTime=19ms file="objects3d/lotustest2.s3o" indx=5143 inflSize=97kb readTime=18ms file="luaui/widgets/chili/controls/layoutpanel.lua" indx=3886 inflSize=26kb readTime=18ms file="luaui/widgets/chili/controls/image.lua" indx=3883 inflSize=2kb readTime=17ms file="bitmaps/loadpictures/manualfire.png" indx=500 inflSize=3361kb readTime=15ms file="luarules/gadgets/empiricaldps.lua" indx=1618 inflSize=2kb readTime=14ms file="luarules/configs/rec_order.lua" indx=1282 inflSize=1690kb readTime=14ms file="luaui/widgets/cmd_customformations2.lua" indx=4455 inflSize=41kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 31546927 bytes cached in 2657 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/base/springcontent.sdz] 231326 bytes cached in 72 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d53750 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.vPoDx4aFoJ/springsettings.733172.cfg demos/733172/replay.sdfz" User time (seconds): 54.31 System time (seconds): 3.46 Percent of CPU this job got: 73% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:18.34 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1855760 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 41803 Minor (reclaiming a frame) page faults: 954891 Voluntary context switches: 64975 Involuntary context switches: 43950 Swaps: 0 File system inputs: 2653832 File system outputs: 512 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0