[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000429] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008902] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008934] Using writeable configuration source: "/tmp/tmp.Irp7pbHXQk/springsettings.1644113.cfg" [t=00:00:00.012665] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012710] ============== ============== [t=00:00:00.012722] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012731] [t=00:00:00.012741] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012750] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012760] Use "none" to disable the default log sections. [t=00:00:00.012769] ============== ============== [t=00:00:00.012779] ============== ============== [t=00:00:00.012832] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012842] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012852] ROAM = 2 [t=00:00:00.012862] RotateLogFiles = 1 [t=00:00:00.012871] TeamHighlight = 0 [t=00:00:00.012882] ============== ============== [t=00:00:00.012891] ============== ============== [t=00:00:00.012900] Spring Engine Version: 105.1.1-1774-g5e966db BAR105 (Headless) [t=00:00:00.012910] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012919] Compiler Version: gcc-11.1.0 [t=00:00:00.012965] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013192] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013205] Binary Word Size: 64-bit (native) [t=00:00:00.013215] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013224] Physical CPU Cores: 1 [t=00:00:00.013233] Logical CPU Cores: 1 [t=00:00:00.013243] ============== ============== [t=00:00:00.013306] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013316] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013325] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013335] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013344] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.060991] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.061024] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.061097] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.061132] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.061157] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.061168] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.061206] [GR::LogVersionInfo] [t=00:00:00.061216] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.061225] GL version : [t=00:00:00.061235] GL vendor : [t=00:00:00.061243] GL renderer : [t=00:00:00.061253] GLSL version: [t=00:00:00.061262] GLEW version: spring headless stub GLEW version [t=00:00:00.061271] GPU memory : unknown [t=00:00:00.061280] SDL swap-int: 0 [t=00:00:00.061289] SDL driver : headless stub [t=00:00:00.061299] [t=00:00:00.061308] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.061317] GLSL shader support : 0 [t=00:00:00.061326] GL4 support : 0 [t=00:00:00.061335] FBO extension support : 0 [t=00:00:00.061344] NVX GPU mem-info support : 0 [t=00:00:00.061414] ATI GPU mem-info support : 0 [t=00:00:00.061423] NPOT-texture support : 1 (0) [t=00:00:00.061433] S3TC/DXT1 texture support : 0/0 [t=00:00:00.061442] texture query-LOD support : 1 (0) [t=00:00:00.061451] MSAA frame-buffer support : 0 (0) [t=00:00:00.061460] Z-buffer depth : 16 (-) [t=00:00:00.061469] primitive-restart support : 0 (0) [t=00:00:00.061479] clip-space control support: 0 (0) [t=00:00:00.061488] seamless cube-map support : 0 (0) [t=00:00:00.061497] frag-depth layout support : 0 (0) [t=00:00:00.061506] persistent maps support : 0 (0) [t=00:00:00.061515] explicit attribs location : 0 (0) [t=00:00:00.061525] multi draw indirect : 0 (-) [t=00:00:00.061533] array textures : 0 (-) [t=00:00:00.061542] buffer copy support : 0 (-) [t=00:00:00.061552] indirect draw : 0 (-) [t=00:00:00.061560] base instance : 0 (-) [t=00:00:00.061570] [t=00:00:00.061585] max. FBO samples : -1 [t=00:00:00.061595] max. FS/program texture slots : 8/8 [t=00:00:00.061604] max. texture size : 2048 [t=00:00:00.061614] max. texture anisotropy level : 0.000000 [t=00:00:00.061624] max. vec4 varyings/attributes : 0/0 [t=00:00:00.061632] max. draw-buffers : 0 [t=00:00:00.061642] max. rec. indices/vertices : 0/0 [t=00:00:00.061651] max. uniform buffer-bindings : 0 [t=00:00:00.061659] max. uniform block-size : 0KB [t=00:00:00.061669] max. storage buffer-bindings : 0 [t=00:00:00.061678] max. storage block-size : 0MB [t=00:00:00.061687] [t=00:00:00.061696] enable AMD-hacks : 0 [t=00:00:00.061705] compress MIP-maps: 0 [t=00:00:00.062370] [GR::UpdateGLConfigs] [t=00:00:00.062471] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.062488] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.062499] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.062508] [GR::InitGLState] [t=00:00:00.062519] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.265859] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.276682] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.284044] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.284572] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.284595] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.284611] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/ [t=00:00:00.697707] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base [t=00:00:00.702249] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.741336] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.745043] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.811196] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 115ms [t=00:00:00.811792] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.811937] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.822115] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f91180134a0 (SpringVFS) global=(nil) (null) [t=00:00:00.822136] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.828330] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.828359] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.828370] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.828380] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.828769] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1030 MB [t=00:00:00.852976][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.853560][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.853676][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1644113/replay.sdfz" for game data... [t=00:00:01.020149][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.030100][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.030134][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.033692][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.033723][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 180ms [t=00:00:01.034379][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.098068][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5583ebf449b0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.099671][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.101807][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.102223][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5583ebf449b0] using game "Zero-K v1.11.5.0" (loaded=0 cached=0) [t=00:00:01.103363][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.5.0", overwrite=false)] section=0 cached=0 [t=00:00:01.114653][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.115055][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.126695][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms [t=00:00:01.127176][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.143346][f=-000001] forceSingleThreaded, false [t=00:00:01.650777][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.651406][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.651527][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.651586][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.651641][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.651695][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.652890][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.653450][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.653936][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.657274][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.659199][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.662489][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.662518][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.662993][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.673540][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.675892][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.677127][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.677452][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.678360][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.678430][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.407001][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.411203][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.620194][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.699097][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.927822][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 512ms [t=00:00:02.935253][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.302826][f=-000001] Loading UnitDefs_posts [t=00:00:03.500820][f=-000001] Loading FeatureDefs_posts [t=00:00:03.524918][f=-000001] Loading WeaponDefs_posts [t=00:00:03.547758][f=-000001] Loading ArmorDefs_posts [t=00:00:03.568163][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 576ms [t=00:00:03.623233][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 691ms [t=00:00:03.623280][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.084434][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.091727][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:04.091754][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.092195][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.093807][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.097115][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.796180][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.905284][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.159951][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.163198][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.163561][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.613087][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 449ms [t=00:00:05.613140][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.705294][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [t=00:00:05.705342][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.728287][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:06.615628][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.637612][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.638017][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.649897][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.541528][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.554428][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.554457][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.555663][f=-000001] InfoTexture: legacy [t=00:00:13.555679][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.557695][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.504713][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.516907][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.516934][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.518279][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.790907][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.793308][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.091027][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.166649][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.176390][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.176415][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.178120][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.084168][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.098353][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.099543][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.273224][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:16.276126][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.276153][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.288190][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.288250][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.288265][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3bb84e44 [t=00:00:16.288278][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:16.288289][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.288301][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.288312][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=55589da9 [t=00:00:16.294172][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.294236][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.294249][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3bb84e44 [t=00:00:16.294262][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:16.294273][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.294284][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.294298][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=55589db9 [t=00:00:16.294311][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5583f1031000 has BLOCKSIZE 1 [t=00:00:16.297295][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.297321][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.297332][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=3bb84e44 [t=00:00:16.297344][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:16.297355][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.297365][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=55589b0f [t=00:00:16.301733][f=-000001] [Path] [PathEstimator::ReadFile] hash=55589b0f file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-55589b0f.zip" (exists=1) [t=00:00:16.303009][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.310614][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.310643][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.313680][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.313705][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.313717][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=3bb84e44 [t=00:00:16.313728][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:16.313740][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.313751][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=55589b1f [t=00:00:16.404261][f=-000001] [Path] [PathEstimator::ReadFile] hash=55589b1f file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-55589b1f.zip" (exists=1) [t=00:00:16.405116][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.407882][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.407968][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.408004][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (131ms, checksum e5c632c8)" [t=00:00:16.408351][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.408370][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.408381][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.581341][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [t=00:00:16.582166][f=-000001] Synced LuaRules: starting loading [t=00:00:17.344969][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fairyland 1.31.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.911003][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.371411][f=-000001] Synced LuaRules: finished loading [t=00:00:19.398541][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.710468][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fairyland 1.31.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.018815][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.078194][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.214463][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [t=00:00:20.721325][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.721754][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.722135][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.808382][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.817132][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.817988][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.818008][f=-000001] LuaSocket Support: enabled [t=00:00:20.838133][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.941088][f=-000001] localWidgets, nil, true, true [t=00:00:20.943524][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.943551][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.958097][f=-000001] USE_OLD_CHILI [t=00:00:21.446134][f=-000001] Loading last game win data [t=00:00:21.446177][f=-000001] Resetting win data [t=00:00:21.446352][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.446372][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.446384][f=-000001] Player and team counts match, continuing [t=00:00:21.446397][f=-000001] JDRGTR was in last game but is now absent, resetting scores [t=00:00:21.605744][f=-000001] CAS: GLSL not supported. [t=00:00:21.611654][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.611678][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.698028][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.457377][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.461484][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.738353][f=-000001] forceSingleThreaded, false [t=00:00:24.280603][f=-000001] Loaded API widget: i18n [t=00:00:24.281158][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.281345][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.281521][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.282194][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.282587][f=-000001] Loaded API widget: Win Counter [t=00:00:24.501049][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.501517][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.501819][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.502079][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.502323][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.504437][f=-000001] Loaded API widget: Lups [t=00:00:24.840477][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.841083][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.841482][f=-000001] Loaded widget: Save/Load API [t=00:00:24.841874][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.842241][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.842989][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.847966][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.849346][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.849368][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.849458][f=-000001] Set maximum particles to: 0 [t=00:00:24.849806][f=-000001] Set UnitIconDist to 0 [t=00:00:24.947943][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.948380][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.950000][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.973938][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.974403][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.981364][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.981794][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.982278][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.982595][f=-000001] Mexspot Fetcher fetching [t=00:00:24.982771][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.983116][f=-000001] Team highlighting: Disabled [t=00:00:24.983213][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.983772][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.984209][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.984602][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.984796][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.985033][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.985265][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.985579][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.985874][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.986265][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.986583][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.986609][f=-000001] Using fallback unit outlines [t=00:00:24.986810][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.987175][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.995320][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.996663][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.997323][f=-000001] Loaded widget: Unit Icons [t=00:00:24.997656][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.998039][f=-000001] Loaded widget: Noises [t=00:00:25.046552][f=-000001] Loaded widget: HealthBars [t=00:00:25.047086][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:25.047352][f=-000001] Loaded widget: Guard Remove [t=00:00:25.050896][f=-000001] Loaded widget: Chili Vote Display [t=00:00:25.051327][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:25.051697][f=-000001] Loaded widget: EndGame APM stats [t=00:00:25.053627][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:25.053880][f=-000001] Loaded widget: Objectives [t=00:00:25.054281][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:25.054315][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1644113/events.log [t=00:00:25.057289][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:25.057696][f=-000001] Loaded widget: EndGame Stats [t=00:00:25.058133][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:25.058522][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:25.058908][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:25.063024][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:25.063564][f=-000001] Loaded widget: BuildETA [t=00:00:25.064302][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:25.064621][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:25.067505][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:25.067931][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:25.068699][f=-000001] Loaded widget: Command Alpha [t=00:00:25.069579][f=-000001] Loaded widget: Camera Save Position [t=00:00:25.070009][f=-000001] Loaded widget: Ghost Site [t=00:00:25.070306][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:25.073577][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:25.073802][f=-000001] Loaded widget: Stop Self-D [t=00:00:25.074783][f=-000001] Loaded widget: Stereo3D [t=00:00:25.075242][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:25.075491][f=-000001] Loaded widget: SmoothCam [t=00:00:25.075876][f=-000001] Loaded widget: Smart Bombers [t=00:00:25.076348][f=-000001] Loaded widget: Simple Settings [t=00:00:25.076839][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:25.077289][f=-000001] Loaded widget: Show selected unit range [t=00:00:25.077705][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:25.077918][f=-000001] Loaded widget: ReclaimInfo [t=00:00:25.078132][f=-000001] Loaded widget: Raw Move Issue [t=00:00:25.078559][f=-000001] Loaded widget: Point Tracker [t=00:00:25.078782][f=-000001] Loaded widget: Orbit Command [t=00:00:25.078992][f=-000001] Loaded widget: Morph Finished notification [t=00:00:25.079233][f=-000001] Loaded widget: Mission Results Handler [t=00:00:25.079787][f=-000001] Loaded widget: Missile Silo Range [t=00:00:25.080226][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:25.080550][f=-000001] Loaded widget: Misc default command replacements [t=00:00:25.080928][f=-000001] Loaded widget: MinimapEvents [t=00:00:25.081327][f=-000001] Loaded widget: Local Widgets Config [t=00:00:25.081643][f=-000001] Loaded widget: Keep Target [t=00:00:25.081902][f=-000001] Loaded widget: In-game Ignore [t=00:00:25.082480][f=-000001] Loaded widget: In-game Guide [t=00:00:25.082855][f=-000001] Loaded widget: Highlight Geos [t=00:00:25.083294][f=-000001] Loaded widget: Haven Handler [t=00:00:25.083684][f=-000001] Input grabbing is enabled! [t=00:00:25.083700][f=-000001] Input grabbing is enabled! [t=00:00:25.083802][f=-000001] Loaded widget: Grab Input [t=00:00:25.084197][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:25.084422][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:25.084903][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:25.091475][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:25.091878][f=-000001] Loaded widget: Decoration Handler [t=00:00:25.092179][f=-000001] Loaded widget: Decloak Range [t=00:00:25.092581][f=-000001] Loaded widget: Darkening [t=00:00:25.101051][f=-000001] Loaded widget: Context Menu [t=00:00:25.101759][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:25.102185][f=-000001] Loaded widget: Ferry Points [t=00:00:25.125078][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:25.125518][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:25.125916][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:25.126160][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:25.126579][f=-000001] EndGame Graph disabled [t=00:00:25.143950][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:25.156084][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:25.157075][f=-000001] Loaded widget: Cheat Sheet [t=00:00:25.157370][f=-000001] Loaded widget: Easy Facing [t=00:00:25.157820][f=-000001] Loaded widget: CameraShake [t=00:00:25.158098][f=-000001] Loaded widget: Blast Radius [t=00:00:25.158496][f=-000001] Loaded widget: Autoquit [t=00:00:25.158907][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:25.159171][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:25.159750][f=-000001] Loaded widget: Music Player v2 [t=00:00:25.160198][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:25.160633][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:25.161115][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:25.161608][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:25.162980][f=-000001] Loaded widget: Attack Warning [t=00:00:25.163327][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:25.163871][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:25.165061][f=-000001] Loaded widget: Auto Group [t=00:00:25.165958][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:25.166834][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:25.167169][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:25.167910][f=-000001] Loaded widget: Projectile Lights [t=00:00:25.168777][f=-000001] Loaded widget: Select Com at start [t=00:00:25.175565][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:25.176646][f=-000001] Loaded widget: Transport AI [t=00:00:25.176899][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:25.177175][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:25.204451][f=-000001] Loaded widget: Unit Start State [t=00:00:25.205042][f=-000001] Loaded widget: Smooth Scroll [t=00:00:25.210815][f=-000001] Loaded widget: Replay control buttons [t=00:00:25.211671][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:25.212044][f=-000001] Loaded widget: Icon Sets [t=00:00:25.375965][f=-000001] Loaded widget: Attack AoE [t=00:00:25.378685][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.379993][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.396143][f=-000001] Loaded widget: UnitShapes [t=00:00:25.396653][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.397175][f=-000001] Loaded widget: Commands FX [t=00:00:25.397578][f=-000001] : disabled for spectators [t=00:00:25.398826][f=-000001] Loaded widget: Stockpiler [t=00:00:25.399285][f=-000001] IsIsland, , false [t=00:00:25.400710][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.401419][f=-000001] Loaded widget: State Icons [t=00:00:25.401930][f=-000001] Loaded widget: Shield Guard [t=00:00:25.402384][f=-000001] Loaded widget: Selection Send [t=00:00:25.403671][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.404193][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.404733][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.405093][f=-000001] Loaded widget: AllyCursors [t=00:00:25.405571][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.406057][f=-000001] : disabled for spectators [t=00:00:25.406917][f=-000001] Loaded widget: Building Starter [t=00:00:25.407381][f=-000001] : disabled for spectators [t=00:00:25.408218][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.408685][f=-000001] Loaded widget: Units on Fire [t=00:00:25.409261][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.409600][f=-000001] Loaded widget: LupsManager [t=00:00:25.410342][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.411086][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.412337][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.412746][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.420412][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.431138][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.431913][f=-000001] Loaded widget: Chili Docking [t=00:00:25.432374][f=-000001] Loaded widget: HUD Presets [t=00:00:25.433129][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.435560][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.436017][f=-000001] Loaded widget: Image Preloader [t=00:00:25.436523][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:25.436776][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.441435][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.442050][f=-000001] Loaded widget: Custom Markers [t=00:00:25.443434][f=-000001] Loaded widget: Select Keys [t=00:00:25.444418][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.445029][f=-000001] Loaded widget: Start Boxes [t=00:00:25.445380][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.446127][f=-000001] Loaded widget: Pause Screen [t=00:00:25.446406][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:25.455753][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.456363][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.457276][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.457768][f=-000001] SetSunLighting [t=00:00:25.458560][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:25.459110][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.463686][f=-000001] Loaded widget: Layout Handler [t=00:00:25.464144][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.464186][f=-000001] Loaded