[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.835FjUI3w5/springsettings.731116.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28709 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/731116/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 241ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Rogues River v1.2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Rogues River v1.2 (checksum c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 134ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 584ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 653ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 81ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 667ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/731116/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a8302f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5abf8ef6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=244817 [f=-000001] [Path] [PathEstimator::ReadFile] hash=244817 file="cache/104dev-maintenance/paths/Rogues River v1.2.pe-244817.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a8302f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5abf8ef6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=244827 [f=-000001] [Path] [PathEstimator::ReadFile] hash=244827 file="cache/104dev-maintenance/paths/Rogues River v1.2.pe2-244827.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (436ms, checksum 59a904db)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11128,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/731116/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x51423310,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1453fb5c86484d4e626f15d6cd4d8f31 [f=-000001] Connection attempt from 4hundred [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: 4hundred changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[Game::LoadGame][lua{Rules,Gaia}={1eef7bb0,00000000}]" [f=-000001] <4hundred> Allies: I choose: Standard! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::LoadGame][lua{Rules,Gaia}={1f26fa98,00000000}]" [f=-000001] <4hundred> o/ [f=-000001] <4hundred> glhf [f=-000001] Allies: I choose: necro! [f=-000001] [0] Event [7132,128.029297,4129]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2936,127.997192,239]: 1 finished unit Engineer Commander [f=0000001] [1] 4hundred, team: 1, elo:2358 [f=0000001] [1] brianfreeman, team: 0, elo:1829 [f=0000001] [1] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000025] [25] Event [3152,127.995789,240]: 1 finished unit Hovercraft Platform [f=0000060] [60] Event [6880,127.995789,4048]: 0 finished unit Rover Assembly [f=0000060] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000060] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000060] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000060] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000060] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000060] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000060] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000060] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000060] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000060] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000060] !transmitlobby @voice@buildUnit@reload [f=0000322] [322] Event [7096,127.995789,4072]: 0 finished unit Metal Extractor [f=0000341] [341] Event [3120,127.995789,240]: 1 finished unit Quill [f=0000441] [441] Event [3096,127.995789,88]: 1 finished unit Metal Extractor [f=0000471] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000471] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000540] [540] Event [7096,127.995789,4008]: 0 finished unit Solar Collector [f=0000638] [638] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Dart [f=0000676] [676] Event [2904,127.995789,344]: 1 finished unit Metal Extractor [f=0000765] [765] Event [6984,127.995789,4136]: 0 finished unit Solar Collector [f=0000774] [774] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Dart [f=0000905] [905] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Dart [f=0000916] [916] Event [2744,127.995789,120]: 1 finished unit Metal Extractor [f=0001005] [1005] Event [6888,127.995789,4264]: 0 finished unit Solar Collector [f=0001034] [1034] Event [2824,127.995789,104]: 1 finished unit Wind/Tidal Generator [f=0001156] [1156] Event [2920,127.995789,104]: 1 finished unit Wind/Tidal Generator [f=0001243] [1243] Event [4408,69.5601501,136]: 1 finished unit Metal Extractor [f=0001292] [1292] Event [3016,127.995789,88]: 1 finished unit Wind/Tidal Generator [f=0001390] [1390] Event [6824,127.995789,4264]: 0 finished