[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RggDLvGXzR/springsettings.729537.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28668 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/729537/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 177ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Red Comet v1.3 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Red Comet v1.3 (checksum 575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 544ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 609ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 666ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 64ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling [f=-000001] [gadgets.lua] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaRules/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/729537/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd06 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd06 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd06.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd16 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd16 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd16.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (245ms, checksum 3e56c4d6)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11130,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/729537/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x51557780,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0e42f65c1f5c686749bfa7ec18df2838 [f=-000001] Connection attempt from OA [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OA changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Beatle [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Beatle changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Beatle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Beatle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[Game::LoadGame][lua{Rules,Gaia}={45525130,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Beatle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Beatle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Beatle" string="[Game::LoadGame][lua{Rules,Gaia}={37b42ca0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [422,199.567017,1923]: 0 finished unit Recon Commander [f=-000001] [0] Event [5663,199.583008,2080]: 1 finished unit Engineer Commander [f=0000000] Playback continued [f=0000001] [1] Beatle, team: 1, elo:1100 [f=0000001] [1] OA, team: 0, elo:1088 [f=0000001] [1] ?, team: 2, elo:0 [f=0000015] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000015] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000030] [30] Event [544,199.562531,2016]: 0 finished unit Rover Assembly [f=0000030] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000030] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000030] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000030] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000030] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000030] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000030] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000030] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000030] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000030] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000270] [270] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0000290] [290] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0000389] [389] Event [440,199.562531,1816]: 0 finished unit Wind/Tidal Generator [f=0000448] [448] Event [561.99231,200.207626,2015.97034]: 0 finished unit Mason [f=0000554] [554] Event [488,199.562531,1768]: 0 finished unit Wind/Tidal Generator [f=0000572] [572] Event [561.99231,200.207626,2015.97034]: 0 finished unit Dart [f=0000627] [627] Event [5663,199.562531,2080]: 1 finished unit Engineer Commander [f=0000674] [674] Event [600,199.562531,1880]: 0 finished unit Wind/Tidal Generator [f=0000713] [713] Event [561.99231,200.207626,2015.97034]: 0 finished unit Dart [f=0000851] [851] Event [6064,199.562531,2120]: 1 finished unit Cloakbot Factory [f=0000881] [881] Event [552,199.562531,1912]: 0 finished unit Wind/Tidal Generator [f=0000975] [975] Event [561.99231,200.207626,2015.97034]: 0 finished unit Dart [f=0001164] [1164] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0001348] [1348] Event [6054.3999,199.562531,2120]: 1 finished unit Conjurer [f=0001619] [1619] Event [5704,199.562531,2280]: 1 finished unit Solar Collector [f=0001685] [1685] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0001732] [1732] Event [6054.3999,199.562531,2120]: 1 finished unit Conjurer [f=0001777] [1777] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0002033] [2033] Event [800,199.562531,1872]: 0 finished unit Lotus [f=0002108] [2108] Event [6054.3999,199.562531,2120]: 1 finished unit Conjurer [f=0002280] [2280] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0002486] [2486] Event [6054.3999,199.562531,2120]: 1 finished unit Conjurer [f=0002835] [2835] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0002862] [2862] Event [6054.3999,199.562531,2120]: 1 finished unit Conjurer [f=0003323] [3323] Event [6054.3999,199.562531,2120]: 1 finished unit Glaive [f=0003537] [3537] Event [6054.3999,199.562531,2120]: 1 finished unit Glaive [f=0003743] [3743] Event [6054.3999,199.562531,2120]: 1 finished unit Glaive [f=0003809] [3809] Event [5455.64697,199.562531,2220.94775]: 0 lost unit Dart [f=0003824] [3824] Event [5484.96924,199.562531,2240.67676]: 0 lost unit Dart [f=0003837] [3837] Event [5522.47559,199.562531,2204.75708]: 0 lost unit Dart [f=0003945] [3945] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0003954] [3954] Event [6054.3999,199.562531,2120]: 1 finished unit Glaive [f=0004163] [4163] Event [6054.3999,199.562531,2120]: 1 finished unit Glaive [f=0004292] [4292] Event [561.99231,200.207626,2015.97034]: 0 finished unit Dominatrix [f=0004374] [4374] Event [6054.3999,199.562531,2120]: 1 finished unit Glaive [f=0004577] [4577] Event [632,199.562531,2168]: 0 finished unit Caretaker [f=0004584] [4584] Event [6054.3999,199.562531,2120]: 1 finished unit Glaive [f=0004590] [4590] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0004793] [4793] Event [5640,199.562531,2360]: 1 finished unit Solar Collector [f=0004795] [4795] Event [6054.3999,199.562531,2120]: 1 finished unit Glaive [f=0005006] [5006] Event [6054.3999,199.562531,2120]: 1 finished unit Glaive [f=0005101] [5101] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0005216] [5216] Event [6054.3999,199.562531,2120]: 1 finished unit Glaive [f=0005357] [5357] Event [744,199.562531,2248]: 0 finished unit Solar Collector [f=0005392] [5392] Event [561.99231,200.207626,2015.97034]: 0 finished unit Dominatrix [f=0005562] [5562] Event [824,199.562531,2152]: 0 finished unit Solar Collector [f=0005917] [5917] Event [2808,199.562531,2664]: 0 finished unit Metal Extractor [f=0006284] [6284] Event [872,199.562531,2040]: 0 finished unit Solar Collector [f=0006305] [6305] Event [5917.40625,199.562531,1700.31189]: 0 lost unit Scorcher [f=0006402] [6402] Event [561.99231,200.207626,2015.97034]: 0 finished unit Dominatrix [f=0006597] [6597] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0006721] [6721] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0006759] [6759] Event [5560,199.562531,2280]: 1 finished unit Solar Collector [f=0006795] [6795] Event [6054.3999,199.562531,2120]: 1 finished unit Knight [f=0006973] [6973] Event [2304,199.562531,2144]: 0 finished unit Lotus [f=0007011] [7011] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0007231] [7231] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0007442] [7442] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0007645] [7645] Event [5416,199.562531,2072]: 1 finished unit Solar Collector [f=0007666] [7666] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0007681] [7681] Event [1752,199.562531,2792]: 0 finished unit Solar Collector [f=0007926] [7926] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0008111] [8111] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0008263] [8263] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0008325] [8325] Event [1608,199.562531,2776]: 0 finished unit Solar Collector [f=0008534] [8534] Event [1928,199.562531,2136]: 0 finished unit Solar Collector [f=0008569] [8569] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0008619] [8619] Event [6054.3999,199.562531,2120]: 1 finished unit Knight [f=0008793] [8793] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0008852] [8852] Event [5320,199.562531,2184]: 1 lost unit Stardust [f=0008871] [8871] Event [1880,199.562531,2040]: 0 finished unit Solar Collector [f=0008917] [8917] Event [5386.51904,199.562531,2245.82861]: 1 lost unit Conjurer [f=0008966] [8966] Event [5334.06885,199.562531,2221.21753]: 0 lost unit Glaive [f=0008987] [8987] Event [5278.34863,199.562531,2247.39258]: 1 lost unit Glaive [f=0009016] [9016] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0009018] [9018] Event [5175.86816,199.562531,2232.41748]: 1 lost unit Glaive [f=0009125] [9125] Event [5496,199.562531,1992]: 1 finished unit Solar Collector [f=0009219] [9219] Event [1768,199.562531,2088]: 0 finished unit Solar Collector [f=0009240] [9240] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0009442] [9442] Event [4898.52783,199.562531,2189.56934]: 1 lost unit Glaive [f=0009451] [9451] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0009458] [9458] Event [5030.44287,199.562531,2107.22656]: 0 lost unit Glaive [f=0009508] [9508] Event [5003.87305,199.562531,2323.88062]: 1 lost unit Glaive [f=0009546] [9546] Event [4969.71533,203.621323,2487.79907]: 0 lost unit Scorcher [f=0009558] [9558] Event [4944.97461,199.562531,2326.32788]: 1 lost unit Glaive [f=0009592] [9592] Event [5009.69189,199.45517,2407.7395]: 1 lost unit Glaive [f=0009634] [9634] Event [4908.19434,199.557587,2400.46143]: 1 lost unit Glaive [f=0009675] [9675] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0009817] [9817] Event [5864,199.562531,2136]: 1 finished unit Caretaker [f=0009863] [9863] Event [5355.34473,196.637543,2529.83691]: 1 lost unit Conjurer [f=0009886] [9886] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0009896] [9896] Event [5312,218.573914,2624]: 1 lost unit Advanced Radar [f=0009940] Player Beatle left the game: normal quit [f=0009940] [9940] Event [undefined]: Beatle quit [f=0009950] [9950] Event [5472.90381,199.562531,2188.76782]: 0 lost unit Scorcher [f=0010039] [10039] Event [5467.93359,199.562531,2109.46338]: 1 lost unit Conjurer [f=0010057] [10057] Event [5622.66504,199.562531,2173.11401]: 0 lost unit Scorcher [f=0010110] [10110] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0010120] [10120] Event [5653.125,199.562531,2085.92188]: 1 lost unit Engineer Commander [f=0010120] [10120] Event [5622.19873,199.562531,2087.24268]: 0 lost unit Scorcher [f=0010121] [10121] Event [5626.11279,199.562531,2111.12109]: 0 lost unit Scorcher [f=0010144] [10144] Event [5640,199.737244,2280]: 1 lost unit Metal Extractor [f=0010321] [10321] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0010378] [10378] Event [5864,199.562531,2136]: 1 lost unit Caretaker [f=0010545] [10545] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0010756] [10756] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0010833] [10833] Event [5496,199.562531,1992]: 1 lost unit Solar Collector [f=0010860] OA has forced a win due to dropped opposition. [f=0010860] game_message: Beatle has been destroyed! [f=0010860] [10860] Event [undefined]: Beatle resigned [f=0010860] game_message: OA wins! [f=0010860] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010860] Part| Total Time|Time of the last 0.5s [f=0010860] Draw 7738.00ms 15.50% [f=0010860] Lua 17175.84ms 81.10% [f=0010860] Misc::Profiler::AddTime 35.19ms 0.00% [f=0010860] Sim 11743.58ms 66.50% [f=0010860] [10860] Received game_message: Beatle has been destroyed! [f=0010860] [10860] Received game_message: OA wins! [f=0010861] [10861] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,4805,3575,3575,4805,82.9394684,36.9655914,36.9655914,82.9394684,0,0,0,0,0,0,0,0,578.966553,0,0,578.966553,215.731674,248.955704,248.955704,215.731674,90,0,0,90,19.114439,12,12,19.114439,2180,2155,2155,2180,29.8674049,9.46027279,9.46027279,29.8674049,1510,1130,1130,1510,0,250,250,0,1025,290,290,1025,296.333344,80.3332138,80.3332138,296.333344,0,8.16666317,8.16666317,0,249.999786,227.33078,227.33078,249.999786 [f=0010861] [10861] Game End Stats Values: 17,5025,3995,3995,5025,86.4013443,45.2182121,45.2182121,86.4013443,0,0,0,0,0,0,0,0,688.714355,0,0,688.714355,215.731674,248.955704,248.955704,215.731674,180,0,0,180,20.7091427,13.7333336,13.7333336,20.7091427,2180,2155,2155,2180,26.795908,11.1181746,11.1181746,26.795908,1640,1480,1480,1640,0,250,250,0,1025,360,360,1025,296.333344,80.3332138,80.3332138,296.333344,0,8.16666317,8.16666317,0,249.999786,227.33078,227.33078,249.999786 [f=0010861] [10861] Game End Stats Values: 18,5285,4065,4065,5285,89.3886566,54.8851433,54.8851433,89.3886566,0,0,0,0,0,0,0,0,760.684204,0,0,760.684204,215.731674,248.955704,248.955704,215.731674,180,0,0,180,21.5551968,14,14,21.5551968,2180,2155,2155,2180,26.7642765,11.2124624,11.2124624,26.7642765,1900,1480,1480,1900,0,250,250,0,1025,430,430,1025,296.333344,80.3332138,80.3332138,296.333344,0,8.16666317,8.16666317,0,249.999786,227.33078,227.33078,249.999786 [f=0010861] [10861] Game End Stats Values: 19,5615,4065,4065,5615,90.6574631,72.1018219,72.1018219,90.6574631,0,0,0,0,0,0,0,0,837.769958,0,0,837.769958,215.731674,248.955704,248.955704,215.731674,180,0,0,180,20.6594486,15.8666668,15.8666668,20.6594486,2180,2155,2155,2180,26.6497097,11.7157774,11.7157774,26.6497097,2160,1480,1480,2160,0,250,250,0,1095,430,430,1095,296.333344,80.3332138,80.3332138,296.333344,0,8.16666317,8.16666317,0,249.999786,227.33078,227.33078,249.999786 [f=0010861] [10861] Game End Stats Values: 20,5960,4065,4065,5960,91.4828339,90.8555908,90.8555908,91.4828339,0,0,0,0,0,0,0,0,976.614136,0,0,976.614136,215.731674,248.955704,248.955704,215.731674,180,0,0,180,19.3637028,16,16,19.3637028,2180,2155,2155,2180,28.600029,11.8182516,11.8182516,28.600029,2290,1480,1480,2290,0,250,250,0,1310,430,430,1310,296.333344,80.3332138,80.3332138,296.333344,0,8.16666317,8.16666317,0,249.999786,227.33078,227.33078,249.999786 [f=0010861] [10861] Game End Stats Values: 21,6290,4100,4100,6290,98.3185349,109.641586,109.641586,98.3185349,0,0,0,0,0,0,0,0,1083.54028,0,0,1083.54028,679.978516,364.470215,364.470215,679.978516,180,0,0,180,24.7306271,16,16,24.7306271,2180,2155,2155,2180,29.3053112,11.8204002,11.8204002,29.3053112,2550,1515,1515,2550,326.166565,250,250,326.166565,1380,430,430,1380,426.333344,406.499756,406.499756,426.333344,0,8.16666317,8.16666317,0,396.412415,707.393066,707.393066,396.412415 [f=0010861] [10861] Game End Stats Values: 22,7035,3625,3625,7035,115.87207,130.476593,130.476593,115.87207,0,0,0,0,0,0,0,0,1194.18494,0,0,1194.18494,765.834351,441.720184,441.720184,765.834351,180,0,0,180,30.5462227,16.5333328,16.5333328,30.5462227,2180,2155,2155,2180,30.0198326,11.9569998,11.9569998,30.0198326,3225,970,970,3225,456.166565,250,250,456.166565,1450,500,500,1450,426.333344,536.499756,536.499756,426.333344,0,8.16666317,8.16666317,0,488.890961,801.04895,801.04895,488.890961 [f=0010861] [10861] Game End Stats Values: 23,7655,3000,3000,7655,157.625259,155.281006,155.281006,157.625259,0,0,0,0,0,0,0,0,1398.69934,0,0,1398.69934,1622.84143,956.240356,956.240356,1622.84143,180,0,0,180,32.1494217,18,18,32.1494217,2180,2335,2335,2180,31.6331425,12.2216301,12.2216301,31.6331425,3770,240,240,3770,1050.33557,445,445,1050.33557,1525,425,425,1525,621.333374,1130.6687,1130.6687,621.333374,0,8.16666317,8.16666317,0,1040.66455,1662.12305,1662.12305,1040.66455 [f=0010861] [10861] Game End Stats Values: 24,7605,1120,1120,7605,211.901474,164.475754,164.475754,211.901474,0,0,0,0,0,0,0,0,1650.00464,0,0,1650.00464,3371.80908,1425.65234,1425.65234,3371.80908,180,0,0,180,33.9483414,9.60000038,9.60000038,33.9483414,2180,980,980,2180,34.752491,6.53533125,6.53533125,34.752491,3510,0,0,3510,2600.33545,965,965,2600.33545,1735,140,140,1735,1261.33337,2680.6687,2680.6687,1261.33337,0,8.16666317,8.16666317,0,1538.53662,3612.94629,3612.94629,1538.53662 [f=0010861] [10861] Game End Stats Values: 25,8665,140,140,8665,280.507477,164.475754,164.475754,280.507477,0,0,0,0,0,0,0,0,2224.63794,7.0950036,7.0950036,2224.63794,3718.62817,1425.65234,1425.65234,3718.62817,180,0,0,180,38.6962128,5.19999981,5.19999981,38.6962128,2980,0,0,2980,55.6854858,2,2,55.6854858,3770,0,0,3770,2780.33545,965,965,2780.33545,1735,140,140,1735,1261.33337,3160.33398,3160.33398,1261.33337,0,8.16666317,8.16666317,0,1538.53662,3959.76538,3959.76538,1538.53662 [f=0010861] [10861] Game End Stats Values: 26,8665,70,70,8665,296.579041,164.475754,164.475754,296.579041,0,0,0,0,0,0,0,0,2267.63867,11.0950031,11.0950031,2267.63867,3754.03125,1425.65234,1425.65234,3754.03125,180,0,0,180,38.850399,6,6,38.850399,2980,0,0,2980,36.110714,2,2,36.110714,3770,0,0,3770,2850.33545,965,965,2850.33545,1735,70,70,1735,1261.33337,3230.33398,3230.33398,1261.33337,0,8.16666317,8.16666317,0,1551.47437,3996.64478,3996.64478,1551.47437 [f=0010903] [10903] Event [5416,199.585724,2072]: 1 lost unit Solar Collector [f=0010980] [10980] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0011054] Player OA left the game: normal quit [f=0011054] [11054] Event [undefined]: OA quit [f=0011060] No clients connected, shutting down server [f=0011060] Server shutdown [f=0011205] [11205] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0011416] [11416] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0011640] [11640] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0011851] [11851] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0012075] [12075] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0012286] [12286] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0012496] [12496] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0012706] [12706] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0012929] [12929] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0013139] [13139] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0013351] [13351] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0013574] [13574] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0013786] [13786] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0014009] [14009] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0014221] [14221] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0014431] [14431] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0014641] [14641] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0014851] [14851] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0015061] [15061] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0015271] [15271] Event [561.99231,200.207626,2015.97034]: 0 finished unit Scorcher [f=0015308] Autoquit sending quit command. [f=0015308] [QuitAction] user exited to system [f=0015308] [SpringApp::Kill][1] fromRun=1 [f=0015308] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015308] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015308] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015308] [ThreadPool::SetThreadCount][2] workers=0 [f=0015308] [SpringApp::Kill][2] [f=0015308] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015308] [Game::KillLua][3] dtor=0 luaUI=0x5165b330 [f=0015308] Start widgetHandler:Shutdown [f=0015308] Shutdown - SaveOrderList Complete [f=0015308] Writing last game win data [f=0015308] Shutdown - SaveConfigData Complete [f=0015308] Shutdown Widget - Save/Load API [f=0015308] Shutdown Widget - Chili Highlight [f=0015308] Shutdown Widget - Custom Markers [f=0015308] Shutdown Widget - EPIC Menu [f=0015308] Shutdown Widget - Chili Widget Selector [f=0015308] Shutdown Widget - Chili Minimap [f=0015308] Shutdown Widget - Local Team Colors [f=0015308] Shutdown Widget - Display Keys 2 [f=0015308] Shutdown Widget - Save Game Menu [f=0015308] Shutdown Widget - Unit Icons [f=0015308] Shutdown Widget - Noises [f=0015308] Shutdown Widget - HealthBars [f=0015308] Shutdown Widget - Win Counter [f=0015308] Shutdown Widget - SpringRTS Replay