[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.D0zdwRUMjM/springsettings.732523.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1244-gb487190 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28762 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/732523/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 176ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Into Battle v4 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Into Battle v4 (checksum 062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 91ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 535ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 603ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 662ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/732523/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37d50fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38d25c55 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38d25c55 file="cache/104dev-maintenance/paths/Into Battle v4.pe-38d25c55.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37d50fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38d25c65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38d25c65 file="cache/104dev-maintenance/paths/Into Battle v4.pe2-38d25c65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (279ms, checksum b5afb728)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11121,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/732523/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1244-gb487190 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x539f90c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bf15005dd7c98a2fe8597ca8829dffc7 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1244-gb487190 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from El7 [f=-000001] -> Version: 104.0.1-1244-gb487190 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: El7 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="El7" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="El7" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::LoadGame][lua{Rules,Gaia}={5f206138,00000000}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="El7" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="El7" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="El7" string="[Game::LoadGame][lua{Rules,Gaia}={3bb01638,00000000}]" [f=-000001] Allies: I choose: marshall mathers! [f=-000001] [0] Event [1404,40.0012207,4698]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4844,40.0026855,1504]: 1 finished unit Engineer Commander [f=0000000] Playback continued [f=0000001] [1] KingLunchBox, team: 1, elo:2181 [f=0000001] [1] El7, team: 0, elo:1773 [f=0000001] [1] ?, team: 2, elo:0 [f=0000004] [4] Event [4656,40,1456]: 1 finished unit Tank Foundry [f=0000013] [13] Event [1520,40,4736]: 0 finished unit Rover Assembly [f=0000013] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000013] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000013] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000013] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000013] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000013] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000013] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000013] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000013] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000013] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000013] !transmitlobby @voice@buildUnit@reload [f=0000030] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000030] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000240] [240] Event [1352,40,4536]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4792,40,1624]: 1 finished unit Metal Extractor [f=0000439] [439] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Mason [f=0000531] [531] Event [4628,41.3199997,1456]: 1 finished unit Kodachi [f=0000540] [540] Event [1496,40,4968]: 0 finished unit Metal Extractor [f=0000601] [601] Event [4664,40,1192]: 1 finished unit Metal Extractor [f=0000846] [846] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Scorcher [f=0001066] [1066] Event [5176,40,1144]: 1 finished unit Metal Extractor [f=0001180] [1180] Event [984,40,5016]: 0 finished unit Metal Extractor [f=0001290] [1290] Event [5096,40,1208]: 1 finished unit Solar Collector [f=0001509] [1509] Event [1080,40,5016]: 0 finished unit Wind/Tidal Generator [f=0001675] [1675] Event [4968,40,1208]: 1 finished unit Solar Collector [f=0001762] [1762] Event [4628,41.3199997,1456]: 1 finished unit Welder [f=0001801] [1801] Event [1192,40,5000]: 0 finished unit Wind/Tidal Generator [f=0001815] [1815] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Scorcher [f=0001962] [1962] Event [1352,40,4536]: 0 lost unit Metal Extractor [f=0002015] [2015] Event [4856,40,1208]: 1 finished unit Solar Collector [f=0002052] [2052] Event [1304,40,5000]: 0 finished unit Wind/Tidal Generator [f=0002192] [2192] Event [2168,40,5608]: 0 finished unit Metal Extractor [f=0002311] [2311] Event [1416,40,4984]: 0 finished unit Wind/Tidal Generator [f=0002348] [2348] Event [4776,40,1224]: 1 finished unit Solar Collector [f=0002530] [2530] Event [1448,40,4888]: 0 finished unit Wind/Tidal Generator [f=0002584] [2584] Event [4628,41.3199997,1456]: 1 finished unit Welder [f=0002593] [2593] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Scorcher [f=0002683] [2683] Event [4744,40,1320]: 1 finished unit Solar Collector [f=0002761] [2761] Event [1400,40,4792]: 0 finished unit Wind/Tidal Generator [f=0003028] [3028] Event [4792,40,1432]: 1 finished unit Solar Collector [f=0003033] [3033] Event [1368,40,4680]: 0 finished unit Wind/Tidal Generator [f=0003186] [3186] Event [1368,40.1512146,4632]: 0 finished unit Wind/Tidal Generator [f=0003194] [3194] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Scorcher [f=0003196] [3196] Event [2728,40,5592]: 0 finished unit Metal Extractor [f=0003352] [3352] Event [4792,40,1512]: 1 finished unit Solar Collector [f=0003454] [3454] Event [4628,41.3199997,1456]: 1 finished unit Welder [f=0003541] [3541] Event [2264,40,5592]: 0 finished unit Wind/Tidal Generator [f=0003600] [3600] Event [1352,38.984642,4536]: 0 finished unit Metal Extractor [f=0003684] [3684] Event [2728,40,5592]: 0 lost unit Metal Extractor [f=0003749] [3749] Event [4720,40,1568]: 1 finished unit Lotus [f=0003804] [3804] Event [2264,40,5592]: 0 lost unit Wind/Tidal Generator [f=0003812] [3812] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Scorcher [f=0003914] [3914] Event [1104,40,4896]: 0 finished unit Lotus [f=0003930] [3930] Event [2168,40,5608]: 0 lost unit Metal Extractor [f=0004199] [4199] Event [1328,40,4720]: 0 finished unit Lotus [f=0004225] [4225] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Scorcher [f=0004264] [4264] Event [5040,40,1216]: 1 finished unit Lotus [f=0004591] [4591] Event [2728,38.984642,5592]: 0 finished unit Metal Extractor [f=0004631] [4631] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Scorcher [f=0004822] [4822] Event [4888,40,1480]: 1 finished unit Caretaker [f=0005024] [5024] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Scorcher [f=0005189] [5189] Event [1528,40,4840]: 0 finished unit Caretaker [f=0005332] [5332] Event [416,40,464]: 1 finished unit Lotus [f=0005415] [5415] Event [2168,38.984642,5608]: 0 finished unit Metal Extractor [f=0005420] [5420] Event [1584,40,5056]: 0 finished unit Lotus [f=0005456] [5456] Event [4888,40,1400]: 1 finished unit Caretaker [f=0005492] [5492] Event [5176,40,1144]: 1 lost unit Metal Extractor [f=0005657] [5657] Event [5127.87354,40.0000076,1016.14984]: 0 lost unit Scorcher [f=0005696] [5696] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0005730] [5730] Event [2264,39.1979599,5608]: 0 finished unit Wind/Tidal Generator [f=0005955] [5955] Event [2376,40.0716782,5608]: 0 finished unit Wind/Tidal Generator [f=0006094] [6094] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Scorcher [f=0006109] [6109] Event [1544,40,5016]: 0 finished unit Wind/Tidal Generator [f=0006139] [6139] Event [4888,40,1320]: 1 finished unit Caretaker [f=0006180] [6180] Event [2488,40,5592]: 0 finished unit Wind/Tidal Generator [f=0006319] [6319] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Scorcher [f=0006383] [6383] Event [3992,40,552]: 1 lost unit Metal Extractor [f=0006427] [6427] Event [3943.00928,40,513.546265]: 0 lost unit Scorcher [f=0006510] [6510] Event [2584,40,5592]: 0 finished unit Wind/Tidal Generator [f=0006701] [6701] Event [4904,40,1640]: 1 finished unit Solar Collector [f=0006780] [6780] Event [2664,39.8648453,5608]: 0 finished unit Wind/Tidal Generator [f=0007068] [7068] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ravager [f=0007087] [7087] Event [5016,40,1512]: 1 finished unit Solar Collector [f=0007396] [7396] Event [5128,40,1384]: 1 finished unit Solar Collector [f=0007410] [7410] Event [2304,40.0812531,5696]: 0 finished unit Lotus [f=0007754] [7754] Event [5240,40.0020981,1256]: 1 finished unit Solar Collector [f=0007773] [7773] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0007835] [7835] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ravager [f=0008107] [8107] Event [5176,38.984642,1144]: 1 finished unit Metal Extractor [f=0008112] [8112] Event [2672,40.1299286,5680]: 0 finished unit Lotus [f=0008387] [8387] Event [5168,40.1299286,1248]: 1 finished unit Lotus [f=0008510] [8510] Event [5728,40,5696]: 1 finished unit Lotus [f=0008554] [8554] Event [712,40,376]: 1 finished unit Metal Extractor [f=0008915] [8915] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0008942] [8942] Event [3432,40,568]: 1 finished unit Metal Extractor [f=0009015] [9015] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ravager [f=0009148] [9148] Event [5864,40,5480]: 1 finished unit Metal Extractor [f=0009196] [9196] Event [248,40,280]: 1 finished unit Metal Extractor [f=0009351] [9351] Event [3648,40,608]: 1 finished unit Lotus [f=0009398] [9398] Event [5728,40,5696]: 1 lost unit Lotus [f=0009489] [9489] Event [5805.0166,40.0696297,5779.04541]: 0 lost unit Scorcher [f=0009496] [9496] Event [1320,40,5136]: 0 finished unit Fusion Reactor [f=0009589] [9589] Event [5912,40,5880]: 1 finished unit Metal Extractor [f=0009639] [9639] Event [296,40,680]: 1 finished unit Metal Extractor [f=0009641] [9641] Event [5705.30029,40,5833.0874]: 0 lost unit Scorcher [f=0009642] [9642] Event [5785.96631,39.9706345,5780.03271]: 1 lost unit Welder [f=0009725] [9725] Event [5912,40,1144]: 1 finished unit Metal Extractor [f=0009732] [9732] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ravager [f=0009946] [9946] Event [5816,40,1176]: 1 finished unit Solar Collector [f=0009966] [9966] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0010012] [10012] Event [2766.64868,40,4577.40869]: 1 lost unit Kodachi [f=0010100] [10100] Event [5448,40,5784]: 0 finished unit Metal Extractor [f=0010174] [10174] Event [5688,40,1176]: 1 finished unit Solar Collector [f=0010390] [10390] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Dominatrix [f=0010396] [10396] Event [5560,40,1176]: 1 finished unit Solar Collector [f=0010457] [10457] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0010546] [10546] Event [3648,40,608]: 1 lost unit Lotus [f=0010605] [10605] Event [248,40,5016]: 0 finished unit Metal Extractor [f=0010663] [10663] Event [3752.03076,40.1297226,606.840515]: 0 lost unit Scorcher [f=0010698] [10698] Event [5432,40,1160]: 1 finished unit Solar Collector [f=0010725] [10725] Event [3533.14331,40,417.91806]: 1 lost unit Blitz [f=0010767] [10767] Event [3432,40,568]: 1 lost unit Metal Extractor [f=0010834] [10834] Event [3770.75122,40,537.325806]: 0 lost unit Scorcher [f=0010839] [10839] Event [3816.94385,40,472.136414]: 0 lost unit Scorcher [f=0010912] [10912] Event [3821.96191,40,621.566162]: 0 lost unit Scorcher [f=0010931] [10931] Event [4154.05566,40,559.603027]: 1 lost unit Welder [f=0010991] [10991] Event [4073.56714,40,538.411804]: 0 lost unit Scorcher [f=0011027] [11027] Event [5304,40.0020981,1160]: 1 finished unit Solar Collector [f=0011055] [11055] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Dominatrix [f=0011056] [11056] Event [5912,40,5880]: 1 lost unit Metal Extractor [f=0011136] [11136] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0011325] [11325] Event [424,40,904]: 1 finished unit Stardust [f=0011365] [11365] Event [5823.72217,40,5477.6709]: 0 lost unit Scorcher [f=0011445] [11445] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0011648] [11648] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0011782] [11782] Event [312,40,5016]: 0 finished unit Wind/Tidal Generator [f=0011837] [11837] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0011954] [11954] Event [184,40.1107788,5048]: 0 finished unit Wind/Tidal Generator [f=0012074] [12074] Event [232,40,4952]: 0 finished unit Wind/Tidal Generator [f=0012171] [12171] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0012178] [12178] Event [5448,40,5784]: 0 lost unit Metal Extractor [f=0012228] [12228] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0012603] [12603] Event [5276.11182,40,5901.88965]: 0 lost unit Ravager [f=0012619] [12619] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0012704] [12704] Event [5696,40.1051712,5776]: 0 finished unit Lotus [f=0012723] [12723] Event [5864,40,5480]: 1 lost unit Metal Extractor [f=0012770] [12770] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0012856] [12856] Event [3992,40,552]: 1 finished unit Metal Extractor [f=0013009] [13009] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0013036] [13036] Event [376,40,840]: 1 finished unit Stinger [f=0013142] [13142] Event [4628,41.3199997,1456]: 1 finished unit Welder [f=0013186] [13186] Event [5912,38.984642,5880]: 0 finished unit Metal Extractor [f=0013383] [13383] Event [5448,38.984642,5784]: 0 lost unit Metal Extractor [f=0013403] [13403] Event [200,40,632]: 1 finished unit Solar Collector [f=0013406] [13406] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0013469] [13469] Event [5382.5498,40.0259743,5741.91504]: 1 lost unit Blitz [f=0013656] [13656] Event [3432,38.984642,568]: 1 finished unit Metal Extractor [f=0013698] [13698] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0013771] [13771] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0013821] [13821] Event [168,40,504]: 1 finished unit Solar Collector [f=0013826] [13826] Event [5448,38.984642,5784]: 0 lost unit Metal Extractor [f=0013943] [13943] Event [3568,40,720]: 1 finished unit Lotus [f=0013950] [13950] Event [5696,40.1051712,5776]: 0 lost unit Lotus [f=0014011] [14011] Event [1576,40,4840]: 0 finished unit Caretaker [f=0014031] [14031] Event [5382.07275,40,6008.04785]: 0 lost unit Mason [f=0014044] [14044] Event [4628,41.3199997,1456]: 1 finished unit Welder [f=0014153] [14153] Event [5912,38.984642,5880]: 0 lost unit Metal Extractor [f=0014182] [14182] Event [152,40,376]: 1 finished unit Solar Collector [f=0014186] [14186] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0014350] [14350] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0014524] [14524] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0014546] [14546] Event [120,40,248]: 1 finished unit Solar Collector [f=0014687] [14687] Event [5688,40,3208]: 1 finished unit Metal Extractor [f=0014749] [14749] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0014802] [14802] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0014910] [14910] Event [88,40,120]: 1 finished unit Solar Collector [f=0015022] [15022] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0015049] [15049] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0015107] [15107] Event [3568,40,720]: 1 lost unit Lotus [f=0015195] [15195] Event [3432,38.984642,568]: 1 lost unit Metal Extractor [f=0015300] [15300] Event [296,40,200]: 1 finished unit Solar Collector [f=0015326] [15326] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0015393] [15393] Event [3992,40,552]: 1 lost unit Metal Extractor [f=0015397] [15397] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0015541] [15541] Event [4196.89893,39.8869476,622.975159]: 1 lost unit Engineer Commander [f=0015554] [15554] Event [4198.41846,37.4142113,714.181091]: 0 lost unit Ravager [f=0015574] [15574] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0015678] [15678] Event [424,40,216]: 1 finished unit Solar Collector [f=0015679] [15679] Event [4020.62207,39.6177902,763.774536]: 1 lost unit Blitz [f=0015697] [15697] Event [3999.88647,39.1917953,786.024658]: 0 lost unit Blitz [f=0015709] [15709] Event [4018.77051,40.1820374,716.526611]: 1 lost unit Blitz [f=0015851] [15851] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0016030] [16030] Event [5288,148.494415,2024]: 1 finished unit Metal Extractor [f=0016043] [16043] Event [552,40,232]: 1 finished unit Solar Collector [f=0016091] [16091] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0016112] [16112] Event [4664,39.5626831,1192]: 1 lost unit Metal Extractor [f=0016211] [16211] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0016289] [16289] Event [4776,39.1448364,1224]: 1 lost unit Solar Collector [f=0016292] [16292] Event [5864,38.984642,5480]: 1 finished unit Metal Extractor [f=0016396] [16396] Event [4856,39.2948685,1208]: 1 lost unit Solar Collector [f=0016441] [16441] Event [4628,41.3199997,1456]: 1 finished unit Welder [f=0016462] [16462] Event [2440,40,5528]: 0 finished unit Stinger [f=0016481] [16481] Event [4888,39.2639542,1320]: 1 lost unit Caretaker [f=0016529] [16529] Event [5040,39.3298721,1216]: 1 lost unit Lotus [f=0016562] [16562] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0016575] [16575] Event [680,40,248]: 1 finished unit Solar Collector [f=0016581] [16581] Event [4888,39.840744,1400]: 1 lost unit Caretaker [f=0016599] [16599] Event [5168,39.7508316,1248]: 1 lost unit Lotus [f=0016604] [16604] Event [5096,39.7499199,1208]: 1 lost unit Solar Collector [f=0016649] [16649] Event [5176,39.0507317,1144]: 1 lost unit Metal Extractor [f=0016748] [16748] Event [5304,39.6564102,1160]: 1 lost unit Solar Collector [f=0016831] [16831] Event [4532.46094,40,1319.32336]: 0 lost unit Welder [f=0016856] [16856] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0016865] [16865] Event [5912,38.0628586,5880]: 1 finished unit Metal Extractor [f=0016893] [16893] Event [4968,40,1208]: 1 lost unit Solar Collector [f=0016922] [16922] Event [4731.6543,40,858.859436]: 0 lost unit Dominatrix [f=0016949] [16949] Event [5240,40.0020981,1256]: 1 lost unit Solar Collector [f=0016963] [16963] Event [5432,39.8159409,1160]: 1 lost unit Solar Collector [f=0017066] [17066] Event [2122.59937,40,5055.11475]: 1 lost unit Blitz [f=0017105] [17105] Event [4628,41.3199997,1456]: 1 finished unit Blitz [f=0017107] [17107] Event [5017.90674,40,774.473999]: 1 lost unit Blitz [f=0017128] [17128] Event [1872.51953,40,4789.77441]: 1 lost unit Blitz [f=0017150] [17150] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0017166] [17166] Event [5128,40,1384]: 1 lost unit Solar Collector [f=0017187] [17187] Event [1727.81238,39.8896065,4721.81982]: 1 lost unit Blitz [f=0017195] [17195] Event [4736.69629,38.9134064,953.447876]: 1 lost unit Blitz [f=0017254] [17254] Event [1600.37354,39.6618538,4739.29883]: 1 lost unit Blitz [f=0017306] [17306] Event [5560,39.874691,1176]: 1 lost unit Solar Collector [f=0017359] [17359] Event [1576,39.9958801,4840]: 0 lost unit Caretaker [f=0017363] [17363] Event [1592.49207,38.6231079,4800.29541]: 1 lost unit Blitz [f=0017403] [17403] Event [5448,38.984642,5784]: 1 finished unit Metal Extractor [f=0017405] [17405] Event [5688,39.5224762,1176]: 1 lost unit Solar Collector [f=0017543] gg [f=0017606] [17606] Event [undefined]: KingLunchBox resigned [f=0017606] game_message: KingLunchBox has been destroyed! [f=0017606] game_message: El7 wins! [f=0017606] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017606] Part| Total Time|Time of the last 0.5s [f=0017606] Draw 10445.81ms 10.02% [f=0017606] Lua 24367.45ms 39.68% [f=0017606] Misc::Profiler::AddTime 54.60ms 0.00% [f=0017606] Sim 24675.16ms 78.87% [f=0017606] [17606] Received game_message: KingLunchBox has been destroyed! [f=0017606] [17606] Received game_message: El7 wins! [f=0017607] [17607] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017607] [17607] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017607] [17607] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017607] [17607] Game End Stats Values: 2,2195,2075,2075,2195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.35642767,6.23035622,6.23035622,6.35642767,120,0,0,120,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017607] [17607] Game End Stats Values: 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35,9085,9585,9585,9085,1905.34839,1086.25452,1086.25452,1905.34839,0,0,0,0,0,0,0,0,60.7103271,0,0,60.7103271,2154.53369,2365.85669,2365.85669,2154.53369,450,1000,1000,450,57.9853363,49.5999985,49.5999985,57.9853363,2360,2540,2540,2360,23.087101,33.0289307,33.0289307,23.087101,4230,3900,3900,4230,1830.25,2207.6665,2207.6665,1830.25,2045,2145,2145,2045,2207.6665,1830.25,1830.25,2207.6665,133.999451,443.920624,443.920624,133.999451,2490.57056,2230.47241,2230.47241,2490.57056 [f=0017607] [17607] Game End Stats Values: 36,9315,7850,7850,9315,1994.98853,1170.17493,1170.17493,1994.98853,0,0,0,0,0,0,0,0,60.7103271,6.08850765,6.08850765,60.7103271,4018.99219,3035.52783,3035.52783,4018.99219,450,1000,1000,450,64.8717957,50,50,64.8717957,2360,1340,1340,2360,23.3479671,26.067049,26.067049,23.3479671,4460,3300,3300,4460,3705.25,2457.6665,2457.6665,3705.25,2045,2210,2210,2045,2757.6665,3705.25,3705.25,2757.6665,133.999451,445.170624,445.170624,133.999451,3606.00073,4115.11426,4115.11426,3606.00073 [f=0017607] [17607] Game End Stats Values: 