[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009168] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009194] Using writeable configuration source: "/tmp/tmp.AsUjQ0CdBM/springsettings.1640833.cfg" [t=00:00:00.024605] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.024659] ============== ============== [t=00:00:00.024671] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.024682] [t=00:00:00.024692] Enable or disable log sections using the LogSections configuration key [t=00:00:00.024702] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.024712] Use "none" to disable the default log sections. [t=00:00:00.024722] ============== ============== [t=00:00:00.024733] ============== ============== [t=00:00:00.024791] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.024802] MouseDragCircleCommandThreshold = 25 [t=00:00:00.024813] ROAM = 2 [t=00:00:00.024823] RotateLogFiles = 1 [t=00:00:00.024833] TeamHighlight = 0 [t=00:00:00.024845] ============== ============== [t=00:00:00.024855] ============== ============== [t=00:00:00.024866] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.024876] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.024887] Compiler Version: gcc-11.1.0 [t=00:00:00.024910] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.025076] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.025088] Binary Word Size: 64-bit (native) [t=00:00:00.025098] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.025109] Physical CPU Cores: 1 [t=00:00:00.025119] Logical CPU Cores: 1 [t=00:00:00.025129] ============== ============== [t=00:00:00.025194] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.025205] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.025217] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.025229] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.025241] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.070145] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.070174] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.070194] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.070219] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.070240] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.070249] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.070278] [GR::LogVersionInfo] [t=00:00:00.070286] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.070294] GL version : [t=00:00:00.070301] GL vendor : [t=00:00:00.070309] GL renderer : [t=00:00:00.070316] GLSL version: [t=00:00:00.070324] GLEW version: spring headless stub GLEW version [t=00:00:00.070331] GPU memory : unknown [t=00:00:00.070339] SDL swap-int: 0 [t=00:00:00.070665] SDL driver : headless stub [t=00:00:00.070679] [t=00:00:00.070687] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.070695] GLSL shader support : 0 [t=00:00:00.070702] GL4 support : 0 [t=00:00:00.070710] FBO extension support : 0 [t=00:00:00.070717] NVX GPU mem-info support : 0 [t=00:00:00.070749] ATI GPU mem-info support : 0 [t=00:00:00.070757] NPOT-texture support : 1 (0) [t=00:00:00.070764] S3TC/DXT1 texture support : 0/0 [t=00:00:00.070772] texture query-LOD support : 1 (0) [t=00:00:00.070779] MSAA frame-buffer support : 0 (0) [t=00:00:00.070786] Z-buffer depth : 16 (-) [t=00:00:00.070794] primitive-restart support : 0 (0) [t=00:00:00.070801] clip-space control support: 0 (0) [t=00:00:00.070809] seamless cube-map support : 0 (0) [t=00:00:00.070816] frag-depth layout support : 0 (0) [t=00:00:00.070823] persistent maps support : 0 (0) [t=00:00:00.070831] explicit attribs location : 0 (0) [t=00:00:00.070838] multi draw indirect : 0 (-) [t=00:00:00.070846] array textures : 0 (-) [t=00:00:00.070853] [t=00:00:00.070861] max. FBO samples : -1 [t=00:00:00.070868] max. FS/program texture slots : 8/8 [t=00:00:00.070875] max. texture size : 2048 [t=00:00:00.070886] max. texture anisotropy level : 0.000000 [t=00:00:00.070893] max. vec4 varyings/attributes : 0/0 [t=00:00:00.070901] max. draw-buffers : 0 [t=00:00:00.070908] max. rec. indices/vertices : 0/0 [t=00:00:00.070915] max. uniform buffer-bindings : 0 [t=00:00:00.070923] max. uniform block-size : 0KB [t=00:00:00.070930] max. storage buffer-bindings : 0 [t=00:00:00.070937] max. storage block-size : 0MB [t=00:00:00.070945] [t=00:00:00.070952] enable AMD-hacks : 0 [t=00:00:00.070960] compress MIP-maps: 0 [t=00:00:00.071516] [GR::UpdateGLConfigs] [t=00:00:00.071535] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.071546] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.071555] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.071562] [GR::InitGLState] [t=00:00:00.071571] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.318630] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.364198] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.374293] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.375984] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.376013] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.376030] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.883190] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.910089] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.961805] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.962132] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.981508] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 99ms [t=00:00:00.981947] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.982547] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.992320] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f576401ee50 (SpringVFS) global=(nil) (null) [t=00:00:00.992348] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.996344] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.996372] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.996381] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.996389] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.996756] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1030 MB [t=00:00:01.064835][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.065449][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.065482][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1640833/replay.sdfz" for game