[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hBVKubGmXG/springsettings.730687.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28696 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/730687/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 173ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Eye of Horus v13 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Eye of Horus v13 (checksum ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 569ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 637ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 664ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 88ms [f=-000001] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/730687/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b133b [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b133b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b133b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b134b [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b134b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b134b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (399ms, checksum 804ef985)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11130,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/730687/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x53fdbe60,0x5f15e740}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 763afa5cd7d57d3f3fa2cf86c2216ef2 [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Chiangkaishek [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Chiangkaishek changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiangkaishek" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiangkaishek" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiangkaishek" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiangkaishek" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiangkaishek" string="[Game::LoadGame][lua{Rules,Gaia}={4b9a0650,435ea520}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::LoadGame][lua{Rules,Gaia}={593824a8,1a680870}]" [f=-000001] Allies: I choose: stevenseezem! [f=-000001] [0] Event [2688,20.5657196,853]: 0 finished unit Strike Commander [f=-000001] [0] Event [2963,18.9685669,6588]: 1 finished unit Guardian Commander [f=0000001] [1] brianfreeman, team: 0, elo:1797 [f=0000001] [1] Chiangkaishek, team: 1, elo:1096 [f=0000001] [1] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000019] [19] Event [2816,9.83001709,864]: 0 finished unit Rover Assembly [f=0000019] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000019] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000019] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000019] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000019] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000019] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000019] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000019] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000019] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000019] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000019] !transmitlobby @voice@buildUnit@reload [f=0000025] [25] Event [3040,22.769165,6552]: 1 finished unit Shieldbot Factory [f=0000048] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000048] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000384] [384] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Dart [f=0000405] [405] Event [2616,15.6500244,1176]: 0 finished unit Metal Extractor [f=0000511] [511] Event [3368,25.7629395,6600]: 1 finished unit Metal Extractor [f=0000516] [516] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Dart [f=0000579] [579] Event [3040.01831,21.9243107,6540]: 1 finished unit Convict [f=0000646] [646] Event [2552,15.7983398,1176]: 0 finished unit Solar Collector [f=0000653] [653] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Dart [f=0000790] [790] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Dart [f=0000950] [950] Event [3040.01831,21.9243107,6540]: 1 finished unit Convict [f=0001005] [1005] Event [2600,13.4802246,1048]: 0 finished unit Solar Collector [f=0001155] [1155] Event [3544,14.8919678,6024]: 1 finished unit Metal Extractor [f=0001167] [1167] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Mason [f=0001325] [1325] Event [3040.01831,21.9243107,6540]: 1 finished unit Convict [f=0001389] [1389] Event [2632,18.7097168,920]: 0 finished unit Solar Collector [f=0001685] [1685] Event [2328,12.5518799,6600]: 1 finished unit Metal Extractor [f=0001750] [1750] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0001964] [1964] Event [3096,6.8939209,6024]: 1 finished unit Metal Extractor [f=0002043] [2043] Event [2680,24.0600586,792]: 0 finished unit Solar Collector [f=0002113] [2113] Event [3040.01831,21.9243107,6540]: 1 finished unit Convict [f=0002287] [2287] Event [3304,9.50317383,6216]: 1 finished unit Wind/Tidal Generator [f=0002594] [2594] Event [3400,13.9581299,6200]: 1 finished unit Wind/Tidal Generator [f=0002655] [2655] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0002709] [2709] Event [2728,28.6138916,664]: 0 finished unit Solar Collector [f=0002791] [2791] Event [2448,10.81604,1376]: 0 finished unit Lotus [f=0002798] [2798] Event [3040.01831,21.9243107,6540]: 1 finished unit Convict [f=0002825] [2825] Event [3352,10.0689697,6280]: 1 finished unit Wind/Tidal Generator [f=0003001] [3001] Event [3352,12.5518799,6216]: 1 finished unit Wind/Tidal Generator [f=0003132] [3132] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0003294] [3294] Event [2776,28.1689453,536]: 0 finished unit Solar Collector [f=0003322] [3322] Event [1149.22705,7.02575684,6837.29248]: 1 lost unit Convict [f=0003433] [3433] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0003449] [3449] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0003608] [3608] Event [5391.90234,10.3081598,5991.69238]: 1 lost unit Convict [f=0003765] [3765] Event [5368,15.3863525,6104]: 1 finished unit Metal Extractor [f=0003841] [3841] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0003891] [3891] Event [2808,26.350708,600]: 0 finished unit Metal Extractor [f=0003971] [3971] Event [3272,7.20153809,5976]: 1 finished unit Solar Collector [f=0004042] [4042] Event [5167.78564,8.43659115,6032.68701]: 0 lost unit Dart [f=0004080] [4080] Event [5368,15.3863525,6104]: 1 lost unit Metal Extractor [f=0004104] [4104] Event [2576,14.0405273,1392]: 0 finished unit Picket [f=0004167] [4167] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0004180] [4180] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0004281] [4281] Event [5423.25195,12.1264162,6022.29443]: 0 lost unit Dart [f=0004336] [4336] Event [2904,23.8897705,648]: 0 finished unit Solar Collector [f=0004446] [4446] Event [3400,9.50317383,5960]: 1 finished unit Solar Collector [f=0004517] [4517] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0004738] [4738] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0004839] [4839] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0004848] [4848] Event [2968,18.0889893,776]: 0 finished unit Solar Collector [f=0005020] [5020] Event [3352,7.83874512,6056]: 1 finished unit Solar Collector [f=0005108] [5108] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0005135] [5135] Event [1048,7.41577148,6872]: 1 lost unit Metal Extractor [f=0005163] [5163] Event [3072,13.7988281,1344]: 0 finished unit Picket [f=0005166] [5166] Event [4904,17.8417969,6552]: 1 finished unit Metal Extractor [f=0005298] [5298] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0005324] [5324] Event [3032,8.90991211,904]: 0 finished unit Solar Collector [f=0005325] [5325] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0005376] [5376] Event [3368,9.6295166,5880]: 1 finished unit Solar Collector [f=0005499] [5499] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0005675] [5675] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0005702] [5702] Event [1142.13916,7.04960394,6808.00781]: 0 lost unit Dart [f=0005727] [5727] Event [3272,10.8929443,5880]: 1 finished unit Solar Collector [f=0005815] [5815] Event [3096,6.94335938,1032]: 0 finished unit Solar Collector [f=0005841] [5841] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0005860] [5860] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0005969] [5969] Event [3232,11.315918,1344]: 0 finished unit Lotus [f=0006040] [6040] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0006091] [6091] Event [3464,15.2764893,5864]: 1 finished unit Solar Collector [f=0006139] [6139] Event [5864,28.1304932,6968]: 1 finished unit Metal Extractor [f=0006199] [6199] Event [3144,8.80554199,1160]: 0 finished unit Solar Collector [f=0006212] [6212] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0006350] [6350] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0006471] [6471] Event [3040.01831,21.9243107,6540]: 1 finished unit Convict [f=0006493] [6493] Event [3080,7.14111328,1176]: 0 finished unit Metal Extractor [f=0006540] [6540] Event [3224,13.6999512,5768]: 1 finished unit Solar Collector [f=0006739] [6739] Event [3040.01831,21.9243107,6540]: 1 finished unit Convict [f=0006781] [6781] Event [3464,15.2545166,5688]: 1 finished unit Solar Collector [f=0006801] [6801] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0006825] [6825] Event [4904,17.8417969,6552]: 1 lost unit Metal Extractor [f=0006961] [6961] Event [5784,18.2757568,6104]: 1 finished unit Metal Extractor [f=0006996] [6996] Event [3040.01831,21.9243107,6540]: 1 finished unit Convict [f=0007020] [7020] Event [2768,39.8254395,416]: 0 finished unit Lotus [f=0007081] [7081] Event [3544,11.2884521,5656]: 1 finished unit Solar Collector [f=0007212] [7212] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0007265] [7265] Event [3040.01831,21.9243107,6540]: 1 finished unit Convict [f=0007297] [7297] Event [5784,18.2757568,6104]: 1 lost unit Metal Extractor [f=0007306] [7306] Event [3592,12.8485107,5768]: 1 finished unit Solar Collector [f=0007373] [7373] Event [5470.41895,15.4817572,6126.01416]: 1 lost unit Convict [f=0007405] [7405] Event [5368,14.8786736,6104]: 1 lost unit Metal Extractor [f=0007586] [7586] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Mason [f=0007636] [7636] Event [2880,37.902832,432]: 0 finished unit Picket [f=0007721] [7721] Event [5864,28.1304932,6968]: 1 lost unit Metal Extractor [f=0007889] [7889] Event [3616,10.6512451,5584]: 1 finished unit Lotus [f=0007971] [7971] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0008135] [8135] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0008161] [8161] Event [1466.33789,13.4293928,1472.30103]: 1 lost unit Bandit [f=0008173] [8173] Event [1558.60559,18.5785503,1472.00195]: 1 lost unit Bandit [f=0008189] [8189] Event [3712,14.6447754,5648]: 1 finished unit Lotus [f=0008279] [8279] Event [1700.49707,13.4357796,1581.37805]: 1 lost unit Bandit [f=0008291] [8291] Event [1594.01831,14.167367,1685.77441]: 0 lost unit Scorcher [f=0008300] [8300] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0008354] [8354] Event [1596.98828,10.2916527,1770.20996]: 1 lost unit Bandit [f=0008361] [8361] Event [1580.82141,10.3135567,1767.00488]: 1 lost unit Bandit [f=0008397] [8397] Event [1500.6062,18.1406822,1877.75403]: 1 lost unit Bandit [f=0008465] [8465] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0008485] [8485] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0008552] [8552] Event [1429.14063,9.54156399,1713.49048]: 0 lost unit Scorcher [f=0008571] [8571] Event [1523.65222,13.5653,1660.17078]: 1 lost unit Bandit [f=0008607] [8607] Event [1463.87646,10.1824942,1757.76343]: 1 lost unit Bandit [f=0008609] [8609] Event [1448.49316,15.1156445,1875.16638]: 0 lost unit Scorcher [f=0008630] [8630] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0008639] [8639] Event [1427.56042,12.52915,1814.85986]: 1 lost unit Bandit [f=0008660] [8660] Event [1488.95056,16.4253979,1866.93335]: 1 lost unit Bandit [f=0008795] [8795] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0008887] [8887] Event [1043.92566,8.86722946,1749.30042]: 1 lost unit Bandit [f=0008890] [8890] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0008960] [8960] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0009140] [9140] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0009297] [9297] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0009305] [9305] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0009311] [9311] Event [3832,12.6507568,600]: 0 finished unit Metal Extractor [f=0009470] [9470] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0009635] [9635] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0009701] [9701] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0009800] [9800] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0009965] [9965] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0010036] [10036] Event [1405.17517,10.489109,3401.4978]: 0 lost unit Scorcher [f=0010106] [10106] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0010123] [10123] Event [1312.21753,12.9277601,3382.89355]: 1 lost unit Bandit [f=0010130] [10130] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0010131] [10131] Event [1349.28137,9.84924316,3223.55127]: 0 lost unit Scorcher [f=0010283] [10283] Event [4952,10.8215332,968]: 0 finished unit Metal Extractor [f=0010295] [10295] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0010460] [10460] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0010508] [10508] Event [5116.37109,7.02575684,5985.78857]: 1 lost unit Convict [f=0010512] [10512] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0010625] [10625] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0010642] [10642] Event [5438.15723,15.4022408,6112.59131]: 1 lost unit Convict [f=0010691] [10691] Event [5508.52295,14.7261267,6146.86377]: 1 lost unit Convict [f=0010719] [10719] Event [5434.49854,17.1373291,6186.98096]: 1 lost unit Convict [f=0010780] [10780] Event [5368,14.8786736,6104]: 1 lost unit Metal Extractor [f=0010860] [10860] Event [1272,16.9683838,648]: 0 finished unit Metal Extractor [f=0010917] [10917] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0010973] [10973] Event [5400,13.0682373,968]: 0 finished unit Metal Extractor [f=0010999] [10999] Event [3055.97681,15.1394348,1713.53809]: 1 lost unit Bandit [f=0011074] [11074] Event [3065.68848,15.4611988,1539.79956]: 1 lost unit Bandit [f=0011085] [11085] Event [3072.00146,14.4973135,1480.34985]: 1 lost unit Bandit [f=0011131] [11131] Event [3082.9458,12.6789885,1394.26343]: 1 lost unit Bandit [f=0011162] [11162] Event [3072,13.7988281,1344]: 0 lost unit Picket [f=0011275] [11275] Event [3212.62354,8.52894592,1072.39453]: 1 lost unit Bandit [f=0011293] [11293] Event [3245.76709,7.85833406,1051.18433]: 1 lost unit Bandit [f=0011297] [11297] Event [3223.71899,6.74559736,1019.50146]: 1 lost unit Bandit [f=0011322] [11322] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0011431] [11431] Event [2120,34.6398926,104]: 0 finished unit Geothermal Generator [f=0011535] [11535] Event [808,15.2709961,1080]: 0 finished unit Metal Extractor [f=0011591] [11591] Event [3042.25024,15.3246708,1676.01721]: 1 lost unit Bandit [f=0011668] [11668] Event [3276.56641,10.360117,1396.68469]: 1 lost unit Bandit [f=0011689] [11689] Event [3214.97412,12.6507568,1529.37085]: 1 lost unit Bandit [f=0011692] [11692] Event [5112,7.4432373,328]: 0 finished unit Metal Extractor [f=0011716] [11716] Event [3284.04688,10.929492,1423.95129]: 1 lost unit Bandit [f=0011726] [11726] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0011840] [11840] Event [3040.01831,21.9243107,6540]: 1 finished unit Aspis [f=0012131] [12131] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0012210] [12210] Event [376,18.2757568,1080]: 0 finished unit Metal Extractor [f=0012366] [12366] Event [4674.64697,13.4972601,2837.93018]: 1 lost unit Bandit [f=0012420] [12420] Event [4631.7915,13.8933334,2518.6665]: 0 lost unit Scorcher [f=0012425] [12425] Event [4704.44141,12.6790962,2701.4585]: 1 lost unit Bandit [f=0012492] [12492] Event [4786.6626,9.95857525,2536.06567]: 1 lost unit Bandit [f=0012518] [12518] Event [4895.95264,12.1542854,2690.76587]: 0 lost unit Scorcher [f=0012536] [12536] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0012561] [12561] Event [4826.25781,9.72712421,2401.1687]: 1 lost unit Bandit [f=0012719] [12719] Event [5130.28271,9.85541248,6269.75391]: 0 lost unit Dart [f=0012719] [12719] Event [4990.89355,16.744112,2247.26978]: 0 lost unit Scorcher [f=0012772] [12772] Event [5208,10.4425049,1864]: 0 finished unit Metal Extractor [f=0012815] [12815] Event [5208,10.4425049,1864]: 0 lost unit Metal Extractor [f=0012849] [12849] Event [5086.67969,8.5026722,1647.24719]: 1 lost unit Bandit [f=0012903] [12903] Event [5176.15674,10.3056335,1437.77405]: 1 lost unit Bandit [f=0012941] [12941] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0013005] [13005] Event [5368,14.8786736,6104]: 1 finished unit Metal Extractor [f=0013005] [13005] Event [296,28.0206299,232]: 0 finished unit Metal Extractor [f=0013068] [13068] Event [3040.01831,21.9243107,6540]: 1 finished unit Aspis [f=0013244] [13244] Event [2632,25.8947754,712]: 0 finished unit Caretaker [f=0013301] [13301] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0013465] [13465] Event [2513.08936,70.4579163,438.537506]: 0 finished unit Terraform [f=0013586] [13586] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0013635] [13635] Event [5784,17.7680779,6104]: 1 finished unit Metal Extractor [f=0013850] [13850] Event [3032,23.538208,696]: 0 finished unit Caretaker [f=0013902] [13902] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0014046] [14046] Event [4832,15.4742432,1216]: 0 finished unit Lotus [f=0014047] [14047] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Mason [f=0014298] [14298] Event [3040.01831,21.9243107,6540]: 1 finished unit Aspis [f=0014347] [14347] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Ripper [f=0014465] [14465] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0014502] [14502] Event [2600,-19.498901,488]: 0 finished unit Energy Pylon [f=0014505] [14505] Event [272,14.8919678,1264]: 0 finished unit Lotus [f=0014590] [14590] Event [4904,17.3341179,6552]: 1 finished unit Metal Extractor [f=0014709] [14709] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Ripper [f=0014737] [14737] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0014737] [14737] Event [5056,10.211792,1232]: 0 finished unit Picket [f=0014908] [14908] Event [3056,12.8704834,1408]: 0 finished unit Picket [f=0015015] [15015] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Ripper [f=0015032] [15032] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0015090] [15090] Event [416,8.48144531,1264]: 0 finished unit Lotus [f=0015310] [15310] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0015321] [15321] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Ripper [f=0015531] [15531] Event [5392,11.6674805,1232]: 0 finished unit Picket [f=0015591] [15591] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Ripper [f=0015701] [15701] Event [3392,11.4202881,1328]: 0 finished unit Picket [f=0015721] [15721] Event [5624,8.4375,6584]: 1 finished unit Solar Collector [f=0015728] [15728] Event [3040.01831,21.9243107,6540]: 1 finished unit Convict [f=0015750] [15750] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0015750] [15750] Event [704,14.8974609,1248]: 0 finished unit Lotus [f=0015901] [15901] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0015915] [15915] Event [3528,18.2757568,568]: 0 finished unit Energy Pylon [f=0015945] [15945] Event [5544,8.00354004,6568]: 1 finished unit Solar Collector [f=0015993] [15993] Event [3040.01831,21.9243107,6540]: 1 finished unit Convict [f=0016051] [16051] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0016170] [16170] Event [5464,7.02575684,6568]: 1 finished unit Solar Collector [f=0016174] [16174] Event [5584,15.0402832,1200]: 0 finished unit Lotus [f=0016201] [16201] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0016250] [16250] Event [3040.01831,21.9243107,6540]: 1 finished unit Convict [f=0016332] [16332] Event [2239.40479,19.4106693,6302.73926]: 1 lost unit Convict [f=0016351] [16351] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0016399] [16399] Event [2328,12.5518799,6600]: 1 lost unit Metal Extractor [f=0016410] [16410] Event [944,7.34985352,1264]: 0 finished unit Lotus [f=0016415] [16415] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0016440] [16440] Event [5384,8.19580078,6568]: 1 finished unit Solar Collector [f=0016501] [16501] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0016503] [16503] Event [2659.96143,16.7481461,6456.4502]: 1 lost unit Bandit [f=0016527] [16527] Event [2707.92847,14.3829727,6389.396]: 1 lost unit Bandit [f=0016527] [16527] Event [2725.45923,15.1440907,6407.71924]: 1 lost unit Bandit [f=0016548] [16548] Event [2765.323,12.164031,6318.5332]: 1 lost unit Bandit [f=0016580] [16580] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0016580] [16580] Event [2828.26147,8.01760006,6250.32471]: 1 lost unit Aspis [f=0016606] [16606] Event [2876.06567,6.04149961,6215.44678]: 1 lost unit Aspis [f=0016643] [16643] Event [2937.22705,5.89223957,6180.36035]: 0 lost unit Scorcher [f=0016650] [16650] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0016725] [16725] Event [5304,8.39355469,6584]: 1 finished unit Solar Collector [f=0016726] [16726] Event [2983.81982,9.79185009,6023.38574]: 0 lost unit Scorcher [f=0016728] [16728] Event [2957.42261,8.94273472,6103.00146]: 1 lost unit Aspis [f=0016745] [16745] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0016786] [16786] Event [3023.5813,7.94678259,6133.32178]: 1 lost unit Convict [f=0016800] [16800] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0016802] [16802] Event [3108.23608,5.94693661,6211.74561]: 0 lost unit Scorcher [f=0016810] [16810] Event [2256,13.7713623,1360]: 0 finished unit Picket [f=0016815] [16815] Event [3096,6.8939209,6024]: 1 lost unit Metal Extractor [f=0016843] [16843] Event [3216.56006,12.5704308,5833.7998]: 1 lost unit Bandit [f=0016846] [16846] Event [3304,9.50317383,6216]: 1 lost unit Wind/Tidal Generator [f=0016853] [16853] Event [3352,12.5296526,6216]: 1 lost unit Wind/Tidal Generator [f=0016869] [16869] Event [3014.65674,7.08565092,6171.4873]: 1 lost unit Bandit [f=0016871] [16871] Event [3400,13.8367939,6200]: 1 lost unit Wind/Tidal Generator [f=0016902] [16902] Event [3352,10.0840378,6280]: 1 lost unit Wind/Tidal Generator [f=0016910] [16910] Event [3040.01831,21.9243107,6540]: 1 finished unit Bandit [f=0016923] [16923] Event [3544,14.8919678,6024]: 1 lost unit Metal Extractor [f=0016950] [16950] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0016951] [16951] Event [5352,9.74487305,6664]: 1 finished unit Solar Collector [f=0017028] [17028] Event [3733.44434,8.26033211,5905.81055]: 0 lost unit Scorcher [f=0017077] [17077] Event [3602.98169,15.38624,6001.771]: 0 lost unit Scorcher [f=0017100] [17100] Event [3712,14.6447754,5648]: 1 lost unit Lotus [f=0017114] [17114] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0017141] [17141] Event [3616,10.680151,5584]: 1 lost unit Lotus [f=0017180] [17180] Event [3456,15.5841064,5552]: 1 lost unit Lotus [f=0017233] [17233] Event [3640.08252,12.6364956,5738.2085]: 1 lost unit Bandit [f=0017250] [17250] Event [4488,14.8699951,568]: 0 finished unit Energy Pylon [f=0017264] [17264] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0017354] [17354] Event [5464,7.92663574,6648]: 1 finished unit Solar Collector [f=0017413] [17413] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0017472] [17472] Event [1448,12.6507568,6296]: 1 finished unit Solar Collector [f=0017563] [17563] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0017713] [17713] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0017714] [17714] Event [5576,9.25048828,6664]: 1 finished unit Solar Collector [f=0017730] [17730] Event [undefined]: Chiangkaishek resigned [f=0017730] game_message: Chiangkaishek has been destroyed! [f=0017730] game_message: brianfreeman wins! [f=0017730] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017730] Part| Total Time|Time of the last 0.5s [f=0017730] Draw 11413.22ms 40.20% [f=0017730] Lua 24880.14ms 57.30% [f=0017730] Misc::Profiler::AddTime 59.36ms 0.10% [f=0017730] Sim 24015.59ms 28.80% [f=0017730] [17730] Received game_message: Chiangkaishek has been destroyed! [f=0017730] [17730] Received game_message: brianfreeman wins! [f=0017731] [17731] Game End Stats Header: 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41,4065,11505,4065,11505,0,2203.39111,0,2203.39111,0,0,0,0,0,0,0,0,1571.73267,2981.07959,1571.73267,2981.07959,2327.0105,6713.49072,2327.0105,6713.49072,800,1510,800,1510,43.7142868,55,43.7142868,55,1200,2360,1200,2360,17.460001,45.0434685,17.460001,45.0434685,435,4940,435,4940,2025,6426.75977,2025,6426.75977,1630,2695,1630,2695,6611.75977,2025,6611.75977,2025,90.0000381,90.0000992,90.0000381,90.0000992,6911.20654,2802.85107,6911.20654,2802.85107 [f=0017735] [17735] Event [3224,13.6999512,5768]: 1 lost unit Solar Collector [f=0017736] [17736] Event [3544,11.2884521,5656]: 1 lost unit Solar Collector [f=0017740] [17740] Event [5368,14.8786736,6104]: 1 lost unit Metal Extractor [f=0017740] [17740] Event [3464,15.2764893,5864]: 1 lost unit Solar Collector [f=0017745] [17745] Event [3400,9.51472282,5960]: 1 lost unit Solar Collector [f=0017773] [17773] Event [3592,12.8544655,5768]: 1 lost unit Solar Collector [f=0017773] [17773] Event [3464,15.2570629,5688]: 1 lost unit Solar Collector [f=0017779] [17779] Event [3272,10.9399805,5880]: 1 lost unit Solar Collector [f=0017779] [17779] Event [2944,16.2962608,6536]: 1 lost unit Shieldbot Factory [f=0017779] [17779] Event [3272,7.2277894,5976]: 1 lost unit Solar Collector [f=0017848] Spectator Chiangkaishek left the game: normal quit [f=0017848] [17848] Event [undefined]: Chiangkaishek quit [f=0017863] [17863] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0018013] [18013] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0018021] No clients connected, shutting down server [f=0018021] Server shutdown [f=0018163] [18163] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0018313] [18313] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0018405] [18405] Event [5128,11.3104248,776]: 0 finished unit Energy Pylon [f=0018464] [18464] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0018614] [18614] Event [2816.02954,10.6536465,881.99231]: 0 finished unit Scorcher [f=0021746] Autoquit sending quit command. [f=0021746] [QuitAction] user exited to system [f=0021746] [SpringApp::Kill][1] fromRun=1 [f=0021746] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021746] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021746] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021746] [ThreadPool::SetThreadCount][2] workers=0 [f=0021746] [SpringApp::Kill][2] [f=0021746] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021746] [Game::KillLua][3] dtor=0 luaUI=0x541bced0 [f=0021746] Start widgetHandler:Shutdown [f=0021746] Shutdown - SaveOrderList Complete [f=0021746] Writing last game win data [f=0021746] Shutdown - SaveConfigData Complete [f=0021746] Shutdown Widget - Save/Load API [f=0021746] Shutdown Widget - Chili Highlight [f=0021746] Shutdown Widget - Custom Markers [f=0021746] Shutdown Widget - EPIC Menu [f=0021746] Shutdown Widget - Chili Widget Selector [f=0021746] Shutdown Widget - Chili Minimap [f=0021746] Shutdown Widget - Local Team Colors [f=0021746] Shutdown Widget - Display Keys 2 [f=0021746] Shutdown Widget - Save Game Menu [f=0021746] Shutdown Widget - Unit Icons [f=0021746] Shutdown Widget - Noises [f=0021746] Shutdown Widget - HealthBars [f=0021746] Shutdown Widget - Win Counter [f=0021746] Shutdown Widget - SpringRTS Replay Stats [f=0021746] Shutdown Widget - BuildETA [f=0021746] Shutdown Widget - Modular Comm Info [f=0021746] Shutdown Widget - Stereo3D [f=0021746] Shutdown Widget - Showeco and Grid Drawer [f=0021746] Shutdown Widget - Point Tracker [f=0021746] Shutdown Widget - Music Player [f=0021746] Shutdown Widget - Missile Silo Range [f=0021746] Shutdown Widget - MinimapEvents [f=0021746] Shutdown Widget - Mex Placement Handler [f=0021746] Shutdown Widget - Local Widgets Config [f=0021746] Shutdown Widget - Highlight Geos [f=0021746] Shutdown Widget - Grab Input [f=0021746] Input grabbing is disabled! [f=0021746] Shutdown Widget - Darkening [f=0021746] Shutdown Widget - Context Menu [f=0021746] Shutdown Widget - Chili Spectator Panels [f=0021746] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021746] Shutdown Widget - Chili Nuke Warning [f=0021746] Shutdown Widget - Chili EndGame Window [f=0021746] Shutdown Widget - Chili Economy Panel Default [f=0021746] Shutdown Widget - CameraShake [f=0021746] Shutdown Widget - Attack AoE [f=0021746] Shutdown Widget - Map Edge Extension [f=0021746] Shutdown Widget - Selection Send [f=0021746] Shutdown Widget - LupsManager [f=0021746] Shutdown Widget - Newton Firezone [f=0021746] Shutdown Widget - Chili Crude Player List [f=0021746] Shutdown Widget - Chili Pro Console [f=0021746] Shutdown Widget - Lasso Terraform GUI [f=0021746] Shutdown Widget - Lups [f=0021746] Shutdown Widget - Chili Framework [f=0021746] Shutdown Widget - Chili Core Selector [f=0021746] Shutdown Widget - Draw After Chili [f=0021746] Shutdown Widget - Pause Screen [f=0021746] Shutdown Widget - Text To Speech Control [f=0021746] Shutdown Widget - Persistent Build Height [f=0021746] Shutdown Widget - Layout Handler [f=0021746] End widgetHandler:Shutdown [f=0021746] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={497976,67876387} {int,ext,rec}Allocs={20849508,0,0} {chunk,block}Bytes={67876387,0} [f=0021746] [Game::KillLua][1] dtor=0 luaGaia=0x5f15e740 [f=0021746] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={417114,60101952} {int,ext,rec}Allocs={20849508,0,0} {chunk,block}Bytes={60101952,0} [f=0021746] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={417114,60101952} {int,ext,rec}Allocs={20849508,0,0} {chunk,block}Bytes={60101952,0} [f=0021746] [Game::KillLua][2] dtor=0 luaRules=0x53fdbe60 [f=0021746] Start gadgetHandler:Shutdown [f=0021746] Shutdown - StartSetup [f=0021746] Shutdown - UnitMorph [f=0021746] Shutdown - LupsNanoSpray [f=0021746] Shutdown - Missile Silo Controller [f=0021746] Shutdown - Modular Comm Info [f=0021746] Shutdown - Terrain Texture Handler [f=0021746] Shutdown - UnitCloakShield [f=0021746] End gadgetHandler:Shutdown [f=0021746] Start gadgetHandler:Shutdown [f=0021746] Shutdown - Save/Load [f=0021746] Shutdown - UnitMorph [f=0021746] Shutdown - Modular Comm Info [f=0021746] Shutdown - Retreat Command [f=0021746] Shutdown - Shockwaves [f=0021746] Shutdown - Teleport Throw [f=0021746] Shutdown - UnitCloakShield [f=0021746] Shutdown - Lups Cloak FX [f=0021746] Shutdown - Lups [f=0021746] Shutdown - Lups Shield [f=0021746] End gadgetHandler:Shutdown [f=0021746] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20849535,0,0} {chunk,block}Bytes={0,0} [f=0021746] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20849535,0,0} {chunk,block}Bytes={0,0} [f=0021746] [Game::KillLua][4] dtor=0 [f=0021746] [Game::~CGame][1] [f=0021746] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021746] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021746] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021746] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021746] [Game::KillLua][4] dtor=1 [f=0021746] [Game::KillMisc][1] [f=0021746] [Game::KillMisc][2] [f=0021746] [Game::KillMisc][3] [f=0021746] [Game::KillRendering][1] [f=0021746] [3DOParser::Kill] allocated 1 pieces [f=0021746] [S3OParser::Kill] allocated 301 pieces [f=0021746] [AssParser::Kill] allocated 56 pieces [f=0021746] [Game::KillInterface][1] [f=0021746] [Game::KillInterface][2] [f=0021746] [Game::KillSimulation][1] [f=0021746] [Game::KillSimulation][2] [f=0021746] [CCollisionHandler] dis-/continuous tests: 0/396874 [f=0021746] [Game::KillSimulation][3] [f=0021746] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021746] [~CPathCache(24x28)] cacheHits=205 hitPercentage=60% numHashColls=0 maxCacheSize=22 [f=0021746] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021746] [~CPathCache(48x56)] cacheHits=853 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021746] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021746] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021746] [LosHandler::Kill] raycast instance cache-{hits,misses}={13041,13365}; shared=17%; cached=33% [f=0021746] [Game::KillSimulation][4] [f=0021746] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0021746] [Game::~CGame][2] [f=0021746] [Game::~CGame][3] [f=0021746] [SpringApp::Kill][3] [f=0021746] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 225118 bytes sent 152190 bytes recv'd [f=0021746] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). [f=0021746] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0021746] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [f=0021746] [CrashHandler] Warning: [TranslateStackTrace] addr2line not found! [f=0021746] [SpringApp::Kill][4] font=0x453d7c90 [f=0021746] [SpringApp::Kill][5] [f=0021746] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=3613ms file="bitmaps/cc/bluenovaexplo.tga" indx=405 inflSize=64kb readTime=40ms file="bitmaps/gpl/flame.png" indx=438 inflSize=20kb readTime=35ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4474 inflSize=13kb readTime=31ms file="luarules/utilities/debugfunctions.lua" indx=1841 inflSize=0kb readTime=31ms file="bitmaps/pd/lightning.tga" indx=536 inflSize=48kb readTime=26ms file="luaui/widgets/unit_transport_ai.lua" indx=4684 inflSize=32kb readTime=24ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=443 inflSize=4kb readTime=23ms file="luaui/widgets/api_widget_disabler.lua" indx=3865 inflSize=1kb readTime=22ms file="unittextures/factoryveh1.png" indx=7004 inflSize=1077kb readTime=22ms file="luarules/utilities/clustertool.lua" indx=1840 inflSize=24kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 34254012 bytes cached in 2661 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 231326 bytes cached in 72 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.hBVKubGmXG/springsettings.730687.cfg demos/730687/replay.sdfz" User time (seconds): 68.57 System time (seconds): 3.62 Percent of CPU this job got: 69% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:44.56 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1875300 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 41666 Minor (reclaiming a frame) page faults: 951260 Voluntary context switches: 81401 Involuntary context switches: 44771 Swaps: 0 File system inputs: 2641952 File system outputs: 624 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0