[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dcZ7sgAxXB/springsettings.732418.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1244-gb487190 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28759 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/732418/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Adansonia v4.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Adansonia v4.1 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 93ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 572ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 641ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 77ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/732418/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203da8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203da8 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203da8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db8 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203db8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (445ms, checksum b62fe3fb)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11121,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/732418/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1244-gb487190 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x5136a8f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 18caff5cc00f2a6b8fb8f2eb10e569f5 [f=-000001] Connection attempt from g0d1k3 [f=-000001] -> Version: 104.0.1-1244-gb487190 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: g0d1k3 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SL1ngShoT [f=-000001] -> Version: 104.0.1-1244-gb487190 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SL1ngShoT changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="g0d1k3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="g0d1k3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SL1ngShoT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SL1ngShoT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="g0d1k3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="g0d1k3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="g0d1k3" string="[Game::LoadGame][lua{Rules,Gaia}={3bbc8c28,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SL1ngShoT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SL1ngShoT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SL1ngShoT" string="[Game::LoadGame][lua{Rules,Gaia}={076c9870,00000000}]" [f=-000001] [0] Event [2722,125.392578,5830]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5640,125.412598,847]: 1 finished unit Strike Commander [f=0000000] Playback continued [f=0000001] [1] SL1ngShoT, team: 1, elo:1515 [f=0000001] [1] g0d1k3, team: 0, elo:999 [f=0000001] [1] ?, team: 2, elo:0 [f=0000012] [12] Event [2800,125.388184,5664]: 0 finished unit Tank Foundry [f=0000012] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000012] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000012] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000012] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000012] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000012] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000017] [17] Event [5512,125.388184,888]: 1 finished unit Gunship Plant [f=0000034] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000034] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000254] [254] Event [2632,125.388184,5960]: 0 finished unit Metal Extractor [f=0000376] [376] Event [5432,125.388184,728]: 1 finished unit Metal Extractor [f=0000720] [720] Event [2936,125.388184,6088]: 0 finished unit Metal Extractor [f=0000722] [722] Event [2800.04297,126.708183,5636]: 0 finished unit Welder [f=0000841] [841] Event [5160,125.388184,984]: 1 finished unit Metal Extractor [f=0000890] [Game::ClientReadNet] added new player Teufelsweib with number 2 to team 0 [f=0000890] > SPRINGIE:User Teufelsweib|jumpskirm|0_0||False|||DE [f=0000913] Connection attempt