[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.008477] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.008513] Using writeable configuration source: "/tmp/tmp.6ody3VkSqX/springsettings.1644327.cfg"
[t=00:00:00.013343] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.013397] ============== ==============
[t=00:00:00.013408]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.013418]
[t=00:00:00.013426] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013436] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013445] Use "none" to disable the default log sections.
[t=00:00:00.013454] ============== ==============
[t=00:00:00.013463] ============== ==============
[t=00:00:00.013516] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.013526] MouseDragCircleCommandThreshold = 25
[t=00:00:00.013535] ROAM = 2
[t=00:00:00.013545] RotateLogFiles = 1
[t=00:00:00.013554] TeamHighlight = 0
[t=00:00:00.013564] ============== ==============
[t=00:00:00.013573] ============== ==============
[t=00:00:00.013583] Spring Engine Version: 105.1.1-1774-g5e966db BAR105 (Headless)
[t=00:00:00.013593] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.013602] Compiler Version: gcc-11.1.0
[t=00:00:00.013624] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.013784] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.013796] Binary Word Size: 64-bit (native)
[t=00:00:00.013806] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.013815] Physical CPU Cores: 1
[t=00:00:00.013824] Logical CPU Cores: 1
[t=00:00:00.013833] ============== ==============
[t=00:00:00.013896] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.013905] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.013914] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.013924] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.013932] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.060372] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.060413] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.060470] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.060517] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.060562] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.060577] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.060622] [GR::LogVersionInfo]
[t=00:00:00.060636] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.060648] GL version :
[t=00:00:00.060661] GL vendor :
[t=00:00:00.060672] GL renderer :
[t=00:00:00.060685] GLSL version:
[t=00:00:00.060698] GLEW version: spring headless stub GLEW version
[t=00:00:00.060710] GPU memory : unknown
[t=00:00:00.060722] SDL swap-int: 0
[t=00:00:00.060732] SDL driver : headless stub
[t=00:00:00.060741]
[t=00:00:00.060751] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.060760] GLSL shader support : 0
[t=00:00:00.060770] GL4 support : 0
[t=00:00:00.060782] FBO extension support : 0
[t=00:00:00.060794] NVX GPU mem-info support : 0
[t=00:00:00.060840] ATI GPU mem-info support : 0
[t=00:00:00.060850] NPOT-texture support : 1 (0)
[t=00:00:00.060859] S3TC/DXT1 texture support : 0/0
[t=00:00:00.060869] texture query-LOD support : 1 (0)
[t=00:00:00.060878] MSAA frame-buffer support : 0 (0)
[t=00:00:00.060886] Z-buffer depth : 16 (-)
[t=00:00:00.060896] primitive-restart support : 0 (0)
[t=00:00:00.060904] clip-space control support: 0 (0)
[t=00:00:00.060914] seamless cube-map support : 0 (0)
[t=00:00:00.060923] frag-depth layout support : 0 (0)
[t=00:00:00.060931] persistent maps support : 0 (0)
[t=00:00:00.060940] explicit attribs location : 0 (0)
[t=00:00:00.060949] multi draw indirect : 0 (-)
[t=00:00:00.060959] array textures : 0 (-)
[t=00:00:00.060967] buffer copy support : 0 (-)
[t=00:00:00.060976] indirect draw : 0 (-)
[t=00:00:00.060985] base instance : 0 (-)
[t=00:00:00.060994]
[t=00:00:00.061003] max. FBO samples : -1
[t=00:00:00.061012] max. FS/program texture slots : 8/8
[t=00:00:00.061021] max. texture size : 2048
[t=00:00:00.061031] max. texture anisotropy level : 0.000000
[t=00:00:00.061040] max. vec4 varyings/attributes : 0/0
[t=00:00:00.061050] max. draw-buffers : 0
[t=00:00:00.061058] max. rec. indices/vertices : 0/0
[t=00:00:00.061067] max. uniform buffer-bindings : 0
[t=00:00:00.061076] max. uniform block-size : 0KB
[t=00:00:00.061085] max. storage buffer-bindings : 0
[t=00:00:00.061094] max. storage block-size : 0MB
[t=00:00:00.061103]
[t=00:00:00.061112] enable AMD-hacks : 0
[t=00:00:00.061121] compress MIP-maps: 0
[t=00:00:00.061745] [GR::UpdateGLConfigs]
[t=00:00:00.061767] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.061781] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.061791] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.061800] [GR::InitGLState]
[t=00:00:00.061810] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.279134] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.297099] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.305050] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.305596] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.305620] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.305636] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/
[t=00:00:00.822191] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base
[t=00:00:00.826789] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.904921] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.907412] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.994701] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 174ms
[t=00:00:00.995192] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.995757] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.005079] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdc780134a0 (SpringVFS) global=(nil) (null)
[t=00:00:01.005107] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.011615] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:01.011649] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.011661] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.011671] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:01.012074] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1039 MB
[t=00:00:01.037856][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.038454][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.038571][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1644327/replay.sdfz" for game data...
