[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000342] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.008352] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.008382] Using writeable configuration source: "/tmp/tmp.MLC8chCFf4/springsettings.1644345.cfg"
[t=00:00:00.013269] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.013321] ============== ==============
[t=00:00:00.013333]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.013342]
[t=00:00:00.013352] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013361] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013369] Use "none" to disable the default log sections.
[t=00:00:00.013379] ============== ==============
[t=00:00:00.013388] ============== ==============
[t=00:00:00.013443] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.013453] MouseDragCircleCommandThreshold = 25
[t=00:00:00.013462] ROAM = 2
[t=00:00:00.013472] RotateLogFiles = 1
[t=00:00:00.013481] TeamHighlight = 0
[t=00:00:00.013492] ============== ==============
[t=00:00:00.013501] ============== ==============
[t=00:00:00.013510] Spring Engine Version: 105.1.1-1774-g5e966db BAR105 (Headless)
[t=00:00:00.013520] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.013529] Compiler Version: gcc-11.1.0
[t=00:00:00.013550] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.013709] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.013722] Binary Word Size: 64-bit (native)
[t=00:00:00.013731] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.013740] Physical CPU Cores: 1
[t=00:00:00.013749] Logical CPU Cores: 1
[t=00:00:00.013758] ============== ==============
[t=00:00:00.013822] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.013832] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.013841] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.013848] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.013856] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.059715] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.059747] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.059782] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.059814] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.059838] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.059849] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.059882] [GR::LogVersionInfo]
[t=00:00:00.059892] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.059901] GL version :
[t=00:00:00.059910] GL vendor :
[t=00:00:00.059920] GL renderer :
[t=00:00:00.059928] GLSL version:
[t=00:00:00.059937] GLEW version: spring headless stub GLEW version
[t=00:00:00.059947] GPU memory : unknown
[t=00:00:00.059956] SDL swap-int: 0
[t=00:00:00.059965] SDL driver : headless stub
[t=00:00:00.059974]
[t=00:00:00.059983] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.059992] GLSL shader support : 0
[t=00:00:00.060001] GL4 support : 0
[t=00:00:00.060011] FBO extension support : 0
[t=00:00:00.060020] NVX GPU mem-info support : 0
[t=00:00:00.060055] ATI GPU mem-info support : 0
[t=00:00:00.060065] NPOT-texture support : 1 (0)
[t=00:00:00.060074] S3TC/DXT1 texture support : 0/0
[t=00:00:00.060083] texture query-LOD support : 1 (0)
[t=00:00:00.060092] MSAA frame-buffer support : 0 (0)
[t=00:00:00.060101] Z-buffer depth : 16 (-)
[t=00:00:00.060110] primitive-restart support : 0 (0)
[t=00:00:00.060119] clip-space control support: 0 (0)
[t=00:00:00.060129] seamless cube-map support : 0 (0)
[t=00:00:00.060138] frag-depth layout support : 0 (0)
[t=00:00:00.060147] persistent maps support : 0 (0)
[t=00:00:00.060156] explicit attribs location : 0 (0)
[t=00:00:00.060165] multi draw indirect : 0 (-)
[t=00:00:00.060174] array textures : 0 (-)
[t=00:00:00.060183] buffer copy support : 0 (-)
[t=00:00:00.060192] indirect draw : 0 (-)
[t=00:00:00.060201] base instance : 0 (-)
[t=00:00:00.060210]
[t=00:00:00.060219] max. FBO samples : -1
[t=00:00:00.060228] max. FS/program texture slots : 8/8
[t=00:00:00.060237] max. texture size : 2048
[t=00:00:00.060248] max. texture anisotropy level : 0.000000
[t=00:00:00.060257] max. vec4 varyings/attributes : 0/0
[t=00:00:00.060265] max. draw-buffers : 0
[t=00:00:00.060275] max. rec. indices/vertices : 0/0
[t=00:00:00.060283] max. uniform buffer-bindings : 0
[t=00:00:00.060293] max. uniform block-size : 0KB
[t=00:00:00.060302] max. storage buffer-bindings : 0
[t=00:00:00.060310] max. storage block-size : 0MB
[t=00:00:00.060319]
[t=00:00:00.060328] enable AMD-hacks : 0
[t=00:00:00.060338] compress MIP-maps: 0
[t=00:00:00.060957] [GR::UpdateGLConfigs]
[t=00:00:00.060978] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.060991] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.061002] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.061199] [GR::InitGLState]
[t=00:00:00.061256] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.238324] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.259141] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.266774] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.267303] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.267326] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.267342] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/
[t=00:00:00.699864] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base
[t=00:00:00.704466] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.756288] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.756584] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.789387] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 91ms
[t=00:00:00.796914] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.797147] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.829538] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbebc0134a0 (SpringVFS) global=(nil) (null)
[t=00:00:00.829833] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.834842] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.834873] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.834885] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.834894] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.835362] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1041 MB
[t=00:00:00.857684][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.858510][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.858637][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1644345/replay.sdfz" for game data...
[t=00:00:01.031288][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.039719][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.039749][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.057324][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.057391][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms
[t=00:00:01.058046][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.106814][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c7872be460] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:01.108004][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:01.109859][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.110287][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c7872be460] using game "Zero-K v1.11.5.0" (loaded=0 cached=0)
[t=00:00:01.111378][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.5.0", overwrite=false)] section=0 cached=0
[t=00:00:01.122834][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.123108][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.134818][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms
[t=00:00:01.135278][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.150954][f=-000001] forceSingleThreaded, false
[t=00:00:01.544165][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.544882][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.544994][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.545053][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.545107][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.545159][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.546280][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.546705][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.547177][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.550332][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.552403][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.555175][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.555203][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.555668][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.565364][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.567507][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.568524][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.568844][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.569691][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.569743][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.290100][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.293634][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.419510][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.525099][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:03.641597][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1348ms
[t=00:00:03.643358][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.957770][f=-000001] Loading UnitDefs_posts
[t=00:00:04.102489][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.124571][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.146597][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.167615][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms
[t=00:00:04.217985][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms
[t=00:00:04.218028][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.688706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.697326][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[t=00:00:04.697345][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.697859][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.699005][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.701888][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.303496][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.408362][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.612762][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.615550][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.615578][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:06.041149][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 425ms
[t=00:00:06.041195][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:06.132236][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms
[t=00:00:06.132280][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:06.154349][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms
[t=00:00:06.941107][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:06.944156][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:06.944707][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.957449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:13.413333][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:13.423942][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:13.423983][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:13.425157][f=-000001] InfoTexture: legacy
[t=00:00:13.425176][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:13.427042][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:14.313596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:14.325612][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:14.325643][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:14.326597][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.586490][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:14.591367][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.933241][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:14.979646][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:14.989480][f=-000001] Loaded DecalsDrawer: off
[t=00:00:14.989506][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:14.990363][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:15.883013][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:15.896561][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:15.898228][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:16.100558][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms
[t=00:00:16.102511][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:16.102533][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:16.111157][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:16.111210][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:16.111221][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a457e059
[t=00:00:16.111233][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4c558fe3
[t=00:00:16.111243][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:16.111254][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:16.111264][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e58412ec
[t=00:00:16.116096][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:16.116140][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:16.116150][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a457e059
[t=00:00:16.116161][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4c558fe3
[t=00:00:16.116171][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:16.116181][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:16.116193][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e58412fc
[t=00:00:16.116204][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c78c3e6ce0 has BLOCKSIZE 1
[t=00:00:16.119332][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:16.119350][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:16.119360][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=a457e059
[t=00:00:16.119370][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4c558fe3
[t=00:00:16.119380][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:16.119390][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e5841052
[t=00:00:16.122693][f=-000001] [Path] [PathEstimator::ReadFile] hash=e5841052 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-e5841052.zip" (exists=1)
[t=00:00:16.123625][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:16.131150][f=-000001] Path cache (40, 40) initialized.
[t=00:00:16.131178][f=-000001] Path cache (40, 40) initialized.
[t=00:00:16.134228][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:16.134244][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:16.134254][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=a457e059
[t=00:00:16.134265][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4c558fe3
[t=00:00:16.134275][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:16.134284][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e5841062
[t=00:00:16.229470][f=-000001] [Path] [PathEstimator::ReadFile] hash=e5841062 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-e5841062.zip" (exists=1)
[t=00:00:16.230394][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:16.232428][f=-000001] Path cache (20, 20) initialized.
[t=00:00:16.232460][f=-000001] Path cache (20, 20) initialized.
[t=00:00:16.232474][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (129ms, checksum fa4645f9)"
[t=00:00:16.232720][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:16.232738][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:16.232749][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:16.328085][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms
[t=00:00:16.328759][f=-000001] Synced LuaRules: starting loading
[t=00:00:16.991504][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/TitanDuel 2.2.lua
[t=00:00:17.367959][f=-000001] Setting up autohandicap
[t=00:00:17.368169][f=-000001] parcos, spectator, false, allyTeamID, 1, customKeys.elo, , 1814, nil
[t=00:00:17.368199][f=-000001] Sebek, spectator, false, allyTeamID, 0, customKeys.elo, , 2009, nil
[t=00:00:17.368214][f=-000001] Team 0, 1, 2009
[t=00:00:17.368226][f=-000001] Team 1, 1, 1814
[t=00:00:17.368239][f=-000001] firstAllyTeamMean, 2009
[t=00:00:17.368250][f=-000001] secondAllyTeamMean, 1814
[t=00:00:17.368270][f=-000001] lowerWinChance, 0.24554595
[t=00:00:17.368283][f=-000001] autoHandicapValue, 1.10000002
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:18.593002][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:19.085338][f=-000001] Synced LuaRules: finished loading
[t=00:00:19.111111][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:19.414737][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/TitanDuel 2.2.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua