[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.006550] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.006581] Using writeable configuration source: "/tmp/tmp.SgjqrXJnXR/springsettings.1644418.cfg" [t=00:00:00.010729] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.010776] ============== ============== [t=00:00:00.010787] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.010796] [t=00:00:00.010806] Enable or disable log sections using the LogSections configuration key [t=00:00:00.010815] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.010824] Use "none" to disable the default log sections. [t=00:00:00.010833] ============== ============== [t=00:00:00.010842] ============== ============== [t=00:00:00.010894] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.010905] MouseDragCircleCommandThreshold = 25 [t=00:00:00.010914] ROAM = 2 [t=00:00:00.010923] RotateLogFiles = 1 [t=00:00:00.010932] TeamHighlight = 0 [t=00:00:00.010943] ============== ============== [t=00:00:00.010951] ============== ============== [t=00:00:00.010960] Spring Engine Version: 105.1.1-1774-g5e966db BAR105 (Headless) [t=00:00:00.010970] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.010979] Compiler Version: gcc-11.1.0 [t=00:00:00.011001] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.011127] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.011139] Binary Word Size: 64-bit (native) [t=00:00:00.011148] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.011157] Physical CPU Cores: 1 [t=00:00:00.011167] Logical CPU Cores: 1 [t=00:00:00.011176] ============== ============== [t=00:00:00.011240] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.011249] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.011258] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.011267] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.011276] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.056038] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.056070] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.056093] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.056125] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.056149] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.056160] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.056194] [GR::LogVersionInfo] [t=00:00:00.056204] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.056213] GL version : [t=00:00:00.056222] GL vendor : [t=00:00:00.056231] GL renderer : [t=00:00:00.056240] GLSL version: [t=00:00:00.056249] GLEW version: spring headless stub GLEW version [t=00:00:00.056258] GPU memory : unknown [t=00:00:00.056268] SDL swap-int: 0 [t=00:00:00.056277] SDL driver : headless stub [t=00:00:00.056286] [t=00:00:00.056295] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.056304] GLSL shader support : 0 [t=00:00:00.056314] GL4 support : 0 [t=00:00:00.056322] FBO extension support : 0 [t=00:00:00.056331] NVX GPU mem-info support : 0 [t=00:00:00.056366] ATI GPU mem-info support : 0 [t=00:00:00.056375] NPOT-texture support : 1 (0) [t=00:00:00.056385] S3TC/DXT1 texture support : 0/0 [t=00:00:00.056394] texture query-LOD support : 1 (0) [t=00:00:00.056403] MSAA frame-buffer support : 0 (0) [t=00:00:00.056412] Z-buffer depth : 16 (-) [t=00:00:00.056421] primitive-restart support : 0 (0) [t=00:00:00.056430] clip-space control support: 0 (0) [t=00:00:00.056439] seamless cube-map support : 0 (0) [t=00:00:00.056448] frag-depth layout support : 0 (0) [t=00:00:00.056457] persistent maps support : 0 (0) [t=00:00:00.056466] explicit attribs location : 0 (0) [t=00:00:00.056475] multi draw indirect : 0 (-) [t=00:00:00.056484] array textures : 0 (-) [t=00:00:00.056493] buffer copy support : 0 (-) [t=00:00:00.056502] indirect draw : 0 (-) [t=00:00:00.056511] base instance : 0 (-) [t=00:00:00.056520] [t=00:00:00.056529] max. FBO samples : -1 [t=00:00:00.056538] max. FS/program texture slots : 8/8 [t=00:00:00.056547] max. texture size : 2048 [t=00:00:00.056557] max. texture anisotropy level : 0.000000 [t=00:00:00.056566] max. vec4 varyings/attributes : 0/0 [t=00:00:00.056575] max. draw-buffers : 0 [t=00:00:00.056584] max. rec. indices/vertices : 0/0 [t=00:00:00.056593] max. uniform buffer-bindings : 0 [t=00:00:00.056602] max. uniform block-size : 0KB [t=00:00:00.056611] max. storage buffer-bindings : 0 [t=00:00:00.056620] max. storage block-size : 0MB [t=00:00:00.056629] [t=00:00:00.056638] enable AMD-hacks : 0 [t=00:00:00.056647] compress MIP-maps: 0 [t=00:00:00.057321] [GR::UpdateGLConfigs] [t=00:00:00.057340] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.057352] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.057360] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.057368] [GR::InitGLState] [t=00:00:00.057376] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.305726] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.389319] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.396802] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.397609] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.397639] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.397656] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/ [t=00:00:01.020395] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base [t=00:00:01.025563] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.113053] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.113379] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.143410] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 124ms [t=00:00:01.146950] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.149952] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.157361] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc6c00134a0 (SpringVFS) global=(nil) (null) [t=00:00:01.157382] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.160849] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.160877] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.160888] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.160897] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.160920] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1043 MB [t=00:00:01.182333][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.182947][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.183050][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1644418/replay.sdfz" for game