[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yplqW3wy64/springsettings.729884.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28677 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/729884/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 175ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Red Comet v1.3 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Red Comet v1.3 (checksum 575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 84ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 594ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 666ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 68ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 117ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling [f=-000001] [gadgets.lua] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaRules/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/729884/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd06 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd06 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd06.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd16 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd16 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd16.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (192ms, checksum 3e56c4d6)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11130,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/729884/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x512def10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b23ef75c2324a70a926afa38db88560c [f=-000001] Connection attempt from [XIII]_Axel [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: [XIII]_Axel changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XIII]_Axel" string="[Game::LoadGame][lua{Rules,Gaia}={459743d0,00000000}]" [f=-000001] <[XIII]_Axel> Allies: I choose: THUNDA! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::LoadGame][lua{Rules,Gaia}={4081b898,00000000}]" [f=-000001] Allies: I choose: necro! [f=-000001] [0] Event [5304,199.57959,2205]: 0 finished unit Engineer Commander [f=-000001] [0] Event [738,199.562683,3154]: 1 finished unit Recon Commander [f=0000000] Playback continued [f=0000001] [1] [XIII]_Axel, team: 1, elo:1916 [f=0000001] [1] brianfreeman, team: 0, elo:1770 [f=0000001] [1] ?, team: 2, elo:0 [f=0000019] [19] Event [752,199.562531,3040]: 1 finished unit Rover Assembly [f=0000032] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000032] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000195] [195] Event [4912,199.562531,2384]: 0 finished unit Rover Assembly [f=0000195] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000195] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000195] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000195] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000195] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000195] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000195] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000195] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000195] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000195] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000195] !transmitlobby @voice@buildUnit@reload [f=0000286] [286] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0000473] [473] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0000549] [549] Event [4894.00781,200.207626,2384.02954]: 0 finished unit Dart [f=0000586] [586] Event [504,199.562531,3160]: 1 finished unit Solar Collector [f=0000630] [630] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000683] [683] Event [4894.00781,200.207626,2384.02954]: 0 finished unit Dart [f=0000820] [820] Event [4894.00781,200.207626,2384.02954]: 0 finished unit Dart [f=0000855] [855] Event [5448,199.562531,2056]: 0 finished unit Solar Collector [f=0000871] [871] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0000934] [934] Event [392,199.562531,3096]: 1 finished unit Solar Collector [f=0000957] [957] Event [4894.00781,200.207626,2384.02954]: 0 finished unit Dart [f=0001110] [1110] Event [5512,199.562531,2184]: 0 finished unit Solar Collector [f=0001327] [1327] Event [4894.00781,200.207626,2384.02954]: 0 finished unit Mason [f=0001440] [1440] Event [5576,199.562531,2312]: 0 finished unit Solar Collector [f=0001520] [1520] Event [2618.31201,199.562531,2996.80273]: 0 lost unit Dart [f=0001539] [1539] Event [264,199.562531,3016]: 1 finished unit Solar Collector [f=0001576] [1576] Event [769.99231,200.207626,3039.97046]: 1 finished unit Mason [f=0001710] [1710] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0001894] [1894] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0002024] [2024] Event [5248,199.562531,2048]: 0 finished unit Lotus [f=0002162] [2162] Event [4894.00781,200.207626,2384.02954]: 0 lost unit Scorcher [f=0002297] [2297] Event [576,199.562531,3056]: 1 finished unit Radar Tower [f=0002421] [2421] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0002600] [2600] Event [4894.00781,200.207626,2384.02954]: 0 lost unit Scorcher [f=0002625] [2625] Event [4894.00781,200.207626,2384.02954]: 0 lost unit Scorcher [f=0002628] [2628] Event [4894.00781,200.207626,2384.02954]: 0 lost unit Scorcher [f=0002640] [2640] Event [5296,199.562531,1920]: 0 finished unit Picket [f=0002742] [2742] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0002880] [2880] Event [4912,199.562531,2384]: 0 lost unit Rover Assembly [f=0002880] !transmitlobby @voice@buildUnit@remove;vehcon [f=0002880] !transmitlobby @voice@buildUnit@remove;vehscout [f=0002880] !transmitlobby @voice@buildUnit@remove;vehraid [f=0002880] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0002880] !transmitlobby @voice@buildUnit@remove;vehriot [f=0002880] !transmitlobby @voice@buildUnit@remove;vehassault [f=0002880] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0002880] !transmitlobby @voice@buildUnit@remove;veharty [f=0002880] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0002880] !transmitlobby @voice@buildUnit@remove;vehaa [f=0002880] !transmitlobby @voice@buildUnit@reload [f=0002903] [2903] Event [5680,199.562531,2512]: 0 finished unit Lotus [f=0003011] [3011] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0003067] [3067] Event [5068.95361,199.562531,2116.41675]: 1 lost unit Scorcher [f=0003084] [3084] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0003179] [3179] Event [5018.89795,199.562531,1854.86462]: 1 lost unit Scorcher [f=0003432] [3432] Event [904,199.562531,3480]: 1 finished unit Solar Collector [f=0003547] [3547] Event [5776,199.562531,2384]: 0 finished unit Picket [f=0003601] [3601] Event [769.99231,200.207626,3039.97046]: 1 finished unit Mason [f=0003666] [3666] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0003736] [3736] Event [984,199.562531,3528]: 1 finished unit Solar Collector [f=0003793] [3793] Event [125.96563,199.562531,2101.81738]: 0 lost unit Dart [f=0003960] [3960] Event [1032,199.562531,3448]: 1 finished unit Solar Collector [f=0004002] [4002] Event [4446.33594,199.562531,2254.77759]: 0 finished unit Engineer Commander [f=0004002] game_message: Morph complete: necro lvl 1 -> necro lvl 2 [f=0004002] [4002] Received game_message: Morph complete: necro lvl 1 -> necro lvl 2 [f=0004326] [4326] Event [952,199.562531,3400]: 1 finished unit Solar Collector [f=0004461] [4461] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0004487] [4487] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0004523] [4523] Event [1008,199.562531,2688]: 1 finished unit Lotus [f=0004763] [4763] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0004844] [4844] Event [1232,199.562531,3440]: 1 finished unit Lotus [f=0004870] [4870] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0005191] [5191] Event [3329.13794,199.562531,2221.58228]: 1 lost unit Scorcher [f=0005229] [5229] Event [3191.64136,199.562531,2282.61499]: 1 lost unit Scorcher [f=0005276] [5276] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0005327] [5327] Event [3064.55029,199.562531,2156.83789]: 1 lost unit Scorcher [f=0005545] [5545] Event [2934.99146,199.562531,2189.34961]: 1 lost unit Scorcher [f=0005593] [5593] Event [228.769775,199.562531,343.449615]: 1 lost unit Mason [f=0005635] [5635] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0005646] [5646] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0005863] [5863] Event [216,199.562531,184]: 1 lost unit Metal Extractor [f=0005878] [5878] Event [2666.32813,199.562531,2234.34692]: 1 lost unit Scorcher [f=0005921] [5921] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0006037] [6037] Event [2301.54663,227.056366,2287.86401]: 0 finished unit Engineer Commander [f=0006037] game_message: Morph complete: necro lvl 2 -> necro lvl 3 [f=0006037] [6037] Received game_message: Morph complete: necro lvl 2 -> necro lvl 3 [f=0006154] [6154] Event [1847.59546,199.562531,2289.94165]: 1 lost unit Scorcher [f=0006204] [6204] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0006364] [6364] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0006479] [6479] Event [760,199.562531,3208]: 1 finished unit Caretaker [f=0006685] [6685] Event [769.99231,200.207626,3039.97046]: 1 finished unit Ripper [f=0006755] [6755] Event [488,199.562531,3288]: 1 finished unit Wind/Tidal Generator [f=0006782] [6782] Event [2176,244.752502,2512]: 0 finished unit Picket [f=0006966] [6966] Event [488,199.562531,3368]: 1 finished unit Wind/Tidal Generator [f=0007097] [7097] Event [769.99231,200.207626,3039.97046]: 1 finished unit Ripper [f=0007111] [7111] Event [2192,280.020447,2400]: 0 finished unit Picket [f=0007132] [7132] Event [488,199.562531,3448]: 1 finished unit Wind/Tidal Generator [f=0007354] [7354] Event [488,199.562531,3528]: 1 finished unit Wind/Tidal Generator [f=0007357] [7357] Event [1784,199.562531,2904]: 1 lost unit Metal Extractor [f=0007402] [7402] Event [4376,199.562531,1192]: 0 lost unit Metal Extractor [f=0007481] [7481] Event [769.99231,200.207626,3039.97046]: 1 finished unit Ripper [f=0007579] [7579] Event [552,199.562531,3288]: 1 finished unit Wind/Tidal Generator [f=0007601] [7601] Event [2256,259.405975,2320]: 0 finished unit Picket [f=0007845] [7845] Event [552,199.562531,3368]: 1 finished unit Wind/Tidal Generator [f=0007849] [7849] Event [769.99231,200.207626,3039.97046]: 1 finished unit Ripper [f=0007900] [7900] Event [3519.44775,199.562531,1367.08594]: 0 lost unit Mason [f=0008104] [8104] Event [2368,236.386871,2336]: 0 finished unit Picket [f=0008127] [8127] Event [552,199.562531,3448]: 1 finished unit Wind/Tidal Generator [f=0008224] [8224] Event [769.99231,200.207626,3039.97046]: 1 finished unit Ripper [f=0008255] [8255] Event [1858.18103,199.562531,2557.89258]: 1 lost unit Scorcher [f=0008419] [8419] Event [552,199.562531,3528]: 1 finished unit Wind/Tidal Generator [f=0008421] [8421] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0008473] [8473] Event [2120,212.371674,2424]: 0 lost unit Stinger [f=0008475] [8475] Event [5192,199.562531,632]: 0 lost unit Metal Extractor [f=0008530] [8530] Event [2192,280.020447,2400]: 0 lost unit Picket [f=0008573] [8573] Event [2256,259.405975,2320]: 0 lost unit Picket [f=0008578] [8578] Event [2176,244.752502,2512]: 0 lost unit Picket [f=0008580] [8580] Event [5544,199.562531,904]: 0 lost unit Metal Extractor [f=0008628] [8628] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0008681] [8681] Event [488,199.562531,3608]: 1 finished unit