from Teufelsweib [f=0000913] -> Version: 104.0.1-1244-gb487190 maintenance [Windows 32-bit (emulated)] [f=0000913] -> Connection established (given id 2) [f=0001147] [1147] Event [5512,146.272446,889]: 1 finished unit Wasp [f=0001185] [1185] Event [2600,125.388184,6344]: 0 finished unit Metal Extractor [f=0001216] [1216] Event [5528,125.388184,1080]: 1 finished unit Metal Extractor [f=0001446] [1446] Event [2632,125.388184,6040]: 0 finished unit Solar Collector [f=0001448] [Game::ClientReadNet][LOGMSG] sender="Teufelsweib" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0001448] [Game::ClientReadNet][LOGMSG] sender="Teufelsweib" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001866] [1866] Event [2616,125.388184,6152]: 0 finished unit Solar Collector [f=0001919] [1919] Event [5576,125.388184,1080]: 1 finished unit Wind/Tidal Generator [f=0002039] [2039] Event [5576,125.388184,1128]: 1 finished unit Wind/Tidal Generator [f=0002088] [2088] Event [3704,24.9975586,1160]: 1 finished unit Metal Extractor [f=0002159] [2159] Event [5528,125.388184,1128]: 1 finished unit Wind/Tidal Generator [f=0002279] [2279] Event [5480,125.388184,1128]: 1 finished unit Wind/Tidal Generator [f=0002321] [2321] Event [2616,125.388184,6264]: 0 finished unit Solar Collector [f=0002405] [2405] Event [5480,125.388184,1080]: 1 finished unit Wind/Tidal Generator [f=0002525] [2525] Event [3464,24.9975586,1176]: 1 finished unit Metal Extractor [f=0002538] [Game::ClientReadNet][LOGMSG] sender="Teufelsweib" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=0002585] [2585] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0002608] [Game::ClientReadNet][LOGMSG] sender="Teufelsweib" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=0002608] [Game::ClientReadNet][LOGMSG] sender="Teufelsweib" string="[Game::LoadGame][lua{Rules,Gaia}={219181f8,00000000}]" [f=0002677] [2677] Event [5480,125.388184,1032]: 1 finished unit Wind/Tidal Generator [f=0002683] [2683] Event [2856,125.388184,6152]: 0 finished unit Solar Collector [f=0002715] [2715] Event [3824,24.9609375,3792]: 0 finished unit Picket [f=0002765] [2765] Event [5512,146.272446,889]: 1 finished unit Locust [f=0002915] [2915] Event [2760,125.388184,6232]: 0 finished unit Solar Collector [f=0002917] [2917] Event [5528,125.388184,1032]: 1 finished unit Wind/Tidal Generator [f=0003002] [3002] Event [3576,24.9975586,936]: 1 finished unit Metal Extractor [f=0003037] [3037] Event [3608,24.9975586,3896]: 0 finished unit Metal Extractor [f=0003224] [3224] Event [5576,125.388184,1032]: 1 finished unit Wind/Tidal Generator [f=0003434] [3434] Event [5208,125.388184,984]: 1 finished unit Wind/Tidal Generator [f=0003497] [3497] Event [5512,146.272446,889]: 1 finished unit Locust [f=0003554] [3554] Event [5208,125.388184,1032]: 1 finished unit Wind/Tidal Generator [f=0003719] [3719] Event [5160,125.388184,1032]: 1 finished unit Wind/Tidal Generator [f=0003857] [3857] Event [1848,24.9975586,776]: 1 finished unit Metal Extractor [f=0003869] [3869] Event [5112,125.388184,1032]: 1 finished unit Wind/Tidal Generator [f=0003989] [3989] Event [5112,125.388184,984]: 1 finished unit Wind/Tidal Generator [f=0004016] [4016] Event [4256,24.9975586,3936]: 0 finished unit Picket [f=0004109] [4109] Event [5112,125.388184,936]: 1 finished unit Wind/Tidal Generator [f=0004131] [4131] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0004187] [4187] Event [2056,24.9975586,648]: 1 finished unit Metal Extractor [f=0004229] [4229] Event [5160,125.388184,936]: 1 finished unit Wind/Tidal Generator [f=0004349] [4349] Event [5208,125.388184,936]: 1 finished unit Wind/Tidal Generator [f=0004441] [4441] Event [4296,24.9975586,4056]: 0 finished unit Metal Extractor [f=0004656] [4656] Event [5512,146.272446,889]: 1 finished unit Harpy [f=0004664] [4664] Event [5480,125.388184,728]: 1 finished unit Wind/Tidal Generator [f=0004784] [4784] Event [5480,125.388184,776]: 1 finished unit Wind/Tidal Generator [f=0004904] [4904] Event [5432,125.388184,776]: 1 finished unit Wind/Tidal Generator [f=0005024] [5024] Event [5384,125.388184,776]: 1 finished unit Wind/Tidal Generator [f=0005048] [5048] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0005144] [5144] Event [5384,125.388184,728]: 1 finished unit Wind/Tidal Generator [f=0005190] [5190] Event [4488,24.9975586,6040]: 0 finished unit Metal Extractor [f=0005191] [5191] Event [2728,24.9609375,2920]: 1 finished unit Metal Extractor [f=0005264] [5264] Event [5384,125.388184,680]: 1 finished unit Wind/Tidal Generator [f=0005384] [5384] Event [5432,125.388184,680]: 1 finished unit Wind/Tidal Generator [f=0005534] [5534] Event [5480,125.388184,680]: 1 finished unit Wind/Tidal Generator [f=0005640] [5640] Event [4600,24.9975586,6280]: 0 finished unit Metal Extractor [f=0005648] [5648] Event [5512,146.272446,889]: 1 finished unit Harpy [f=0005671] [5671] Event [3080,24.4909668,3208]: 1 finished unit Metal Extractor [f=0005925] [5925] Event [4728,24.9975586,6056]: 0 finished unit Metal Extractor [f=0006316] [6316] Event [2168,24.9975586,3848]: 1 finished unit Metal Extractor [f=0006525] [6525] Event [4848,24.9975586,6144]: 0 finished unit Picket [f=0006631] [6631] Event [2232,24.9975586,3624]: 1 finished unit Metal Extractor [f=0006658] [6658] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0006748] [6748] Event [4079.57666,45.1835327,4131.92236]: 1 lost unit Harpy [f=0006748] [6748] Event [5512,146.272446,889]: 1 finished unit Wasp [f=0006788] [6788] Event [4209.80469,47.3263474,6178.49023]: 1 lost unit Locust [f=0006929] [6929] Event [5432,125.388184,904]: 1 finished unit Caretaker [f=0006946] [6946] Event [2392,24.9975586,3800]: 1 finished unit Metal Extractor [f=0007080] [7080] Event [2712,125.388184,5816]: 0 finished unit Caretaker [f=0007236] [7236] Event [5432,125.388184,856]: 1 finished unit Caretaker [f=0007392] [7392] Event [4874.01367,45.6882439,6035.24316]: 1 lost unit Harpy [f=0007411] [7411] Event [2760,125.388184,5816]: 0 finished unit Caretaker [f=0007568] [7568] Event [5528,125.388184,792]: 1 finished unit Caretaker [f=0007572] [7572] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0007668] [7668] Event [2808,125.388184,5816]: 0 finished unit Caretaker [f=0007748] [7748] Event [5576,125.388184,792]: 1 finished unit Caretaker [f=0007797] [7797] Event [7288,125.388184,1032]: 1 finished unit Metal Extractor [f=0007886] [7886] Event [5592,125.388184,856]: 1 finished unit Caretaker [f=0008114] [8114] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0008170] [8170] Event [6968,125.388184,808]: 1 finished unit Metal Extractor [f=0008274] [8274] Event [5480,125.388184,1128]: 1 lost unit Wind/Tidal Generator [f=0008314] [8314] Event [5208,125.388184,1032]: 1 lost unit Wind/Tidal Generator [f=0008347] [8347] Event [5480,124.880142,1080]: 1 lost unit Wind/Tidal Generator [f=0008355] [8355] Event [2856,125.388184,5816]: 0 finished unit Caretaker [f=0008517] [8517] Event [5112,125.388184,936]: 1 lost unit Wind/Tidal Generator [f=0008522] [8522] Event [856,125.388184,6216]: 1 finished unit Metal Extractor [f=0008557] [8557] Event [5320,125.388184,864]: 1 finished unit Fusion Reactor [f=0008557] [8557] Event [5208,125.561066,936]: 1 lost unit Wind/Tidal Generator [f=0008590] [8590] Event [5112,125.561066,1032]: 1 lost unit Wind/Tidal Generator [f=0008598] [8598] Event [5112,125.005341,984]: 1 lost unit Wind/Tidal Generator [f=0008633] [8633] Event [6920,124.985352,1224]: 1 finished unit Metal Extractor [f=0008638] [8638] Event [5160,123.47847,984]: 1 lost unit Metal Extractor [f=0008693] [8693] Event [5480,125.388184,1032]: 1 lost unit Wind/Tidal Generator [f=0008711] [8711] Event [5528,125.513382,1128]: 1 lost unit Wind/Tidal Generator [f=0008774] [8774] Event [5576,124.930946,1128]: 1 lost unit Wind/Tidal Generator [f=0008785] [8785] Event [5528,124.846199,1080]: 1 lost unit Metal Extractor [f=0008795] [8795] Event [5576,125.13797,1032]: 1 lost unit Wind/Tidal