[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4jPH7IYurM/springsettings.731543.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28725 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/731543/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 189ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Adansonia v4.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Adansonia v4.1 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 507ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 573ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Anir was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/731543/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203da8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203da8 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203da8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db8 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203db8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (373ms, checksum b62fe3fb)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11129,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/731543/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x52e21350,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 04edfc5c7caa3fbd9655413856b25e73 [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OrangeSky changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::LoadGame][lua{Rules,Gaia}={46d92710,00000000}]" [f=-000001] Allies: I choose: Finite! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::LoadGame][lua{Rules,Gaia}={462994f0,00000000}]" [f=-000001] gl hf [f=-000001] Allies: I choose: Strike! [f=-000001] u2 [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [5192,125.390015,1028]: 0 finished unit Recon Commander [f=-000001] [0] Event [2843,125.391296,6136]: 1 finished unit Strike Commander [f=0000000] Playback continued [f=0000001] [1] dyth68, team: 1, elo:2524 [f=0000001] [1] OrangeSky, team: 0, elo:2197 [f=0000001] [1] ?, team: 2, elo:0 [f=0000016] [16] Event [2784,125.388184,6000]: 1 finished unit Hovercraft Platform [f=0000038] [38] Event [5152,125.388184,1152]: 0 finished unit Hovercraft Platform [f=0000038] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000038] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000038] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000038] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000038] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000038] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000038] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000038] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000038] !transmitlobby @voice@buildUnit@reload [f=0000048] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000048] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000256] [256] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0000270] [270] Event [5160,125.388184,984]: 0 finished unit Metal Extractor [f=0000349] [349] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0000393] [393] Event [5152,125.388184,1120]: 0 finished unit Dagger [f=0000481] [481] Event [2904,125.388184,6184]: 1 finished unit Solar Collector [f=0000495] [495] Event [5096,125.388184,984]: 0 finished unit Solar Collector [f=0000652] [652] Event [5152,125.388184,1120]: 0 finished unit Dagger [f=0000755] [755] Event [2783.95093,125.388184,6032]: 1 finished unit Quill [f=0000872] [872] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0000885] [885] Event [5528,125.388184,1080]: 0 finished unit Metal Extractor [f=0000911] [911] Event [5152,125.388184,1120]: 0 finished unit Dagger [f=0001091] [1091] Event [2584,125.388184,6248]: 1 finished unit Wind/Tidal Generator [f=0001145] [1145] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0001156] [1156] Event [5592,125.388184,1096]: 0 finished unit Solar Collector [f=0001288] [1288] Event [2600,125.388184,6152]: 1 finished unit Wind/Tidal Generator [f=0001338] [1338] Event [5568,125.388184,1040]: 0 finished unit Radar Tower [f=0001565] [1565] Event [2632,125.388184,6056]: 1 finished unit Wind/Tidal Generator [f=0001580] [1580] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0001758] [1758] Event [5432,125.388184,728]: 0 finished unit Metal Extractor [f=0001999] [1999] Event [5496,125.388184,728]: 0 finished unit