Wind/Tidal Generator [f=0008901] [8901] Event [1767.94824,199.562531,2829.23047]: 1 finished unit Recon Commander [f=0008928] [8928] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0008963] [8963] Event [568,199.562531,3608]: 1 finished unit Wind/Tidal Generator [f=0009014] [9014] Event [2119.51245,205.815659,2445.07886]: 1 lost unit Ripper [f=0009112] [9112] Event [2231.53369,231.211914,2412.04419]: 0 lost unit Engineer Commander [f=0009134] [9134] Event [2368,235.976715,2336]: 0 lost unit Picket [f=0009265] [9265] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0009312] [9312] Event [undefined]: brianfreeman resigned [f=0009312] game_message: brianfreeman has been destroyed! [f=0009312] game_message: [XIII]_Axel wins! [f=0009312] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009312] Part| Total Time|Time of the last 0.5s [f=0009312] Draw 7358.77ms 10.18% [f=0009312] Lua 15238.01ms 42.32% [f=0009312] Misc::Profiler::AddTime 30.32ms 0.00% [f=0009312] Sim 10585.50ms 75.25% [f=0009312] [9312] Received game_message: brianfreeman has been destroyed! [f=0009312] [9312] Received game_message: [XIII]_Axel wins! [f=0009313] [9313] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009313] [9313] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009313] [9313] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009313] [9313] Game End Stats Values: 2,2000,2075,2075,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,6.20945024,6.20945024,5.5999999,0,0,0,0,0,0,0,0,0,75,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009313] [9313] Game End Stats Values: 3,2265,2405,2405,2265,0,0.00073093,0.00073093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.19999981,9.19999981,8,2000,2000,2000,2000,7.21838856,8.28548813,8.28548813,7.21838856,120,260,260,120,0,0,0,0,145,145,145,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009313] [9313] Game End Stats Values: 4,2495,2475,2475,2495,1.72898316,3.96039844,3.96039844,1.72898316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,11.6000004,11.6000004,10.9333334,2000,2000,2000,2000,8.39974499,8.5494175,8.5494175,8.39974499,280,260,260,280,0,0,0,0,215,215,215,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009313] [9313] Game End Stats Values: 5,2600,2665,2665,2600,11.6520901,11.5190678,11.5190678,11.6520901,0,0,0,0,0,0,0,0,0,0,0,0,10.833334,40,40,10.833334,0,0,0,0,13.4666662,12.9333334,12.9333334,13.4666662,2000,2000,2000,2000,9.25048923,8.78935051,8.78935051,9.25048923,240,380,380,240,0,40,40,0,360,285,285,360,40,0,0,40,0,0,0,0,40,10.833334,10.833334,40 [f=0009313] [9313] Game End Stats Values: 6,2690,2740,2740,2690,20.1582031,22.3950043,22.3950043,20.1582031,0,0,0,0,0,0,0,0,0,0,0,0,10.833334,150.420135,150.420135,10.833334,90,0,0,90,14,14,14,14,2000,2000,2000,2000,11.1350727,10.5341291,10.5341291,11.1350727,240,380,380,240,0,107.666695,107.666695,0,360,360,360,360,107.666695,0,0,107.666695,0,0,0,0,150.420135,10.833334,10.833334,150.420135 [f=0009313] [9313] Game End Stats Values: 7,2790,2925,2925,2790,30.7932835,32.2767487,32.2767487,30.7932835,0,0,0,0,0,0,0,0,0,0,0,0,10.833334,701.222778,701.222778,10.833334,190,0,0,190,14,14,14,14,2000,2055,2055,2000,11.2770042,11.2296619,11.2296619,11.2770042,240,510,510,240,0,182.666779,182.666779,0,360,360,360,360,182.666779,0,0,182.666779,0,0,0,0,701.222778,10.833334,10.833334,701.222778 [f=0009313] [9313] Game End Stats Values: 8,2080,3075,3075,2080,48.1718674,38.0305367,38.0305367,48.1718674,0,0,0,0,0,0,0,0,0,0,0,0,233.288773,1024.02478,1024.02478,233.288773,280,0,0,280,14,14,14,14,1200,2055,2055,1200,11.7265711,12.934413,12.934413,11.7265711,240,510,510,240,130,982.666748,982.666748,130,360,510,510,360,1045.00012,130,130,1045.00012,0,0,0,0,1028.27283,237.914932,237.914932,1028.27283 [f=0009313] [9313] Game End Stats Values: 