Generator [f=0008896] [8896] Event [1208,125.369873,5976]: 1 finished unit Metal Extractor [f=0008950] [8950] Event [5512,146.311218,889]: 1 finished unit Locust [f=0009017] [9017] Event [5576,125.388184,792]: 1 lost unit Caretaker [f=0009024] [9024] Event [5616.04102,125.318024,758.991394]: 0 lost unit Blitz [f=0009027] [9027] Event [5592,125.831413,856]: 1 lost unit Caretaker [f=0009098] [9098] Event [5528,125.388184,792]: 1 lost unit Caretaker [f=0009179] [9179] Event [5384,125.513306,728]: 1 lost unit Wind/Tidal Generator [f=0009226] [9226] Event [5512,146.411606,889]: 1 finished unit Locust [f=0009250] [9250] Event [5480,125.683975,680]: 1 lost unit Wind/Tidal Generator [f=0009301] [9301] Event [1176,125.388184,6392]: 1 finished unit Metal Extractor [f=0009391] [9391] Event [5561.4585,121.774353,799.686279]: 0 lost unit Blitz [f=0009464] [9464] Event [5632.74658,125.865288,786.780762]: 0 lost unit Blitz [f=0009602] [9602] Event [5512,146.272446,889]: 1 finished unit Locust [f=0009744] [9744] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0009966] [9966] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0009982] [9982] Event [6856,17.557373,2296]: 1 finished unit Metal Extractor [f=0010128] [10128] Event [5528,122.685776,1080]: 1 finished unit Metal Extractor [f=0010180] [10180] Event [4792,24.9975586,6072]: 0 finished unit Solar Collector [f=0010387] [10387] Event [7240,22.1105957,2232]: 1 finished unit Metal Extractor [f=0010537] [10537] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0010785] [10785] Event [4712,24.9975586,6120]: 0 finished unit Solar Collector [f=0010804] [10804] Event [5512,146.272446,889]: 1 finished unit Locust [f=0011070] [11070] Event [5512,146.272446,889]: 1 finished unit Locust [f=0011115] [11115] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0011142] [11142] Event [5160,122.227707,984]: 1 finished unit Metal Extractor [f=0011151] [11151] Event [4664,24.9975586,6040]: 0 finished unit Solar Collector [f=0011349] [11349] Event [5512,146.272446,889]: 1 finished unit Locust [f=0011409] [11409] Event [4744,24.9975586,5992]: 0 finished unit Solar Collector [f=0011616] [11616] Event [6008,24.9975586,3544]: 1 finished unit Metal Extractor [f=0011791] [11791] Event [2456,125.388184,6680]: 1 finished unit Stinger [f=0011835] [11835] Event [2600,125.388184,6344]: 0 lost unit Metal Extractor [f=0011973] [11973] Event [2616,125.388184,6152]: 0 lost unit Solar Collector [f=0011976] [11976] Event [5880,24.9975586,3352]: 1 finished unit Metal Extractor [f=0012046] [12046] Event [5460.88477,146.033554,1834.14368]: 1 lost unit Locust [f=0012108] [12108] Event [2760,125.388184,6232]: 0 lost unit Solar Collector [f=0012230] [12230] Event [2616,125.395508,6264]: 0 lost unit Solar Collector [f=0012294] [12294] Event [5480,125.388184,728]: 1 lost unit Wind/Tidal Generator [f=0012350] [12350] Event [5768,24.9975586,3576]: 1 finished unit Metal Extractor [f=0012375] [12375] Event [5384,125.388184,680]: 1 lost unit Wind/Tidal Generator [f=0012401] [12401] Event [5670.35449,125.477562,891.366211]: 0 lost unit Blitz [f=0012406] [12406] Event [4982.08643,146.71785,1014.383]: 1 lost unit Locust [f=0012510] [12510] Event [2503.35107,125.388184,6567.15918]: 0 lost unit Blitz [f=0012540] [12540] Event [5340.68604,124.45742,697.709656]: 0 lost unit Blitz [f=0012587] [12587] Event [5328,125.40863,1056]: 1 finished unit Tank Foundry [f=0012657] [12657] Event [2659.94336,125.388184,6583.15381]: 0 lost unit Blitz [f=0012692] [12692] Event [5320,125.388184,864]: 1 lost unit Fusion Reactor [f=0012696] [12696] Event [5279.13623,123.669014,778.295654]: 0 lost unit Blitz [f=0012698] [12698] Event [5313.94824,122.906349,757.834351]: 0 lost unit Blitz [f=0012698] [12698] Event [5432,122.95105,856]: 1 lost unit Caretaker [f=0012702] [12702] Event [5403.67822,250.67511,934.033325]: 1 lost unit Locust [f=0012837] [12837] Event [2440,125.388184,6552]: 1 finished unit Stardust [f=0013005] [13005] Event [2792,125.388184,5968]: 0 finished unit Fusion Reactor [f=0013043] [13043] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0013115] [13115] Event [4552,24.9975586,6056]: 0 finished unit Solar Collector [f=0013256] [13256] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0013341] [13341] Event [2504.83081,125.543793,6380.72998]: 0 lost unit Blitz [f=0013506] [13506] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0014066] [14066] Event [5160,121.331482,984]: 1 finished unit Metal Extractor [f=0014166] [14166] Event [2856,125.388184,6040]: 0 finished unit Stinger [f=0014345] [14345] Event [2744,125.388184,6488]: 1 lost unit Stinger [f=0014388] [14388] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0014482] [14482] Event [2695.21826,208.439148,6552.30127]: 1 lost unit Wasp [f=0014533] [14533] Event [2440.00415,125.388184,6374.06055]: 0 lost unit Blitz [f=0014619] [14619] Event [2582.25513,125.388184,6538.8335]: 0 lost unit Blitz [f=0014696] Player SL1ngShoT left the game: normal quit [f=0014696] [14696] Event [undefined]: SL1ngShoT quit [f=0014731] [14731] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0014753] [14753] Event [2558.99609,125.388184,6636.40088]: 0 lost unit Blitz [f=0014794] g0d1k3 has forced a win due to dropped opposition. [f=0014794] game_message: SL1ngShoT has been destroyed! [f=0014794] [14794] Event [undefined]: SL1ngShoT resigned [f=0014794] game_message: g0d1k3 wins! [f=0014794] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014794] Part| Total Time|Time of the last 0.5s [f=0014794] Draw 16158.79ms 12.69% [f=0014794] Lua 25583.33ms 33.07% [f=0014794] Misc::Profiler::AddTime 49.49ms 0.00% [f=0014794] Sim 20901.60ms 63.54% [f=0014794] [14794] Received game_message: SL1ngShoT has been destroyed! [f=0014794] [14794] Received game_message: g0d1k3 wins! [f=0014795] [14795] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014795] [14795] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014795] [14795] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014795] [14795] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.26666689,5.73333311,5.73333311,6.26666689,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014795] [14795] Game End Stats Values: 3,2350,2150,2150,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,8.66666698,8,8,8.66666698,200,0,0,200,0,0,0,0,150,150,150,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014795] [14795] Game End Stats Values: 4,2425,2485,2485,2425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,10.5333338,10.3999996,10.3999996,10.5333338,200,260,260,200,0,0,0,0,225,225,225,225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014795] [14795] Game End Stats Values: 5,2495,2485,2485,2495,0.00097614,0,0,0.00097614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,8,8,9.33333302,2000,2000,2000,2000,12.0000639,12,12,12.0000639,200,260,260,200,0,0,0,0,295,225,225,295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014795] [14795] Game End Stats Values: 6,2565,2665,2665,2565,0.44832918,0,0,0.44832918,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,9.20512867,9.20512867,11.4666662,2000,2000,2000,2000,12.0298243,12.5333338,12.5333338,12.0298243,200,260,260,200,0,0,0,0,365,405,405,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014795] [14795] Game End Stats Values: 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Locust [f=0015035] Player g0d1k3 left the game: normal quit [f=0015035] [15035] Event [undefined]: g0d1k3 quit [f=0015072] [15072] Event [2800.04297,126.708183,5636]: 0 finished unit Blitz [f=0015083] No clients connected, shutting down server [f=0015083] Server shutdown [f=0019045] Autoquit sending quit command. [f=0019045] [QuitAction] user exited to system [f=0019045] [SpringApp::Kill][1] fromRun=1 [f=0019045] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019045] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019045] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019045] [ThreadPool::SetThreadCount][2] workers=0 [f=0019045] [SpringApp::Kill][2] [f=0019045] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019045] [Game::KillLua][3] dtor=0 luaUI=0x5a8c9c00 [f=0019045] Start widgetHandler:Shutdown [f=0019045] Shutdown - SaveOrderList Complete [f=0019045] Writing last game win data [f=0019045] Shutdown - SaveConfigData Complete [f=0019045] Shutdown Widget - Save/Load API [f=0019045] Shutdown Widget - Chili Highlight [f=0019045] Shutdown Widget - Custom Markers [f=0019045] Shutdown Widget - EPIC Menu [f=0019045] Shutdown Widget - Chili Widget Selector [f=0019045] Shutdown Widget - Chili Minimap [f=0019045] Shutdown Widget - Local Team Colors [f=0019045] Shutdown Widget - Display Keys 2 [f=0019045] Shutdown Widget - Save Game Menu [f=0019045] Shutdown Widget - Unit Icons [f=0019045] Shutdown Widget - Noises [f=0019045] Shutdown Widget - HealthBars [f=0019045] Shutdown Widget - Win Counter [f=0019045] Shutdown Widget - SpringRTS Replay Stats [f=0019045] Shutdown Widget - BuildETA [f=0019045] Shutdown Widget - Modular Comm Info [f=0019045] Shutdown Widget - Stereo3D [f=0019045] Shutdown Widget - Showeco and Grid Drawer [f=0019045] Shutdown Widget - Point Tracker [f=0019045] Shutdown Widget - Music Player [f=0019045] Shutdown Widget - Missile Silo Range [f=0019045] Shutdown Widget - MinimapEvents [f=0019045] Shutdown Widget - Mex Placement Handler [f=0019045] Shutdown Widget - Local Widgets Config [f=0019045] Shutdown Widget - Highlight Geos [f=0019045] Shutdown Widget - Grab Input [f=0019045] Input grabbing is disabled! [f=0019045] Shutdown Widget - Darkening [f=0019045] Shutdown Widget - Context Menu [f=0019045] Shutdown Widget - Chili Spectator Panels [f=0019045] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019045] Shutdown Widget - Chili Nuke Warning [f=0019045] Shutdown Widget - Chili EndGame Window [f=0019045] Shutdown Widget - Chili Economy Panel Default [f=0019045] Shutdown Widget - CameraShake [f=0019045] Shutdown Widget - Attack AoE [f=0019045] Shutdown Widget - Map Edge Extension [f=0019045] Shutdown Widget - Selection Send [f=0019045] Shutdown Widget - LupsManager [f=0019045] Shutdown Widget - Newton Firezone [f=0019045] Shutdown Widget - Chili Crude Player List [f=0019045] Shutdown Widget - Chili Pro Console [f=0019045] Shutdown Widget - Lasso Terraform GUI [f=0019045] Shutdown Widget - Lups [f=0019045] Shutdown Widget - Chili Framework [f=0019045] Shutdown Widget - Chili Core Selector [f=0019045] Shutdown Widget - Draw After Chili [f=0019045] Shutdown Widget - Pause Screen [f=0019045] Shutdown Widget - Text To Speech Control [f=0019045] Shutdown Widget - Persistent Build Height [f=0019045] Shutdown Widget - Layout Handler [f=0019045] End widgetHandler:Shutdown [f=0019045] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={260100,46173181} {int,ext,rec}Allocs={19306152,0,0} {chunk,block}Bytes={46173181,0} [f=0019045] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019045] [Game::KillLua][2] dtor=0 luaRules=0x5136a8f0 [f=0019045] Start gadgetHandler:Shutdown [f=0019045] Shutdown - StartSetup [f=0019045] Shutdown - UnitMorph [f=0019045] Shutdown - LupsNanoSpray [f=0019045] Shutdown - Missile Silo Controller [f=0019045] Shutdown - Modular Comm Info [f=0019045] Shutdown - Terrain Texture Handler [f=0019045] Shutdown - UnitCloakShield [f=0019045] End gadgetHandler:Shutdown [f=0019045] Start gadgetHandler:Shutdown [f=0019045] Shutdown - Save/Load [f=0019045] Shutdown - UnitMorph [f=0019045] Shutdown - Modular Comm Info [f=0019045] Shutdown - Retreat Command [f=0019045] Shutdown - Shockwaves [f=0019045] Shutdown - Teleport Throw [f=0019045] Shutdown - UnitCloakShield [f=0019045] Shutdown - Lups Cloak FX [f=0019045] Shutdown - Lups [f=0019045] Shutdown - Lups Shield [f=0019045] End gadgetHandler:Shutdown [f=0019045] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19306179,0,0} {chunk,block}Bytes={0,0} [f=0019045] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19306179,0,0} {chunk,block}Bytes={0,0} [f=0019045] [Game::KillLua][4] dtor=0 [f=0019045] [Game::~CGame][1] [f=0019045] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019045] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019045] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019045] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019045] [Game::KillLua][4] dtor=1 [f=0019045] [Game::KillMisc][1] [f=0019045] [Game::KillMisc][2] [f=0019045] [Game::KillMisc][3] [f=0019045] [Game::KillRendering][1] [f=0019045] [3DOParser::Kill] allocated 1 pieces [f=0019045] [S3OParser::Kill] allocated 274 pieces [f=0019045] [AssParser::Kill] allocated 72 pieces [f=0019045] [Game::KillInterface][1] [f=0019045] [Game::KillInterface][2] [f=0019045] [Game::KillSimulation][1] [f=0019045] [Game::KillSimulation][2] [f=0019045] [CCollisionHandler] dis-/continuous tests: 0/766342 [f=0019045] [Game::KillSimulation][3] [f=0019045] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019045] [~CPathCache(32x28)] cacheHits=8 hitPercentage=17% numHashColls=0 maxCacheSize=6 [f=0019045] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019045] [~CPathCache(64x56)] cacheHits=125 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019045] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019045] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019045] [LosHandler::Kill] raycast instance cache-{hits,misses}={2366,5363}; shared=0%; cached=30% [f=0019045] [Game::KillSimulation][4] [f=0019045] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0019045] [Game::~CGame][2] [f=0019045] [Game::~CGame][3] [f=0019045] [SpringApp::Kill][3] [f=0019045] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197373 bytes sent 109573 bytes recv'd [f=0019045] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1244-gb487190 maintenance (Headless). [f=0019045] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0019045] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1244-gb487190 maintenance (Headless): [f=0019045] [CrashHandler] Warning: [TranslateStackTrace] addr2line not found! [f=0019045] [SpringApp::Kill][4] font=0x44dcc050 [f=0019045] [SpringApp::Kill][5] [f=0019045] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=2945ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=54ms file="unittextures/factorytank_2.png" indx=7001 inflSize=4103kb readTime=32ms file="luaui/widgets/chili/skins/darkhive/skin.lua" indx=4024 inflSize=4kb readTime=23ms file="luaui/widgets/chili/skins/darkglass/skin.lua" indx=4017 inflSize=1kb readTime=23ms file="luaui/widgets/unit_smart_bombers.lua" indx=4677 inflSize=3kb readTime=21ms file="unitpics/bomberstrike.png" indx=6181 inflSize=10kb readTime=20ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4676 inflSize=9kb readTime=18ms file="bitmaps/smoke/new_dirta.png" indx=567 inflSize=19kb readTime=18ms file="luaui/widgets/chili/skins/darkhivesquare/skin.lua" indx=4041 inflSize=0kb readTime=18ms file="bitmaps/loadpictures/manualfire.png" indx=500 inflSize=3361kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 43236444 bytes cached in 2660 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/base/springcontent.sdz] 179081 bytes cached in 71 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d53750 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1244-gb487190/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.dcZ7sgAxXB/springsettings.732418.cfg demos/732418/replay.sdfz" User time (seconds): 76.10 System time (seconds): 5.72 Percent of CPU this job got: 79% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:43.03 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1865084 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 43617 Minor (reclaiming a frame) page faults: 942174 Voluntary context switches: 69491 Involuntary context switches: 50596 Swaps: 0 File system inputs: 2696344 File system outputs: 552 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0