Solar Collector [f=0002097] [2097] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0002140] [2140] Event [5152,125.388184,1120]: 0 finished unit Quill [f=0002154] [2154] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0002172] [2172] Event [4048,125.388184,4480]: 1 finished unit Radar Tower [f=0002267] [2267] Event [5568,125.388184,1040]: 0 finished unit Sparrow [f=0002267] game_message: Morph complete: Radar Tower -> Sparrow [f=0002267] [2267] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0002499] [2499] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0002516] [2516] Event [2640,125.388184,5856]: 1 finished unit Radar Tower [f=0002884] [2884] Event [5152,125.388184,1120]: 0 finished unit Scalpel [f=0002940] [2940] Event [5552,125.388184,1248]: 0 finished unit Lotus [f=0003087] [3087] Event [2672,125.388184,6128]: 1 finished unit Lotus [f=0003116] [3116] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0003146] [3146] Event [5152,125.388184,1120]: 0 finished unit Dagger [f=0003187] [3187] Event [2783.95093,125.388184,6032]: 1 finished unit Quill [f=0003401] [3401] Event [5152,125.388184,1120]: 0 finished unit Dagger [f=0003546] [3546] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0003551] [3551] Event [2680,125.388184,6312]: 1 finished unit Solar Collector [f=0003568] [3568] Event [4002.3457,125.388184,2216.98633]: 1 lost unit Dagger [f=0003657] [3657] Event [5152,125.388184,1120]: 0 finished unit Dagger [f=0003915] [3915] Event [2792,125.388184,6296]: 1 finished unit Solar Collector [f=0003946] [3946] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0003972] [3972] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0004005] [4005] Event [3680,264.407959,2592]: 0 finished unit Radar Tower [f=0004062] [4062] Event [5152,125.388184,1120]: 0 finished unit Quill [f=0004144] [4144] Event [1043.10181,21.5189724,4910.35498]: 0 lost unit Dagger [f=0004151] [4151] Event [5560.43018,24.9975586,3478.40503]: 1 lost unit Dagger [f=0004204] [4204] Event [6856,17.557373,2296]: 0 finished unit Metal Extractor [f=0004268] [4268] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0004290] [4290] Event [2920,125.388184,6296]: 1 finished unit Solar Collector [f=0004431] [4431] Event [6856,17.557373,2296]: 0 lost unit Metal Extractor [f=0004568] [4568] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0004616] [4616] Event [4440,125.38208,5144]: 1 finished unit Metal Extractor [f=0004650] [4650] Event [3672,125.406494,1976]: 0 finished unit Metal Extractor [f=0004759] [4759] Event [7232.08887,0,2464.60229]: 1 lost unit Dagger [f=0004848] [4848] Event [6972.62305,0,2499.11841]: 1 lost unit Dagger [f=0004892] [4892] Event [3880,125.388184,2120]: 0 finished unit Metal Extractor [f=0004935] [4935] Event [5152,125.388184,1120]: 0 finished unit Scalpel [f=0005019] [5019] Event [2783.95093,125.388184,6032]: 1 finished unit Quill [f=0005039] [5039] Event [2808,125.388184,6200]: 1 finished unit Caretaker [f=0005200] [5200] Event [5152,125.388184,1120]: 0 finished unit Dagger [f=0005242] [5242] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0005262] [5262] Event [2728,125.388184,6376]: 1 finished unit Wind/Tidal Generator [f=0005325] [5325] Event [3896,125.412598,2392]: 0 finished unit Metal Extractor [f=0005436] [5436] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0005457] [5457] Event [5152,125.388184,1120]: 0 finished unit Dagger [f=0005494] [5494] Event [2824,125.388184,6376]: 1 finished unit Wind/Tidal Generator [f=0005528] [5528] Event [5248,0,5568]: 1 finished unit Radar Tower [f=0005582] [5582] Event [6856,16.3969612,2296]: 0 finished unit Metal Extractor [f=0005695] [5695] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0005736] [5736] Event [2920,125.388184,6376]: 1 finished unit Wind/Tidal Generator [f=0005765] [5765] Event [4016,125.388184,2064]: 0 finished unit Lotus [f=0005862] [5862] Event [5176,125.388184,920]: 0 finished unit Solar Collector [f=0005981] [5981] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0006057] [6057] Event [3016,125.388184,6376]: 1 finished unit Wind/Tidal Generator [f=0006131] [6131] Event [5152,125.388184,1120]: 0 finished unit Dagger [f=0006139] [6139] Event [1152,24.753418,4960]: 1 finished unit Lotus [f=0006286] [6286] Event [7240,22.1105957,2232]: 0 finished unit Metal Extractor [f=0006338] [6338] Event [3112,125.388184,6376]: 1 finished unit Wind/Tidal Generator [f=0006378] [6378] Event [3168,125.388184,4352]: 1 finished unit Radar Tower [f=0006412] [6412] Event [5224,125.388184,1000]: 0 finished unit Solar Collector [f=0006464] [6464] Event [2783.95093,125.388184,6032]: 1 finished unit Quill [f=0006536] [6536] Event [5152,125.388184,1120]: 0 finished unit Quill [f=0006549] [6549] Event [3112,125.388184,6472]: 1 finished unit Wind/Tidal Generator [f=0006715] [6715] Event [1240,17.6855469,4856]: 1 finished unit Metal Extractor [f=0006755] [6755] Event [5448,125.388184,664]: 0 finished unit Wind/Tidal Generator [f=0006765] [6765] Event [4728,24.9975586,6056]: 1 finished unit Metal Extractor [f=0006768] [6768] Event [3016,125.388184,6472]: 1 finished unit Wind/Tidal Generator [f=0006768] [6768] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0006986] [6986] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0007005] [7005] Event [2920,125.388184,6472]: 1 finished unit Wind/Tidal Generator [f=0007212] [7212] Event [5152,125.388184,1120]: 0 finished unit Scalpel [f=0007241] [7241] Event [936,15.4821777,4904]: 1 finished unit Metal Extractor [f=0007269] [7269] Event [5160,125.388184,984]: 0 lost unit Metal Extractor [f=0007296] [7296] Event [2824,125.388184,6472]: 1 finished unit Wind/Tidal Generator [f=0007306] [7306] Event [5028.89258,125.388184,800.805115]: 1 lost unit Dagger [f=0007311] [7311] Event [5416,125.388184,792]: 0 finished unit Solar Collector [f=0007324] [7324] Event [4988.93701,125.388184,743.451904]: 1 lost unit Dagger [f=0007463] [7463] Event [2392,24.9975586,3800]: 1 finished unit Metal Extractor [f=0007520] [7520] Event [2728,125.388184,6472]: 1 finished unit Wind/Tidal Generator [f=0007530] [7530] Event [3912,125.394287,2328]: 0 finished unit Solar Collector [f=0007561] [7561] Event [4488,24.9975586,6040]: 1 finished unit Metal Extractor [f=0007631] [7631] Event [5496.9624,125.388184,565.777344]: 1 lost unit Dagger [f=0007707] [7707] Event [2728,125.388184,6568]: 1 finished unit Wind/Tidal Generator [f=0007755] [7755] Event [3960,125.388184,2408]: 0 finished unit Solar Collector [f=0007804] [7804] Event [4012.57251,125.388184,2343.91504]: 0 finished unit Recon Commander [f=0007804] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0007804] [7804] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0007811] [7811] Event [2783.95093,125.388184,6032]: 1 finished unit Mace [f=0007821] [7821] Event [5368,125.388184,712]: 0 finished unit Solar Collector [f=0007832] [7832] Event [2824,125.388184,6568]: 1 finished unit Wind/Tidal Generator [f=0007989] [7989] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0008027] [8027] Event [2920,125.388184,6568]: 1 finished unit Wind/Tidal Generator [f=0008068] [8068] Event [3880,125.406494,2456]: 0 finished unit Solar Collector [f=0008097] [8097] Event [2168,24.9975586,3848]: 1 finished unit Metal Extractor [f=0008159] [8159] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0008199] [8199] Event [4600,24.9975586,6280]: 1 finished unit Metal Extractor [f=0008206] [8206] Event [3016,125.388184,6568]: 1 finished unit Wind/Tidal Generator [f=0008301] [8301] Event [1208,125.369873,5976]: 1 finished unit Metal Extractor [f=0008409] [8409] Event [3112,125.388184,6568]: 1 finished unit Wind/Tidal Generator [f=0008411] [8411] Event [2783.95093,125.388184,6032]: 1 finished unit Quill [f=0008480] [8480] Event [5544,125.388184,1016]: 0 finished unit Solar Collector [f=0008499] [8499] Event [5152,125.388184,1120]: 0 finished unit Mace [f=0008648] [8648] Event [2232,24.9975586,3624]: 1 finished unit Metal Extractor [f=0008745] [8745] Event [5152,125.388184,1120]: 0 finished unit Dagger [f=0008805] [8805] Event [4704,24.9975586,6160]: 1 finished unit Terraform [f=0008882] [8882] Event [2783.95093,125.388184,6032]: 1 finished unit Flail [f=0008957] [8957] Event [1176,125.388184,6392]: 1 finished unit Metal Extractor [f=0008974] [8974] Event [5512,125.388184,1144]: 0 finished unit Solar Collector [f=0008985] [8985] Event [7008,24.9243164,2192]: 0 finished unit Lotus [f=0009000] [9000] Event [5152,125.388184,1120]: 0 finished unit Dagger [f=0009028] [9028] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0009112] [9112] Event [5160,124.227753,984]: 0 finished unit