[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.davCPxXHhx/springsettings.727999.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1239-g12caea1 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::Check] Portable Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28301 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/727999/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 174ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2.2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.1 (archive: e3a2d560318b725074fad092bf9bf773.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive TitanDuel 2.2 (checksum 2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive e3a2d560318b725074fad092bf9bf773.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 88ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 527ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 597ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 662ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: CustomUnitShaders >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tommy3603 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Custom Markers [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/727999/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Draw After Chili [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd0f8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd0f8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd0f8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd108 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd108 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd108.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum a1247b8d)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11147,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/727999/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={0x52e6a430,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Playback paused [f=-000001] Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: 478af15cc0a4914d8f38d06627654268 [f=-000001] Connection attempt from zeroskill [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: zeroskill changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zeroskill" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zeroskill" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from X_Peri_MENTAL [f=-000001] -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: X_Peri_MENTAL changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="X_Peri_MENTAL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="X_Peri_MENTAL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zeroskill" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zeroskill" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zeroskill" string="[Game::LoadGame][lua{Rules,Gaia}={647f1490,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="X_Peri_MENTAL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="X_Peri_MENTAL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="X_Peri_MENTAL" string="[Game::LoadGame][lua{Rules,Gaia}={4a410930,00000000}]" [f=-000001] Allies: I choose: X-Terminator! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [500,175.820557,327]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4747,172.196777,4772]: 1 finished unit Guardian Commander [f=0000000] [0] X_Peri_MENTAL, team: 0, elo:1789 [f=0000000] [0] zeroskill, team: 1, elo:1372 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000013] [13] Event [4840,173.999283,4784]: 1 finished unit Cloakbot Factory [f=0000032] [32] Event [608,175.900848,336]: 0 finished unit Tank Foundry [f=0000032] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000032] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000032] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000032] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000032] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000032] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000032] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000032] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000032] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000032] !transmitlobby @voice@buildUnit@reload [f=0000045] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000045] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000241] [241] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000270] [270] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000331] [331] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Glaive [f=0000495] [495] Event [472,175.819244,408]: 0 finished unit Solar Collector [f=0000526] [526] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Glaive [f=0000700] [700] Event [636,177.139252,336]: 0 finished unit Welder [f=0000721] [721] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Glaive [f=0000841] [841] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000916] [916] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Glaive [f=0001069] [1069] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001155] [1155] Event [4552,172.172241,4424]: 1 finished unit Solar Collector [f=0001199] [1199] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Glaive [f=0001624] [1624] Event [4616,171.923889,4504]: 1 finished unit Solar Collector [f=0001646] [1646] Event [648,173.995728,568]: 0 finished unit Solar Collector [f=0001688] [1688] Event [636,177.139252,336]: 0 finished unit Kodachi [f=0001885] [1885] Event [896,174.002838,384]: 0 finished unit Lotus [f=0001982] [1982] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Conjurer [f=0001992] [1992] Event [4536,172.420593,4600]: 1 finished unit Solar Collector [f=0002209] [2209] Event [536,172.299957,520]: 0 finished unit Solar Collector [f=0002375] [2375] Event [800,175.748291,544]: 0 finished unit Radar Tower [f=0002570] [2570] Event [4472,173.995728,4520]: 1 finished unit Solar Collector [f=0002577] [2577] Event [636,177.139252,336]: 0 finished unit Kodachi [f=0002950] [2950] Event [883.150269,175.819244,828.335449]: 1 lost unit Glaive [f=0002963] [2963] Event [867.83905,175.819244,791.732422]: 1 lost unit Glaive [f=0002989] [2989] Event [944.746094,175.819244,744.366089]: 1 lost unit Glaive [f=0003010] [3010] Event [1051.99365,175.819244,736.72998]: 1 lost unit Glaive [f=0003024] [3024] Event [3840,166.46051,4512]: 1 finished unit Lotus [f=0003048] [3048] Event [1155.14966,175.819244,711.097595]: 1 lost unit Glaive [f=0003214] [3214] Event [640,175.819244,688]: 0 finished unit Lotus [f=0003386] [3386] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0003430] Warning: [LoadSoundFile] could not load sound "BladeSwing" from {Unit,Weapon}Def [f=0003490] [3490] Event [636,177.139252,336]: 0 finished unit Kodachi [f=0003801] [3801] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0003840] [3840] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0003951] [3951] Event [4592,176.003723,4080]: 1 finished unit Lotus [f=0004103] [4103] Event [424,175.819244,1000]: 0 finished unit Solar Collector [f=0004152] [4152] Event [4728,170.107483,4696]: 1 lost unit Metal Extractor [f=0004179] [4179] Event [4840.01465,175.830231,4774.3999]: 1 finished unit Scythe [f=0004468] [4468] Event [4434.00732,179.419327,4375.30371]: 0 lost unit Kodachi [f=0004601] [4601] Event [636,177.139252,336]: 0 finished unit Blitz [f=0004785] [4785] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0004942] [4942] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Scythe [f=0005141] [5141] Event [552,179.274658,1608]: 0 finished unit Solar Collector [f=0005262] [5262] Event [3896,186.760254,4760]: 1 lost unit Metal Extractor [f=0005663] [5663] Event [636,177.139252,336]: 0 finished unit Blitz [f=0005705] [5705] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Scythe [f=0005740] [5740] Event [1048,177.642761,424]: 0 finished unit Stardust [f=0005745] [5745] Event [3896,186.083374,4760]: 1 finished unit Metal Extractor [f=0005905] [5905] Event [976,168.532349,1664]: 0 finished unit Radar Tower [f=0006211] [6211] Event [4376,180.612854,4376]: 1 finished unit Metal Extractor [f=0006450] [6450] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0006504] [6504] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Scythe [f=0006739] [6739] Event [636,177.139252,336]: 0 finished unit Blitz [f=0007029] [7029] Event [648,174.002838,840]: 0 finished unit Stardust [f=0007098] [7098] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0007388] [7388] Event [536,172.292847,648]: 0 finished unit Solar Collector [f=0007477] [7477] Event [1008,186.866699,2096]: 0 finished unit Lotus [f=0007725] [7725] Event [636,177.139252,336]: 0 finished unit Blitz [f=0007817] [7817] Event [392,175.748291,792]: 0 finished unit Solar Collector [f=0007943] [7943] Event [976,168.532349,1664]: 0 lost unit Radar Tower [f=0007947] [7947] Event [1296,177.642761,1888]: 0 finished unit Lotus [f=0007985] [7985] Event [951.248718,174.04483,1774.04761]: 1 lost unit Scythe [f=0008101] [8101] Event [552,179.274658,1608]: 0 lost unit Solar Collector [f=0008308] [8308] Event [248,177.458252,936]: 0 finished unit Solar Collector [f=0008472] [8472] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Reaver [f=0008679] [8679] Event [636,177.139252,336]: 0 finished unit Blitz [f=0008758] [8758] Event [312,175.634766,1128]: 0 finished unit Solar Collector [f=0009057] [9057] Event [440,177.706604,1272]: 0 finished unit Solar Collector [f=0009156] [9156] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Reaver [f=0009195] [9195] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0009295] [9295] Event [636,177.139252,336]: 0 finished unit Welder [f=0009386] [9386] Event [4888,165.069824,3928]: 1 lost unit Metal Extractor [f=0009446] [9446] Event [568,175.819244,1416]: 0 finished unit Solar Collector [f=0009688] [9688] Event [1466.9696,175.814774,718.569702]: 1 lost unit Scythe [f=0009836] [9836] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Reaver [f=0009900] [9900] Event [636,177.139252,336]: 0 finished unit Welder [f=0010406] [10406] Event [636,177.139252,336]: 0 finished unit Kodachi [f=0010526] [10526] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Reaver [f=0010603] [10603] Event [472,181.289734,1608]: 0 lost unit Metal Extractor [f=0010889] [10889] Event [636,177.139252,336]: 0 finished unit Kodachi [f=0010944] [10944] Event [110.729843,175.819244,1526.35474]: 1 lost unit Scythe [f=0011032] [11032] Event [124.51313,175.819244,1438.83691]: 1 lost unit Scythe [f=0011210] [11210] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Reaver [f=0011220] [11220] Event [3512,170.341644,4504]: 1 finished unit Stardust [f=0011236] [11236] Event [680,175.819244,168]: 0 finished unit Caretaker [f=0011308] [11308] Event [636,177.139252,336]: 0 finished unit Kodachi [f=0011550] [11550] Event [472,180.612854,1608]: 0 finished unit Metal Extractor [f=0011688] [11688] Event [4664,177.827209,3928]: 1 finished unit Stardust [f=0011765] [11765] Event [636,177.139252,336]: 0 finished unit Blitz [f=0011854] [11854] Event [488,175.819244,200]: 0 finished unit Caretaker [f=0011893] [11893] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Reaver [f=0011948] [11948] Event [203.307205,179.344543,1555.01843]: 0 finished unit Guardian Commander [f=0011948] game_message: Morph complete: X-Terminator lvl 1 -> X-Terminator lvl 2 [f=0011948] [11948] Received game_message: Morph complete: X-Terminator lvl 1 -> X-Terminator lvl 2 [f=0012118] [12118] Event [636,177.139252,336]: 0 finished unit Welder [f=0012123] [12123] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0012377] [12377] Event [636,177.139252,336]: 0 finished unit Welder [f=0012379] [12379] Event [4884.41455,170.348755,3647.75244]: 0 lost unit Kodachi [f=0012559] [12559] Event [376,177.642761,536]: 0 finished unit Caretaker [f=0012577] [12577] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Reaver [f=0012866] [12866] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Ronin [f=0012991] [12991] Event [636,177.139252,336]: 0 finished unit Blitz [f=0013012] [13012] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0013152] [13152] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Ronin [f=0013307] [13307] Event [636,177.139252,336]: 0 finished unit Blitz [f=0013432] [13432] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Ronin [f=0013712] [13712] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Ronin [f=0013963] [13963] Event [536,172.236084,760]: 0 finished unit Solar Collector [f=0013994] [13994] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Ronin [f=0014146] [14146] Event [636,177.139252,336]: 0 finished unit Ogre [f=0014223] [14223] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0014373] [14373] Event [520,175.819244,888]: 0 finished unit Solar Collector [f=0014439] [14439] Event [2064,173.811279,1600]: 0 finished unit Radar Tower [f=0014759] [14759] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0014822] [14822] Event [636,177.139252,336]: 0 finished unit Blitz [f=0014927] [14927] Event [824,175.819244,632]: 0 finished unit Solar Collector [f=0015318] [15318] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0015447] [15447] Event [636,177.139252,336]: 0 finished unit Blitz [f=0015562] [15562] Event [952,175.812134,568]: 0 finished unit Solar Collector [f=0015755] [15755] Event [2672,172.172241,1824]: 0 finished unit Picket [f=0015821] [15821] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Reaver [f=0015872] [15872] Event [636,177.139252,336]: 0 finished unit Welder [f=0015997] [15997] Event [888,174.173126,2728]: 0 finished unit Solar Collector [f=0016065] [16065] Event [4508.21045,170.43985,3638.91187]: 0 lost unit Kodachi [f=0016175] [16175] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0016263] [16263] Event [636,177.139252,336]: 0 finished unit Welder [f=0016320] [16320] Event [1080,177.500854,504]: 0 finished unit Solar Collector [f=0016505] [16505] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Reaver [f=0016541] [16541] Event [636,177.139252,336]: 0 finished unit Kodachi [f=0016615] [16615] Event [888,174.173126,2728]: 0 lost unit Solar Collector [f=0016618] [16618] Event [872,175.819244,2472]: 0 finished unit Solar Collector [f=0016650] [16650] Event [3080,173.931885,1256]: 0 finished unit Stardust [f=0016681] [16681] Event [2560,177.642761,1952]: 0 finished unit Picket [f=0016714] [16714] Event [847.908203,174.001587,2760.59814]: 0 lost unit Welder [f=0016744] [16744] Event [776,177.619537,2712]: 0 lost unit Metal Extractor [f=0016771] [16771] Event [872,175.819244,2472]: 0 lost unit Solar Collector [f=0016789] [16789] Event [636,177.139252,336]: 0 finished unit Kodachi [f=0016807] [16807] Event [776,175.920105,2456]: 0 lost unit Metal Extractor [f=0016889] [16889] Event [3304.05371,177.635178,4488.38574]: 0 lost unit Kodachi [f=0016950] [16950] Event [1208,175.627686,440]: 0 finished unit Solar Collector [f=0016956] [16956] Event [3338.77832,175.528061,4495.14453]: 0 lost unit Blitz [f=0017024] [17024] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0017024] [17024] Event [3453.80176,170.19603,4475.53369]: 0 lost unit Blitz [f=0017048] [17048] Event [3362.07056,172.555344,4532.93164]: 0 lost unit Kodachi [f=0017132] [17132] Event [3315.03003,177.620834,4525.77344]: 0 lost unit Blitz [f=0017174] [17174] Event [4600,188.57666,4872]: 1 finished unit Gunship Plant [f=0017232] [17232] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Reaver [f=0017284] [17284] Event [3272.74902,179.25795,4490.11084]: 0 lost unit Blitz [f=0017291] [17291] Event [636,177.139252,336]: 0 finished unit Blitz [f=0017457] [17457] Event [1336,174.180237,360]: 0 finished unit Solar Collector [f=0017461] [17461] Event [2448,175.883118,2208]: 0 finished unit Picket [f=0017494] [17494] Event [1679.30176,181.601517,2085.65308]: 1 lost unit Ronin [f=0017511] [17511] Event [1738.83069,177.642761,2011.8844]: 1 lost unit Ronin [f=0017594] [17594] Event [1764.45862,177.642761,2094.96948]: 1 lost unit Ronin [f=0017612] [17612] Event [1948.1781,177.810196,1998.34241]: 1 lost unit Ronin [f=0017639] [17639] Event [636,177.139252,336]: 0 finished unit Blitz [f=0017647] [17647] Event [1967.31226,177.781219,2019.68506]: 1 lost unit Ronin [f=0017934] [17934] Event [636,177.139252,336]: 0 finished unit Blitz [f=0018152] [18152] Event [2448,175.883118,2208]: 0 lost unit Picket [f=0018187] [18187] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Reaver [f=0018283] [18283] Event [2480.61841,181.384979,2058.37158]: 0 lost unit Welder [f=0018321] [18321] Event [2356.6377,175.999222,2120.71094]: 1 lost unit Reaver [f=0018378] [18378] Event [2560,177.642761,1952]: 0 lost unit Picket [f=0018474] [18474] Event [2672,172.172241,1824]: 0 lost unit Picket [f=0018763] [18763] Event [636,177.139252,336]: 0 finished unit Minotaur [f=0018993] [18993] Event [2264,172.35672,1176]: 0 lost unit Metal Extractor [f=0019356] [19356] Event [2051.54517,172.180145,1004.10168]: 1 lost unit Reaver [f=0019358] [19358] Event [2083.15796,173.995728,905.424622]: 1 lost unit Reaver [f=0019358] [19358] Event [1995.04834,173.973801,1033.71533]: 0 lost unit Kodachi [f=0019359] [19359] Event [2052.40332,174.081543,947.197693]: 1 lost unit Reaver [f=0019368] [19368] Event [2021.18494,175.868073,930.04425]: 0 lost unit Blitz [f=0019387] [19387] Event [1955.56787,173.999863,876.648499]: 0 lost unit Blitz [f=0019423] [19423] Event [2130.57178,173.917557,847.807678]: 0 lost unit Blitz [f=0019439] [19439] Event [2170.02393,172.179321,913.397156]: 1 lost unit Reaver [f=0019447] [19447] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Reaver [f=0019452] [19452] Event [2182.94995,172.541992,975.277405]: 1 lost unit Reaver [f=0019464] [19464] Event [2086.74146,172.250137,975.940735]: 0 lost unit Blitz [f=0019464] [19464] Event [2227.88086,173.961594,917.543457]: 1 lost unit Reaver [f=0019535] [19535] Event [776,175.243225,2456]: 0 finished unit Metal Extractor [f=0019540] [19540] Event [4888,164.392944,3928]: 1 finished unit Metal Extractor [f=0019823] [19823] Event [636,177.139252,336]: 0 finished unit Minotaur [f=0020260] [20260] Event [776,176.942657,2712]: 0 finished unit Metal Extractor [f=0020318] [20318] Event [1728,141.364288,1296]: 0 finished unit Faraday [f=0020409] [20409] Event [2264,171.67984,1176]: 0 finished unit Metal Extractor [f=0020815] [20815] Event [4600.00146,209.460922,4871]: 1 finished unit Revenant [f=0020942] [20942] Event [636,177.139252,336]: 0 finished unit Minotaur [f=0021203] [21203] Event [636,177.139252,336]: 0 finished unit Welder [f=0021394] [21394] Event [696,172.306061,2808]: 0 finished unit Stardust [f=0021697] [21697] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0021749] [21749] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Scythe [f=0021869] [21869] Event [636,177.139252,336]: 0 finished unit Ogre [f=0022014] [22014] Event [4312,179.657837,1080]: 0 finished unit Stardust [f=0022016] [22016] Event [1936,173.950104,864]: 0 finished unit Faraday [f=0022182] [22182] Event [636,177.139252,336]: 0 finished unit Blitz [f=0022386] [22386] Event [2826.40576,175.821671,3007.46094]: 0 lost unit Blitz [f=0022421] [22421] Event [968,174.031677,2712]: 0 finished unit Stardust [f=0022457] [22457] Event [636,177.139252,336]: 0 finished unit Blitz [f=0022493] [22493] Event [2945.17847,172.177292,2889.12476]: 0 lost unit Blitz [f=0022534] [22534] Event [2814.86597,172.189896,2941.81982]: 0 lost unit Blitz [f=0022549] [22549] Event [3029.96509,172.284821,2923.9729]: 0 lost unit Kodachi [f=0022551] [22551] Event [2738.25757,326.52356,2872.27539]: 1 lost unit Revenant [f=0022611] [22611] Event [636,177.139252,336]: 0 finished unit Kodachi [f=0022640] [22640] Event [2779.30493,174.803299,2999.56641]: 1 lost unit Reaver [f=0022657] [22657] Event [2726.30713,175.826889,3039.49951]: 1 lost unit Reaver [f=0022668] [22668] Event [2753.2002,170.754333,2845.93115]: 0 lost unit Blitz [f=0022683] [22683] Event [2792.83667,177.713806,3079.41846]: 1 lost unit Reaver [f=0022749] [22749] Event [2655.95288,182.465866,3069.8125]: 1 lost unit Reaver [f=0022797] [22797] Event [648,175.86496,1544]: 0 finished unit Solar Collector [f=0022819] [22819] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Scythe [f=0023208] [23208] Event [776,172.044525,1608]: 0 finished unit Solar Collector [f=0023503] [23503] Event [636,177.139252,336]: 0 finished unit Minotaur [f=0023565] [23565] Event [3480,175.819244,888]: 0 finished unit Stardust [f=0023711] [23711] Event [904,175.943848,1688]: 0 finished unit Solar Collector [f=0023815] [23815] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Scythe [f=0024069] [24069] Event [3592,183.113251,1736]: 0 lost unit Metal Extractor [f=0024088] [24088] Event [3640,173.995728,760]: 0 finished unit Solar Collector [f=0024103] [24103] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0024190] [24190] Event [1032,170.683746,1752]: 0 finished unit Solar Collector [f=0024291] [24291] Event [200,177.578888,280]: 0 finished unit Gunship Plant [f=0024291] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0024291] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0024291] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0024291] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0024291] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0024291] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0024291] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0024291] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0024291] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0024291] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0024291] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0024291] !transmitlobby @voice@buildUnit@reload [f=0024360] [24360] Event [4600.00146,209.460922,4871]: 1 finished unit Revenant [f=0024577] [24577] Event [4408,173.995728,920]: 0 lost unit Metal Extractor [f=0024599] [24599] Event [636,177.139252,336]: 0 finished unit Ettin [f=0024616] [24616] Event [4329.36182,172.212357,928.05719]: 1 lost unit Scythe [f=0024634] [24634] Event [1160,175.812134,1816]: 0 finished unit Solar Collector [f=0024796] [24796] Event [1152,175.698608,2368]: 0 finished unit Radar Tower [f=0024885] [24885] Event [4840.01465,175.819244,4774.3999]: 1 finished unit Scythe [f=0025164] [25164] Event [1000,175.826355,1864]: 0 finished unit Solar Collector [f=0025487] [25487] Event [201,198.46315,280]: 0 finished unit Nimbus [f=0025579] gg [f=0025683] Player zeroskill left the game: normal quit [f=0025683] [25683] Event [undefined]: zeroskill quit [f=0025696] [25696] Event [4408,173.318848,920]: 0 finished unit Metal Extractor [f=0025728] [25728] Event [920,176.003723,1992]: 0 finished unit Solar Collector [f=0025775] [25775] Event [636,177.139252,336]: 0 finished unit Ettin [f=0025801] gg [f=0026125] [26125] Event [2227.08203,165.0457,2294.23145]: 1 lost unit Scythe [f=0026231] [26231] Event [824,175.755371,2120]: 0 finished unit Solar Collector [f=0026444] [26444] Event [986.81189,142.594315,2630.69263]: 1 lost unit Scythe [f=0026598] [26598] Event [4888,164.392944,3928]: 1 lost unit Metal Extractor [f=0026720] [26720] Event [4664,177.827209,3928]: 1 lost unit Stardust [f=0026847] [26847] Event [201,198.46315,280]: 0 finished unit Nimbus [f=0026856] [26856] Event [4592,176.278534,4080]: 1 lost unit Lotus [f=0026874] [26874] Event [744,173.995728,2248]: 0 finished unit Solar Collector [f=0026923] [26923] Event [636,177.139252,336]: 0 finished unit Ettin [f=0027119] [27119] Event [4864.27539,170.11377,4479.52832]: 0 lost unit Blitz [f=0027157] [27157] Event [4616,171.923889,4504]: 1 lost unit Solar Collector [f=0027423] [27423] Event [4706.90234,169.885956,4726.32275]: 1 lost unit Guardian Commander [f=0027516] [27516] Event [4840.01465,174.694366,4774.3999]: 1 lost unit Phantom [f=0027526] [27526] Event [664,177.515015,2376]: 0 finished unit Solar Collector [f=0027535] [27535] Event [4585.79932,185.992874,4366.5332]: 1 lost unit Revenant [f=0027577] [27577] Event [3720,174.187317,824]: 0 finished unit Razor [f=0027634] [27634] Event [4840.01465,175.819244,4774.3999]: 1 lost unit Phantom [f=0027658] [27658] Event [4840,175.819244,4784]: 1 lost unit Cloakbot Factory [f=0027726] [27726] Event [4472,173.952698,4520]: 1 lost unit Solar Collector [f=0027860] [27860] Event [4600.00146,209.325577,4871]: 1 lost unit Revenant [f=0027913] [27913] Event [4536,172.480377,4600]: 1 lost unit Solar Collector [f=0027918] X_Peri_MENTAL has forced a win due to dropped opposition. [f=0027918] game_message: zeroskill has been destroyed! [f=0027918] [27918] Event [undefined]: zeroskill resigned [f=0027918] game_message: X_Peri_MENTAL wins! [f=0027918] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027918] Part| Total