Stats [f=0015308] Shutdown Widget - BuildETA [f=0015308] Shutdown Widget - Modular Comm Info [f=0015308] Shutdown Widget - Stereo3D [f=0015308] Shutdown Widget - Showeco and Grid Drawer [f=0015308] Shutdown Widget - Point Tracker [f=0015308] Shutdown Widget - Music Player [f=0015308] Shutdown Widget - Missile Silo Range [f=0015308] Shutdown Widget - MinimapEvents [f=0015308] Shutdown Widget - Mex Placement Handler [f=0015308] Shutdown Widget - Local Widgets Config [f=0015308] Shutdown Widget - Highlight Geos [f=0015308] Shutdown Widget - Grab Input [f=0015308] Input grabbing is disabled! [f=0015308] Shutdown Widget - Darkening [f=0015308] Shutdown Widget - Context Menu [f=0015308] Shutdown Widget - Chili Spectator Panels [f=0015308] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015308] Shutdown Widget - Chili Nuke Warning [f=0015308] Shutdown Widget - Chili EndGame Window [f=0015308] Shutdown Widget - Chili Economy Panel Default [f=0015308] Shutdown Widget - CameraShake [f=0015308] Shutdown Widget - Attack AoE [f=0015308] Shutdown Widget - Map Edge Extension [f=0015308] Shutdown Widget - Selection Send [f=0015308] Shutdown Widget - LupsManager [f=0015308] Shutdown Widget - Newton Firezone [f=0015308] Shutdown Widget - Chili Crude Player List [f=0015308] Shutdown Widget - Chili Pro Console [f=0015308] Shutdown Widget - Lasso Terraform GUI [f=0015308] Shutdown Widget - Lups [f=0015308] Shutdown Widget - Chili Framework [f=0015308] Shutdown Widget - Chili Core Selector [f=0015308] Shutdown Widget - Draw After Chili [f=0015308] Shutdown Widget - Pause Screen [f=0015308] Shutdown Widget - Text To Speech Control [f=0015308] Shutdown Widget - Persistent Build Height [f=0015308] Shutdown Widget - Layout Handler [f=0015308] End widgetHandler:Shutdown [f=0015308] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399487,56925739} {int,ext,rec}Allocs={18414388,0,0} {chunk,block}Bytes={56925739,0} [f=0015308] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015308] [Game::KillLua][2] dtor=0 luaRules=0x51557780 [f=0015308] Start gadgetHandler:Shutdown [f=0015308] Shutdown - StartSetup [f=0015308] Shutdown - UnitMorph [f=0015308] Shutdown - LupsNanoSpray [f=0015308] Shutdown - Missile Silo Controller [f=0015308] Shutdown - Modular Comm Info [f=0015308] Shutdown - Terrain Texture Handler [f=0015308] Shutdown - UnitCloakShield [f=0015308] End gadgetHandler:Shutdown [f=0015308] Start gadgetHandler:Shutdown [f=0015308] Shutdown - Save/Load [f=0015308] Shutdown - UnitMorph [f=0015308] Shutdown - Modular Comm Info [f=0015308] Shutdown - Retreat Command [f=0015308] Shutdown - Shockwaves [f=0015308] Shutdown - Teleport Throw [f=0015308] Shutdown - UnitCloakShield [f=0015308] Shutdown - Lups Cloak FX [f=0015308] Shutdown - Lups [f=0015308] Shutdown - Lups Shield [f=0015308] End gadgetHandler:Shutdown [f=0015308] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18414415,0,0} {chunk,block}Bytes={0,0} [f=0015308] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18414415,0,0} {chunk,block}Bytes={0,0} [f=0015308] [Game::KillLua][4] dtor=0 [f=0015308] [Game::~CGame][1] [f=0015308] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015308] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015308] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015308] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015308] [Game::KillLua][4] dtor=1 [f=0015308] [Game::KillMisc][1] [f=0015308] [Game::KillMisc][2] [f=0015308] [Game::KillMisc][3] [f=0015308] [Game::KillRendering][1] [f=0015308] [3DOParser::Kill] allocated 1 pieces [f=0015308] [S3OParser::Kill] allocated 316 pieces [f=0015308] [AssParser::Kill] allocated 21 pieces [f=0015308] [Game::KillInterface][1] [f=0015308] [Game::KillInterface][2] [f=0015308] [Game::KillSimulation][1] [f=0015308] [Game::KillSimulation][2] [f=0015308] [CCollisionHandler] dis-/continuous tests: 0/17992 [f=0015308] [Game::KillSimulation][3] [f=0015308] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015308] [~CPathCache(24x16)] cacheHits=8 hitPercentage=16% numHashColls=0 