[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.d7bDgQCBrt/springsettings.729871.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28677 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/729871/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Thornford 2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Thornford 2 (checksum 499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 87ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 495ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 566ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 82ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 40ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/729871/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=faa7a3d4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=69a79c93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6183c9ee [f=-000001] [Path] [PathEstimator::ReadFile] hash=6183c9ee file="cache/104dev-maintenance/paths/Thornford 2.pe-6183c9ee.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=faa7a3d4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=69a79c93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6183c9fe [f=-000001] [Path] [PathEstimator::ReadFile] hash=6183c9fe file="cache/104dev-maintenance/paths/Thornford 2.pe2-6183c9fe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (482ms, checksum 2d73bb74)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11133,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/729871/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x507f6540,0x5956c420}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6130f75cd2ff9c36223ff4f4a375b8ef [f=-000001] Connection attempt from tobisuar [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: tobisuar changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from dew_ [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dew_ changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tobisuar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tobisuar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player mahoutsukai with number 2 to team 0 [f=-000001] > SPRINGIE:User mahoutsukai|spiderassault|3_3||False|iFox||AR [f=-000001] Connection attempt from mahoutsukai [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player El7 with number 3 to team 0 [f=-000001] > SPRINGIE:User El7|jumpraid|1_3||False|||AR [f=-000001] Connection attempt from El7 [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="El7" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="El7" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[Game::LoadGame][lua{Rules,Gaia}={42987580,47cb0aa8}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tobisuar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tobisuar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tobisuar" string="[Game::LoadGame][lua{Rules,Gaia}={40c80a10,36d21790}]" [f=-000001] Allies: I choose: tobisuar! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="El7" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="El7" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="El7" string="[Game::LoadGame][lua{Rules,Gaia}={48e4d8a0,472294c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] Allies: I choose: Mataputas! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::LoadGame][lua{Rules,Gaia}={06312228,44ad4b28}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [1463,47.300415,1036]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5509,10.3179932,6302]: 1 finished unit Recon Commander [f=0000000] Playback continued [f=0000001] [1] tobisuar, team: 1, elo:1652 [f=0000001] [1] dew_, team: 0, elo:1340 [f=0000001] [1] ?, team: 2, elo:0 [f=0000017] [17] Event [5640,18.7117996,6264]: 1 finished unit Amphbot Factory [f=0000017] [17] Event [1488,77.7311401,1224]: 0 finished unit Shieldbot Factory [f=0000017] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000017] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000017] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000017] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000017] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000017] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000017] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000017] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000017] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000017] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000017] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000017] !transmitlobby @voice@buildUnit@reload [f=0000034] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000034] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000256] [256] Event [5400,0.16392517,6392]: 1 finished unit Metal Extractor [f=0000345] [345] Event [1240,9.52592468,824]: 0 finished unit Metal Extractor [f=0000375] [375] Event [1488,84.1495132,1236]: 0 finished unit Bandit [f=0000543] [543] Event [5640.05518,24.4675159,6228]: 1 finished unit Conch [f=0000586] [586] Event [5704,7.14628601,6424]: 1 finished unit Metal Extractor [f=0000600] [600] Event [1496,10.880127,760]: 0 finished unit Metal Extractor [f=0000607] [607] Event [1488,84.1495132,1236]: 0 finished unit Bandit [f=0000850] [850] Event [1488,84.1495132,1236]: 0 finished unit Bandit [f=0001056] [1056] Event [1800,9.0484314,792]: 0 finished unit Metal Extractor [f=0001081] [1081] Event [5944,2.25393677,6360]: 1 finished unit Metal Extractor [f=0001235] [1235] Event [5640.05518,24.4675159,6228]: 1 finished unit Archer [f=0001421] [1421] Event [1488,84.1495132,1236]: 0 finished unit Convict [f=0001631] [1631] Event [5480,3.55334473,6376]: 1 finished unit Wind/Tidal Generator [f=0001811] [1811] Event [1920,11.5141754,880]: 0 finished unit Lotus [f=0001909] [1909] Event [1488,84.1495132,1236]: 0 finished unit Bandit [f=0001981] [1981] Event [5560,9.89382935,6392]: 1 finished unit Wind/Tidal Generator [f=0002225] [2225] Event [1488,84.1495132,1236]: 0 finished unit Bandit [f=0002262] [2262] Event [5600,50.5198975,6080]: 1 finished unit Lotus [f=0002474] [2474] Event [5464,15.1775665,6232]: 1 finished unit Solar Collector [f=0002498] [2498] Event [5640.05518,24.4675159,6228]: 1 finished unit Archer [f=0002798] [2798] Event [1488,84.1495132,1236]: 0 finished unit Bandit [f=0002806] [2806] Event [1120,9.94862366,848]: 0 finished unit Lotus [f=0002825] [2825] Event [5368,14.3947906,6200]: 1 finished unit Solar Collector [f=0003096] [3096] Event [5640.05518,24.4675159,6228]: 1 finished unit Archer [f=0003212] [3212] Event [5784,7.8507843,6344]: 1 finished unit Solar Collector [f=0003275] [3275] Event [1488,84.1495132,1236]: 0 finished unit Bandit [f=0003543] [3543] Event [5896,11.2871704,6264]: 1 finished unit Solar Collector [f=0003606] [3606] Event [1304,9.49461365,808]: 0 finished unit Solar Collector [f=0003692] [3692] Event [4800.5791,21.0321369,5538.52734]: 1 lost unit Conch [f=0003903] [3903] Event [6040,10.6531219,6184]: 1 finished unit Solar Collector [f=0004112] [4112] Event [1064,11.8351135,3000]: 0 finished unit Metal Extractor [f=0004126] [4126] Event [5640.05518,24.4675159,6228]: 1 finished unit Conch [f=0004133] [4133] Event [5846.55908,39.1854897,6144.93555]: 1 finished unit Recon Commander [f=0004153] [4153] Event [1488,84.1495132,1236]: 0 finished unit Convict [f=0004206] [4206] Event [1224,9.99559021,760]: 0 finished unit Solar Collector [f=0004474] [4474] Event [1432,10.0895233,744]: 0 finished unit Solar Collector [f=0004599] [4599] Event [5640.05518,24.4675159,6228]: 1 finished unit Conch [f=0004670] [4670] Event [6088,14.739212,6088]: 1 finished unit Solar Collector [f=0004812] [4812] Event [1488,84.1495132,1236]: 0 finished unit Bandit [f=0004835] [4835] Event [5019.22314,-13.490165,6653.28613]: 0 lost unit Bandit [f=0004843] [4843] Event [1512,10.003418,696]: 0 finished unit Solar Collector [f=0004885] [4885] Event [5408,7.37329102,6304]: 1 finished unit Lotus [f=0004937] [4937] Event [1176,9.99559021,3240]: 0 finished unit Metal Extractor [f=0005067] [5067] Event [1488,84.1495132,1236]: 0 finished unit Bandit [f=0005084] [5084] Event [5047.13525,-22.712013,6663.84668]: 0 lost unit Bandit [f=0005309] [5309] Event [1488,84.1495132,1236]: 0 finished unit Bandit [f=0005508] [5508] Event [1064,8.72749329,3496]: 0 finished unit Metal Extractor [f=0005648] [5648] Event [1440,3.05236816,576]: 0 finished unit Lotus [f=0005680] [5680] Event [1488,84.1495132,1236]: 0 finished unit Rogue [f=0005685] [5685] Event [1864,9.62768555,776]: 0 finished unit Solar Collector [f=0005958] [5958] Event [1816,9.30674744,856]: 0 finished unit Solar Collector [f=0006112] [6112] Event [1488,84.1495132,1236]: 0 finished unit Rogue [f=0006728] [6728] Event [2448,-5,592]: 0 lost unit Lotus [f=0006798] [6798] Event [5640.05518,24.4675159,6228]: 1 finished unit Scallop [f=0006823] [6823] Event [1975.5813,12.943779,884.000854]: 1 lost unit Archer [f=0006978] [6978] Event [1320,9.45547485,3336]: 0 finished unit Stardust [f=0007010] [7010] Event [1488,84.1495132,1236]: 0 finished unit Outlaw [f=0007027] [7027] Event [3496,10.1130066,6136]: 1 finished unit Metal Extractor [f=0007032] [7032] Event [2320,-5,576]: 0 lost unit Lotus [f=0007057] [7057] Event [5688,59.2087097,6072]: 1 finished unit Caretaker [f=0007062] [7062] Event [5640.05518,24.4675159,6228]: 1 finished unit Duck [f=0007261] [7261] Event [1048,9.65899658,3448]: 0 finished unit Wind/Tidal Generator [f=0007389] [7389] Event [5752,53.8153839,6104]: 1 finished unit Caretaker [f=0007462] [7462] Event [3240,9.99559021,6008]: 1 finished unit Metal Extractor [f=0007486] [7486] Event [1080,9.89382935,3384]: 0 finished unit Wind/Tidal Generator [f=0007561] [7561] Event [5640.05518,24.4675159,6228]: 1 finished unit Scallop [f=0007571] [7571] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0007649] [7649] Event [4817.07813,11.1443624,6075.37451]: 0 lost unit Bandit [f=0007711] [7711] Event [1112,9.99559021,3320]: 0 finished unit Wind/Tidal Generator [f=0007773] [7773] Event [5640.05518,24.4675159,6228]: 1 finished unit Duck [f=0007920] [7920] Event [3240,9.99559021,6008]: 1 lost unit Metal Extractor [f=0007925] [7925] Event [3000,18.1521149,6136]: 1 finished unit Metal Extractor [f=0007996] [7996] Event [1112,9.99559021,3192]: 0 finished unit Wind/Tidal Generator [f=0008063] [8063] Event [3082.01733,-8.5020103,2297.83789]: 1 lost unit Archer [f=0008101] [8101] Event [3110.73999,6.99262142,6100.74365]: 1 lost unit Conch [f=0008106] [8106] Event [6136,20.7587585,4184]: 1 finished unit Metal Extractor [f=0008124] [8124] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0008217] [8217] Event [5640.05518,24.4675159,6228]: 1 finished unit Scallop [f=0008236] [8236] Event [1080,9.79989624,3128]: 0 finished unit Wind/Tidal Generator [f=0008236] [8236] Event [3000,18.1521149,6136]: 1 lost unit Metal Extractor [f=0008309] [8309] Event [1496,61.9327698,1112]: 0 finished unit Caretaker [f=0008323] [8323] Event [3496,10.1130066,6136]: 1 lost unit Metal Extractor [f=0008345] [8345] Event [5640.05518,24.4675159,6228]: 1 finished unit Duck [f=0008500] [8500] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0008506] [8506] Event [1048,9.07974243,3064]: 0 finished unit Wind/Tidal Generator [f=0008697] [8697] Event [1432,63.1304169,1112]: 0 finished unit Caretaker [f=0008800] [8800] Event [6008,7.78816223,3960]: 1 finished unit Metal Extractor [f=0008821] [8821] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0009061] [9061] Event [1368,73.0090485,1192]: 0 finished unit Caretaker [f=0009162] [9162] Event [5168,52.1402435,5456]: 1 finished unit Radar Tower [f=0009221] [9221] Event [2176,219.873474,752]: 0 finished unit Lotus [f=0009316] [9316] Event [1608,61.243927,1160]: 0 finished unit Caretaker [f=0009500] [9500] Event [6136,9.99559021,3704]: 1 finished unit Metal Extractor [f=0009984] [9984] Event [4480.56494,28.2281971,6054.62842]: 0 lost unit Bandit [f=0010000] [10000] Event [5447.55908,57.5143967,5717.96143]: 1 finished unit Recon Commander [f=0010020] [10020] Event [4577.65918,11.8392696,6047.04785]: 1 lost unit Duck [f=0010074] [10074] Event [4579.78369,10.8299198,6223.52783]: 1 lost unit Duck [f=0010104] [10104] Event [4476.80371,-2.4442654,6446.10107]: 0 lost unit Bandit [f=0010138] [10138] Event [4500.25,-11.236208,6521.08691]: 0 lost unit Bandit [f=0010179] [10179] Event [1488,84.1495132,1236]: 0 finished unit Felon [f=0010427] [10427] Event [2136,6.74707031,2920]: 0 finished unit Metal Extractor [f=0010775] [10775] Event [5555.72705,81.4606705,5786.16602]: 1 finished unit Terraform [f=0010870] [10870] Event [1488,84.1495132,1236]: 0 finished unit Felon [f=0011043] [11043] Event [5864,6.64530945,3944]: 1 lost unit Stardust [f=0011302] [11302] Event [5956.05225,7.30574083,3878.53784]: 1 lost unit Conch [f=0011521] [11521] Event [6136,9.99559021,3704]: 1 lost unit Metal Extractor [f=0011726] [11726] Event [1488,84.1495132,1236]: 0 finished unit Felon [f=0011740] [11740] Event [6008,7.52746582,3960]: 1 lost unit Metal Extractor [f=0012170] [12170] Event [2896,221.039795,3776]: 0 finished unit Radar Tower [f=0012259] [12259] Event [6136,20.529953,4184]: 1 lost unit Metal Extractor [f=0012273] [12273] Event [1488,84.1495132,1236]: 0 finished unit Racketeer [f=0012767] [12767] Event [1488,84.1495132,1236]: 0 finished unit Racketeer [f=0013275] [13275] Event [1488,84.1495132,1236]: 0 finished unit Racketeer [f=0013293] [13293] Event [5640.05518,24.4675159,6228]: 1 finished unit Grizzly [f=0013531] [13531] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0013781] [13781] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0014093] [14093] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0014232] [14232] Event [1696,185.493958,4192]: 0 finished unit Radar Tower [f=0014400] [14400] Event [1624,68.5159149,1224]: 0 finished unit Caretaker [f=0014605] [14605] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0014968] [14968] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0015149] [15149] Event [1320,76.1792908,1256]: 0 finished unit Caretaker [f=0015397] [15397] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0015508] [15508] Event [5640.05518,24.4675159,6228]: 1 finished unit Scallop [f=0015819] [15819] Event [5640,8.28492737,5840]: 1 finished unit Fusion Reactor [f=0015833] [15833] Event [1488,84.1495132,1236]: 0 finished unit Outlaw [f=0015888] [15888] Event [1640,10.6061554,792]: 0 finished unit Solar Collector [f=0015908] [15908] Event [5640.05518,24.4675159,6228]: 1 finished unit Duck [f=0016062] [16062] Event [1488,84.1495132,1236]: 0 finished unit Rogue [f=0016253] [16253] Event [1488,84.1495132,1236]: 0 finished unit Rogue [f=0016459] [16459] Event [1488,84.1495132,1236]: 0 finished unit Rogue [f=0016525] [16525] Event [1160,0,632]: 0 finished unit Wind/Tidal Generator [f=0016660] [16660] Event [1488,84.1495132,1236]: 0 finished unit Rogue [f=0016826] [16826] Event [3704,9.97210693,1064]: 0 finished unit Metal Extractor [f=0016859] [16859] Event [1488,84.1495132,1236]: 0 finished unit Rogue [f=0016890] [16890] Event [1224,0,632]: 0 finished unit Wind/Tidal Generator [f=0017176] [17176] Event [5448,59.5218201,5752]: 1 finished unit Stinger [f=0017248] [17248] Event [1288,6.79403687,648]: 0 finished unit Wind/Tidal Generator [f=0017263] [17263] Event [5784,64.9386292,6040]: 1 finished unit Energy Pylon [f=0017323] [17323] Event [5640.05518,24.4675159,6228]: 1 finished unit Conch [f=0017456] [17456] Event [5640.05518,24.4675159,6228]: 1 finished unit Duck [f=0017693] [17693] Event [1488,84.1495132,1236]: 0 finished unit Aspis [f=0017715] [17715] Event [5640.05518,24.4675159,6228]: 1 finished unit Conch [f=0017755] [17755] Event [1352,9.99559021,648]: 0 finished unit Wind/Tidal Generator [f=0018028] [18028] Event [5640.05518,24.4675159,6228]: 1 finished unit Archer [f=0018206] [18206] Event [1144,0,552]: 0 finished unit Wind/Tidal Generator [f=0018289] [18289] Event [5640.05518,24.4675159,6228]: 1 finished unit Conch [f=0018427] [18427] Event [5640.05518,24.4675159,6228]: 1 finished unit Duck [f=0018612] [18612] Event [1208,0,552]: 0 finished unit Wind/Tidal Generator [f=0018676] [18676] Event [5640.05518,24.4675159,6228]: 1 finished unit Conch [f=0018706] [18706] Event [1488,84.1495132,1236]: 0 finished unit Felon [f=0018772] [18772] Event [3960,9.76858521,1176]: 0 finished unit Metal Extractor [f=0019049] [19049] Event [5640.05518,24.4675159,6228]: 1 finished unit Archer [f=0019290] [19290] Event [6136,19.916626,4184]: 1 finished unit Metal Extractor [f=0019610] [19610] Event [1488,84.1495132,1236]: 0 finished unit Felon [f=0020221] [20221] Event [6008,6.87391281,3960]: 1 finished unit Metal Extractor [f=0020408] [20408] Event [4184,19.9916382,1064]: 0 finished unit Metal Extractor [f=0020528] [20528] Event [1488,84.1495132,1236]: 0 finished unit Felon [f=0020996] [20996] Event [1488,84.1495132,1236]: 0 finished unit Racketeer [f=0021031] [21031] Event [4152,15.6941986,1112]: 0 finished unit Wind/Tidal Generator [f=0021040] [21040] Event [2841.95068,-7.0063019,2923.15625]: 0 finished unit Engineer Commander [f=0021040] game_message: Morph complete: Mataputas lvl 1 -> Mataputas lvl 2 [f=0021040] [21040] Received game_message: Morph complete: Mataputas lvl 1 -> Mataputas lvl 2 [f=0021350] [21350] Event [6136,9.32597733,3704]: 1 finished unit Metal Extractor [f=0021401] [21401] Event [4792,24.3830109,5416]: 1 finished unit Stardust [f=0021413] [21413] Event [1488,84.1495132,1236]: 0 finished unit Racketeer [f=0021593] [21593] Event [4088,9.99559021,1160]: 0 finished unit Wind/Tidal Generator [f=0021847] [21847] Event [1488,84.1495132,1236]: 0 finished unit Racketeer [f=0022075] [22075] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0022158] [22158] Event [4024,9.97210693,1192]: 0 finished unit Wind/Tidal Generator [f=0022290] [22290] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0022393] [Game::ClientReadNet] added new player lucira with number 4 to team 0 [f=0022393] > SPRINGIE:User lucira|spideremp|0_0||False|||AR [f=0022445] Connection attempt from lucira [f=0022445] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=0022445] -> Connection established (given id 4) [f=0022502] [22502] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0022537] [22537] Event [4192,10.6687775,5216]: 1 finished unit Radar Tower [f=0022614] [Game::ClientReadNet][LOGMSG] sender="lucira" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=0022614] [Game::ClientReadNet][LOGMSG] sender="lucira" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0022717] [22717] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0022744] [22744] Event [3896,9.72161865,1160]: 0 finished unit Wind/Tidal Generator [f=0022928] [22928] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0023157] [23157] Event [1488,84.1495132,1236]: 0 finished unit Thug [f=0023247] [23247] Event [4298.63184,-7.0063019,4772.625]: 1 lost unit Grizzly [f=0023263] [23263] Event [4395.17334,-8.0004272,4759.53516]: 1 lost unit Duck [f=0023301] [23301] Event [4346.90576,-7.8201394,4719.104]: 1 lost unit Duck [f=0023306] [23306] Event [4368.68311,-7.9983068,4701.39258]: 1 lost unit Duck [f=0023319] [23319] Event [3832,9.99559021,1144]: 0 finished unit Wind/Tidal Generator [f=0023320] [23320] Event [4369.83252,-7.9678302,4617.00684]: 1 lost unit Archer [f=0023335] [23335] Event [4351.37354,-8.012785,4630.4624]: 1 lost unit Archer [f=0023350] [23350] Event [4470.49902,-7.0063019,4799.9165]: 1 lost unit Scallop [f=0023483] [23483] Event [1488,84.1495132,1236]: 0 finished unit Outlaw [f=0023571] [23571] Event [4192,10.6687775,5216]: 1 lost unit Radar Tower [f=0023609] [23609] Event [4688,14.5200348,5136]: 1 finished unit Lotus [f=0023645] [23645] Event [1488,84.1495132,1236]: 0 finished unit Rogue [f=0023727] [23727] Event [4688,14.5200348,5136]: 1 lost unit Lotus [f=0023807] [23807] Event [1488,84.1495132,1236]: 0 finished unit Rogue [f=0023918] [23918] Event [3768,9.99559021,1112]: 0 finished unit Wind/Tidal Generator [f=0023969] [23969] Event [1488,84.1495132,1236]: 0 finished unit Rogue [f=0024058] [24058] Event [4792,24.3830109,5416]: 1 lost unit Stardust [f=0024135] [24135] Event [1488,84.1495132,1236]: 0 finished unit Rogue [f=0024156] [24156] Event [5864,5.74511719,3880]: 1 finished unit Stardust [f=0024285] [24285] Event [1488,84.1495132,1236]: 0 finished unit Rogue [f=0024336] [24336] Event [5168,52.1402435,5456]: 1 lost unit Radar Tower [f=0024357] [Game::ClientReadNet][LOGMSG] sender="lucira" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=0024410] [24410] Event [5640.05518,24.4675159,6228]: 1 finished unit Grizzly [f=0024520] [Game::ClientReadNet][LOGMSG] sender="lucira" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=0024520] [Game::ClientReadNet][LOGMSG] sender="lucira" string="[Game::LoadGame][lua{Rules,Gaia}={076612c8,47af1aa8}]" [f=0024576] [24576] Event [5081.04932,21.3398628,5847.20459]: 1 lost unit Conch [f=0024600] [24600] Event [5077.09033,20.032526,5871.95117]: 1 lost unit Conch [f=0024614] [24614] Event [5105.20264,21.2628307,5866.40332]: 1 lost unit Conch [f=0024664] [24664] Event [5640.05518,24.4675159,6228]: 1 finished unit Duck [f=0024758] [24758] Event [5448,59.5218201,5752]: 1 lost unit Stinger [f=0024828] [24828] Event [5293.05566,26.3717251,5963.3252]: 1 lost unit Duck [f=0024967] [24967] Event [5368,14.3947906,6200]: 1 lost unit Solar Collector [f=0025031] [25031] Event [5436.70996,7.22929955,4519.30176]: 1 finished unit Recon Commander [f=0025043] [25043] Event [5600,50.5198975,6080]: 1 lost unit Lotus [f=0025054] [25054] Event [5640.05518,24.4675541,6228]: 1 finished unit Conch [f=0025061] [25061] Event [1488,84.1495132,1236]: 0 finished unit Aspis [f=0025084] [25084] Event [5408,7.40579224,6304]: 1 lost unit Lotus [f=0025116] [25116] Event [undefined]: tobisuar resigned [f=0025116] game_message: tobisuar has been destroyed! [f=0025116] game_message: dew_ wins! [f=0025116] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0025116] Part| Total Time|Time of the last 0.5s [f=0025116] Draw 24231.84ms 8.89% [f=0025116] Lua 49046.67ms 77.52% [f=0025116] Misc::Profiler::AddTime 100.77ms 0.00% [f=0025116] Sim 43227.52ms 84.02% [f=0025116] [25116] Received game_message: tobisuar has been destroyed! [f=0025116] [25116] Received game_message: dew_ wins! [f=0025117] [25117] Event [5569.28027,30.0739841,6163.82764]: 1 lost unit Conch [f=0025117] [25117] Game End Stats Header: 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53,17015,7730,7730,17015,847.154175,1692.07837,1692.07837,847.154175,0,0,0,0,0,0,0,0,320.242828,194.210571,194.210571,320.242828,4550.5752,719.082031,719.082031,4550.5752,1380,820,820,1380,35.0154076,56.5086708,56.5086708,35.0154076,2620,3150,3150,2620,27.0056553,22.8337173,22.8337173,27.0056553,11180,1620,1620,11180,4339.5,502.833405,502.833405,4339.5,1835,2140,2140,1835,513.833374,4571.1665,4571.1665,513.833374,492.339966,646.084229,646.084229,492.339966,1117.34875,4655.99268,4655.99268,1117.34875 [f=0025117] [25117] Game End Stats Values: 54,17505,7675,7675,17505,849.087646,1763.11755,1763.11755,849.087646,0,0,0,0,0,0,0,0,320.242828,194.210571,194.210571,320.242828,4695.57617,719.082031,719.082031,4695.57617,1380,820,820,1380,25.7847919,55.1745605,55.1745605,25.7847919,2620,3095,3095,2620,26.1288986,22.7359486,22.7359486,26.1288986,11670,1620,1620,11670,4484.5,502.833405,502.833405,4484.5,1835,2140,2140,1835,513.833374,4716.1665,4716.1665,513.833374,492.339966,646.084229,646.084229,492.339966,1117.34875,4800.99365,4800.99365,1117.34875 [f=0025117] [25117] Game End Stats Values: 55,17900,7675,7675,17900,851.750183,1834.7251,1834.7251,851.750183,0,0,0,0,0,0,0,0,320.242828,194.210571,194.210571,320.242828,4915.57324,719.082031,719.082031,4915.57324,1380,820,820,1380,28.3389225,55.4856949,55.4856949,28.3389225,2620,3095,3095,2620,26.1774979,22.7738304,22.7738304,26.1774979,12030,1620,1620,12030,4704.5,502.833405,502.833405,4704.5,1870,2140,2140,1870,513.833374,4936.1665,4936.1665,513.833374,492.339966,646.084229,646.084229,492.339966,1117.34875,5020.99072,5020.99072,1117.34875 [f=0025117] [25117] Game End Stats Values: 56,17900,9250,9250,17900,853.136414,1908.4762,1908.4762,853.136414,0,0,0,0,0,0,0,0,320.242828,194.210571,194.210571,320.242828,6049.76465,719.082031,719.082031,6049.76465,1380,820,820,1380,36.1603508,56.4623032,56.4623032,36.1603508,2620,3040,3040,2620,26.0924149,22.9167385,22.9167385,26.0924149,12030,3250,3250,12030,5209.5,502.833405,502.833405,5209.5,1870,2140,2140,1870,513.833374,5441.1665,5441.1665,513.833374,492.339966,646.084229,646.084229,492.339966,1165.35449,6162.9668,6162.9668,1165.35449 [f=0025117] [25117] Game End Stats Values: 57,18500,9700,9700,18500,854.654907,1969.53711,1969.53711,854.654907,0,0,0,0,0,0,0,0,320.242828,194.210571,194.210571,320.242828,7910.19629,721.220947,721.220947,7910.19629,1380,220,220,1380,36.8246193,55.1609039,55.1609039,36.8246193,2620,4090,4090,2620,26.1168137,22.6969891,22.6969891,26.1168137,12630,3320,3320,12630,5959.5,502.833405,502.833405,5959.5,1870,2070,2070,1870,513.833374,6191.1665,6191.1665,513.833374,492.339966,646.084229,646.084229,492.339966,1167.49341,8039.67822,8039.67822,1167.49341 [f=0025124] [25124] Event [5688,59.2565079,6072]: 1 lost unit Caretaker [f=0025126] [25126] Event [5640.05518,24.1184044,6228]: 1 lost unit Archer [f=0025141] [25141] Event [5752,54.125103,6104]: 1 lost unit Caretaker [f=0025146] [25146] Event [5464,15.326416,6232]: 1 lost unit Solar Collector [f=0025155] [25155] Event [5480,3.8223443,6376]: 1 lost unit Wind/Tidal Generator [f=0025164] [25164] Event [5944.73779,59.8920326,5975.80908]: 1 lost unit Grizzly [f=0025214] dew_ paused the game [f=0025214] Input grabbing is disabled! [f=0025214] Spectator tobisuar left the game: normal quit [f=0025214] [25214] Event [undefined]: tobisuar quit [f=0025214] No clients connected, shutting down server [f=0025214] Server shutdown [f=0025449] [25449] Event [2040,18.9975128,4104]: 0 finished unit Stinger [f=0025848] [25848] Event [1488,84.1495132,1236]: 0 finished unit Felon [f=0026671] [26671] Event [4520,7.78816223,728]: 0 finished unit Stardust [f=0027321] Autoquit sending quit command. [f=0027321] [QuitAction] user exited to system [f=0027321] [SpringApp::Kill][1] fromRun=1 [f=0027321] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027321] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027321] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027321] [ThreadPool::SetThreadCount][2] workers=0 [f=0027321] [SpringApp::Kill][2] [f=0027321] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027321] [Game::KillLua][3] dtor=0 luaUI=0x5091ba60 [f=0027321] Start widgetHandler:Shutdown [f=0027321] Shutdown - SaveOrderList Complete [f=0027321] Writing last game win data [f=0027321] Shutdown - SaveConfigData Complete [f=0027321] Shutdown Widget - Save/Load API [f=0027321] Shutdown Widget - Chili Highlight [f=0027321] Shutdown Widget - Custom Markers [f=0027321] Shutdown Widget - EPIC Menu [f=0027321] Shutdown Widget - Chili Widget Selector [f=0027321] Shutdown Widget - Chili Minimap [f=0027321] Shutdown Widget - Local Team Colors [f=0027321] Shutdown Widget - Display Keys 2 [f=0027321] Shutdown Widget - Save Game Menu [f=0027321] Shutdown Widget - Unit Icons [f=0027321] Shutdown Widget - Noises [f=0027321] Shutdown Widget - HealthBars [f=0027321] Shutdown Widget - Win Counter [f=0027321] Shutdown Widget - SpringRTS Replay Stats [f=0027321] Shutdown Widget - BuildETA [f=0027321] Shutdown Widget - Modular Comm Info [f=0027321] Shutdown Widget - Stereo3D [f=0027321] Shutdown Widget - Showeco and Grid Drawer [f=0027321] Shutdown Widget - Point Tracker [f=0027321] Shutdown Widget - Music Player [f=0027321] Shutdown Widget - Missile Silo Range [f=0027321] Shutdown Widget - MinimapEvents [f=0027321] Shutdown Widget - Mex Placement Handler [f=0027321] Shutdown Widget - Local Widgets Config [f=0027321] Shutdown Widget - Highlight Geos [f=0027321] Shutdown Widget - Grab Input [f=0027321] Input grabbing is disabled! [f=0027321] Shutdown Widget - Darkening [f=0027321] Shutdown Widget - Context Menu [f=0027321] Shutdown Widget - Chili Spectator Panels [f=0027321] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027321] Shutdown Widget - Chili Nuke Warning [f=0027321] Shutdown Widget - Chili EndGame Window [f=0027321] Shutdown Widget - Chili Economy Panel Default [f=0027321] Shutdown Widget - CameraShake [f=0027321] Shutdown Widget - Attack AoE [f=0027321] Shutdown Widget - Map Edge Extension [f=0027321] Shutdown Widget - Selection Send [f=0027321] Shutdown Widget - LupsManager [f=0027321] Shutdown Widget - Newton Firezone [f=0027321] Shutdown Widget - Chili Crude Player List [f=0027321] Shutdown Widget - Chili Pro Console [f=0027321] Shutdown Widget - Lasso Terraform GUI [f=0027321] Shutdown Widget - Lups [f=0027321] Shutdown Widget - Chili Framework [f=0027321] Shutdown Widget - Chili Core Selector [f=0027321] Shutdown Widget - Draw After Chili [f=0027321] Shutdown Widget - Pause Screen [f=0027321] Shutdown Widget - Text To Speech Control [f=0027321] Shutdown Widget - Persistent Build Height [f=0027321] Shutdown Widget - Layout Handler [f=0027321] End widgetHandler:Shutdown [f=0027321] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={434394,60838178} {int,ext,rec}Allocs={26881959,0,0} {chunk,block}Bytes={60838178,0} [f=0027321] [Game::KillLua][1] dtor=0 luaGaia=0x5956c420 [f=0027321] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356322,53575949} {int,ext,rec}Allocs={26881959,0,0} {chunk,block}Bytes={53575949,0} [f=0027321] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356322,53575949} {int,ext,rec}Allocs={26881959,0,0} {chunk,block}Bytes={53575949,0} [f=0027321] [Game::KillLua][2] dtor=0 luaRules=0x507f6540 [f=0027321] Start gadgetHandler:Shutdown [f=0027321] Shutdown - StartSetup [f=0027321] Shutdown - UnitMorph [f=0027321] Shutdown - LupsNanoSpray [f=0027321] Shutdown - Missile Silo Controller [f=0027321] Shutdown - Modular Comm Info [f=0027321] Shutdown - Terrain Texture Handler [f=0027321] Shutdown - UnitCloakShield [f=0027321] End