Metal Extractor [f=0009141] [9141] Event [2168,24.9975586,3848]: 1 lost unit Metal Extractor [f=0009152] [9152] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0009165] [9165] Event [1997.93176,24.9975586,3925.34668]: 0 lost unit Dagger [f=0009204] [9204] Event [2303.47778,24.9975586,3362.68823]: 1 lost unit Dagger [f=0009219] [9219] Event [2138.97217,24.6868591,3798.40039]: 0 lost unit Dagger [f=0009255] [9255] Event [5152,125.388184,1120]: 0 finished unit Dagger [f=0009262] [9262] Event [2358.22876,24.9975586,3847.22998]: 0 lost unit Dagger [f=0009269] [9269] Event [2335.59521,24.448822,3306.86694]: 1 lost unit Dagger [f=0009307] [9307] Event [2393.51563,21.3299141,3294.85107]: 0 lost unit Scalpel [f=0009506] [9506] Event [2578.36914,14.4256754,2840.3042]: 1 lost unit Dagger [f=0009557] [9557] Event [856,125.388184,6216]: 1 finished unit Metal Extractor [f=0009649] [9649] Event [5464,125.388184,1064]: 0 finished unit Solar Collector [f=0009659] [9659] Event [5152,125.388184,1120]: 0 finished unit Quill [f=0009767] [9767] Event [2783.95093,125.388184,6032]: 1 finished unit Mace [f=0009864] [9864] Event [2232,24.9975586,3624]: 1 lost unit Metal Extractor [f=0009914] [9914] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0010006] [10006] Event [2138.64795,24.9975586,3241.33472]: 0 lost unit Scalpel [f=0010023] [10023] Event [4094.09595,359.337067,3902.17896]: 0 lost unit Sparrow [f=0010045] [10045] Event [undefined]: OrangeSky resigned [f=0010045] game_message: OrangeSky has been destroyed! [f=0010045] game_message: dyth68 wins! [f=0010045] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010045] Part| Total Time|Time of the last 0.5s [f=0010045] Draw 9209.89ms 23.70% [f=0010045] Lua 13894.80ms 47.90% [f=0010045] Misc::Profiler::AddTime 29.17ms 0.00% [f=0010045] Sim 11873.43ms 56.20% [f=0010045] [10045] Received game_message: OrangeSky has been destroyed! [f=0010045] [10045] Received game_message: dyth68 wins! [f=0010046] [10046] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010046] [10046] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010046] [10046] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010046] [10046] Game End Stats Values: 2,2155,2155,2155,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.26666689,6.26666689,6.26666689,6.26666689,80,80,80,80,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010046] [10046] Game End Stats Values: 3,2380,2430,2430,2380,0.418387,0.00092714,0.00092714,0.418387,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,9.60000038,9.60000038,9.60000038,2000,2000,2000,2000,8.02789211,8.00006199,8.00006199,8.02789211,160,210,210,160,0,0,0,0,220,220,220,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010046] [10046] Game End Stats Values: 4,2585,2580,2580,2585,2.12118459,2.11348581,2.11348581,2.12118459,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,10.8303032,10.8303032,10.666667,2055,2000,2000,2055,9.98018551,10.0075045,10.0075045,9.98018551,240,290,290,240,0,0,0,0,290,290,290,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010046] [10046] Game End Stats Values: 5,2660,2695,2695,2660,6.4991231,10.7764502,10.7764502,6.4991231,0,0,0,0,0,0,0,0,0,0,0,0,26.6933327,26.6933327,26.6933327,26.6933327,0,0,0,0,12,15.2504663,15.2504663,12,2055,2000,2000,2055,10.2918644,10.5775309,10.5775309,10.2918644,240,370,370,240,0,0,0,0,365,325,325,365,0,0,0,0,0,0,0,0,26.6933327,26.6933327,26.6933327,26.6933327 [f=0010046] [10046] Game End Stats Values: 6,2860,2905,2905,2860,10.6628056,24.8378124,24.8378124,10.6628056,0,0,0,0,0,0,0,0,0,0,0,0,26.6933327,26.6933327,26.6933327,26.6933327,0,0,0,0,12.9333334,16.3155479,16.3155479,12.9333334,2055,2055,2055,2055,12.2775784,11.2040901,11.2040901,12.2775784,370,450,450,370,0,0,0,0,435,400,400,435,0,0,0,0,0,0,0,0,26.6933327,26.6933327,26.6933327,26.6933327 [f=0010046] [10046] Game End Stats Values: 7,2925,3040,3040,2925,15.7053747,35.0775795,35.0775795,15.7053747,0,0,0,0,0,0,0,0,0,0,0,0,26.6933327,26.6933327,26.6933327,26.6933327,0,0,0,0,14,15.7379665,15.7379665,14,2000,2110,2110,2000,12.3361712,12.6826506,12.6826506,12.3361712,490,530,530,490,0,0,0,0,435,400,400,435,0,0,0,0,0,0,0,0,26.6933327,26.6933327,26.6933327,26.6933327 [f=0010046] [10046] Game End Stats Values: 