unit Metal Extractor [f=0001409] [1409] Event [2856,127.995789,168]: 1 finished unit Wind/Tidal Generator [f=0001529] [1529] Event [2856,127.995789,264]: 1 finished unit Wind/Tidal Generator [f=0001591] [1591] Event [3120,127.995789,240]: 1 finished unit Dagger [f=0001625] [1625] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Mason [f=0001695] [1695] Event [6792,127.995789,4376]: 0 finished unit Solar Collector [f=0001755] [1755] Event [2920,127.995789,440]: 1 finished unit Solar Collector [f=0001757] [1757] Event [4296,70.7983093,408]: 1 finished unit Metal Extractor [f=0002034] [2034] Event [6920,127.995789,4440]: 0 finished unit Solar Collector [f=0002039] [2039] Event [2928,127.995789,384]: 1 finished unit Lotus [f=0002206] [2206] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Scorcher [f=0002237] [2237] Event [3088,127.995789,368]: 1 finished unit Radar Tower [f=0002293] [2293] Event [3138.38403,127.995789,450.446472]: 0 lost unit Dart [f=0002311] [2311] Event [3120,127.995789,240]: 1 finished unit Dagger [f=0002358] [2358] Event [4336,74.6117554,496]: 1 finished unit Lotus [f=0002467] [2467] Event [7048,127.995789,4504]: 0 finished unit Solar Collector [f=0002573] [2573] Event [3120,127.995789,240]: 1 finished unit Dagger [f=0002822] [2822] Event [4296,69.553833,296]: 1 finished unit Solar Collector [f=0002853] [2853] Event [2936,127.995789,184]: 1 finished unit Solar Collector [f=0002959] [2959] Event [7048,127.995789,4424]: 0 finished unit Metal Extractor [f=0003039] [3039] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Scorcher [f=0003194] [3194] Event [5944,78.1367188,4168]: 0 finished unit Metal Extractor [f=0003249] [3249] Event [3120,127.995789,240]: 1 finished unit Quill [f=0003319] [3319] Event [6972.00391,127.995789,4296.85645]: 0 finished unit Terraform [f=0003332] [3332] Event [4376,69.5559387,216]: 1 finished unit Solar Collector [f=0003577] [3577] Event [3120,127.995789,240]: 1 finished unit Quill [f=0003684] [3684] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Scorcher [f=0003901] [3901] Event [4136,69.5517273,232]: 1 finished unit Solar Collector [f=0004165] [4165] Event [5888,79.1727295,4144]: 0 finished unit Picket [f=0004179] [4179] Event [3000,77.0122681,1224]: 1 finished unit Metal Extractor [f=0004294] [4294] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Scorcher [f=0004415] [4415] Event [3120,127.995789,240]: 1 finished unit Mace [f=0004415] [4415] Event [3960,73.1882935,264]: 1 finished unit Solar Collector [f=0004818] [4818] Event [3448,78.7305298,1384]: 1 finished unit Metal Extractor [f=0004912] [4912] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Scorcher [f=0004957] [4957] Event [3784,85.3024597,280]: 1 finished unit Solar Collector [f=0005095] [5095] Event [4363.54834,74.5689545,492.023224]: 0 lost unit Scorcher [f=0005169] [5169] Event [4422.05469,75.0048904,482.644318]: 0 lost unit Scorcher [f=0005259] [5259] Event [3704,123.533783,184]: 1 finished unit Wind/Tidal Generator [f=0005337] [5337] Event [5712,78.37677,3760]: 0 finished unit Picket [f=0005350] [5350] Event [4735.04004,75.5492249,408.278595]: 0 lost unit Scorcher [f=0005394] [5394] Event [3120,127.995789,240]: 1 finished unit Mace [f=0005495] [5495] Event [3040,79.2043152,1344]: 1 finished unit Lotus [f=0005550] [5550] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Scorcher [f=0005572] [5572] Event [3608,127.879974,184]: 1 finished unit Wind/Tidal Generator [f=0005912] [5912] Event [5784,76.6479797,3720]: 0 finished unit Metal Extractor [f=0005928] [5928] Event [3512,127.995789,168]: 1 finished unit Wind/Tidal Generator [f=0006125] [6125] Event [3312,79.1327209,1440]: 1 finished unit Lotus [f=0006152] [6152] Event [1416,17.5974731,296]: 1 finished unit Metal Extractor [f=0006199] [6199] Event [3416,127.995789,168]: 1 finished unit Wind/Tidal Generator [f=0006266] [6266] Event [6639.40723,127.995789,4410.46631]: 1 lost unit Dagger [f=0006309] [6309] Event [3120,127.995789,240]: 1 finished unit Mace [f=0006465] [6465] Event [3320,127.995789,152]: 1 finished unit Wind/Tidal Generator [f=0006505] [6505] Event [5400.64111,79.2649307,3526.65356]: 1 lost unit Dagger [f=0006625] [6625] Event [3096,75.6351318,1208]: 1 finished unit Solar Collector [f=0006738] [6738] Event [3224,127.995789,152]: 1 finished unit Wind/Tidal Generator [f=0007008] [7008] Event [3128,127.995789,136]: 1 finished unit Wind/Tidal Generator [f=0007068] [7068] Event [6704,75.5593262,2864]: 0 finished unit Picket [f=0007078] [7078] Event [3272,75.6372375,1256]: 1 finished unit Solar Collector [f=0007086] [7086] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Scorcher [f=0007121] [7121] Event [3120,127.995789,240]: 1 finished unit Mace [f=0007154] [7154] Event [7072,87.9957886,4296]: 0 finished unit Fusion Reactor [f=0007197] [7197] Event [296,17.5974731,1416]: 1 finished unit Metal Extractor [f=0007495] [7495] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Scorcher [f=0007547] [7547] Event [6776,75.5698547,2872]: 0 finished unit Metal Extractor [f=0007643] [7643] Event [3448,76.9785767,1320]: 1 finished unit Solar Collector [f=0007814] [7814] Event [7016,127.995789,4008]: 0 finished unit Caretaker [f=0007863] [7863] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Scorcher [f=0007889] [7889] Event [3128,127.995789,520]: 1 finished unit Caretaker [f=0007998] [7998] Event [344,127.995789,2904]: 1 lost unit Metal Extractor [f=0008000] [8000] Event [3096,77.6671448,1080]: 1 finished unit Wind/Tidal Generator [f=0008089] [8089] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Scorcher [f=0008126] [8126] Event [3120,127.995789,240]: 1 finished unit Mace [f=0008160] [8160] Event [4496,74.8033752,416]: 1 finished unit Lotus [f=0008180] [8180] Event [5814.96387,76.2587814,3363.81079]: 0 lost unit Scorcher [f=0008224] [8224] Event [5807.91553,76.5764847,3272.10522]: 0 lost unit Scorcher [f=0008246] [8246] Event [5712,78.37677,3760]: 0 lost unit Picket [f=0008263] [8263] Event [5784,76.6479797,3720]: 0 lost unit Metal Extractor [f=0008270] [8270] Event [3080,92.9293518,984]: 1 finished unit Wind/Tidal Generator [f=0008300] [8300] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Mason [f=0008318] [8318] Event [3192,127.995789,520]: 1 finished unit Caretaker [f=0008327] [8327] Event [6976,78.0503845,2720]: 0 finished unit Picket [f=0008445] [8445] Event [5888,79.1727295,4144]: 0 lost unit Picket [f=0008472] [8472] Event [5944,78.1367188,4168]: 0 lost unit Metal Extractor [f=0008621] [8621] Event [3048,125.934296,888]: 1 finished unit Wind/Tidal Generator [f=0008648] [8648] Event [3120,127.995789,240]: 1 finished unit Quill [f=0008689] [8689] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Ripper [f=0008767] [8767] Event [288,127.995789,2656]: 1 finished unit Lotus [f=0008773] [8773] Event [3256,127.995789,520]: 1 finished unit Caretaker [f=0008791] [8791] Event [7032,77.5892334,2776]: 0 finished unit Metal Extractor [f=0008832] [8832] Event [235.847153,127.995789,2961.02612]: 0 lost unit Dart [f=0008929] [8929] Event [6283.51465,127.980629,3927.60474]: 0 lost unit Scorcher [f=0009068] [9068] Event [6576.22607,127.995789,3960.26221]: 0 lost unit Mason [f=0009116] [9116] Event [6696,127.995789,4072]: 0 lost unit Stardust [f=0009130] [9130] Event [3032,127.732574,792]: 1 finished unit Wind/Tidal Generator [f=0009144] [9144] Event [6862.00781,128.640884,4048.02954]: 0 finished unit Ripper [f=0009210] [9210] Event [6818.30371,127.995789,4518.91846]: 0 lost unit Ripper [f=0009238] [9238] Event [6675.55713,127.995789,4009.15332]: 0 lost unit Ripper [f=0009248] [9248] Event [5400,69.75177,1768]: 1 finished unit Metal Extractor [f=0009257] [9257] Event [6824,127.995789,4264]: 0 lost unit Metal Extractor [f=0009265] [9265] Event [120,127.995789,2744]: 1 finished unit Metal Extractor [f=0009372] [9372] Event [3000,127.989471,696]: 1 finished unit Wind/Tidal Generator [f=0009419] [9419] Event [6792,127.995789,4376]: 0 lost unit Solar Collector [f=0009428] [9428] Event [6862.00781,128.640884,4048.02954]: 0 lost unit Ripper [f=0009441] [9441] Event [6862.00781,128.640884,4048.02954]: 0 lost unit Ripper [f=0009456] [9456] Event [6862.00781,128.640884,4048.02954]: 0 lost unit Ripper [f=0009490] [9490] Event [6917.21143,127.995789,3915.81665]: 0 lost unit Mason [f=0009503] [9503] Event [6862.00781,128.640884,4048.02954]: 0 lost unit Ripper [f=0009516] [9516] Event [6862.00781,128.640884,4048.02954]: 0 lost unit Ripper [f=0009530] [9530] Event [6984,127.995789,3880]: 0 finished unit Stardust [f=0009531] [9531] Event [6862.00781,128.640884,4048.02954]: 0 lost unit Ripper [f=0009546] [9546] Event [6862.00781,128.640884,4048.02954]: 0 lost unit Ripper [f=0009561] [9561] Event [6862.00781,128.640884,4048.02954]: 0 lost unit Ripper [f=0009577] [9577] Event [6862.00781,128.640884,4048.02954]: 0 lost unit Ripper [f=0009591] [9591] Event [6862.00781,128.640884,4048.02954]: 0 lost unit Ripper [f=0009595] [9595] Event [6984,127.995789,3880]: 0 lost unit Stardust [f=0009606] [9606] Event [6862.00781,128.986877,4048.02954]: 0 lost unit Ripper [f=0009610] [9610] Event [6926.76904,125.171051,3820.81982]: 1 lost unit Mace [f=0009621] [9621] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009636] [9636] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009650] [9650] Event [2984,127.995789,600]: 1 finished unit Wind/Tidal Generator [f=0009651] [9651] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009666] [9666] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009681] [9681] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009696] [9696] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009711] [9711] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009726] [9726] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009742] [9742] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009757] [9757] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009767] [9767] Event [344,127.995789,2904]: 1 finished unit Metal Extractor [f=0009773] [9773] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009803] [9803] Event [6888,127.995789,4264]: 0 lost unit Solar Collector [f=0009828] [9828] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009847] [9847] Event [6862.00781,128.917679,4048.02954]: 0 lost unit Ripper [f=0009875] [9875] Event [3120,127.995789,240]: 1 finished unit Quill [f=0009893] [9893] Event [6976,78.0503845,2720]: 0 lost unit Picket [f=0009912] [9912] Event [2968,127.995789,504]: 1 finished unit Wind/Tidal Generator [f=0009920] [9920] Event [6862.00781,128.640884,4048.02954]: 0 lost unit Ripper [f=0009940] [9940] Event [6704,75.5593262,2864]: 0 lost unit Picket [f=0009996] [9996] Event [7032,77.5892334,2776]: 0 lost unit Metal Extractor [f=0010035] [10035] Event [3176,127.995789,640]: 1 finished unit Airplane Plant [f=0010042] [10042] Event [6776,75.5698547,2872]: 0 lost unit Metal Extractor [f=0010046] [10046] Event [6771.72754,127.995789,4058.18311]: 0 lost unit Engineer Commander [f=0010059] [10059] Event [6862.00781,127.377525,4048.02954]: 0 lost unit Ripper [f=0010062] [10062] Event [undefined]: brianfreeman resigned [f=0010062] game_message: brianfreeman has been destroyed! [f=0010062] game_message: 4hundred wins! [f=0010062] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010062] Part| Total Time|Time of the last 0.5s [f=0010062] Draw 7912.35ms 10.95% [f=0010062] Lua 12901.53ms 38.01% [f=0010062] Misc::Profiler::AddTime 28.93ms 0.10% [f=0010062] Sim 11230.67ms 71.14% [f=0010062] [10062] Received game_message: brianfreeman has been destroyed! [f=0010062] [10062] Received game_message: 4hundred wins! [f=0010063] [10063] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010063] [10063] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010063] [10063] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010063] [10063] Game End Stats Values: 2,2075,2205,2205,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6,5.5999999,5.5999999,6,0,130,130,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010063] [10063] Game End Stats Values: 3,2295,2280,2280,2295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8,8,9.86666679,2000,2000,2000,2000,8,8.66666698,8.66666698,8,80,130,130,80,0,0,0,0,215,150,150,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010063] [10063] Game End Stats Values: 4,2405,2535,2535,2405,2.21148753,0.06079288,0.06079288,2.21148753,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,9.52630901,9.52630901,13.333333,2000,2000,2000,2000,8.14743233,12.0040531,12.0040531,8.14743233,120,130,130,120,0,0,0,0,285,405,405,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010063] [10063] Game End Stats Values: 5,2670,2830,2830,2670,13.2618904,1.63105464,1.63105464,13.2618904,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.2666664,16.4972286,16.4972286,14.2666664,2000,2000,2000,2000,10.3366938,14.1046848,14.1046848,10.3366938,240,210,210,240,0,0,0,0,430,620,620,430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010063] [10063] Game End Stats Values: 6,2870,2975,2975,2870,27.3505135,6.06801605,6.06801605,27.3505135,0,0,0,0,0,0,0,0,0,0,0,0,0,1.58888888,1.58888888,0,0,90,90,0,16.7999992,18.1639538,18.1639538,16.7999992,2000,2055,2055,2000,10.9392405,16.2957973,16.2957973,10.9392405,370,210,210,370,0,0,0,0,500,620,620,500,0,0,0,0,0,0,0,0,1.58888888,0,0,1.58888888 [f=0010063] [10063] Game End Stats Values: 7,2900,3225,3225,2900,47.4097862,8.33813381,8.33813381,47.4097862,0,0,0,0,0,0,0,0,0,0,0,0,24.0625,40.0000229,40.0000229,24.0625,0,180,180,0,18.7999992,13.6097727,13.6097727,18.7999992,2000,2055,2055,2000,11.337285,17.2180061,17.2180061,11.337285,330,370,370,330,0,40,40,0,570,620,620,570,40,0,0,40,0,16.3333263,16.3333263,0,40.0000229,24.0625,24.0625,40.0000229 [f=0010063] [10063] Game End Stats Values: 8,3105,3365,3365,3105,71.6283188,15.0515223,15.0515223,71.6283188,0,0,0,0,0,0,0,0,0,0,0,0,24.0625,40.0000229,40.0000229,24.0625,0,180,180,0,20,17.2877541,17.2877541,20,2000,2055,2055,2000,12.2812347,21.136446,21.136446,12.2812347,460,370,370,460,0,40,40,0,645,760,760,645,40,70.3332748,70.3332748,40,0,16.3333263,16.3333263,0,40.0000229,24.0625,24.0625,40.0000229 [f=0010063] [10063] Game End Stats Values: 9,3180,3695,3695,3180,94.6157303,32.2733574,32.2733574,94.6157303,0,0,0,0,0,0,0,0,0,0,0,0,24.0625,40.0000229,40.0000229,24.0625,0,180,180,0,20,25.9525032,25.9525032,20,2000,2055,2055,2000,15.132493,17.1481247,17.1481247,15.132493,460,630,630,460,0,40,40,0,720,830,830,720,40,70.3332748,70.3332748,40,0,16.3333263,16.3333263,0,40.0000229,24.0625,24.0625,40.0000229 [f=0010063] [10063] Game End Stats Values: 10,3310,3765,3765,3310,117.524307,60.7709236,60.7709236,117.524307,0,0,0,0,0,0,0,0,0,0,0,0,24.0625,40.0000229,40.0000229,24.0625,0,180,180,0,20,26.8889523,26.8889523,20,2000,2055,2055,2000,15.5272388,17.8998375,17.8998375,15.5272388,590,630,630,590,0,40,40,0,720,900,900,720,40,70.3332748,70.3332748,40,0,16.3333263,16.3333263,0,40.0000229,24.0625,24.0625,40.0000229 [f=0010063] [10063] Game End Stats Values: 11,3540,4310,4310,3540,140.112167,63.2436218,63.2436218,140.112167,0,0,0,0,0,0,0,0,0,0,0,0,24.0625,40.0000229,40.0000229,24.0625,100,180,180,100,20,22.9437523,22.9437523,20,2000,2055,2055,2000,15.5058575,17.3648453,17.3648453,15.5058575,720,1030,1030,720,0,40,40,0,720,1045,1045,720,40,70.3332748,70.3332748,40,0,16.3333263,16.3333263,0,40.0000229,24.0625,24.0625,40.0000229 [f=0010063] [10063] Game End Stats Values: 12,3670,4385,4385,3670,164.050507,77.0266953,77.0266953,164.050507,0,0,0,0,0,0,0,0,0,0,0,0,24.0625,40.0000229,40.0000229,24.0625,100,180,180,100,20,24.2120762,24.2120762,20,2000,2055,2055,2000,15.5958891,19.3188705,19.3188705,15.5958891,850,1030,1030,850,0,40,40,0,720,1120,1120,720,40,70.3332748,70.3332748,40,0,16.3333263,16.3333263,0,40.0000229,24.0625,24.0625,40.0000229 [f=0010063] [10063] Game End Stats Values: 13,3380,4890,4890,3380,188.299164,89.1111679,89.1111679,188.299164,0,0,0,0,0,0,0,0,0,0,0,0,142.880981,430.000671,430.000671,142.880981,200,180,180,200,20,23.0216026,23.0216026,20,2000,2055,2055,2000,15.6165781,20.8056316,20.8056316,15.6165781,460,1430,1430,460,0,430,430,0,720,1225,1225,720,430,70.3332748,70.3332748,430,0,16.3333263,16.3333263,0,430.000671,142.880981,142.880981,430.000671 [f=0010063] [10063] Game End Stats Values: 14,3510,5015,5015,3510,214.230362,102.053734,102.053734,214.230362,0,0,0,0,0,0,0,0,0,0,0,0,142.880981,430.000671,430.000671,142.880981,200,270,270,200,20,23.0426731,23.0426731,20,2000,2055,2055,2000,15.7287464,20.8628349,20.8628349,15.7287464,590,1430,1430,590,0,430,430,0,720,1260,1260,720,430,70.3332748,70.3332748,430,0,16.3333263,16.3333263,0,430.000671,142.880981,142.880981,430.000671 [f=0010063] [10063] Game End Stats Values: 15,3585,5170,5170,3585,249.408661,135.310913,135.310913,249.408661,0,0,0,0,0,0,0,0,0,0,0,0,222.880981,460.984009,460.984009,222.880981,200,360,360,200,20,32.2853775,32.2853775,20,2000,2055,2055,2000,17.8118858,22.6171494,22.6171494,17.8118858,590,1350,1350,590,80,430,430,80,795,1405,1405,795,430,150.333282,150.333282,430,0,16.3333263,16.3333263,0,460.984009,222.880981,222.880981,460.984009 [f=0010063] [10063] Game End Stats Values: 16,3585,5630,5630,3585,282.639191,179.805054,179.805054,282.639191,0,0,0,0,0,0,0,0,0,0,0,0,302.880981,460.984009,460.984009,302.880981,200,360,360,200,20,38.1852341,38.1852341,20,2000,2055,2055,2000,18.2153721,24.9662762,24.9662762,18.2153721,590,1670,1670,590,160,430,430,160,795,1545,1545,795,430,230.333282,230.333282,430,0,16.3333263,16.3333263,0,460.984009,302.880981,302.880981,460.984009 [f=0010063] [10063] Game End Stats Values: 17,4815,6210,6210,4815,287.471588,237.154953,237.154953,287.471588,0,0,0,0,0,0,0,0,0,0,0,0,302.880981,460.984009,460.984009,302.880981,300,360,360,300,20,39.0576286,39.0576286,20,2000,2055,2055,2000,16.3221607,25.8233242,25.8233242,16.3221607,720,2070,2070,720,160,430,430,160,1795,1725,1725,1795,430,230.333282,230.333282,430,0,16.3333263,16.3333263,0,460.984009,302.880981,302.880981,460.984009 [f=0010063] [10063] Game End Stats Values: 18,5020,6280,6280,5020,356.892975,309.419952,309.419952,356.892975,0,0,0,0,0,0,0,0,0,0,0,0,302.880981,460.984009,460.984009,302.880981,300,360,360,300,55,39.5223351,39.5223351,55,2000,2055,2055,2000,20.8947563,28.6843338,28.6843338,20.8947563,850,2070,2070,850,160,430,430,160,1870,1795,1795,1870,430,230.333282,230.333282,430,0,16.3333263,16.3333263,0,460.984009,302.880981,302.880981,460.984009 [f=0010063] [10063] Game End Stats Values: 