data... [t=00:00:01.438188][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.454605][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.454742][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.460319][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.460349][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 277ms [t=00:00:01.460864][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.512069][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562b3263e590] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:01.513418][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:01.515406][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.515810][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562b3263e590] using game "Zero-K v1.11.5.0" (loaded=0 cached=0) [t=00:00:01.516902][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.5.0", overwrite=false)] section=0 cached=0 [t=00:00:01.526657][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.527090][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.538610][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms [t=00:00:01.539070][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.546529][f=-000001] forceSingleThreaded, false [t=00:00:03.373850][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.374499][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.374616][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.374673][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.374727][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.374780][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.375952][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.376459][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.376938][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.379807][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.381341][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.383860][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.383889][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.384377][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.394087][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.396330][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.397351][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.397656][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.398528][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.398582][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.024329][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.030515][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.327931][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.339405][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:04.679345][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 652ms [t=00:00:04.679391][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.059905][f=-000001] Loading UnitDefs_posts [t=00:00:05.234875][f=-000001] Loading FeatureDefs_posts [t=00:00:05.260615][f=-000001] Loading WeaponDefs_posts [t=00:00:05.281863][f=-000001] Loading ArmorDefs_posts [t=00:00:05.305304][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 592ms [t=00:00:05.374777][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 695ms [t=00:00:05.374821][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.898221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.904122][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:05.904144][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.904508][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.905954][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.925137][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.643058][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.710668][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.902544][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.904865][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.904900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.439035][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 534ms [t=00:00:07.439073][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.528376][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 89ms [t=00:00:07.528416][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.555269][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:08.453913][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.457220][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:08.458358][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.469842][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:15.263497][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:15.279263][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:15.279286][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:15.280532][f=-000001] InfoTexture: legacy [t=00:00:15.280552][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:15.283390][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.469930][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.472682][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:15.472704][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.475170][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.721293][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.726853][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.021192][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:16.077426][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:16.087945][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.087967][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:16.088701][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:17.039713][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:17.053172][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:17.054513][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:17.239853][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms [t=00:00:17.242350][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:17.242374][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:17.285773][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.285826][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.285837][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9b54347 [t=00:00:17.285848][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c33cde65 [t=00:00:17.285859][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.285869][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:17.285878][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1c8c45c [t=00:00:17.305507][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.305559][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.305570][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9b54347 [t=00:00:17.305580][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c33cde65 [t=00:00:17.305590][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.305600][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:17.305612][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1c8c46c [t=00:00:17.305624][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x562b388a1430 has BLOCKSIZE 1 [t=00:00:17.309863][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.309888][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.309900][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=f9b54347 [t=00:00:17.309911][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=c33cde65 [t=00:00:17.309922][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.309933][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b1c8c1c2 [t=00:00:17.313660][f=-000001] [Path] [PathEstimator::ReadFile] hash=b1c8c1c2 file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-b1c8c1c2.zip" (exists=1) [t=00:00:17.314711][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:17.323927][f=-000001] Path cache (48, 48) initialized. [t=00:00:17.323957][f=-000001] Path cache (48, 48) initialized. [t=00:00:17.328193][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.328217][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.328227][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=f9b54347 [t=00:00:17.328237][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=c33cde65 [t=00:00:17.328247][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.328259][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b1c8c1d2 [t=00:00:17.444617][f=-000001] [Path] [PathEstimator::ReadFile] hash=b1c8c1d2 file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-b1c8c1d2.zip" (exists=1) [t=00:00:17.445235][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:17.447876][f=-000001] Path cache (24, 24) initialized. [t=00:00:17.447902][f=-000001] Path cache (24, 24) initialized. [t=00:00:17.447921][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum acdc3f49)" [t=00:00:17.448262][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.448279][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.448289][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.578357][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:17.578743][f=-000001] Synced LuaRules: starting loading [t=00:00:18.296241][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Mecharavaged v1.01.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:19.781816][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:20.297303][f=-000001] Synced LuaRules: finished loading [t=00:00:20.321298][f=-000001] Unsynced LuaRules: starting loading [t=00:00:20.671797][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Mecharavaged v1.01.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.978202][f=-000001] Unsynced LuaRules: finished loading [t=00:00:21.025712][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:21.096260][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 53ms [t=00:00:21.158540][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:21.165811][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:21.166270][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:21.166729][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:21.167170][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:21.282586][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:21.282877][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:21.289838][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:21.290566][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:21.290586][f=-000001] LuaSocket Support: enabled [t=00:00:21.313006][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:21.419596][f=-000001] localWidgets, nil, true, true [t=00:00:21.427008][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:21.427100][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:21.440555][f=-000001] USE_OLD_CHILI [t=00:00:21.937556][f=-000001] Loading last game win data [t=00:00:21.937588][f=-000001] Resetting win data [t=00:00:21.937650][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.937664][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.937677][f=-000001] Player and team counts match, continuing [t=00:00:21.937690][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:21.937704][f=-000001] cooolcat1239 was in last game but is now absent, resetting scores [t=00:00:22.080042][f=-000001] CAS: GLSL not supported. [t=00:00:22.087681][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:22.087706][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:22.209231][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.891616][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.841973][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.106779][f=-000001] forceSingleThreaded, false [t=00:00:24.681260][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.681489][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.681896][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.682092][f=-000001] Loaded API widget: i18n [t=00:00:24.682780][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.683269][f=-000001] Loaded API widget: Win Counter [t=00:00:24.683696][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.817700][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.818059][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.818259][f=-000001] Loaded API widget: CommandInsert [t=00:00:25.090849][f=-000001] Loaded API widget: Chili Framework [t=00:00:25.091984][f=-000001] Loaded API widget: Lups [t=00:00:25.092166][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:25.092474][f=-000001] Loaded widget: Chili Highlight [t=00:00:25.092755][f=-000001] Loaded widget: Save/Load API [t=00:00:25.093043][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:25.093319][f=-000001] Loaded widget: Draw After Chili [t=00:00:25.093651][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:25.098244][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:25.099455][f=-000001] Loaded DecalsDrawer: off [t=00:00:25.099473][f=-000001] Ground-decal rendering is disabled! [t=00:00:25.099533][f=-000001] Set maximum particles to: 0 [t=00:00:25.099901][f=-000001] Set