[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.daU7E1QGtp/springsettings.729900.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28676 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/729900/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 493ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Otago 1.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Otago 1.1 (checksum 26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 89ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 521ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 591ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mexes LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mexes >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/729900/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Debug Mouse to Mexes Portable [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua GeoVents V1.01 [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1669 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9e0b841 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbfb891 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbfb891 file="cache/104dev-maintenance/paths/Otago 1.1.pe-edbfb891.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9e0b841 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbfb8a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbfb8a1 file="cache/104dev-maintenance/paths/Otago 1.1.pe2-edbfb8a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (483ms, checksum 1cbbe856)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11132,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/729900/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x52f00280,0x52fb4fa0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2a4af75cabfcce03096e08b5829dffc7 [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Stoat [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Stoat changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stoat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stoat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::LoadGame][lua{Rules,Gaia}={46e7bc08,2178e090}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stoat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stoat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stoat" string="[Game::LoadGame][lua{Rules,Gaia}={3e35e478,46440d10}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: invincibilly! [f=-000001] [0] Event [7660,25.2739258,1962]: 0 finished unit Strike Commander [f=-000001] [0] Event [1904,20.2340088,5795]: 1 finished unit Engineer Commander [f=0000001] [1] Stoat, team: 1, elo:1852 [f=0000001] [1] brianfreeman, team: 0, elo:1797 [f=0000001] [1] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000062] [62] Event [2016,20.8372955,5792]: 1 finished unit Rover Assembly [f=0000095] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000095] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000301] [301] Event [1960,20.0749817,5944]: 1 finished unit Metal Extractor [f=0000327] [327] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Dart [f=0000631] [631] Event [1624,20.1166382,5944]: 1 finished unit Metal Extractor [f=0000738] [738] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0000740] [740] Event [7000.3501,27.9108677,2342.81567]: 0 finished unit Strike Commander [f=0000740] game_message: Morph complete: invincibilly lvl 1 -> invincibilly lvl 2 [f=0000740] [740] Received game_message: Morph complete: invincibilly lvl 1 -> invincibilly lvl 2 [f=0000856] [856] Event [1736,20.0333252,5928]: 1 finished unit Solar Collector [f=0001201] [1201] Event [1864,20.0333252,5912]: 1 finished unit Solar Collector [f=0001269] [1269] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0001451] [1451] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Dart [f=0001601] [1601] Event [2072,20.083313,5944]: 1 finished unit Solar Collector [f=0001717] [1717] Event [5877.62256,116.299713,2266.92261]: 0 finished unit Strike Commander [f=0001717] game_message: Morph complete: invincibilly lvl 2 -> invincibilly lvl 3 [f=0001717] [1717] Received game_message: Morph complete: invincibilly lvl 2 -> invincibilly lvl 3 [f=0002076] [2076] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0002120] [2120] Event [2032,115.659973,5552]: 1 finished unit Radar Tower [f=0002421] [2421] Event [1960,20.0083313,6024]: 1 finished unit Solar Collector [f=0002654] [2654] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0002859] [2859] Event [1704,20.1249695,6008]: 1 finished unit Solar Collector [f=0002886] [2886] Event [5336,34.3069229,2424]: 0 finished unit Amphbot Factory [f=0002886] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0002886] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0002886] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0002886] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0002886] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0002886] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0002886] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0002886] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0002886] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0002886] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0002886] !transmitlobby @voice@buildUnit@reload [f=0003266] [3266] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Mason [f=0003267] [3267] Event [1560,20.2749329,5864]: 1 finished unit Solar Collector [f=0003401] [3401] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Dart [f=0003425] [3425] Event [5368,44.3690491,2232]: 0 finished unit Metal Extractor [f=0003806] [3806] Event [1544,20.6998291,5992]: 1 finished unit Solar Collector [f=0004172] [4172] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0004230] [4230] Event [1672,20.1166382,5848]: 1 finished unit Solar Collector [f=0004399] [4399] Event [2096,35.5628662,5584]: 1 finished unit Lotus [f=0004455] [4455] Event [5352,40.1784058,2296]: 0 finished unit Solar Collector [f=0004643] [4643] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0004804] [4804] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Dart [f=0005292] [5292] Event [2240,20.249939,5952]: 1 finished unit Lotus [f=0005311] [5311] Event [5300,30.5774288,2424]: 0 finished unit Conch [f=0005420] [5420] Event [5304,36.4043274,2216]: 0 finished unit Solar Collector [f=0005531] [5531] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0005598] [5598] Event [2384.61621,26.9398689,5392.4043]: 1 finished unit Engineer Commander [f=0005640] [5640] Event [5300,30.5774288,2424]: 0 lost unit Duck [f=0005953] [5953] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0005977] [5977] Event [5406.4043,24.8294926,3016.16943]: 0 lost unit Conch [f=0006108] [6108] Event [5149.0166,22.4098358,2686.58789]: 1 lost unit Dart [f=0006133] [6133] Event [5217.43115,24.2370911,2664.58643]: 1 lost unit Dart [f=0006228] [6228] Event [5217.95654,25.2238827,2588.09351]: 1 lost unit Scorcher [f=0006326] [6326] Event [5219.64844,25.3006039,2566.03076]: 1 lost unit Scorcher [f=0006411] [6411] Event [5302.70264,30.5521126,2480.59839]: 1 lost unit Scorcher [f=0006466] [6466] Event [5300,30.5586796,2424]: 0 finished unit Duck [f=0006501] [6501] Event [920,23.3825073,5480]: 1 finished unit Metal Extractor [f=0006553] [6553] Event [2648,53.8917236,4504]: 1 finished unit Metal Extractor [f=0006558] [6558] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0006999] [6999] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0007067] [7067] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0007098] [7098] Event [888,21.0830688,5192]: 1 finished unit Metal Extractor [f=0007149] [7149] Event [2664,27.3565369,4072]: 1 finished unit Metal Extractor [f=0007531] [7531] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0007672] [7672] Event [5236.84131,25.2036552,2569.39111]: 0 finished unit Strike Commander [f=0007672] game_message: Morph complete: invincibilly lvl 3 -> invincibilly lvl 4 [f=0007672] [7672] Received game_message: Morph complete: invincibilly lvl 3 -> invincibilly lvl 4 [f=0007708] [7708] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Mason [f=0007893] [7893] Event [408,20.6498413,4680]: 1 finished unit Metal Extractor [f=0008099] [8099] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0008321] [8321] Event [3568,192.766144,3936]: 1 finished unit Radar Tower [f=0008435] [8435] Event [5300,30.5774288,2424]: 0 finished unit Conch [f=0008502] [8502] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0008522] [8522] Event [408,20.2166138,4328]: 1 finished unit Metal Extractor [f=0008686] [8686] Event [3832,45.4354553,3912]: 1 finished unit Metal Extractor [f=0008885] [8885] Event [3705.67651,87.8979034,3872.07007]: 1 finished unit Engineer Commander [f=0008999] [8999] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0009030] [9030] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0009080] [9080] Event [5336,29.7559509,2600]: 0 finished unit Caretaker [f=0009101] [9101] Event [3824,36.9625244,3696]: 1 finished unit Picket [f=0009159] [9159] Event [1896,20.1249695,5800]: 1 finished unit Caretaker [f=0009331] [9331] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0009420] [9420] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0009432] [9432] Event [3904,34.246521,3792]: 1 finished unit Picket [f=0009572] [9572] Event [752,22.8243103,3792]: 1 finished unit Lotus [f=0009647] [9647] Event [1696,21.3496704,5472]: 1 finished unit Lotus [f=0009830] [9830] Event [4000,28.9644775,3888]: 1 finished unit Picket [f=0009860] [9860] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0010125] [10125] Event [1808,20,6016]: 1 finished unit Lotus [f=0010323] [10323] Event [4080,24.2572937,3984]: 1 finished unit Picket [f=0010354] [10354] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0010517] [10517] Event [1168,21.4829712,3104]: 1 finished unit Radar Tower [f=0010667] [10667] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Mason [f=0010974] [10974] Event [6520,34.9963379,1832]: 0 finished unit Metal Extractor [f=0011022] [11022] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0011356] [11356] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0011642] [11642] Event [1008,23.149231,5408]: 1 finished unit Lotus [f=0011740] [11740] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0011822] [11822] Event [760,20.4582214,2024]: 1 finished unit Metal Extractor [f=0011825] [11825] Event [3744,75.1032104,3904]: 1 finished unit Radar Tower [f=0012098] [12098] Event [3752,59.4986877,3784]: 1 finished unit Stinger [f=0012129] [12129] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0012319] [12319] Event [3568,192.766144,3936]: 1 finished unit Sparrow [f=0012606] [12606] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0012897] [12897] Event [6504,33.6216736,1464]: 0 finished unit Metal Extractor [f=0013052] [13052] Event [488,20.7331543,1416]: 1 finished unit Metal Extractor [f=0013054] [13054] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0013095] [13095] Event [560,20.1333008,4656]: 1 finished unit Lotus [f=0013361] [13361] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Mason [f=0013411] [13411] Event [5720,191.033234,2344]: 0 finished unit Geothermal Generator [f=0013549] [13549] Event [5300,30.5774288,2424]: 0 finished unit Conch [f=0013627] [13627] Event [5609.875,140.528946,2409.07031]: 0 finished unit Strike Commander [f=0013627] game_message: Morph complete: invincibilly lvl 4 -> invincibilly lvl 5 [f=0013627] [13627] Received game_message: Morph complete: invincibilly lvl 4 -> invincibilly lvl 5 [f=0013774] [13774] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0013777] [13777] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0013836] [13836] Event [3912,35.6545105,3992]: 1 finished unit Stinger [f=0013952] [13952] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0014056] [14056] Event [328,20.3749084,4264]: 1 finished unit Solar Collector [f=0014081] [14081] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0014181] [14181] Event [864,21.4246521,2128]: 1 finished unit Lotus [f=0014228] [14228] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0014297] [14297] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0014536] [14536] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0014547] [14547] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0014616] [14616] Event [7704,31.3722229,2648]: 0 finished unit Metal Extractor [f=0014645] [14645] Event [328,20.8831177,4392]: 1 finished unit Solar Collector [f=0014678] [14678] Event [7672.88086,26.5170765,2715.19019]: 1 lost unit Scorcher [f=0014814] [14814] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0015015] [15015] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Ravager [f=0015240] [15240] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0015457] [15457] Event [344,21.2080383,4520]: 1 finished unit Solar Collector [f=0015529] [15529] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0015567] [15567] Event [4803.55176,20.2507305,2511.05225]: 0 lost unit Duck [f=0015640] [15640] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Ravager [f=0015643] [15643] Event [4737.86133,20.1083069,2640.44312]: 0 lost unit Duck [f=0015694] [15694] Event [4312,21.5496216,4984]: 1 finished unit Metal Extractor [f=0015717] [15717] Event [4710.42725,20.2477226,2659.09766]: 0 lost unit Duck [f=0015739] [15739] Event [4645.93359,20.0903625,2854.64624]: 1 lost unit Fencer [f=0015761] [15761] Event [4952.39258,20.4606247,2783.98828]: 0 lost unit Duck [f=0015791] [15791] Event [4618.23096,20.3119431,2673.23804]: 0 lost unit Duck [f=0015842] [15842] Event [4830.17578,20.0670586,2970.21655]: 1 lost unit Fencer [f=0015854] [15854] Event [4919.48975,20.2139435,2815.8894]: 0 lost unit Duck [f=0015866] [15866] Event [5296,29.6726379,2064]: 0 finished unit Faraday [f=0015874] [15874] Event [4634.43359,20.1576691,2652.88501]: 0 lost unit Duck [f=0015882] [15882] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0015901] [15901] Event [4669.92822,20.0775032,2890.31079]: 1 lost unit Fencer [f=0015903] [15903] Event [4878.26172,20.2318592,2819.79614]: 0 lost unit Duck [f=0015903] [15903] Event [4860.1958,20.1497383,2803.5874]: 0 lost unit Duck [f=0015913] [15913] Event [5336,29.7559509,2600]: 0 lost unit Caretaker [f=0016041] [16041] Event [4736.07617,20.0756149,2815.39136]: 