[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Yl0whaV1xh/springsettings.728615.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28319 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/728615/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 175ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Izki Channel v1.0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Izki Channel v1.0 (checksum 7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 90ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 655ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 72ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ktdm was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/728615/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e604b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e604b file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-f14e604b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e605b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e605b file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-f14e605b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (214ms, checksum b6062297)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11139,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/728615/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x532a9950,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Playback paused [f=-000001] Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: 0d00f35c76d6d4bdf3d20036aa43186d [f=-000001] Connection attempt from Ozy [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Ozy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from dew_ [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dew_ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ozy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ozy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ozy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ozy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ozy" string="[Game::LoadGame][lua{Rules,Gaia}={4d74f568,00000000}]" [f=-000001] Allies: I choose: Strike 1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dew_" string="[Game::LoadGame][lua{Rules,Gaia}={0769f890,00000000}]" [f=-000001] Allies: I choose: Bob! [f=-000001] [0] Event [4976,-12.753235,4446]: 0 finished unit Strike Commander [f=-000001] [0] Event [980,12.9428711,494]: 1 finished unit Recon Commander [f=0000000] [0] dew_, team: 1, elo:1515 [f=0000000] [0] Ozy, team: 0, elo:1317 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000016] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000030] [30] Event [4832,0,4384]: 0 finished unit Shipyard [f=0000030] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000030] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000030] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000030] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000030] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000030] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000030] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000030] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000030] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000227] [227] Event [1112,-5.0374069,520]: 1 finished unit Amphbot Factory [f=0000375] [375] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0000507] [507] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0000756] [756] Event [1000,11.3364563,664]: 1 finished unit Solar Collector [f=0000810] [810] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000883] [883] Event [4832,0,4392]: 0 finished unit Mariner [f=0000978] [978] Event [920,23.07901,600]: 1 finished unit Solar Collector [f=0001125] [1125] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0001206] [1206] Event [4832,0,4392]: 0 finished unit Hunter [f=0001300] [1300] Event [4600,0,4408]: 0 finished unit Wind/Tidal Generator [f=0001335] [1335] Event [1148,-11.430609,520]: 1 finished unit Duck [f=0001486] [1486] Event [1296,0,768]: 1 finished unit Picket [f=0001596] [1596] Event [1148,-11.430609,520]: 1 finished unit Duck [f=0001625] [1625] Event [4552,0,4456]: 0 finished unit Wind/Tidal Generator [f=0001830] [1830] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0001847] [1847] Event [1148,-11.430609,520]: 1 finished unit Duck [f=0001900] [1900] Event [4648,0,4456]: 0 finished unit Wind/Tidal Generator [f=0002017] [2017] Event [4832,0,4392]: 0 finished unit Hunter [f=0002102] [2102] Event [1148,-11.430609,520]: 1 finished unit Duck [f=0002102] [2102] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0002130] [2130] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0002135] [2135] Event [4616,0,4504]: 0 finished unit Wind/Tidal Generator [f=0002256] [2256] Event [1496,0,680]: 1 finished unit Wind/Tidal Generator [f=0002325] [2325] Event [4648,0,4568]: 0 finished unit Wind/Tidal Generator [f=0002457] [2457] Event [1512,0,616]: 1 finished unit Wind/Tidal Generator [f=0002533] [2533] Event [4832,0,4392]: 0 finished unit Hunter [f=0002624] [2624] Event [1528,0,552]: 1 finished unit Wind/Tidal Generator [f=0002656] [2656] Event [4696,0,4520]: 0 finished unit Wind/Tidal Generator [f=0002704] [2704] Event [1148,-11.430609,520]: 1 finished unit Conch [f=0002709] [2709] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0002888] [2888] Event [4744,0,4568]: 0 finished unit Wind/Tidal Generator [f=0002956] [2956] Event [4832,0,4392]: 0 finished unit Hunter [f=0002963] [2963] Event [1148,-11.430609,520]: 1 finished unit Duck [f=0003131] [3131] Event [4808,0,4552]: 0 finished unit Wind/Tidal Generator [f=0003161] Warning: [LoadSoundFile] could not load sound "TorpedoHitVariable" from {Unit,Weapon}Def [f=0003211] [3211] Event [1148,-11.430609,520]: 1 finished unit Duck [f=0003370] [3370] Event [4872,0,4552]: 0 finished unit Wind/Tidal Generator [f=0003379] [3379] Event [2756.66187,-77.482109,3807.72998]: 1 lost unit Duck [f=0003397] [3397] Event [4832,0,4392]: 0 finished unit Hunter [f=0003466] [3466] Event [1148,-11.430609,520]: 1 finished unit Duck [f=0003470] [3470] Event [4264,-1,3432]: 0 finished unit Urchin [f=0003564] [3564] Event [4936,0,4536]: 0 finished unit Wind/Tidal Generator [f=0003626] [3626] Event [4832,-2,4392]: 0 finished unit Cutter [f=0003636] [3636] Event [4187.69873,-85.177063,3594.86719]: 1 lost unit Duck [f=0003721] [3721] Event [1148,-11.430609,520]: 1 finished unit Duck [f=0003761] [3761] Event [5000,0,4536]: 0 finished unit Wind/Tidal Generator [f=0004038] [4038] Event [5064,3.77832031,4520]: 0 finished unit Wind/Tidal Generator [f=0004050] [4050] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0004168] [4168] Event [5112,12.363678,4520]: 0 finished unit Wind/Tidal Generator [f=0004213] [4213] Event [3384,-1,3960]: 0 finished unit Urchin [f=0004271] [4271] Event [4832,0,4392]: 0 finished unit Mariner [f=0004425] [4425] Event [2176,142.010132,864]: 1 finished unit Picket [f=0004506] [4506] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0004661] [4661] Event [808,0,2264]: 1 finished unit Wind/Tidal Generator [f=0004885] [4885] Event [4832,0,4392]: 0 finished unit Mariner [f=0004964] [4964] Event [744,-1,2248]: 1 lost unit Metal Extractor [f=0005070] [5070] Event [1936,148.702179,624]: 1 finished unit Picket [f=0005096] [5096] Event [872,0,2200]: 1 finished unit Wind/Tidal Generator [f=0005111] [5111] Event [4832,-2,4392]: 0 finished unit Cutter [f=0005196] [5196] Event [808,0,2264]: 1 lost unit Wind/Tidal Generator [f=0005221] [5221] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0005246] [5246] Event [920,0,2136]: 1 finished unit Wind/Tidal Generator [f=0005308] [5308] Event [744,0,2200]: 1 lost unit Wind/Tidal Generator [f=0005337] [5337] Event [4832,-2,4392]: 0 finished unit Cutter [f=0005456] [5456] Event [808,0,2136]: 1 finished unit Wind/Tidal Generator [f=0005511] [5511] Event [5143.71582,-29.746994,4285.1709]: 1 lost unit Duck [f=0005560] [5560] Event [4832,-2,4392]: 0 finished unit Cutter [f=0005640] [5640] Event [5184,17.822052,4416]: 0 finished unit Picket [f=0005671] [5671] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0005730] [5730] Event [991.879883,-60.951309,2045.81921]: 1 lost unit Conch [f=0005785] [5785] Event [4832,-2,4392]: 0 finished unit Cutter [f=0005791] [5791] Event [1148,-11.430609,520]: 1 finished unit Scallop [f=0005874] [5874] Event [936,-1,2056]: 1 lost unit Metal Extractor [f=0006131] [6131] Event [920,0,2136]: 1 lost unit Wind/Tidal Generator [f=0006383] [6383] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0006521] [6521] Event [4832,-4,4392]: 0 finished unit Mistral [f=0006570] [6570] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0006654] [6654] Event [1148,-11.430609,520]: 1 finished unit Scallop [f=0006659] [6659] Event [4952,0,4632]: 0 finished unit Caretaker [f=0006793] [6793] Event [1534.37671,-84.911964,2933.4917]: 1 lost unit Duck [f=0006913] [6913] Event [undefined]: dew_ resigned [f=0006913] game_message: dew_ has been destroyed! [f=0006913] game_message: Ozy wins! [f=0006913] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006913] Part| Total Time|Time of the last 0.5s [f=0006913] Draw 6551.04ms 15.31% [f=0006913] Lua 11252.37ms 49.60% [f=0006913] Misc::Profiler::AddTime 24.11ms 0.10% [f=0006913] Sim 6423.86ms 53.68% [f=0006913] [6913] Received game_message: dew_ has been destroyed! [f=0006913] [6913] Received game_message: Ozy wins! [f=0006914] [6914] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006914] [6914] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006914] [6914] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006914] [6914] Game End Stats Values: 2,2075,2000,2000,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.73333311,5.5999999,5.5999999,5.73333311,0,0,0,0,0,0,0,0,75,0,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006914] [6914] Game End Stats Values: 3,2350,2145,2145,2350,0,0.70787197,0.70787197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8.39999962,8,2000,2000,2000,2000,8.26666641,7.64719152,7.64719152,8.26666641,200,0,0,200,0,0,0,0,150,145,145,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006914] [6914] Game End Stats Values: 4,2560,2295,2295,2560,0,6.83508062,6.83508062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.4666662,11.4666662,8,2000,2000,2000,2000,10.8000002,8.40847969,8.40847969,10.8000002,300,80,80,300,0,0,0,0,260,215,215,260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006914] [6914] Game End Stats Values: 5,2595,2475,2475,2595,0.46786916,8.59679031,8.59679031,0.46786916,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,0,9.5199995,12,12,9.5199995,2000,2000,2000,2000,12.0311899,8.11744785,8.11744785,12.0311899,300,160,160,300,0,0,0,0,295,215,215,295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006914] [6914] Game End Stats Values: 6,2840,2785,2785,2840,0.95952725,9.95343971,9.95343971,0.95952725,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,0,11.3600006,12,12,11.3600006,2000,2000,2000,2000,12.4327765,10.2237759,10.2237759,12.4327765,400,320,320,400,0,0,0,0,440,365,365,440,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006914] [6914] Game End Stats Values: 