UnitIconDist to 0 [t=00:00:25.194559][f=-000001] Loaded widget: EPIC Menu [t=00:00:25.218276][f=-000001] Loaded widget: Chili Minimap [t=00:00:25.219602][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:25.219948][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:25.220308][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:25.227002][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:25.227350][f=-000001] Deferred Rendering requires shader support! [t=00:00:25.227772][f=-000001] Loaded widget: Deferred rendering [t=00:00:25.228092][f=-000001] Mexspot Fetcher fetching [t=00:00:25.228281][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:25.228617][f=-000001] Team highlighting: Disabled [t=00:00:25.228709][f=-000001] Loaded widget: Teamhighlight option [t=00:00:25.229294][f=-000001] Loaded widget: Local Team Colors [t=00:00:25.229746][f=-000001] Loaded widget: Display Keys 2 [t=00:00:25.230177][f=-000001] Loaded widget: Save Game Menu [t=00:00:25.230389][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:25.230656][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:25.230884][f=-000001] Loaded widget: One click weapon handler [t=00:00:25.231201][f=-000001] highlightUnitShader no GL4 support [t=00:00:25.231503][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:25.231906][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:25.232246][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:25.232260][f=-000001] Using fallback unit outlines [t=00:00:25.232456][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:25.232835][f=-000001] Loaded widget: Selection Modkeys [t=00:00:25.241028][f=-000001] Loaded widget: Chili Global Commands [t=00:00:25.242161][f=-000001] Loaded widget: Outline No Shader [t=00:00:25.242872][f=-000001] Loaded widget: Guard Remove [t=00:00:25.243250][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:25.288871][f=-000001] Loaded widget: HealthBars [t=00:00:25.289462][f=-000001] Loaded widget: Noises [t=00:00:25.289849][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:25.290267][f=-000001] Loaded widget: Unit Icons [t=00:00:25.293604][f=-000001] Loaded widget: Chili Vote Display [t=00:00:25.294005][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:25.294486][f=-000001] Loaded widget: BuildETA [t=00:00:25.295601][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:25.296030][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:25.296494][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:25.296909][f=-000001] Loaded widget: EndGame Stats [t=00:00:25.297303][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:25.297332][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1644418/events.log [t=00:00:25.300732][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:25.300983][f=-000001] Loaded widget: Objectives [t=00:00:25.303376][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:25.303803][f=-000001] Loaded widget: EndGame APM stats [t=00:00:25.308075][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:25.308892][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:25.309263][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:25.312100][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:25.312547][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:25.312957][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:25.313379][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:25.313899][f=-000001] Loaded widget: Music Player v2 [t=00:00:25.314147][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:25.314602][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:25.315021][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:25.315433][f=-000001] Loaded widget: Autoquit [t=00:00:25.315740][f=-000001] Loaded widget: Blast Radius [t=00:00:25.316190][f=-000001] Loaded widget: CameraShake [t=00:00:25.317026][f=-000001] Loaded widget: Cheat Sheet [t=00:00:25.329818][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:25.330255][f=-000001] EndGame Graph disabled [t=00:00:25.346804][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:25.347099][f=-000001] Loaded widget: Easy Facing [t=00:00:25.347317][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:25.347673][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:25.347894][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:25.371354][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:25.371939][f=-000001] Loaded widget: Ferry Points [t=00:00:25.372981][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:25.381087][f=-000001] Loaded widget: Context Menu [t=00:00:25.381567][f=-000001] Loaded widget: Darkening [t=00:00:25.381928][f=-000001] Loaded widget: Decloak Range [t=00:00:25.382359][f=-000001] Loaded widget: Decoration Handler [t=00:00:25.388735][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:25.389299][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:25.389560][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:25.390060][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:25.391139][f=-000001] Input grabbing is enabled! [t=00:00:25.391168][f=-000001] Input grabbing is enabled! [t=00:00:25.391289][f=-000001] Loaded widget: Grab Input [t=00:00:25.391809][f=-000001] Loaded widget: Haven Handler [t=00:00:25.392254][f=-000001] Loaded widget: Highlight Geos [t=00:00:25.392806][f=-000001] Loaded widget: In-game Guide [t=00:00:25.393062][f=-000001] Loaded widget: In-game Ignore [t=00:00:25.393394][f=-000001] Loaded widget: Keep Target [t=00:00:25.393788][f=-000001] Loaded widget: Local Widgets Config [t=00:00:25.394141][f=-000001] Loaded widget: MinimapEvents [t=00:00:25.394414][f=-000001] Loaded widget: Misc default command replacements [t=00:00:25.394798][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:25.395244][f=-000001] Loaded widget: Missile Silo Range [t=00:00:25.395460][f=-000001] Loaded widget: Mission Results Handler [t=00:00:25.395675][f=-000001] Loaded widget: Morph Finished notification [t=00:00:25.395893][f=-000001] Loaded widget: Orbit Command [t=00:00:25.396249][f=-000001] Loaded widget: Point Tracker [t=00:00:25.396465][f=-000001] Loaded widget: Raw Move Issue [t=00:00:25.396682][f=-000001] Loaded widget: ReclaimInfo [t=00:00:25.397083][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:25.397442][f=-000001] Loaded widget: Show selected unit range [t=00:00:25.397943][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:25.398510][f=-000001] Loaded widget: Simple