[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2jNyuycV31/springsettings.728256.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28305 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/728256/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 185ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Into Battle v4 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Into Battle v4 (checksum 062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 89ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 558ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 628ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 659ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/728256/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37d50fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38d25c55 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38d25c55 file="cache/104dev-maintenance/paths/Into Battle v4.pe-38d25c55.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=37d50fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38d25c65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38d25c65 file="cache/104dev-maintenance/paths/Into Battle v4.pe2-38d25c65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (287ms, checksum b5afb728)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11139,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/728256/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x535497a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Playback paused [f=-000001] Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: 6d13f25c0b98c69ac55748e0a375b8ef [f=-000001] Connection attempt from Keo [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Keo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TheVaultDweller [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: TheVaultDweller changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVaultDweller" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVaultDweller" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[Game::LoadGame][lua{Rules,Gaia}={0x6eabedc0,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVaultDweller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=-000001] Allies: I choose: JUGGERNAUT! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVaultDweller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVaultDweller" string="[Game::LoadGame][lua{Rules,Gaia}={1cb26cc0,00000000}]" [f=-000001] Allies: I choose: Power Armor! [f=-000001] Good luck and have fun. [f=-000001] [0] Event [1419,40.0058594,4586]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4898,40.0090332,1314]: 1 finished unit Guardian Commander [f=0000000] [0] Keo, team: 0, elo:2081 [f=0000000] [0] TheVaultDweller, team: 1, elo:1952 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000012] [12] Event [1488,40,4672]: 0 finished unit Tank Foundry [f=0000012] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000012] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000012] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000012] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000012] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000012] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000015] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000015] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000196] [196] Event [5024,40,1392]: 1 finished unit Tank Foundry [f=0000240] [240] Event [1352,40,4536]: 0 finished unit Metal Extractor [f=0000344] gl [f=0000601] [601] Event [5176,40,1144]: 1 finished unit Metal Extractor [f=0000714] [714] Event [1516,41.3199997,4672]: 0 finished unit Welder [f=0000750] [750] Event [1496,40,4968]: 0 finished unit Metal Extractor [f=0000885] [885] Event [4996,41.3199997,1392]: 1 finished unit Welder [f=0001081] [1081] Event [4664,40,1192]: 1 finished unit Metal Extractor [f=0001216] [1216] Event [984,40,5016]: 0 finished unit Metal Extractor [f=0001440] [1440] Event [1048,40,4936]: 0 finished unit Solar Collector [f=0001561] [1561] Event [4792,40,1624]: 1 finished