maxCacheSize=4 [f=0015308] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015308] [~CPathCache(48x32)] cacheHits=229 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015308] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015308] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015308] [LosHandler::Kill] raycast instance cache-{hits,misses}={2893,4508}; shared=8%; cached=31% [f=0015308] [Game::KillSimulation][4] [f=0015308] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0015308] [Game::~CGame][2] [f=0015308] [Game::~CGame][3] [f=0015308] [SpringApp::Kill][3] [f=0015308] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158488 bytes sent 106398 bytes recv'd [f=0015308] [SpringApp::Kill][4] font=0x45050c90 [f=0015308] [SpringApp::Kill][5] [f=0015308] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=3436ms file="luaui/configs/lang/campaign_units.en.json" indx=2961 inflSize=4kb readTime=26ms file="unitpics/amphassault.png" indx=6162 inflSize=10kb readTime=26ms file="unittextures/factoryveh2.png" indx=7005 inflSize=582kb readTime=26ms file="unittextures/factoryveh1.png" indx=7004 inflSize=1077kb readTime=23ms file="luarules/configs/rec_order.lua" indx=1282 inflSize=1690kb readTime=21ms file="luarules/configs/jump_defs.lua" indx=1218 inflSize=0kb readTime=20ms file="bitmaps/loadpictures/fkeys.png" indx=496 inflSize=4463kb readTime=20ms file="gamedata/explosions_post.lua" indx=837 inflSize=1kb readTime=18ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4530 inflSize=9kb readTime=18ms file="bitmaps/pd/smokeorange.tga" indx=555 inflSize=16kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 34268842 bytes cached in 2652 files Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [CrashHandler] Warning: <00> /lib/x86_64-linux-gnu/libc.so.6(+0x37840) [0x7f824dc03840] killpg [CrashHandler] Warning: [00] 0x37840 ??:? [CrashHandler] Warning: <01> .../spring-headless() [0xcf5077] std::vector >::operator=(std::vector > const&) [CrashHandler] Warning: [01] 0xcf5077 ??:? [CrashHandler] Warning: <02> .../spring-headless() [0xceff69] std::__cxx11::_List_base, std::allocator >, std::allocator, std::allocator > > >::_M_clear() [CrashHandler] Warning: [02] 0xceff69 ??:? [CrashHandler] Warning: <03> .../spring-headless() [0x9c3545] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [03] 0x9c3545 ??:? [CrashHandler] Warning: <04> .../spring-headless() [0x9c377f] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [04] 0x9c377f ??:? [CrashHandler] Warning: <05> .../spring-headless() [0x9be56c] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [05] 0x9be56c ??:? [CrashHandler] Warning: <06> .../spring-headless() [0x961e61] safe_strcat [CrashHandler] Warning: [06] 0x961e61 ??:? [CrashHandler] Warning: <07> .../spring-headless() [0x965b42] safe_strcat [CrashHandler] Warning: [07] 0x965b42 ??:? [CrashHandler] Warning: <08> .../spring-headless() [0x94f789] std::_Sp_counted_ptr_inplace, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void>, std::allocator, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void> >, (__gnu_cxx::_Lock_policy)2>::_M_dispose() [CrashHandler] Warning: [08] 0x94f789 ??:? [CrashHandler] Warning: <09> /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xeb) [0x7f824dbf009b] __libc_start_main [CrashHandler] Warning: <09> 0x2409b ??:? [CrashHandler] Warning: <10> .../spring-headless(_start+0x29) [0x53c4c9] ?? [CrashHandler] Warning: <10> 0x13c4c9 ??:0 [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.RggDLvGXzR/springsettings.729537.cfg demos/729537/replay.sdfz" User time (seconds): 49.36 System time (seconds): 4.20 Percent of CPU this job got: 67% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:18.91 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1869012 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 40363 Minor (reclaiming a frame) page faults: 907156 Voluntary context switches: 68698 Involuntary context switches: 37577 Swaps: 0 File system inputs: 2563520 File system outputs: 528 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0