7,3010,2890,2890,3010,1.4075582,17.3127327,17.3127327,1.4075582,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,0,13.6799994,13.6799984,13.6799984,13.6799994,2000,2000,2000,2000,14.02987,12.4906197,12.4906197,14.02987,500,320,320,500,0,0,0,0,510,470,470,510,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006914] [6914] Game End Stats Values: 8,3255,3120,3120,3255,2.94657826,37.0045853,37.0045853,2.94657826,0,0,0,0,0,0,0,0,0,0,0,0,0,35.161293,35.161293,0,0,100,100,0,15.7599974,15.6000023,15.6000023,15.7599974,2000,2000,2000,2000,15.8359356,13.3127909,13.3127909,15.8359356,600,550,550,600,0,0,0,0,655,470,470,655,0,0,0,0,0,0,0,0,35.161293,0,0,35.161293 [f=0006914] [6914] Game End Stats Values: 9,3545,3200,3200,3545,4.25069761,57.9402847,57.9402847,4.25069761,0,0,0,0,0,0,0,0,0,0,0,0,145.783203,52.9032326,52.9032326,145.783203,120,100,100,120,18,15.6000023,15.6000023,18,2000,2000,2000,2000,16.0869408,13.3957129,13.3957129,16.0869408,700,630,630,700,80,0,0,80,725,470,470,725,0,80,80,0,0,0,0,0,52.9032326,197.783203,197.783203,52.9032326 [f=0006914] [6914] Game End Stats Values: 10,3685,3200,3200,3685,9.60889149,84.43853,84.43853,9.60889149,0,0,0,0,0,0,0,0,0,0,0,0,184.646027,52.9032326,52.9032326,184.646027,120,100,100,120,21.1089497,15.6000023,15.6000023,21.1089497,2000,2000,2000,2000,16.3572121,13.766551,13.766551,16.3572121,770,630,630,770,160,0,0,160,795,470,470,795,0,160,160,0,0,0,0,0,52.9032326,236.646027,236.646027,52.9032326 [f=0006914] [6914] Game End Stats Values: 11,4040,3375,3375,4040,21.9260292,99.9496613,99.9496613,21.9260292,0,0,0,0,0,0,0,0,0,0,0,0,184.646027,52.9032326,52.9032326,184.646027,240,200,200,240,22.0616684,15.6000023,15.6000023,22.0616684,2000,2000,2000,2000,16.8211422,14.9007416,14.9007416,16.8211422,970,630,630,970,160,0,0,160,830,545,545,830,0,160,160,0,0,0,0,0,52.9032326,236.646027,236.646027,52.9032326 [f=0006914] [6914] Game End Stats Values: 12,4240,3485,3485,4240,50.6327553,133.660248,133.660248,50.6327553,0,0,0,0,0,0,0,0,0,0,0,0,257.182312,52.9032326,52.9032326,257.182312,240,200,200,240,22.2679214,16.2399998,16.2399998,22.2679214,2000,2000,2000,2000,17.9137821,17.9807034,17.9807034,17.9137821,1170,630,630,1170,160,0,0,160,830,655,655,830,0,160,160,0,0,0,0,0,52.9032326,309.182312,309.182312,52.9032326 [f=0006914] [6914] Game End Stats Values: 13,4455,3545,3545,4455,73.7812424,144.507309,144.507309,73.7812424,0,0,0,0,0,0,0,0,0,0,0,0,339.896027,52.9032326,52.9032326,339.896027,240,300,300,240,20.7819252,17.4400005,17.4400005,20.7819252,2000,2000,2000,2000,18.0765667,14.9898043,14.9898043,18.0765667,1310,630,630,1310,283.25,0,0,283.25,905,615,615,905,0,283.25,283.25,0,0,0,0,0,52.9032326,396.325562,396.325562,52.9032326 [f=0006914] [6914] Game End Stats Values: 14,4770,3630,3630,4770,84.2688828,173.152039,173.152039,84.2688828,0,0,0,0,0,0,0,0,0,0,0,0,625.755615,119.986565,119.986565,625.755615,340,300,300,340,20.5376091,18.9599991,18.9599991,20.5376091,2000,2000,2000,2000,19.2325115,15.9096498,15.9096498,19.2325115,1450,680,680,1450,513.25,0,0,513.25,980,650,650,980,0,513.25,513.25,0,0,0,0,0,119.986565,682.18512,682.18512,119.986565 [f=0006914] [6914] Game End Stats Values: 15,4770,3520,3520,4770,108.045448,208.179611,208.179611,108.045448,0,0,0,0,0,0,0,0,0,11.405304,11.405304,0,743.505554,119.986565,119.986565,743.505554,340,300,300,340,21.5989189,18.8799992,18.8799992,21.5989189,2000,2000,2000,2000,21.585104,14.6018381,14.6018381,21.585104,1450,680,680,1450,623.25,0,0,623.25,980,540,540,980,0,623.25,623.25,0,0,0,0,0,134.137329,808.63916,808.63916,134.137329 [f=0006914] [6914] Game End Stats Values: 16,5265,3875,3875,5265,118.29483,224.832016,224.832016,118.29483,0,0,0,0,0,0,0,0,0,19.76828,19.76828,0,790.58783,119.986565,119.986565,790.58783,340,300,300,340,21.9370365,18,18,21.9370365,2180,2000,2000,2180,22.1499596,13.7768269,13.7768269,22.1499596,1690,960,960,1690,623.25,0,0,623.25,1055,615,615,1055,0,623.25,623.25,0,0,0,0,0,134.137329,855.721436,855.721436,134.137329 [f=0006914] [6914] Game End Stats Values: 17,5265,3795,3795,5265,118.569954,229.1474,229.1474,118.569954,0,0,0,0,0,0,0,0,0,19.76828,19.76828,0,805.482056,194.180115,194.180115,805.482056,340,300,300,340,21.9098816,18,18,21.9098816,2180,2000,2000,2180,22.0458527,14.7192297,14.7192297,22.0458527,1690,880,880,1690,703.25,0,0,703.25,1055,615,615,1055,0,703.25,703.25,0,0,0,0,0,208.330872,870.615662,870.615662,208.330872 [f=0006962] [6962] Event [1528,0,552]: 1 lost unit Wind/Tidal Generator [f=0006964] [6964] Event [4832,-4,4392]: 0 finished unit Mistral [f=0006980] Spectator dew_ left the game: normal quit [f=0006980] [6980] Event [undefined]: dew_ quit [f=0007014] [7014] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0007129] gg [f=0007148] [7148] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0007200] No clients connected, shutting down server [f=0007200] Server shutdown [f=0007219] [7219] Event [5032,0,4344]: 0 finished unit Caretaker [f=0007427] [7427] Event [4832,-4,4392]: 0 finished unit Mistral [f=0007759] [7759] Event [4832,0,4392]: 0 finished unit Corsair [f=0008053] [8053] Event [4832,0,4392]: 0 finished unit Corsair [f=0008330] [8330] Event [4832,0,4392]: 0 finished unit Corsair [f=0009017] [9017] Event [4832,0,4392]: 0 finished unit Siren [f=0009754] [9754] Event [4832,0,4392]: 0 finished unit Siren [f=0010638] [10638] Event [4832,0,4392]: 0 finished unit Siren [f=0010875] [10875] Event [4832,-2,4392]: 0 finished unit Cutter [f=0010966] [10966] Event [4832,-2,4392]: 0 finished unit Cutter [f=0011056] [11056] Event [4832,-2,4392]: 0 finished unit Cutter [f=0011146] [11146] Event [4832,-2,4392]: 0 finished unit Cutter [f=0012243] Autoquit sending quit command. [f=0012243] [QuitAction] user exited to system [f=0012243] [SpringApp::Kill][1] fromRun=1 [f=0012243] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012243] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012243] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012243] [ThreadPool::SetThreadCount][2] workers=0 [f=0012243] [SpringApp::Kill][2] [f=0012243] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012243] [Game::KillLua][3] dtor=0 luaUI=0x53376270 [f=0012243] Start widgetHandler:Shutdown [f=0012243] Shutdown - SaveOrderList Complete [f=0012243] Writing last game win data [f=0012243] Shutdown - SaveConfigData Complete [f=0012243] Shutdown Widget - Chili Highlight [f=0012243] Shutdown Widget - Save/Load API [f=0012243] Shutdown Widget - Custom Markers [f=0012243] Shutdown Widget - EPIC Menu [f=0012243] Shutdown Widget - Chili Minimap [f=0012243] Shutdown Widget - Chili Widget Selector [f=0012243] Shutdown Widget - Local Team Colors [f=0012243] Shutdown Widget - Display Keys 2 [f=0012243] Shutdown Widget - Save Game Menu [f=0012243] Shutdown Widget - HealthBars [f=0012243] Shutdown Widget - Noises [f=0012243] Shutdown Widget - Unit Icons [f=0012243] Shutdown Widget - Win Counter [f=0012243] Shutdown Widget - BuildETA [f=0012243] Shutdown Widget - SpringRTS Replay Stats [f=0012243] Shutdown Widget - Modular Comm Info [f=0012243] Shutdown Widget - CameraShake [f=0012243] Shutdown Widget - Chili Economy Panel Default [f=0012243] Shutdown Widget - Chili EndGame Window [f=0012243] Shutdown Widget - Chili Nuke Warning [f=0012243] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012243] Shutdown Widget - Chili Spectator Panels [f=0012243] Shutdown Widget - Context Menu [f=0012243] Shutdown Widget - Darkening [f=0012243] Shutdown Widget - Grab Input [f=0012243] Input grabbing is disabled! [f=0012243] Shutdown Widget - Highlight Geos [f=0012243] Shutdown Widget - Local Widgets Config [f=0012243] Shutdown Widget - Mex Placement