37,9555,8220,8220,9555,2105.05981,1255.9353,1255.9353,2105.05981,0,0,0,0,0,0,0,0,60.7103271,32.2131042,32.2131042,60.7103271,4123.23291,3035.52783,3035.52783,4123.23291,450,1000,1000,450,73.8771896,48.4000015,48.4000015,73.8771896,2360,1340,1340,2360,24.7100391,25.271574,25.271574,24.7100391,4700,3600,3600,4700,3780.25,2457.6665,2457.6665,3780.25,2045,2280,2280,2045,2757.6665,3780.25,3780.25,2757.6665,133.999451,474.170624,474.170624,133.999451,3606.00073,4220.41504,4220.41504,3606.00073 [f=0017607] [17607] Game End Stats Values: 38,10655,7540,7540,10655,2221.625,1328.55298,1328.55298,2221.625,0,0,0,0,0,0,0,0,60.7103271,56.8433609,56.8433609,60.7103271,5001.11963,3376.37842,3376.37842,5001.11963,870,820,820,870,71.3983231,43.8666649,43.8666649,71.3983231,2360,980,980,2360,25.1429749,23.2839775,23.2839775,25.1429749,5380,3600,3600,5380,4605.25,2457.6665,2457.6665,4605.25,2045,2140,2140,2045,2757.6665,4605.25,4605.25,2757.6665,133.999451,474.170624,474.170624,133.999451,4019.02441,5241.25244,5241.25244,4019.02441 [f=0017607] [17607] Game End Stats Values: 39,10575,6735,6735,10575,2327.8291,1394.22668,1394.22668,2327.8291,0,0,0,0,0,0,0,0,60.7103271,60.1635628,60.1635628,60.7103271,6641.63525,4211.71094,4211.71094,6641.63525,870,820,820,870,65.6143494,39.2000008,39.2000008,65.6143494,2360,980,980,2360,24.4522896,22.4463615,22.4463615,24.4522896,5300,3000,3000,5300,5185.25,3077.6665,3077.6665,5185.25,2045,1935,1935,2045,3377.6665,5185.25,5185.25,3377.6665,133.999451,474.170624,474.170624,133.999451,4914.25049,6882.96631,6882.96631,4914.25049 [f=0017607] [17607] Game End Stats Values: 40,10755,4800,4800,10755,2445.01611,1443.96069,1443.96069,2445.01611,0,0,0,0,0,0,0,0,60.7103271,66.2392426,66.2392426,60.7103271,7801.51953,4859.37109,4859.37109,7801.51953,870,820,820,870,67.1904984,34.2666664,34.2666664,67.1904984,2000,980,980,2000,25.1843815,22.7753811,22.7753811,25.1843815,5840,1200,1200,5840,6895.25,3077.6665,3077.6665,6895.25,2045,1800,1800,2045,3737.6665,7195.25,7195.25,3737.6665,133.999451,474.170624,474.170624,133.999451,6293.95605,8043.61084,8043.61084,6293.95605 [f=0017607] [17607] Game End Stats Values: 41,10755,4800,4800,10755,2462.61719,1448.63928,1448.63928,2462.61719,0,0,0,0,0,0,0,0,60.7103271,66.2392426,66.2392426,60.7103271,7865.56641,4859.37109,4859.37109,7865.56641,870,820,820,870,72.7914581,29,29,72.7914581,2000,980,980,2000,26.1724586,23.316906,23.316906,26.1724586,5840,1200,1200,5840,6895.25,3077.6665,3077.6665,6895.25,2045,1800,1800,2045,3737.6665,7195.25,7195.25,3737.6665,133.999451,474.170624,474.170624,133.999451,6293.95605,8107.65771,8107.65771,6293.95605 [f=0017622] [17622] Event [5816,39.4874954,1176]: 1 lost unit Solar Collector [f=0017625] [17625] Event [5661.38037,38.4370117,1158.69751]: 0 lost unit Ripper [f=0017642] [17642] Event [5846.40137,39.8653641,1229.62769]: 1 lost unit Blitz [f=0017644] [17644] Event [4744,40.0382233,1320]: 1 lost unit Solar Collector [f=0017650] [17650] Event [4888,40.10952,1480]: 1 lost unit Caretaker [f=0017650] [17650] Event [5016,40,1512]: 1 lost unit Solar Collector [f=0017732] [17732] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0017892] Player El7 left the game: normal quit [f=0017892] [17892] Event [undefined]: El7 quit [f=0017898] No clients connected, shutting down server [f=0017898] Server shutdown [f=0018477] [18477] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0019199] [19199] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0019919] [19919] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0020639] [20639] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0021359] [21359] Event [1519.99792,40.6450996,4718.00781]: 0 finished unit Ripper [f=0021369] Autoquit sending quit command. [f=0021369] [QuitAction] user exited to system [f=0021369] [SpringApp::Kill][1] fromRun=1 [f=0021369] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021369] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021369] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021369] [ThreadPool::SetThreadCount][2] workers=0 [f=0021369] [SpringApp::Kill][2] [f=0021369] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021369] [Game::KillLua][3] dtor=0 luaUI=0x543276e0 [f=0021369] Start widgetHandler:Shutdown [f=0021369] Shutdown - SaveOrderList Complete [f=0021369] Writing last game win data [f=0021369] Shutdown - SaveConfigData Complete [f=0021369] Shutdown Widget - Save/Load API [f=0021369] Shutdown Widget - Chili Highlight [f=0021369] Shutdown Widget - Custom Markers [f=0021369] Shutdown Widget - EPIC Menu [f=0021369] Shutdown Widget - Chili