unit Metal Extractor [f=0001581] [1581] Event [4848,40,1712]: 1 finished unit Lotus [f=0001665] [1665] Event [1192,40,4936]: 0 finished unit Solar Collector [f=0001665] [Game::ClientReadNet] added new player StStephenHawking with number 2 to team 0 [f=0001666] > SPRINGIE:User StStephenHawking|jumpscout|6_4|donator_0|False|RSN|Empire|US [f=0001689] Connection attempt from StStephenHawking [f=0001689] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=0001689] -> Connection established (given id 2) [f=0001703] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [f=0001703] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001800] [1800] Event [4856,40,1640]: 1 finished unit Solar Collector [f=0001832] [1832] Event [1516,41.3199997,4672]: 0 finished unit Kodachi [f=0002010] [2010] Event [1336,40,4920]: 0 finished unit Solar Collector [f=0002040] [2040] Event [4776,40,1688]: 1 finished unit Solar Collector [f=0002178] [2178] Event [4720,40,1088]: 1 finished unit Lotus [f=0002261] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51c3c3a19edf76a84174fba5968e3423065944329db844706109df1583daccd6f8c3b3c96c392032c34014caf002d8c2a7494aa8f5297ac2376673198d0ae1eb]" [f=0002265] [2265] Event [4728,40,1608]: 1 finished unit Solar Collector [f=0002268] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d30cf7bb9dcb2980d043da709c938726e23c206c6abfc0e0a67a2d1d6b2dceb7245f1a3182d0d53f44da08556384918d3dd8b50497569300ba0119011120daa]" [f=0002268] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[Game::LoadGame][lua{Rules,Gaia}={47329220,00000000}]" [f=0002310] [2310] Event [1304,40,4776]: 0 finished unit Solar Collector [f=0002497] [2497] Event [1584,40,4512]: 0 finished unit Lotus [f=0002608] [2608] Event [4808,40,1560]: 1 finished unit Solar Collector [f=0002655] [2655] Event [1304,40,4632]: 0 finished unit Solar Collector [f=0002763] [2763] Event [5280,40,1040]: 1 finished unit Lotus [f=0002895] [2895] Event [4680,40,1256]: 1 finished unit Solar Collector [f=0003045] [3045] Event [1432,40,4872]: 0 finished unit Solar Collector [f=0003102] [3102] Event [1408,40,4704]: 0 finished unit Radar Tower [f=0003180] [3180] Event [4728,40,1176]: 1 finished unit Solar Collector [f=0003194] [3194] Event [1516,41.3199997,4672]: 0 finished unit Welder [f=0003202] [3202] Event [5120.78369,40,956.889404]: 0 lost unit Kodachi [f=0003377] [3377] Event [5912,40,1144]: 1 finished unit Metal Extractor [f=0003540] [3540] Event [4996,41.3199997,1392]: 1 finished unit Kodachi [f=0003717] [3717] Event [5976,40,1160]: 1 finished unit Solar Collector [f=0003795] [3795] Event [4600,40,1208]: 1 finished unit Solar Collector [f=0004002] [4002] Event [5896,40,1208]: 1 finished unit Solar Collector [f=0004080] [4080] Event [2168,40,5608]: 0 finished unit Metal Extractor [f=0004281] [4281] Event [248,40,5016]: 0 finished unit Metal Extractor [f=0004380] [4380] Event [5240,40,1128]: 1 finished unit Solar Collector [f=0004389] [4389] Event [5848,40,1128]: 1 finished unit Solar Collector [f=0004417] [4417] Event [2744,40,4024]: 0 finished unit Metal Extractor [f=0004735] [4735] Event [5160,40,1080]: 1 finished unit Solar Collector [f=0004770] [4770] Event [4996,41.3199997,1392]: 1 finished unit Kodachi [f=0004826] [4826] Event [5928,40.1695251,1080]: 1 finished unit Solar Collector [f=0004840] [4840] Event [2848,40,3904]: 0 finished unit Lotus [f=0004943] [4943] Event [2728,40,5592]: 0 finished unit Metal Extractor [f=0005007] [5007] Event [240,40,4864]: 0 finished unit Lotus [f=0005063] [5063] Event [5192,40,1208]: 1 finished unit Solar Collector [f=0005191] [5191] Event [5968,40,1312]: 1 finished unit Lotus [f=0005373] [5373] Event [1516,41.3199997,4672]: 0 finished unit Ogre [f=0005383] [5383] Event [5112,40,1160]: 1 finished unit Solar Collector [f=0005469] [5469] Event [3112,40,4472]: 0 finished unit Metal Extractor [f=0005675] [5675] Event [3039.7981,40,4176.81055]: 0 finished unit Guardian Commander [f=0005675] game_message: Morph complete: JUGGERNAUT lvl 1 -> JUGGERNAUT lvl 2 [f=0005675] [5675] Received game_message: Morph complete: JUGGERNAUT