19,5460,6495,6495,5460,429.566559,348.996796,348.996796,429.566559,0,0,0,0,0,0,0,0,0,0,0,0,307.566406,460.984009,460.984009,307.566406,300,360,360,300,55,36.008709,36.008709,55,2180,2235,2235,2180,22.8449059,26.6384563,26.6384563,22.8449059,1110,2070,2070,1110,164.666672,430,430,164.666672,1870,1830,1830,1870,430,234.999954,234.999954,430,0,16.3333263,16.3333263,0,460.984009,307.566406,307.566406,460.984009 [f=0010063] [10063] Game End Stats Values: 20,5070,7200,7200,5070,503.069275,368.48288,368.48288,503.069275,0,0,0,0,0,0,0,0,0,0,0,0,567.635864,1070.9812,1070.9812,567.635864,200,450,450,200,55,31.0013409,31.0013409,55,2180,2415,2415,2180,21.7001839,25.2990723,25.2990723,21.7001839,970,2470,2470,970,164.666672,1040,1040,164.666672,1720,1865,1865,1720,1040,234.999954,234.999954,1040,0,16.3333263,16.3333263,0,1070.9812,567.635864,567.635864,1070.9812 [f=0010063] [10063] Game End Stats Values: 21,5215,7635,7635,5215,575.253235,417.38031,417.38031,575.253235,0,0,0,0,0,0,0,0,0,0,0,0,567.635864,1268.68298,1268.68298,567.635864,200,540,540,200,55,37.4819756,37.4819756,55,2180,2595,2595,2180,19.4789219,27.2598286,27.2598286,19.4789219,1040,2600,2600,1040,164.666672,1210,1210,164.666672,1795,1900,1900,1795,1210,234.999954,234.999954,1210,0,16.3333263,16.3333263,0,1268.68298,576.198853,576.198853,1268.68298 [f=0010063] [10063] Game End Stats Values: 22,4710,7855,7855,4710,643.805237,493.712494,493.712494,643.805237,0,0,0,0,0,0,0,0,0,0,0,0,770.8974,2236.07007,2236.07007,770.8974,200,540,540,200,53.6666679,49.1765671,49.1765671,53.6666679,2180,2595,2595,2180,19.9034691,30.4221478,30.4221478,19.9034691,680,2600,2600,680,164.666672,2061.66675,2061.66675,164.666672,1650,2120,2120,1650,2061.66675,234.999954,234.999954,2061.66675,0,16.3333263,16.3333263,0,2244.7207,779.460388,779.460388,2244.7207 [f=0010063] [10063] Game End Stats Values: 23,4420,7695,7695,4420,710.454102,568.03064,568.03064,710.454102,0,0,0,0,0,0,0,0,0,0,0,0,1378.28101,2909.69678,2909.69678,1378.28101,100,540,540,100,51,50.6773338,50.6773338,51,2180,2595,2595,2180,18.4432659,33.3545494,33.3545494,18.4432659,560,2330,2330,560,164.666672,2641.66626,2641.66626,164.666672,1580,2230,2230,1580,2641.66626,634.999939,634.999939,2641.66626,0,16.3333263,16.3333263,0,3050.66528,1400.69019,1400.69019,3050.66528 [f=0010063] [10063] Game End Stats Values: 24,2970,8530,8530,2970,735.572876,596.805847,596.805847,735.572876,0,0,0,0,0,0,0,0,0,0,0,0,1685.03821,4382.47461,4382.47461,1685.03821,0,540,540,0,51,49.6209908,49.6209908,51,980,3395,3395,980,17.8531132,34.7958755,34.7958755,17.8531132,560,2330,2330,560,164.666672,4113.66602,4113.66602,164.666672,1430,2265,2265,1430,4156.66602,634.999939,634.999939,4156.66602,0,16.3333263,16.3333263,0,4559.99512,1707.44739,1707.44739,4559.99512 [f=0010070] [10070] Event [288,127.995789,2656]: 1 lost unit Lotus [f=0010072] [10072] Event [322.662781,127.885544,2655.15112]: 0 lost unit Scorcher [f=0010111] !transmitlobby @voice@buildUnit@remove;vehcon [f=0010111] !transmitlobby @voice@buildUnit@remove;vehscout [f=0010111] !transmitlobby @voice@buildUnit@remove;vehraid [f=0010111] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0010111] !transmitlobby @voice@buildUnit@remove;vehriot [f=0010111] !transmitlobby @voice@buildUnit@remove;vehassault [f=0010111] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0010111] !transmitlobby @voice@buildUnit@remove;veharty [f=0010111] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0010111] !transmitlobby @voice@buildUnit@remove;vehaa [f=0010111] !transmitlobby @voice@buildUnit@reload [f=0010173] [10173] Event [3120,127.995789,240]: 1 finished unit Quill [f=0010221] Player 4hundred left the game: normal quit [f=0010221] [10221] Event [undefined]: 4hundred quit [f=0010268] [10268] Event [6568,79.2801208,600]: 1 finished unit Metal Extractor [f=0010328] [10328] Event [3120,127.995789,240]: 1 finished unit Quill [f=0010343] [10343] Event [88,127.995789,3096]: 1 finished unit Metal Extractor [f=0010354] No clients connected, shutting down server [f=0010354] Server shutdown [f=0010453] [10453] Event [3120,127.995789,240]: 1 finished unit Quill [f=0010641] [10641] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0010836] [10836] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0011031] [11031] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0011226] [11226] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0011313] [11313] Event [1224,74.0242615,3000]: 1 finished unit Metal Extractor [f=0011421] [11421] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0011615] [11615] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0011669] [11669] Event [7032,75.9646301,2776]: 1 finished unit Metal Extractor [f=0011810] [11810] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0011912] [11912] Event [1384,72.9819336,3448]: 1 finished unit Metal Extractor [f=0012005] [12005] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0012200] [12200] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0012389] [12389] Event [6776,73.9452515,2872]: 1 finished unit Metal Extractor [f=0012395] [12395] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0012590] [12590] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0012785] [12785] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0012827] [12827] Event [408,79.2927551,4296]: 1 finished unit Metal Extractor [f=0012980] [12980] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0013175] [13175] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0013370] [13370] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0013412] [13412] Event [136,79.2927551,4408]: 1 finished unit Metal Extractor [f=0013565] [13565] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0013759] [13759] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0013954] [13954] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0014149] [14149] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0014344] [14344] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0014539] [14539] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0014734] [14734] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0014929] [14929] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0015124] [15124] Event [3120,127.995789,240]: 1 finished unit Scalpel [f=0015153] Autoquit sending quit command. [f=0015153] [QuitAction] user exited to system [f=0015153] [SpringApp::Kill][1] fromRun=1 [f=0015153] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015153] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015153] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015153] [ThreadPool::SetThreadCount][2] workers=0 [f=0015153] [SpringApp::Kill][2] [f=0015153] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015153] [Game::KillLua][3] dtor=0 luaUI=0x515267f0 [f=0015153] Start widgetHandler:Shutdown [f=0015153] Shutdown - SaveOrderList Complete [f=0015153] Writing last game win data [f=0015153] Shutdown - SaveConfigData Complete [f=0015153] Shutdown Widget - Save/Load API [f=0015153] Shutdown Widget - Chili Highlight [f=0015153] Shutdown Widget - Custom Markers [f=0015153] Shutdown Widget - EPIC Menu [f=0015153] Shutdown Widget - Chili Widget Selector [f=0015153] Shutdown Widget - Chili Minimap [f=0015153] Shutdown Widget - Local Team Colors [f=0015153] Shutdown Widget - Display Keys 2 [f=0015153] Shutdown Widget - Save Game Menu [f=0015153] Shutdown Widget - Unit Icons [f=0015153] Shutdown Widget - Noises [f=0015153] Shutdown Widget - HealthBars [f=0015153] Shutdown Widget - Win Counter [f=0015153] Shutdown Widget - SpringRTS Replay Stats [f=0015153] Shutdown Widget - BuildETA [f=0015153] Shutdown Widget - Modular Comm Info [f=0015153] Shutdown Widget - Stereo3D [f=0015153] Shutdown Widget - Showeco and Grid Drawer [f=0015153] Shutdown Widget - Point Tracker [f=0015153] Shutdown Widget - Music Player [f=0015153] Shutdown Widget - Missile Silo Range [f=0015153] Shutdown Widget - MinimapEvents [f=0015153] Shutdown Widget - Mex Placement Handler [f=0015153] Shutdown Widget - Local Widgets Config [f=0015153] Shutdown Widget - Highlight Geos [f=0015153] Shutdown Widget - Grab Input [f=0015153] Input grabbing is disabled! [f=0015153] Shutdown Widget - Darkening [f=0015153] Shutdown Widget - Context Menu [f=0015153] Shutdown Widget - Chili Spectator Panels [f=0015153] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015153] Shutdown Widget - Chili Nuke Warning [f=0015153] Shutdown Widget - Chili EndGame Window [f=0015153] Shutdown Widget - Chili Economy Panel Default [f=0015153] Shutdown Widget - CameraShake [f=0015153] Shutdown Widget - Attack AoE [f=0015153] Shutdown Widget - Map Edge Extension [f=0015153] Shutdown Widget - Selection Send [f=0015153] Shutdown Widget - LupsManager [f=0015153] Shutdown Widget - Newton Firezone [f=0015153] Shutdown Widget - Chili Crude Player List [f=0015153] Shutdown Widget - Chili Pro Console [f=0015153] Shutdown Widget - Lasso Terraform GUI [f=0015153] Shutdown Widget - Lups [f=0015153] Shutdown Widget - Chili Framework [f=0015153] Shutdown Widget - Chili Core Selector [f=0015153] Shutdown Widget - Draw After Chili [f=0015153] Shutdown Widget - Pause Screen [f=0015153] Shutdown Widget - Text To Speech Control [f=0015153] Shutdown Widget - Persistent Build Height [f=0015153] Shutdown Widget - Layout Handler [f=0015153] End widgetHandler:Shutdown [f=0015153] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={513848,66919182} {int,ext,rec}Allocs={18234419,0,0} {chunk,block}Bytes={66919182,0} [f=0015153] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015153] [Game::KillLua][2] dtor=0 