Widget Selector [f=0021369] Shutdown Widget - Chili Minimap [f=0021369] Shutdown Widget - Local Team Colors [f=0021369] Shutdown Widget - Display Keys 2 [f=0021369] Shutdown Widget - Save Game Menu [f=0021369] Shutdown Widget - Unit Icons [f=0021369] Shutdown Widget - Noises [f=0021369] Shutdown Widget - HealthBars [f=0021369] Shutdown Widget - Win Counter [f=0021369] Shutdown Widget - SpringRTS Replay Stats [f=0021369] Shutdown Widget - BuildETA [f=0021369] Shutdown Widget - Modular Comm Info [f=0021369] Shutdown Widget - Stereo3D [f=0021369] Shutdown Widget - Showeco and Grid Drawer [f=0021369] Shutdown Widget - Point Tracker [f=0021369] Shutdown Widget - Music Player [f=0021369] Shutdown Widget - Missile Silo Range [f=0021369] Shutdown Widget - MinimapEvents [f=0021369] Shutdown Widget - Mex Placement Handler [f=0021369] Shutdown Widget - Local Widgets Config [f=0021369] Shutdown Widget - Highlight Geos [f=0021369] Shutdown Widget - Grab Input [f=0021369] Input grabbing is disabled! [f=0021369] Shutdown Widget - Darkening [f=0021369] Shutdown Widget - Context Menu [f=0021369] Shutdown Widget - Chili Spectator Panels [f=0021369] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021369] Shutdown Widget - Chili Nuke Warning [f=0021369] Shutdown Widget - Chili EndGame Window [f=0021369] Shutdown Widget - Chili Economy Panel Default [f=0021369] Shutdown Widget - CameraShake [f=0021369] Shutdown Widget - Attack AoE [f=0021369] Shutdown Widget - Map Edge Extension [f=0021369] Shutdown Widget - Selection Send [f=0021369] Shutdown Widget - LupsManager [f=0021369] Shutdown Widget - Newton Firezone [f=0021369] Shutdown Widget - Chili Crude Player List [f=0021369] Shutdown Widget - Chili Pro Console [f=0021369] Shutdown Widget - Lasso Terraform GUI [f=0021369] Shutdown Widget - Lups [f=0021369] Shutdown Widget - Chili Framework [f=0021369] Shutdown Widget - Chili Core Selector [f=0021369] Shutdown Widget - Draw After Chili [f=0021369] Shutdown Widget - Pause Screen [f=0021369] Shutdown Widget - Text To Speech Control [f=0021369] Shutdown Widget - Persistent Build Height [f=0021369] Shutdown Widget - Layout Handler [f=0021369] End widgetHandler:Shutdown [f=0021369] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298147,48099936} {int,ext,rec}Allocs={20441593,0,0} {chunk,block}Bytes={48099936,0} [f=0021369] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021369] [Game::KillLua][2] dtor=0 luaRules=0x539f90c0 [f=0021369] Start gadgetHandler:Shutdown [f=0021369] Shutdown - StartSetup [f=0021369] Shutdown - UnitMorph [f=0021369] Shutdown - LupsNanoSpray [f=0021369] Shutdown - Missile Silo Controller [f=0021369] Shutdown - Modular Comm Info [f=0021369] Shutdown - Terrain Texture Handler [f=0021369] Shutdown - UnitCloakShield [f=0021369] End gadgetHandler:Shutdown [f=0021369] Start gadgetHandler:Shutdown [f=0021369] Shutdown - Save/Load [f=0021369] Shutdown - UnitMorph [f=0021369] Shutdown - Modular Comm Info [f=0021369] Shutdown - Retreat Command [f=0021369] Shutdown - Shockwaves [f=0021369] Shutdown - Teleport Throw [f=0021369] Shutdown - UnitCloakShield [f=0021369] Shutdown - Lups Cloak FX [f=0021369] Shutdown - Lups [f=0021369] Shutdown - Lups Shield [f=0021369] End gadgetHandler:Shutdown [f=0021369] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20441620,0,0} {chunk,block}Bytes={0,0} [f=0021369] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20441620,0,0} {chunk,block}Bytes={0,0} [f=0021369] [Game::KillLua][4] dtor=0 [f=0021369] [Game::~CGame][1] [f=0021369] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021369] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021369] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021369] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021369] [Game::KillLua][4] dtor=1 [f=0021369] [Game::KillMisc][1] [f=0021369] [Game::KillMisc][2] [f=0021369] [Game::KillMisc][3] [f=0021369] [Game::KillRendering][1] [f=0021369] [3DOParser::Kill] allocated 1 pieces [f=0021369] [S3OParser::Kill] allocated 335 pieces [f=0021369] [AssParser::Kill] allocated 23 pieces [f=0021369] [Game::KillInterface][1] [f=0021369] [Game::KillInterface][2] [f=0021369] [Game::KillSimulation][1] [f=0021369] [Game::KillSimulation][2] [f=0021369] [CCollisionHandler] dis-/continuous tests: 0/45541 [f=0021369] [Game::KillSimulation][3] [f=0021369] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021369] [~CPathCache(24x24)] cacheHits=34 