lvl 1 -> JUGGERNAUT lvl 2 [f=0005775] [5775] Event [4648,40,1128]: 1 finished unit Solar Collector [f=0005784] [5784] Event [3104,40,5616]: 0 finished unit Lotus [f=0005947] [5947] Event [3024,40,4048]: 0 finished unit Picket [f=0006111] [6111] Event [4785.54639,40,1143.2677]: 1 finished unit Guardian Commander [f=0006119] [6119] Event [2992,40,4208]: 0 finished unit Radar Tower [f=0006190] [6190] Event [872,148.704224,4136]: 0 finished unit Metal Extractor [f=0006271] [6271] Event [1516,41.3199997,4672]: 0 finished unit Welder [f=0006451] [6451] Event [5472,40,3056]: 1 finished unit Lotus [f=0006647] [6647] Event [3865.53882,40,5786.34521]: 1 lost unit Kodachi [f=0006857] [6857] Event [4996,41.3199997,1392]: 1 finished unit Welder [f=0007005] [7005] Event [472,40,2952]: 0 finished unit Metal Extractor [f=0007095] [7095] Event [5904,40,3552]: 1 finished unit Lotus [f=0007197] [7197] Event [1516,41.3199997,4672]: 0 finished unit Blitz [f=0007218] [7218] Event [5448,40,5784]: 0 finished unit Metal Extractor [f=0007249] [7249] Event [888,40,4952]: 0 finished unit Solar Collector [f=0007254] [7254] Event [872,148.704224,4136]: 0 lost unit Metal Extractor [f=0007287] [7287] Event [4162.90381,40,1981.07422]: 1 finished unit Guardian Commander [f=0007410] [7410] Event [448,40,2880]: 0 finished unit Lotus [f=0007492] [7492] Event [132.987228,40,4753.32227]: 1 lost unit Kodachi [f=0007500] [7500] Event [5688,40,3208]: 1 finished unit Metal Extractor [f=0007609] [7609] Event [744,40,4968]: 0 finished unit Solar Collector [f=0007690] [7690] Event [1516,41.3199997,4672]: 0 finished unit Kodachi [f=0007720] [7720] Event [4888,148.704224,4616]: 0 finished unit Metal Extractor [f=0007773] [7773] Event [5912,40,5880]: 0 finished unit Metal Extractor [f=0007795] [7795] Event [5752,40,3224]: 1 finished unit Solar Collector [f=0007965] [7965] Event [600,40,4984]: 0 finished unit Solar Collector [f=0008080] [8080] Event [5672,40,3272]: 1 finished unit Solar Collector [f=0008186] [8186] Event [1516,41.3199997,4672]: 0 finished unit Kodachi [f=0008208] [8208] Event [5864,40,5480]: 0 finished unit Metal Extractor [f=0008329] [8329] Event [456,40,4984]: 0 finished unit Solar Collector [f=0008380] [8380] Event [5624,40,3192]: 1 finished unit Solar Collector [f=0008408] [8408] Event [5000,148.710938,3912]: 0 finished unit Metal Extractor [f=0008440] [8440] Event [4996,41.3199997,1392]: 1 finished unit Ogre [f=0008672] [8672] Event [5776,40,5360]: 0 finished unit Lotus [f=0008714] [8714] Event [5704,40,3144]: 1 finished unit Solar Collector [f=0008722] [8722] Event [4848,147.88681,3904]: 0 finished unit Lotus [f=0008762] [8762] Event [312,40,5000]: 0 finished unit Solar Collector [f=0009011] [9011] Event [3024,40,4048]: 0 lost unit Picket [f=0009161] [9161] Event [1608,40,3480]: 0 finished unit Metal Extractor [f=0009173] [9173] Event [2848,40,3904]: 0 lost unit Lotus [f=0009267] [9267] Event [2992,40,4208]: 0 lost unit Radar Tower [f=0009274] [9274] Event [384,40,4864]: 0 finished unit Lotus [f=0009288] [9288] Event [4996,41.3199997,1392]: 1 finished unit Welder [f=0009309] [9309] Event [1516,41.3199997,4672]: 0 finished unit Blitz [f=0009443] [9443] Event [2744,40,4024]: 0 lost unit Metal Extractor [f=0009673] [9673] Event [3416,40,2136]: 1 finished unit Metal Extractor [f=0009722] [9722] Event [3891.06616,105.836578,4788.77148]: 0 finished unit Guardian Commander [f=0009722] game_message: Morph complete: JUGGERNAUT lvl 2 -> JUGGERNAUT lvl 3 [f=0009722] [9722] Received game_message: Morph complete: JUGGERNAUT lvl 2 -> JUGGERNAUT lvl 3 [f=0009762] [9762] Event [3112,40,4472]: 0 lost unit Metal Extractor [f=0009999] [9999] Event [5824.22754,40,3131.88354]: 0 lost unit Kodachi [f=0010239] [10239] Event [1516,41.3199997,4672]: 0 finished unit Blitz [f=0010258] [10258] Event [3480,148.668976,5096]: 0 finished unit Metal Extractor [f=0010324] [10324] Event [5600,40,5360]: 1 lost unit Lotus [f=0010444] [10444] Event [3048,40,1688]: 1 finished unit Metal Extractor [f=0010448] [10448] Event [2807.56494,40,4996.69824]: 1 finished unit