Time|Time of the last 0.5s [f=0027918] Draw 15248.75ms 9.03% [f=0027918] Lua 33125.53ms 41.47% [f=0027918] Misc::Profiler::AddTime 95.00ms 0.00% [f=0027918] Sim 31697.55ms 74.40% [f=0027918] [27918] Received game_message: zeroskill has been destroyed! [f=0027918] [27918] Received game_message: X_Peri_MENTAL wins! [f=0027919] [27919] Game End Stats Header: 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59,5430,17395,5430,17395,0,1086.81677,0,1086.81677,0,0,0,0,0,0,0,0,208.005829,262.840942,208.005829,262.840942,6872.61133,6251.17773,6872.61133,6251.17773,400,2400,400,2400,16,57.4666672,16,57.4666672,2800,3735,2800,3735,14.0186424,46.488636,14.0186424,46.488636,1650,8460,1650,8460,5535,5350,5535,5350,580,2800,580,2800,6429.49951,6397,6429.49951,6397,99.6772995,1969.93542,99.6772995,1969.93542,7641.65625,7912.62939,7641.65625,7912.62939 [f=0027919] [27919] Game End Stats Values: 60,4930,17465,4930,17465,0,1157.32751,0,1157.32751,0,0,0,0,0,0,0,0,208.005829,262.840942,208.005829,262.840942,7000.63818,6556.05615,7000.63818,6556.05615,400,2400,400,2400,16,59.2000008,16,59.2000008,2800,3735,2800,3735,14.0186424,39.2492867,14.0186424,39.2492867,1150,8460,1150,8460,5535,5850,5535,5850,580,2870,580,2870,6929.49951,6397,6929.49951,6397,99.6772995,1970.18542,99.6772995,1970.18542,7946.53467,8040.65625,7946.53467,8040.65625 [f=0027919] [27919] Game End Stats Values: 61,4545,18795,4545,18795,0,1234.52539,0,1234.52539,0,0,0,0,0,0,0,0,208.005829,262.840942,208.005829,262.840942,7269.40527,6934.25293,7269.40527,6934.25293,90,2400,90,2400,16,60.4000015,16,60.4000015,2800,3735,2800,3735,12.4149113,39.2117767,12.4149113,39.2117767,1150,9720,1150,9720,5535,6235,5535,6235,505,2940,505,2940,7314.49951,6397,7314.49951,6397,99.6772995,1970.18542,99.6772995,1970.18542,8331.53516,8339.72363,8331.53516,8339.72363 [f=0027919] [27919] Game End Stats Values: 62,3275,18495,3275,18495,0,1314.29517,0,1314.29517,0,0,0,0,0,0,0,0,208.005829,262.840942,208.005829,262.840942,8202.00586,9097.36621,8202.00586,9097.36621,90,2400,90,2400,13.4666662,62,13.4666662,62,1600,3735,1600,3735,12.013979,39.3832283,12.013979,39.3832283,1150,9420,1150,9420,5835,7505,5835,7505,435,2940,435,2940,8584.5,6697,8584.5,6697,99.6772995,1970.18542,99.6772995,1970.18542,11063.0723,9272.3252,11063.0723,9272.3252 [f=0027919] [27919] Game End Stats Values: 63,1505,18845,1505,18845,0,1402.60425,0,1402.60425,0,0,0,0,0,0,0,0,269.230408,262.840942,269.230408,262.840942,8202.00586,11248.8799,8202.00586,11248.8799,90,2680,90,2680,4.13333321,63.4666672,4.13333321,63.4666672,800,3735,800,3735,8.28064537,39.9525108,8.28064537,39.9525108,250,9420,250,9420,5835,9689.69824,5835,9689.69824,365,3010,365,3010,11669.1982,6697,11669.1982,6697,99.6772995,1970.18542,99.6772995,1970.18542,13353.8945,9272.3252,13353.8945,9272.3252 [f=0027919] [27919] Game End Stats Values: 64,1435,18845,1435,18845,0,1408.76831,0,1408.76831,0,0,0,0,0,0,0,0,275.244385,262.840942,275.244385,262.840942,8202.00586,11344.7061,8202.00586,11344.7061,90,2680,90,2680,2,64,2,64,800,3735,800,3735,8.01398087,40.2293167,8.01398087,40.2293167,250,9420,250,9420,5835,9759.69824,5835,9759.69824,295,3010,295,3010,11739.1982,6697,11739.1982,6697,99.6772995,1970.18542,99.6772995,1970.18542,13449.7207,9272.3252,13449.7207,9272.3252 [f=0027920] [27920] Event [4600,188.283081,4872]: 1 lost unit Gunship Plant [f=0027966] [27966] Event [4552,172.172241,4424]: 1 lost unit Solar Collector [f=0028180] [28180] Event [201,198.46315,280]: 0 finished unit Nimbus [f=0028234] No clients connected, shutting down server [f=0028234] Server shutdown [f=0028708] [28708] Event [816,173.988647,224]: 0 finished unit Strider Hub [f=0028755] [28755] Event [636,177.139252,336]: 0 finished unit Ettin [f=0029407] [29407] Event [201,198.46315,280]: 0 finished unit Nimbus [f=0029542] [29542] Event [4200,186.937622,1016]: 0 finished unit Razor [f=0029705] [29705] Event [636,177.139252,336]: 0 finished unit Ettin [f=0030213] [30213] Event [3752,175.819244,664]: 0 finished unit Solar Collector [f=0030487] [30487] Event [201,198.46315,280]: 0 finished unit Nimbus [f=0030690] [30690] Event [3880,173.868042,568]: 0 finished unit Solar Collector [f=0030728] [30728] Event [636,177.139252,336]: 0 finished unit Ettin [f=0031204] [31204] Event [3976,175.812134,504]: 0 finished unit Solar Collector [f=0031526] [31526] Event [201,198.46315,280]: 0 finished unit Nimbus [f=0031681] [31681] Event [4104,175.691528,600]: 0 finished unit Solar Collector [f=0032033] [32033] Event [636,177.139252,336]: 0 finished unit Minotaur [f=0032199] [32199] Event [4232,177.649841,680]: 0 finished unit Solar Collector [f=0032750] [32750] Event [4360,172.172241,776]: 0 finished unit Solar Collector [f=0032804] [32804] Event [201,198.46315,280]: 0 finished unit Nimbus [f=0032962] Autoquit sending quit command. [f=0032962] [QuitAction] user exited to system [f=0032962] [SpringApp::Kill][1] fromRun=1 [f=0032962] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0032962] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032962] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032962] [ThreadPool::SetThreadCount][2] workers=0 [f=0032962] [SpringApp::Kill][2] [f=0032962] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0032962] [Game::KillLua][3] dtor=0 luaUI=0x52fb65e0 [f=0032962] Start widgetHandler:Shutdown [f=0032962] Shutdown - SaveOrderList Complete [f=0032962] Writing last game win data [f=0032962] Shutdown - SaveConfigData Complete [f=0032962] Shutdown Widget - Chili Highlight [f=0032962] Shutdown Widget - Save/Load API [f=0032962] Shutdown Widget - Custom Markers [f=0032962] Shutdown Widget - EPIC Menu [f=0032962] Shutdown Widget - Chili Minimap [f=0032962] Shutdown Widget - Chili Widget Selector [f=0032962] Shutdown Widget - Local Team Colors [f=0032962] Shutdown Widget - Display Keys 2 [f=0032962] Shutdown Widget - Save Game Menu [f=0032962] Shutdown Widget - HealthBars [f=0032962] Shutdown Widget - Noises [f=0032962] Shutdown Widget - Unit Icons [f=0032962] Shutdown Widget - Win Counter [f=0032962] Shutdown Widget - BuildETA [f=0032962] Shutdown Widget - SpringRTS Replay Stats [f=0032962] Shutdown Widget - Modular Comm Info [f=0032962] Shutdown Widget - CameraShake [f=0032962] Shutdown Widget - Chili Economy Panel Default [f=0032962] Shutdown Widget - Chili EndGame Window [f=0032962] Shutdown Widget - Chili Nuke Warning [f=0032962] Shutdown Widget - Chili Selections & CursorTip v2 [f=0032962] Shutdown Widget - Chili Spectator Panels [f=0032962] Shutdown Widget - Context Menu [f=0032962] Shutdown Widget - Darkening [f=0032962] Shutdown Widget - Grab Input [f=0032962] Input grabbing is disabled! [f=0032962] Shutdown Widget - Highlight Geos [f=0032962] Shutdown Widget - Local Widgets Config [f=0032962] Shutdown Widget - Mex Placement Handler [f=0032962] Shutdown Widget - MinimapEvents [f=0032962] Shutdown Widget - Missile Silo Range [f=0032962] Shutdown Widget - Music Player [f=0032962] Shutdown Widget - Point Tracker [f=0032962] Shutdown Widget - Showeco and Grid Drawer [f=0032962] Shutdown Widget - Stereo3D [f=0032962] Shutdown Widget - Attack AoE [f=0032962] Shutdown Widget - Map Edge Extension [f=0032962] Shutdown Widget - Selection Send [f=0032962] Shutdown Widget - LupsManager [f=0032962] Shutdown Widget - Newton Firezone [f=0032962] Shutdown Widget - Chili Pro Console [f=0032962] Shutdown Widget - Chili Crude Player List [f=0032962] Shutdown Widget - Lasso Terraform GUI [f=0032962] Shutdown Widget - Chili Framework [f=0032962] Shutdown Widget - Lups [f=0032962] Shutdown Widget - Chili Core Selector [f=0032962] Shutdown Widget - Draw After Chili [f=0032962] Shutdown Widget - Pause Screen [f=0032962] Shutdown Widget - Layout Handler [f=0032962] Shutdown Widget - Persistent Build Height [f=0032962] Shutdown Widget - Text To Speech Control [f=0032962] End widgetHandler:Shutdown [f=0032962] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387604,61246749} {int,ext,rec}Allocs={24034553,0,0} {chunk,block}Bytes={61246749,0} [f=0032962] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0032962] [Game::KillLua][2] dtor=0 luaRules=0x52e6a430 [f=0032962] Start gadgetHandler:Shutdown [f=0032962] Shutdown - StartSetup [f=0032962] Shutdown - UnitMorph [f=0032962] Shutdown - LupsNanoSpray [f=0032962] Shutdown - Missile Silo Controller [f=0032962] Shutdown - Modular Comm Info [f=0032962] Shutdown - Terrain Texture Handler [f=0032962] Shutdown - UnitCloakShield [f=0032962] End gadgetHandler:Shutdown [f=0032962] Start gadgetHandler:Shutdown [f=0032962] Shutdown - Save/Load [f=0032962] Shutdown - UnitMorph [f=0032962] Shutdown - Modular Comm Info [f=0032962] Shutdown - Retreat Command [f=0032962] Shutdown - Shockwaves [f=0032962] Shutdown - Teleport Throw [f=0032962] Shutdown - UnitCloakShield [f=0032962] Shutdown - Lups Cloak FX [f=0032962] Shutdown - Lups [f=0032962] Shutdown - Lups Shield [f=0032962] End gadgetHandler:Shutdown [f=0032962] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24034580,0,0} {chunk,block}Bytes={0,0} [f=0032962] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24034580,0,0} {chunk,block}Bytes={0,0} [f=0032962] [Game::KillLua][4] dtor=0 [f=0032962] [Game::~CGame][1] [f=0032962] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0032962] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0032962] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0032962] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0032962] [Game::KillLua][4] dtor=1 [f=0032962] [Game::KillMisc][1] [f=0032962] [Game::KillMisc][2] [f=0032962] [Game::KillMisc][3] [f=0032962] [Game::KillRendering][1] [f=0032962] [3DOParser::Kill] allocated 19 pieces [f=0032962] [S3OParser::Kill] allocated 461 pieces [f=0032962] [AssParser::Kill] allocated 9 pieces [f=0032962] [Game::KillInterface][1] [f=0032962] [Game::KillInterface][2] [f=0032962] [Game::KillSimulation][1] [f=0032962] [Game::KillSimulation][2] [f=0032962] [CCollisionHandler] dis-/continuous