[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PeiYze8x2t/springsettings.731620.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28733 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/731620/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 309ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: AlienDesert [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive AlienDesert (checksum a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 563ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 635ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/731620/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a92 [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a92 file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a92.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aa2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aa2 file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aa2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (187ms, checksum 55607762)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11120,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/731620/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x51a89e40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e829fd5ca0197dbb798c5e0210e569f5 [f=-000001] Connection attempt from playerO1 [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: playerO1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::LoadGame][lua{Rules,Gaia}={59abb640,00000000}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[Game::LoadGame][lua{Rules,Gaia}={0x4c4c5d30,(nil)}]" [f=-000001] Allies: I choose: Flying man! [f=-000001] [0] Event [5103,57.1960449,483]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2147,56.0415268,3485]: 1 finished unit Recon Commander [f=0000000] Playback continued [f=0000001] [1] KingLunchBox, team: 0, elo:2204 [f=0000001] [1] playerO1, team: 1, elo:1756 [f=0000001] [1] ?, team: 2, elo:0 [f=0000007] [7] Event [5008,58.7156296,592]: 0 finished unit Rover Assembly [f=0000007] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000007] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000007] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000007] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000007] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000007] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000007] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000007] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000007] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000007] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000015] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000015] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000055] [55] Event [2208,58.4514618,3368]: 1 finished unit Cloakbot Factory [f=0000191] [191] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0000240] [240] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000320] [320] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0000402] [402] Event [2232,65.0146484,3576]: 1 finished unit Wind/Tidal Generator [f=0000465] [465] Event [5208,56.9084167,520]: 0 finished unit Solar Collector [f=0000541] [541] Event [2217.6001,59.4184875,3368]: 1 finished unit Conjurer [f=0000690] [690] Event [5320,57.0152283,440]: 0 finished unit Solar Collector [f=0000697] [697] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Mason [f=0000921] [921] Event [2217.6001,59.4184875,3368]: 1 finished unit Conjurer [f=0000975] [975] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0001130] [1130] Event [2217.6001,59.4184875,3368]: 1 finished unit Glaive [f=0001218] [1218] Event [2840,55.3405762,2968]: 1 finished unit Solar Collector [f=0001242] [1242] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0001485] [1485] Event [2217.6001,59.4184875,3368]: 1 finished unit Glaive [f=0001576] [1576] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0001747] [1747] Event [2920,53.8757324,3016]: 1 finished unit Solar Collector [f=0001846] [1846] Event [5216,56.7138672,448]: 0 finished unit Lotus [f=0001869] [1869] Event [2217.6001,59.4184875,3368]: 1 finished unit Glaive [f=0001960] [1960] Event [5400,53.2272339,280]: 0 finished unit Solar Collector [f=0001984] [1984] Event [1315.21289,57.6233559,3292.04932]: 1 lost unit Conjurer [f=0002066] [2066] Event [1016,57.9307556,3544]: 1 lost unit Metal Extractor [f=0002212] [2212] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0002240] [2240] Event [2217.6001,59.4184875,3368]: 1 finished unit Glaive [f=0002411] [2411] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0002513] [2513] Event [5512,54.9095154,408]: 0 finished unit Solar Collector [f=0002619] [2619] Event [2217.6001,59.4184875,3368]: 