9,2180,3015,3015,2180,61.164711,39.5174942,39.5174942,61.164711,0,0,0,0,0,0,0,0,0,0,0,0,255.374405,1031.91089,1031.91089,255.374405,380,0,0,380,14,14.5333338,14.5333338,14,1200,2055,2055,1200,11.4341869,15.2399282,15.2399282,11.4341869,240,380,380,240,260,982.666748,982.666748,260,360,580,580,360,1045.00012,260,260,1045.00012,0,0,0,0,1036.15894,260.000549,260.000549,1036.15894 [f=0009313] [9313] Game End Stats Values: 10,2370,3350,3350,2370,78.7928085,61.0215111,61.0215111,78.7928085,0,0,0,0,0,0,0,0,0,0,0,0,255.374405,1071.91089,1071.91089,255.374405,380,0,0,380,14,17.4666672,17.4666672,14,1430,2055,2055,1430,11.743207,18.2489834,18.2489834,11.743207,200,500,500,200,260,1022.66675,1022.66675,260,360,795,795,360,1085.00012,260,260,1085.00012,0,0,0,0,1076.15894,260.000549,260.000549,1076.15894 [f=0009313] [9313] Game End Stats Values: 11,2370,3625,3625,2370,84.6935272,69.3403549,69.3403549,84.6935272,0,0,0,0,0,0,0,0,0,0,0,0,255.374405,1071.91089,1071.91089,255.374405,380,0,0,380,14,20.5333328,20.5333328,14,1430,2055,2055,1430,10.96138,17.9789085,17.9789085,10.96138,200,630,630,200,260,1022.66675,1022.66675,260,360,940,940,360,1085.00012,260,260,1085.00012,0,0,0,0,1076.15894,260.000549,260.000549,1076.15894 [f=0009313] [9313] Game End Stats Values: 12,2445,3935,3935,2445,90.5177307,86.2715225,86.2715225,90.5177307,0,0,0,0,0,0,0,0,0,0,0,0,427.254181,1344.24548,1344.24548,427.254181,380,180,180,380,14,22,22,14,1430,2055,2055,1430,11.7180929,20.6852474,20.6852474,11.7180929,200,760,760,200,260,1022.66675,1022.66675,260,435,940,940,435,1085.00012,260,260,1085.00012,0,0,0,0,1348.49353,431.88031,431.88031,1348.49353 [f=0009313] [9313] Game End Stats Values: 13,2445,3675,3675,2445,97.2915649,117.417137,117.417137,97.2915649,0,0,0,0,0,0,0,0,0,0,0,0,734.038208,1783.64246,1783.64246,734.038208,380,180,180,380,14,22,22,14,1430,2055,2055,1430,13.305028,21.7851696,21.7851696,13.305028,200,500,500,200,650,1022.66675,1022.66675,650,435,940,940,435,1085.00012,650,650,1085.00012,0,0,0,0,1816.23047,738.664307,738.664307,1816.23047 [f=0009313] [9313] Game End Stats Values: 14,2520,3555,3555,2520,103.724609,149.328873,149.328873,103.724609,0,0,0,0,0,0,0,0,0,0,0,0,1032.98914,2317.17969,2317.17969,1032.98914,380,180,180,380,14,22,22,14,1430,2055,2055,1430,14.0441236,21.8362503,21.8362503,14.0441236,200,380,380,200,900,1022.66675,1022.66675,900,510,940,940,510,1085.00012,900,900,1085.00012,0,0,0,0,2362.05127,1037.61523,1037.61523,2362.05127 [f=0009313] [9313] Game End Stats Values: 15,3320,3555,3555,3320,115.477745,161.938538,161.938538,115.477745,0,0,0,0,0,0,0,0,0,0,0,0,1212.40369,2390.83398,2390.83398,1212.40369,380,180,180,380,14,22,22,14,2230,2055,2055,2230,15.9224215,20.5494461,20.5494461,15.9224215,200,380,380,200,1217.01611,1022.66675,1022.66675,1217.01611,510,940,940,510,1085.00012,1217.01611,1217.01611,1085.00012,0,0,0,0,2446.08496,1217.02979,1217.02979,2446.08496 [f=0009313] [9313] Game End Stats Values: 16,3395,3975,3975,3395,128.522217,171.358383,171.358383,128.522217,0,0,0,0,0,0,0,0,0,0,0,0,1212.40369,2390.83398,2390.83398,1212.40369,380,180,180,380,14,22,22,14,2230,2235,2235,2230,17.6844997,20.3367901,20.3367901,17.6844997,200,620,620,200,1217.01611,1022.66675,1022.66675,1217.01611,585,940,940,585,1085.00012,1217.01611,1217.01611,1085.00012,0,0,0,0,2446.08496,1217.02979,1217.02979,2446.08496 [f=0009313] [9313] Game End Stats Values: 17,3595,4320,4320,3595,128.522217,175.201035,175.201035,128.522217,0,0,0,0,0,0,0,0,0,0,0,0,1212.40369,2390.83398,2390.83398,1212.40369,580,180,180,580,14,23.3635273,23.3635273,14,2230,2235,2235,2230,17.4243183,19.9649754,19.9649754,17.4243183,200,860,860,200,1217.01611,1022.66675,1022.66675,1217.01611,585,1045,1045,585,1085.00012,1217.01611,1217.01611,1085.00012,0,0,0,0,2446.08496,1217.02979,1217.02979,2446.08496 [f=0009313] [9313] Game End Stats Values: 