data... [t=00:00:01.217456][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.224841][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.224873][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.228521][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.228549][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 163ms [t=00:00:01.229238][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.283346][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e1373e30e0] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.285148][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.286945][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.287444][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e1373e30e0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.288575][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.297803][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.298295][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.309193][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms [t=00:00:01.309810][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.318025][f=-000001] forceSingleThreaded, false [t=00:00:03.174568][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.175261][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.175366][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.175423][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.175476][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.175528][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.176735][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.177258][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.177738][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.180645][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.182828][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.185090][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.185118][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.185583][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.196162][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.198116][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.199072][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.199380][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.200531][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.200593][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.866964][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.871856][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.092356][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.101018][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:04.308793][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 439ms [t=00:00:04.319226][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.632209][f=-000001] Loading UnitDefs_posts [t=00:00:04.824262][f=-000001] Loading FeatureDefs_posts [t=00:00:04.847803][f=-000001] Loading WeaponDefs_posts [t=00:00:04.869427][f=-000001] Loading ArmorDefs_posts [t=00:00:04.894538][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms [t=00:00:04.946516][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 630ms [t=00:00:04.946570][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.406272][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.415690][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:05.415708][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.417714][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.421127][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.424349][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.059054][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.118341][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.301484][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.304885][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.304911][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.882967][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 578ms [t=00:00:06.882991][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.997830][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [t=00:00:06.997893][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.020809][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:07.988322][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.008574][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:08.016322][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.029350][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.769624][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.782908][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.782938][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.784086][f=-000001] InfoTexture: legacy [t=00:00:14.784105][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.786427][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.966037][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.968244][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.968301][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.969596][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.173784][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.188287][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.479773][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.522200][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.533952][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.533993][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.534999][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.423595][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.435915][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.436465][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.593362][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:16.594872][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.594894][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.607590][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.607637][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.607646][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:16.607656][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:16.607664][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:16.607673][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.607681][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=937250cc [t=00:00:16.612424][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.612456][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.612467][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:16.612477][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:16.612487][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:16.612499][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.612508][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=937250dc [t=00:00:16.612520][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e13c523190 has BLOCKSIZE 1 [t=00:00:16.615549][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.615564][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.615574][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:16.615584][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:16.615594][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:16.615603][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=93724e32 [t=00:00:16.619755][f=-000001] [Path] [PathEstimator::ReadFile] hash=93724e32 file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-93724e32.zip" (exists=1) [t=00:00:16.620896][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.628687][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.628713][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.631755][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.631778][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.631791][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:16.631802][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:16.631813][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:16.631824][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=93724e42 [t=00:00:16.728171][f=-000001] [Path] [PathEstimator::ReadFile] hash=93724e42 file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-93724e42.zip" (exists=1) [t=00:00:16.728940][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.731393][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.731423][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.731448][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (136ms, checksum d5868fb9)" [t=00:00:16.731839][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.731859][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.731872][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.912595][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 105ms [t=00:00:16.912987][f=-000001] Synced LuaRules: starting loading [t=00:00:17.566162][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Scaryland v1.02.lua [t=00:00:17.936443][f=-000001] Setting up autohandicap [t=00:00:17.936491][f=-000001] Maksi7710, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [t=00:00:17.936603][f=-000001] parcos, spectator, false, allyTeamID, 0, customKeys.elo,
, 1928, nil [t=00:00:17.936623][f=-000001] Team 0, 1, 1928 [t=00:00:17.936635][f=-000001] Team 1, 1, 1500 [t=00:00:17.936647][f=-000001] firstAllyTeamMean, 1928 [t=00:00:17.936658][f=-000001] secondAllyTeamMean, 1500 [t=00:00:17.936679][f=-000001] lowerWinChance, 0.07843766 [t=00:00:17.936693][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.578227][f=-000001] Synced LuaRules: finished loading [t=00:00:19.599776][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.912011][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Scaryland v1.02.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:20.205963][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.242787][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.382529][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 121ms [t=00:00:20.456118][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.463240][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.463725][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.464206][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.464688][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.558650][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.558987][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:20.568747][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.569787][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.569805][f=-000001] LuaSocket Support: enabled [t=00:00:20.596190][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.762388][f=-000001] localWidgets, nil, true, true [t=00:00:20.764816][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.764844][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.783888][f=-000001] USE_OLD_CHILI [t=00:00:21.277615][f=-000001] Loading last game win data [t=00:00:21.277642][f=-000001] Resetting win data [t=00:00:21.277765][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.277781][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.277790][f=-000001] Player and team counts match, continuing [t=00:00:21.277802][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:21.277816][f=-000001] Brackman was in last game but is now absent, resetting scores [t=00:00:21.445318][f=-000001] CAS: GLSL not supported. [t=00:00:21.453682][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.453708][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.524997][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.262283][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.220684][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.469637][f=-000001] forceSingleThreaded, false [t=00:00:24.048152][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.048481][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.049211][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.049390][f=-000001] Loaded API widget: i18n [t=00:00:24.049724][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.050057][f=-000001] Loaded API widget: Win Counter [t=00:00:24.050421][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.218147][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.218615][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.218872][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.486190][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.487327][f=-000001] Loaded API widget: Lups [t=00:00:24.487515][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.487843][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.488135][f=-000001] Loaded widget: Save/Load API [t=00:00:24.488464][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.488766][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.489650][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.495687][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.497054][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.497075][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.497139][f=-000001] Set maximum particles to: 0 [t=00:00:24.497458][f=-000001] Set UnitIconDist to 0 [t=00:00:24.592717][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.618302][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.619981][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.620309][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.620606][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.628994][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.629290][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.629649][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.629922][f=-000001] Mexspot Fetcher fetching [t=00:00:24.630096][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.630394][f=-000001] Team highlighting: Disabled [t=00:00:24.630731][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.631215][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.631614][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.631987][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.632168][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.632417][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.632606][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.632921][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.633237][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.633670][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.634013][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.634026][f=-000001] Using fallback unit outlines [t=00:00:24.634214][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.634615][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.642648][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.644040][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.644381][f=-000001] Loaded widget: Guard Remove [t=00:00:24.644775][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.691105][f=-000001] Loaded widget: HealthBars [t=00:00:24.691709][f=-000001] Loaded widget: Noises [t=00:00:24.692090][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.692565][f=-000001] Loaded widget: Unit Icons [t=00:00:24.696172][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.696629][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.697128][f=-000001] Loaded widget: BuildETA [t=00:00:24.697533][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.697897][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.697929][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1640833/events.log [t=00:00:24.701851][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.702326][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.702836][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.703264][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.703517][f=-000001] Loaded widget: Objectives [t=00:00:24.705648][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.706089][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.710270][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.711161][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.711482][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.716511][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.716985][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.717335][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.717720][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.718201][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.718465][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.718931][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.719377][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.719813][f=-000001] Loaded widget: Autoquit [t=00:00:24.720081][f=-000001] Loaded widget: Blast Radius [t=00:00:24.720659][f=-000001] Loaded widget: CameraShake [t=00:00:24.721398][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.733491][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.733964][f=-000001] EndGame Graph disabled [t=00:00:24.750873][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.751201][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.751625][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.751907][f=-000001] Loaded widget: Easy Facing [t=00:00:24.752154][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.779273][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.780154][f=-000001] Loaded widget: Ferry Points [t=00:00:24.781389][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.793482][f=-000001] Loaded widget: Context Menu [t=00:00:24.794094][f=-000001] Loaded widget: Darkening [t=00:00:24.794510][f=-000001] Loaded widget: Decloak Range [t=00:00:24.794980][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.802208][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.802741][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.802978][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.803370][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.804768][f=-000001] Input grabbing is enabled! [t=00:00:24.804811][f=-000001] Input grabbing is enabled! [t=00:00:24.804961][f=-000001] Loaded widget: Grab Input [t=00:00:24.805502][f=-000001] Loaded widget: Haven Handler [t=00:00:24.805981][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.806488][f=-000001] Loaded widget: In-game Guide [t=00:00:24.806723][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.807101][f=-000001] Loaded widget: Keep Target [t=00:00:24.807890][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.808409][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.808774][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.809263][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.809828][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.810482][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.810754][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.811023][f=-000001] Loaded widget: Orbit Command [t=00:00:24.811472][f=-000001] Loaded widget: Point Tracker [t=00:00:24.811750][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.812009][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.812480][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.812894][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.813370][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.813859][f=-000001] Loaded widget: Simple Settings [t=00:00:24.814364][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.814698][f=-000001] Loaded widget: SmoothCam [t=00:00:24.815458][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.816808][f=-000001] Loaded widget: Stereo3D [t=00:00:24.817108][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.820354][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.820698][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.821656][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.822547][f=-000001] Loaded widget: Command Alpha [t=00:00:24.823053][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.823682][f=-000001] Loaded widget: Ghost Site [t=00:00:24.825326][f=-000001] Loaded widget: Attack Warning [t=00:00:24.825760][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.826616][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.828041][f=-000001] Loaded widget: Auto Group [t=00:00:24.829375][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.830263][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.831113][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.831856][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.832735][f=-000001] Loaded widget: Select Com at start [t=00:00:24.838841][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.839946][f=-000001] Loaded widget: Transport AI [t=00:00:25.013073][f=-000001] Loaded widget: Attack AoE [t=00:00:25.013772][f=-000001] Loaded widget: Icon Sets [t=00:00:25.014780][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:25.020468][f=-000001] Loaded widget: Replay control buttons [t=00:00:25.020851][f=-000001] Loaded widget: Smooth Scroll [t=00:00:25.050023][f=-000001] Loaded widget: Unit Start State [t=00:00:25.065826][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.067045][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:25.067567][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:25.069941][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.087029][f=-000001] Loaded widget: UnitShapes [t=00:00:25.087799][f=-000001] Loaded widget: Commands FX [t=00:00:25.088064][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.088474][f=-000001] : disabled for spectators [t=00:00:25.090380][f=-000001] Loaded widget: Stockpiler [t=00:00:25.090849][f=-000001] IsIsland, , false [t=00:00:25.092201][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.092826][f=-000001] Loaded widget: AllyCursors [t=00:00:25.093485][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.094059][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.094603][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.096369][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.096978][f=-000001] Loaded widget: Selection Send [t=00:00:25.097432][f=-000001] Loaded widget: Shield Guard [t=00:00:25.098054][f=-000001] Loaded widget: State Icons [t=00:00:25.098572][f=-000001] : disabled for spectators [t=00:00:25.099455][f=-000001] Loaded widget: Building Starter [t=00:00:25.100057][f=-000001] : disabled for spectators [t=00:00:25.101380][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.101727][f=-000001] Loaded widget: LupsManager [t=00:00:25.102220][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.102645][f=-000001] Loaded widget: Units on Fire [t=00:00:25.103355][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.103997][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.105886][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.106316][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.106882][f=-000001] Loaded widget: Chili Docking [t=00:00:25.118067][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.125573][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.126155][f=-000001] Loaded widget: HUD Presets [t=00:00:25.126884][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.129504][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.129954][f=-000001] Loaded widget: Image Preloader [t=00:00:25.130441][f=-000001] Loaded widget: Custom Markers [t=00:00:25.134791][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.135412][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:25.135702][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.136766][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.137295][f=-000001] Loaded widget: Start Boxes [t=00:00:25.138615][f=-000001] Loaded widget: Select Keys [t=00:00:25.148716][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.149249][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:25.149982][f=-000001] Loaded widget: Pause Screen [t=00:00:25.150240][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.150504][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.151192][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.151684][f=-000001] SetSunLighting [t=00:00:25.152646][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:25.165725][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.166120][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:25.166390][f=-000001] Loaded widget: Font Cache [t=00:00:25.167358][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.167409][f=-000001] Loaded widget: GC Control [t=00:00:25.171973][f=-000001] Loaded widget: Layout Handler [t=00:00:25.172496][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.175511][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.180375][f=-000001] Writing last game win data [t=00:00:25.185367][f=-000001] LuaUI v0.3 [t=00:00:25.459901][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.460456][f=-000001] [s11n] Loading s11n file... [t=00:00:25.462515][f=-000001] [s11n] Parsing model... [t=00:00:25.464675][f=-000001] [s11n] Populating game world... [t=00:00:25.526226][f=-000001] [s11n] s11n loading complete. [t=00:00:25.526659][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:25.840675][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.134504][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13862, 0, 752, 94.9} allocedSize{int+, int-, ext}={1062912, 0, 1285136}, avgAllocTime{int+, int-, ext}={0.1675, 0.0000, 0.3471} [t=00:00:26.683793][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.685139][f=-000001] Spectator mode. Widget removed. [t=00:00:26.699489][f=-000001] Spectator mode. Widget removed. [t=00:00:26.701144][f=-000001] Playback paused [t=00:00:26.706392][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.127747][f=-000001] Opening demofile demos/1640833/replay.sdfz [t=00:00:27.127786][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:27.127800][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:27.127841][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:27.127855][f=-000001] -> Connection established (given id 2) [t=00:00:27.128011][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:27.128029][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.128044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:27.128056][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:27.128758][f=-000001] Speed set to 20.0 [server] [t=00:00:27.128778][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e1515380b0,0x55e152831370}][locale="C"]" [t=00:00:27.128791][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.143918][f=-000001] Switching to Overhead (TA) style camera [t=00:00:27.143961][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.225494][f=-000001] Beginning demo playback [t=00:00:30.236346][f=-000001] GameID: 57fb746484334658c0ecfb7aafec1a0a [t=00:00:30.269462][f=-000001] Connection attempt from parcos [t=00:00:30.272889][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.273019][f=-000001] [0] Event [undefined]: parcos changed status [t=00:00:30.273218][f=-000001] -> Connection established (given id 1) [t=00:00:30.282950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="parcos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:30.283623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="parcos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.283661][f=-000001] Connection attempt from Maksi7710 [t=00:00:30.283677][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.283810][f=-000001] [0] Event [undefined]: Maksi7710 changed status [t=00:00:30.284083][f=-000001] -> Connection established (given id 0) [t=00:00:30.416725][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maksi7710" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:30.416783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maksi7710" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.740692][f=-000001] [Game::ClientReadNet][LOGMSG] sender="parcos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:30.748474][f=-000001] [Game::ClientReadNet][LOGMSG] sender="parcos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:31.104805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="parcos" string="[Game::Load][lua{Rules,Gaia}={000001a38ea3d3e0,000001a3184c0ce0}][locale="C"]" [t=00:00:31.276428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maksi7710" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:31.282563][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maksi7710" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:31.570976][f=-000001] Allies: I choose: Recon! [t=00:00:32.052526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maksi7710" string="[Game::Load][lua{Rules,Gaia}={000001dd0d682300,000001dd5ff9e380}][locale="C"]" [t=00:00:32.756632][f=-000001] Allies: I choose: Engineer! [t=00:00:33.227554][f=-000001] [0] Event [4569,188.695801,660]: 0 finished unit Engineer Commander [t=00:00:33.237569][f=-000001] [0] Event [464,188.676636,4616]: 1 finished unit Recon Commander [t=00:00:33.254691][f=0000000] [0] Game has noElo set. [t=00:00:33.254765][f=0000000] [0] parcos, team: 1, elo:1928, userid: 571172 [t=00:00:33.254795][f=0000000] [0] Maksi7710, team: 0, elo:1500, userid: 582137 [t=00:00:33.254828][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.270966][f=0000006] [6] Event [520,188.671875,4712]: 1 finished unit Spider Factory [t=00:00:33.307404][f=0000031] Playback continued [t=00:00:33.369068][f=0000086] [86] Event [undefined]: Maksi7710 resigned [t=00:00:33.369431][f=0000086] game_message: Maksi7710 has been destroyed! [t=00:00:33.369545][f=0000086] game_message: parcos wins! [t=00:00:33.369966][f=0000086] Submitting stats [t=00:00:33.370747][f=0000086] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.372863][f=0000086] Part| Total Time|Time of the last 0.5s [t=00:00:33.372891][f=0000086] Draw 3750.83ms 60.24% [t=00:00:33.372914][f=0000086] Lua::Callins::Synced 69.22ms 0.00% [t=00:00:33.372926][f=0000086] Lua::Callins::Unsynced 6038.19ms 85.91% [t=00:00:33.372937][f=0000086] Lua::CollectGarbage::Synced 51.78ms 0.00% [t=00:00:33.372950][f=0000086] Lua::CollectGarbage::Unsynced 420.58ms 2.20% [t=00:00:33.372962][f=0000086] Misc::Profiler::AddTime 10.97ms 0.10% [t=00:00:33.373782][f=0000087] [87] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:33.373871][f=0000087] [87] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:33.373965][f=0000087] [87] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.374064][f=0000087] [87] Game End Stats Values: 2,1275,1975,1975,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6.4000001,5.33333349,5.33333349,6.4000001,1275,1275,1275,1275,4.80000019,4,4,4.80000019,0,0,0,0,0,0,0,0,0,700,700,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.416482][f=0000116] [116] Received game_message: Maksi7710 has been destroyed! [t=00:00:33.417669][f=0000116] [116] Received game_message: parcos wins! [t=00:00:33.595685][f=0000217] Player parcos left the game: normal quit [t=00:00:33.595768][f=0000217] [217] Event [undefined]: parcos quit [t=00:00:33.630326][f=0000238] Spectator Maksi7710 left the game: normal quit [t=00:00:33.630399][f=0000238] [238] Event [undefined]: Maksi7710 quit [t=00:00:33.760617][f=0000309] No clients connected, shutting down server [t=00:00:33.760664][f=0000309] Server shutdown [t=00:00:33.760843][f=0000309] [309] all players disconnected [t=00:00:34.026473][f=0000468] [468] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [t=00:00:34.249507][f=0000602] [602] Event [555.999817,188.671875,4712]: 1 finished unit Weaver [t=00:00:35.120164][f=0001125] [1125] Event [555.999817,188.671875,4712]: 1 finished unit Weaver [t=00:00:43.371891][f=0006074] Autoquit sending quit command. [t=00:00:43.372468][f=0006074] [QuitAction] user exited to system [t=00:00:43.372994][f=0006074] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.373031][f=0006074] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.373392][f=0006074] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.373410][f=0006074] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.373421][f=0006074] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.373434][f=0006074] [SpringApp::Kill][2] [t=00:00:43.373919][f=0006074] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.373941][f=0006074] [Game::KillLua][1] dtor=0 luaUI=0x55e152489d80 [t=00:00:43.374002][f=0006074] Start widgetHandler:Shutdown [t=00:00:43.379064][f=0006074] Shutdown - SaveOrderList Complete [t=00:00:43.380022][f=0006074] Writing last game win data [t=00:00:43.388336][f=0006074] Shutdown - SaveConfigData Complete [t=00:00:43.388386][f=0006074] Shutdown Widget - Chili Highlight [t=00:00:43.388418][f=0006074] Shutdown Widget - Save/Load API [t=00:00:43.388435][f=0006074] Shutdown Widget - Draw After Chili [t=00:00:43.388454][f=0006074] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.388507][f=0006074] Shutdown Widget - EPIC Menu [t=00:00:43.390006][f=0006074] Shutdown Widget - Chili Minimap [t=00:00:43.390166][f=0006074] Shutdown Widget - Chili Widget Selector [t=00:00:43.391128][f=0006074] Shutdown Widget - Local Team Colors [t=00:00:43.391149][f=0006074] Shutdown Widget - Display Keys 2 [t=00:00:43.391215][f=0006074] Shutdown Widget - Save Game Menu [t=00:00:43.391230][f=0006074] Shutdown Widget - HealthBars [t=00:00:43.392199][f=0006074] Shutdown Widget - Noises [t=00:00:43.392221][f=0006074] Shutdown Widget - Unit Icons [t=00:00:43.392239][f=0006074] Shutdown Widget - Win Counter [t=00:00:43.392255][f=0006074] Shutdown Widget - BuildETA [t=00:00:43.392355][f=0006074] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.392415][f=0006074] Shutdown Widget - EndGame APM stats [t=00:00:43.392432][f=0006074] Shutdown Widget - Modular Comm Info [t=00:00:43.392445][f=0006074] Shutdown Widget - Music Player v2 [t=00:00:43.392460][f=0006074] Shutdown Widget - State Reverse and Latency [t=00:00:43.392473][f=0006074] Shutdown Widget - CameraShake [t=00:00:43.392487][f=0006074] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.392611][f=0006074] Shutdown Widget - Chili EndGame Window [t=00:00:43.392636][f=0006074] Shutdown Widget - Chili Nuke Warning [t=00:00:43.392651][f=0006074] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.392673][f=0006074] Shutdown Widget - Chili Spectator Panels [t=00:00:43.392686][f=0006074] Shutdown Widget - Context Menu [t=00:00:43.392700][f=0006074] Shutdown Widget - Darkening [t=00:00:43.392724][f=0006074] Shutdown Widget - Defense Range Zero-K [t=00:00:43.392741][f=0006074] Shutdown Widget - Grab Input [t=00:00:43.392758][f=0006074] Shutdown Widget - Highlight Geos [t=00:00:43.392772][f=0006074] Shutdown Widget - Local Widgets Config [t=00:00:43.392790][f=0006074] Shutdown Widget - MinimapEvents [t=00:00:43.392805][f=0006074] Shutdown Widget - Missile Silo Range [t=00:00:43.392821][f=0006074] Shutdown Widget - Point Tracker [t=00:00:43.392834][f=0006074] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.392849][f=0006074] Shutdown Widget - Stereo3D [t=00:00:43.393342][f=0006074] Shutdown Widget - Attack AoE [t=00:00:43.393368][f=0006074] Shutdown Widget - UnitShapes [t=00:00:43.393929][f=0006074] Shutdown Widget - Map Edge Extension [t=00:00:43.393951][f=0006074] Shutdown Widget - Selection Send [t=00:00:43.393968][f=0006074] Shutdown Widget - LupsManager [t=00:00:43.394016][f=0006074] Shutdown Widget - Newton Firezone [t=00:00:43.394032][f=0006074] Shutdown Widget - Chili Pro Console [t=00:00:43.394521][f=0006074] Shutdown Widget - Persistent Build Height [t=00:00:43.394545][f=0006074] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.394579][f=0006074] Shutdown Widget - Chili Framework [t=00:00:43.394600][f=0006074] Shutdown Widget - Lups [t=00:00:43.394656][f=0006074] Shutdown Widget - Custom Markers [t=00:00:43.394689][f=0006074] Shutdown Widget - Chili Core Selector [t=00:00:43.394797][f=0006074] Shutdown Widget - Mex Placement Handler [t=00:00:43.394818][f=0006074] Shutdown Widget - Select Keys [t=00:00:43.394858][f=0006074] Shutdown Widget - Pause Screen [t=00:00:43.394909][f=0006074] Shutdown Widget - Layout Handler [t=00:00:43.394931][f=0006074] Shutdown Widget - Text To Speech Control [t=00:00:43.394947][f=0006074] End widgetHandler:Shutdown [t=00:00:43.563973][f=0006074] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={4945446, 1361409, 522044, 72.4} allocedSize{int+, int-, ext}={499552108, 123376762, 563470480}, avgAllocTime{int+, int-, ext}={0.1564, 0.0579, 0.2533} [t=00:00:43.564093][f=0006074] [Game::KillLua][2] dtor=0 luaGaia=0x55e152831370 [t=00:00:43.581802][f=0006074] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:43.581897][f=0006074] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:43.581935][f=0006074] [Game::KillLua][3] dtor=0 luaRules=0x55e1515380b0 [t=00:00:43.581981][f=0006074] Start gadgetHandler:Shutdown [t=00:00:43.582000][f=0006074] Shutdown - StartSetup [t=00:00:43.582016][f=0006074] Shutdown - UnitMorph [t=00:00:43.582125][f=0006074] Shutdown - Carrier Drones [t=00:00:43.582142][f=0006074] Shutdown - Missile Silo Controller [t=00:00:43.582162][f=0006074] Shutdown - Modular Comm Info [t=00:00:43.582175][f=0006074] Shutdown - Terrain Texture Handler [t=00:00:43.582191][f=0006074] Shutdown - UnitCloakShield [t=00:00:43.582231][f=0006074] Shutdown - Starlight Handler [t=00:00:43.582249][f=0006074] End gadgetHandler:Shutdown [t=00:00:43.629243][f=0006074] Start gadgetHandler:Shutdown [t=00:00:43.629323][f=0006074] Shutdown - Save/Load [t=00:00:43.629352][f=0006074] Shutdown - Teleport Throw [t=00:00:43.629375][f=0006074] Shutdown - UnitMorph [t=00:00:43.629398][f=0006074] Shutdown - Modular Comm Info [t=00:00:43.629415][f=0006074] Shutdown - Retreat Command [t=00:00:43.629438][f=0006074] Shutdown - Shockwaves [t=00:00:43.629609][f=0006074] Shutdown - UnitCloakShield [t=00:00:43.629631][f=0006074] Shutdown - Lups Cloak FX [t=00:00:43.629651][f=0006074] Shutdown - Lups [t=00:00:43.629699][f=0006074] Shutdown - Lups Shield [t=00:00:43.629728][f=0006074] End gadgetHandler:Shutdown [t=00:00:43.655233][f=0006074] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1644, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:43.655350][f=0006074] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:43.655422][f=0006074] [Game::KillLua][4] dtor=0 [t=00:00:43.655841][f=0006074] [Game::KillLua][5] dtor=0 [t=00:00:43.672856][f=0006074] [Game::~CGame][1] [t=00:00:43.672911][f=0006074] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:43.672923][f=0006074] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:43.672935][f=0006074] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:43.672947][f=0006074] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:43.672995][f=0006074] [Game::KillLua][4] dtor=1 [t=00:00:43.673007][f=0006074] [Game::KillLua][5] dtor=1 [t=00:00:43.673219][f=0006074] [Game::KillMisc][1] [t=00:00:43.673235][f=0006074] [Game::KillMisc][2] [t=00:00:43.673785][f=0006074] [Game::KillMisc][3] [t=00:00:43.674103][f=0006074] [Game::KillRendering][1] [t=00:00:43.716487][f=0006074] [3DOParser::Kill] allocated 1 pieces [t=00:00:43.716718][f=0006074] [S3OParser::Kill] allocated 5472 pieces [t=00:00:43.717763][f=0006074] [AssParser::Kill] allocated 683 pieces [t=00:00:43.730840][f=0006074] [Game::KillInterface][1] [t=00:00:43.731354][f=0006074] [Game::KillInterface][2] [t=00:00:43.733054][f=0006074] [Game::KillSimulation][1] [t=00:00:43.733077][f=0006074] [Game::KillSimulation][2] [t=00:00:44.481769][f=0006074] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:44.481823][f=0006074] [Game::KillSimulation][3] [t=00:00:44.481865][f=0006074] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.481888][f=0006074] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.481910][f=0006074] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.481929][f=0006074] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.484967][f=0006074] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.489859][f=0006074] [LosHandler::Kill] raycast instance cache-{hits,misses}={13,45}; shared=0%; cached=22% [t=00:00:44.587029][f=0006074] [Game::KillSimulation][4] [t=00:00:48.927613][f=0006074] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:48.929718][f=0006074] [Game::~CGame][2] [t=00:00:48.929740][f=0006074] [Game::~CGame][3] [t=00:00:48.958936][f=0006074] [SpringApp::Kill][3] [t=00:00:48.958984][f=0006074] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 62815 bytes sent 20717 bytes recv'd [t=00:00:48.966084][f=0006074] Kill: client disconnecting... [t=00:00:50.977000][f=0006074] CloseConnection: client connection closed [t=00:00:50.978340][f=0006074] [SpringApp::Kill][4] font=0x55e137316600 [t=00:00:50.990990][f=0006074] [SpringApp::Kill][5] [t=00:00:51.022037][f=0006074] [SpringApp::Kill][6] [t=00:00:51.022431] [SpringApp::Kill][7] [t=00:00:51.024092] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:51.024109] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:51.024172] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:51.024632] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:51.024649] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.024659] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:51.024669] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152} [t=00:00:51.024680] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:51.024690] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.024700] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:51.024710] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:51.024720] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:51.024999] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:51.039176] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.039206] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.039216] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.039237] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.047702] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.047726] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:51.048018] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55e1373e0930) [t=00:00:51.064923] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3568ms [t=00:00:51.064979] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=63ms [t=00:00:51.065077] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=58ms [t=00:00:51.065092] file="luaui/widgets/unit_tree_reclaim.lua" indx=4964 inflSize=2kb readTime=37ms [t=00:00:51.065105] file="objects3d/golly_d.s3o" indx=5374 inflSize=113kb readTime=30ms [t=00:00:51.065116] file="luarules/gadgets/unit_planetwars.lua" indx=1887 inflSize=25kb readTime=29ms [t=00:00:51.065128] file="objects3d/debris3x3c.s3o" indx=5301 inflSize=6kb readTime=29ms [t=00:00:51.065213] file="objects3d/nebula.s3o" indx=5437 inflSize=1884kb readTime=28ms [t=00:00:51.065298] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=28ms [t=00:00:51.065397] file="bitmaps/loadpictures/commandqueueing.png" indx=519 inflSize=3444kb readTime=25ms [t=00:00:51.065411] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=22ms [t=00:00:51.074393] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168982635 bytes cached in 3488 files [t=00:00:51.306798] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:51.307043] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x55e137310350) [t=00:00:51.309933] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:51.310154] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55e1372e79f0) [t=00:00:51.310845] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:51.311394] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55e13730aa20) [t=00:00:51.311421] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f57640209f0) [t=00:00:51.311875] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 295643 bytes cached in 71 files [t=00:00:51.315900] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:51.315921] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:51.315935] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:51.315947] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:51.315957] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:51.315968] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:51.317015] [SpringApp::Kill][8] [t=00:00:51.317035] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:51.317064] [WatchDog::Uninstall][1] hangDetectorThread=0x55e0f11f0a50 (joinable=1) [t=00:00:51.317075] [WatchDog::Uninstall][2] [t=00:00:52.137231] [WatchDog::Uninstall][3] [t=00:00:52.137266] [SpringApp::Kill][9]