Guardian Commander [f=0010598] [10598] Event [2728,40,5592]: 0 lost unit Metal Extractor [f=0010603] [10603] Event [872,147.688904,4136]: 0 finished unit Metal Extractor [f=0010615] [10615] Event [5784.93018,40,3584.82544]: 0 lost unit Welder [f=0010853] [10853] Event [2168,40,5608]: 0 lost unit Metal Extractor [f=0011278] [11278] Event [2627.75757,40,3940.05884]: 1 lost unit Welder [f=0011331] [11331] Event [2680,148.514557,1064]: 1 finished unit Metal Extractor [f=0011445] [11445] Event [1144,40,4760]: 0 finished unit Caretaker [f=0011526] [11526] Event [4996,41.3199997,1392]: 1 finished unit Ogre [f=0011543] [11543] Event [5688,38.984642,3208]: 1 finished unit Metal Extractor [f=0011559] [11559] Event [1496,40,4968]: 0 lost unit Metal Extractor [f=0011562] [11562] Event [1516,41.3199997,4672]: 0 finished unit Blitz [f=0011731] [11731] Event [1336,40,4920]: 0 lost unit Solar Collector [f=0011818] [11818] Event [1192,40.0081253,4936]: 0 lost unit Solar Collector [f=0011914] [11914] Event [1516,41.3199997,4672]: 0 lost unit Blitz [f=0011930] [11930] Event [3416,40,2136]: 1 lost unit Metal Extractor [f=0011979] [11979] Event [1395.57898,40.2678947,4998.32227]: 1 finished unit Guardian Commander [f=0011997] [11997] Event [1432,38.8439178,4872]: 0 lost unit Solar Collector [f=0011999] [11999] Event [3432,40,568]: 1 lost unit Metal Extractor [f=0012027] [12027] Event [5904,39.1589737,3552]: 1 lost unit Lotus [f=0012067] [12067] Event [1584,39.8420486,4512]: 0 lost unit Lotus [f=0012101] [12101] Event [1408,40,4704]: 0 lost unit Radar Tower [f=0012117] [12117] Event [1516,41.3620682,4672]: 0 lost unit Blitz [f=0012186] [12186] Event [1516,39.9612427,4672]: 0 lost unit Blitz [f=0012197] [12197] Event [1144,40,4760]: 0 lost unit Caretaker [f=0012203] [12203] Event [1144,40,4680]: 0 lost unit Caretaker [f=0012240] [12240] Event [4996,41.3199997,1392]: 1 finished unit Welder [f=0012260] [12260] Event [1516,38.6317062,4672]: 0 lost unit Blitz [f=0012288] [12288] Event [5688,38.9973068,3208]: 1 lost unit Metal Extractor [f=0012317] [12317] Event [1304,40,4776]: 0 lost unit Solar Collector [f=0012344] [12344] Event [5672,38.9801788,3272]: 1 lost unit Solar Collector [f=0012383] [12383] Event [984,40,5016]: 0 lost unit Metal Extractor [f=0012461] [12461] Event [1516,41.3199997,4672]: 0 lost unit Blitz [f=0012561] [12561] Event [3992,40,552]: 1 finished unit Metal Extractor [f=0012564] [12564] Event [1516,41.3199997,4672]: 0 lost unit Blitz [f=0012645] [12645] Event [1628.08032,40,4805.02051]: 0 finished unit Guardian Commander [f=0012645] game_message: Morph complete: JUGGERNAUT lvl 3 -> JUGGERNAUT lvl 4 [f=0012645] [12645] Received game_message: Morph complete: JUGGERNAUT lvl 3 -> JUGGERNAUT lvl 4 [f=0012672] [12672] Event [5472,40,3056]: 1 lost unit Lotus [f=0012675] [12675] Event [1516,41.3199997,4672]: 0 lost unit Blitz [f=0012728] [12728] Event [5624,40,3192]: 1 lost unit Solar Collector [f=0012841] [12841] Event [1191.52319,40.137043,4844.07617]: 0 lost unit Blitz [f=0012902] [12902] Event [1048,40,4936]: 0 lost unit Solar Collector [f=0012953] [12953] Event [3764.11597,40,1200.14966]: 0 lost unit Kodachi [f=0013023] [13023] Event [5752,40,3224]: 1 lost unit Solar Collector [f=0013041] [13041] Event [296,40,680]: 0 finished unit Metal Extractor [f=0013088] [13088] Event [5800.42383,38.6964531,3155.43359]: 1 lost unit Welder [f=0013213] [13213] Event [1349.94604,40.1952095,5336.11865]: 0 lost unit Blitz [f=0013346] [13346] Event [5704,40,3144]: 1 lost unit Solar Collector [f=0013551] [13551] Event [248,40,280]: 0 finished unit Metal Extractor [f=0013577] [13577] Event [1549.79907,40,4706.39307]: 0 lost unit Guardian Commander [f=0013587] [13587] Event [1488,40,4672]: 0 lost unit Tank Foundry [f=0013587] !transmitlobby @voice@buildUnit@remove;tankcon [f=0013587] !transmitlobby @voice@buildUnit@remove;tankraid [f=0013587] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0013587] !transmitlobby @voice@buildUnit@remove;tankriot [f=0013587] !transmitlobby @voice@buildUnit@remove;tankassault [f=0013587] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0013587] !transmitlobby @voice@buildUnit@remove;tankarty [f=0013587] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0013587] !transmitlobby @voice@buildUnit@remove;tankaa [f=0013587] !transmitlobby @voice@buildUnit@reload [f=0013593] [13593] Event [888,40,4952]: 0 lost unit Solar Collector [f=0013612] [13612] Event [1304,40.9031677,4632]: 0 lost unit Solar Collector [f=0013670] [13670] Event [1352,41.2010574,4536]: 0 lost unit Metal Extractor [f=0013780] [13780] Event [600,39.3767929,4984]: 0 lost unit Solar Collector [f=0013818] [13818] Event [4996,41.3199997,1392]: 1 finished unit Ogre [f=0013838] [13838] Event [744,39.4118881,4968]: 0 lost unit Solar Collector [f=0013936] [13936] Event [1622.38464,40,5345.91992]: 0 lost unit Blitz [f=0013978] [13978] Event [384,39.1128159,4864]: 0 lost unit Lotus [f=0014007] [14007] Event [1664.00842,40,5248.87402]: 0 lost unit Blitz [f=0014051] [14051] Event [1755.29089,40,5048.12939]: 1 finished unit Guardian Commander [f=0014163] [14163] Event [240,40,4864]: 0 lost unit Lotus [f=0014235] [14235] Event [248,40,5016]: 0 lost unit Metal Extractor [f=0014293] [14293] Event [456,40,4984]: 0 lost unit Solar Collector [f=0014352] [14352] Event [5294.71924,131.109634,2170.14404]: 1 lost unit Welder [f=0014360] [14360] Event [312,39.6340408,5000]: 0 lost unit Solar Collector [f=0014411] [14411] Event [5288,148.494415,2024]: 1 lost unit Metal Extractor [f=0014471] [14471] Event [4996,41.3199997,1392]: 1 finished unit Welder [f=0014617] Spectator StStephenHawking left the game: normal quit [f=0014617] [14617] Event [undefined]: StStephenHawking quit [f=0014925] [14925] Event [3104,40,5616]: 0 lost unit Lotus [f=0015039] [15039] Event [344,40,488]: 0 finished unit Caretaker [f=0015153] [15153] Event [872,147.688904,4136]: 0 lost unit Metal Extractor [f=0015156] [15156] Event [2744,38.984642,4024]: 0 lost unit Metal Extractor [f=0015172] [15172] Event [5968,39.1374969,1312]: 1 lost unit Lotus [f=0015237] [15237] Event [5912,40,1144]: 1 lost unit Metal Extractor [f=0015293] [15293] Event [5896,39.6537018,1208]: 1 lost unit Solar Collector [f=0015358] [15358] Event [5976,40,1160]: 1 lost unit Solar Collector [f=0015488] [15488] Event [5848,39.4219589,1128]: 1 lost unit Solar Collector [f=0015558] [15558] Event [5928,40.3148651,1080]: 1 lost unit Solar Collector [f=0015682] [15682] Event [673.845581,40,3211.73242]: 1 lost unit Ogre [f=0015786] [15786] Event [5957.84375,38.4493904,1347.1167]: 0 lost unit Ogre [f=0015848] [15848] Event [3480,148.668976,5096]: 0 lost unit Metal Extractor [f=0016316] [16316] Event [4320.90039,91.3002396,5607.83154]: 1 finished unit Guardian Commander [f=0016335] [16335] Event [4552,40,2680]: 1 finished unit Metal Extractor [f=0016338] [16338] Event [4996,41.3199997,1392]: 1 finished unit Ogre [f=0016415] [16415] Event [4888,148.704224,4616]: 0 lost unit Metal Extractor [f=0016678] [16678] Event [4848,147.003021,3904]: 0 lost unit Lotus [f=0016746] [16746] Event [5000,148.710938,3912]: 0 lost unit Metal Extractor [f=0016885] [16885] Event [5448,40,5784]: 0 lost unit Metal Extractor [f=0016975] [16975] Event [4996,41.3199997,1392]: 1 finished unit Welder [f=0017244] [17244] Event [5912,40,5880]: 0 lost unit Metal Extractor [f=0017388] [17388] Event [5864,40,5480]: 0 lost unit Metal Extractor [f=0017561] [17561] Event [5776,40,5360]: 0 lost unit Lotus [f=0017649] [17649] Event [5288,146.728363,2024]: 1 finished unit Metal Extractor [f=0017856] gg [f=0017951] [17951] Event [undefined]: Keo resigned [f=0017951] game_message: Keo has been destroyed! [f=0017951] game_message: TheVaultDweller wins! [f=0017951] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017951] Part| Total Time|Time of the last 0.5s [f=0017951] Draw 19591.07ms 9.27% [f=0017951] Lua 44495.63ms 66.70% [f=0017951] Misc::Profiler::AddTime 78.18ms 0.00% [f=0017951] Sim 33803.83ms 69.89% [f=0017951] [17951] Received game_message: Keo has been destroyed! [f=0017951] [17951] Received game_message: TheVaultDweller wins! [f=0017952] [17952] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017952] [17952] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017952] [17952] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017952] [17952] Game End Stats Values: 2,2000,2075,2000,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,6.35642767,5.5999999,6.35642767,0,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017952] [17952] Game End Stats Values: 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36,7985,2120,7985,2120,1579.62622,165.574036,1579.62622,165.574036,0,0,0,0,0,0,0,0,97.7539978,2981.96338,97.7539978,2981.96338,8885.57617,3666.11353,8885.57617,3666.11353,270,270,270,270,32,2,32,2,4985,180,4985,180,17.3819408,20.9832172,17.3819408,20.9832172,1440,920,1440,920,7699.66699,2542.25,7699.66699,2542.25,1290,750,1290,750,2617.25,8866.24902,2617.25,8866.24902,111.333298,60.5,111.333298,60.5,3987.35791,9789.36035,3987.35791,9789.36035 [f=0017952] [17952] Game End Stats Values: 37,7985,1525,7985,1525,1600.32019,165.574036,1600.32019,165.574036,0,0,0,0,0,0,0,0,97.7539978,3247.7771,97.7539978,3247.7771,9046.50781,3666.11353,9046.50781,3666.11353,270,270,270,270,32,2,32,2,4985,180,4985,180,18.7615299,19.715353,18.7615299,19.715353,1440,400,1440,400,8294.66699,2542.25,8294.66699,2542.25,1290,675,1290,675,2617.25,9461.24902,2617.25,9461.24902,111.333298,60.5,111.333298,60.5,4111.17432,9950.29199,4111.17432,9950.29199 [f=0017952] [17952] Game End Stats Values: 38,9430,1450,9430,1450,1643.37341,165.574036,1643.37341,165.574036,0,0,0,0,0,0,0,0,97.7539978,3492.60474,97.7539978,3492.60474,9172.01074,3735.7854,9172.01074,3735.7854,270,270,270,270,32,2,32,2,5835,180,5835,180,21.3910294,18.321888,21.3910294,18.321888,1960,400,1960,400,8369.66699,2542.25,8369.66699,2542.25,1365,600,1365,600,2617.25,9536.24902,2617.25,9536.24902,111.333298,60.5,111.333298,60.5,4180.84619,10075.7949,4180.84619,10075.7949 [f=0017952] [17952] Game End Stats Values: 39,9630,1210,9630,1210,1669.62158,165.574036,1669.62158,165.574036,0,0,0,0,0,0,0,0,97.7539978,3690.10596,97.7539978,3690.10596,9361.50781,3755.21313,9361.50781,3755.21313,270,180,270,180,32,2,32,2,5835,180,5835,180,21.0299301,15.1611948,21.0299301,15.1611948,2160,400,2160,400,8609.66699,2542.25,8609.66699,2542.25,1365,450,1365,450,2617.25,9776.24902,2617.25,9776.24902,111.333298,60.5,111.333298,60.5,4200.27393,10265.292,4200.27393,10265.292 [f=0017952] [17952] Game End Stats Values: 40,9630,1060,9630,1060,1696.32861,165.574036,1696.32861,165.574036,0,0,0,0,0,0,0,0,97.7539978,3836.13525,97.7539978,3836.13525,9511.50781,3755.21313,9511.50781,3755.21313,270,180,270,180,32,2,32,2,5835,180,5835,180,21.0605106,11.7463932,21.0605106,11.7463932,2160,400,2160,400,8759.66699,2542.25,8759.66699,2542.25,1365,300,1365,300,2617.25,9926.24902,2617.25,9926.24902,111.333298,60.5,111.333298,60.5,4200.27393,10415.292,4200.27393,10415.292 [f=0017952] [17952] Game End Stats Values: 41,9705,970,9705,970,1727.08484,165.574036,1727.08484,165.574036,0,0,0,0,0,0,0,0,97.7539978,3942.45044,97.7539978,3942.45044,9601.50781,3755.21313,9601.50781,3755.21313,270,90,270,90,32,2,32,2,5835,180,5835,180,22.6994991,9.5938797,22.6994991,9.5938797,2160,400,2160,400,8849.66699,2542.25,8849.66699,2542.25,1440,300,1440,300,2617.25,10016.249,2617.25,10016.249,111.333298,60.5,111.333298,60.5,4200.27393,10505.292,4200.27393,10505.292 [f=0018104] Spectator Keo left the game: normal quit [f=0018104] [18104] Event [undefined]: Keo quit [f=0018244] No clients connected, shutting down server [f=0018244] Server shutdown [f=0018349] [18349] Event [4990.58789,72.8412094,5305.38965]: 1 finished unit Guardian Commander [f=0018631] [18631] Event [5912,37.5759201,1144]: 1 finished unit Metal Extractor [f=0018751] [18751] Event [5064,40,1496]: 1 finished unit Caretaker [f=0018986] [18986] Event [4996,41.3199997,1392]: 1 finished unit Ogre [f=0019638] [19638] Event [4996,41.3199997,1392]: 1 finished unit Welder [f=0019940] [19940] Event [5688,36.9360123,3208]: 1 finished unit Metal Extractor [f=0020780] [20780] Event [4976,40,1576]: 1 finished unit Fusion Reactor [f=0021049] [21049] Event [4996,41.3199997,1392]: 1 finished unit Ogre [f=0021382] [21382] Event [4996,41.3199997,1392]: 1 finished unit Welder [f=0022058] [22058] Event [5000,146.006012,3912]: 1 finished unit Metal Extractor [f=0022187] [22187] Event [4996,41.3199997,1392]: 1 finished unit Ogre [f=0022519] [22519] Event [4996,41.3199997,1392]: 1 finished unit Welder [f=0022613] [22613] Event [4888,146.029053,4616]: 1 finished unit Metal Extractor [f=0023318] [23318] Event [4996,41.3199997,1392]: 1 finished unit Ogre [f=0023498] Autoquit sending quit command. [f=0023498] [QuitAction] user exited to system [f=0023498] [SpringApp::Kill][1] fromRun=1 [f=0023498] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023498] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023498] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023498] [ThreadPool::SetThreadCount][2] workers=0 [f=0023498] [SpringApp::Kill][2] [f=0023498] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023498] [Game::KillLua][3] dtor=0 luaUI=0x53e777b0 [f=0023498] Start widgetHandler:Shutdown [f=0023498] Shutdown - SaveOrderList Complete [f=0023498] Writing last game win data [f=0023498] Shutdown - SaveConfigData Complete [f=0023498] Shutdown Widget - Chili Highlight [f=0023498] Shutdown Widget - Save/Load API [f=0023498] Shutdown Widget - Custom Markers [f=0023498] Shutdown Widget - EPIC Menu [f=0023498] Shutdown Widget - Chili Minimap [f=0023498] Shutdown Widget - Chili Widget Selector [f=0023498] Shutdown Widget - Local Team Colors [f=0023498] Shutdown Widget - Display Keys 2 [f=0023498] Shutdown Widget - Save Game Menu [f=0023498] Shutdown Widget - HealthBars [f=0023498] Shutdown Widget - Noises [f=0023498] Shutdown Widget - Unit Icons [f=0023498] Shutdown Widget - Win Counter [f=0023498] Shutdown Widget - BuildETA [f=0023498] Shutdown Widget - SpringRTS Replay Stats [f=0023498] Shutdown Widget - Modular Comm Info [f=0023498] Shutdown Widget - CameraShake [f=0023498] Shutdown Widget - Chili Economy Panel Default [f=0023498] Shutdown Widget - Chili EndGame Window [f=0023498] Shutdown Widget - Chili Nuke Warning [f=0023498] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023498] Shutdown Widget - Chili Spectator Panels [f=0023498] Shutdown Widget - Context Menu [f=0023498] Shutdown Widget - Darkening [f=0023498] Shutdown Widget - Grab Input [f=0023498] Input grabbing is disabled! [f=0023498] Shutdown Widget - Highlight Geos [f=0023498] Shutdown Widget - Local Widgets Config [f=0023498] Shutdown Widget - Mex Placement Handler [f=0023498] Shutdown Widget - MinimapEvents [f=0023498] Shutdown Widget - Missile Silo Range [f=0023498] Shutdown Widget - Music Player [f=0023498] Shutdown Widget - Point Tracker [f=0023498] Shutdown Widget - Showeco and Grid Drawer [f=0023498] Shutdown Widget - Stereo3D [f=0023498] Shutdown Widget - Attack AoE [f=0023498] Shutdown Widget - Map Edge Extension [f=0023498] Shutdown Widget - Selection Send [f=0023498] Shutdown Widget - LupsManager [f=0023498] Shutdown Widget - Newton Firezone [f=0023498] Shutdown Widget - Chili Pro Console [f=0023498] Shutdown Widget - Chili Crude Player List [f=0023498] Shutdown Widget - Lasso Terraform GUI [f=0023498] Shutdown Widget - Chili Framework [f=0023498] Shutdown Widget - Lups [f=0023498] Shutdown Widget - Chili Core Selector [f=0023498] Shutdown Widget - Draw After Chili [f=0023498] Shutdown Widget - Pause Screen [f=0023498] Shutdown Widget - Layout Handler [f=0023498] Shutdown Widget - Persistent Build Height [f=0023498] Shutdown Widget - Text To Speech Control [f=0023498] End widgetHandler:Shutdown [f=0023498] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={376458,54356903} {int,ext,rec}Allocs={23969722,0,0} {chunk,block}Bytes={54356903,0} [f=0023498] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023498] [Game::KillLua][2] dtor=0 luaRules=0x535497a0 [f=0023498] Start gadgetHandler:Shutdown [f=0023498] Shutdown - StartSetup [f=0023498] Shutdown - UnitMorph [f=0023498] Shutdown - LupsNanoSpray [f=0023498] Shutdown - Missile Silo Controller [f=0023498] Shutdown - Modular