Handler [f=0012243] Shutdown Widget - MinimapEvents [f=0012243] Shutdown Widget - Missile Silo Range [f=0012243] Shutdown Widget - Music Player [f=0012243] Shutdown Widget - Point Tracker [f=0012243] Shutdown Widget - Showeco and Grid Drawer [f=0012243] Shutdown Widget - Stereo3D [f=0012243] Shutdown Widget - Attack AoE [f=0012243] Shutdown Widget - Map Edge Extension [f=0012243] Shutdown Widget - Selection Send [f=0012243] Shutdown Widget - LupsManager [f=0012243] Shutdown Widget - Newton Firezone [f=0012243] Shutdown Widget - Chili Pro Console [f=0012243] Shutdown Widget - Chili Crude Player List [f=0012243] Shutdown Widget - Lasso Terraform GUI [f=0012243] Shutdown Widget - Chili Framework [f=0012243] Shutdown Widget - Lups [f=0012243] Shutdown Widget - Chili Core Selector [f=0012243] Shutdown Widget - Draw After Chili [f=0012243] Shutdown Widget - Pause Screen [f=0012243] Shutdown Widget - Layout Handler [f=0012243] Shutdown Widget - Persistent Build Height [f=0012243] Shutdown Widget - Text To Speech Control [f=0012243] End widgetHandler:Shutdown [f=0012243] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={573190,72595500} {int,ext,rec}Allocs={17053789,0,0} {chunk,block}Bytes={72595500,0} [f=0012243] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012243] [Game::KillLua][2] dtor=0 luaRules=0x532a9950 [f=0012243] Start gadgetHandler:Shutdown [f=0012243] Shutdown - StartSetup [f=0012243] Shutdown - UnitMorph [f=0012243] Shutdown - LupsNanoSpray [f=0012243] Shutdown - Missile Silo Controller [f=0012243] Shutdown - Modular Comm Info [f=0012243] Shutdown - Terrain Texture Handler [f=0012243] Shutdown - UnitCloakShield [f=0012243] End gadgetHandler:Shutdown [f=0012243] Start gadgetHandler:Shutdown [f=0012243] Shutdown - Save/Load [f=0012243] Shutdown - UnitMorph [f=0012243] Shutdown - Modular Comm Info [f=0012243] Shutdown - Retreat Command [f=0012243] Shutdown - Shockwaves [f=0012243] Shutdown - Teleport Throw [f=0012243] Shutdown - UnitCloakShield [f=0012243] Shutdown - Lups Cloak FX [f=0012243] Shutdown - Lups [f=0012243] Shutdown - Lups Shield [f=0012243] End gadgetHandler:Shutdown [f=0012243] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17053815,0,0} {chunk,block}Bytes={0,0} [f=0012243] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17053815,0,0} {chunk,block}Bytes={0,0} [f=0012243] [Game::KillLua][4] dtor=0 [f=0012243] [Game::~CGame][1] [f=0012243] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012243] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012243] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012243] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012243] [Game::KillLua][4] dtor=1 [f=0012243] [Game::KillMisc][1] [f=0012243] [Game::KillMisc][2] [f=0012243] [Game::KillMisc][3] [f=0012243] [Game::KillRendering][1] [f=0012243] [3DOParser::Kill] allocated 10 pieces [f=0012243] [S3OParser::Kill] allocated 302 pieces [f=0012243] [AssParser::Kill] allocated 32 pieces [f=0012243] [Game::KillInterface][1] [f=0012243] [Game::KillInterface][2] [f=0012243] [Game::KillSimulation][1] [f=0012243] [Game::KillSimulation][2] [f=0012243] [CCollisionHandler] dis-/continuous tests: 0/587070 [f=0012243] [Game::KillSimulation][3] [f=0012243] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012243] [~CPathCache(24x20)] cacheHits=6 hitPercentage=13% numHashColls=0 maxCacheSize=9 [f=0012243] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012243] [~CPathCache(48x40)] cacheHits=201 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012243] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012243] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012243] [LosHandler::Kill] raycast instance