tests: 0/120538 [f=0032962] [Game::KillSimulation][3] [f=0032962] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032962] [~CPathCache(20x20)] cacheHits=195 hitPercentage=49% numHashColls=0 maxCacheSize=16 [f=0032962] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032962] [~CPathCache(40x40)] cacheHits=971 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0032962] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032962] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032962] [LosHandler::Kill] raycast instance cache-{hits,misses}={10603,17604}; shared=3%; cached=34% [f=0032962] [Game::KillSimulation][4] [f=0032962] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0032962] [Game::~CGame][2] [f=0032962] [Game::~CGame][3] [f=0032962] [SpringApp::Kill][3] [f=0032962] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 340778 bytes sent 274057 bytes recv'd [f=0032962] [SpringApp::Kill][4] font=0x46528c90 [f=0032962] [SpringApp::Kill][5] [f=0032962] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1239-g12caea1 maintenance (Headless). Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1239-g12caea1 maintenance (Headless): [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp" numZipFiles=7629 sumInflSize=692009kb sumReadTime=2802ms file="luaui/widgets/gui_chili_share.lua" indx=4551 inflSize=46kb readTime=85ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=54ms file="objects3d/debris4x4a.s3o" indx=5022 inflSize=9kb readTime=48ms file="bitmaps/other/foam.tga" indx=517 inflSize=12kb readTime=38ms file="unittextures/factorytank_2.png" indx=7001 inflSize=4103kb readTime=24ms file="objects3d/debris3x3c.s3o" indx=5021 inflSize=6kb readTime=24ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4546 inflSize=46kb readTime=23ms file="objects3d/debris4x4c.s3o" indx=5024 inflSize=9kb readTime=23ms file="luaui/widgets/gui_lups_stats.lua" indx=4578 inflSize=4kb readTime=22ms file="luaui/widgets/chili/handlers/themehandler.lua" indx=3910 inflSize=0kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e3a2d560318b725074fad092bf9bf773.sdp] 41899116 bytes cached in 2686 files [CrashHandler] Warning: <00> /lib/x86_64-linux-gnu/libc.so.6(+0x37840) [0x7fb9c1ab5840] killpg [CrashHandler] Warning: [00] 0x37840 ??:? [CrashHandler] Warning: <01> .../spring-headless() [0xcefc80] std::__cxx11::_List_base, std::allocator >, std::allocator, std::allocator > > >::_M_clear() [CrashHandler] Warning: [01] 0xcefc80 ??:? [CrashHandler] Warning: <02> .../spring-headless() [0xceff69] std::__cxx11::_List_base, std::allocator >, std::allocator, std::allocator > > >::_M_clear() [CrashHandler] Warning: [02] 0xceff69 ??:? [CrashHandler] Warning: <03> .../spring-headless() [0x9c3545] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [03] 0x9c3545 ??:? [CrashHandler] Warning: <04> .../spring-headless() [0x9c377f] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [04] 0x9c377f ??:? [CrashHandler] Warning: <05> .../spring-headless() [0x9be56c] std::enable_if::value, std::shared_ptr > const> >::type std::__detail::__compile_nfa >(char const*, char const*, std::__cxx11::regex_traits::locale_type const&, std::regex_constants::syntax_option_type) [CrashHandler] Warning: [05] 0x9be56c ??:? [CrashHandler] Warning: <06> .../spring-headless() [0x961e61] safe_strcat [CrashHandler] Warning: [06] 0x961e61 ??:? [CrashHandler] Warning: <07> .../spring-headless() [0x965b42] safe_strcat [CrashHandler] Warning: [07] 0x965b42 ??:? [CrashHandler] Warning: <08> .../spring-headless() [0x94f789] std::_Sp_counted_ptr_inplace, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void>, std::allocator, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void> >, (__gnu_cxx::_Lock_policy)2>::_M_dispose() [CrashHandler] Warning: [08] 0x94f789 ??:? [CrashHandler] Warning: <09> /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xeb) [0x7fb9c1aa209b] __libc_start_main [CrashHandler] Warning: <09> 0x2409b ??:? [CrashHandler] Warning: <10> .../spring-headless(_start+0x29) [0x53c4c9] ?? [CrashHandler] Warning: <10> 0x13c4c9 ??:0 [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/base/springcontent.sdz] 179081 bytes cached in 71 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d52550 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1239-g12caea1/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.davCPxXHhx/springsettings.727999.cfg demos/727999/replay.sdfz" User time (seconds): 83.61 System time (seconds): 3.71 Percent of CPU this job got: 72% Elapsed (wall clock) time (h:mm:ss or m:ss): 2:01.07 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1867664 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 44370 Minor (reclaiming a frame) page faults: 910842 Voluntary context switches: 97925 Involuntary context switches: 50236 Swaps: 0 File system inputs: 2626448 File system outputs: 688 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0