[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007726] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007760] Using writeable configuration source: "/tmp/tmp.VUsS1E5Bim/springsettings.1638879.cfg" [t=00:00:00.013847] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013899] ============== ============== [t=00:00:00.013911] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013920] [t=00:00:00.013930] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013938] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013947] Use "none" to disable the default log sections. [t=00:00:00.013956] ============== ============== [t=00:00:00.013965] ============== ============== [t=00:00:00.014021] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014031] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014041] ROAM = 2 [t=00:00:00.014050] RotateLogFiles = 1 [t=00:00:00.014059] TeamHighlight = 0 [t=00:00:00.014070] ============== ============== [t=00:00:00.014079] ============== ============== [t=00:00:00.014088] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.014098] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014107] Compiler Version: gcc-11.1.0 [t=00:00:00.014128] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014287] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014299] Binary Word Size: 64-bit (native) [t=00:00:00.014308] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014318] Physical CPU Cores: 1 [t=00:00:00.014327] Logical CPU Cores: 1 [t=00:00:00.014335] ============== ============== [t=00:00:00.014398] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014408] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014417] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014426] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014435] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.059762] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.059795] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.059825] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.059857] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.059881] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.059891] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.059924] [GR::LogVersionInfo] [t=00:00:00.059934] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.059942] GL version : [t=00:00:00.059951] GL vendor : [t=00:00:00.059960] GL renderer : [t=00:00:00.059969] GLSL version: [t=00:00:00.059978] GLEW version: spring headless stub GLEW version [t=00:00:00.059987] GPU memory : unknown [t=00:00:00.059997] SDL swap-int: 0 [t=00:00:00.060005] SDL driver : headless stub [t=00:00:00.060014] [t=00:00:00.060024] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.060032] GLSL shader support : 0 [t=00:00:00.060042] GL4 support : 0 [t=00:00:00.060050] FBO extension support : 0 [t=00:00:00.060059] NVX GPU mem-info support : 0 [t=00:00:00.060093] ATI GPU mem-info support : 0 [t=00:00:00.060103] NPOT-texture support : 1 (0) [t=00:00:00.060112] S3TC/DXT1 texture support : 0/0 [t=00:00:00.060121] texture query-LOD support : 1 (0) [t=00:00:00.060131] MSAA frame-buffer support : 0 (0) [t=00:00:00.060140] Z-buffer depth : 16 (-) [t=00:00:00.060149] primitive-restart support : 0 (0) [t=00:00:00.060158] clip-space control support: 0 (0) [t=00:00:00.060166] seamless cube-map support : 0 (0) [t=00:00:00.060175] frag-depth layout support : 0 (0) [t=00:00:00.060184] persistent maps support : 0 (0) [t=00:00:00.060193] explicit attribs location : 0 (0) [t=00:00:00.060202] multi draw indirect : 0 (-) [t=00:00:00.060211] array textures : 0 (-) [t=00:00:00.060220] [t=00:00:00.060229] max. FBO samples : -1 [t=00:00:00.060238] max. FS/program texture slots : 8/8 [t=00:00:00.060247] max. texture size : 2048 [t=00:00:00.060259] max. texture anisotropy level : 0.000000 [t=00:00:00.060268] max. vec4 varyings/attributes : 0/0 [t=00:00:00.060277] max. draw-buffers : 0 [t=00:00:00.060286] max. rec. indices/vertices : 0/0 [t=00:00:00.060295] max. uniform buffer-bindings : 0 [t=00:00:00.060304] max. uniform block-size : 0KB [t=00:00:00.060313] max. storage buffer-bindings : 0 [t=00:00:00.060322] max. storage block-size : 0MB [t=00:00:00.060330] [t=00:00:00.060340] enable AMD-hacks : 0 [t=00:00:00.060349] compress MIP-maps: 0 [t=00:00:00.061068] [GR::UpdateGLConfigs] [t=00:00:00.061092] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.061105] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.061115] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.061124] [GR::InitGLState] [t=00:00:00.061135] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.247105] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.279732] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.287870] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.288850] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.288905] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.288931] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.668765] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.674125] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.721832] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.722197] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.779891] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 111ms [t=00:00:00.780679] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.781322] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.789884] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5de801ee50 (SpringVFS) global=(nil) (null) [t=00:00:00.789906] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.795091] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.795120] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.795131] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.795142] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.795164] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1051 MB [t=00:00:00.817192][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.818075][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.818238][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1638879/replay.sdfz" for