luaRules=0x51423310 [f=0015153] Start gadgetHandler:Shutdown [f=0015153] Shutdown - StartSetup [f=0015153] Shutdown - UnitMorph [f=0015153] Shutdown - LupsNanoSpray [f=0015153] Shutdown - Missile Silo Controller [f=0015153] Shutdown - Modular Comm Info [f=0015153] Shutdown - Terrain Texture Handler [f=0015153] Shutdown - UnitCloakShield [f=0015153] End gadgetHandler:Shutdown [f=0015153] Start gadgetHandler:Shutdown [f=0015153] Shutdown - Save/Load [f=0015153] Shutdown - UnitMorph [f=0015153] Shutdown - Modular Comm Info [f=0015153] Shutdown - Retreat Command [f=0015153] Shutdown - Shockwaves [f=0015153] Shutdown - Teleport Throw [f=0015153] Shutdown - UnitCloakShield [f=0015153] Shutdown - Lups Cloak FX [f=0015153] Shutdown - Lups [f=0015153] Shutdown - Lups Shield [f=0015153] End gadgetHandler:Shutdown [f=0015153] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18234445,0,0} {chunk,block}Bytes={0,0} [f=0015153] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18234445,0,0} {chunk,block}Bytes={0,0} [f=0015153] [Game::KillLua][4] dtor=0 [f=0015153] [Game::~CGame][1] [f=0015153] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015153] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015153] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015153] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015153] [Game::KillLua][4] dtor=1 [f=0015153] [Game::KillMisc][1] [f=0015153] [Game::KillMisc][2] [f=0015153] [Game::KillMisc][3] [f=0015153] [Game::KillRendering][1] [f=0015153] [3DOParser::Kill] allocated 1 pieces [f=0015153] [S3OParser::Kill] allocated 344 pieces [f=0015153] [AssParser::Kill] allocated 23 pieces [f=0015153] [Game::KillInterface][1] [f=0015153] [Game::KillInterface][2] [f=0015153] [Game::KillSimulation][1] [f=0015153] [Game::KillSimulation][2] [f=0015153] [CCollisionHandler] dis-/continuous tests: 0/93759 [f=0015153] [Game::KillSimulation][3] [f=0015153] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015153] [~CPathCache(28x28)] cacheHits=12 hitPercentage=20% numHashColls=0 maxCacheSize=6 [f=0015153] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015153] [~CPathCache(56x56)] cacheHits=20 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015153] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015153] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015153] [LosHandler::Kill] raycast instance cache-{hits,misses}={1861,6238}; shared=1%; cached=22% [f=0015153] [Game::KillSimulation][4] [f=0015153] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0015153] [Game::~CGame][2] [f=0015153] [Game::~CGame][3] [f=0015153] [SpringApp::Kill][3] [f=0015153] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156729 bytes sent 89294 bytes recv'd [f=0015153] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). [f=0015153] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0015153] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [f=0015153] [CrashHandler] Warning: [TranslateStackTrace] addr2line not found! [f=0015153] [SpringApp::Kill][4] font=0x451e1c90 [f=0015153] [SpringApp::Kill][5] [f=0015153] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=3697ms file="bitmaps/loadpictures/firestates.png" indx=495 inflSize=2945kb readTime=81ms file="unittextures/factoryveh2.png" indx=7005 inflSize=582kb readTime=42ms file="luaui/images/commands/states/wrench_high_other.png" indx=3298 inflSize=0kb readTime=41ms file="luaai.lua" indx=1184 inflSize=1kb readTime=33ms file="luarules/configs/rec_order.lua" indx=1282 inflSize=1690kb readTime=33ms file="luarules/configs/lups_thruster_fxs.lua" indx=1222 inflSize=1kb readTime=31ms file="luaui/widgets/gui_selectkeys.lua" indx=4596 inflSize=6kb readTime=31ms file="luaui/images/commands/states/selection_rank_0.png" indx=3286 inflSize=1kb readTime=29ms file="gamedata/modrules.lua" indx=841 inflSize=4kb readTime=24ms file="scripts/cloaksnipe.lua" indx=5525 inflSize=11kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 33559166 bytes cached in 2667 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.835FjUI3w5/springsettings.731116.cfg demos/731116/replay.sdfz" User time (seconds): 48.12 System time (seconds): 3.42 Percent of CPU this job got: 65% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:19.09 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1867428 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 42054 Minor (reclaiming a frame) page faults: 950559 Voluntary context switches: 73029 Involuntary context switches: 39564 Swaps: 0 File system inputs: 2635144 File system outputs: 576 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0