gadgetHandler:Shutdown [f=0027321] Start gadgetHandler:Shutdown [f=0027321] Shutdown - Save/Load [f=0027321] Shutdown - UnitMorph [f=0027321] Shutdown - Modular Comm Info [f=0027321] Shutdown - Retreat Command [f=0027321] Shutdown - Shockwaves [f=0027321] Shutdown - Teleport Throw [f=0027321] Shutdown - UnitCloakShield [f=0027321] Shutdown - Lups Cloak FX [f=0027321] Shutdown - Lups [f=0027321] Shutdown - Lups Shield [f=0027321] End gadgetHandler:Shutdown [f=0027321] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26881985,0,0} {chunk,block}Bytes={0,0} [f=0027321] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26881985,0,0} {chunk,block}Bytes={0,0} [f=0027321] [Game::KillLua][4] dtor=0 [f=0027321] [Game::~CGame][1] [f=0027321] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027321] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027321] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027321] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027321] [Game::KillLua][4] dtor=1 [f=0027321] [Game::KillMisc][1] [f=0027321] [Game::KillMisc][2] [f=0027321] [Game::KillMisc][3] [f=0027321] [Game::KillRendering][1] [f=0027321] [3DOParser::Kill] allocated 1 pieces [f=0027321] [S3OParser::Kill] allocated 494 pieces [f=0027321] [AssParser::Kill] allocated 30 pieces [f=0027321] [Game::KillInterface][1] [f=0027321] [Game::KillInterface][2] [f=0027321] [Game::KillSimulation][1] [f=0027321] [Game::KillSimulation][2] [f=0027321] [CCollisionHandler] dis-/continuous tests: 0/2829719 [f=0027321] [Game::KillSimulation][3] [f=0027321] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027321] [~CPathCache(28x28)] cacheHits=44 hitPercentage=10% numHashColls=0 maxCacheSize=6 [f=0027321] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027321] [~CPathCache(56x56)] cacheHits=297 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027321] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027321] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027321] [LosHandler::Kill] raycast instance cache-{hits,misses}={16380,15096}; shared=4%; cached=48% [f=0027321] [Game::KillSimulation][4] [f=0027321] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0027321] [Game::~CGame][2] [f=0027321] [Game::~CGame][3] [f=0027321] [SpringApp::Kill][3] [f=0027321] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 283481 bytes sent 263427 bytes recv'd [f=0027321] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). [f=0027321] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0027321] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [f=0027321] [CrashHandler] Warning: [TranslateStackTrace] addr2line not found! [f=0027321] [SpringApp::Kill][4] font=0x44acec90 [f=0027321] [SpringApp::Kill][5] [f=0027321] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=2780ms file="luaui/images/lobbyranks/2_2.png" indx=3669 inflSize=175kb readTime=26ms file="scripts/amphassault.lua" indx=5436 inflSize=11kb readTime=25ms file="objects3d/amphcon_dead.s3o" indx=4753 inflSize=65kb readTime=23ms file="objects3d/wep_m_hailstorm.s3o" indx=5399 inflSize=5kb readTime=17ms file="objects3d/lotustest2.s3o" indx=5143 inflSize=97kb readTime=15ms file="objects3d/conbot.s3o" indx=4923 inflSize=70kb readTime=15ms file="bitmaps/gpl/lups/gf_energypylon.png" indx=452 inflSize=16kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1282 inflSize=1690kb readTime=15ms file="luarules/configs/target_priority_defs.lua" indx=1564 inflSize=10kb readTime=14ms file="luarules/gadgets/unit_terraform.lua" indx=1748 inflSize=126kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 31945357 bytes cached in 2672 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 231326 bytes cached in 72 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.d7bDgQCBrt/springsettings.729871.cfg demos/729871/replay.sdfz" User time (seconds): 109.05 System time (seconds): 3.73 Percent of CPU this job got: 78% Elapsed (wall clock) time (h:mm:ss or m:ss): 2:23.18 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1873128 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 42783 Minor (reclaiming a frame) page faults: 981116 Voluntary context switches: 93254 Involuntary context switches: 60667 Swaps: 0 File system inputs: 2628176 File system outputs: 672 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0