game data... [t=00:00:01.002201][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.011920][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.012043][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.016326][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.016360][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [t=00:00:01.016839][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.095678][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x560ddb9358d0] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:01.097979][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.101254][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.102430][f=-000001] [PreGame::AddModArchivesToVFS][server=0x560ddb9358d0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.103591][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.125505][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.141141][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.157278][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms [t=00:00:01.158020][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.168025][f=-000001] forceSingleThreaded, false [t=00:00:01.548111][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.551546][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.551658][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.551715][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.551769][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.551821][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.553055][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.553590][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.554075][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.556157][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.558758][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.561786][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.561819][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.562460][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.624020][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.630875][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.632249][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.632688][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.633794][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.633865][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.299285][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.304537][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.474855][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.554998][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.729815][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1425ms [t=00:00:03.738300][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.019877][f=-000001] Loading UnitDefs_posts [t=00:00:04.219022][f=-000001] Loading FeatureDefs_posts [t=00:00:04.242068][f=-000001] Loading WeaponDefs_posts [t=00:00:04.260822][f=-000001] Loading ArmorDefs_posts [t=00:00:04.283421][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 522ms [t=00:00:04.333621][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 596ms [t=00:00:04.333659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.753001][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.763209][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:04.763226][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.763533][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.765742][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.769169][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.500536][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.519900][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.737880][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.741870][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.741900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.352549][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 610ms [t=00:00:06.352570][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.447413][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:06.447451][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.470845][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:07.444908][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.471915][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.473241][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.488047][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.154058][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.169435][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.169467][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.171865][f=-000001] InfoTexture: legacy [t=00:00:14.171893][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.175011][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.159016][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.195688][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:15.195724][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.196974][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.397487][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.397531][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.650005][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.703143][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.713384][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.713410][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.714613][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.628046][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.642056][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.642806][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.826035][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms [t=00:00:16.828013][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.828032][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.842608][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.842950][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.842966][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.842976][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.842987][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.842997][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.843007][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=12757be3 [t=00:00:16.849063][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.849110][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.849122][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.849133][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.849144][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.849155][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.849167][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=12757bf3 [t=00:00:16.849179][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x560de122b1c0 has BLOCKSIZE 1 [t=00:00:16.852732][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.852749][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.852760][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.852771][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.852782][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.852793][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=12757949 [t=00:00:16.857004][f=-000001] [Path] [PathEstimator::ReadFile] hash=12757949 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-12757949.zip" (exists=1) [t=00:00:16.858267][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.867284][f=-000001] Path cache (40, 48) initialized. [t=00:00:16.867312][f=-000001] Path cache (40, 48) initialized. [t=00:00:16.870798][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.870823][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.870834][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.870844][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.870854][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.870864][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=12757959 [t=00:00:16.972148][f=-000001] [Path] [PathEstimator::ReadFile] hash=12757959 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-12757959.zip" (exists=1) [t=00:00:16.972698][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.975365][f=-000001] Path cache (20, 24) initialized. [t=00:00:16.975387][f=-000001] Path cache (20, 24) initialized. [t=00:00:16.975401][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (146ms, checksum b46ee80d)" [t=00:00:16.975908][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.975926][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.975938][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.118336][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 43ms [t=00:00:17.118840][f=-000001] Synced LuaRules: starting loading [t=00:00:17.746795][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Faultline v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:19.243169][f=-000001] ###MAPSEED### [t=00:00:19.243210][f=-000001] 7930293 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:19.291891][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.822749][f=-000001] Synced LuaRules: finished loading [t=00:00:19.852410][f=-000001] Unsynced LuaRules: starting loading [t=00:00:20.158578][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Faultline v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.494267][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.548131][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.691740][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 123ms [t=00:00:20.757268][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.764222][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.764759][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.765281][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.765900][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.852936][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.853265][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:20.860274][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.861034][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.861051][f=-000001] LuaSocket Support: enabled [t=00:00:20.883050][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.988632][f=-000001] localWidgets, nil, true, true [t=00:00:20.990777][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.990807][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:21.004355][f=-000001] USE_OLD_CHILI [t=00:00:21.549483][f=-000001] Loading last game win data [t=00:00:21.549525][f=-000001] Resetting win data [t=00:00:21.549592][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.549608][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.549621][f=-000001] Player and team counts match, continuing [t=00:00:21.549642][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:21.549669][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:21.549688][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:21.722165][f=-000001] CAS: GLSL not supported. [t=00:00:21.729674][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.729708][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.827903][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.663600][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.742291][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.017264][f=-000001] forceSingleThreaded, false [t=00:00:24.632281][f=-000001] Loaded API widget: i18n [t=00:00:24.633169][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.633374][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.633565][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.633954][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.634345][f=-000001] Loaded API widget: Win Counter [t=00:00:24.783530][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.783951][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.784305][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.784545][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.784787][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.786759][f=-000001] Loaded