widget: GC Control [t=00:00:25.464469][f=-000001] Loaded widget: Font Cache [t=00:00:25.464718][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:25.477635][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.481007][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.486189][f=-000001] Writing last game win data [t=00:00:25.492387][f=-000001] LuaUI v0.3 [t=00:00:25.757461][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:26.175737][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.328168][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13868, 0, 752, 94.9} allocedSize{int+, int-, ext}={1063134, 0, 1285136}, avgAllocTime{int+, int-, ext}={0.2750, 0.0000, 0.3444} [t=00:00:26.924882][f=-000001] Spectator mode. Widget removed. [t=00:00:26.940693][f=-000001] Spectator mode. Widget removed. [t=00:00:26.943742][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.943829][f=-000001] Playback paused [t=00:00:26.951924][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.359346][f=-000001] Opening demofile demos/1644113/replay.sdfz [t=00:00:27.359393][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:27.359407][f=-000001] -> Version: 105.1.1-1774-g5e966db BAR105 [Linux 64-bit (native)] [t=00:00:27.359468][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:27.359483][f=-000001] -> Connection established (given id 2) [t=00:00:27.359513][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:27.359548][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.359567][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:27.359583][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:27.359604][f=-000001] Speed set to 20.0 [server] [t=00:00:27.359620][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55840786ae40,0x558407c34a60}][locale="C"]" [t=00:00:27.359636][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.376305][f=-000001] Switching to Overhead (TA) style camera [t=00:00:27.376345][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.349595][f=-000001] Beginning demo playback [t=00:00:30.365837][f=-000001] GameID: a42e7b64f0ac008fc45d4ad343c0b57f [t=00:00:30.389432][f=-000001] Connection attempt from DarkArcanist [t=00:00:30.389482][f=-000001] -> Version: 105.1.1-1774-g5e966db BAR105 [Windows 64-bit (native)] [t=00:00:30.390218][f=-000001] [0] Event [undefined]: DarkArcanist changed status [t=00:00:30.390441][f=-000001] -> Connection established (given id 1) [t=00:00:30.397568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarkArcanist" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:30.397646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarkArcanist" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.827311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarkArcanist" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:30.832658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarkArcanist" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:31.237423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarkArcanist" string="[Game::Load][lua{Rules,Gaia}={00000160774201f0,00000160a7f2deb0}][locale="C"]" [t=00:00:31.506837][f=-000001] Allies: I choose: Engineer! [t=00:00:35.473437][f=-000001] > Game will be force started in 60 seconds [t=00:00:36.497228][f=-000001] > Game will be force started in 40 seconds [t=00:00:37.529381][f=-000001] > Game will be force started in 20 seconds [t=00:00:38.789159][f=-000001] [0] Event [4540,399.978638,546]: 0 finished unit Strike Commander [t=00:00:38.796692][f=-000001] [0] Event [465,399.983398,4748]: 1 finished unit Engineer Commander [t=00:00:38.813057][f=0000000] [0] DarkArcanist, team: 1, elo:1471, userid: 572410 [t=00:00:38.813121][f=0000000] [0] carlosgomesgame, team: 0, elo:1500, userid: 579889 [t=00:00:38.813153][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.821828][f=0000000] Playback continued [t=00:00:38.824894][f=0000000] > Players carlosgomesgame did not choose a start position. Game will be aborted. [t=00:00:38.824918][f=0000000] > exiting game [t=00:00:38.829319][f=0000001] No clients connected, shutting down server [t=00:00:38.829345][f=0000001] Server shutdown [t=00:00:38.829817][f=0000001] Submitting stats [t=00:00:38.830300][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:38.832027][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:38.832052][f=0000001] Draw 7066.71ms 68.40% [t=00:00:38.832064][f=0000001] Lua::Callins::Synced 2.93ms 0.00% [t=00:00:38.832076][f=0000001] Lua::Callins::Unsynced 10598.26ms 89.30% [t=00:00:38.832087][f=0000001] Lua::CollectGarbage::Synced 68.05ms 0.00% [t=00:00:38.832098][f=0000001] Lua::CollectGarbage::Unsynced 601.96ms 1.10% [t=00:00:38.832108][f=0000001] Misc::Profiler::AddTime 20.17ms 0.10% [t=00:00:38.832425][f=0000001] [1] player nonplacement [t=00:00:38.833955][f=0000001] [1] autohost exit [t=00:00:38.835128][f=0000001] [1] all players disconnected [t=00:00:38.841113][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:38.841229][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:38.841316][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.841388][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:48.833235][f=0004957] Autoquit sending quit command. [t=00:00:48.833861][f=0004957] [QuitAction] user exited to system [t=00:00:48.834895][f=0004957] [SpringApp::Kill][1] fromRun=1 [t=00:00:48.835501][f=0004957] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:48.835792][f=0004957] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.835809][f=0004957] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.835820][f=0004957] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:48.835831][f=0004957] [SpringApp::Kill][2] [t=00:00:48.836531][f=0004957] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:48.836835][f=0004957] [Game::KillLua][1] dtor=0 luaUI=0x558403c92840 [t=00:00:48.836901][f=0004957] Start widgetHandler:Shutdown [t=00:00:48.841741][f=0004957] Shutdown - SaveOrderList Complete [t=00:00:48.842628][f=0004957] Writing last game win data [t=00:00:48.850019][f=0004957] Shutdown - SaveConfigData Complete [t=00:00:48.850050][f=0004957] Shutdown Widget - Save/Load API [t=00:00:48.850068][f=0004957] Shutdown Widget - Chili Highlight [t=00:00:48.850083][f=0004957] Shutdown Widget - Draw After Chili [t=00:00:48.850098][f=0004957] Shutdown Widget - API Unit Tracker GL4 [t=00:00:48.850118][f=0004957] Shutdown Widget - EPIC Menu [t=00:00:48.851773][f=0004957] Shutdown Widget - Chili Widget Selector [t=00:00:48.852660][f=0004957] Shutdown Widget - Chili Minimap [t=00:00:48.853089][f=0004957] Shutdown Widget - Local Team Colors [t=00:00:48.853113][f=0004957] Shutdown Widget - Display Keys 2 [t=00:00:48.853179][f=0004957] Shutdown Widget - Save Game Menu [t=00:00:48.853194][f=0004957] Shutdown Widget - Unit Icons [t=00:00:48.853212][f=0004957] Shutdown Widget - Noises [t=00:00:48.853227][f=0004957] Shutdown Widget - HealthBars [t=00:00:48.854187][f=0004957] Shutdown Widget - Win Counter [t=00:00:48.854209][f=0004957] Shutdown Widget - EndGame APM stats [t=00:00:48.854225][f=0004957] Shutdown Widget - SpringRTS Replay Stats [t=00:00:48.854278][f=0004957] Shutdown Widget - BuildETA [t=00:00:48.854300][f=0004957] Shutdown Widget - Modular Comm Info [t=00:00:48.854315][f=0004957] Shutdown Widget - Stereo3D [t=00:00:48.854673][f=0004957] Shutdown Widget - Showeco and Grid Drawer [t=00:00:48.854694][f=0004957] Shutdown Widget - Point Tracker [t=00:00:48.854708][f=0004957] Shutdown Widget - Missile Silo Range [t=00:00:48.854725][f=0004957] Shutdown Widget - MinimapEvents [t=00:00:48.854739][f=0004957] Shutdown Widget - Local Widgets Config [t=00:00:48.854761][f=0004957] Shutdown Widget - Highlight Geos [t=00:00:48.854794][f=0004957] Shutdown Widget - Grab Input [t=00:00:48.855379][f=0004957] Shutdown Widget - Defense Range Zero-K [t=00:00:48.855402][f=0004957] Shutdown Widget - Darkening [t=00:00:48.855429][f=0004957] Shutdown Widget - Context Menu [t=00:00:48.855443][f=0004957] Shutdown Widget - Chili Spectator Panels [t=00:00:48.855494][f=0004957] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:48.855525][f=0004957] Shutdown Widget - Chili Nuke Warning [t=00:00:48.855546][f=0004957] Shutdown Widget - Chili EndGame Window [t=00:00:48.855567][f=0004957] Shutdown Widget - Chili Economy Panel Default [t=00:00:48.855691][f=0004957] Shutdown Widget - CameraShake [t=00:00:48.855707][f=0004957] Shutdown Widget - State Reverse and Latency [t=00:00:48.855723][f=0004957] Shutdown Widget - Music Player v2 [t=00:00:48.855738][f=0004957] Shutdown Widget - Attack AoE [t=00:00:48.855755][f=0004957] Shutdown Widget - UnitShapes [t=00:00:48.856083][f=0004957] Shutdown Widget - Map Edge Extension [t=00:00:48.856111][f=0004957] Shutdown Widget - Selection Send [t=00:00:48.856125][f=0004957] Shutdown Widget - LupsManager [t=00:00:48.856145][f=0004957] Shutdown Widget - Newton Firezone [t=00:00:48.856160][f=0004957] Shutdown Widget - Chili Pro Console [t=00:00:48.858257][f=0004957] Shutdown Widget - Persistent Build Height [t=00:00:48.858290][f=0004957] Shutdown Widget - Lasso Terraform GUI [t=00:00:48.858306][f=0004957] Shutdown Widget - Lups [t=00:00:48.858347][f=0004957] Shutdown Widget - Chili Framework [t=00:00:48.858364][f=0004957] Shutdown Widget - Mex Placement Handler [t=00:00:48.858385][f=0004957] Shutdown Widget - Chili Core Selector [t=00:00:48.858472][f=0004957] Shutdown Widget - Custom Markers [t=00:00:48.858491][f=0004957] Shutdown Widget - Select Keys [t=00:00:48.858525][f=0004957] Shutdown Widget - Pause Screen [t=00:00:48.858849][f=0004957] Shutdown Widget - Text To Speech Control [t=00:00:48.858877][f=0004957] Shutdown Widget - Layout Handler [t=00:00:48.858893][f=0004957] End widgetHandler:Shutdown [t=00:00:49.062411][f=0004957] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5231059, 2507982, 594846, 62.8} allocedSize{int+, int-, ext}={520958573, 208807843, 607156390}, avgAllocTime{int+, int-, ext}={0.1323, 0.0510, 0.2116} [t=00:00:49.062880][f=0004957] [Game::KillLua][2] dtor=0 luaGaia=0x558407c34a60 [t=00:00:49.068142][f=0004957] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={2, 0, 0, 100.0} allocedSize{int+, int-, ext}={60, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.068209][f=0004957] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.068244][f=0004957] [Game::KillLua][3] dtor=0 luaRules=0x55840786ae40 [t=00:00:49.068288][f=0004957] Start gadgetHandler:Shutdown [t=00:00:49.068304][f=0004957] Shutdown - StartSetup [t=00:00:49.068318][f=0004957] Shutdown - UnitMorph [t=00:00:49.068376][f=0004957] Shutdown - Carrier Drones [t=00:00:49.068392][f=0004957] Shutdown - Missile Silo Controller [t=00:00:49.068412][f=0004957] Shutdown - Modular Comm Info [t=00:00:49.068424][f=0004957] Shutdown - Terrain Texture Handler [t=00:00:49.068439][f=0004957] Shutdown - UnitCloakShield [t=00:00:49.068465][f=0004957] Shutdown - Starlight Handler [t=00:00:49.068483][f=0004957] End gadgetHandler:Shutdown [t=00:00:49.096530][f=0004957] Start gadgetHandler:Shutdown [t=00:00:49.096585][f=0004957] Shutdown - Save/Load [t=00:00:49.096609][f=0004957] Shutdown - Teleport Throw [t=00:00:49.096626][f=0004957] Shutdown - UnitMorph [t=00:00:49.096644][f=0004957] Shutdown - Modular Comm Info [t=00:00:49.096657][f=0004957] Shutdown - Retreat Command [t=00:00:49.096676][f=0004957] Shutdown - Shockwaves [t=00:00:49.096689][f=0004957] Shutdown - UnitCloakShield [t=00:00:49.096705][f=0004957] Shutdown - Lups Cloak FX [t=00:00:49.096757][f=0004957] Shutdown - Lups [t=00:00:49.096795][f=0004957] Shutdown - Lups Shield [t=00:00:49.096813][f=0004957] End gadgetHandler:Shutdown [t=00:00:49.107575][f=0004957] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.107655][f=0004957] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.107725][f=0004957] [Game::KillLua][4] dtor=0 [t=00:00:49.107737][f=0004957] [Game::KillLua][5] dtor=0 [t=00:00:49.120643][f=0004957] [Game::~CGame][1] [t=00:00:49.120684][f=0004957] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:49.120695][f=0004957] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:49.120706][f=0004957] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:49.120716][f=0004957] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:49.120727][f=0004957] [Game::KillLua][4] dtor=1 [t=00:00:49.120738][f=0004957] [Game::KillLua][5] dtor=1 [t=00:00:49.120868][f=0004957] [Game::KillMisc][1] [t=00:00:49.127517][f=0004957] [Game::KillMisc][2] [t=00:00:49.128747][f=0004957] [Game::KillMisc][3] [t=00:00:49.129213][f=0004957] [Game::KillRendering][1] [t=00:00:49.155280][f=0004957] [3DOParser::Kill] allocated 1 pieces [t=00:00:49.155669][f=0004957] [S3OParser::Kill] allocated 5518 pieces [t=00:00:49.156663][f=0004957] [AssParser::Kill] allocated 671 pieces [t=00:00:49.165820][f=0004957] [Game::KillInterface][1] [t=00:00:49.166896][f=0004957] [Game::KillInterface][2] [t=00:00:49.168625][f=0004957] [Game::KillSimulation][1] [t=00:00:49.168648][f=0004957] [Game::KillSimulation][2] [t=00:00:50.009146][f=0004957] [CCollisionHandler] dis-/continuous tests: 0/225177 [t=00:00:50.009189][f=0004957] [Game::KillSimulation][3] [t=00:00:50.009573][f=0004957] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.009597][f=0004957] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.009616][f=0004957] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.009632][f=0004957] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.013019][f=0004957] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:50.017054][f=0004957] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:50.066088][f=0004957] [Game::KillSimulation][4] [t=00:00:54.494783][f=0004957] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:54.496825][f=0004957] [Game::~CGame][2] [t=00:00:54.497022][f=0004957] [Game::~CGame][3] [t=00:00:54.530609][f=0004957] [SpringApp::Kill][3] [t=00:00:54.531188][f=0004957] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 51400 bytes sent 17866 bytes recv'd [t=00:00:54.536669][f=0004957] Kill: client disconnecting... [t=00:00:56.610561][f=0004957] CloseConnection: client connection closed [t=00:00:56.612045][f=0004957] [SpringApp::Kill][4] font=0x5583ebe40e80 [t=00:00:56.630137][f=0004957] [SpringApp::Kill][5] [t=00:00:56.703717][f=0004957] [SpringApp::Kill][6] [t=00:00:56.704154] [SpringApp::Kill][7] [t=00:00:56.705413] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.705476] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.705496] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:56.705883] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.706145] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:56.706159] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.706169] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:00:56.706180] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152} [t=00:00:56.706190] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:56.706200] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.706210] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.706220] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.706231] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.717099] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:56.717138] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:56.717159] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:56.717169] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:56.721638] [VFS] [SpringVFS::DeleteArchives] [t=00:00:56.721677] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:56.721690] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/06e58f6e87d7b6fe91747c9e51e6f597.sdp (0x5583ebf409e0) [t=00:00:56.738213] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/06e58f6e87d7b6fe91747c9e51e6f597.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3747ms [t=00:00:56.738316] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=151ms [t=00:00:56.738337] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=66ms [t=00:00:56.738482] file="objects3d/funnelweb.dae" indx=5358 inflSize=1500kb readTime=39ms [t=00:00:56.738605] file="objects3d/shipcarrier_dead.dae" indx=5605 inflSize=1329kb readTime=30ms [t=00:00:56.738629] file="objects3d/cormart_dead.s3o" indx=5242 inflSize=105kb readTime=27ms [t=00:00:56.738754] file="gamedata/resources.lua" indx=944 inflSize=6kb readTime=26ms [t=00:00:56.738774] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=25ms [t=00:00:56.738788] file="unittextures/factoryveh2.png" indx=7395 inflSize=582kb readTime=24ms [t=00:00:56.738806] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=24ms [t=00:00:56.738822] file="objects3d/strikecom_dead_2.dae" indx=5688 inflSize=1986kb readTime=23ms [t=00:00:56.750371] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/06e58f6e87d7b6fe91747c9e51e6f597.sdp] 169062325 bytes cached in 3484 files [t=00:00:56.994119] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:00:56.994165] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x5583ebe3abd0) [t=00:00:56.995290] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:56.995307] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base/spring/bitmaps.sdz (0x5583ebe11b30) [t=00:00:56.996060] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:56.996101] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base/springcontent.sdz (0x7f9118020350) [t=00:00:56.996431] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:56.997599] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1774-g5e966db/base/maphelper.sdz (0x5583ebe353f0) [t=00:00:56.997643] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:56.997655] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:56.997953] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:56.997968] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:56.997979] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:56.997988] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:56.998443] [SpringApp::Kill][8] [t=00:00:56.998470] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:56.998481] [WatchDog::Uninstall][1] hangDetectorThread=0x5583a6955050 (joinable=1) [t=00:00:56.998490] [WatchDog::Uninstall][2] [t=00:00:57.158490] [WatchDog::Uninstall][3] [t=00:00:57.158534] [SpringApp::Kill][9]