0 lost unit Duck [f=0016148] [16148] Event [4868.5791,20.5880165,2424]: 0 lost unit Duck [f=0016189] [16189] Event [8824,20.1999512,1848]: 0 finished unit Metal Extractor [f=0016219] [16219] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Ravager [f=0016241] [16241] Event [344,21.2496948,4648]: 1 finished unit Solar Collector [f=0016266] [16266] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0016269] [16269] Event [3464,185.36795,3800]: 1 finished unit Geothermal Generator [f=0016521] [16521] Event [4856,20.166626,4984]: 1 finished unit Metal Extractor [f=0016528] [16528] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0016558] [16558] Event [4571.15918,20.5731468,2235.44653]: 0 lost unit Duck [f=0016622] [16622] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Ravager [f=0016770] [16770] Event [4875.31738,20.5590668,2365.87109]: 0 lost unit Duck [f=0016775] [16775] Event [8808,21.1247253,1416]: 0 finished unit Metal Extractor [f=0016850] [16850] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0016894] [16894] Event [792,21.3163452,5192]: 1 finished unit Solar Collector [f=0017040] [17040] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Ravager [f=0017089] [17089] Event [4461.27393,21.7214279,2370.4165]: 1 lost unit Fencer [f=0017113] [17113] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0017117] [17117] Event [4804.63672,20.2326336,2221.14453]: 0 lost unit Duck [f=0017154] [17154] Event [4896,20.0416565,4672]: 1 finished unit Lotus [f=0017157] [17157] Event [4496.46338,21.3750648,2272.07715]: 1 lost unit Fencer [f=0017224] [17224] Event [4452.28613,22.2044392,2328.10107]: 1 lost unit Fencer [f=0017269] [17269] Event [4654.79346,20.108881,2056.65552]: 1 lost unit Fencer [f=0017313] [17313] Event [5344,26.9899597,2768]: 0 finished unit Faraday [f=0017354] [17354] Event [4585.64453,20.3913383,2176.31885]: 1 lost unit Fencer [f=0017369] [17369] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0017389] [17389] Event [824,22.2327881,5320]: 1 finished unit Solar Collector [f=0017437] [17437] Event [3186.07886,20.0116692,2370.71582]: 1 finished unit Terraform [f=0017545] [17545] Event [4718.82764,20.1345806,2166.88379]: 0 lost unit Duck [f=0017581] [17581] Event [4833.96875,20.3639088,2365.79419]: 0 lost unit Duck [f=0017623] [17623] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0017701] [17701] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Dominatrix [f=0017736] [17736] Event [5005.32568,21.1619034,2131.77588]: 1 lost unit Scorcher [f=0017754] [17754] Event [5072,21.5412903,4880]: 1 finished unit Lotus [f=0017777] [17777] Event [4890.34082,20.5722485,2309.79712]: 0 lost unit Duck [f=0017867] [17867] Event [5096.68164,22.807909,2064.41846]: 1 lost unit Scorcher [f=0017878] [17878] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0017884] [17884] Event [840,23.3075256,5448]: 1 finished unit Solar Collector [f=0017936] [17936] Event [5153.10205,25.7367802,2281.48486]: 1 lost unit Dart [f=0017940] [17940] Event [5149.20605,24.9117546,2403.14917]: 0 lost unit Duck [f=0018011] [18011] Event [3144,60.0499878,2280]: 1 finished unit Stardust [f=0018017] [18017] Event [5296,29.6726379,2064]: 0 lost unit Faraday [f=0018018] [18018] Event [5263.94824,28.5430717,2070.70923]: 1 lost unit Scorcher [f=0018019] [18019] Event [5267.60547,27.5767555,2045.97925]: 1 lost unit Scorcher [f=0018064] [18064] Event [5215.36963,29.136549,2185.57764]: 1 lost unit Scorcher [f=0018090] [18090] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Ripper [f=0018103] [18103] Event [5252.8125,26.1906471,2100.46606]: 1 lost unit Scorcher [f=0018133] [18133] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0018152] [18152] Event [5282.37354,30.5774288,2433.09302]: 0 lost unit Duck [f=0018156] [18156] Event [5213.54688,27.8531761,2357.75366]: 1 lost unit Dart [f=0018207] [18207] Event [5253.5708,28.2452183,2128.8855]: 1 lost unit Scorcher [f=0018229] [18229] Event [5307.77002,28.0886803,2656.74414]: 0 lost unit Conch [f=0018246] [18246] Event [5138.40039,25.0680275,2342.91821]: 1 lost unit Scorcher [f=0018249] [18249] Event [4872,20.2166138,5080]: 1 finished unit Solar Collector [f=0018262] [18262] Event [3364.12134,23.4965954,2817.74023]: 1 finished unit Terraform [f=0018291] [18291] Event [5069.05566,22.5417137,2430.19678]: 1 lost unit Scorcher [f=0018326] [18326] Event [5304,36.4043274,2216]: 0 lost unit Solar Collector [f=0018330] [18330] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0018376] [18376] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0018426] [18426] Event [4764.05908,20.19977,2197.33911]: 1 lost unit Fencer [f=0018433] [18433] Event [4744.72949,20.1180592,2041.36438]: 1 lost unit Fencer [f=0018467] [18467] Event [5344,26.9899597,2768]: 0 lost unit Faraday [f=0018500] [18500] Event [4760.94434,20.2750206,2155.13916]: 1 lost unit Fencer [f=0018561] [18561] Event [4757.76123,20.1825848,2239.88184]: 1 lost unit Fencer [f=0018570] [18570] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0018588] [18588] Event [5103.85059,23.8465576,2424.69263]: 0 lost unit Duck [f=0018631] [18631] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0018649] [18649] Event [5271.08643,29.7440319,2455.40674]: 0 lost unit Duck [f=0018662] [18662] Event [5300,30.557497,2424]: 0 lost unit Duck [f=0018689] [18689] Event [4893.79102,20.8597698,2389.37695]: 1 lost unit Scorcher [f=0018714] [18714] Event [4744,20.0249939,5080]: 1 finished unit Solar Collector [f=0018725] [18725] Event [5300,30.557497,2424]: 0 lost unit Duck [f=0018736] [18736] Event [5300,30.557497,2424]: 0 lost unit Duck [f=0018738] [18738] Event [8424,21.7329102,4152]: 0 finished unit Metal Extractor [f=0018761] [18761] Event [3320,60.974762,2728]: 1 finished unit Stardust [f=0018821] [18821] Event [5300,30.557497,2424]: 0 lost unit Duck [f=0018835] [18835] Event [5300,30.557497,2424]: 0 lost unit Duck [f=0018853] [18853] Event [5300,30.557497,2424]: 0 lost unit Duck [f=0018912] [18912] Event [5300,30.557497,2424]: 0 lost unit Duck [f=0018922] [18922] Event [5300,30.5774288,2424]: 0 lost unit Duck [f=0018954] [18954] Event [5300,30.5774288,2424]: 0 lost unit Duck [f=0018958] [18958] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Mason [f=0019119] [19119] Event [4941.8457,20.0083561,1616.02344]: 1 lost unit Ravager [f=0019149] [19149] Event [4976.01758,20.0498199,1567.83801]: 0 lost unit Strike Commander [f=0019201] [19201] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0019377] [19377] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0019433] [19433] Event [4616,20.0166626,5080]: 1 finished unit Solar Collector [f=0019444] [19444] Event [8808,20.4248962,4696]: 0 finished unit Metal Extractor [f=0019456] [19456] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0019622] [19622] Event [5368,44.3690491,2232]: 0 lost unit Metal Extractor [f=0019687] [19687] Event [5015.56396,21.3741665,2156.88525]: 0 lost unit Duck [f=0019711] [19711] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0019783] [19783] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Scorcher [f=0019850] [19850] Event [5008.53955,20.9017487,1957.19543]: 0 lost unit Duck [f=0019912] [19912] Event [4488,20.1749573,5064]: 1 finished unit Solar Collector [f=0019966] [19966] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0020012] Player brianfreeman left the game: normal quit [f=0020012] [20012] Event [undefined]: brianfreeman quit [f=0020037] [20037] Event [5126.21436,23.974144,2422.91528]: 0 lost unit Duck [f=0020092] [20092] Event [5352,40.1784058,2296]: 0 lost unit Solar Collector [f=0020216] [20216] Event [2033.99231,21.3415985,5791.97021]: 1 finished unit Fencer [f=0020232] [20232] Event [5300,30.5774288,2424]: 0 finished unit Duck [f=0020233] Stoat has forced a win due to dropped opposition. [f=0020233] game_message: brianfreeman has been destroyed! [f=0020233] [20233] Event [undefined]: brianfreeman resigned [f=0020233] game_message: Stoat wins! [f=0020233] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020233] Part| Total Time|Time of the last 0.5s [f=0020233] Draw 20487.71ms 10.27% [f=0020233] Lua 41062.54ms 23.23% [f=0020233] Misc::Profiler::AddTime 68.49ms 0.00% [f=0020233] Sim 43469.85ms 72.48% [f=0020233] [20233] Received game_message: brianfreeman has been destroyed! [f=0020233] [20233] Received game_message: Stoat wins! [f=0020234] [20234] Game End Stats Header: 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34,6580,10045,10045,6580,159.386047,379.763489,379.763489,159.386047,0,0,0,0,0,0,0,0,0,432.247009,432.247009,0,582.890198,1977.54211,1977.54211,582.890198,0,1960,1960,0,37,26.666666,26.666666,37,4540,2900,2900,4540,18.5799904,30.3550758,30.3550758,18.5799904,1100,3660,3660,1100,600,155,155,600,940,1525,1525,940,189.999985,687.000244,687.000244,189.999985,254.998459,0.04116671,0.04116671,254.998459,1977.54211,599.998779,599.998779,1977.54211 [f=0020234] [20234] Game End Stats Values: 35,6660,10295,10295,6660,174.786133,380.56662,380.56662,174.786133,0,0,0,0,0,0,0,0,0,499.150177,499.150177,0,582.890198,1977.54211,1977.54211,582.890198,0,1960,1960,0,37,28,28,37,4540,2900,2900,4540,15.826664,30.2535439,30.2535439,15.826664,1180,3910,3910,1180,600,155,155,600,940,1525,1525,940,189.999985,687.000244,687.000244,189.999985,254.998459,0.04116671,0.04116671,254.998459,1977.54211,599.998779,599.998779,1977.54211 [f=0020234] [20234] Game End Stats Values: 