18,3695,4630,4630,3695,128.801788,177.6436,177.6436,128.801788,0,0,0,0,0,0,0,0,0,0,0,0,1225.08911,2510.2063,2510.2063,1225.08911,680,180,180,680,14,25.1456337,25.1456337,14,2230,2235,2235,2230,17.4429569,19.8716373,19.8716373,17.4429569,200,1100,1100,200,1229.68274,1066.66675,1066.66675,1229.68274,585,1115,1115,585,1129.00012,1229.68274,1229.68274,1129.00012,0,0,0,0,2565.45728,1229.71521,1229.71521,2565.45728 [f=0009313] [9313] Game End Stats Values: 19,3575,4905,4905,3575,129.029877,200.967438,200.967438,129.029877,0,0,0,0,0,0,0,0,0,0,0,0,1225.08911,2554.85303,2554.85303,1225.08911,680,180,180,680,14,29.0883293,29.0883293,14,2230,2235,2235,2230,17.4395218,21.2637215,21.2637215,17.4395218,80,1340,1340,80,1229.68274,1186.66675,1186.66675,1229.68274,585,1150,1150,585,1249.00012,1229.68274,1229.68274,1249.00012,0,0,0,0,2610.104,1229.71521,1229.71521,2610.104 [f=0009313] [9313] Game End Stats Values: 20,3500,5215,5215,3500,129.232117,216.988892,216.988892,129.232117,0,0,0,0,0,0,0,0,0,0,0,0,1506.94531,2939.75952,2939.75952,1506.94531,680,180,180,680,14,33.7019043,33.7019043,14,2230,2235,2235,2230,17.2854366,20.7768974,20.7768974,17.2854366,80,1580,1580,80,1359.68274,1439.06689,1439.06689,1359.68274,510,1220,1220,510,1501.40027,1359.68274,1359.68274,1501.40027,0,0,0,0,3001.57373,1511.57141,1511.57141,3001.57373 [f=0009313] [9313] Game End Stats Values: 21,3225,5775,5775,3225,129.232117,245.96756,245.96756,129.232117,0,0,0,0,0,0,0,0,0,0,0,0,1740.18811,3222.24658,3222.24658,1740.18811,480,180,180,480,14,34.1058235,34.1058235,14,2230,2465,2465,2230,13.158164,21.6407127,21.6407127,13.158164,80,1840,1840,80,1359.68274,1714.06689,1714.06689,1359.68274,435,1290,1290,435,1776.40027,1359.68274,1359.68274,1776.40027,0,0,0,0,3284.06079,1763.16907,1763.16907,3284.06079 [f=0009313] [9313] Game End Stats Values: 22,895,5425,5425,895,139.122101,271.191193,271.191193,139.122101,0,0,0,0,0,0,0,0,856.699768,0,0,856.699768,1982.74475,3780.27563,3780.27563,1982.74475,380,180,180,380,10.727273,31.4759216,31.4759216,10.727273,0,2465,2465,0,71.8828964,22.0018559,22.0018559,71.8828964,80,1490,1490,80,1359.68274,4044.06689,4044.06689,1359.68274,435,1290,1290,435,4106.40039,1839.68274,1839.68274,4106.40039,0,0,0,0,3842.08984,2175.66187,2175.66187,3842.08984 [f=0009453] Player [XIII]_Axel left the game: normal quit [f=0009453] [9453] Event [undefined]: [XIII]_Axel quit [f=0009460] Spectator brianfreeman left the game: normal quit [f=0009460] [9460] Event [undefined]: brianfreeman quit [f=0009465] [9465] Event [664,199.562531,3624]: 1 finished unit Wind/Tidal Generator [f=0009466] No clients connected, shutting down server [f=0009466] Server shutdown [f=0009611] [9611] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0009903] [9903] Event [664,199.562531,3544]: 1 finished unit Wind/Tidal Generator [f=0009954] [9954] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0010284] [10284] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0010339] [10339] Event [648,199.562531,3464]: 1 finished unit Wind/Tidal Generator [f=0010609] [10609] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0010767] [10767] Event [648,199.562531,3384]: 1 finished unit Wind/Tidal Generator [f=0010812] [10812] Event [2899.75195,199.562531,2123.39819]: 1 finished unit Recon Commander [f=0010894] [10894] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0010958] [10958] Event [632,199.562531,3304]: 1 finished unit Wind/Tidal Generator [f=0011131] [11131] Event [769.99231,200.207626,3039.97046]: 1 finished unit Scorcher [f=0011340] [11340] Event [769.99231,200.207626,3039.97046]: 1 finished unit Mason [f=0014332] Autoquit sending quit command. [f=0014332] [QuitAction] user exited to system [f=0014332] [SpringApp::Kill][1] fromRun=1 [f=0014332] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014332] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014332] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014332] [ThreadPool::SetThreadCount][2] workers=0 [f=0014332] [SpringApp::Kill][2] [f=0014332] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014332] [Game::KillLua][3] dtor=0 luaUI=0x5148fdf0 [f=0014332] Start widgetHandler:Shutdown [f=0014332] Shutdown - SaveOrderList Complete [f=0014332] Writing last game win data [f=0014332] Shutdown - SaveConfigData Complete [f=0014332] Shutdown Widget - Save/Load API [f=0014332] Shutdown Widget - Chili Highlight [f=0014332] Shutdown Widget - Custom Markers [f=0014332] Shutdown Widget - EPIC Menu [f=0014332] Shutdown Widget - Chili Widget Selector [f=0014332] Shutdown Widget - Chili Minimap [f=0014332] Shutdown Widget - Local Team Colors [f=0014332] Shutdown Widget - Display Keys 2 [f=0014332] Shutdown Widget - Save Game Menu [f=0014332] Shutdown Widget - Unit Icons [f=0014332] Shutdown Widget - Noises [f=0014332] Shutdown Widget - HealthBars [f=0014332] Shutdown Widget - Win Counter [f=0014332] Shutdown Widget - SpringRTS Replay Stats [f=0014332] Shutdown Widget - BuildETA [f=0014332] Shutdown Widget - Modular Comm Info [f=0014332] Shutdown Widget - Stereo3D [f=0014332] Shutdown Widget - Showeco and Grid Drawer [f=0014332] Shutdown Widget - Point Tracker [f=0014332] Shutdown Widget - Music Player [f=0014332] Shutdown Widget - Missile Silo Range [f=0014332] Shutdown Widget - MinimapEvents [f=0014332] Shutdown Widget - Mex Placement Handler [f=0014332] Shutdown Widget - Local Widgets Config [f=0014332] Shutdown Widget - Highlight Geos [f=0014332] Shutdown Widget - Grab Input [f=0014332] Input grabbing is disabled! [f=0014332] Shutdown Widget - Darkening [f=0014332] Shutdown Widget - Context Menu [f=0014332] Shutdown Widget - Chili Spectator Panels [f=0014332] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014332] Shutdown Widget - Chili Nuke Warning [f=0014332] Shutdown Widget - Chili EndGame Window [f=0014332] Shutdown Widget - Chili Economy Panel Default [f=0014332] Shutdown Widget - CameraShake [f=0014332] Shutdown Widget - Attack AoE [f=0014332] Shutdown Widget - Map Edge Extension [f=0014332] Shutdown Widget - Selection Send [f=0014332] Shutdown Widget - LupsManager [f=0014332] Shutdown Widget - Newton Firezone [f=0014332] Shutdown Widget - Chili Crude Player List [f=0014332] Shutdown Widget - Chili Pro Console [f=0014332] Shutdown Widget - Lasso Terraform GUI [f=0014332] Shutdown Widget - Lups [f=0014332] Shutdown Widget - Chili Framework [f=0014332] Shutdown Widget - Chili Core Selector [f=0014332] Shutdown Widget - Draw After Chili [f=0014332] Shutdown Widget - Pause Screen [f=0014332] Shutdown Widget - Text To Speech Control [f=0014332] Shutdown Widget - Persistent Build Height [f=0014332] Shutdown Widget - Layout Handler [f=0014332] End widgetHandler:Shutdown [f=0014332] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={290369,48647819} {int,ext,rec}Allocs={18268993,0,0} {chunk,block}Bytes={48647819,0} [f=0014332] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014332] [Game::KillLua][2] dtor=0 luaRules=0x512def10 [f=0014332] Start gadgetHandler:Shutdown [f=0014332] Shutdown - StartSetup [f=0014332] Shutdown - UnitMorph [f=0014332] Shutdown - LupsNanoSpray [f=0014332] Shutdown - Missile Silo Controller [f=0014332] Shutdown - Modular Comm Info [f=0014332] Shutdown - Terrain Texture Handler [f=0014332] Shutdown - UnitCloakShield [f=0014332] End gadgetHandler:Shutdown [f=0014332] Start gadgetHandler:Shutdown [f=0014332] Shutdown - Save/Load [f=0014332] Shutdown - UnitMorph [f=0014332] Shutdown - Modular Comm Info [f=0014332] Shutdown - Retreat Command [f=0014332] Shutdown - Shockwaves [f=0014332] Shutdown - Teleport Throw [f=0014332] Shutdown - UnitCloakShield [f=0014332] Shutdown - Lups Cloak FX [f=0014332] Shutdown - Lups [f=0014332] Shutdown - Lups Shield [f=0014332] End gadgetHandler:Shutdown [f=0014332] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18269020,0,0} {chunk,block}Bytes={0,0} [f=0014332] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18269020,0,0} {chunk,block}Bytes={0,0} [f=0014332] [Game::KillLua][4] dtor=0 [f=0014332] [Game::~CGame][1] [f=0014332] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014332] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014332] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014332] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014332] [Game::KillLua][4] dtor=1 [f=0014332] [Game::KillMisc][1] [f=0014332] [Game::KillMisc][2] [f=0014332] [Game::KillMisc][3] [f=0014332] [Game::KillRendering][1] [f=0014332] [3DOParser::Kill] allocated 1 pieces [f=0014332] [S3OParser::Kill] allocated 310 pieces [f=0014332] [AssParser::Kill] allocated 25 pieces [f=0014332] [Game::KillInterface][1] [f=0014332] [Game::KillInterface][2] [f=0014332] [Game::KillSimulation][1] [f=0014332] [Game::KillSimulation][2] [f=0014332] [CCollisionHandler] dis-/continuous tests: 0/45889 [f=0014332] [Game::KillSimulation][3] [f=0014332] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014332] [~CPathCache(24x16)] cacheHits=30 hitPercentage=5% numHashColls=0 maxCacheSize=6 [f=0014332] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014332] [~CPathCache(48x32)] cacheHits=213 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014332] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014332] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014332] [LosHandler::Kill] raycast instance cache-{hits,misses}={876,3127}; shared=4%; cached=18% [f=0014332] [Game::KillSimulation][4] [f=0014332] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0014332] [Game::~CGame][2] [f=0014332] [Game::~CGame][3] [f=0014332] [SpringApp::Kill][3] [f=0014332] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148299 bytes sent 80988 bytes recv'd [f=0014332] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). [f=0014332] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0014332] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [f=0014332] [CrashHandler] Warning: [TranslateStackTrace] addr2line not found! [f=0014332] [SpringApp::Kill][4] font=0x4484bc90 [f=0014332] [SpringApp::Kill][5] [f=0014332] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=3083ms file="bitmaps/pd/shield.png" indx=547 inflSize=260kb readTime=33ms file="bitmaps/gpl/wakelarge.png" indx=475 inflSize=124kb readTime=32ms file="objects3d/leveler_d.dae" indx=5127 inflSize=224kb readTime=27ms file="luaui/configs/keyboard_layout.lua" indx=2960 inflSize=0kb readTime=26ms file="luarules/utilities/unitrendering.lua" indx=1860 inflSize=3kb readTime=24ms file="unittextures/factoryveh1.png" indx=7004 inflSize=1077kb readTime=23ms file="objects3d/corcv.s3o" indx=4947 inflSize=92kb readTime=21ms file="bitmaps/cc/lightening.tga" indx=415 inflSize=128kb readTime=20ms file="luarules/utilities/unittypechecker.lua" indx=1862 inflSize=0kb readTime=20ms file="luarules/gadgets.lua" indx=1570 inflSize=55kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 31823752 bytes cached in 2658 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.yplqW3wy64/springsettings.729884.cfg demos/729884/replay.sdfz" User time (seconds): 45.97 System time (seconds): 3.31 Percent of CPU this job got: 64% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:16.90 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1857624 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 43130 Minor (reclaiming a frame) page faults: 875871 Voluntary context switches: 73164 Involuntary context switches: 38044 Swaps: 0 File system inputs: 2598768 File system outputs: 528 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0