API widget: Lups [t=00:00:25.078694][f=-000001] Loaded API widget: Chili Framework [t=00:00:25.079179][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:25.079524][f=-000001] Loaded widget: Save/Load API [t=00:00:25.079879][f=-000001] Loaded widget: Chili Highlight [t=00:00:25.080213][f=-000001] Loaded widget: Draw After Chili [t=00:00:25.081128][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:25.087148][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:25.089111][f=-000001] Loaded DecalsDrawer: off [t=00:00:25.089134][f=-000001] Ground-decal rendering is disabled! [t=00:00:25.089211][f=-000001] Set maximum particles to: 0 [t=00:00:25.089541][f=-000001] Set UnitIconDist to 0 [t=00:00:25.195737][f=-000001] Loaded widget: EPIC Menu [t=00:00:25.196159][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:25.197702][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:25.225130][f=-000001] Loaded widget: Chili Minimap [t=00:00:25.225574][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:25.233690][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:25.234057][f=-000001] Deferred Rendering requires shader support! [t=00:00:25.234488][f=-000001] Loaded widget: Deferred rendering [t=00:00:25.234838][f=-000001] Mexspot Fetcher fetching [t=00:00:25.235102][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:25.235450][f=-000001] Team highlighting: Disabled [t=00:00:25.235694][f=-000001] Loaded widget: Teamhighlight option [t=00:00:25.236257][f=-000001] Loaded widget: Local Team Colors [t=00:00:25.236712][f=-000001] Loaded widget: Display Keys 2 [t=00:00:25.237210][f=-000001] Loaded widget: Save Game Menu [t=00:00:25.237427][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:25.237637][f=-000001] Loaded widget: One click weapon handler [t=00:00:25.237878][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:25.238202][f=-000001] highlightUnitShader no GL4 support [t=00:00:25.238516][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:25.238932][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:25.239274][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:25.239301][f=-000001] Using fallback unit outlines [t=00:00:25.239502][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:25.239886][f=-000001] Loaded widget: Selection Modkeys [t=00:00:25.249116][f=-000001] Loaded widget: Chili Global Commands [t=00:00:25.251106][f=-000001] Loaded widget: Outline No Shader [t=00:00:25.251569][f=-000001] Loaded widget: Unit Icons [t=00:00:25.252003][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:25.252534][f=-000001] Loaded widget: Noises [t=00:00:25.304951][f=-000001] Loaded widget: HealthBars [t=00:00:25.305468][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:25.305771][f=-000001] Loaded widget: Guard Remove [t=00:00:25.309578][f=-000001] Loaded widget: Chili Vote Display [t=00:00:25.310094][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:25.310523][f=-000001] Loaded widget: EndGame APM stats [t=00:00:25.312488][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:25.312737][f=-000001] Loaded widget: Objectives [t=00:00:25.313195][f=-000001] Loaded widget: EndGame Stats [t=00:00:25.313718][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:25.314223][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:25.314705][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:25.314739][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1638879/events.log [t=00:00:25.318580][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:25.319107][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:25.319679][f=-000001] Loaded widget: BuildETA [t=00:00:25.324062][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:25.325046][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:25.325430][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:25.328779][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:25.329312][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:25.330236][f=-000001] Loaded widget: Command Alpha [t=00:00:25.331180][f=-000001] Loaded widget: Camera Save Position [t=00:00:25.331441][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:25.331845][f=-000001] Loaded widget: Ghost Site [t=00:00:25.335008][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:25.335286][f=-000001] Loaded widget: Stop Self-D [t=00:00:25.336704][f=-000001] Loaded widget: Stereo3D [t=00:00:25.337281][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:25.337573][f=-000001] Loaded widget: SmoothCam [t=00:00:25.338027][f=-000001] Loaded widget: Smart Bombers [t=00:00:25.338581][f=-000001] Loaded widget: Simple Settings [t=00:00:25.339149][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:25.339617][f=-000001] Loaded widget: Show selected unit range [t=00:00:25.340094][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:25.340350][f=-000001] Loaded widget: ReclaimInfo [t=00:00:25.340611][f=-000001] Loaded widget: Raw Move Issue [t=00:00:25.341087][f=-000001] Loaded widget: Point Tracker [t=00:00:25.341345][f=-000001] Loaded widget: Orbit Command [t=00:00:25.341591][f=-000001] Loaded widget: Morph Finished notification [t=00:00:25.341854][f=-000001] Loaded widget: Mission Results Handler [t=00:00:25.342406][f=-000001] Loaded widget: Missile Silo Range [t=00:00:25.342837][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:25.343161][f=-000001] Loaded widget: Misc default command replacements [t=00:00:25.343602][f=-000001] Loaded widget: MinimapEvents [t=00:00:25.344067][f=-000001] Loaded widget: Local Widgets Config [t=00:00:25.344452][f=-000001] Loaded widget: Keep Target [t=00:00:25.344736][f=-000001] Loaded widget: In-game Ignore [t=00:00:25.345338][f=-000001] Loaded widget: In-game Guide [t=00:00:25.345784][f=-000001] Loaded widget: Highlight Geos [t=00:00:25.346291][f=-000001] Loaded widget: Haven Handler [t=00:00:25.347197][f=-000001] Input grabbing is enabled! [t=00:00:25.347221][f=-000001] Input grabbing is enabled! [t=00:00:25.347344][f=-000001] Loaded