[t=00:00:01.218520][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.232093][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.232189][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.251883][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.251970][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms
[t=00:00:01.252581][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[t=00:00:01.302093][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x560fd1b5c950] using map "Rainbow Comet v1.24" (loaded=0 cached=0)
[t=00:00:01.303376][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0
[t=00:00:01.306243][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.306634][f=-000001] [PreGame::AddModArchivesToVFS][server=0x560fd1b5c950] using game "Zero-K v1.11.5.0" (loaded=0 cached=0)
[t=00:00:01.307898][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.5.0", overwrite=false)] section=0 cached=0
[t=00:00:01.318717][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.319156][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.332334][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms
[t=00:00:01.332985][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.345951][f=-000001] forceSingleThreaded, false
[t=00:00:01.758661][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.759356][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.759494][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.759556][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.759615][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.759671][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.761064][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.761646][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.762182][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.765095][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.767535][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.770379][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.770409][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.770959][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.780816][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.783417][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.784705][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.785031][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.785923][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.785979][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.495320][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.531336][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.666644][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.712468][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)"
[t=00:00:03.616219][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1100ms
[t=00:00:03.631337][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.016787][f=-000001] Loading UnitDefs_posts
[t=00:00:04.192856][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.216260][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.239307][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.259798][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 613ms
[t=00:00:04.312795][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 689ms
[t=00:00:04.312833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.768067][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.777475][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[t=00:00:04.777498][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.777992][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.779584][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.783132][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.424990][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.511477][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.666965][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.668704][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.668737][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:06.128870][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 460ms
[t=00:00:06.128913][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:06.221878][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms
[t=00:00:06.222266][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:06.245379][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:07.136703][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:07.140912][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:07.142058][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:07.153275][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:14.365097][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:14.379866][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:14.379897][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:14.381257][f=-000001] InfoTexture: legacy
[t=00:00:14.381277][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:14.383231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:15.146306][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:15.161178][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:15.161210][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:15.162323][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:15.442742][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:15.448344][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:15.762263][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:15.917914][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:15.929651][f=-000001] Loaded DecalsDrawer: off
[t=00:00:15.929687][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:15.930420][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:16.797511][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:16.823845][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:16.825344][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:16.986700][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms
[t=00:00:16.988593][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:16.988623][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:17.301184][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:17.301229][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:17.301242][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=71bee0d
[t=00:00:17.301253][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4fb14714
[t=00:00:17.301264][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:17.301274][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:17.301284][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ba3d7d1
[t=00:00:17.310425][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:17.310483][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:17.310493][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=71bee0d
[t=00:00:17.310505][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4fb14714
[t=00:00:17.310515][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:17.310525][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:17.310539][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ba3d7e1
[t=00:00:17.310551][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x560fd6eb3b40 has BLOCKSIZE 1
[t=00:00:17.316444][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:17.316471][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:17.316482][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=71bee0d
[t=00:00:17.316492][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714
[t=00:00:17.316502][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:17.316511][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ba3d537
[t=00:00:17.321014][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ba3d537 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-4ba3d537.zip" (exists=1)
[t=00:00:17.325184][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:17.332818][f=-000001] Path cache (48, 64) initialized.
[t=00:00:17.332854][f=-000001] Path cache (48, 64) initialized.
[t=00:00:17.339533][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:17.339562][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:17.339574][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=71bee0d
[t=00:00:17.339584][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714
[t=00:00:17.339594][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:17.339604][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ba3d547
[t=00:00:17.530839][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ba3d547 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-4ba3d547.zip" (exists=1)
[t=00:00:17.531587][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:17.533757][f=-000001] Path cache (24, 32) initialized.
[t=00:00:17.533788][f=-000001] Path cache (24, 32) initialized.
[t=00:00:17.533819][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (544ms, checksum 1fd4fcd6)"
[t=00:00:17.534066][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:17.534089][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:17.534104][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:17.691377][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms
[t=00:00:17.692121][f=-000001] Synced LuaRules: starting loading
[t=00:00:18.442176][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Rainbow Comet v1.24.lua
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Map Lua Metal Spot Placer
[t=00:00:20.273339][f=-000001] Map Terrain Generation
[t=00:00:20.273378][f=-000001] Random Seed, 6045628
[t=00:00:20.273391][f=-000001] Wave generation complete
[t=00:00:20.275314][f=-000001] Draw points, 11, factor, 0.89590865
[t=00:00:20.372419][f=-000001] Voronoi generation complete
[t=00:00:20.374837][f=-000001] Terrain structure complete
[t=00:00:21.263574][f=-000001] Edge processing complete
[t=00:00:21.263622][f=-000001] ApplyLineDistanceFunc
[t=00:00:23.453089][f=-000001] Tier propagation complete
[t=00:00:24.460843][f=-000001] Height application complete
[t=00:00:37.951650][f=-000001] Smoothing complete
[t=00:00:39.223968][f=-000001] Map terrain complete
[t=00:00:40.945253][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:41.140416][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:41.140482][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:41.907872][f=-000001] Synced LuaRules: finished loading
[t=00:00:41.961163][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:42.379894][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Rainbow Comet v1.24.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua