[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.o6uBTiZb0C/springsettings.732037.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28743 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/732037/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 157ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Onyx Cauldron 1.9 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Onyx Cauldron 1.9 (checksum 88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (131 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 550ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 617ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SARMOL2005 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] [Weather Particles:Initialize] no shader support [f=-000001] Loaded widget: Precipitation v0.2 [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/732037/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3d0b6ff7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=87b03414 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8a9a2f99 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8a9a2f99 file="cache/104dev-maintenance/paths/Onyx Cauldron 1.9.pe-8a9a2f99.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3d0b6ff7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=87b03414 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8a9a2fa9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8a9a2fa9 file="cache/104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-8a9a2fa9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (676ms, checksum 6b5d0532)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11122,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/732037/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bdb080b12b0d32802a28900dcefa1198c45381f4674994bd2b5de396e53448d8fc093481b91b4f52c1e92f673b210596a0003ef8e329bc50acc496cf8b5e0d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=753c7a150e1b9418be96e0773397342aec872f077e38ad4dceca43f8f64250098dff5ab780e8ca2ba4d43a38de615fae757b862380c6c6f15e4d00d36f270c49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x533c4df0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7084fe5c87c7473c32b08667829dffc7 [f=-000001] Connection attempt from merck25 [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: merck25 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from csavas [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: csavas changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="csavas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="csavas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bdb080b12b0d32802a28900dcefa1198c45381f4674994bd2b5de396e53448d8fc093481b91b4f52c1e92f673b210596a0003ef8e329bc50acc496cf8b5e0d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=753c7a150e1b9418be96e0773397342aec872f077e38ad4dceca43f8f64250098dff5ab780e8ca2ba4d43a38de615fae757b862380c6c6f15e4d00d36f270c49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[Game::LoadGame][lua{Rules,Gaia}={073213c0,00000000}]" [f=-000001] Allies: I choose: Speedstar! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="csavas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bdb080b12b0d32802a28900dcefa1198c45381f4674994bd2b5de396e53448d8fc093481b91b4f52c1e92f673b210596a0003ef8e329bc50acc496cf8b5e0d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="csavas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=753c7a150e1b9418be96e0773397342aec872f077e38ad4dceca43f8f64250098dff5ab780e8ca2ba4d43a38de615fae757b862380c6c6f15e4d00d36f270c49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="csavas" string="[Game::LoadGame][lua{Rules,Gaia}={1a3bc9a0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [6855,154.530762,6951]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2352,154.368164,2533]: 1 finished unit Recon Commander [f=0000001] [1] merck25, team: 1, elo:2195 [f=0000001] [1] csavas, team: 0, elo:1457 [f=0000001] [1] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000013] [13] Event [6864,154.519531,6816]: 0 finished unit Rover Assembly [f=0000013] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000013] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000013] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000013] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000013] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000013] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000013] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000013] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000013] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000013] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000013] !transmitlobby @voice@buildUnit@reload [f=0000060] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000060] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000061] [61] Event [2496,151.58371,2592]: 1 finished unit Hovercraft Platform [f=0000273] [273] Event [6696,154.196533,6824]: 0 finished unit Metal Extractor [f=0000301] [301] Event [2296,154.473389,2536]: 1 finished unit Metal Extractor [f=0000512] [512] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Scorcher [f=0000526] [526] Event [2312,154.49646,2456]: 1 finished unit Solar Collector [f=0000658] [658] Event [6712,154.68103,7160]: 0 finished unit Metal Extractor [f=0000976] [976] Event [2280,154.519531,2152]: 1 finished unit Metal Extractor [f=0001201] [1201] Event [2360,154.519531,2168]: 1 finished unit Solar Collector [f=0001420] [1420] Event [6901.92188,154.519531,6966.10596]: 0 finished unit Engineer Commander [f=0001420] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0001420] [1420] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0001451] [1451] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Scorcher [f=0001530] [1530] Event [7080,154.519531,6856]: 0 finished unit Metal Extractor [f=0001576] [1576] Event [2648,154.127319,2184]: 1 finished unit Metal Extractor [f=0001730] [1730] Event [7016,154.519531,6936]: 0 finished unit Solar Collector [f=0001800] [1800] Event [2584,154.058105,2248]: 1 finished unit Solar Collector [f=0001945] [1945] Event [6920,154.519531,7064]: 0 finished unit Solar Collector [f=0002020] [2020] Event [2464,147.88884,2592]: 1 finished unit Mace [f=0002132] [2132] Event [6792,154.565674,7128]: 0 finished unit Solar Collector [f=0002312] [2312] Event [6712,154.519531,7032]: 0 finished unit Solar Collector [f=0002492] [2492] Event [6728,154.49646,6936]: 0 finished unit Solar Collector [f=0002722] [2722] Event [3457.86792,30.7951221,3329.86914]: 1 finished unit Recon Commander [f=0002771] [2771] Event [3338.71411,36.284771,3611.2207]: 0 lost unit Scorcher [f=0002802] [2802] Event [3542.99951,30.473381,3577.83252]: 0 lost unit Scorcher [f=0002813] [2813] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Scorcher [f=0003272] [3272] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Dart [f=0003376] [3376] Event [2464,147.88884,2592]: 1 finished unit Mace [f=0003405] [3405] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Dart [f=0003680] [3680] Event [3432,31.503418,3384]: 1 finished unit Solar Collector [f=0003849] [3849] Event [6600,146.167725,6568]: 0 finished unit Stinger [f=0003892] [3892] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Dart [f=0003986] [3986] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Dart [f=0004116] [4116] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Dart [f=0004246] [4246] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Dart [f=0004380] [4380] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Dart [f=0004507] [4507] Event [5792.41162,32.6955147,5956.10547]: 0 lost unit Dart [f=0004515] [4515] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Dart [f=0004530] [4530] Event [5740.38232,31.3937054,5896.32617]: 0 lost unit Dart [f=0004553] [4553] Event [5656.86328,32.3600578,5910.88477]: 0 lost unit Dart [f=0004581] [4581] Event [5667.33789,32.3631058,5917.2749]: 0 lost unit Dart [f=0004606] [4606] Event [2464,147.88884,2592]: 1 finished unit Mace [f=0004613] [4613] Event [5667.57813,31.3046913,5873.9751]: 0 lost unit Dart [f=0004644] [4644] Event [5620.46387,32.6284561,5898.87354]: 0 lost unit Dart [f=0004687] [4687] Event [5654.30029,35.288662,5978.86719]: 0 lost unit Dart [f=0004791] [4791] Event [6568,153.758179,6888]: 0 finished unit Caretaker [f=0004876] [4876] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0005055] [5055] Event [5960.35059,35.6303062,6097.28418]: 0 lost unit Dart [f=0005131] [5131] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0005319] [5319] Event [5848,34.4796143,6728]: 0 finished unit Metal Extractor [f=0005358] [5358] Event [5419.88867,21.6878471,3490.76636]: 0 lost unit Scorcher [f=0005394] [5394] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0005505] [5505] Event [6062.49561,52.4955864,6405.76416]: 1 lost unit Mace [f=0005649] [5649] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0005742] [5742] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Fencer [f=0005904] [5904] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0006006] [6006] Event [5559.47412,30.9404469,5799.14746]: 1 finished unit Recon Commander [f=0006160] [6160] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0006405] [6405] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0006739] [6739] Event [5736,32.6800537,7112]: 0 finished unit Metal Extractor [f=0006781] [6781] Event [5839.20068,31.0707703,6905.01221]: 0 finished unit Engineer Commander [f=0006781] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0006781] [6781] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0006830] [6830] Event [6204.54834,68.6180801,6414.9873]: 0 lost unit Fencer [f=0006925] [6925] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0007065] [7065] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Fencer [f=0007098] [7098] Event [5848,34.4796143,6728]: 0 lost unit Metal Extractor [f=0007119] [7119] Event [5824,31.5264893,6832]: 0 lost unit Picket [f=0007382] [7382] Event [5907.94775,33.9378815,6855.25732]: 0 lost unit Engineer Commander [f=0007507] [7507] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0008073] [8073] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Fencer [f=0008099] [8099] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0008151] [8151] Event [6183.01563,44.7952766,6265.82813]: 1 lost unit Dagger [f=0008283] [8283] Event [6426.66992,113.187889,6460.73828]: 1 lost unit Dagger [f=0008294] [8294] Event [6428.21387,112.469345,6456.73047]: 1 lost unit Dagger [f=0008298] [8298] Event [6438.12744,111.250732,6436.98096]: 1 lost unit Dagger [f=0008391] [8391] Event [6438.30469,117.525551,6475.45459]: 1 lost unit Dagger [f=0008415] [8415] Event [6471.67627,119.377716,6452.69775]: 1 lost unit Dagger [f=0008417] [8417] Event [6464.41553,114.269783,6428.42236]: 1 lost unit Dagger [f=0008473] [8473] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Fencer [f=0008476] [8476] Event [5736,32.6800537,7112]: 0 lost unit Metal Extractor [f=0008648] [8648] Event [6417.16846,123.890533,6542.14746]: 0 lost unit Fencer [f=0008686] [8686] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0008703] [8703] Event [6427.71191,125.638451,6547.82031]: 0 lost unit Fencer [f=0008759] [8759] Event [6473.81787,142.913086,6668.41699]: 0 lost unit Fencer [f=0008842] [8842] Event [6127.52881,63.183506,6441.02734]: 1 lost unit Recon Commander [f=0008898] [8898] Event [6863.99805,155.141556,6798.00781]: 0 finished unit Mason [f=0008962] [8962] Event [6600,146.167725,6568]: 0 lost unit Stinger [f=0009017] [9017] Event [6568,153.758179,6888]: 0 lost unit Caretaker [f=0009047] [9047] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0009059] [9059] Event [6696,154.196533,6824]: 0 lost unit Metal Extractor [f=0009087] [9087] Event [6492.06445,136.256409,6567.18115]: 0 lost unit Mason [f=0009148] [9148] Event [6863.99805,155.141556,6798.00781]: 0 lost unit Mason [f=0009195] [9195] Event [6863.99805,155.141556,6798.00781]: 0 lost unit Mason [f=0009244] [9244] Event [6863.99805,155.141556,6798.00781]: 0 lost unit Mason [f=0009304] [9304] Event [7080,154.519531,6856]: 0 lost unit Metal Extractor [f=0009321] [9321] Event [undefined]: csavas resigned [f=0009321] game_message: csavas has been destroyed! [f=0009321] game_message: merck25 wins! [f=0009321] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009321] Part| Total Time|Time of the last 0.5s [f=0009321] Draw 7484.88ms 8.89% [f=0009321] Lua 12921.09ms 28.67% [f=0009321] Misc::Profiler::AddTime 25.53ms 0.00% [f=0009321] Sim 8985.83ms 68.43% [f=0009321] [9321] Received game_message: csavas has been destroyed! [f=0009321] [9321] Received game_message: merck25 wins! [f=0009322] [9322] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,3945,4500,4500,3945,106.502167,134.287857,134.287857,106.502167,0,0,0,0,0,0,0,0,0,0,0,0,1303.82117,1616.51306,1616.51306,1303.82117,420,0,0,420,18,16,16,18,2735,2555,2555,2735,16.4369526,12.6638279,12.6638279,16.4369526,140,1440,1440,140,400,935.733337,935.733337,400,650,505,505,650,1052.06702,400,400,1052.06702,160.399841,210.332458,210.332458,160.399841,1619.0791,1329.99561,1329.99561,1619.0791 [f=0009322] [9322] Game End Stats Values: 18,2190,4580,4580,2190,116.653046,144.439758,144.439758,116.653046,0,0,0,0,0,0,0,0,1.29357696,0,0,1.29357696,1608.43689,2844.23828,2844.23828,1608.43689,420,0,0,420,15.1999998,16,16,15.1999998,980,2555,2555,980,12.9700603,12.7967939,12.7967939,12.9700603,140,1520,1520,140,400,2690.7334,2690.7334,400,650,505,505,650,2807.06689,400,400,2807.06689,160.399841,210.332458,210.332458,160.399841,2846.8042,1634.61133,1634.61133,2846.8042 [f=0009322] [9322] Game End Stats Values: 19,2330,4660,4660,2330,129.906693,145.867676,145.867676,129.906693,0,0,0,0,0,0,0,0,10.6205997,0,0,10.6205997,1608.43689,2844.23828,2844.23828,1608.43689,420,0,0,420,12,16,16,12,980,2555,2555,980,11.0435781,12.2151947,12.2151947,11.0435781,280,1600,1600,280,400,2690.7334,2690.7334,400,650,505,505,650,2807.06689,400,400,2807.06689,160.399841,210.332458,210.332458,160.399841,2846.8042,1634.61133,1634.61133,2846.8042 [f=0009322] [9322] Game End Stats Values: 20,2395,4100,4100,2395,143.487991,150.309723,150.309723,143.487991,0,0,0,0,0,0,0,0,33.5632286,0,0,33.5632286,2211.84961,3087.28442,3087.28442,2211.84961,420,0,0,420,12,16,16,12,980,2555,2555,980,11.8183107,12.4161367,12.4161367,11.8183107,420,1040,1040,420,960,2765.7334,2765.7334,960,575,505,505,575,2895.40015,960,960,2895.40015,160.399841,210.332458,210.332458,160.399841,3089.85034,2269.84424,2269.84424,3089.85034 [f=0009322] [9322] Game End Stats Values: 21,1675,2425,2425,1675,166.23558,158.995346,158.995346,166.23558,0,0,0,0,0,0,0,0,41.8266716,553.854736,553.854736,41.8266716,3272.51392,3905.81079,3905.81079,3272.51392,0,0,0,0,12,14.3999996,14.3999996,12,980,800,800,980,9.63650513,48.554451,48.554451,9.63650513,120,1120,1120,120,2715,3605.7334,3605.7334,2715,575,505,505,575,3735.40015,2715,2715,3735.40015,160.399841,210.999115,210.999115,160.399841,3908.37671,3419.16235,3419.16235,3908.37671 [f=0009322] [9322] Game End Stats Values: 22,1225,2505,2505,1225,181.029312,169.808853,169.808853,181.029312,0,0,0,0,0,0,0,0,46.2952118,562.654846,562.654846,46.2952118,3272.51392,4979.23682,4979.23682,3272.51392,0,0,0,0,11.090909,10,10,11.090909,800,800,800,800,7.98124838,9.10304642,9.10304642,7.98124838,0,1200,1200,0,2715,4143.06689,4143.06689,2715,425,505,505,425,4272.73389,2715,2715,4272.73389,160.399841,210.999115,210.999115,160.399841,4985.66895,3422.20654,3422.20654,4985.66895 [f=0009324] [9324] Event [6863.99805,155.141556,6798.00781]: 0 lost unit Mason [f=0009340] [9340] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0009345] [9345] Event [6864,154.49646,6816]: 0 lost unit Rover Assembly [f=0009345] !transmitlobby @voice@buildUnit@remove;vehcon [f=0009345] !transmitlobby @voice@buildUnit@remove;vehscout [f=0009345] !transmitlobby @voice@buildUnit@remove;vehraid [f=0009345] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0009345] !transmitlobby @voice@buildUnit@remove;vehriot [f=0009345] !transmitlobby @voice@buildUnit@remove;vehassault [f=0009345] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0009345] !transmitlobby @voice@buildUnit@remove;veharty [f=0009345] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0009345] !transmitlobby @voice@buildUnit@remove;vehaa [f=0009345] !transmitlobby @voice@buildUnit@reload [f=0009366] [9366] Event [7016,155.109665,6936]: 0 lost unit Solar Collector [f=0009430] Spectator csavas left the game: normal quit [f=0009430] [9430] Event [undefined]: csavas quit [f=0009436] Player merck25 left the game: normal quit [f=0009436] [9436] Event [undefined]: merck25 quit [f=0009442] No clients connected, shutting down server [f=0009442] Server shutdown [f=0009619] [9619] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0009910] [9910] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0010197] [10197] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0010481] [10481] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0010763] [10763] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0011051] [11051] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0011340] [11340] Event [2464,147.88884,2592]: 1 finished unit Dagger [f=0012729] [12729] Event [2464,147.88884,2592]: 1 finished unit Mace [f=0014133] [14133] Event [2464,147.88884,2592]: 1 finished unit Mace [f=0014155] Autoquit sending quit command. [f=0014155] [QuitAction] user exited to system [f=0014155] [SpringApp::Kill][1] fromRun=1 [f=0014155] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014155] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014155] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014155] [ThreadPool::SetThreadCount][2] workers=0 [f=0014155] [SpringApp::Kill][2] [f=0014155] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014155] [Game::KillLua][3] dtor=0 luaUI=0x53bb0fc0 [f=0014155] Start widgetHandler:Shutdown [f=0014155] Shutdown - SaveOrderList Complete [f=0014155] Writing last game win data [f=0014155] Shutdown - SaveConfigData Complete [f=0014155] Shutdown Widget - Save/Load API [f=0014155] Shutdown Widget - Chili Highlight [f=0014155] Shutdown Widget - Custom Markers [f=0014155] Shutdown Widget - EPIC Menu [f=0014155] Shutdown Widget - Chili Widget Selector [f=0014155] Shutdown Widget - Chili Minimap [f=0014155] Shutdown Widget - Local Team Colors [f=0014155] Shutdown Widget - Display Keys 2 [f=0014155] Shutdown Widget - Save Game Menu [f=0014155] Shutdown Widget - Unit Icons [f=0014155] Shutdown Widget - Noises [f=0014155] Shutdown Widget - HealthBars [f=0014155] Shutdown Widget - Win Counter [f=0014155] Shutdown Widget - SpringRTS Replay Stats [f=0014155] Shutdown Widget - BuildETA [f=0014155] Shutdown Widget - Modular Comm Info [f=0014155] Shutdown Widget - Stereo3D [f=0014155] Shutdown Widget - Showeco and Grid Drawer [f=0014155] Shutdown Widget - Point Tracker [f=0014155] Shutdown Widget - Music Player [f=0014155] Shutdown Widget - Missile Silo Range [f=0014155] Shutdown Widget - MinimapEvents [f=0014155] Shutdown Widget - Mex Placement Handler [f=0014155] Shutdown Widget - Local Widgets Config [f=0014155] Shutdown Widget - Highlight Geos [f=0014155] Shutdown Widget - Grab Input [f=0014155] Input grabbing is disabled! [f=0014155] Shutdown Widget - Darkening [f=0014155] Shutdown Widget - Context Menu [f=0014155] Shutdown Widget - Chili Spectator Panels [f=0014155] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014155] Shutdown Widget - Chili Nuke Warning [f=0014155] Shutdown Widget - Chili EndGame Window [f=0014155] Shutdown Widget - Chili Economy Panel Default [f=0014155] Shutdown Widget - CameraShake [f=0014155] Shutdown Widget - Attack AoE [f=0014155] Shutdown Widget - Map Edge Extension [f=0014155] Shutdown Widget - Selection Send [f=0014155] Shutdown Widget - LupsManager [f=0014155] Shutdown Widget - Newton Firezone [f=0014155] Shutdown Widget - Chili Crude Player List [f=0014155] Shutdown Widget - Chili Pro Console [f=0014155] Shutdown Widget - Lasso Terraform GUI [f=0014155] Shutdown Widget - Lups [f=0014155] Shutdown Widget - Chili Framework [f=0014155] Shutdown Widget - Chili Core Selector [f=0014155] Shutdown Widget - Draw After Chili [f=0014155] Shutdown Widget - Pause Screen [f=0014155] Shutdown Widget - Text To Speech Control [f=0014155] Shutdown Widget - Persistent Build Height [f=0014155] Shutdown Widget - Layout Handler [f=0014155] End widgetHandler:Shutdown [f=0014155] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={360448,52150173} {int,ext,rec}Allocs={17687089,0,0} {chunk,block}Bytes={52150173,0} [f=0014155] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014155] [Game::KillLua][2] dtor=0 luaRules=0x533c4df0 [f=0014155] Start gadgetHandler:Shutdown [f=0014155] Shutdown - StartSetup [f=0014155] Shutdown - UnitMorph [f=0014155] Shutdown - LupsNanoSpray [f=0014155] Shutdown - Missile Silo Controller [f=0014155] Shutdown - Modular Comm Info [f=0014155] Shutdown - Terrain Texture Handler [f=0014155] Shutdown - UnitCloakShield [f=0014155] End gadgetHandler:Shutdown [f=0014155] Start gadgetHandler:Shutdown [f=0014155] Shutdown - Save/Load [f=0014155] Shutdown - UnitMorph [f=0014155] Shutdown - Modular Comm Info [f=0014155] Shutdown - Retreat Command [f=0014155] Shutdown - Shockwaves [f=0014155] Shutdown - Teleport Throw [f=0014155] Shutdown - UnitCloakShield [f=0014155] Shutdown - Lups Cloak FX [f=0014155] Shutdown - Lups [f=0014155] Shutdown - Lups Shield [f=0014155] End gadgetHandler:Shutdown [f=0014155] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17687116,0,0} {chunk,block}Bytes={0,0} [f=0014155] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17687116,0,0} {chunk,block}Bytes={0,0} [f=0014155] [Game::KillLua][4] dtor=0 [f=0014155] [Game::~CGame][1] [f=0014155] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014155] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014155] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014155] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014155] [Game::KillLua][4] dtor=1 [f=0014155] [Game::KillMisc][1] [f=0014155] [Game::KillMisc][2] [f=0014155] [Game::KillMisc][3] [f=0014155] [Game::KillRendering][1] [f=0014155] [3DOParser::Kill] allocated 1 pieces [f=0014155] [S3OParser::Kill] allocated 357 pieces [f=0014155] [AssParser::Kill] allocated 53 pieces [f=0014155] [Game::KillInterface][1] [f=0014155] [Game::KillInterface][2] [f=0014155] [Game::KillSimulation][1] [f=0014155] [Game::KillSimulation][2] [f=0014155] [CCollisionHandler] dis-/continuous tests: 0/13259 [f=0014155] [Game::KillSimulation][3] [f=0014155] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014155] [~CPathCache(36x36)] cacheHits=2 hitPercentage=4% numHashColls=0 maxCacheSize=3 [f=0014155] [~CPathCache(72x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014155] [~CPathCache(72x72)] cacheHits=87 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014155] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014155] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014155] [LosHandler::Kill] raycast instance cache-{hits,misses}={4201,3604}; shared=2%; cached=52% [f=0014155] [Game::KillSimulation][4] [f=0014155] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0014155] [Game::~CGame][2] [f=0014155] [Game::~CGame][3] [f=0014155] [SpringApp::Kill][3] [f=0014155] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146557 bytes sent 85342 bytes recv'd [f=0014155] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). [f=0014155] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0014155] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [f=0014155] [CrashHandler] Warning: [TranslateStackTrace] addr2line not found! [f=0014155] [SpringApp::Kill][4] font=0x454d6c90 [f=0014155] [SpringApp::Kill][5] [f=0014155] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=3005ms file="luaui/widgets/dbg_ballisticcalculator.lua" indx=4476 inflSize=18kb readTime=29ms file="unittextures/factoryveh1.png" indx=7004 inflSize=1077kb readTime=22ms file="luaui/widgets/dbg_chili_inspector.lua" indx=4478 inflSize=4kb readTime=22ms file="objects3d/vehscout_dead.s3o" indx=5379 inflSize=82kb readTime=21ms file="luarules/utilities.lua" indx=1836 inflSize=0kb readTime=20ms file="luaui/images/commands/bold/bomb.png" indx=3158 inflSize=5kb readTime=20ms file="objects3d/strikecom.dae" indx=5340 inflSize=1500kb readTime=18ms file="objects3d/armsenan.s3o" indx=4804 inflSize=24kb readTime=17ms file="unitpics/turretheavy.png" indx=6479 inflSize=10kb readTime=17ms file="objects3d/ametalextractorlvl1.s3o" indx=4744 inflSize=55kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 34962200 bytes cached in 2660 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.o6uBTiZb0C/springsettings.732037.cfg demos/732037/replay.sdfz" User time (seconds): 46.38 System time (seconds): 3.40 Percent of CPU this job got: 63% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:17.84 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1869380 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 42882 Minor (reclaiming a frame) page faults: 971272 Voluntary context switches: 73989 Involuntary context switches: 43201 Swaps: 0 File system inputs: 2737368 File system outputs: 576 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0