36,6500,10550,10550,6500,191.286224,381.390472,381.390472,191.286224,0,0,0,0,0,0,0,0,0,553.274658,553.274658,0,665.390198,2459.01172,2459.01172,665.390198,0,1960,1960,0,37,29.0666676,29.0666676,37,4540,2900,2900,4540,15.8999977,30.2549305,30.2549305,15.8999977,1020,4020,4020,1020,740,395,395,740,940,1670,1670,940,430,827.000244,827.000244,430,254.998459,0.04116671,0.04116671,254.998459,2468.42578,741.055786,741.055786,2468.42578 [f=0020234] [20234] Game End Stats Values: 37,6085,10270,10270,6085,207.786316,381.703186,381.703186,207.786316,0,0,0,0,0,0,0,0,0,625.420898,625.420898,0,886.833191,3055.73242,3055.73242,886.833191,250,1960,1960,250,37,30,30,37,4360,2900,2900,4360,15.8999977,32.420845,32.420845,15.8999977,460,3740,3740,460,1020,1055,1055,1020,1015,1670,1670,1015,1250,1107.00024,1107.00024,1250,254.998459,0.04116671,0.04116671,254.998459,3094.96338,1030.00122,1030.00122,3094.96338 [f=0020234] [20234] Game End Stats Values: 38,6165,11415,11415,6165,224.286407,415.427673,415.427673,224.286407,0,0,0,0,0,0,0,0,0,756.454529,756.454529,0,944.332336,3163.9978,3163.9978,944.332336,250,1960,1960,250,37,49.9333344,49.9333344,37,4360,2900,2900,4360,17.9533348,35.0882988,35.0882988,17.9533348,540,4240,4240,540,1020,1135,1135,1020,1015,2315,2315,1015,1330,1107.00024,1107.00024,1330,254.998459,0.04116671,0.04116671,254.998459,3203.22876,1155.14014,1155.14014,3203.22876 [f=0020234] [20234] Game End Stats Values: 39,6240,11595,11595,6240,240.786499,488.832062,488.832062,240.786499,0,0,0,0,0,0,0,0,0,959.361023,959.361023,0,1088.08228,4116.94727,4116.94727,1088.08228,250,1960,1960,250,37,57.6666679,57.6666679,37,4360,2900,2900,4360,19.4200001,39.4936256,39.4936256,19.4200001,540,4350,4350,540,1160,1215,1215,1160,1090,2385,2385,1090,1410,1247.00024,1247.00024,1410,254.998459,0.04116671,0.04116671,254.998459,4184.66602,1300.50073,1300.50073,4184.66602 [f=0020234] [20234] Game End Stats Values: 40,6490,11195,11195,6490,257.286591,573.752441,573.752441,257.286591,0,0,0,0,0,0,0,0,0,1086.84949,1086.84949,0,1652.5802,6829.70801,6829.70801,1652.5802,500,2050,2050,500,37,59.5333328,59.5333328,37,4360,2900,2900,4360,20.2999992,40.2613602,40.2613602,20.2999992,540,3790,3790,540,1720,1375,1375,1720,1090,2455,2455,1090,1570,1807.00024,1807.00024,1570,254.998459,0.04116671,0.04116671,254.998459,7064.76807,1864.99866,1864.99866,7064.76807 [f=0020234] [20234] Game End Stats Values: 41,6410,11475,11475,6410,273.464508,651.242615,651.242615,273.464508,0,0,0,0,0,0,0,0,0,1092.55933,1092.55933,0,2173.7146,7386.79199,7386.79199,2173.7146,500,2140,2140,500,36.8666649,61.2666664,61.2666664,36.8666649,4360,2900,2900,4360,20.2785225,39.7660294,39.7660294,20.2785225,460,3910,3910,460,2020,1615,1615,2020,1090,2525,2525,1090,1810,2107.00024,2107.00024,1810,254.998459,0.04116671,0.04116671,254.998459,7645.3042,2457.32349,2457.32349,7645.3042 [f=0020234] [20234] Game End Stats Values: 42,6020,10915,10915,6020,283.576324,756.62677,756.62677,283.576324,0,0,0,0,0,0,0,0,0,1242.93848,1242.93848,0,2956.21753,9250.65625,9250.65625,2956.21753,250,2360,2360,250,34.7333336,63.6666679,63.6666679,34.7333336,4360,2900,2900,4360,19.8741093,41.6256142,41.6256142,19.8741093,390,3060,3060,390,3250,1915,1915,3250,1020,2595,2595,1020,2360,3337.00024,3337.00024,2360,254.998459,0.04116671,0.04116671,254.998459,9596.59766,3276.07007,3276.07007,9596.59766 [f=0020234] [20234] Game End Stats Values: 43,5765,10935,10935,5765,292.910309,859.816406,859.816406,292.910309,0,0,0,0,0,0,0,0,59.2022705,1290.48059,1290.48059,59.2022705,3432.72485,9760.08398,9760.08398,3432.72485,0,2580,2580,0,34.5999985,65.6666641,65.6666641,34.5999985,4360,2900,2900,4360,20.4089184,41.4793129,41.4793129,20.4089184,310,2790,2790,310,3660,2383.33301,2383.33301,3660,1095,2665,2665,1095,2828.33301,3747.00024,3747.00024,2828.33301,254.998459,0.04116671,0.04116671,254.998459,10116.71,3752.57739,3752.57739,10116.71 [f=0020234] [20234] Game End Stats Values: 44,2285,10805,10805,2285,304.577789,984.564331,984.564331,304.577789,0,0,0,0,0,0,0,0,687.79126,1518.06323,1518.06323,687.79126,4175.87988,12026.8486,12026.8486,4175.87988,0,2580,2580,0,33,67,67,33,800,2900,2900,800,20.8444824,42.916523,42.916523,20.8444824,390,2660,2660,390,3910,5972.66602,5972.66602,3910,1095,2665,2665,1095,6417.66602,3997.00024,3997.00024,6417.66602,254.998459,0.04116671,0.04116671,254.998459,12383.4746,4495.73291,4495.73291,12383.4746 [f=0020234] [20234] Game End Stats Values: 45,2365,11135,11135,2365,313.133942,1112.03137,1112.03137,313.133942,0,0,0,0,0,0,0,0,799.796997,1729.69971,1729.69971,799.796997,4206.96094,12174.7207,12174.7207,4206.96094,0,2580,2580,0,28.4666672,68.4666672,68.4666672,28.4666672,800,2900,2900,800,18.850399,43.0978279,43.0978279,18.850399,470,2920,2920,470,3910,6127.66602,6127.66602,3910,1095,2735,2735,1095,6572.66602,3997.00024,3997.00024,6572.66602,254.998459,0.04116671,0.04116671,254.998459,12538.6758,4557.89502,4557.89502,12538.6758 [f=0020234] [20234] Game End Stats Values: 