8,3315,3205,3205,3315,24.7212162,42.0877228,42.0877228,24.7212162,0,0,0,0,0,0,0,0,0,0,0,0,26.6933327,26.6933327,26.6933327,26.6933327,90,90,90,90,14,15.105876,15.105876,14,2000,2110,2110,2000,12.6010561,12.4673433,12.4673433,12.6010561,790,530,530,790,0,0,0,0,435,475,475,435,0,0,0,0,0,0,0,0,26.6933327,26.6933327,26.6933327,26.6933327 [f=0010046] [10046] Game End Stats Values: 9,3395,3405,3405,3395,39.9397049,45.713974,45.713974,39.9397049,0,0,0,0,0,0,0,0,0,0,0,0,80,76.7433319,76.7433319,80,90,90,90,90,14,12.4194765,12.4194765,14,2000,2110,2110,2000,13.0145664,14.2417498,14.2417498,13.0145664,870,660,660,870,80,0,0,80,435,545,545,435,0,80,80,0,0,0,0,0,76.7433319,80,80,76.7433319 [f=0010046] [10046] Game End Stats Values: 10,3530,3630,3630,3530,47.8965302,49.5822983,49.5822983,47.8965302,0,0,0,0,0,0,0,0,0,0,0,0,106.693329,103.436661,103.436661,106.693329,90,90,90,90,14,14.8399286,14.8399286,14,2055,2110,2110,2055,12.5304546,14.5245543,14.5245543,12.5304546,950,740,740,950,80,0,0,80,435,690,690,435,0,80,80,0,0,0,0,0,103.436661,106.693329,106.693329,103.436661 [f=0010046] [10046] Game End Stats Values: 11,3580,3700,3700,3580,54.8291168,54.5581894,54.5581894,54.8291168,0,0,0,0,0,0,0,0,0,0,0,0,186.693314,274.702911,274.702911,186.693314,90,90,90,90,14,17.9747295,17.9747295,14,2055,2110,2110,2055,13.3955059,16.3317261,16.3317261,13.3955059,1000,740,740,1000,160,155,155,160,435,760,760,435,155,160,160,155,0,0,0,0,274.702911,198.600098,198.600098,274.702911 [f=0010046] [10046] Game End Stats Values: 12,3950,3695,3695,3950,56.2531242,57.9887428,57.9887428,56.2531242,0,0,0,0,0,0,0,0,0,0,0,0,308.093201,372.300323,372.300323,308.093201,90,90,90,90,14,19.3663616,19.3663616,14,2055,2110,2110,2055,13.2949343,17.5620365,17.5620365,13.2949343,1220,660,660,1220,320,155,155,320,585,835,835,585,155,320,320,155,0,0,0,0,372.300323,346.693298,346.693298,372.300323 [f=0010046] [10046] Game End Stats Values: 13,4105,4120,4120,4105,62.6893997,66.8621368,66.8621368,62.6893997,0,0,0,0,0,0,0,0,0,0,0,0,308.093201,372.300323,372.300323,308.093201,90,90,90,90,14,22.52668,22.52668,14,2055,2290,2290,2055,18.562418,18.5915604,18.5915604,18.562418,1300,870,870,1300,320,155,155,320,660,870,870,660,155,320,320,155,29.999958,0,0,29.999958,372.300323,346.693298,346.693298,372.300323 [f=0010046] [10046] Game End Stats Values: 14,4350,4405,4405,4350,62.951992,83.1135941,83.1135941,62.951992,0,0,0,0,0,0,0,0,0,0,0,0,308.093201,372.300323,372.300323,308.093201,180,90,90,180,14,26.4860592,26.4860592,14,2055,2345,2345,2055,18.9508381,19.0834293,19.0834293,18.9508381,1380,1030,1030,1380,320,155,155,320,735,940,940,735,155,320,320,155,29.999958,0,0,29.999958,372.300323,346.693298,346.693298,372.300323 [f=0010046] [10046] Game End Stats Values: 15,4575,4610,4610,4575,64.8333588,106.138084,106.138084,64.8333588,0,0,0,0,0,0,0,0,0,0,0,0,308.093201,372.300323,372.300323,308.093201,180,180,180,180,18.0666676,29.8097496,29.8097496,18.0666676,2055,2345,2345,2055,22.2588882,19.5349655,19.5349655,22.2588882,1460,1110,1110,1460,320,155,155,320,880,975,975,880,155,320,320,155,62.0017471,0,0,62.0017471,372.300323,346.693298,346.693298,372.300323 [f=0010046] [10046] Game End Stats Values: 16,4775,4940,4940,4775,73.1446991,137.475296,137.475296,73.1446991,0,0,0,0,0,0,0,0,0,0,0,0,342.413391,372.300323,372.300323,342.413391,180,180,180,180,20.1555576,33.4858627,33.4858627,20.1555576,2055,2400,2400,2055,22.4209709,20.0891476,20.0891476,22.4209709,1590,1240,1240,1590,320,155,155,320,950,1120,1120,950,155,320,320,155,62.0049782,0,0,62.0049782,372.300323,381.013489,381.013489,372.300323 [f=0010046] [10046] Game End Stats Values: 17,4810,5245,5245,4810,89.5689926,172.864746,172.864746,89.5689926,0,0,0,0,0,0,0,0,0,0,0,0,343.684509,562.740479,562.740479,343.684509,180,180,180,180,19.973156,38.7963829,38.7963829,19.973156,2055,2400,2400,2055,23.0949516,24.0926285,24.0926285,23.0949516,1590,1400,1400,1590,320,155,155,320,985,1265,1265,985,155,320,320,155,62.0049782,0,0,62.0049782,562.740479,462.364594,462.364594,562.740479 [f=0010046] [10046] Game End Stats Values: 18,5095,5300,5300,5095,94.4146271,215.745255,215.745255,94.4146271,0,0,0,0,0,0,0,0,19.4769592,0,0,19.4769592,466.386749,655.007568,655.007568,466.386749,180,180,180,180,19.3919563,43.4384041,43.4384041,19.3919563,2055,2400,2400,2055,20.8563766,27.2587013,27.2587013,20.8563766,1810,1160,1160,1810,560,230,230,560,1050,1560,1560,1050,230,560,560,230,62.0049782,0,0,62.0049782,701.093628,586.693481,586.693481,701.093628 [f=0010046] [10046] Game End Stats Values: 19,5460,5960,5960,5460,102.103752,249.719055,249.719055,102.103752,0,0,0,0,0,0,0,0,19.4769592,0,0,19.4769592,466.386749,655.007568,655.007568,466.386749,180,180,180,180,26.3156052,42.9611702,42.9611702,26.3156052,2210,2400,2400,2210,20.5459404,30.2649174,30.2649174,20.5459404,1810,1640,1640,1810,560,230,230,560,1260,1740,1740,1260,230,560,560,230,62.504982,0,0,62.504982,701.093628,586.693481,586.693481,701.093628 [f=0010046] [10046] Game End Stats Values: 20,5930,6390,6390,5930,128.421387,277.4841,277.4841,128.421387,0,0,0,0,0,0,0,0,19.4769592,0,0,19.4769592,466.386749,655.007568,655.007568,466.386749,180,180,180,180,29.6392498,41.2993088,41.2993088,29.6392498,2210,2400,2400,2210,22.1767349,33.9843407,33.9843407,22.1767349,2210,1850,1850,2210,560,230,230,560,1330,1960,1960,1330,230,560,560,230,73.6715088,0,0,73.6715088,701.093628,586.693481,586.693481,701.093628 [f=0010046] [10046] Game End Stats Values: 21,6170,6840,6840,6170,154.588028,297.994293,297.994293,154.588028,0,0,0,0,0,0,0,0,19.4769592,0,0,19.4769592,522.692993,655.007568,655.007568,522.692993,270,180,180,270,31.1043682,35.8786278,35.8786278,31.1043682,2210,2400,2400,2210,23.2888851,36.7006798,36.7006798,23.2888851,2290,2150,2150,2290,560,230,230,560,1400,2110,2110,1400,230,560,560,230,92.0045624,0,0,92.0045624,701.093628,642.999695,642.999695,701.093628 [f=0010046] [10046] Game End Stats Values: 22,5945,6765,6765,5945,199.724564,298.338562,298.338562,199.724564,0,0,0,0,0,0,0,0,140.116821,0,0,140.116821,805.005859,1147.24072,1147.24072,805.005859,270,180,180,270,32.277462,23.3942833,23.3942833,32.277462,2210,2400,2400,2210,24.3424377,36.8229485,36.8229485,24.3424377,1990,2150,2150,1990,795,690,690,795,1475,2035,2035,1475,690,795,795,690,92.0045624,0,0,92.0045624,1193.4812,925.312622,925.312622,1193.4812 [f=0010046] [10046] Game End Stats Values: 23,6145,7085,7085,6145,222.729935,310.332947,310.332947,222.729935,0,0,0,0,0,0,0,0,149.023163,0,0,149.023163,903.699585,1324.51123,1324.51123,903.699585,270,180,180,270,33.6473274,28.8519325,28.8519325,33.6473274,2210,2400,2400,2210,23.5336876,38.1329575,38.1329575,23.5336876,2120,2470,2470,2120,950,690,690,950,1545,2035,2035,1545,690,950,950,690,92.0045624,0,0,92.0045624,1370.75171,1026.9823,1026.9823,1370.75171 [f=0010046] [10046] Game End Stats Values: 24,5805,7165,7165,5805,232.23671,325.522186,325.522186,232.23671,0,0,0,0,0,0,0,0,149.023163,61.0267334,61.0267334,149.023163,903.699585,1454.85522,1454.85522,903.699585,270,180,180,270,35.6488724,45.6797066,45.6797066,35.6488724,2210,2400,2400,2210,23.9013557,39.0378494,39.0378494,23.9013557,1780,2550,2550,1780,950,1030,1030,950,1545,2035,2035,1545,1030,950,950,1030,92.0045624,0,0,92.0045624,1501.0957,1027.48486,1027.48486,1501.0957 [f=0010052] [10052] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0010094] !transmitlobby @voice@buildUnit@remove;hovercon [f=0010094] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0010094] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0010094] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0010094] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0010094] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0010094] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0010094] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0010094] !transmitlobby @voice@buildUnit@reload [f=0010172] Spectator OrangeSky left the game: normal quit [f=0010172] [10172] Event [undefined]: OrangeSky quit [f=0010200] [10200] Event [4808,144.997559,6184]: 1 finished unit Stardust [f=0010261] [10261] Event [2783.95093,125.388184,6032]: 1 finished unit Quill [f=0010335] No clients connected, shutting down server [f=0010335] Server shutdown [f=0010397] [10397] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0010532] [10532] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0010848] [10848] Event [2232,22.5595665,3624]: 1 finished unit Metal Extractor [f=0011147] [11147] Event [2783.95093,125.388184,6032]: 1 finished unit Mace [f=0011204] [11204] Event [6024,24.9975586,6472]: 1 finished unit Metal Extractor [f=0011294] [11294] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0011343] [11343] Event [2168,23.8371468,3848]: 1 