cache-{hits,misses}={1052,3634}; shared=2%; cached=20% [f=0012243] [Game::KillSimulation][4] [f=0012243] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0012243] [Game::~CGame][2] [f=0012243] [Game::~CGame][3] [f=0012243] [SpringApp::Kill][3] [f=0012243] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126625 bytes sent 63757 bytes recv'd [f=0012243] [SpringApp::Kill][4] font=0x45e19c90 [f=0012243] [SpringApp::Kill][5] [f=0012243] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=3177ms file="luaui/widgets/unit_comm_nametags.lua" indx=4655 inflSize=7kb readTime=62ms file="luaui/widgets/unit_com_counter.lua" indx=4654 inflSize=2kb readTime=61ms file="luaui/configs/decoration_handler_defs.lua" indx=2937 inflSize=7kb readTime=40ms file="luaui/widgets/chili/skins/carbon/skin.lua" indx=3996 inflSize=5kb readTime=38ms file="luaui/widgets/chili/handlers/skinhandler.lua" indx=3907 inflSize=4kb readTime=36ms file="luaui/widgets/unit_decloak_range.lua" indx=4656 inflSize=3kb readTime=36ms file="luarules/configs/rec_order.lua" indx=1282 inflSize=1690kb readTime=36ms file="luaui/widgets/chili/skins/blueprint/skin.lua" indx=3951 inflSize=4kb readTime=35ms file="luaui/widgets/unit_default_commands.lua" indx=4658 inflSize=1kb readTime=35ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4659 inflSize=127kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 30403945 bytes cached in 2650 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [CrashHandler] Warning: <00> /lib/x86_64-linux-gnu/libc.so.6(+0x37840) [0x7f05cf558840] killpg [CrashHandler] Warning: [00] 0x37840 ??:? [CrashHandler] Warning: <01> .../spring-headless() [0xcefc80] std::__cxx11::_List_base, std::allocator >, std::allocator, std::allocator > > >::_M_clear() [CrashHandler] Warning: [01] 0xcefc80 ??:? [CrashHandler] Warning: <02> .../spring-headless() [0xceff69] std::__cxx11::_List_base, std::allocator >, std::allocator, std::allocator > > >::_M_clear() [CrashHandler] Warning: [02] 0xceff69 ??:? [CrashHandler] Warning: <03> .../spring-headless() [0x9c3545] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [03] 0x9c3545 ??:? [CrashHandler] Warning: <04> .../spring-headless() [0x9c377f] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [04] 0x9c377f ??:? [CrashHandler] Warning: <05> .../spring-headless() [0x9be56c] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [05] 0x9be56c ??:? [CrashHandler] Warning: <06> .../spring-headless() [0x961e61] safe_strcat [CrashHandler] Warning: [06] 0x961e61 ??:? [CrashHandler] Warning: <07> .../spring-headless() [0x965b42] safe_strcat [CrashHandler] Warning: [07] 0x965b42 ??:? [CrashHandler] Warning: <08> .../spring-headless() [0x94f789] std::_Sp_counted_ptr_inplace, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void>, std::allocator, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void> >, (__gnu_cxx::_Lock_policy)2>::_M_dispose() [CrashHandler] Warning: [08] 0x94f789 ??:? [CrashHandler] Warning: <09> /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xeb) [0x7f05cf54509b] __libc_start_main [CrashHandler] Warning: <09> 0x2409b ??:? [CrashHandler] Warning: <10> .../spring-headless(_start+0x29) [0x53c4c9] ?? [CrashHandler] Warning: <10> 0x13c4c9 ??:0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.Yl0whaV1xh/springsettings.728615.cfg demos/728615/replay.sdfz" User time (seconds): 40.08 System time (seconds): 3.52 Percent of CPU this job got: 62% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:10.02 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1872616 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 43350 Minor (reclaiming a frame) page faults: 926145 Voluntary context switches: 71205 Involuntary context switches: 39050 Swaps: 0 File system inputs: 2687728 File system outputs: 480 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0