1 finished unit Glaive [f=0002733] [2733] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0002798] [2798] Event [2296,57.56073,2680]: 1 finished unit Solar Collector [f=0003131] [3131] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0003167] [3167] Event [2217.6001,59.4184875,3368]: 1 finished unit Conjurer [f=0003233] [3233] Event [2376,56.8054199,2728]: 1 finished unit Solar Collector [f=0003276] [3276] Event [5624,57.9460144,536]: 0 finished unit Solar Collector [f=0003383] [3383] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0003571] [3571] Event [2248,57.56073,2760]: 1 finished unit Solar Collector [f=0003640] [3640] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0003966] [3966] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0003992] [3992] Event [5736,57.0953369,664]: 0 finished unit Solar Collector [f=0004023] [4023] Event [2856,56.9465637,3032]: 1 lost unit Metal Extractor [f=0004107] [4107] Event [2217.6001,59.4184875,3368]: 1 finished unit Ronin [f=0004119] [4119] Event [5872,55.9013367,1360]: 0 finished unit Lotus [f=0004359] [4359] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0004392] [4392] Event [2217.6001,59.4184875,3368]: 1 finished unit Ronin [f=0004470] [4470] Event [2856,56.9194794,3032]: 1 finished unit Metal Extractor [f=0004485] [4485] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Mason [f=0004541] [4541] Event [5616,55.0125122,1216]: 0 finished unit Lotus [f=0004707] [4707] Event [2217.6001,59.4184875,3368]: 1 finished unit Ronin [f=0004717] [4717] Event [5848,55.3405762,792]: 0 finished unit Solar Collector [f=0004837] [4837] Event [5944,59.3307495,1240]: 0 finished unit Solar Collector [f=0004998] [4998] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0005241] [5241] Event [5832,58.7890625,1128]: 0 finished unit Solar Collector [f=0005269] [5269] Event [2928,53.8794327,2960]: 1 finished unit Picket [f=0005277] [5277] Event [2217.6001,59.4184875,3368]: 1 finished unit Ronin [f=0005304] [5304] Event [5960,56.0806274,920]: 0 finished unit Solar Collector [f=0005316] [5316] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0005470] [5470] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0005656] [5656] Event [2792,58.7397003,3048]: 1 finished unit Solar Collector [f=0005669] [5669] Event [320,208.275604,1104]: 1 finished unit Picket [f=0005713] [5713] Event [824,58.430481,3832]: 1 finished unit Wind/Tidal Generator [f=0005741] [5741] Event [2217.6001,59.4184875,3368]: 1 finished unit Ronin [f=0005755] [5755] Event [174.072083,95.232811,1043.245]: 1 lost unit Conjurer [f=0005843] [5843] Event [5584.1377,56.6770134,1482.78271]: 1 lost unit Glaive [f=0005912] [5912] Event [5904,59.8686218,1152]: 0 finished unit Lotus [f=0005918] [5918] Event [6056,54.5509338,1048]: 0 finished unit Solar Collector [f=0005929] [5929] Event [856,58.5220337,3752]: 1 finished unit Wind/Tidal Generator [f=0005935] [5935] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Mason [f=0006048] [6048] Event [2217.6001,59.4184875,3368]: 1 finished unit Ronin [f=0006085] [6085] Event [2872,56.3440704,3096]: 1 finished unit Solar Collector [f=0006112] [6112] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0006285] [6285] Event [5488,55.2375793,1104]: 0 finished unit Radar Tower [f=0006363] [6363] Event [2152,53.7536621,440]: 0 lost unit Metal Extractor [f=0006441] [6441] Event [2407.67676,52.9395065,439.185394]: 0 lost unit Mason [f=0006516] [6516] Event [856,58.5220337,3752]: 1 lost unit Wind/Tidal Generator [f=0006547] [6547] Event [824,58.4333038,3832]: 1 lost unit Wind/Tidal Generator [f=0006598] [6598] Event [872,58.5996246,3832]: 1 lost unit Metal Extractor [f=0006598] [6598] Event [2536,53.6964417,232]: 0 lost unit Metal Extractor [f=0006635] [6635] Event [904,57.6026917,3672]: 1 lost unit Wind/Tidal Generator [f=0006641] [6641] Event [1016,57.9307556,3544]: 1 lost unit Metal Extractor [f=0006672] [6672] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ripper [f=0006740] [6740] Event [1184.802,58.8992195,3557.29639]: 1 lost unit Ronin [f=0006743] [6743] Event [1344,61.9590759,3760]: 1 lost unit Picket [f=0006776] [6776] Event [1258.33521,57.9181519,3537.90698]: 1 lost unit Ronin [f=0006815] [6815] Event [1403.69873,57.8132095,3650.03589]: 1 lost unit Conjurer [f=0006869] [6869] Event [2217.6001,59.4184875,3368]: 1 finished unit Reaver [f=0007192] [7192] Event [1863.76489,62.7575417,2779.68115]: 0 lost unit Scorcher [f=0007203] [7203] Event [1988.15088,59.2772293,3001.27588]: 0 lost unit Scorcher [f=0007243] [7243] Event [1664.35486,132.03186,2675.31152]: 1 lost unit Ronin [f=0007244] [7244] Event [1907.01599,57.2082787,2904.46436]: 0 lost unit Scorcher [f=0007301] [7301] Event [5016,54.2495728,408]: 0 finished unit Caretaker [f=0007376] [7376] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0007406] [7406] Event [2312,58.8729858,2744]: 1 lost unit Metal Extractor [f=0007530] [7530] Event [2217.6001,59.4184875,3368]: 1 finished unit Reaver [f=0007537] [7537] Event [4880,56.8473816,608]: 0 finished unit Lotus [f=0007829] [7829] Event [4076.14502,59.3650055,748.610962]: 1 lost unit Glaive [f=0007849] [7849] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0007851] [7851] Event [4090.68408,59.85709,652.686157]: 0 lost unit Scorcher [f=0007920] [7920] Event [2312,58.8459015,2744]: 1 finished unit Metal Extractor [f=0007991] [7991] Event [4039.10425,59.0635605,866.484375]: 1 lost unit Glaive [f=0007994] [7994] Event [4071.46411,58.7906036,824.074097]: 1 lost unit Glaive [f=0007996] [7996] Event [2328,59.76017,2808]: 1 finished unit Solar Collector [f=0008189] [8189] Event [2217.6001,59.4184875,3368]: 1 finished unit Conjurer [f=0008254] [8254] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0008291] [8291] Event [4910.18506,56.9818954,180.852646]: 1 lost unit Glaive [f=0008563] [8563] Event [2217.6001,59.4184875,3368]: 1 finished unit Conjurer [f=0008831] [8831] Event [5112,55.8860779,408]: 0 finished unit Caretaker [f=0008850] [8850] Event [2752,292.126465,2448]: 1 finished unit Radar Tower [f=0008908] [8908] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0009166] [9166] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0009300] [9300] Event [2848,55.1803589,2400]: 1 finished unit Picket [f=0009340] [9340] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Mason [f=0009651] [9651] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ripper [f=0009690] [9690] Event [2264,58.1481934,2088]: 1 finished unit Metal Extractor [f=0009729] [9729] Event [1016,57.9036713,3544]: 1 finished unit Metal Extractor [f=0009764] [9764] Event [2376,55.1765442,3144]: 1 finished unit Caretaker [f=0009915] [9915] Event [2328,58.6708069,2072]: 1 finished unit Solar Collector [f=0009933] [9933] Event [2217.6001,59.4184875,3368]: 1 finished unit Reaver [f=0009972] [9972] Event [2377.86206,58.312397,2089.36328]: 1 finished unit Recon Commander [f=0009972] [9972] Event [2377.86206,58.312397,2089.36328]: 1 lost unit Recon Commander [f=0010016] [10016] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0010173] [10173] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0010213] [10213] Event [2217.6001,59.4184875,3368]: 1 finished unit Conjurer [f=0010276] [10276] Event [2248,58.6364746,2024]: 1 finished unit Solar Collector [f=0010550] [10550] Event [5872,54.0397644,2240]: 0 finished unit Lotus [f=0010550] [10550] Event [2217.6001,59.4184875,3368]: 1 finished unit Conjurer [f=0010646] [10646] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0010710] [10710] Event [4120.72119,52.9296875,3909.14136]: 0 lost unit Dart [f=0010734] [10734] Event [2200,58.6936951,2104]: 1 finished unit Solar Collector [f=0010802] [10802] Event [872,58.5725784,3832]: 1 finished unit Metal Extractor [f=0011126] [11126] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0011139] [11139] Event [2217.6001,59.4184875,3368]: 1 finished unit Reaver [f=0011225] [11225] Event [2280,58.6402893,2152]: 1 finished unit Solar Collector [f=0011271] [11271] Event [2912,56.1264038,3632]: 1 finished unit Picket [f=0011408] [11408] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0011528] [11528] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0011568] [11568] Event [2217.6001,59.4184875,3368]: 1 finished unit Reaver [f=0011630] [11630] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0011705] [11705] Event [2536,53.6693573,232]: 0 finished unit Metal Extractor [f=0011779] [11779] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0011794] [11794] Event [2217.6001,59.4184875,3368]: 1 finished unit Conjurer [f=0012050] [12050] Event [2217.6001,59.4184875,3368]: 1 finished unit Conjurer [f=0012100] [12100] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0012176] [12176] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0012190] [12190] Event [2224,57.7756233,2160]: 1 finished unit Picket [f=0012346] [12346] Event [152,56.9694519,3000]: 1 lost unit Metal Extractor [f=0012350] [12350] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Mason [f=0012384] [12384] Event [4960,56.5193176,2640]: 0 finished unit Lotus [f=0012482] [12482] Event [248,58.7585449,3144]: 1 lost unit Metal Extractor [f=0012505] [12505] Event [227.910477,58.1266899,3068.90869]: 1 lost unit Conjurer [f=0012508] [12508] Event [1064,57.5755692,3544]: 1 finished unit Wind/Tidal Generator [f=0012544] [12544] Event [200,57.8631516,3000]: 1 lost unit Wind/Tidal Generator [f=0012547] [12547] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0012599] [12599] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0012676] [12676] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0012719] [12719] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ripper [f=0012784] [12784] Event [1016,58.8323975,3624]: 1 finished unit Wind/Tidal Generator [f=0012933] [12933] Event [872,58.5725784,3832]: 1 lost unit Metal Extractor [f=0012970] [12970] Event [968,58.9650726,3704]: 1 lost unit Wind/Tidal Generator [f=0012981] [12981] Event [3512,56.4201355,1320]: 0 lost unit Stinger [f=0012989] [12989] Event [3288,56.6833496,1112]: 0 lost unit Metal Extractor [f=0013041] [13041] Event [1002.01764,58.3060303,3705.87915]: 1 lost unit Conjurer [f=0013066] [13066] Event [5616,55.7067871,3200]: 0 finished unit Lotus [f=0013072] [13072] Event [3643.34521,58.8415222,1386.06055]: 0 lost unit Mason [f=0013085] [13085] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0013095] [13095] Event [1016,58.8323975,3624]: 1 lost unit Wind/Tidal Generator [f=0013099] [13099] Event [3600,58.7432861,1312]: 0 lost unit Radar Tower [f=0013136] [13136] Event [3832,54.8789978,1416]: 0 lost unit Metal Extractor [f=0013197] [13197] Event [1016,57.9050446,3544]: 1 lost unit Metal Extractor [f=0013221] [13221] Event [1064,57.5675964,3544]: 1 lost unit Wind/Tidal Generator [f=0013237] [13237] Event [3686.28882,59.7547417,1527.80103]: 1 lost unit Reaver [f=0013273] [13273] Event [3679.50122,58.7891655,1432.45837]: 0 lost unit Scorcher [f=0013278] [13278] Event [3814.99927,59.7662544,1535.77881]: 1 lost unit Reaver [f=0013328] [13328] Event [936,58.9706421,3784]: 1 lost unit Wind/Tidal Generator [f=0013422] [13422] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0013441] [13441] Event [2217.6001,59.4184875,3368]: 1 finished unit Phantom [f=0013545] [13545] Event [2592,53.4446716,496]: 0 finished unit Lotus [f=0013553] [13553] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0013593] [13593] Event [5680,52.9296875,3504]: 0 finished unit Lotus [f=0013604] [13604] Event [3624,52.9296875,3928]: 1 finished unit Metal Extractor [f=0013783] [13783] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0013789] [13789] Event [5616,55.7067871,3200]: 0 lost unit Lotus [f=0013827] [13827] Event [5728,52.9563904,3360]: 0 finished unit Radar Tower [f=0013940] [13940] Event [5292.68457,53.1249123,3295.29639]: 1 lost unit Ronin [f=0014108] [14108] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0014135] [14135] Event [3992,53.3607483,3720]: 1 finished unit Metal Extractor [f=0014139] [14139] Event [5308.71777,53.8106804,3271.41797]: 1 lost unit Ronin [f=0014315] [14315] Event [2192,53.3416748,560]: 0 finished unit Lotus [f=0014423] [14423] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Ravager [f=0014450] [14450] Event [2592,53.4446716,496]: 0 lost unit Lotus [f=0014476] [14476] Event [3976,52.9296875,3656]: 1 finished unit Solar Collector [f=0014500] [14500] Event [4880,57.5416565,752]: 0 finished unit Lotus [f=0014566] [14566] Event [2338.02441,52.9296875,558.43512]: 0 lost unit Mason [f=0014590] [14590] Event [2454.1958,52.9296875,599.544006]: 0 lost unit Scorcher [f=0014594] [14594] Event [2599.66016,53.575161,717.51593]: 1 lost unit Reaver [f=0014621] [14621] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Mason [f=0014748] [14748] Event [72,56.893158,952]: 1 finished unit Metal Extractor [f=0014816] [14816] Event [4056,53.3607483,3704]: 1 finished unit Solar Collector [f=0014835] [14835] Event [2304.70947,52.9296875,654.146118]: 1 lost unit Reaver [f=0014836] [14836] Event [2301.57202,52.9589157,621.901978]: 0 lost unit Dart [f=0014964] [14964] Event [2217.6001,59.4184875,3368]: 1 finished unit Phantom [f=0014994] Warning: [LoadSoundFile] could not load sound "BladeSwing" from {Unit,Weapon}Def [f=0015092] [15092] Event [5056,58.0223083,2736]: 0 finished unit Picket [f=0015140] [15140] Event [5880,52.9298401,3400]: 0 finished unit Solar Collector [f=0015260] [15260] Event [3688,52.9296875,3912]: 1 finished unit Solar Collector [f=0015355] [15355] Event [1096,58.1062317,1608]: 1 finished unit Metal Extractor [f=0015419] [15419] Event [5648,55.5541611,3296]: 0 finished unit Lotus [f=0015571] [15571] Event [3637.7981,52.9296875,2838.77271]: 0 lost unit Ripper [f=0015600] [15600] Event [5680,52.9224777,3392]: 0 finished unit Radar Tower [f=0015607] [15607] Event [2217.6001,59.4184875,3368]: 1 finished unit Scythe [f=0015611] [15611] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0015622] [15622] Event [376,57.5149536,856]: 1 finished unit Metal Extractor [f=0015639] [15639] Event [3608,53.0326843,3864]: 1 finished unit Solar Collector [f=0015672] [15672] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0015691] [15691] Event [3391.69971,55.2552032,2910.96387]: 0 lost unit Ripper [f=0015703] [15703] Event [1080,57.2097778,1544]: 1 finished unit Solar Collector [f=0015786] [15786] Event [2928,53.8794327,2960]: 1 lost unit Picket [f=0015821] [15821] Event [2856,56.9194794,3032]: 1 lost unit Metal Extractor [f=0015822] [15822] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0015866] [15866] Event [376,57.5263977,808]: 1 finished unit Wind/Tidal Generator [f=0015882] [15882] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0015891] [15891] Event [2217.6001,59.4184875,3368]: 1 finished unit Ronin [f=0015901] [15901] Event [2872,56.3390732,3096]: 1 lost unit Solar Collector [f=0015941] [15941] Event [1160,58.4342957,1592]: 1 finished unit Solar Collector [f=0015949] [15949] Event [2840,55.3408203,2968]: 1 lost unit Solar Collector [f=0016000] [16000] Event [3560,52.9296875,3944]: 1 finished unit Solar Collector [f=0016001] [16001] Event [2920,53.8716927,3016]: 1 lost unit Solar Collector [f=0016012] [16012] Event [2376,55.1765442,3144]: 1 lost unit Caretaker [f=0016032] [16032] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0016092] [16092] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0016118] [16118] Event [296,56.9847107,840]: 1 finished unit Wind/Tidal Generator [f=0016155] [16155] Event [2328,59.765625,2808]: 1 lost unit Solar Collector [f=0016205] [16205] Event [2312,58.8423157,2744]: 1 lost unit Metal Extractor [f=0016240] [16240] Event [2217.6001,59.4184875,3368]: 1 finished unit Ronin [f=0016242] [16242] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0016299] [16299] Event [3832,54.8519135,1416]: 0 finished unit Metal Extractor [f=0016302] [16302] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0016305] [16305] Event [2792,58.7397003,3048]: 1 lost unit Solar Collector [f=0016321] [16321] Event [2208,59.4184875,3368]: 1 lost unit Cloakbot Factory [f=0016339] [16339] Event [1232,58.5144043,1600]: 1 finished unit Picket [f=0016357] [16357] Event [2364.89673,58.0195694,3443.06519]: 1 lost unit Ronin [f=0016412] [16412] Event [3640,52.9296875,3992]: 1 finished unit Solar Collector [f=0016415] [16415] Event [216,55.3405762,856]: 1 finished unit Wind/Tidal Generator [f=0016443] [16443] Event [2232,65.0222778,3576]: 1 lost unit Wind/Tidal Generator [f=0016451] [16451] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0016512] [16512] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0016555] [16555] Event [5802.14209,52.9314384,3394.00366]: 0 finished unit Engineer Commander [f=0016555] game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0016555] [16555] Received game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0016563] [16563] Event [undefined]: playerO1 resigned [f=0016563] game_message: playerO1 has been destroyed! [f=0016563] game_message: KingLunchBox wins! [f=0016563] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016563] Part| Total Time|Time of the last 0.5s [f=0016563] Draw 11608.98ms 20.68% [f=0016563] Lua 24494.04ms 50.75% [f=0016563] Misc::Profiler::AddTime 55.26ms 0.00% [f=0016563] Sim 22655.98ms 62.44% [f=0016563] [16563] Received game_message: playerO1 has been destroyed! [f=0016563] [16563] Received game_message: KingLunchBox wins! [f=0016564] [16564] Game End Stats Header: 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32,6285,9430,6285,9430,817.063293,842.878845,817.063293,842.878845,0,0,0,0,0,0,0,0,0,0,0,0,1891.2865,2806.40332,1891.2865,2806.40332,500,810,500,810,32.8933983,30,32.8933983,30,2465,2470,2465,2470,20.6174183,30.4955311,20.6174183,30.4955311,2070,4630,2070,4630,1307.83337,2554.00024,1307.83337,2554.00024,1250,1520,1250,1520,2603.33374,1319.5,2603.33374,1319.5,286.664642,95.1663437,286.664642,95.1663437,2937.71265,2014.12561,2937.71265,2014.12561 [f=0016564] [16564] Game End Stats Values: 33,6270,9715,6270,9715,857.031372,852.455933,857.031372,852.455933,0,0,0,0,0,0,0,0,0,0,0,0,2015.10779,3066.90283,2015.10779,3066.90283,500,900,500,900,32.4610519,30,32.4610519,30,2465,2415,2465,2415,21.5112057,30.1384716,21.5112057,30.1384716,1980,4880,1980,4880,1307.83337,2644.00024,1307.83337,2644.00024,1325,1520,1325,1520,2693.33374,1374.5,2693.33374,1374.5,286.664642,95.1663437,286.664642,95.1663437,3201.47192,2240.94775,3201.47192,2240.94775 [f=0016564] [16564] Game End Stats Values: 34,6045,9795,6045,9795,897.129211,878.54895,897.129211,878.54895,0,0,0,0,0,0,0,0,0,0,0,0,2408.86182,3398.45337,2408.86182,3398.45337,500,900,500,900,34.5117531,30,34.5117531,30,2465,2415,2465,2415,23.0865231,31.2395306,23.0865231,31.2395306,1540,4960,1540,4960,1687.83337,2864.00024,1687.83337,2864.00024,1540,1520,1540,1520,3133.33374,1754.5,3133.33374,1754.5,286.664642,95.1663437,286.664642,95.1663437,3535.31299,2634.70166,3535.31299,2634.70166 [f=0016564] [16564] Game End Stats Values: 35,6865,9965,6865,9965,930.294006,947.368958,930.294006,947.368958,0,0,0,0,0,0,0,0,0,69.5997925,0,69.5997925,2408.86182,3398.45337,2408.86182,3398.45337,500,1000,500,1000,37.4916992,30.5333328,37.4916992,30.5333328,2465,2415,2465,2415,24.6609859,34.0879974,24.6609859,34.0879974,2290,4960,2290,4960,1687.83337,2864.00024,1687.83337,2864.00024,1610,1590,1610,1590,3133.33374,1754.5,3133.33374,1754.5,286.664642,95.1663437,286.664642,95.1663437,3535.31299,2634.70166,3535.31299,2634.70166 [f=0016564] [16564] Game End Stats Values: 36,7405,9800,7405,9800,963.463806,1002.51617,963.463806,1002.51617,0,0,0,0,0,0,0,0,0,263.91864,0,263.91864,2997.50977,3398.45337,2997.50977,3398.45337,500,1090,500,1090,40.0799522,32,40.0799522,32,2465,2470,2465,2470,27.011322,33.1764755,27.011322,33.1764755,2540,4650,2540,4650,2167.8335,2864.00024,2167.8335,2864.00024,1900,1590,1900,1590,3199.00024,2234.5,3199.00024,2234.5,286.664642,95.1663437,286.664642,95.1663437,3535.31299,3226.19287,3535.31299,3226.19287 [f=0016564] [16564] Game End Stats Values: 37,7070,10140,7070,10140,981.360901,1029.50659,981.360901,1029.50659,0,0,0,0,0,0,0,0,0,349.559326,0,349.559326,3360.23853,4411.00244,3360.23853,4411.00244,400,1090,400,1090,41.0546646,32,41.0546646,32,2285,2470,2285,2470,30.9975681,31.8215771,30.9975681,31.8215771,2630,4990,2630,4990,2167.8335,3499.00024,2167.8335,3499.00024,1755,1590,1755,1590,3834.00024,2234.5,3834.00024,2234.5,286.664642,102.999557,286.664642,102.999557,4592.01074,3593.36914,4592.01074,3593.36914 [f=0016564] [16564] Game End Stats Values: 38,6295,10710,6295,10710,1009.93768,1037.55334,1009.93768,1037.55334,0,0,0,0,0,0,0,0,0,349.559326,0,349.559326,3626.55176,5210.66113,3626.55176,5210.66113,500,1090,500,1090,38.9034042,32,38.9034042,32,1485,2625,1485,2625,25.0097523,31.795908,25.0097523,31.795908,2630,5330,2630,5330,2167.8335,4479,2167.8335,4479,1680,1665,1680,1665,4917,2234.5,4917,2234.5,286.664642,106.499504,286.664642,106.499504,5402.68555,3931.0271,5402.68555,3931.0271 [f=0016574] [16574] Event [2376,56.8054199,2728]: 1 lost unit Solar Collector [f=0016577] [16577] Event [2296,57.5610504,2680]: 1 lost unit Solar Collector [f=0016583] [16583] Event [2248,57.5617828,2760]: 1 lost unit Solar Collector [f=0016609] [16609] Event [4028.12646,53.354023,3657.10229]: 1 lost unit Ronin [f=0016610] [16610] Event [2184.33447,56.5223999,3292.29126]: 0 lost unit Ravager [f=0016611] [16611] Event [2424.61963,56.2686157,3260.2063]: 1 lost unit Ronin [f=0016661] [16661] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0016722] [16722] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0016872] [16872] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0016877] No clients connected, shutting down server [f=0016877] Server shutdown [f=0016883] [16883] Event [3288,56.6562653,1112]: 0 finished unit Metal Extractor [f=0016932] [16932] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0017081] [17081] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0017141] [17141] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0017291] [17291] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0017351] [17351] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0017501] [17501] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0017561] [17561] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0017711] [17711] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0017771] [17771] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0017921] [17921] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0017981] [17981] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0018131] [18131] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0018192] [18192] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0018341] [18341] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0018402] [18402] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0018551] [18551] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0018611] [18611] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0018761] [18761] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0018821] [18821] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0018971] [18971] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0019031] [19031] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0019181] [19181] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Scorcher [f=0019241] [19241] Event [5008.02979,58.3553658,609.99231]: 0 finished unit Dart [f=0019305] Autoquit sending quit command. [f=0019305] [QuitAction] user exited to system [f=0019305] [SpringApp::Kill][1] fromRun=1 [f=0019305] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019305] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019305] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019305] [ThreadPool::SetThreadCount][2] workers=0 [f=0019305] [SpringApp::Kill][2] [f=0019305] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019305] [Game::KillLua][3] dtor=0 luaUI=0x51914730 [f=0019305] Start widgetHandler:Shutdown [f=0019305] Shutdown - SaveOrderList Complete [f=0019305] Writing last game win data [f=0019305] Shutdown - SaveConfigData Complete [f=0019305] Shutdown Widget - Save/Load API [f=0019305] Shutdown Widget - Chili Highlight [f=0019305] Shutdown Widget - Custom Markers [f=0019305] Shutdown Widget - EPIC Menu [f=0019305] Shutdown Widget - Chili Widget Selector [f=0019305] Shutdown Widget - Chili Minimap [f=0019305] Shutdown Widget - Local Team Colors [f=0019305] Shutdown Widget - Display Keys 2 [f=0019305] Shutdown Widget - Save Game Menu [f=0019305] Shutdown Widget - Unit Icons [f=0019305] Shutdown Widget - Noises [f=0019305] Shutdown Widget - HealthBars [f=0019305] Shutdown Widget - Win Counter [f=0019305] Shutdown Widget - SpringRTS Replay Stats [f=0019305] Shutdown Widget - BuildETA [f=0019305] Shutdown Widget - Modular Comm Info [f=0019305] Shutdown Widget - Stereo3D [f=0019305] Shutdown Widget - Showeco and Grid Drawer [f=0019305] Shutdown Widget - Point Tracker [f=0019305] Shutdown Widget - Music Player [f=0019305] Shutdown Widget - Missile Silo Range [f=0019305] Shutdown Widget - MinimapEvents [f=0019305] Shutdown Widget - Mex Placement Handler [f=0019305] Shutdown Widget - Local Widgets Config [f=0019305] Shutdown Widget - Highlight Geos [f=0019305] Shutdown Widget - Grab Input [f=0019305] Input grabbing is disabled! [f=0019305] Shutdown Widget - Darkening [f=0019305] Shutdown Widget - Context Menu [f=0019305] Shutdown Widget - Chili Spectator Panels [f=0019305] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019305] Shutdown Widget - Chili Nuke Warning [f=0019305] Shutdown Widget - Chili EndGame Window [f=0019305] Shutdown Widget - Chili Economy Panel Default [f=0019305] Shutdown Widget - CameraShake [f=0019305] Shutdown Widget - Attack AoE [f=0019305] Shutdown Widget - Map Edge Extension [f=0019305] Shutdown Widget - Selection Send [f=0019305] Shutdown Widget - LupsManager [f=0019305] Shutdown Widget - Newton Firezone [f=0019305] Shutdown Widget - Chili Crude Player List [f=0019305] Shutdown Widget - Chili Pro Console [f=0019305] Shutdown Widget - Lasso Terraform GUI [f=0019305] Shutdown Widget - Lups [f=0019305] Shutdown Widget - Chili Framework [f=0019305] Shutdown Widget - Chili Core Selector [f=0019305] Shutdown Widget - Draw After Chili [f=0019305] Shutdown Widget - Pause Screen [f=0019305] Shutdown Widget - Text To Speech Control [f=0019305] Shutdown Widget - Persistent Build Height [f=0019305] Shutdown Widget - Layout Handler [f=0019305] End widgetHandler:Shutdown [f=0019305] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={285238,48270639} {int,ext,rec}Allocs={21562040,0,0} {chunk,block}Bytes={48270639,0} [f=0019305] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019305] [Game::KillLua][2] dtor=0 luaRules=0x51a89e40 [f=0019305] Start gadgetHandler:Shutdown [f=0019305] Shutdown - StartSetup [f=0019305] Shutdown - UnitMorph [f=0019305] Shutdown - LupsNanoSpray [f=0019305] Shutdown - Missile Silo Controller [f=0019305] Shutdown - Modular Comm Info [f=0019305] Shutdown - Terrain Texture Handler [f=0019305] Shutdown - UnitCloakShield [f=0019305] End gadgetHandler:Shutdown [f=0019305] Start gadgetHandler:Shutdown [f=0019305] Shutdown - Save/Load [f=0019305] Shutdown - UnitMorph [f=0019305] Shutdown - Modular Comm Info [f=0019305] Shutdown - Retreat Command [f=0019305] Shutdown - Shockwaves [f=0019305] Shutdown - Teleport Throw [f=0019305] Shutdown - UnitCloakShield [f=0019305] Shutdown - Lups Cloak FX [f=0019305] Shutdown - Lups [f=0019305] Shutdown - Lups Shield [f=0019305] End gadgetHandler:Shutdown [f=0019305] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21562067,0,0} {chunk,block}Bytes={0,0} [f=0019305] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21562067,0,0} {chunk,block}Bytes={0,0} [f=0019305] [Game::KillLua][4] dtor=0 [f=0019305] [Game::~CGame][1] [f=0019305] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019305] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019305] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019305] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019305] [Game::KillLua][4] dtor=1 [f=0019305] [Game::KillMisc][1] [f=0019305] [Game::KillMisc][2] [f=0019305] [Game::KillMisc][3] [f=0019305] [Game::KillRendering][1] [f=0019305] [3DOParser::Kill] allocated 1 pieces [f=0019305] [S3OParser::Kill] allocated 416 pieces [f=0019305] [AssParser::Kill] allocated 23 pieces [f=0019305] [Game::KillInterface][1] [f=0019305] [Game::KillInterface][2] [f=0019305] [Game::KillSimulation][1] [f=0019305] [Game::KillSimulation][2] [f=0019305] [CCollisionHandler] dis-/continuous tests: 0/14121 [f=0019305] [Game::KillSimulation][3] [f=0019305] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019305] [~CPathCache(24x16)] cacheHits=60 hitPercentage=42% numHashColls=0 maxCacheSize=8 [f=0019305] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019305] [~CPathCache(48x32)] cacheHits=211 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019305] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019305] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019305] [LosHandler::Kill] raycast instance cache-{hits,misses}={5518,12257}; shared=3%; cached=28% [f=0019305] [Game::KillSimulation][4] [f=0019305] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0019305] [Game::~CGame][2] [f=0019305] [Game::~CGame][3] [f=0019305] [SpringApp::Kill][3] [f=0019305] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 200380 bytes sent 125863 bytes recv'd [f=0019305] [SpringApp::Kill][4] font=0x45560c90 [f=0019305] [SpringApp::Kill][5] [f=0019305] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=3008ms file="bitmaps/loadpictures/windgen.png" indx=509 inflSize=2589kb readTime=32ms file="luaui/configs/lang/campaign_units.en.json" indx=2961 inflSize=4kb readTime=30ms file="luaui/images/lobbyranks/6_3.png" indx=3702 inflSize=122kb readTime=26ms file="bitmaps/cc/dirt.png" indx=408 inflSize=18kb readTime=23ms file="unittextures/factoryveh1.png" indx=7004 inflSize=1077kb readTime=23ms file="luaui/images/commands/states/wrench_high.png" indx=3297 inflSize=0kb readTime=20ms file="scripts/scriptreload.lua" indx=5648 inflSize=3kb readTime=19ms file="luaui/images/commands/states/selection_rank_0.png" indx=3286 inflSize=1kb readTime=15ms file="luaui/images/commands/states/wrench_med.png" indx=3301 inflSize=0kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1282 inflSize=1690kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 33077140 bytes cached in 2674 files Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/maphelper.sdz] 14008 bytes cached in 3 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [CrashHandler] Warning: <00> /lib/x86_64-linux-gnu/libc.so.6(+0x37840) [0x7f7109254840] killpg [CrashHandler] Warning: [00] 0x37840 ??:? [CrashHandler] Warning: <01> /lib/x86_64-linux-gnu/libc.so.6(+0x8132f) [0x7f710929e32f] _IO_str_seekoff [CrashHandler] Warning: [01] 0x8132f ??:? [CrashHandler] Warning: <02> .../spring-headless() [0xcf5006] std::vector >::operator=(std::vector > const&) [CrashHandler] Warning: [02] 0xcf5006 ??:? [CrashHandler] Warning: <03> .../spring-headless() [0xceff69] std::__cxx11::_List_base, std::allocator >, std::allocator, std::allocator > > >::_M_clear() [CrashHandler] Warning: [03] 0xceff69 ??:? [CrashHandler] Warning: <04> .../spring-headless() [0x9c3545] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [04] 0x9c3545 ??:? [CrashHandler] Warning: <05> .../spring-headless() [0x9c377f] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [05] 0x9c377f ??:? [CrashHandler] Warning: <06> .../spring-headless() [0x9be56c] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [06] 0x9be56c ??:? [CrashHandler] Warning: <07> .../spring-headless() [0x961e61] safe_strcat [CrashHandler] Warning: [07] 0x961e61 ??:? [CrashHandler] Warning: <08> .../spring-headless() [0x965b42] safe_strcat [CrashHandler] Warning: [08] 0x965b42 ??:? [CrashHandler] Warning: <09> .../spring-headless() [0x94f789] std::_Sp_counted_ptr_inplace, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void>, std::allocator, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void> >, (__gnu_cxx::_Lock_policy)2>::_M_dispose() [CrashHandler] Warning: [09] 0x94f789 ??:? [CrashHandler] Warning: <10> /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xeb) [0x7f710924109b] __libc_start_main [CrashHandler] Warning: <10> 0x2409b ??:? [CrashHandler] Warning: <11> .../spring-headless(_start+0x29) [0x53c4c9] ?? [CrashHandler] Warning: <11> 0x13c4c9 ??:0 [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.PeiYze8x2t/springsettings.731620.cfg demos/731620/replay.sdfz" User time (seconds): 66.15 System time (seconds): 3.45 Percent of CPU this job got: 71% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:36.78 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1863636 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 42837 Minor (reclaiming a frame) page faults: 928976 Voluntary context switches: 78521 Involuntary context switches: 43540 Swaps: 0 File system inputs: 2587400 File system outputs: 608 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0