hitPercentage=37% numHashColls=0 maxCacheSize=5 [f=0021369] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021369] [~CPathCache(48x48)] cacheHits=561 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021369] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021369] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021369] [LosHandler::Kill] raycast instance cache-{hits,misses}={6142,10831}; shared=6%; cached=30% [f=0021369] [Game::KillSimulation][4] [f=0021369] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0021369] [Game::~CGame][2] [f=0021369] [Game::~CGame][3] [f=0021369] [SpringApp::Kill][3] [f=0021369] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 221482 bytes sent 159479 bytes recv'd [f=0021369] [SpringApp::Kill][4] font=0x45ae1050 [f=0021369] [SpringApp::Kill][5] [f=0021369] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=3235ms file="luaui/widgets/gui_chili_share.lua" indx=4551 inflSize=46kb readTime=83ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=63ms file="luaui/widgets/gui_easyfacing.lua" indx=4562 inflSize=11kb readTime=30ms file="objects3d/corcv_dead.s3o" indx=4948 inflSize=59kb readTime=28ms file="luaui/widgets/gui_contextmenu.lua" indx=4556 inflSize=62kb readTime=27ms file="luaui/widgets/gui_havens.lua" indx=4567 inflSize=4kb readTime=26ms file="luaui/configs/teamcolorconfig.lua" indx=3006 inflSize=4kb readTime=26ms file="luaui/utilities/engine_range_circles.lua" indx=3842 inflSize=3kb readTime=25ms file="unittextures/factorytank_2.png" indx=7001 inflSize=4103kb readTime=24ms file="luaui/widgets/unit_transport_ai.lua" indx=4684 inflSize=32kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 43591922 bytes cached in 2671 files Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1244-gb487190 maintenance (Headless). Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1244-gb487190 maintenance (Headless): [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/base/springcontent.sdz] 179081 bytes cached in 71 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d53750 (joinable=1) [WatchDog::Uninstall][2] [CrashHandler] Warning: <00> /lib/x86_64-linux-gnu/libc.so.6(+0x37840) [0x7f002d06e840] killpg [CrashHandler] Warning: [00] 0x37840 ??:? [CrashHandler] Warning: <01> .../spring-headless() [0xcf58c7] std::vector >::operator=(std::vector > const&) [CrashHandler] Warning: [01] 0xcf58c7 ??:? [CrashHandler] Warning: <02> .../spring-headless() [0xcf47e9] std::vector >::operator=(std::vector > const&) [CrashHandler] Warning: [02] 0xcf47e9 ??:? [CrashHandler] Warning: <03> .../spring-headless() [0x9c3d95] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [03] 0x9c3d95 ??:? [CrashHandler] Warning: <04> .../spring-headless() [0x9c3fcf] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [04] 0x9c3fcf ??:? [CrashHandler] Warning: <05> .../spring-headless() [0x9bedbc] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [05] 0x9bedbc ??:? [CrashHandler] Warning: <06> .../spring-headless() [0x9626b1] safe_strcat [CrashHandler] Warning: [06] 0x9626b1 ??:? [CrashHandler] Warning: <07> .../spring-headless() [0x966392] safe_strcat [CrashHandler] Warning: [07] 0x966392 ??:? [CrashHandler] Warning: <08> .../spring-headless() [0x94ffd9] std::_Sp_counted_ptr_inplace, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void>, std::allocator, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void> >, (__gnu_cxx::_Lock_policy)2>::_M_dispose() [CrashHandler] Warning: [08] 0x94ffd9 ??:? [CrashHandler] Warning: <09> /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xeb) [0x7f002d05b09b] __libc_start_main [CrashHandler] Warning: <09> 0x2409b ??:? [CrashHandler] Warning: <10> .../spring-headless(_start+0x29) [0x53c399] ?? [CrashHandler] Warning: <10> 0x13c399 ??:0 [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.D0zdwRUMjM/springsettings.732523.cfg demos/732523/replay.sdfz" User time (seconds): 68.66 System time (seconds): 3.70 Percent of CPU this job got: 71% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:41.28 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1871152 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 42982 Minor (reclaiming a frame) page faults: 948090 Voluntary context switches: 81132 Involuntary context switches: 45606 Swaps: 0 File system inputs: 2633312 File system outputs: 608 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0