finished unit Metal Extractor [f=0011416] [11416] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0011626] [11626] Event [2783.95093,125.388184,6032]: 1 finished unit Quill [f=0011761] [11761] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0011774] [11774] Event [6232,24.9975586,6392]: 1 finished unit Metal Extractor [f=0011896] [11896] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0012511] [12511] Event [2783.95093,125.388184,6032]: 1 finished unit Mace [f=0012658] [12658] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0012781] [12781] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0012991] [12991] Event [2783.95093,125.388184,6032]: 1 finished unit Quill [f=0013126] [13126] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0013261] [13261] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0013876] [13876] Event [2783.95093,125.388184,6032]: 1 finished unit Mace [f=0014023] [14023] Event [2783.95093,125.388184,6032]: 1 finished unit Dagger [f=0014036] Autoquit sending quit command. [f=0014036] [QuitAction] user exited to system [f=0014036] [SpringApp::Kill][1] fromRun=1 [f=0014036] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014036] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014036] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014036] [ThreadPool::SetThreadCount][2] workers=0 [f=0014036] [SpringApp::Kill][2] [f=0014036] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014036] [Game::KillLua][3] dtor=0 luaUI=0x5c160d10 [f=0014036] Start widgetHandler:Shutdown [f=0014036] Shutdown - SaveOrderList Complete [f=0014036] Writing last game win data [f=0014036] Shutdown - SaveConfigData Complete [f=0014036] Shutdown Widget - Save/Load API [f=0014036] Shutdown Widget - Chili Highlight [f=0014036] Shutdown Widget - Custom Markers [f=0014036] Shutdown Widget - EPIC Menu [f=0014036] Shutdown Widget - Chili Widget Selector [f=0014036] Shutdown Widget - Chili Minimap [f=0014036] Shutdown Widget - Local Team Colors [f=0014036] Shutdown Widget - Display Keys 2 [f=0014036] Shutdown Widget - Save Game Menu [f=0014036] Shutdown Widget - Unit Icons [f=0014036] Shutdown Widget - Noises [f=0014036] Shutdown Widget - HealthBars [f=0014036] Shutdown Widget - Win Counter [f=0014036] Shutdown Widget - SpringRTS Replay Stats [f=0014036] Shutdown Widget - BuildETA [f=0014036] Shutdown Widget - Modular Comm Info [f=0014036] Shutdown Widget - Stereo3D [f=0014036] Shutdown Widget - Showeco and Grid Drawer [f=0014036] Shutdown Widget - Point Tracker [f=0014036] Shutdown Widget - Music Player [f=0014036] Shutdown Widget - Missile Silo Range [f=0014036] Shutdown Widget - MinimapEvents [f=0014036] Shutdown Widget - Mex Placement Handler [f=0014036] Shutdown Widget - Local Widgets Config [f=0014036] Shutdown Widget - Highlight Geos [f=0014036] Shutdown Widget - Grab Input [f=0014036] Input grabbing is disabled! [f=0014036] Shutdown Widget - Darkening [f=0014036] Shutdown Widget - Context Menu [f=0014036] Shutdown Widget - Chili Spectator Panels [f=0014036] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014036] Shutdown Widget - Chili Nuke Warning [f=0014036] Shutdown Widget - Chili EndGame Window [f=0014036] Shutdown Widget - Chili Economy Panel Default [f=0014036] Shutdown Widget - CameraShake [f=0014036] Shutdown Widget - Attack AoE [f=0014036] Shutdown Widget - Map Edge Extension [f=0014036] Shutdown Widget - Selection Send [f=0014036] Shutdown Widget - LupsManager [f=0014036] Shutdown Widget - Newton Firezone [f=0014036] Shutdown Widget - Chili Crude Player List [f=0014036] Shutdown Widget - Chili Pro Console [f=0014036] Shutdown Widget - Lasso Terraform GUI [f=0014036] Shutdown Widget - Lups [f=0014036] Shutdown Widget - Chili Framework [f=0014036] Shutdown Widget - Chili Core Selector [f=0014036] Shutdown Widget - Draw After Chili [f=0014036] Shutdown Widget - Pause Screen [f=0014036] Shutdown Widget - Text To Speech Control [f=0014036] Shutdown Widget - Persistent Build Height [f=0014036] Shutdown Widget - Layout Handler [f=0014036] End widgetHandler:Shutdown [f=0014036] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={329783,51267490} {int,ext,rec}Allocs={18261284,0,0} {chunk,block}Bytes={51267490,0} [f=0014036] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014036] [Game::KillLua][2] dtor=0 