46,2295,11095,11095,2295,313.133942,1238.03918,1238.03918,313.133942,0,0,0,0,0,0,0,0,919.463928,1874.53662,1874.53662,919.463928,4238.04199,12442.8672,12442.8672,4238.04199,0,2580,2580,0,27.666666,70.3333359,70.3333359,27.666666,800,2900,2900,800,17.3999977,43.0004997,43.0004997,17.3999977,470,2810,2810,470,3910,6357.66602,6357.66602,3910,1025,2805,2805,1025,6802.66602,4247,4247,6802.66602,254.998459,0.04116671,0.04116671,254.998459,12809.3115,4614.74365,4614.74365,12809.3115 [f=0020239] [20239] Event [5080.0625,22.0222321,2049.81445]: 0 lost unit Duck [f=0020269] !transmitlobby @voice@buildUnit@remove;amphcon [f=0020269] !transmitlobby @voice@buildUnit@remove;amphraid [f=0020269] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0020269] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0020269] !transmitlobby @voice@buildUnit@remove;amphriot [f=0020269] !transmitlobby @voice@buildUnit@remove;amphassault [f=0020269] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0020269] !transmitlobby @voice@buildUnit@remove;amphaa [f=0020269] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0020269] !transmitlobby @voice@buildUnit@remove;amphtele [f=0020269] !transmitlobby @voice@buildUnit@reload [f=0020407] [20407] Event [4360,21.0997314,5064]: 1 finished unit Solar Collector [f=0020514] [20514] Event [1760,20.0999756,5752]: 1 finished unit Fusion Reactor [f=0020547] Player Stoat left the game: normal quit [f=0020547] [20547] Event [undefined]: Stoat quit [f=0020553] No clients connected, shutting down server [f=0020553] Server shutdown [f=0020553] Playback paused [f=0020553] Autoquit sending quit command. [f=0020553] [QuitAction] user exited to system [f=0020553] [SpringApp::Kill][1] fromRun=1 [f=0020553] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020553] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020553] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020553] [ThreadPool::SetThreadCount][2] workers=0 [f=0020553] [SpringApp::Kill][2] [f=0020553] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020553] [Game::KillLua][3] dtor=0 luaUI=0x525c4fd0 [f=0020553] Start widgetHandler:Shutdown [f=0020553] Shutdown - SaveOrderList Complete [f=0020553] Writing last game win data [f=0020553] Shutdown - SaveConfigData Complete [f=0020553] Shutdown Widget - Save/Load API [f=0020553] Shutdown Widget - Chili Highlight [f=0020553] Shutdown Widget - Custom Markers [f=0020553] Shutdown Widget - EPIC Menu [f=0020553] Shutdown Widget - Chili Widget Selector [f=0020553] Shutdown Widget - Chili Minimap [f=0020553] Shutdown Widget - Local Team Colors [f=0020553] Shutdown Widget - Display Keys 2 [f=0020553] Shutdown Widget - Save Game Menu [f=0020553] Shutdown Widget - Unit Icons [f=0020553] Shutdown Widget - Noises [f=0020553] Shutdown Widget - HealthBars [f=0020553] Shutdown Widget - Win Counter [f=0020553] Shutdown Widget - SpringRTS Replay Stats [f=0020553] Shutdown Widget - BuildETA [f=0020553] Shutdown Widget - Modular Comm Info [f=0020553] Shutdown Widget - Stereo3D [f=0020553] Shutdown Widget - Showeco and Grid Drawer [f=0020553] Shutdown Widget - Point Tracker [f=0020553] Shutdown Widget - Music Player [f=0020553] Shutdown Widget - Missile Silo Range [f=0020553] Shutdown Widget - MinimapEvents [f=0020553] Shutdown Widget - Mex Placement Handler [f=0020553] Shutdown Widget - Local Widgets Config [f=0020553] Shutdown Widget - Highlight Geos [f=0020553] Shutdown Widget - Grab Input [f=0020553] Input grabbing is disabled! [f=0020553] Shutdown Widget - Darkening [f=0020553] Shutdown Widget - Context Menu [f=0020553] Shutdown Widget - Chili Spectator Panels [f=0020553] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020553] Shutdown Widget - Chili Nuke Warning [f=0020553] Shutdown Widget - Chili EndGame Window [f=0020553] Shutdown Widget - Chili Economy Panel Default [f=0020553] Shutdown Widget - CameraShake [f=0020553] Shutdown Widget - Attack AoE [f=0020553] Shutdown Widget - Map Edge Extension [f=0020553] Shutdown Widget - Selection Send [f=0020553] Shutdown Widget - LupsManager [f=0020553] Shutdown Widget - Newton Firezone [f=0020553] Shutdown Widget - Chili Crude Player List [f=0020553] Shutdown Widget - Chili Pro Console [f=0020553] Shutdown Widget - Lasso Terraform GUI [f=0020553] Shutdown Widget - Lups [f=0020553] Shutdown Widget - Chili Framework [f=0020553] Shutdown Widget - Chili Core Selector [f=0020553] Shutdown Widget - Draw After Chili [f=0020553] Shutdown Widget - Pause Screen [f=0020553] Shutdown Widget - Text To Speech Control [f=0020553] Shutdown Widget - Persistent Build Height [f=0020553] Shutdown Widget - Layout Handler [f=0020553] End widgetHandler:Shutdown [f=0020553] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={459176,61595808} {int,ext,rec}Allocs={23824387,0,0} {chunk,block}Bytes={61595808,0} [f=0020553] [Game::KillLua][1] dtor=0 