Comm Info [f=0023498] Shutdown - Terrain Texture Handler [f=0023498] Shutdown - UnitCloakShield [f=0023498] End gadgetHandler:Shutdown [f=0023498] Start gadgetHandler:Shutdown [f=0023498] Shutdown - Save/Load [f=0023498] Shutdown - UnitMorph [f=0023498] Shutdown - Modular Comm Info [f=0023498] Shutdown - Retreat Command [f=0023498] Shutdown - Shockwaves [f=0023498] Shutdown - Teleport Throw [f=0023498] Shutdown - UnitCloakShield [f=0023498] Shutdown - Lups Cloak FX [f=0023498] Shutdown - Lups [f=0023498] Shutdown - Lups Shield [f=0023498] End gadgetHandler:Shutdown [f=0023498] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23969749,0,0} {chunk,block}Bytes={0,0} [f=0023498] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23969749,0,0} {chunk,block}Bytes={0,0} [f=0023498] [Game::KillLua][4] dtor=0 [f=0023498] [Game::~CGame][1] [f=0023498] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023498] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023498] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023498] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023498] [Game::KillLua][4] dtor=1 [f=0023498] [Game::KillMisc][1] [f=0023498] [Game::KillMisc][2] [f=0023498] [Game::KillMisc][3] [f=0023498] [Game::KillRendering][1] [f=0023498] [3DOParser::Kill] allocated 1 pieces [f=0023498] [S3OParser::Kill] allocated 350 pieces [f=0023498] [AssParser::Kill] allocated 0 pieces [f=0023498] [Game::KillInterface][1] [f=0023498] [Game::KillInterface][2] [f=0023498] [Game::KillSimulation][1] [f=0023498] [Game::KillSimulation][2] [f=0023498] [CCollisionHandler] dis-/continuous tests: 0/165308 [f=0023498] [Game::KillSimulation][3] [f=0023498] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023498] [~CPathCache(24x24)] cacheHits=393 hitPercentage=59% numHashColls=0 maxCacheSize=10 [f=0023498] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023498] [~CPathCache(48x48)] cacheHits=447 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023498] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023498] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023498] [LosHandler::Kill] raycast instance cache-{hits,misses}={2720,10632}; shared=0%; cached=20% [f=0023498] [Game::KillSimulation][4] [f=0023498] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0023498] [Game::~CGame][2] [f=0023498] [Game::~CGame][3] [f=0023498] [SpringApp::Kill][3] [f=0023498] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 243095 bytes sent 134284 bytes recv'd [f=0023498] [SpringApp::Kill][4] font=0x45468c90 [f=0023498] [SpringApp::Kill][5] [f=0023498] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=3061ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=56ms file="bitmaps/other/foam.tga" indx=517 inflSize=12kb readTime=31ms file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1773 inflSize=5kb readTime=30ms file="luarules/configs/rec_order.lua" indx=1282 inflSize=1690kb readTime=27ms file="objects3d/benzcom5.s3o" indx=4839 inflSize=326kb readTime=26ms file="unittextures/factorytank_2.png" indx=7001 inflSize=4103kb readTime=24ms file="luarules/gadgets/cai/scoutheatmaphandler.lua" indx=1595 inflSize=2kb readTime=22ms file="luarules/gadgets/awards.lua" indx=1582 inflSize=22kb readTime=22ms file="luarules/gadgets/cmd_remove_wait.lua" indx=1607 inflSize=1kb readTime=21ms file="luarules/gadgets/cmd_doline.lua" indx=1603 inflSize=2kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 40438319 bytes cached in 2660 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.2jNyuycV31/springsettings.728256.cfg demos/728256/replay.sdfz" User time (seconds): 90.99 System time (seconds): 3.47 Percent of CPU this job got: 77% Elapsed (wall clock) time (h:mm:ss or m:ss): 2:01.76 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1873952 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 42988 Minor (reclaiming a frame) page faults: 920484 Voluntary context switches: 86548 Involuntary context switches: 48356 Swaps: 0 File system inputs: 2590616 File system outputs: 592 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0