Settings [t=00:00:25.398953][f=-000001] Loaded widget: Smart Bombers [t=00:00:25.399207][f=-000001] Loaded widget: SmoothCam [t=00:00:25.399647][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:25.400231][f=-000001] Loaded widget: Stereo3D [t=00:00:25.400494][f=-000001] Loaded widget: Stop Self-D [t=00:00:25.403146][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:25.403427][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:25.404266][f=-000001] Loaded widget: Camera Save Position [t=00:00:25.405362][f=-000001] Loaded widget: Command Alpha [t=00:00:25.405864][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:25.406313][f=-000001] Loaded widget: Ghost Site [t=00:00:25.407514][f=-000001] Loaded widget: Attack Warning [t=00:00:25.407920][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:25.408552][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:25.409719][f=-000001] Loaded widget: Auto Group [t=00:00:25.410686][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:25.411727][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:25.412118][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:25.412970][f=-000001] Loaded widget: Projectile Lights [t=00:00:25.413954][f=-000001] Loaded widget: Select Com at start [t=00:00:25.420155][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:25.421433][f=-000001] Loaded widget: Transport AI [t=00:00:25.585204][f=-000001] Loaded widget: Attack AoE [t=00:00:25.585758][f=-000001] Loaded widget: Icon Sets [t=00:00:25.586690][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:25.592605][f=-000001] Loaded widget: Replay control buttons [t=00:00:25.592981][f=-000001] Loaded widget: Smooth Scroll [t=00:00:25.621266][f=-000001] Loaded widget: Unit Start State [t=00:00:25.621729][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:25.621969][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:25.623716][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.624771][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.625255][f=-000001] Loaded widget: Commands FX [t=00:00:25.625496][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.641733][f=-000001] Loaded widget: UnitShapes [t=00:00:25.642246][f=-000001] : disabled for spectators [t=00:00:25.643264][f=-000001] Loaded widget: Stockpiler [t=00:00:25.643672][f=-000001] IsIsland, , false [t=00:00:25.645274][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.645591][f=-000001] Loaded widget: AllyCursors [t=00:00:25.646068][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.646525][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.646983][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.648253][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.648739][f=-000001] Loaded widget: Selection Send [t=00:00:25.649240][f=-000001] Loaded widget: Shield Guard [t=00:00:25.649879][f=-000001] Loaded widget: State Icons [t=00:00:25.650309][f=-000001] : disabled for spectators [t=00:00:25.651250][f=-000001] Loaded widget: Building Starter [t=00:00:25.651730][f=-000001] : disabled for spectators [t=00:00:25.652420][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.652691][f=-000001] Loaded widget: LupsManager [t=00:00:25.653152][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.653607][f=-000001] Loaded widget: Units on Fire [t=00:00:25.654286][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.654893][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.656021][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.656397][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.656992][f=-000001] Loaded widget: Chili Docking [t=00:00:25.668247][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.675448][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.675916][f=-000001] Loaded widget: HUD Presets [t=00:00:25.676583][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.679268][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.679759][f=-000001] Loaded widget: Image Preloader [t=00:00:25.680223][f=-000001] Loaded widget: Custom Markers [t=00:00:25.684485][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.684976][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:25.685200][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.685989][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.686447][f=-000001] Loaded widget: Start Boxes [t=00:00:25.687782][f=-000001] Loaded widget: Select Keys [t=00:00:25.696091][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.696508][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:25.697150][f=-000001] Loaded widget: Pause Screen [t=00:00:25.697404][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.697690][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.698487][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.698938][f=-000001] SetSunLighting [t=00:00:25.699801][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:25.712021][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.712330][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:25.712575][f=-000001] Loaded widget: Font Cache [t=00:00:25.712937][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.712972][f=-000001] Loaded widget: GC Control [t=00:00:25.717153][f=-000001] Loaded widget: Layout Handler [t=00:00:25.717605][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.720570][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.725347][f=-000001] Writing last game win data [t=00:00:25.730490][f=-000001] LuaUI v0.3 [t=00:00:25.945292][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.946255][f=-000001] [s11n] Loading s11n file... [t=00:00:25.948034][f=-000001] [s11n] Parsing model... [t=00:00:25.949133][f=-000001] [s11n] Populating game world... [t=00:00:26.105615][f=-000001] [s11n] s11n loading complete. [t=00:00:26.106061][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:26.287749][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.451767][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13864, 0, 752, 94.9} allocedSize{int+, int-, ext}={1062975, 0, 1285136}, avgAllocTime{int+, int-, ext}={0.1659, 0.0000, 0.2447} [t=00:00:26.935803][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.936499][f=-000001] Spectator mode. Widget removed. [t=00:00:26.952079][f=-000001] Spectator mode. Widget removed. [t=00:00:26.953278][f=-000001] Playback paused [t=00:00:26.958238][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.445312][f=-000001] Opening demofile demos/1644418/replay.sdfz [t=00:00:27.445582][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:27.445599][f=-000001] -> Version: 105.1.1-1774-g5e966db BAR105 [Linux 64-bit (native)] [t=00:00:27.445635][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:27.445648][f=-000001] -> Connection established (given id 2) [t=00:00:27.445752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:27.445768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.445782][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:27.445794][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:27.445808][f=-000001] Speed set to 20.0 [server] [t=00:00:27.445819][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x562b4e7d8470,0x562b5060b7e0}][locale="C"]" [t=00:00:27.445832][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.465679][f=-000001] Switching to Overhead (TA) style camera [t=00:00:27.465728][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.498718][f=-000001] Beginning demo playback [t=00:00:30.510977][f=-000001] GameID: a7927b6460865d34e1504724db88560c [t=00:00:30.533709][f=-000001] Connection attempt from KingLunchBox [t=00:00:30.533750][f=-000001] -> Version: 105.1.1-1774-g5e966db BAR105 [Windows 64-bit (native)] [t=00:00:30.534383][f=-000001] [0] Event [undefined]: KingLunchBox changed status [t=00:00:30.534613][f=-000001] -> Connection established (given id 0) [t=00:00:30.538784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:30.538857][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.546762][f=-000001] Connection attempt from captaine [t=00:00:30.546802][f=-000001] -> Version: 105.1.1-1774-g5e966db BAR105 [Windows 64-bit (native)] [t=00:00:30.546892][f=-000001] [0] Event [undefined]: captaine changed status [t=00:00:30.550930][f=-000001] -> Connection established (given id 1) [t=00:00:30.633026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:30.633063][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.786581][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:30.786617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:30.973011][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={000002742e2b4360,00000274b44d5070}][locale="C"]" [t=00:00:31.147713][f=-000001] Allies: I choose: Wall-e! [t=00:00:34.350850][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:34.367022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.626690][f=-000001] > Game will be force started in 60 seconds [t=00:00:36.117259][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={000001bdded49f50,000001bdded4b600}][locale="C"]" [t=00:00:36.650850][f=-000001] > Game will be force started in 40 seconds [t=00:00:37.262004][f=-000001] [0] Event [4711,337.119629,1648]: 0 finished unit Engineer Commander [t=00:00:37.273383][f=-000001] [0] Event [1106,337.115021,4538]: 1 finished unit Strike Commander [t=00:00:37.293156][f=0000000] [0] KingLunchBox, team: 0, elo:2208, userid: 444333 [t=00:00:37.293208][f=0000000] [0] captaine, team: 1, elo:2022, userid: 429497 [t=00:00:37.293242][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.303166][f=0000000] Playback continued [t=00:00:37.320293][f=0000006] [6] Event [4600,337.115021,1528]: 0 finished unit Spider Factory [t=00:00:37.385243][f=0000045] [45] Event [undefined]: captaine resigned [t=00:00:37.385467][f=0000045] game_message: captaine has been destroyed! [t=00:00:37.385561][f=0000045] game_message: KingLunchBox wins! [t=00:00:37.385924][f=0000045] Submitting stats [t=00:00:37.386235][f=0000045] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:37.388671][f=0000045] Part| Total Time|Time of the last 0.5s [t=00:00:37.388695][f=0000045] Draw 5908.88ms 67.40% [t=00:00:37.388707][f=0000045] Lua::Callins::Synced 162.68ms 0.00% [t=00:00:37.388718][f=0000045] Lua::Callins::Unsynced 8847.26ms 88.20% [t=00:00:37.388730][f=0000045] Lua::CollectGarbage::Synced 50.43ms 0.00% [t=00:00:37.388740][f=0000045] Lua::CollectGarbage::Unsynced 456.81ms 3.20% [t=00:00:37.388752][f=0000045] Misc::Profiler::AddTime 15.14ms 0.10% [t=00:00:37.389411][f=0000046] [46] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:37.389489][f=0000046] [46] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:37.389576][f=0000046] [46] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.389659][f=0000046] [46] Game End Stats Values: 2,1275,1975,1275,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,1275,1275,1275,1275,3,3,3,3,0,0,0,0,0,0,0,0,0,700,0,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.391736][f=0000046] [46] Received game_message: captaine has been destroyed! [t=00:00:37.392871][f=0000046] [46] Received game_message: KingLunchBox wins! [t=00:00:37.628642][f=0000204] Player KingLunchBox left the game: normal quit [t=00:00:37.628696][f=0000204] [204] Event [undefined]: KingLunchBox quit [t=00:00:37.668000][f=0000227] [227] Event [4616,337.115021,1800]: 0 finished unit Metal Extractor [t=00:00:37.715821][f=0000252] Spectator captaine left the game: normal quit [t=00:00:37.715873][f=0000252] [252] Event [undefined]: captaine quit [t=00:00:37.780524][f=0000288] No clients connected, shutting down server [t=00:00:37.780558][f=0000288] Server shutdown [t=00:00:37.780798][f=0000288] [288] all players disconnected [t=00:00:38.479890][f=0000707] [707] Event [5176,337.115021,1800]: 0 finished unit Metal Extractor [t=00:00:39.257549][f=0001172] [1172] Event [5112,337.115021,1272]: 0 finished unit Metal Extractor [t=00:00:40.008278][f=0001622] [1622] Event [4616,337.115021,1272]: 0 finished unit Metal Extractor [t=00:00:41.783082][f=0002687] [2687] Event [3960,210.424347,984]: 0 finished unit Metal Extractor [t=00:00:42.524155][f=0003122] [3122] Event [3624,208.98468,904]: 0 finished unit Metal Extractor [t=00:00:43.406448][f=0003662] [3662] Event [3240,213.30368,936]: 0 finished unit Metal Extractor [t=00:00:43.804108][f=0003900] [3900] Event [3584,206.105347,1072]: 0 finished unit Lotus [t=00:00:45.783058][f=0005087] [5087] Event [2200,121.165009,1224]: 0 finished unit Metal Extractor [t=00:00:46.329518][f=0005417] [5417] Event [2104,121.165009,1400]: 0 finished unit Metal Extractor [t=00:00:46.931908][f=0005777] [5777] Event [1928,121.165009,1400]: 0 finished unit Metal Extractor [t=00:00:47.388759][f=0006052] Autoquit sending quit command. [t=00:00:47.389317][f=0006052] [QuitAction] user exited to system [t=00:00:47.390095][f=0006052] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.390480][f=0006052] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:47.390788][f=0006052] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.390810][f=0006052] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.390820][f=0006052] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.390830][f=0006052] [SpringApp::Kill][2] [t=00:00:47.391577][f=0006052] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:47.391599][f=0006052] [Game::KillLua][1] dtor=0 luaUI=0x562b50598030 [t=00:00:47.391643][f=0006052] Start widgetHandler:Shutdown [t=00:00:47.396098][f=0006052] Shutdown - SaveOrderList Complete [t=00:00:47.396802][f=0006052] Writing last game win data [t=00:00:47.404869][f=0006052] Shutdown - SaveConfigData Complete [t=00:00:47.404895][f=0006052] Shutdown Widget - Chili Highlight [t=00:00:47.404916][f=0006052] Shutdown Widget - Save/Load API [t=00:00:47.404933][f=0006052] Shutdown Widget - Draw After Chili [t=00:00:47.404962][f=0006052] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.404977][f=0006052] Shutdown Widget - EPIC Menu [t=00:00:47.406428][f=0006052] Shutdown Widget - Chili Minimap [t=00:00:47.406796][f=0006052] Shutdown Widget - Chili Widget Selector [t=00:00:47.408282][f=0006052] Shutdown Widget - Local Team Colors [t=00:00:47.408308][f=0006052] Shutdown Widget - Display Keys 2 [t=00:00:47.408357][f=0006052] Shutdown Widget - Save Game Menu [t=00:00:47.408372][f=0006052] Shutdown Widget - HealthBars [t=00:00:47.409363][f=0006052] Shutdown Widget - Noises [t=00:00:47.409381][f=0006052] Shutdown Widget - Unit Icons [t=00:00:47.409396][f=0006052] Shutdown Widget - Win Counter [t=00:00:47.409409][f=0006052] Shutdown Widget - BuildETA [t=00:00:47.409428][f=0006052] Shutdown Widget - SpringRTS Replay Stats [t=00:00:47.409471][f=0006052] Shutdown Widget - EndGame APM stats [t=00:00:47.409487][f=0006052] Shutdown Widget - Modular Comm Info [t=00:00:47.409500][f=0006052] Shutdown Widget - Music Player v2 [t=00:00:47.409513][f=0006052] Shutdown Widget - State Reverse and Latency [t=00:00:47.409526][f=0006052] Shutdown Widget - CameraShake [t=00:00:47.409538][f=0006052] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.409646][f=0006052] Shutdown Widget - Chili EndGame Window [t=00:00:47.409669][f=0006052] Shutdown Widget - Chili Nuke Warning [t=00:00:47.409684][f=0006052] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.409707][f=0006052] Shutdown Widget - Chili Spectator Panels [t=00:00:47.409720][f=0006052] Shutdown Widget - Context Menu [t=00:00:47.409749][f=0006052] Shutdown Widget - Darkening [t=00:00:47.409773][f=0006052] Shutdown Widget - Defense Range Zero-K [t=00:00:47.409789][f=0006052] Shutdown Widget - Grab Input [t=00:00:47.410345][f=0006052] Shutdown Widget - Highlight Geos [t=00:00:47.410370][f=0006052] Shutdown Widget - Local Widgets Config [t=00:00:47.410396][f=0006052] Shutdown Widget - MinimapEvents [t=00:00:47.410433][f=0006052] Shutdown Widget - Missile Silo Range [t=00:00:47.410499][f=0006052] Shutdown Widget - Point Tracker [t=00:00:47.410525][f=0006052] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.410558][f=0006052] Shutdown Widget - Stereo3D [t=00:00:47.410850][f=0006052] Shutdown Widget - Attack AoE [t=00:00:47.410890][f=0006052] Shutdown Widget - UnitShapes [t=00:00:47.411232][f=0006052] Shutdown Widget - Map Edge Extension [t=00:00:47.411256][f=0006052] Shutdown Widget - Selection Send [t=00:00:47.411273][f=0006052] Shutdown Widget - LupsManager [t=00:00:47.411300][f=0006052] Shutdown Widget - Newton Firezone [t=00:00:47.411323][f=0006052] Shutdown Widget - Chili Pro Console [t=00:00:47.411750][f=0006052] Shutdown Widget - Persistent Build Height [t=00:00:47.411779][f=0006052] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.411814][f=0006052] Shutdown Widget - Chili Framework [t=00:00:47.411836][f=0006052] Shutdown Widget - Lups [t=00:00:47.411880][f=0006052] Shutdown Widget - Custom Markers [t=00:00:47.411899][f=0006052] Shutdown Widget - Chili Core Selector [t=00:00:47.411989][f=0006052] Shutdown Widget - Mex Placement Handler [t=00:00:47.412007][f=0006052] Shutdown Widget - Select Keys [t=00:00:47.412042][f=0006052] Shutdown Widget - Pause Screen [t=00:00:47.412364][f=0006052] Shutdown Widget - Layout Handler [t=00:00:47.412395][f=0006052] Shutdown Widget - Text To Speech Control [t=00:00:47.412426][f=0006052] End widgetHandler:Shutdown [t=00:00:47.570909][f=0006052] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5287431, 2250793, 557729, 65.3} allocedSize{int+, int-, ext}={522276931, 184729200, 587657567}, avgAllocTime{int+, int-, ext}={0.1367, 0.0417, 0.1412} [t=00:00:47.571492][f=0006052] [Game::KillLua][2] dtor=0 luaGaia=0x562b5060b7e0 [t=00:00:47.584293][f=0006052] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.584369][f=0006052] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.584405][f=0006052] [Game::KillLua][3] dtor=0 luaRules=0x562b4e7d8470 [t=00:00:47.584449][f=0006052] Start gadgetHandler:Shutdown [t=00:00:47.584465][f=0006052] Shutdown - StartSetup [t=00:00:47.584479][f=0006052] Shutdown - UnitMorph [t=00:00:47.584727][f=0006052] Shutdown - Carrier Drones [t=00:00:47.584742][f=0006052] Shutdown - Missile Silo Controller [t=00:00:47.584759][f=0006052] Shutdown - Modular Comm Info [t=00:00:47.584771][f=0006052] Shutdown - Terrain Texture Handler [t=00:00:47.584785][f=0006052] Shutdown - UnitCloakShield [t=00:00:47.585324][f=0006052] Shutdown - Starlight Handler [t=00:00:47.585346][f=0006052] End gadgetHandler:Shutdown [t=00:00:47.620040][f=0006052] Start gadgetHandler:Shutdown [t=00:00:47.620098][f=0006052] Shutdown - Save/Load [t=00:00:47.620116][f=0006052] Shutdown - Teleport Throw [t=00:00:47.620130][f=0006052] Shutdown - UnitMorph [t=00:00:47.620148][f=0006052] Shutdown - Modular Comm Info [t=00:00:47.620159][f=0006052] Shutdown - Retreat Command [t=00:00:47.620175][f=0006052] Shutdown - Shockwaves [t=00:00:47.620187][f=0006052] Shutdown - UnitCloakShield [t=00:00:47.620203][f=0006052] Shutdown - Lups Cloak FX [t=00:00:47.620219][f=0006052] Shutdown - Lups [t=00:00:47.620254][f=0006052] Shutdown - Lups Shield [t=00:00:47.620279][f=0006052] End gadgetHandler:Shutdown [t=00:00:47.630178][f=0006052] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={2220, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.630294][f=0006052] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.630348][f=0006052] [Game::KillLua][4] dtor=0 [t=00:00:47.630815][f=0006052] [Game::KillLua][5] dtor=0 [t=00:00:47.642018][f=0006052] [Game::~CGame][1] [t=00:00:47.642081][f=0006052] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:47.642093][f=0006052] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:47.642105][f=0006052] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:47.642114][f=0006052] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:47.642123][f=0006052] [Game::KillLua][4] dtor=1 [t=00:00:47.642132][f=0006052] [Game::KillLua][5] dtor=1 [t=00:00:47.642248][f=0006052] [Game::KillMisc][1] [t=00:00:47.642259][f=0006052] [Game::KillMisc][2] [t=00:00:47.642639][f=0006052] [Game::KillMisc][3] [t=00:00:47.643154][f=0006052] [Game::KillRendering][1] [t=00:00:47.675549][f=0006052] [3DOParser::Kill] allocated 1 pieces [t=00:00:47.675702][f=0006052] [S3OParser::Kill] allocated 5479 pieces [t=00:00:47.676714][f=0006052] [AssParser::Kill] allocated 677 pieces [t=00:00:47.684927][f=0006052] [Game::KillInterface][1] [t=00:00:47.685378][f=0006052] [Game::KillInterface][2] [t=00:00:47.686660][f=0006052] [Game::KillSimulation][1] [t=00:00:47.686681][f=0006052] [Game::KillSimulation][2] [t=00:00:48.456345][f=0006052] [CCollisionHandler] dis-/continuous tests: 0/879 [t=00:00:48.456380][f=0006052] [Game::KillSimulation][3] [t=00:00:48.456491][f=0006052] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.456513][f=0006052] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:00:48.456532][f=0006052] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.456549][f=0006052] [~CPathCache(48x48)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:00:48.459704][f=0006052] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.466022][f=0006052] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,343}; shared=0%; cached=1% [t=00:00:48.531408][f=0006052] [Game::KillSimulation][4] [t=00:00:52.573570][f=0006052] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:52.575320][f=0006052] [Game::~CGame][2] [t=00:00:52.575340][f=0006052] [Game::~CGame][3] [t=00:00:52.604585][f=0006052] [SpringApp::Kill][3] [t=00:00:52.604851][f=0006052] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 62546 bytes sent 24941 bytes recv'd [t=00:00:52.610936][f=0006052] Kill: client disconnecting... [t=00:00:54.622813][f=0006052] CloseConnection: client connection closed [t=00:00:54.624727][f=0006052] [SpringApp::Kill][4] font=0x562b32548e80 [t=00:00:54.637863][f=0006052] [SpringApp::Kill][5] [t=00:00:54.703125][f=0006052] [SpringApp::Kill][6] [t=00:00:54.703621] [SpringApp::Kill][7] [t=00:00:54.704954] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.705021] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.705038] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:54.705457] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.705470] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.705478] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.705639] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {60, 1048576, 1048576}, EBO = {90, 2097152, 2097152} [t=00:00:54.705651] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2152, 1048576, 1048576}, EBO = {3228, 2097152, 2097152} [t=00:00:54.705659] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.705667] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.705676] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.705684] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.705696] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.717449] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.717482] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.717492] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.717502] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.724885] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.724909] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:54.725211] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/06e58f6e87d7b6fe91747c9e51e6f597.sdp (0x562b3263ded0) [t=00:00:54.740267] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/06e58f6e87d7b6fe91747c9e51e6f597.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3842ms [t=00:00:54.740309] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=138ms [t=00:00:54.740320] file="bitmaps/loadpictures/manualfire.png" indx=530 inflSize=3361kb readTime=97ms [t=00:00:54.740331] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=70ms [t=00:00:54.740428] file="objects3d/funnelweb.dae" indx=5358 inflSize=1500kb readTime=58ms [t=00:00:54.740530] file="objects3d/lotus_d.s3o" indx=5425 inflSize=50kb readTime=30ms [t=00:00:54.740546] file="objects3d/detriment_wreck.s3o" indx=5311 inflSize=444kb readTime=24ms [t=00:00:54.740651] file="objects3d/benzcom2_wreck.s3o" indx=5117 inflSize=209kb readTime=23ms [t=00:00:54.740666] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=22ms [t=00:00:54.740676] file="objects3d/benzcom3_wreck.s3o" indx=5119 inflSize=212kb readTime=21ms [t=00:00:54.740686] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=21ms [t=00:00:54.750614] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/06e58f6e87d7b6fe91747c9e51e6f597.sdp] 168905664 bytes cached in 3489 files [t=00:00:54.924303] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:00:54.924338] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x562b32542bd0) [t=00:00:54.926116] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:54.926406] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base/spring/bitmaps.sdz (0x562b32519b30) [t=00:00:54.927292] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:00:54.927420] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base/springcontent.sdz (0x7fc6c0020350) [t=00:00:54.927643] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:54.929034] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base/maphelper.sdz (0x562b3253d3f0) [t=00:00:54.929239] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:54.929255] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:54.929269] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:54.929278] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:54.929289] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:54.929298] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:54.929754] [SpringApp::Kill][8] [t=00:00:54.929770] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:54.929780] [WatchDog::Uninstall][1] hangDetectorThread=0x562aed09b050 (joinable=1) [t=00:00:54.929813] [WatchDog::Uninstall][2] [t=00:00:55.150015] [WatchDog::Uninstall][3] [t=00:00:55.150052] [SpringApp::Kill][9]