luaGaia=0x52fb4fa0 [f=0020553] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={374720,53329588} {int,ext,rec}Allocs={23824387,0,0} {chunk,block}Bytes={53329588,0} [f=0020553] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={374720,53329588} {int,ext,rec}Allocs={23824387,0,0} {chunk,block}Bytes={53329588,0} [f=0020553] [Game::KillLua][2] dtor=0 luaRules=0x52f00280 [f=0020553] Start gadgetHandler:Shutdown [f=0020553] Shutdown - StartSetup [f=0020553] Shutdown - UnitMorph [f=0020553] Shutdown - LupsNanoSpray [f=0020553] Shutdown - Missile Silo Controller [f=0020553] Shutdown - Modular Comm Info [f=0020553] Shutdown - Terrain Texture Handler [f=0020553] Shutdown - UnitCloakShield [f=0020553] End gadgetHandler:Shutdown [f=0020553] Start gadgetHandler:Shutdown [f=0020553] Shutdown - Save/Load [f=0020553] Shutdown - UnitMorph [f=0020553] Shutdown - Modular Comm Info [f=0020553] Shutdown - Retreat Command [f=0020553] Shutdown - Shockwaves [f=0020553] Shutdown - Teleport Throw [f=0020553] Shutdown - UnitCloakShield [f=0020553] Shutdown - Lups Cloak FX [f=0020553] Shutdown - Lups [f=0020553] Shutdown - Lups Shield [f=0020553] End gadgetHandler:Shutdown [f=0020553] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23824414,0,0} {chunk,block}Bytes={0,0} [f=0020553] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23824414,0,0} {chunk,block}Bytes={0,0} [f=0020553] [Game::KillLua][4] dtor=0 [f=0020553] [Game::~CGame][1] [f=0020553] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020553] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020553] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020553] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020553] [Game::KillLua][4] dtor=1 [f=0020553] [Game::KillMisc][1] [f=0020553] [Game::KillMisc][2] [f=0020553] [Game::KillMisc][3] [f=0020553] [Game::KillRendering][1] [f=0020553] [3DOParser::Kill] allocated 19 pieces [f=0020553] [S3OParser::Kill] allocated 401 pieces [f=0020553] [AssParser::Kill] allocated 154 pieces [f=0020553] [Game::KillInterface][1] [f=0020553] [Game::KillInterface][2] [f=0020553] [Game::KillSimulation][1] [f=0020553] [Game::KillSimulation][2] [f=0020553] [CCollisionHandler] dis-/continuous tests: 0/550573 [f=0020553] [Game::KillSimulation][3] [f=0020553] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020553] [~CPathCache(36x24)] cacheHits=57 hitPercentage=11% numHashColls=0 maxCacheSize=17 [f=0020553] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020553] [~CPathCache(72x48)] cacheHits=361 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020553] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020553] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020553] [LosHandler::Kill] raycast instance cache-{hits,misses}={6127,14531}; shared=2%; cached=28% [f=0020553] [Game::KillSimulation][4] [f=0020553] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0020553] [Game::~CGame][2] [f=0020553] [Game::~CGame][3] [f=0020553] [SpringApp::Kill][3] [f=0020553] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 214174 bytes sent 134277 bytes recv'd [f=0020553] [SpringApp::Kill][4] font=0x46529c90 [f=0020553] [SpringApp::Kill][5] [f=0020553] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=2923ms file="unitpics/factoryamph.png" indx=6281 inflSize=10kb readTime=36ms file="objects3d/strikecom_dead_1.dae" indx=5352 inflSize=1986kb readTime=23ms file="unittextures/factoryveh1.png" indx=7004 inflSize=1077kb readTime=22ms file="objects3d/strikecom_1.dae" indx=5342 inflSize=1500kb readTime=19ms file="objects3d/strikecom_2.dae" indx=5344 inflSize=1499kb readTime=19ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3857 inflSize=4kb readTime=19ms file="objects3d/strikecom_3.dae" indx=5346 inflSize=1499kb readTime=19ms file="objects3d/strikecom.dae" indx=5340 inflSize=1500kb readTime=17ms file="luaui/widgets/api_saveload.lua" indx=3861 inflSize=6kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1282 inflSize=1690kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 39814531 bytes cached in 2677 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 231326 bytes cached in 72 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.daU7E1QGtp/springsettings.729900.cfg demos/729900/replay.sdfz" User time (seconds): 103.17 System time (seconds): 3.65 Percent of CPU this job got: 79% Elapsed (wall clock) time (h:mm:ss or m:ss): 2:14.03 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1857280 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 45064 Minor (reclaiming a frame) page faults: 987470 Voluntary context switches: 86665 Involuntary context switches: 57598 Swaps: 0 File system inputs: 2705840 File system outputs: 616 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0