luaRules=0x52e21350 [f=0014036] Start gadgetHandler:Shutdown [f=0014036] Shutdown - StartSetup [f=0014036] Shutdown - UnitMorph [f=0014036] Shutdown - LupsNanoSpray [f=0014036] Shutdown - Missile Silo Controller [f=0014036] Shutdown - Modular Comm Info [f=0014036] Shutdown - Terrain Texture Handler [f=0014036] Shutdown - UnitCloakShield [f=0014036] End gadgetHandler:Shutdown [f=0014036] Start gadgetHandler:Shutdown [f=0014036] Shutdown - Save/Load [f=0014036] Shutdown - UnitMorph [f=0014036] Shutdown - Modular Comm Info [f=0014036] Shutdown - Retreat Command [f=0014036] Shutdown - Shockwaves [f=0014036] Shutdown - Teleport Throw [f=0014036] Shutdown - UnitCloakShield [f=0014036] Shutdown - Lups Cloak FX [f=0014036] Shutdown - Lups [f=0014036] Shutdown - Lups Shield [f=0014036] End gadgetHandler:Shutdown [f=0014036] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18261311,0,0} {chunk,block}Bytes={0,0} [f=0014036] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18261311,0,0} {chunk,block}Bytes={0,0} [f=0014036] [Game::KillLua][4] dtor=0 [f=0014036] [Game::~CGame][1] [f=0014036] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014036] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014036] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014036] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014036] [Game::KillLua][4] dtor=1 [f=0014036] [Game::KillMisc][1] [f=0014036] [Game::KillMisc][2] [f=0014036] [Game::KillMisc][3] [f=0014036] [Game::KillRendering][1] [f=0014036] [3DOParser::Kill] allocated 1 pieces [f=0014036] [S3OParser::Kill] allocated 260 pieces [f=0014036] [AssParser::Kill] allocated 38 pieces [f=0014036] [Game::KillInterface][1] [f=0014036] [Game::KillInterface][2] [f=0014036] [Game::KillSimulation][1] [f=0014036] [Game::KillSimulation][2] [f=0014036] [CCollisionHandler] dis-/continuous tests: 0/372914 [f=0014036] [Game::KillSimulation][3] [f=0014036] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014036] [~CPathCache(32x28)] cacheHits=39 hitPercentage=33% numHashColls=0 maxCacheSize=8 [f=0014036] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014036] [~CPathCache(64x56)] cacheHits=78 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014036] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014036] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014036] [LosHandler::Kill] raycast instance cache-{hits,misses}={4937,9455}; shared=6%; cached=29% [f=0014036] [Game::KillSimulation][4] [f=0014036] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0014036] [Game::~CGame][2] [f=0014036] [Game::~CGame][3] [f=0014036] [SpringApp::Kill][3] [f=0014036] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145616 bytes sent 93988 bytes recv'd [f=0014036] [SpringApp::Kill][4] font=0x46727c90 [f=0014036] [SpringApp::Kill][5] [f=0014036] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=2652ms file="bitmaps/loadpictures/commandqueueing.png" indx=489 inflSize=3444kb readTime=44ms file="bitmaps/other/foam.tga" indx=517 inflSize=12kb readTime=38ms file="luaui/configs/lang/campaign_units.en.json" indx=2961 inflSize=4kb readTime=24ms file="luaui/configs/transkey.lua" indx=3008 inflSize=1kb readTime=21ms file="luaui/configs/zk_keys.lua" indx=3011 inflSize=5kb readTime=21ms file="luaui/widgets/gui_display_dps.lua" indx=4561 inflSize=10kb readTime=21ms file="luaui/widgets/gui_chili_share.lua" indx=4551 inflSize=46kb readTime=19ms file="luaui/widgets/gui_epicmenu.lua" indx=4564 inflSize=100kb readTime=19ms file="luaui/widgets/tipdispenser.lua" indx=4643 inflSize=15kb readTime=18ms file="objects3d/strikecom.dae" indx=5340 inflSize=1500kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 32419294 bytes cached in 2644 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.4jPH7IYurM/springsettings.731543.cfg demos/731543/replay.sdfz" User time (seconds): 52.90 System time (seconds): 3.28 Percent of CPU this job got: 68% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:21.93 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1863908 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 42805 Minor (reclaiming a frame) page faults: 966428 Voluntary context switches: 73138 Involuntary context switches: 40096 Swaps: 0 File system inputs: 2669904 File system outputs: 528 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0