widget: Grab Input [t=00:00:25.347787][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:25.348044][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:25.348591][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:25.356079][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:25.357044][f=-000001] Loaded widget: Decoration Handler [t=00:00:25.357405][f=-000001] Loaded widget: Decloak Range [t=00:00:25.357875][f=-000001] Loaded widget: Darkening [t=00:00:25.367140][f=-000001] Loaded widget: Context Menu [t=00:00:25.368061][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:25.368473][f=-000001] Loaded widget: Ferry Points [t=00:00:25.396203][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:25.396979][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:25.397462][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:25.397737][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:25.398221][f=-000001] EndGame Graph disabled [t=00:00:25.417358][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:25.430499][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:25.431393][f=-000001] Loaded widget: Cheat Sheet [t=00:00:25.432318][f=-000001] Loaded widget: CameraShake [t=00:00:25.432613][f=-000001] Loaded widget: Blast Radius [t=00:00:25.433067][f=-000001] Loaded widget: Autoquit [t=00:00:25.433491][f=-000001] Loaded widget: Easy Facing [t=00:00:25.433908][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:25.434305][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:25.434925][f=-000001] Loaded widget: Music Player v2 [t=00:00:25.435422][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:25.436035][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:25.436733][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:25.437395][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:25.439134][f=-000001] Loaded widget: Attack Warning [t=00:00:25.439735][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:25.440597][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:25.442416][f=-000001] Loaded widget: Auto Group [t=00:00:25.443867][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:25.445609][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:25.446092][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:25.447272][f=-000001] Loaded widget: Projectile Lights [t=00:00:25.448459][f=-000001] Loaded widget: Select Com at start [t=00:00:25.455826][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:25.457685][f=-000001] Loaded widget: Transport AI [t=00:00:25.457980][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:25.458249][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:25.489997][f=-000001] Loaded widget: Unit Start State [t=00:00:25.490497][f=-000001] Loaded widget: Smooth Scroll [t=00:00:25.496556][f=-000001] Loaded widget: Replay control buttons [t=00:00:25.497543][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:25.497898][f=-000001] Loaded widget: Icon Sets [t=00:00:25.682085][f=-000001] Loaded widget: Attack AoE [t=00:00:25.684380][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.685658][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.685946][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.686535][f=-000001] Loaded widget: Commands FX [t=00:00:25.704956][f=-000001] Loaded widget: UnitShapes [t=00:00:25.705977][f=-000001] : disabled for spectators [t=00:00:25.707295][f=-000001] Loaded widget: Stockpiler [t=00:00:25.707804][f=-000001] IsIsland, , false [t=00:00:25.708740][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.709600][f=-000001] Loaded widget: State Icons [t=00:00:25.710253][f=-000001] Loaded widget: Shield Guard [t=00:00:25.710735][f=-000001] Loaded widget: Selection Send [t=00:00:25.712535][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.713063][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.713700][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.714164][f=-000001] Loaded widget: AllyCursors [t=00:00:25.714855][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.715457][f=-000001] : disabled for spectators [t=00:00:25.716736][f=-000001] Loaded widget: Building Starter [t=00:00:25.717387][f=-000001] : disabled for spectators [t=00:00:25.718358][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.719017][f=-000001] Loaded widget: Units on Fire [t=00:00:25.719531][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.719866][f=-000001] Loaded widget: LupsManager [t=00:00:25.720561][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.721377][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.723413][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.724134][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.732373][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.742661][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.743475][f=-000001] Loaded widget: Chili Docking [t=00:00:25.744016][f=-000001] Loaded widget: HUD Presets [t=00:00:25.744930][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.747696][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.748204][f=-000001] Loaded widget: Image Preloader [t=00:00:25.748763][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:25.749295][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.754178][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.754874][f=-000001] Loaded widget: Custom Markers [t=00:00:25.756610][f=-000001] Loaded widget: Select Keys [t=00:00:25.757596][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.758191][f=-000001] Loaded widget: Start Boxes [t=00:00:25.758505][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.759631][f=-000001] Loaded widget: Pause Screen [t=00:00:25.759949][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:25.768846][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.769375][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.770200][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.770694][f=-000001] SetSunLighting [t=00:00:25.772141][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:25.772690][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.777646][f=-000001] Loaded widget: Layout Handler [t=00:00:25.778188][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.778238][f=-000001] Loaded widget: GC Control [t=00:00:25.778530][f=-000001] Loaded widget: Font Cache [t=00:00:25.778825][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:25.792193][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.795602][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.800796][f=-000001] Writing last game win data [t=00:00:25.806634][f=-000001] LuaUI v0.3 [t=00:00:26.036819][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:26.037319][f=-000001] [s11n] Loading s11n file... [t=00:00:26.039034][f=-000001] [s11n] Parsing model... [t=00:00:26.047086][f=-000001] [s11n] Populating game world... [t=00:00:26.455582][f=-000001] [s11n] s11n loading complete. [t=00:00:26.456058][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:27.073982][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:27.298949][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13866, 0, 752, 94.9} allocedSize{int+, int-, ext}={1063080, 0, 1285136}, avgAllocTime{int+, int-, ext}={0.4454, 0.0000, 0.2726} [t=00:00:27.791952][f=-000001] Spectator mode. Widget removed. [t=00:00:27.807913][f=-000001] Spectator mode. Widget removed. [t=00:00:27.810449][f=-000001] Reclaim highlight: old engine version. [t=00:00:27.810526][f=-000001] Playback paused [t=00:00:27.815511][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.254219][f=-000001] Opening demofile demos/1638879/replay.sdfz [t=00:00:28.254343][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:28.254358][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:28.254407][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:28.254844][f=-000001] -> Connection established (given id 2) [t=00:00:28.255115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:28.255135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.255151][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:28.255164][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:28.255181][f=-000001] Speed set to 20.0 [server] [t=00:00:28.255194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x560df7e3fb30,0x560df40cf710}][locale="C"]" [t=00:00:28.255209][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:28.272757][f=-000001] Switching to Overhead (TA) style camera [t=00:00:28.272786][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:31.349945][f=-000001] Beginning demo playback [t=00:00:31.357358][f=-000001] GameID: 11f37164ec489aae585d455c28950e63 [t=00:00:31.421013][f=-000001] Connection attempt from captaine [t=00:00:31.421049][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:31.421136][f=-000001] [0] Event [undefined]: captaine changed status [t=00:00:31.421292][f=-000001] -> Connection established (given id 0) [t=00:00:31.433304][f=-000001] Connection attempt from Mach56 [t=00:00:31.433335][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:31.433560][f=-000001] [0] Event [undefined]: Mach56 changed status [t=00:00:31.433737][f=-000001] -> Connection established (given id 1) [t=00:00:31.509320][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a8da451ce88965a1378ed4ce61607b61c97c2144fe33e88ad31df21ad57a783c16e0ae70053b8eff553b6eedb2244f97733acccdb58a32d788cc42a1d16c7007" [t=00:00:31.509362][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:31.545311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:31.545350][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:32.033538][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:32.041137][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:32.417518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[Game::Load][lua{Rules,Gaia}={000001d22beb60e0,000001d22bd39710}][locale="C"]" [t=00:00:32.687876][f=-000001] glhf [t=00:00:33.642730][f=-000001] Allies: I choose: Ganberia! [t=00:00:36.489318][f=-000001] > Game will be force started in 60 seconds [t=00:00:37.525677][f=-000001] > Game will be force started in 40 seconds [t=00:00:37.581137][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:37.589144][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:38.553575][f=-000001] > Game will be force started in 20 seconds [t=00:00:39.829572][f=-000001] [0] Event [2120,83.8587036,4850]: 0 finished unit Strike Commander [t=00:00:39.841147][f=-000001] [0] Event [2873,83.1960449,1595]: 1 finished unit Strike Commander [t=00:00:39.860186][f=0000000] [0] Mach56, team: 1, elo:2302, userid: 532656 [t=00:00:39.860241][f=0000000] [0] captaine, team: 0, elo:2023, userid: 429497 [t=00:00:39.860274][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.867088][f=0000000] > Players captaine did not choose a start position. Game will be aborted. [t=00:00:39.867120][f=0000000] > exiting game [t=00:00:39.870179][f=0000001] No clients connected, shutting down server [t=00:00:39.870203][f=0000001] Server shutdown [t=00:00:39.870646][f=0000001] Submitting stats [t=00:00:39.871063][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:39.873014][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:39.873039][f=0000001] Draw 7130.98ms 63.70% [t=00:00:39.873051][f=0000001] Lua::Callins::Synced 422.42ms 0.00% [t=00:00:39.873063][f=0000001] Lua::Callins::Unsynced 10360.41ms 86.70% [t=00:00:39.873075][f=0000001] Lua::CollectGarbage::Synced 59.77ms 0.00% [t=00:00:39.873086][f=0000001] Lua::CollectGarbage::Unsynced 466.72ms 2.00% [t=00:00:39.873097][f=0000001] Misc::Profiler::AddTime 18.74ms 0.10% [t=00:00:39.873519][f=0000001] [1] player nonplacement [t=00:00:39.874915][f=0000001] [1] autohost exit [t=00:00:39.876061][f=0000001] [1] all players disconnected [t=00:00:39.876943][f=0000001] Playback continued [t=00:00:40.857275][f=0000001] Playback paused [t=00:00:49.871974][f=0000001] Autoquit sending quit command. [t=00:00:49.873259][f=0000001] [QuitAction] user exited to system [t=00:00:49.873909][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:49.874230][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:49.874427][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.874444][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.874456][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:49.874466][f=0000001] [SpringApp::Kill][2] [t=00:00:49.875099][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:49.875368][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x560df42418c0 [t=00:00:49.875430][f=0000001] Start widgetHandler:Shutdown [t=00:00:49.880620][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:49.881548][f=0000001] Writing last game win data [t=00:00:49.890050][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:49.890080][f=0000001] Shutdown Widget - Save/Load API [t=00:00:49.890096][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:49.890113][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:49.890127][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:49.890160][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:49.892225][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:49.893503][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:49.893628][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:49.893645][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:49.893697][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:49.893712][f=0000001] Shutdown Widget - Unit Icons [t=00:00:49.893729][f=0000001] Shutdown Widget - Noises [t=00:00:49.893744][f=0000001] Shutdown Widget - HealthBars [t=00:00:49.894696][f=0000001] Shutdown Widget - Win Counter [t=00:00:49.894717][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:49.894732][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:49.895213][f=0000001] Shutdown Widget - BuildETA [t=00:00:49.895239][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:49.895255][f=0000001] Shutdown Widget - Stereo3D [t=00:00:49.895271][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:49.895286][f=0000001] Shutdown Widget - Point Tracker [t=00:00:49.895300][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:49.895317][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:49.895351][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:49.895374][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:49.895388][f=0000001] Shutdown Widget - Grab Input [t=00:00:49.895414][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:49.895440][f=0000001] Shutdown Widget - Darkening [t=00:00:49.895467][f=0000001] Shutdown Widget - Context Menu [t=00:00:49.895482][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:49.895611][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:49.895636][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:49.895654][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:49.895675][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:49.895794][f=0000001] Shutdown Widget - CameraShake [t=00:00:49.895810][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:49.895825][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:49.895841][f=0000001] Shutdown Widget - Attack AoE [t=00:00:49.895855][f=0000001] Shutdown Widget - UnitShapes [t=00:00:49.896242][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:49.896270][f=0000001] Shutdown Widget - Selection Send [t=00:00:49.896285][f=0000001] Shutdown Widget - LupsManager [t=00:00:49.896309][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:49.896334][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:49.896981][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:49.897004][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:49.897029][f=0000001] Shutdown Widget - Lups [t=00:00:49.897070][f=0000001] Shutdown Widget - Chili Framework [t=00:00:49.897086][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:49.897101][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:49.897183][f=0000001] Shutdown Widget - Custom Markers [t=00:00:49.897202][f=0000001] Shutdown Widget - Select Keys [t=00:00:49.897235][f=0000001] Shutdown Widget - Pause Screen [t=00:00:49.897545][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:49.897570][f=0000001] Shutdown Widget - Layout Handler [t=00:00:49.897586][f=0000001] End widgetHandler:Shutdown [t=00:00:50.093575][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5259458, 2139945, 612056, 65.6} allocedSize{int+, int-, ext}={525280697, 197948970, 662861650}, avgAllocTime{int+, int-, ext}={0.1442, 0.0642, 0.1980} [t=00:00:50.094396][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x560df40cf710 [t=00:00:50.099534][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.099588][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.099618][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x560df7e3fb30 [t=00:00:50.099653][f=0000001] Start gadgetHandler:Shutdown [t=00:00:50.099667][f=0000001] Shutdown - StartSetup [t=00:00:50.099679][f=0000001] Shutdown - UnitMorph [t=00:00:50.099725][f=0000001] Shutdown - Carrier Drones [t=00:00:50.099739][f=0000001] Shutdown - Missile Silo Controller [t=00:00:50.099753][f=0000001] Shutdown - Modular Comm Info [t=00:00:50.099765][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:50.099776][f=0000001] Shutdown - UnitCloakShield [t=00:00:50.099798][f=0000001] Shutdown - Starlight Handler [t=00:00:50.099811][f=0000001] End gadgetHandler:Shutdown [t=00:00:50.111863][f=0000001] Start gadgetHandler:Shutdown [t=00:00:50.111906][f=0000001] Shutdown - Save/Load [t=00:00:50.111928][f=0000001] Shutdown - Teleport Throw [t=00:00:50.111945][f=0000001] Shutdown - UnitMorph [t=00:00:50.111964][f=0000001] Shutdown - Modular Comm Info [t=00:00:50.111978][f=0000001] Shutdown - Retreat Command [t=00:00:50.111996][f=0000001] Shutdown - Shockwaves [t=00:00:50.112009][f=0000001] Shutdown - UnitCloakShield [t=00:00:50.112026][f=0000001] Shutdown - Lups Cloak FX [t=00:00:50.112042][f=0000001] Shutdown - Lups [t=00:00:50.112077][f=0000001] Shutdown - Lups Shield [t=00:00:50.112095][f=0000001] End gadgetHandler:Shutdown [t=00:00:50.121547][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.121646][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.121698][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:50.121710][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:50.133866][f=0000001] [Game::~CGame][1] [t=00:00:50.133912][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:50.133924][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:50.133935][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:50.133946][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:50.133957][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:50.133968][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:50.134208][f=0000001] [Game::KillMisc][1] [t=00:00:50.134647][f=0000001] [Game::KillMisc][2] [t=00:00:50.141854][f=0000001] [Game::KillMisc][3] [t=00:00:50.142024][f=0000001] [Game::KillRendering][1] [t=00:00:50.195789][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:50.196211][f=0000001] [S3OParser::Kill] allocated 5478 pieces [t=00:00:50.196990][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:50.205349][f=0000001] [Game::KillInterface][1] [t=00:00:50.206786][f=0000001] [Game::KillInterface][2] [t=00:00:50.208354][f=0000001] [Game::KillSimulation][1] [t=00:00:50.208586][f=0000001] [Game::KillSimulation][2] [t=00:00:50.948289][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/662207 [t=00:00:50.948351][f=0000001] [Game::KillSimulation][3] [t=00:00:50.949073][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.949108][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.949136][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.949156][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.955600][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:50.960305][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:51.020466][f=0000001] [Game::KillSimulation][4] [t=00:00:55.373322][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:55.375469][f=0000001] [Game::~CGame][2] [t=00:00:55.375577][f=0000001] [Game::~CGame][3] [t=00:00:55.405919][f=0000001] [SpringApp::Kill][3] [t=00:00:55.405967][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1781 bytes sent 13674 bytes recv'd [t=00:00:55.411505][f=0000001] Kill: client disconnecting... [t=00:00:57.417235][f=0000001] CloseConnection: client connection closed [t=00:00:57.428861][f=0000001] [SpringApp::Kill][4] font=0x560ddb862600 [t=00:00:57.484403][f=0000001] [SpringApp::Kill][5] [t=00:00:57.581181][f=0000001] [SpringApp::Kill][6] [t=00:00:57.581580] [SpringApp::Kill][7] [t=00:00:57.583686] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.583706] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.583722] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:57.584211] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.584228] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:57.584239] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.584480] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:00:57.584494] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:00:57.584505] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:57.584517] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.584528] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.584539] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.584554] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.596166] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:57.596202] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:57.596215] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:57.596226] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:57.603479] [VFS] [SpringVFS::DeleteArchives] [t=00:00:57.603502] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:57.603516] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x560ddb939a00) [t=00:00:57.616131] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3643ms [t=00:00:57.616177] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=107ms [t=00:00:57.616266] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=66ms [t=00:00:57.616282] file="objects3d/starlight.dae" indx=5649 inflSize=1173kb readTime=49ms [t=00:00:57.616293] file="unittextures/factoryveh1_invert.png" indx=7394 inflSize=1130kb readTime=46ms [t=00:00:57.616305] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=32ms [t=00:00:57.616316] file="luaui/widgets/unit_stockpile.lua" indx=4960 inflSize=1kb readTime=27ms [t=00:00:57.616421] file="objects3d/afury.s3o" indx=5022 inflSize=40kb readTime=25ms [t=00:00:57.616435] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=23ms [t=00:00:57.616446] file="bitmaps/gpl/sporetrail2.tga" indx=502 inflSize=37kb readTime=21ms [t=00:00:57.616458] file="objects3d/chicken_dragon.s3o" indx=5146 inflSize=43kb readTime=21ms [t=00:00:57.627378] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 167860602 bytes cached in 3484 files [t=00:00:57.836357] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:00:57.836628] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x560ddb85c350) [t=00:00:57.837925] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:57.838145] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x560ddb8339f0) [t=00:00:57.839170] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:57.839202] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x560ddb856a20) [t=00:00:57.839226] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f5de80209f0) [t=00:00:57.839673] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:57.840626] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:57.840665] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:57.841061] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:57.841081] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:57.841093] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:57.841103] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:57.841991] [SpringApp::Kill][8] [t=00:00:57.842009] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:57.842020] [WatchDog::Uninstall][1] hangDetectorThread=0x560d94dd3a50 (joinable=1) [t=00:00:57.842037] [WatchDog::Uninstall][2] [t=00:00:58.193500] [WatchDog::Uninstall][3] [t=00:00:58.193534] [SpringApp::Kill][9]